Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 20:11:29 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (446) 2230 Value Destroyed (21035) 21035 Prototype IDs (93) 1860 Alien Tech Used (4) 800 Bonus (36619) 36619 TOTAL SCORE: 73444 Bonus ------- High Alert Combat Kills 879 Follower Combat Kills 2512 Network Hubs Disabled 600 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3168 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1440 Cogmind --------- Core Integrity 555/1600 Matter 300/300 Energy 267/325 System Corruption 23% Temperature Cool (2) Movement Walking (100) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Weapon Cycler Experimental System Purifier > --- WEAPON (5) ------- Heavy Quantum Rifle Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY (5) ---- High-density Centrium Heavy Treads Experimental ECM Suite Heavy Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Zero-point Reactor High-density Centrium Heavy Treads Myomer Leg Myomer Leg Improved Matter Compressor Experimental ECM Suite Advanced Point Defense System Gamma Rifle Phase Gun Dispersion Rifle Cooled Phase Gun Quantum Rifle Heavy Hardcell Cannon Graviton Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack [Rating: 247] Favorites ----------- Power Particle Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Utility 11 | . . . 1 . . . 1 2 . . . . . . . . . 1 . . . . 2 . . . . . . 2 2 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 279 | . 16 4 21 2 1 1 12 23 4 4 . 1 15 9 8 1 2 4 5 2 7 5 22 6 . 5 4 38 10 14 1 32 Power 31 | . 1 . 5 . . . 1 1 . . . . 1 1 1 . . . 2 . 2 . 3 1 . . 1 5 1 1 . 4 Engine 9 | . 1 . 3 . . . 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . Core 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 3 . . . . 5 1 1 . 4 Propulsion 58 | . 6 . 4 . . . 6 6 . . . . 5 1 2 1 2 . . . . 1 2 1 . 3 . 5 2 2 . 9 Treads 33 | . 2 . 4 . . . 6 6 . . . . 5 1 2 1 2 . . . . 1 2 . . . . . . . . 1 Leg 25 | . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 5 2 2 . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | . 2 2 6 1 . . 3 8 4 3 . 1 2 5 2 . . 4 3 . 3 1 8 3 . 2 . 16 3 10 1 11 Device 54 | . 1 2 4 1 . . 1 5 3 2 . . 1 2 . . . 1 1 . 3 1 4 1 . 1 . 6 1 5 . 8 Storage 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 22 | . . . 1 . . . . 1 1 . . 1 . 1 1 . . 1 1 . . . 1 . . . . 6 . 5 1 1 Hackware 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . . . . . . . . Protection 19 | . . . 1 . . . 2 2 . 1 . . . 2 1 . . . 1 . . . . 1 . 1 . 3 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 7 2 6 1 1 1 2 8 . 1 . . 7 2 3 . . . . 2 2 3 9 1 . . 3 12 4 1 . 8 Energy Gun 45 | . 5 1 5 1 . . 2 3 . . . . . . . . . . . . 1 1 5 . . . 2 11 4 . . 4 Energy Cannon 23 | . . . . . . . . 3 . . . . 6 1 2 . . . . 2 . 2 3 1 . . 1 . . . . 2 Ballistic Gun 5 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 . . . . 1 . . . . 1 . 2 1 . . 1 2 4 1 . 1 1 3 . 5 3 2 . 12 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 System Corruption 17 | . . . . . . . . . . . . . . . . . 3 . . . . 12 . . . . . . . . . 2 Parts Lost 90 | . 3 . 1 . . . . 2 . 3 . . . 2 . 1 . . 1 1 7 6 20 1 . . 7 4 1 1 . 29 Power 14 | . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 . 3 . . . 2 . . . . 4 Propulsion 15 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . 2 2 1 . . . . . . . 7 Utility 31 | . . . . . . . . 1 . 2 . . . 1 . 1 . . . 1 2 . 6 . . . 2 3 . 1 . 11 Weapon 30 | . 2 . . . . . . . . . . . . . . . . . . . 3 4 9 . . . 3 1 1 . . 7 Highest Loss Streak 11 | . 2 . 1 . . . . 1 . 3 . . . 1 . 1 . . 1 1 4 6 6 1 . . 7 1 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 7 12 14 15 14 15 14 14 14 14 14 13 18 19 17 16 16 13 17 16 15 10 13 6 5 5 5 17 18 16 14 13 Power . | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 2 2 1 1 1 . 1 . . . . 2 1 1 1 . Propulsion 2 | . 3 4 3 4 4 4 3 3 3 2 2 2 5 5 4 3 3 2 2 2 2 . . . . . . 2 3 3 3 3 Utility 4 | . . 2 3 3 3 4 4 4 4 3 4 3 4 4 3 4 5 3 3 3 4 8 7 2 2 2 3 5 4 4 2 2 Weapon 6 | . 2 4 5 6 6 6 6 5 6 7 7 7 8 9 7 6 6 6 9 9 7 1 4 3 3 2 . 4 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 8 . 10 1 . . 3 4 . . . . . . 4 . . 1 . . . . 1 . . . 1 10 . 2 . 4 Power 5 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Propulsion 9 | . 4 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Utility 14 | . 2 . 4 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . Weapon 20 | . 2 . 4 1 . . . 3 . . . . . . 1 . . . . . . . 1 . . . 1 3 . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 96 100 99 100 99 100 99 99 99 99 100 99 99 98 100 95 92 81 85 87 86 82 83 82 80 67 69 88 77 78 75 75 Engine 3 | . 14 14 7 . . . 7 7 7 7 7 7 6 6 1 . . . . . . . . . . . 2 . . . . . Core 1 | . . . 3 11 11 11 1 . . . . . . . . . . . 4 5 3 . . 4 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 5 2 5 5 5 8 5 5 5 . 8 9 8 7 5 Treads 15 | . 5 28 21 22 22 22 27 23 23 22 23 23 26 25 26 22 19 11 11 11 11 10 9 9 5 2 . . . . . . Leg 3 | . 22 . . . . . . . . . . . . . . . . . . . . . . . 5 11 20 22 13 12 11 13 Device 14 | . 10 14 12 11 11 11 11 17 19 22 23 23 22 15 13 12 13 16 11 10 14 14 18 24 20 18 10 9 10 13 18 16 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . 1 . 3 4 4 3 3 Processor 10 | . . . 9 11 11 11 9 12 10 7 7 6 3 5 13 13 13 10 16 16 16 13 9 5 5 5 5 12 9 12 14 14 Protection 4 | . . . . . . . 6 6 7 6 7 7 6 10 6 6 6 5 5 5 1 3 1 9 10 12 10 6 7 5 . . Energy Gun 12 | . 21 14 29 33 26 32 27 18 . . . . . . . . . . . . 1 1 6 10 10 . 12 21 22 20 19 14 Energy Cannon 10 | . . . . . . . . 4 22 22 23 23 24 25 21 25 25 23 22 22 19 24 15 9 10 . 1 . . . . 1 Ballistic Gun 1 | . 5 13 3 . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . Peak Build Rating 247 | . 7 12 23 23 23 23 29 50 53 52 50 49 71 73 90 95 101 109 121 124 138 136 143 127 116 136 136 179 180 196 201 247 Average Rating 84 | . 6 9 20 22 21 22 28 39 49 50 50 48 64 69 84 91 94 107 112 118 125 125 125 122 116 92 92 158 174 191 200 197 On Entrance 82 | 6 6 7 12 23 23 23 22 29 48 50 50 50 49 69 70 90 95 101 109 115 121 138 128 86 116 116 136 101 171 177 188 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 13 30 32 44 37 37 37 51 65 65 66 64 64 97 102 95 96 96 97 110 117 115 121 127 111 69 109 61 125 128 139 120 158 Greatest Support 167 | 20 40 40 40 40 40 40 60 68 70 70 70 70 120 120 120 140 160 160 160 160 160 160 160 140 70 108 108 165 145 150 150 167 Greatest Overweight (x) 2 | . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 Average Capacity 16 | . 