Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.21 @ 17:33:36 Player: Dosh Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (228) 1140 Value Destroyed (7712) 7712 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1515) 1515 TOTAL SCORE: 15607 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 800 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 45/100 System Corruption 8% Temperature Cool (0) Movement Treading (490) Ox4 Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (8) ------ Coolant Injector Huge Storage Unit Enhanced Optical Array Improved Target Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (25) --- Armored Treads Carbon-fiber Leg Compact Matter Pod Matter Compressor (0) Structural Scanner Weapon Cycler Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Force Field Drone Bay (2/2) Heart of Steel Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Dirty Datajack (17) Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Launcher Loader Improved Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Treads Armored Treads Coolant Injector Matter Compressor Structural Scanner Experimental Sensor Array Launcher Guidance Computer Improved Utility Shielding Improved Utility Shielding Improved Medium Armor Plating Force Field Improved Field Recycling Unit Drone Bay Drone Bay Improved EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Longsword +1 [Rating: 87] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Field Recycling Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 6 | . . . 2 . . . 1 . 1 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 168 | 7 7 . 18 5 . 4 34 9 29 29 1 21 4 Power 13 | 1 . . 2 1 . 1 1 . 3 2 . 2 . Engine 9 | 1 . . 2 . . 1 1 . 1 1 . 2 . Core 4 | . . . . 1 . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 1 . 4 . . 1 10 2 9 8 . 4 . Treads 41 | 2 1 . 4 . . 1 10 2 9 8 . 4 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 1 . 4 2 . . 8 1 12 15 1 5 2 Device 15 | . . . . . . . . . 4 7 . 2 2 Storage 4 | 1 1 . . . . . 1 . . . . 1 . Processor 6 | . . . 1 . . . . . 2 3 . . . Hackware 5 | . . . 1 . . . . 1 2 1 . . . Protection 22 | . . . 2 2 . . 7 . 4 4 1 2 . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 3 5 . 8 2 . 2 15 6 5 4 . 10 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . 1 . Ballistic Gun 31 | 2 4 . 7 1 . 2 6 5 3 1 . . . Ballistic Cannon 16 | . 1 . . . . . 5 1 2 2 . 4 1 Launcher 8 | . . . . 1 . . 3 . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . Unidentified Prototypes 9 | . . . 4 . . . 2 1 1 1 . . . Parts Lost 41 | . . . 1 3 . . 1 1 17 1 . 8 9 Power 6 | . . . 1 1 . . . . 1 . . 2 1 Propulsion 12 | . . . . . . . . 1 6 . . 2 3 Utility 19 | . . . . 2 . . 1 . 9 1 . 2 4 Weapon 4 | . . . . . . . . . 1 . . 2 1 Highest Loss Streak 9 | . . . 1 3 . . 1 1 9 1 . 5 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 84 85 93 94 77 94 96 99 95 86 76 76 81 Engine 6 | . 14 14 11 1 . 4 9 9 2 3 6 5 4 Core 1 | . . . . 9 11 6 . . 4 2 . . . Treads 24 | . 27 28 22 22 22 22 26 26 28 23 13 18 20 Device 4 | . . . . . . . . . 1 14 13 11 14 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 5 6 Processor 8 | . . . 8 11 11 11 9 9 6 10 13 13 13 Hackware 5 | . . . 10 1 . . . 4 19 . . . . Protection 12 | . . . 9 15 22 22 24 22 6 9 9 12 9 Ballistic Gun 9 | . 25 28 21 21 . 17 7 6 6 7 6 . . Ballistic Cannon 6 | . 2 . . . . . 