Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 16:05:37 Player: Hinzy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1733) 1733 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 4111 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 18/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Machine Analyzer ECM Suite Power Shielding > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Flight Unit Reaction Control System Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Target Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Weight Redist. System Seismic Detector Improved Light Armor Plating Shock Absorption System Arc Projector Arc Projector Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Grenade Launcher Datajack Mining Claw [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 95 | 2 12 . 19 62 Power 7 | . 2 . 2 3 Engine 4 | . 2 . . 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 25 | . 6 . 1 18 Treads 8 | . 2 . 1 5 Leg 6 | . 1 . . 5 Wheel 4 | . 3 . . 1 Hover . | . . . . . Flight 7 | . . . . 7 Utility 19 | 1 2 . 4 12 Device 10 | 1 . . 2 7 Storage 1 | . 1 . . . Processor 2 | . . . . 2 Hackware 1 | . 1 . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 44 | 1 2 . 12 29 Energy Gun 15 | 1 . . 4 10 Energy Cannon 6 | . . . 2 4 Ballistic Gun 11 | . 1 . 4 6 Ballistic Cannon 4 | . . . . 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . 1 . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 24 | . 2 . . 22 Power 4 | . 1 . . 3 Propulsion 13 | . 1 . . 12 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 10 | . 2 . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 100 99 90 Engine 6 | . 11 14 4 5 Core 3 | . . . 6 2 Treads 11 | . 11 14 11 11 Leg 4 | . 3 . . 9 Wheel 9 | . 12 14 11 6 Flight 1 | . . . . 4 Device 8 | . 4 . 11 8 Storage 10 | . 14 14 11 6 Processor 1 | . . . . 4 Hackware 9 | . 9 14 11 6 Protection 7 | . . . 10 8 Energy Gun 5 | . 16 . 4 2 Energy Cannon 3 | . . . 5 4 Ballistic Gun 5 | . 2 14 7 3 Ballistic Cannon 1 | . . . . 2 Slashing Weapon 4 | . 9 14 4 1 Peak Build Rating 29 | 7 10 9 19 29 Average Rating 16 | 6 8 9 16 21 On Entrance 9 | 6 7 9 9 18 Naked Turns 16 | . . . . 16 Heaviest Build 42 | 12 29 26 37 42 Greatest Support 40 | 20 20 10 20 40 Greatest Overweight (x) 3 | . 2 2 3 3 Average Overweight (x) 1 | . 1 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 14 15 15 12 Most Carried 15 | 6 10 7 15 15 Average Carried 11 | 6 8 7 13 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 7 7 15 3 Class Distribution -------------------- 54% | Scavenger-Mutant 41% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1644 | 213 125 . 384 922 Remotely . | . . . . . Salvage Created 2447 | 23 499 . 778 1147 Parts 149 | 2 29 . 54 64 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 7 . 13 23 Melee 1 | . 1 . . . Guns 29 | . 6 . 12 11 Cannons 7 | . . . 1 6 AOE 5 | . . . . 5 Classes Destroyed 13 | 1 5 . 3 4 Worker 5 | . 2 . . 3 Builder 6 | . 5 . . 1 Tunneler 2 | 1 . . . 1 Hauler 5 | . 1 . 3 1 Recycler 3 | . . . . 3 Operator 3 | . 1 . 1 1 Watcher 5 | . . . 4 1 Swarmer 12 | . . . 3 9 Grunt 22 | . 7 . 7 8 Sentry 5 | . . . 3 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 5 | 1 5 . 3 4 Combat Bots Only 4 | . 2 . 2 4 Max Kills in Single Turn 4 | 1 1 . 2 4 Gunslinging 1 | . . . 1 1 Exploded 2 | . . . . 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 322 | . 58 . 71 193 Missed 82 | . 15 . 20 47 Damage Taken 3778 | . 535 . 582 2661 Core 834 | . 129 . 150 555 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . . . 15 Regen/Repaired (Parts) 45 | . . . 45 . Core Remaining (%) 70 | 100 . 48 62 . Volleys Fired 243 | 3 61 . 57 122 Largest 2 | 2 2 . 2 2 Hottest 136 | 70 90 . 96 136 Shots Fired 339 | 6 70 . 92 171 Gun 259 | 6 70 . 80 103 Cannon 79 | . . . 12 67 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 172 | 3 5 . 56 108 Thermal 140 | 3 65 . 22 50 Explosive 1 | . . . . 1 Electromagnetic 26 | . . . 14 12 Robot Hit Streak 15 | 4 7 . 15 11 Robot Miss Streak 5 | 1 5 . 3 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 239 | 4 50 . 67 118 Core Hits 112 | 1 24 . 31 56 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 2 . . 7 Burn 3 | . 2 . . 1 Meltdown 1 | . . . . 1 Blast 5 | . . . . 5 Melee Attacks 27 | . 10 . 9 8 Impact . | . . . . . Slashing 27 | . 10 . 9 8 Piercing . | . . . . . Sneak Attacks 9 | . 7 . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4817 | 49 928 . 1167 2673 Guns 2559 | 49 567 . 811 1132 Cannons 1404 | . . . 284 1120 Explosions 365 | . . . 28 337 Melee 456 | . 361 . 44 51 Ramming 33 | . . . . 33 Kinetic 2243 | 23 27 . 638 1555 Thermal 1429 | 26 540 . 227 636 Explosive 194 | . . . . 194 Electromagnetic 462 | . . . 258 204 Impact . | . . . . . Slashing 456 | . 361 . 44 51 Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 3 3 18 3 Message Errors 10 | . 1 2 7 . Matter Fused 3 | . . 1 2 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 6 | . 1 . 3 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 129 | . 64 . 24 41 Projectiles 43 | . . . 20 23 Explosions 18 | . . . . 18 Melee 68 | . 64 . 4 . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 100 | . . . 4 96 Shots 3 | . . . 1 2 Rammed 8 | . . . 1 7 Targets Rammed 17 | . . . 1 16 Kicked 9 | . . . . 9 Crushed . | . . . . . Highest Temperature 339 | 40 311 . 