9 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 18 5 11 7 19 20 20 20 19 Most Carried 20 | . 9 14 15 15 15 15 15 15 15 15 14 14 20 20 20 20 20 18 20 20 20 18 20 10 5 7 7 20 20 20 17 20 Average Carried 15 | . 7 12 14 15 14 15 14 14 14 14 14 13 18 19 19 19 19 15 19 18 17 11 15 6 5 5 5 17 19 19 15 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 20 5 20 20 20 20 5 Final Carried 20 | 6 8 14 15 15 15 15 15 15 15 14 14 14 20 20 20 20 18 17 20 18 18 9 11 5 5 7 5 19 20 19 15 5 Class Distribution -------------------- 35% | Gunner 25% | Scavenger-Tank 12% | Scavenger-Gunner 7% | Skirmisher 7% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Commander-Tank | -6/Extension Commander-Gunner | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Tank | -3/Proximity Caves Gunner | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 6196 | 200 277 79 364 30 . 59 190 417 262 262 . 10 298 106 155 25 3 66 170 173 529 152 382 149 25 . 228 768 139 258 . 420 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23916 | . 1064 151 2058 32 . 8 1563 1374 284 313 . . 775 1319 202 181 158 90 327 448 1935 1628 2525 268 28 . 174 2382 1080 1033 166 2350 Parts 946 | . 61 12 108 . . 3 85 72 15 17 . . 38 56 8 9 9 3 11 14 70 54 89 11 1 . 10 64 49 28 3 46 Haulers Intercepted 26 | . 2 . 6 . . . 4 4 . . . . 1 1 . . . . . . . . . . . . . 5 . 3 . . Recyclers Shooed 9 | . 1 . 2 . . . 2 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . 14 13 . . . . . . . . 29 18 . 54 . 13 . . 10 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 364 | . 19 6 35 2 . 4 27 26 6 15 . . 9 18 3 2 3 . 5 8 31 22 41 7 . . 5 24 12 10 2 22 Guns 166 | . 15 6 33 2 . . 24 17 . . . . . . 1 . . . . . 2 1 11 . . . 2 17 8 9 2 16 Cannons 98 | . . . . . . . . 2 3 2 . . 6 17 1 1 2 . 3 6 5 18 25 4 . . 3 . . . . . AOE 49 | . 3 . . . . 4 . 4 3 12 . . 2 1 . . . . . 2 13 1 . . . . . . . . . 4 Classes Destroyed 28 | . 7 . 2 1 . . 2 2 2 1 . . . . . . . . 1 . 4 1 . . . . . 2 1 1 . 1 Worker 8 | . 2 . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Builder 9 | . 2 . . . . . 1 . . . . . 3 3 . . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 6 . . . 4 4 . . . . 1 1 . . . . . . . . . . . . . 5 . 3 . . Recycler 5 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 Watcher 21 | . 3 . 4 . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 2 1 3 . 2 Swarmer 76 | . 3 4 4 . . 4 9 7 . 10 . . . 1 . . . . 1 3 3 1 9 4 . . 5 5 . 3 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Grunt 139 | . 16 2 22 . . . 9 8 3 3 . . 7 6 . . 1 . 1 3 14 11 16 . . . . 6 . . . 11 Brawler 9 | . . . . . . . . . . 1 . . . . . . . . . . 3 4 . . . . . . . . . 1 Duelist 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Sentry 49 | . . . 9 . . . 8 6 . 1 . . 1 6 . 2 . . 1 1 . 2 5 . . . . 3 3 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 17 | . . . . . . . 1 . 1 . . . . 2 . . 1 . 1 . 1 . 2 . . . . 2 2 2 2 . Programmer 31 | . . . . . . . . 5 . . . . 1 . . . . . . . 1 1 9 3 . . . 2 4 1 . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 7 | . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 . . . . . . . . . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Revision 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 12 | . 7 3 4 1 . 4 4 4 4 7 . . 4 4 2 1 3 1 2 3 7 12 9 4 . . 5 11 7 6 2 8 Combat Bots Only 12 | . 4 3 4 1 . 4 3 4 4 7 . . 3 3 2 1 3 . 2 3 7 12 8 4 . . 5 11 6 3 2 6 Max Kills in Single Turn 4 | . 2 2 2 1 . 2 3 4 2 3 . . 2 3 1 1 1 1 1 1 2 2 1 2 1 . 1 3 2 2 1 2 Gunslinging 1 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploded 4 | . 1 . . . . 2 . 4 2 3 . . 1 1 . . . . . 1 2 1 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 2059 | . 67 19 117 2 . 10 76 186 5 70 . . 54 150 3 6 20 . 25 52 141 124 268 29 . . 38 96 47 43 5 406 Missed 727 | . 16 6 35 1 . 5 26 87 2 32 . . 26 60 2 1 8 . 8 21 62 21 66 6 . . 7 32 15 15 2 165 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Hits 1332 | . 51 13 82 1 . 5 50 99 3 38 . . 28 90 1 5 12 . 17 31 79 103 202 23 . . 31 64 32 28 3 241 Melee 12 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . 3 . 4 . . Projectile 1320 | . 51 13 82 1 . 5 50 99 3 38 . . 28 90 1 5 12 . 17 31 78 99 202 23 . . 31 61 32 24 3 241 AOE 18 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 1 . . . 8 Critical Strikes 67 | . 1 2 . . . . 1 2 . 1 . . 3 1 . . . . 1 3 2 10 14 . . . . 2 . 3 . 21 Part Disruptions 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Damage Taken 29052 | . 639 110 992 11 . 39 711 998 70 414 . . 415 1194 57 127 259 . 503 638 1818 2240 4101 418 . . 705 2025 804 882 72 8810 Core 2513 | . 82 8 123 . . 15 47 71 . 48 . . 29 126 . . . . 35 110 177 109 170 52 . . 29 256 22 45 21 938 Absorbed by Shields 285 | . . . . . . . . 41 . . . . . 189 55 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 217 | . . . . . . . . . . . . . . . . . . . . . . 146 66 5 . . . . . . . . Redirected to Shielding 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 10 . . . . Ignored by Resistances 494 | . . . . . . . . . . . . . . . . . . . . 25 327 . . . . . . . . . . 142 Regen/Repaired (Parts) 619 | . . . 150 . . . . . . . . . . . . . . . . . 132 . . . . . . . . 297 . 40 Core Remaining (%) 75 | 100 . 64 . . . 65 91 . . . . 83 . . . . 81 . . . . 56 . . . . 78 . 78 96 . 34 Volleys Fired 1112 | . 69 16 84 4 . 2 74 67 38 17 . 5 28 57 10 8 7 7 24 22 86 36 116 37 5 . 8 57 32 37 4 155 Largest 5 | . 2 2 3 3 . 1 3 3 3 3 . 3 4 4 4 4 4 4 4 4 5 5 5 3 3 . 3 5 5 5 5 5 Hottest 536 | . 80 88 168 168 . 33 168 205 270 96 . 90 255 310 280 300 300 300 360 360 380 390 440 296 274 . 286 445 390 464 464 536 Shots Fired 3135 | . 137 25 249 12 . 2 212 190 66 34 . 15 65 171 40 30 24 13 86 59 142 156 325 64 11 . 17 267 134 175 20 394 Gun 2022 | . 137 25 249 12 . . 212 173 . . . . . . 5 . . . . . 32 16 143 26 6 . 9 267 134 174 20 382 Cannon 1017 | . . . . . . . . 16 62 25 . 15 56 170 35 30 24 13 84 54 57 140 182 38 5 . 8 . . . . 3 Launcher 95 | . . . . . . 2 . 1 4 9 . . 9 1 . . . . 2 5 53 . . . . . . . . . . 9 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 139 | . 32 14 23 . . . . . . . . . . . 5 . . . . . 30 9 25 . . . . . . . . 1 Thermal 2743 | . . 3 209 12 . . 212 189 62 25 . 15 52 168 35 30 24 13 84 54 59 147 293 63 11 . 16 255 134 174 20 384 Explosive 29 | . . . . . . 2 . 1 4 9 . . . . . . . . 2 . 2 . . . . . . . . . . 9 Electromagnetic 223 | . 105 8 17 . . . . . . . . . 13 3 . . . . . 5 51 . 7 1 . . 1 12 . . . . Robot Hit Streak 60 | . 14 7 19 4 . 5 16 20 5 10 . . 16 21 8 9 2 4 17 17 22 38 20 9 2 . 