10 11 7 4 6 6 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 14 31 31 37 37 31 41 110 105 111 127 132 135 135 Greatest Support 140 | 40 40 40 40 40 40 40 62 62 82 140 140 140 80 Greatest Overweight (x) 41 | . . . . . . 1 1 2 4 41 . 5 4 Average Overweight (x) . | . . . . . . . . 1 1 . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 15 15 20 25 25 25 25 24 25 Most Carried 25 | 3 15 15 15 15 15 15 24 25 25 25 25 25 25 Average Carried 20 | 2 13 14 14 13 14 14 18 24 24 23 24 19 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 3 15 13 15 13 15 15 24 25 14 24 25 25 20 Class Distribution -------------------- 70% | Mutant 20% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Commander-Mutant | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Matter Collected 7707 | 198 431 . 797 412 . 29 1226 803 1577 1396 250 588 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6916 | . 541 . 1413 354 . . 1238 781 1089 942 83 437 38 Parts 442 | . 45 2 103 13 . . 102 40 65 55 5 12 . Haulers Intercepted 8 | . . . 3 . . . 4 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . . 1 2 . . . Parts Field Recycled 33 | . . . . . . . . . . 26 . 7 . Retrieved Matter 233 | . . . . . . . . . . 183 . 50 . Parts Self-Destructed 12 | . . . . . . . . . . . 7 5 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Combat Hostiles Destroyed 188 | . 14 . 29 22 . . 33 19 26 26 5 12 2 Melee 1 | . . . . . . . . . . . . 1 . Guns 99 | . 11 . 29 12 . . 17 8 6 11 5 . . Cannons 58 | . 3 . . . . . 9 11 20 8 . 6 1 AOE 30 | . . . . 10 . . 7 . . 7 . 5 1 Classes Destroyed 19 | . 4 1 4 2 . . 1 2 3 . . 2 . Worker 9 | . . . 2 . . . 3 1 . 3 . . . Builder 4 | . . . . . . . 2 1 . 1 . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . Hauler 8 | . . . 3 . . . 4 1 . . . . . Recycler 6 | . . . . . . . . 2 2 2 . . . Operator 5 | . 1 . . . . . 1 1 . 2 . . . Watcher 22 | . 3 . 5 . . . 5 2 5 2 . . . Swarmer 48 | . 3 . 9 . . . 16 4 . 11 5 . . Grunt 63 | . 11 . 10 4 . . 10 9 8 5 . 6 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 4 | . . . 1 1 . . . . . 1 . 1 . Sentry 29 | . . . 9 . . . 7 5 4 2 . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . . 1 2 . . . . Programmer 18 | . . . . . . . . . 10 7 . 1 . Heavy 1 | . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 Assembled 16 | . . . . 16 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 4 1 6 13 . . 9 3 4 10 4 9 1 Combat Bots Only 13 | . 3 . 4 13 . . 5 2 4 7 4 9 1 Max Kills in Single Turn 3 | . 2 1 1 3 . . 3 1 1 3 1 3 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . 3 . 3 1 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Damage Taken 13300 | . 355 . 945 753 . . 1058 844 3139 1770 762 2406 1268 Core 1866 | . 57 . 220 119 . . 112 106 368 142 46 489 207 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 179 | . . . . . . . . . . . 61 118 . Redirected to Shielding 189 | . . . 18 . . . 11 36 . 24 . 13 87 Regen/Repaired (Parts) 1600 | . 121 . 251 . . . 387 89 289 463 . . . Core Remaining (%) 59 | 100 . 77 . . . 15 . 60 47 . . . . Volleys Fired 650 | . 41 . 79 36 . . 101 63 135 116 18 43 18 Largest 2 | . 2 . 2 2 . . 2 2 2 2 2 2 2 Hottest 117 | . 55 . 46 53 . . 96 96 96 73 73 117 101 Shots Fired 1249 | . 82 . 158 69 . . 198 122 271 223 35 68 23 Gun 751 | . 70 . 158 59 . . 136 42 126 134 17 9 . Cannon 454 | . 12 . . . . . 55 80 145 81 18 51 12 Launcher 44 | . . . . 10 . . 7 . . 8 . 8 11 Special . | . . . . . . . . . . . . . . Kinetic 1198 | . 82 . 158 59 . . 191 122 271 215 35 53 12 Thermal . | . . . . . . . . . . . . . . Explosive 44 | . . . . 