281 339 Average Temperature 81 | 19 107 . 69 70 Received Heat Transfer 1440 | . 312 . 183 945 Effects 4 | . 2 . . 2 Shutdowns 1 | . 1 . . . Interference 2 | . . . . 2 Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 3 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 3371 | 74 1667 . 531 1099 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 532 | 5 217 47 204 532 Initial 47 | . 3 47 18 29 Average 123 | 1 112 47 100 169 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 83 | 100 90 100 86 74 Level 1 9 | . 9 . 13 6 Level 2 7 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 5 . . 7 Investigation 5 | . 3 . . 2 Extermination . | . . . . . Reinforcement 7 | . 2 . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 1 . 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 15 . 27 47 Peak Tracking Total 7 | . 3 . 6 7 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 19 | . 3 . 8 8 Terminals 16 | . 3 . 7 6 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 77 | . 15 . 34 28 Successful 40 | . 7 . 21 12 Failed 37 | . 8 . 13 16 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 57 | . 9 . 23 25 Terminals 72 | . 15 . 32 25 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 2 . 6 3 Record 1 | . . . . 1 Robot Schematic 2 | . . . 2 . Robot Analysis 1 | . . . . 1 Prototype ID Bank 3 | . 1 . 1 1 Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 26 | . 5 . 13 8 Terminals 25 | . 5 . 13 7 Track 4 | . 1 . 2 1 Assimilate 2 | . . . 2 . Botnet 5 | . 1 . 2 2 Disrupt 1 | . . . 1 . Operators 2 | . . . 1 1 Skim 11 | . 3 . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 16 | . 2 . 7 7 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . 2 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders 1 | . . . 1 . ROAM 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3516 | 38 597 236 1310 1335 Spaces Moved 1777 | 23 345 215 495 699 Core 41 | . . . . 41 Treads 432 | . . . 246 186 Legs 77 | 23 38 . . 16 Wheels 980 | . 307 215 249 209 Hover . | . . . . . Flight 247 | . . . . 247 Fastest Speed 29 | 120 100 110 110 29 Average Speed 132 | 120 112 110 181 114 Slowest Speed 240 | 120 120 110 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 51 59 49 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 5 4 Terrain Destroyed 58 | . . . 10 48 Melee 9 | . . . 5 4 Projectile 9 | . . . . 9 AOE 40 | . . . 5 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2533 | 27 464 214 797 1031 Wait 303 | . 22 . 185 96 Move 1773 | 22 344 214 494 699 Hop . | . . . . . Pick Up 31 | . 7 . 16 8 Fast Attach 36 | 1 1 . 7 27 Attach 18 | . 3 . 4 11 Detach 4 | . . . 1 3 Swap 41 | 1 8 . 8 24 Drop 40 | . 8 . 15 17 Fire 243 | 3 61 . 57 122 Melee 27 | . 10 . 9 8 Ram 3 | . . . . 3 Kick 9 | . . . . 9 Crush 5 | . . . 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 525 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Discovered new exit (range 13) 636 | -10/Materials | Entered Mines 860 | -10/Mines | Discovered new exit (range 3) 872 | -10/Mines | Entered Materials 872 | -9/Materials | Evolved 2 slots: Utility x2 1610 | -9/Materials | Build established: Scavenger-Mutant 1759 | -9/Materials | Repaired Lgt. Nuclear Core 1909 | -9/Materials | Discovered new exit (range 7) 2015 | -9/Materials | Learned location of Zion (-6) 2059 | -9/Materials | Learned Storage stockpile data 2092 | -9/Materials | Identified exit to Materials 2092 | -9/Materials | Identified exit to Mines 2115 | -9/Materials | Learned location of 1 exit from Recycling 2182 | -9/Materials | Entered another Materials area 2182 | -8/Materials | Evolved 2 slots: Propulsion x2 2599 | -8/Materials | Lost 3 parts (1p2n) 3193 | -8/Materials | Released all parts (5) 3211 | -8/Materials | Lost 9 parts (1p5n2u1w) 3417 | -8/Materials | Core integrity fell below 50% 3467 | -8/Materials | Core integrity fell below 20% 3501 | -8/Materials | Lost 10 parts (1p5n1u3w) 3517 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03481_ Kicked G-47 Trooper. 03482_ Kicked G-47 Trooper out of the way. 03485_ Acquired Imp. Medium Laser. 03488_ G-47 Trooper suffers critical hit (Burn). 03488_ G-47 Trooper destroyed. 03490_ Acquired 10 matter. 03495_ Acquired ECM Suite. 03496_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 03498_ Acquired 10 matter. 03507_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03509_ S-10 Pest destroyed. 03513_ R-06 Scavenger collects Lgt. Assault Rifle. 03515_ O-24 Administrator uses terminal to summon reinforcements. 03515_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 03515_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ????????????????????# """ ????????? #? | | ????????????????????# """ #####+##### # "" | | ????????????????????# """ ## # # "" | | ????????????????"""?# ## # # "" | | ????????????????"""?# ## / / | | ????????????????"""?# + "" # # ! | | ????????????????"""?# ## !! 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Treads | -8/Materials | Extracted Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked L-31 Rogue | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagArmorInsulator Manual? 0 Play Time 00:49:32 Cumulative 62.4 hours Start 2024.11.16 @ 14:20:24 End 2024.11.16 @ 16:05:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dda51462-7d67-42bb-9a2e-349c2656f49b