2 16 26 14 4 60 Robot Miss Streak 5 | . 4 3 4 1 . . 4 5 3 3 . . 3 3 2 2 4 1 2 1 4 2 4 2 1 . 3 4 3 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 33 | . . 1 6 . . . 3 3 . . . . . . . . . . . . . . 2 . . . . 10 1 1 . 6 Max Gunslinging Chain 2 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 2 Shots Hit Robots 1921 | . 87 17 152 8 4 1 138 129 9 19 . . 45 121 31 19 7 4 37 40 75 109 191 20 2 . 6 180 77 112 10 271 Core Hits 874 | . 39 8 62 5 . 3 59 73 10 18 . . 28 44 10 6 4 1 11 16 87 52 75 5 1 . 7 56 30 36 5 123 Critical Kills 30 | . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 5 2 . . . 1 5 4 1 6 Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . . 3 3 7 . 9 Critical Strikes 168 | . 1 . 11 . . . 12 10 . . . . . 1 1 . 1 . 1 . 6 1 9 3 . . . 19 22 22 3 45 Burn 97 | . . . 11 . . . 12 10 . . . . . . . . . . . . . . . 1 . . . 14 12 10 2 25 Meltdown 9 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 3 2 . . . . . . . . Destroy 60 | . 1 . . . . . . . . . . . . . 1 . . . . . 5 . 6 . . . . 4 10 12 1 20 Corrupt 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Melee Attacks 38 | . 19 . 2 . 5 . . 2 . . . . . 8 1 . . . . . 1 . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . 19 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 1 . . . 4 . . . . . . . . 8 1 . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60815 | . 1588 275 2681 153 . 298 2694 3058 802 1481 . . 1883 3688 858 578 234 147 1471 1437 5278 3512 6192 752 53 . 259 5452 2245 3423 396 9927 Guns 32550 | . 1255 261 2653 138 . . 2653 2502 . . . . . . 128 . . . . . 560 210 2192 358 53 . 108 5426 2245 3423 396 7989 Cannons 18954 | . . . . . . . . 297 435 444 . . 1163 3552 730 575 234 147 1315 1155 1139 3083 4000 394 . . 151 . . . . 140 Explosions 8970 | . 270 . . . . 275 . 216 367 1037 . . 679 92 . . . . 156 282 3579 219 . . . . . . . . . 1798 Melee 48 | . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 293 | . 15 14 28 15 . 23 41 43 . . . . 41 44 . 3 . . . . . . . . . . . 26 . . . . Kinetic 2061 | . 261 190 286 . . . . . . . . . . . 128 . . . . . 525 74 515 . . . . . . . . 82 Thermal 49011 | . 270 . 2209 138 . . 2653 2799 435 444 . . 1143 3522 730 575 234 147 1315 1225 1862 3438 5549 724 53 . 231 5204 2245 3423 396 8047 Explosive 4097 | . . . . . . 275 . 216 367 1037 . . . . . . . . 156 . 248 . . . . . . . . . . 1798 Electromagnetic 5305 | . 994 71 158 . . . . . . . . . 699 122 . . . . . 212 2643 . 128 28 . . 28 222 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 1 1 . . . . . . . 3 . . . 6 20 13 16 16 16 16 . 3 3 . 34 Average Corruption 7 | . . . . . . . . 1 1 . . . . . . . 2 . . . 5 11 5 14 16 16 16 . 2 2 . 17 Corruption Purged 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 16 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 243 | . . . . . . . . 14 4 . . . . . . . 1 . . . 6 18 43 33 28 13 13 . 8 14 . 48 Message Errors 47 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 7 9 9 3 1 . . 6 . 9 Matter Fused 59 | . . . . . . . . 4 2 . . . . . . . 1 . . . 2 5 8 5 9 5 3 . 4 5 . 6 Heat Flow Errors 29 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 6 3 4 1 3 . . . . 8 Energy Discharges 23 | . . . . . . . . 2 1 . . . . . . . . . . . . 2 4 5 1 2 . . 1 2 . 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . 2 . . . . . . . . . . . . 1 2 7 3 3 . 2 . . . . 2 Data Loss (major) 14 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 . 2 2 2 . 1 . . 2 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 3 . . 1 . . . . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Weapon Failures 24 | . . . . . . . . 1 . . . . . . . . . . . . . 2 6 2 . . . . 1 . . 12 Overload Shots 103 | . . . . . . . . . 11 . . . . 4 . . . . 4 . . . . . . . . . 5 . . 79 Effects 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 649 | . 20 . . . . 11 3 54 4 87 . . 11 30 . . . 28 115 34 28 35 107 82 . . . . . . . . Projectiles 421 | . . . . . . . . 9 . 14 . . 9 30 . . . 28 115 10 10 7 107 82 . . . . . . . . Explosions 225 | . 20 . . . . 11 . 45 4 73 . . 2 . . . . . . 24 18 28 . . . . . . . . . . Melee 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . 45 . . . . . . . . 26 . . . . . . . . 55 . 74 83 . . . . . . . . . 18 Shots 9 | . 2 . . . . . . . . 1 . . . . . . . . 1 . 3 1 . . . . . . . . . 1 Rammed 40 | . . 3 11 3 . 3 7 5 . . . . 3 4 . 1 . . . . . . . . . . . . . . . . Targets Rammed 48 | . 4 3 11 3 . 3 8 5 . . . . 4 4 . 1 . . . . . . . . . . . 2 . . . . Kicked 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crushed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 27 23 348 175 . . 223 237 78 11 . . 114 205 89 236 144 54 330 371 219 310 451 72 191 170 195 256 269 412 193 310 Average Temperature 90 | . 8 9 102 72 . . 60 65 36 11 . . 44 78 38 121 57 36 119 146 87 82 105 45 61 95 53 69 115 141 93 115 Received Heat Transfer 4201 | . 306 39 357 . . . 279 299 21 72 . . 222 278 . 9 39 . 33 181 216 592 367 . . . . 108 27 18 . 738 Effects 15 | . . . 3 . . . . . . . . . . . . . . . 1 . . 4 4 . . . . 1 . 1 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Interference 10 | . . . 2 . . . . . . . . . . . . . . . 1 . . 4 3 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . 4 8 2 . . . . . . . . Total Turns 234 | . . . . . . . . . . . . . . . . . . . . . . 97 112 25 . . . . . . . . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . 37 34 16 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 13 | . 1 . . . . . . . . . . . 1 . . . . . . . 10 . . . . . . 1 . . . . Combat Hostiles 13 | . 1 . . . . . . . . . . . 1 . . . . . . . 10 . . . . . . 1 . . . . Parts Fried 18 | . 4 . . . . . . . . . . . 1 2 . . . . . . 9 . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 39 | . . . 2 . . . 3 3 . 1 . . . . 1 1 1 . 2 . 1 2 5 3 . . . 6 5 2 . 1 Combat Hostiles 37 | . . . 2 . . . 3 3 . 1 . . . . 1 1 1 . 2 . 1 2 5 3 . . . 6 4 1 . 1 Parts Melted 178 | . 1 . 10 . . . 15 19 . 1 . . 4 7 4 2 2 . 3 2 8 8 22 3 . . . 21 16 9 5 16 Heat Transferred 67721 | . 400 . 5550 296 . . 6290 6292 387 518 . . 1556 4494 999 818 322 211 1588 1462 2076 3851 6583 931 74 . 309 7068 3774 4630 666 6576 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 6 . . . . . . . . . . . 2 . . . . . . 1 12 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 4 | . 1 . 2 . . . 2 1 . . . . 1 3 3 1 4 2 . . . . 1 . . . . 2 2 . . 3 Low Security (%) 66 | . 57 100 43 100 . 100 51 96 . . . . 35 64 . . 19 89 . . . . 60 . . . . 72 . 100 100 48 Level 1 21 | . 42 . 35 . . . 24 3 . . . . 64 21 . 100 16 . . . . . 39 . . . . 