10 . . 7 . . 8 . 8 11 Electromagnetic 7 | . . . . . . . . . . . . 7 . Robot Hit Streak 39 | . 7 . 39 11 . . 16 15 13 15 6 9 4 Robot Miss Streak 6 | . 6 . 5 3 . . 3 2 5 5 2 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 4 2 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 . . . Shots Hit Robots 812 | . 48 . 113 42 . . 129 82 171 138 21 54 14 Core Hits 402 | . 26 . 53 45 . . 64 32 59 69 8 31 15 Critical Kills 5 | . . . 1 . . . . 1 1 2 . . . Critical Parts Destroyed 4 | . 1 . . . . . 2 . . . 1 . . Critical Strikes 38 | . 2 . 1 . . . 2 5 6 12 2 7 1 Destroy 9 | . 1 . 1 . . . 2 1 1 2 1 . . Blast 25 | . 1 . . . . . . 4 5 10 1 3 1 Corrupt 1 | . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . . . 3 . Melee Attacks 12 | . . . . . . . 1 . . . . 11 . Impact . | . . . . . . . . . . . . . . Slashing 9 | . . . . . . . 1 . . . . 8 . Piercing 3 | . . . . . . . . . . . . 3 . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21721 | . 739 21 1898 1250 . . 3355 2168 4176 4413 351 2201 1149 Guns 8606 | . 623 . 1856 593 . . 1524 541 1655 1482 192 140 . Cannons 7875 | . 109 . . . . . 1062 1556 2429 1474 159 825 261 Explosions 4438 | . . . . 645 . . 690 . . 1300 . 915 888 Melee 321 | . . . . . . . . . . . . 321 . Ramming 481 | . 7 21 42 12 . . 79 71 92 157 . . . Kinetic 16371 | . 732 . 1856 593 . . 2586 2097 4084 2956 351 855 261 Thermal 398 | . . . . . . . . . . 398 . . . Explosive 4040 | . . . . 645 . . 690 . . 902 . 915 888 Electromagnetic 110 | . . . . . . . . . . . . 110 . Impact . | . . . . . . . . . . . . . . Slashing 316 | . . . . . . . . . . . . 316 . Piercing 5 | . . . . . . . . . . . . 5 . Highest Corruption 8 | . . . . 4 4 4 . . 5 6 6 8 8 Average Corruption 4 | . . . . 4 4 4 . . 3 3 6 6 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 272 | . . . . 21 5 1 . . 75 78 22 66 4 Message Errors 73 | . . . . 7 3 . . . 18 26 6 13 . Matter Fused 60 | . . . . 6 . 1 . . 13 19 5 16 . Heat Flow Errors 34 | . . . . . 2 . . . 13 4 2 12 1 Energy Discharges 37 | . . . . 2 . . . . 11 13 2 7 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . Parts Fused 4 | . . . . 1 . . . . 2 . . 1 . Data Loss (minor) 31 | . . . . 3 . . . . 10 7 3 8 . Data Loss (major) 13 | . . . . . . . . . 4 2 2 5 . Misfires 11 | . . . . 1 . . . . 2 3 . 4 1 Alerts 5 | . . . . 1 . . . . 1 2 1 . . Weapon Failures 2 | . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 398 | . . . . . . . 36 21 55 237 1 41 7 Projectiles 134 | . . . . . . . 24 21 55 33 1 . . Explosions 243 | . . . . . . . 5 . . 190 . 41 7 Melee 21 | . . . . . . . 7 . . 14 . . . Knockbacks 53 | . . . . . . . 1 9 20 13 3 6 1 Impact 3 | . . . . . . . 1 . 1 1 . . . Kinetic 50 | . . . . . . . . 9 19 12 3 6 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 487 | . . . . 24 . . . . . 156 . 144 163 Shots 16 | . . . . 1 . . . . . 5 . 3 7 Rammed 59 | . 4 4 11 2 . . 9 5 10 14 . . . Targets Rammed 64 | . 4 5 11 3 . . 10 6 10 15 . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 1 . 1 . . 1 1 . 1 . . . Highest Temperature 451 | . 24 . 211 57 221 . 351 294 276 187 184 270 451 Average Temperature 57 | . 8 . 13 15 111 . 67 54 55 71 86 103 194 Received Heat Transfer 2517 | . 183 . 270 83 . . 270 333 477 243 . 658 . Effects 9 | . . . . . . . 2 2 . . . 1 4 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 . . . . 1 . Interference 4 | . . . . . . . . 2 . . . . 2 Matter Decay 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . 1 3 . Total Turns 61 | . . . . . . . . . . . 33 28 . Longest Duration 33 | . . . . . . . . . . . 33 14 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 1 . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 350 | . . . . . . . . . . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Peak Influence 574 | . 143 30 444 252 . . 495 574 401 500 . . . Initial 261 | . . 25 . 172 . . . 197 261 193 . . . Average 208 | . 33 28 259 141 . . 288 389 224 116 . . . Maximum Alert Level 2 | . . . 2 1 . . 2 2 2 2 . . . Low Security (%) 48 | 100 100 100 29 56 . 100 30 2 34 86 . . . Level 1 35 | . . . 57 43 . . 31 49 64 1 . . . Level 2 15 | . . . 12 . . . 37 47 1 11 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 3 . . . 3 6 23 10 . 1 . Investigation 15 | . 2 . 2 . . . 1 3 4 3 . . . Extermination 15 | . . . . . . . . . 9 6 . . . Reinforcement 13 | . 1 . 1 . . . 2 2 6 1 . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . . . 1 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Distress Signals 20 | . 2 . 5 1 . . 3 4 1 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 297 | . 21 . 37 25 . . 50 37 44 48 7 21 7 Peak Tracking Total 12 | . 3 . 3 8 . . 6 5 3 6 4 12 4 Tactical Retreats 20 | . 1 . 2 1 . . . 4 2 3 . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Traps Triggered 13 | . 1 . 1 . . . 5 . 5 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Machines Disabled 26 | . 1 . 2 . . . 3 4 6 8 . 1 1 Max in Single Turn 6 | . 1 . 1 . . . 1 1 2 6 . 1 1 Garrison Access 3 | . . . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Machines Accessed 51 | . 5 . 7 . 1 . 9 8 12 7 1 1 . Terminals 31 | . 4 . 5 . . . 5 6 7 4 . . . Fabricators 3 | . . . . . . . . . 2 1 . . . Repair Stations 7 | . 1 . 1 . . . 2 1 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . Total Hacks 127 | . 19 . 24 . 1 . 27 15 21 18 1 1 . Successful 90 | . 13 . 19 . 1 . 16 11 15 13 1 1 . Failed 37 | . 6 . 5 . . . 11 4 6 5 . . . Catastrophic 7 | . . . . . . . 1 1 3 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 14 . 17 . 1 . 13 5 9 4 . . . Terminals 69 | . 13 . 11 . . . 13 10 11 11 . . . Fabricators 6 | . . . . . . . . . 3 3 . . . Repair Stations 30 | . 6 . 7 . . . 9 4 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . . 6 . . . 2 . 4 . . . . Garrison Access 7 | . . . . . . . 3 1 1 2 . . . Terminal Hacks 33 | . 4 . 6 . 1 . 2 6 5 7 1 1 . Part Schematic 2 | . . . . . . . . . 1 1 . . . Robot Analysis 8 | . 4 . 3 . . . 1 . . . . . . Open Door 4 | . . . . . . . . 2 . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Alert Level 5 | . . . 1 . . . . 1 2 1 . . . Unreport Threat 3 | . . . . . . . . 1 1 1 . . . Locate Traps 3 | . . . 1 . . . 1 . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 2 . . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . . 1 1 . . . Repair Station Hacks 24 | . 6 . 6 . . . 6 2 2 2 . . . Scan Component 12 | . 3 . 3 . . . 3 1 1 1 . . . Repair 12 | . 3 . 3 . . . 3 1 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . 6 . . . 2 . 4 . . . . Insert Component 6 | . . . 3 . . . 1 . 2 . . . . Analyze 6 | . . . 3 . . . 1 . 2 . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . . . Seal Access 3 | . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 13 | . 3 . 1 . . . 5 2 1 1 . . . Terminals 12 | . 3 . 1 . . . 5 2 . 1 . . . Botnet 10 | . 2 . 1 . . . 4 2 . 1 . . . Operators 2 | . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 7 . . . 8 5 10 6 . . . Full Trace Events 9 | . 1 . 