20 67 . . 9 Level 2 9 | . . . 20 . . . 24 . . . . . . 11 67 . 36 10 . . . . . . . . . 7 32 . . 16 Level 3 2 | . . . . . . . . . . . . . . 2 32 . 12 . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1246 | . 270 91 651 120 . 93 534 219 . . . . 317 979 754 372 1246 644 . . . . 390 . . . . 502 456 182 151 897 Initial 634 | . . 91 5 120 . . . 219 . . . . . 135 570 265 106 634 . . . . 132 . . . . . 267 182 4 44 Average 180 | . 160 24 252 15 . 13 218 89 . . . . 192 215 663 329 568 182 . . . . 188 . . . . 126 361 57 102 387 Influence Increases 14918 | . 687 140 1094 . . 101 951 813 150 340 . . 553 1554 344 189 1351 65 544 330 635 499 1234 200 . . 110 987 362 300 167 1218 Destroy 0b10 Robot/C 8380 | . 380 120 700 . . 80 540 520 120 300 . . 180 740 160 80 380 . 300 240 560 420 820 140 . . 100 480 240 200 40 540 Destroy 0b10 Robot/NC 480 | . 50 . 70 . . . 75 35 . . . . 30 40 10 5 15 10 5 . 15 5 5 . . . . 40 15 30 . 25 Destroy Leader 1662 | . 80 20 230 . . 10 166 160 30 40 . . 52 100 . . 96 2 50 30 . 40 170 30 . . 10 124 52 52 10 108 Allied During Kill 1660 | . . . . . . . . . . . . . . 570 166 85 491 10 189 60 . 4 14 . . . . . . . 15 56 Successful Hack 194 | . 18 . 31 . . . 16 33 . . . . . 9 . . . 18 . . . . 12 . . . . 44 13 . . . Select Force Hacks 250 | . 60 . 60 . . . 30 . . . . . . . . . 100 . . . . . . . . . . . . . . . Disable Machine 315 | . 45 . . . . . 15 15 . . . . . 30 . 15 30 15 . . . . 30 . . . . 30 15 . 30 45 Anti-Garrison Action 600 | . . . . . . . . . . . . . 200 . . . 200 . . . . . . . . . . 200 . . . . Destroy Structure 807 | . 24 . 3 . . 11 4 20 . . . . 16 35 8 4 39 10 . . . . 108 . . . . 54 12 3 72 384 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 555 | . 30 . . . . . 105 30 . . . . 75 30 . . . . . . 60 30 75 30 . . . 15 . 15 . 60 Influence Decreases 14215 | . 451 362 800 308 . 101 468 1095 351 290 50 . 276 812 699 549 358 1293 526 417 302 621 1105 454 86 . 110 511 513 616 105 586 Entered New Map 3564 | . . 145 9 188 . . . 264 75 . 50 . . 142 449 399 198 663 26 17 . 333 79 126 17 . . . 209 143 5 27 Time Decay 8460 | . 421 217 481 120 . 101 468 670 276 260 . . 276 530 190 100 120 180 460 370 232 228 636 318 69 . 60 481 294 453 100 349 Lost Part 741 | . 30 . 10 . . . . 11 . 30 . . . 20 . 10 . . . 10 70 60 200 10 . . 50 30 10 . . 190 Lost Ally 400 | . . . . . . . . . . . . . . 120 60 40 40 . 40 20 . . 40 . . . . . . 20 . 20 Purge Threat 1050 | . . . 300 . . . . 150 . . . . . . . . . 450 . . . . 150 . . . . . . . . . Squads Dispatched 67 | . 4 . 7 . . . 4 7 . . . . 5 3 . . 6 . . . . 1 11 . . . . 6 7 . 1 5 Investigation 17 | . 3 . 5 . . . 1 . . . . . 1 . . . 3 . . . . . 1 . . . . 3 . . . . Extermination 15 | . . . . . . . . 5 . . . . 1 . . . . . . . . . 5 . . . . . 2 . . 2 Reinforcement 23 | . 1 . 2 . . . 2 2 . . . . 3 3 . . 2 . . . . . 2 . . . . 3 1 . 1 1 Assault 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Garrison 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 37 | . 2 . 1 . . . 6 1 . . . . 2 2 2 . 3 . . . . . 4 . . . . 3 1 8 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 685 | . 28 7 47 2 . 4 42 33 5 15 . . 18 40 9 11 16 2 16 11 111 26 57 11 . . 4 58 16 41 7 48 Peak Tracking Total 18 | . 3 3 4 1 . 4 6 5 4 7 . . 7 5 5 2 5 1 5 3 18 9 6 5 . . 4 10 4 8 4 10 Tactical Retreats 29 | . 2 . . 1 . . 4 2 . . . . 2 2 . . . . . . 3 1 5 2 . . . 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 7 | . . . 3 . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 27 | . 3 . . . . . 1 1 . . . . . 3 1 1 2 1 . . 3 . 2 . 1 . . 2 1 . 2 3 Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . . 1 . 1 1 1 . . 1 . 1 . 1 . . 1 1 . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . Network Hub 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 77 | . 9 . 13 . 1 . 8 9 . 2 3 . 2 4 . 1 3 1 . . 3 . 4 . . 7 . 4 3 . . . Terminals 49 | . 7 . 10 . . . 7 7 . 1 . . 1 4 . . 2 1 . . . . 3 . . . . 3 3 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . Total Hacks 287 | . 27 . 34 . 1 . 28 26 . 2 19 . 4 8 . 1 7 29 . . 3 . 17 . . 46 . 23 12 . . . Successful 171 | . 17 . 20 . 1 . 14 11 . 2 19 . 2 3 . 1 3 13 . . 3 . 7 . . 46 . 4 5 . . . Failed 115 | . 10 . 13 . . . 14 15 . . . . 2 5 . . 4 16 . . . . 10 . . . . 19 7 . . . Catastrophic 14 | . . . 1 . . . 2 3 . . . . . . . . . 2 . . . . . . . . . 5 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 24 . 22 . . . 25 12 . . . . 4 2 1 . 7 20 . . 1 . 2 . . . . 6 11 . . . Terminals 191 | . 25 . 28 . . . 27 24 . 1 . . 2 8 . . 5 29 . . . . 8 . . . . 22 12 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . . . . . . 2 . . . 2 . . . . . 9 . . . . 1 . . . . Terminal Hacks 118 | . 6 . 8 . 1 . 2 6 . 2 19 . . 2 . 1 . 11 . . 3 . 5 . . 46 . 3 3 . . . Record 42 | . . . . . 1 . . . . 1 2 . . . . 1 . . . . 3 . . . . 34 . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 23 | . 2 . 3 . . . 1 1 . . 3 . . . . . . 6 . . . . 1 . . 4 . 1 1 . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . . . . . . 2 . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 47 | . 11 . 8 . . . 12 4 . . . . 2 1 . . 3 2 . . . . 1 . . . . 1 2 . . . Terminals 39 | . 9 . 6 . . . 11 4 . . . . 1 1 . . 2 2 . . . . 1 . . . . . 2 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 3 . 3 . . . 6 3 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Skim 14 | . 5 . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Jam 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 6 . . . 7 8 . . . . 1 4 1 . 1 1 . . . . 3 . . . . 2 1 . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . parse_system 6 | . . . . . 4 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . 10 . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 30 | . . . . . . . . . . . . . . 19 5 . . . . . . 2 . . . . . . . 1 3 . Largest Group 13 | . . . . . . . . . . . . . . 13 13 12 9 5 3 2 . 2 2 . . . . . . 1 4 1 Highest-Rated Group 800 | . . . . . . . . . . . . . . 491 800 641 580 388 208 112 . 60 60 . . . . . . 369 744 365 Highest-Rated Ally 369 | . . . . . . . . . . . . . . 159 159 96 96 96 96 96 . 30 30 . . . . . . 369 365 365 Total Orders 19 | . . . . . . . . . . . . . . 2 2 . . . 2 . . . 6 . . . . . . 5 . 2 STAY 6 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . 2 . . FOLLOW 5 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Ally Attacks 311 | . . . . . . . . . . . . . . 117 32 14 65 1 27 16 . . 3 . . . . . . . 7 29 Total Damage 10260 | . . . . . . . . . . . . . . 2418 884 521 3013 46 1273 454 . . 37 . . . . . . . 114 1500 Kills 75 | . . . . . . . . . . . . . . 22 9 2 20 1 10 4 . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 23265 | . . . . 298 . 775 482 2674 1549 1372 132 394 725 26 . . . 345 1671 1461 1190 517 2251 716 677 278 251 1666 642 1687 207 1279 Optics 15652 | . . . . . . . . . . . . 393 441 . . . . 325 1671 1461 1190 517 2251 716 677 278 251 1666 642 1687 207 1279 Sensors 8261 | . . . . . . . . . 1544 919 . . . 11 . . . . 1612 1292 517 . . 716 677 278 167 35 . 260 204 29 Terrain 2333 | . . . . . . . . . . . . . . . . . . 344 13 . . 34 1942 . . . . . . . . . Seismic 6148 | . . . . 298 . 775 482 2674 5 453 132 394 725 15 . . . . . . . . . . . . . 195 . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 2 . 1 . . . . 1 3 . 1 . . . . . . 3 2 . 2 . . 3 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 32960 | . 1261 773 2815 1016 377 878 1690 2707 1588 1381 132 394 725 1495 387 210 242 364 1671 1461 1190 517 2251 716 677 278 251 1666 642 1687 207 1311 Spaces Moved 17558 | 1 706 448 1477 398 229 541 857 1451 889 804 84 238 315 719 178 97 133 207 981 856 531 195 1058 355 414 189 169 1143 419 749 127 600 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13681 | . 141 448 1477 398 229 541 857 1451 889 804 84 238 315 719 178 97 133 207 981 856 531 195 1058 355 414 85 . . . . . . Legs 3877 | 1 565 . . . . . . . . . . . . . . . . . . . . . . . . 104 169 1143 419 749 127 600 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 160 160 160 160 160 160 158 158 158 158 158 158 160 160 160 160 160 160 160 160 160 160 160 160 112 90 112 126 120 120 97 Average Speed 151 | 120 127 160 160 160 160 160 160 162 163 161 158 158 159 160 160 160 160 160 160 160 160 160 160 164 160 135 105 118 126 122 120 117 Slowest Speed 260 | 120 160 160 240 160 160 160 160 243 238 163 158 158 162 240 160 160 160 160 160 160 160 160 160 240 160 190 112 126 126 126 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 1 98 98 86 76 61 90 66 50 98 99 69 50 11 71 57 76 21 9 98 97 48 39 35 47 64 63 35 54 54 37 5 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 16 | . 2 . 2 . 1 . 2 . . 1 1 . . . . . . . 1 2 . 1 . . . 3 . . . . . . Known Exits Taken 20 | . . 1 1 . . 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 . . 1 1 . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . Scrap Searched 22 | . . 1 . 1 . 2 . . 5 3 . 1 . . . . . . 4 2 . . . 2 1 . . . . . . . Spaces Dug 90 | . 7 . 1 . . 5 . 2 10 . . 9 4 2 . . 1 2 16 1 . . 14 10 2 . . . 3 . . 1 Terrain Destroyed 653 | . 23 . 1 . . 12 . 17 64 79 . 13 17 23 2 4 5 5 38 18 57 43 61 28 5 . 3 25 4 . . 106 Melee 10 | . 7 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 309 | . . . . . . . . 3 28 6 . 13 9 23 2 4 5 5 32 9 12 29 61 28 5 . 3 25 4 . . 3 AOE 334 | . 16 . . . . 12 . 12 36 73 . . 8 . . . . . 6 9 45 14 . . . . . . . . . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 21673 | . 887 477 1734 766 237 548 1012 1636 951 856 83 245 482 937 259 133 148 231 1022 900 743 302 1384 435 419 211 227 1337 484 1452 174 961 Wait 1971 | . 54 1 68 355 . . 36 27 4 13 . . 91 56 37 18 . 5 1 5 98 44 159 28 . . 41 17 2 632 42 137 Move 17524 | . 705 447 1476 397 228 540 856 1450 888 803 83 237 314 718 177 96 132 206 980 855 530 194 1057 354 413 188 168 1141 418 748 126 599 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | . 6 3 25 2 1 . 5 16 1 1 . 1 10 3 8 4 1 4 3 1 8 . 15 3 . 4 1 21 3 4 . 7 Fast Attach 134 | . 3 2 8 . . . 4 8 1 4 . . 1 2 2 . 2 . 2 1 4 1 6 1 1 10 3 32 7 9 . 20 Attach 120 | . 5 . 6 . 1 . 1 6 2 3 . 1 5 1 3 2 2 4 2 4 8 6 18 8 . 1 2 4 2 1 2 20 Detach 74 | . 2 2 5 . . . 1 3 3 2 . 1 2 . . . 1 3 2 1 1 . 6 2 . . 1 18 2 2 . 14 Swap 198 | . 12 2 13 3 1 3 14 27 14 9 . . 20 10 6 1 . 1 8 10 2 5 6 . . . . 10 6 8 . 7 Drop 203 | . 8 1 36 2 1 . 13 25 . 4 . . 7 6 15 3 3 1 . 1 4 . 1 2 . 8 3 34 12 11 . 2 Fire 1112 | . 69 16 84 4 . 2 74 67 38 17 . 5 28 57 10 8 7 7 24 22 86 36 116 37 5 . 8 57 32 37 4 155 Melee 38 | . 19 . 2 . 5 . . 2 . . . . . 8 1 . . . . . 1 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Crush 42 | . . 3 11 3 . 3 8 5 . . . . 4 4 . 1 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 89 | . . . . . . . . . . . . . . 72 . . . . . . 1 16 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 698 | -10/Materials | Discovered new exit (range 8) 1019 | -10/Materials | Learned location of 1 exit from Storage 1037 | -10/Materials | Discovered new exit (range 8) 1052 | -10/Materials | Learned location of 3 exits from Materials 1073 | -10/Materials | Learned location of 1 exit from Storage 1086 | -10/Materials | Learned Storage security intel 1091 | -10/Materials | Learned location of 2 exits from Mines 1092 | -10/Materials | Learned location of 2 exits from Materials 1262 | -10/Materials | Entered Mines 1263 | -10/Mines | Identified exit to Materials 1263 | -10/Mines | Identified exit to Subcaves 1264 | -10/Mines | Met a Derelict bent on vengeance 1270 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1571 | -10/Mines | Found a hidden stash of uninstalled traps 1771 | -10/Mines | Learned Materials security intel 2000 | -10/Mines | Discovered exit to Materials (range 9) 2035 | -10/Mines | Entered Materials 2035 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2036 | -9/Materials | Identified exit to Materials 2036 | -9/Materials | Identified exit to Mines 2326 | -9/Materials | Build established: Scavenger-Gunner 2804 | -9/Materials | Repaired Lgt. Treads 2831 | -9/Materials | Repaired Lgt. Treads 3205 | -9/Materials | Build established: Gunner 3434 | -9/Materials | Central database locked down 4850 | -9/Materials | Entered Mines 4942 | -9/Mines | Learned Materials garrison access intel 5112 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5342 | -9/Mines | Assembled infested the area 5834 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5834 | -9/Mines | Discovered new exit (range 5) 5866 | -9/Mines | Entered Exiles 5905 | -9/Exiles | Met 8R-AWN 5941 | -9/Exiles | Met EX-HEX 6045 | -9/Exiles | Met EX-BIN 6098 | -9/Exiles | Met EX-DEC 6140 | -9/Exiles | Learned location of Zion (-6) 6220 | -9/Exiles | Discovered new exit (range 15) 6243 | -9/Exiles | Entered Mines 6338 | -8/Mines | Discovered exit to Materials (range 7) 6447 | -8/Mines | Discovered exit to Materials (range 6) 6624 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7121 | -8/Mines | Entered Materials 7121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7122 | -8/Materials | Identified exit to Factory 7123 | -8/Materials | Loaded intel: 1 garrison access location 7388 | -8/Materials | Learned Storage garrison access intel 7463 | -8/Materials | Learned location of 1 exit from Recycling 7529 | -8/Materials | Learned Factory emergency access door positions 7632 | -8/Materials | Learned location of 2 exits from Lower Caves 7687 | -8/Materials | Learned 4 Recycling zone layouts 8449 | -8/Materials | Discovered new exit (range 15) 8721 | -8/Materials | First assault squad dispatched 8811 | -8/Materials | Entered Factory 8811 | -7/Factory | Evolved 2 slots: Utility x2 10471 | -7/Factory | Discovered new exit (range 13) 10659 | -7/Factory | Identified exit to Lower Caves 11518 | -7/Factory | Entered Lower Caves 11519 | -7/Lower Caves | Identified exit to Lower Caves 11581 | -7/Lower Caves | Spotted B-75 Beast 11809 | -7/Lower Caves | Build established: Skirmisher 11882 | -7/Lower Caves | Destroyed B-75 Beast 11962 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11966 | -7/Lower Caves | Identified exit to Zion 12595 | -7/Lower Caves | Learned 4 Factory zone layouts 12747 | -7/Lower Caves | Encountered a Warlord checkpoint 13106 | -7/Lower Caves | Entered another Lower Caves area 13107 | -7/Lower Caves | Identified exit to Factory 13630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14005 | -7/Lower Caves | Learned Factory stockpile data 14008 | -7/Lower Caves | Found DCF Scrap (14 items) 14050 | -7/Lower Caves | Destroyed 7 combat bots 14057 | -7/Lower Caves | Lost 3 parts (1n2u) 14312 | -7/Lower Caves | Build established: Gunner 14453 | -7/Lower Caves | Discovered new exit (range 14) 14472 | -7/Lower Caves | Identified exit to Data Miner 14487 | -7/Lower Caves | Entered Data Miner 14487 | -7/Data Miner | Discovered new exit (range 6) 14518 | -7/Data Miner | Met Data Miner 14549 | -7/Data Miner | Learned location of Section 7 (-2) 14549 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14578 | -7/Data Miner | Received God Mode back door access code from Data Miner 14617 | -7/Data Miner | Identified exit to Proximity Caves 14619 | -7/Data Miner | Entered Proximity Caves 15013 | -6/Proximity Caves | Entered Factory 15013 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15014 | -6/Factory | Identified exit to Lower Caves 15664 | -6/Factory | Discovered new exit (range 16) 15730 | -6/Factory | Discovered new exit (range 6) 15738 | -6/Factory | Entered Extension 15920 | -6/Extension | Rescued a captive Derelict 15921 | -6/Extension | Rescued a captive Derelict 16086 | -6/Extension | Rescued a captive Derelict 16090 | -6/Extension | Rescued a captive Derelict 16225 | -6/Extension | Rescued A7 16234 | -6/Extension | Spotted B-75 Beast 16244 | -6/Extension | Spotted B-75 Beast 16258 | -6/Extension | Destroyed B-75 Beast 16281 | -6/Extension | Destroyed B-75 Beast 16833 | -6/Extension | Rescued a captive Derelict 16834 | -6/Extension | Rescued a captive Derelict 16843 | -6/Extension | Build established: Commander-Tank 16966 | -6/Extension | Rescued a captive Derelict 16966 | -6/Extension | Rescued a captive Derelict 17038 | -6/Extension | Disrupted transfer network 17183 | -6/Extension | Discovered new exit (range 10) 17184 | -6/Extension | Discovered new exit (range 6) 17232 | -6/Extension | Disrupted transfer network 17233 | -6/Extension | Entered Cetus 17233 | -6/Cetus | Accompanied by 13 allies (A7) 17238 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17260 | -6/Cetus | Spotted Cetus Guard 17260 | -6/Cetus | Spotted Cetus Guard 17265 | -6/Cetus | Destroyed Cetus Guard 17265 | -6/Cetus | Spotted Cetus Guard 17269 | -6/Cetus | Allies destroyed Cetus Guard 17269 | -6/Cetus | Spotted Cetus Guard 17278 | -6/Cetus | Destroyed Cetus Guard 17282 | -6/Cetus | Allies destroyed Cetus Guard 17315 | -6/Cetus | Lost 5 allies 17369 | -6/Cetus | Started Cetus Manufacturing Module 17388 | -6/Cetus | Discovered new exit (range 16) 17394 | -6/Cetus | Manufactured an Enhanced Grunt 17414 | -6/Cetus | Spotted Cetus Guard 17414 | -6/Cetus | Spotted Cetus Guard 17415 | -6/Cetus | Destroyed Cetus Guard 17416 | -6/Cetus | Spotted Cetus Guard 17419 | -6/Cetus | Manufactured an Enhanced Grunt 17424 | -6/Cetus | Allies destroyed Cetus Guard 17424 | -6/Cetus | Spotted Cetus Guard 17426 | -6/Cetus | Allies destroyed Cetus Guard 17432 | -6/Cetus | Allies destroyed Cetus Guard 17443 | -6/Cetus | Discovered new exit (range 15) 17444 | -6/Cetus | Manufactured an Enhanced Grunt 17451 | -6/Cetus | Met Revision 17 17469 | -6/Cetus | Manufactured an Enhanced Grunt 17494 | -6/Cetus | Manufactured an Enhanced Grunt 17620 | -6/Cetus | Entered Archives 17620 | -6/Archives | Accompanied by 13 allies (A7) 17686 | -6/Archives | Discovered new exit (range 15) 17690 | -6/Archives | Build established: Commander-Gunner 17707 | -6/Archives | Discovered new exit (range 15) 17792 | -6/Archives | Unable to access archive contents 17830 | -6/Archives | Entered Hub_04(d) 17830 | -6/Hub_04(d) | Accompanied by 9 allies 17935 | -6/Hub_04(d) | Spotted B-75 Beast 17936 | -6/Hub_04(d) | Destroyed B-75 Beast 17989 | -6/Hub_04(d) | Network Hub disabled 17989 | -6/Hub_04(d) | Network Hub disabled 18015 | -6/Hub_04(d) | Network Hub disabled 18019 | -6/Hub_04(d) | Build established: Commander-Tank 18036 | -6/Hub_04(d) | Discovered new exit (range 16) 18053 | -6/Hub_04(d) | Garrison activated, responded to threat 18072 | -6/Hub_04(d) | Entered Factory 18072 | -5/Factory | Accompanied by 6 allies 18072 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18110 | -5/Factory | Identified exit to Upper Caves 18282 | -5/Factory | Spotted B-75 Beast 18366 | -5/Factory | Build established: Scavenger-Tank 18436 | -5/Factory | Entered Upper Caves 18436 | -5/Upper Caves | Accompanied by 4 allies 18438 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18450 | -5/Upper Caves | Found Prototype Device 18450 | -5/Upper Caves | Identified Exp. Thermal Shield 18939 | -5/Upper Caves | Spotted B-75 Beast 18954 | -5/Upper Caves | Destroyed B-75 Beast 19093 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 19109 | -5/Upper Caves | Identified exit to Warlord 19120 | -5/Upper Caves | Learned location of Warlord (-5) 19225 | -5/Upper Caves | Encountered a Warlord checkpoint 19259 | -5/Upper Caves | Learned 4 Factory zone layouts 19514 | -5/Upper Caves | Learned Factory garrison access intel 19741 | -5/Upper Caves | Discovered new exit (range 8) 19754 | -5/Upper Caves | Identified exit to Upper Caves 20107 | -5/Upper Caves | Entered another Upper Caves area 20107 | -5/Upper Caves | Accompanied by 2 allies 20295 | -5/Upper Caves | Discovered new exit (range 9) 20306 | -5/Upper Caves | Identified exit to Factory 20485 | -5/Upper Caves | Spotted B-75 Beast 20507 | -5/Upper Caves | Destroyed B-75 Beast 20878 | -5/Upper Caves | Found Alien Artifact 20878 | -5/Upper Caves | Identified Core Expander 20878 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 21006 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21113 | -5/Upper Caves | Discovered exit to Warlord (range 4) 21568 | -5/Upper Caves | Entered Warlord 21679 | -5/Warlord | Opened Warlord's prototype stash 21684 | -5/Warlord | Found Prototype Reactor 21896 | -5/Warlord | Met Warlord 21913 | -5/Warlord | Warlord's base attacked by MAIN.C 21993 | -5/Warlord | Build established: Scavenger-Skirmisher 22014 | -5/Warlord | Learned Testing emergency access door positions 22015 | -5/Warlord | Learned 4 Access zone layouts 22017 | -5/Warlord | Learned Factory repair station intel 22263 | -5/Warlord | Warlord forces counterattacked 22286 | -5/Warlord | Spotted Executioner 22293 | -5/Warlord | Spotted Striker 22310 | -5/Warlord | Destroyed 7 combat bots 22352 | -5/Warlord | Spotted Executioner 22386 | -5/Warlord | Build established: Scavenger-Tank 22423 | -5/Warlord | Spotted Striker 22426 | -5/Warlord | P-80 Master assimilated allied 0O-DGN(g) 22436 | -5/Warlord | Spotted Striker 22438 | -5/Warlord | P-70 Sage assimilated allied TI-L0F(b) 22491 | -5/Warlord | Identified Vortex Chain Reactor 22497 | -5/Warlord | Lost 4 parts (1p1u2w) 22527 | -5/Warlord | Lost 36 allies 22588 | -5/Warlord | Warlord base infiltrated, sounded retreat 22600 | -5/Warlord | Spotted Executioner 22638 | -5/Warlord | Lost 3 allies 22639 | -5/Warlord | Spotted B-86 Titan 22644 | -5/Warlord | Spotted Executioner 22655 | -5/Warlord | Found Prototype Device 22655 | -5/Warlord | Identified Exp. Shock Absorption System 22660 | -5/Warlord | Spotted B-75 Beast 22696 | -5/Warlord | Lost 3 allies 22713 | -5/Warlord | Spotted Striker 22714 | -5/Warlord | Spotted Striker 22741 | -5/Warlord | Discovered new exit (range 12) 22755 | -5/Warlord | Identified exit to Proximity Caves 22758 | -5/Warlord | Entered Proximity Caves 22831 | -4/Proximity Caves | Learned location of Testing (-3) 22853 | -4/Proximity Caves | System corruption reached 10% 22898 | -4/Proximity Caves | Lost 6 parts (2n4w) 23012 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23103 | -4/Proximity Caves | Destroyed 12 combat bots 23226 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23237 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23259 | -4/Proximity Caves | Learned Research stockpile data 23275 | -4/Proximity Caves | Entered Factory 23275 | -4/Factory | Accompanied by 2 allies 23275 | -4/Factory | Evolved 2 slots: Utility x2 23276 | -4/Factory | Identified exit to Upper Caves 23277 | -4/Factory | Loaded intel: 6 repair station locations 23278 | -4/Factory | Loaded intel: 4 garrison access locations 23376 | -4/Factory | Discovered new exit (range 15) 23576 | -4/Factory | Discovered new exit (range 4) 23656 | -4/Factory | Destroyed 8 combat bots 23828 | -4/Factory | Identified exit to Research 24083 | -4/Factory | Lost 3 parts (1n2w) 24755 | -4/Factory | Spotted B-86 Titan 24934 | -4/Factory | Build established: Hacker-Tank 25058 | -4/Factory | System corruption reached 10% 25123 | -4/Factory | Lost 6 parts (2u4w) 25195 | -4/Factory | Spotted B-86 Titan 25197 | -4/Factory | Garrison activated, responded to threat 25268 | -4/Factory | Lost 5 parts (1p2u2w) 25526 | -4/Factory | Entered Upper Caves 25786 | -4/Upper Caves | Build established: Scavenger-Tank 25915 | -4/Upper Caves | Spotted B-86 Titan 26183 | -4/Upper Caves | Discovered new exit (range 14) 26242 | -4/Upper Caves | Entered another Upper Caves area 26451 | -4/Upper Caves | Discovered exit to Research (range 22) 26693 | -4/Upper Caves | Encountered a Warlord checkpoint 26702 | -4/Upper Caves | Learned Research garrison access intel 26843 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 26867 | -4/Upper Caves | Discovered new exit (range 19) 26883 | -4/Upper Caves | Found Alien Artifact 26883 | -4/Upper Caves | Identified Dimensional Node Initializer 26883 | -4/Upper Caves | Initialized slip node 26919 | -4/Upper Caves | Entered Zhirov 26922 | -4/Zhirov | Discovered new exit (range 3) 26950 | -4/Zhirov | Met Zhirov 26979 | -4/Zhirov | Learned location of Quarantine (-2) 26979 | -4/Zhirov | Learned location of Command (-1) 26993 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27017 | -4/Zhirov | Found Alien Artifact 27017 | -4/Zhirov | Identified Integrated Dissipator 27017 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27037 | -4/Zhirov | Found Alien Artifact 27197 | -4/Zhirov | Entered Proximity Caves 27247 | -3/Proximity Caves | Lost 7 parts (2p2u3w) 27448 | -3/Proximity Caves | Entered Research 27448 | -3/Research | Evolved 2 slots: Propulsion x2 27450 | -3/Research | Loaded intel: 4 garrison access locations 27559 | -3/Research | Found Prototype Processor 27559 | -3/Research | Identified Spectral Analyzer 27566 | -3/Research | Discovered new exit (range 20) 27632 | -3/Research | Discovered new exit (range 21) 27648 | -3/Research | Revision forces began assault on 0b10 27743 | -3/Research | Met up with Revision 17++ 27888 | -3/Research | Build established: Scavenger-Gunner 27895 | -3/Research | Lost 4 allies 27954 | -3/Research | Discovered new exit (range 16) 28137 | -3/Research | Identified exit to Armory 28137 | -3/Research | Identified exit to Testing 28148 | -3/Research | Research terminal network offline 28549 | -3/Research | Found Fusion Bomb Launcher 28689 | -3/Research | Build established: Gunner 28748 | -3/Research | Found Exp. Target Analyzer 28959 | -3/Research | Spotted Striker 28961 | -3/Research | Spotted Striker 28962 | -3/Research | Spotted Striker 28969 | -3/Research | Destroyed Striker 28972 | -3/Research | Destroyed Striker 29001 | -3/Research | Spotted Striker 29004 | -3/Research | Spotted Striker 29006 | -3/Research | Destroyed Striker 29011 | -3/Research | Lost 7 allies 29020 | -3/Research | Destroyed Striker 29028 | -3/Research | Crushed by falling debris 29041 | -3/Research | Destroyed 11 combat bots 29105 | -3/Research | Spotted Striker 29114 | -3/Research | Entered Testing 29217 | -3/Testing | Garrison activated, responded to threat 29255 | -3/Testing | Spotted Striker 29256 | -3/Testing | Spotted Striker 29266 | -3/Testing | Destroyed Striker 29275 | -3/Testing | Destroyed Striker 29335 | -3/Testing | Garrison activated, responded to threat 29345 | -3/Testing | Spotted Alpha 7 29351 | -3/Testing | Destroyed Alpha 7 29373 | -3/Testing | Stole the SGEMP Prototype 29476 | -3/Testing | Identified exit to Research 29694 | -3/Testing | Build established: Scavenger-Tank 29756 | -3/Testing | Entered Research 29756 | -2/Research | Warlord forces began assault on 0b10 29756 | -2/Research | Evolved 2 slots: Utility x2 29866 | -2/Research | Research machine network offline 29938 | -2/Research | Spotted B-90 Cyclops 29940 | -2/Research | Borebot progress halted 29962 | -2/Research | Destroyed B-90 Cyclops 30163 | -2/Research | Borebot progress halted 30209 | -2/Research | Spotted Executioner 30209 | -2/Research | Spotted Executioner 30233 | -2/Research | Found Prototype Processor 30233 | -2/Research | Identified Exp. Melee Analysis Suite 30260 | -2/Research | Destroyed Executioner 30281 | -2/Research | Lost 9 allies 30289 | -2/Research | Found Exp. Targeting Computer 30292 | -2/Research | Found Exp. Core Analyzer 30327 | -2/Research | Discovered new exit (range 22) 30340 | -2/Research | Spotted Striker 30398 | -2/Research | Met up with Warlord 30408 | -2/Research | Lost 4 allies 30413 | -2/Research | Spotted Executioner 30418 | -2/Research | Destroyed Executioner 30462 | -2/Research | Spotted Executioner 30501 | -2/Research | Destroyed Executioner 30529 | -2/Research | Spotted Striker 30529 | -2/Research | Spotted Striker 30557 | -2/Research | Borebot progress halted 30584 | -2/Research | Build established: Scavenger-Gunner 30650 | -2/Research | Identified exit to Access 30756 | -2/Research | Warlord invited to help at Command 30756 | -2/Research | Given Cave Seal Controls access code 31364 | -2/Research | Spotted Striker 31404 | -2/Research | Spotted Executioner 31418 | -2/Research | Took control of God Mode 31418 | -2/Research | Attacked by Warlord forces 31419 | -2/Research | Attacked by Warlord 31420 | -2/Research | Spotted XY-NGE(K) 31443 | -2/Research | Entered Access 31443 | -1/Access | Accompanied by 1 ally (God Mode) 31443 | -1/Access | Evolved 2 slots: Utility x2 31444 | -1/Access | Delivered the SGEMP Prototype to Zhirov 31444 | -1/Access | Zhirov transferred Access data 31445 | -1/Access | Loaded intel: 106 machine locations 31445 | -1/Access | Loaded intel: 79 trap records 31445 | -1/Access | Identified exit to Surface 31445 | -1/Access | Discovered exit to Surface (range 68) 31445 | -1/Access | Identified exit to Command 31445 | -1/Access | Discovered exit to Command (range 95) 31495 | -1/Access | Zhirov warped through subspace 31650 | -1/Access | Entered Command 31650 | -1/Command | Accompanied by 1 ally (God Mode) 32150 | -1/Command | First assault squad dispatched 32160 | -1/Command | Spotted M Guard 32161 | -1/Command | Spotted M Guard 32162 | -1/Command | Spotted Combat Programmer 32162 | -1/Command | Spotted Combat Programmer 32179 | -1/Command | Identified Transdimensional Reconstructor 32179 | -1/Command | Failed to warp due to unstable space 32205 | -1/Command | Destroyed Combat Programmer 32216 | -1/Command | System corruption reached 10% 32242 | -1/Command | Destroyed M Guard 32254 | -1/Command | Lost 5 parts (2p2u1w) 32256 | -1/Command | Destroyed Combat Programmer 32256 | -1/Command | All MAIN.C guards destroyed 32273 | -1/Command | Found Hvy. Reflective Plating 32452 | -1/Command | Met MAIN.C 32559 | -1/Command | System corruption reached 30% 32598 | -1/Command | Destroyed MAIN.C Shell 32601 | -1/Command | MAIN.C activated Command garrisons 32601 | -1/Command | Lost 11 parts (2n5u4w) 32602 | -1/Command | Surrendered to MAIN.C 32602 | -1/Command | Loaded intel: 58 machine locations 32602 | -1/Command | Loaded intel: 96 trap records 32602 | -1/Command | Discovered exit to Surface (range 87) 32602 | -1/Command | Discovered exit to Surface (range 59) 32627 | -1/Command | Incoming assault squad redirected 32681 | -1/Command | Found Prototype Reactor 32681 | -1/Command | Identified Zero-point Reactor 32685 | -1/Command | Found Vortex Chain Reactor 32687 | -1/Command | Found Exp. Target Analyzer 32690 | -1/Command | Found Prototype Device 32690 | -1/Command | Identified Exp. Phase Shifter 32692 | -1/Command | Found Prototype Device 32692 | -1/Command | Identified Exp. ECM Suite 32695 | -1/Command | Found Prototype Device 32695 | -1/Command | Identified Exp. System Purifier 32698 | -1/Command | Found Prototype Device 32698 | -1/Command | Identified Exp. Weapon Cycler 32714 | -1/Command | Found Prototype Protection 32714 | -1/Command | Identified Hvy. Regenerative Plating 32724 | -1/Command | Found Prototype Device 32724 | -1/Command | Identified AEGIS Remote Shield 32843 | -1/Command | MAIN.C activated Command garrisons 32884 | -1/Command | Unknown forces attacked Command 32884 | -1/Command | Spotted EQ-000 32884 | -1/Command | Spotted EQ-002 32884 | -1/Command | Spotted EQ-001 32884 | -1/Command | Spotted EQ-006 32884 | -1/Command | Spotted EQ-010 32884 | -1/Command | Spotted EQ-004 32884 | -1/Command | Spotted EQ-003 32884 | -1/Command | Spotted EQ-005 32922 | -1/Command | Core integrity fell below 50% 32926 | -1/Command | Spotted EQ-011 32947 | -1/Command | Lost 5 allies 32961 | *** | Escaped! Last Messages --------------- 32924_ Myomer Leg destroyed. 32926_ Penetrated by Slug. 32926_ Slug penetrates Door. 32926_ Vortex Chain Reactor destroyed. 32926_ Knocked back. 32926_ Penetrated by Slug. 32926_ Myomer Leg destroyed. 32926_ Slug penetrates EQ-000. 32926_ EQ-000 destroyed. 32927_ EQ-005 knocked back. 32931_ ALERT: Alarm triggered, dispatching investigation squad. 32935_ The unstable cave ceiling collapses. 32941_ Exp. Biometal Leg destroyed. 32944_ Knocked back. 32944_ Door malfunctions. 32944_ Dropped Hcp. Storage Unit. 32945_ Extracted 10 matter. 32947_ System corrupted: Component data lost. 32950_ Penetrated by Slug. 32950_ EQ-010 suffers critical hit (Destroy). 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -9/Materials Lgt. Treads | 62% | -9/Materials Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldDataRailcannon Manual? 0 Play Time 04:47:13 Cumulative 450.9 hours Start 2025.09.24 @ 14:55:27 End 2025.09.25 @ 20:11:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type 0 Total 31 Types 25/0/4/2/0/0/0/0/0/0 Lore% 92 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c65b8fc-d622-474d-816f-538d247e4988