1 . . . 1 1 2 3 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 1 . 3 1 . . . Parts Built 4 | . . . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . Time 153 | . . . . . . . . . 95 58 . . . Total Part Build Rating 24 | . . . . . . . . . 10 14 . . . Parts Repaired 12 | . 3 . 3 . . . 3 1 1 1 . . . Time 456 | . 90 . 96 . . . 102 80 38 50 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 1 . 2 . . . . Part Schematics Acquired 6 | . . . 3 . . . 1 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . 5 . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Total Allies 25 | . . . . 3 . . . 10 5 1 . 6 . Largest Group 10 | . . . . 3 . . . 10 5 1 . 4 4 Highest-Rated Group 173 | . . . . 74 . . . 173 117 29 . 92 92 Highest-Rated Ally 32 | . . . . 31 . . . 29 31 29 . 32 32 Total Orders 5 | . . . . . . . . . 3 2 . . . EXPLORE 5 | . . . . . . . . . 3 2 . . . Ally Attacks 207 | . . . . 20 . . . 108 53 2 . 8 16 Total Damage 3433 | . . . . 335 . . . 1404 846 19 . 116 713 Kills 26 | . . . . 2 . . . 16 6 . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Robot Analysis Total 8 | . 4 . 3 . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 3 . Drone Launches 5 | . . . . . . . . . 3 2 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Turns Passed 24248 | 82 1838 409 1858 896 340 88 3469 2362 5365 4216 692 2534 99 Spaces Moved 9993 | 45 925 250 912 488 212 44 1459 819 1883 1802 354 778 22 Core 5 | 2 . . . . . . . . . 1 . 2 . Treads 9988 | 43 925 250 912 488 212 44 1459 819 1883 1801 354 776 22 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 158 238 238 160 180 160 245 Average Speed 207 | 155 160 160 160 160 160 191 201 238 245 202 180 294 260 Slowest Speed 2100 | 160 160 160 160 160 160 245 245 317 480 2100 180 480 490 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 98 53 81 99 60 13 92 91 50 45 65 89 52 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 1 . 2 . . . . 1 3 . Spaces Dug 12 | . . . . . . . 4 1 5 2 . . . Terrain Destroyed 499 | . . . . 49 . . 61 14 82 123 5 94 71 Melee 1 | . . . . . . . 1 . . . . . . Projectile 79 | . . . . . . . 11 14 26 15 5 8 . AOE 419 | . . . . 49 . . 49 . 56 108 . 86 71 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Total 12419 | 54 1208 258 1180 544 214 49 1819 1118 2382 2194 383 962 54 Wait 1272 | . 218 . 137 11 . . 177 200 302 179 7 34 7 Move 9980 | 44 924 249 911 487 211 43 1458 818 1882 1801 353 777 22 Hop . | . . . . . . . . . . . . . . Pick Up 106 | 3 10 1 9 1 1 1 19 11 12 14 3 21 . Fast Attach 64 | 6 6 . 8 1 . . 13 1 7 15 . 7 . Attach 45 | . . . 2 2 . 2 3 2 16 5 1 8 4 Detach 15 | . 3 . 1 . 2 . 1 . . 6 . 2 . Swap 60 | 1 1 . 9 2 . 2 18 6 6 9 . 6 . Drop 83 | . 1 3 13 1 . 1 18 11 10 17 1 4 3 Fire 650 | . 41 . 79 36 . . 101 63 135 116 18 43 18 Melee 12 | . . . . . . . 1 . . . . 11 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 64 | . 4 5 11 3 . . 10 6 10 15 . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire 66 | . . . . . . . . . . 17 . 49 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 14) 83 | -11/Junkyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 725 | -10/Materials | Discovered new exit (range 8) 1033 | -10/Materials | Discovered new exit (range 9) 1357 | -10/Materials | Repaired Autogun 1385 | -10/Materials | Repaired Lgt. Treads 1418 | -10/Materials | Repaired Autogun 1921 | -10/Materials | Entered Mines 1928 | -10/Mines | Discovered new exit (range 5) 1930 | -10/Mines | Met a Derelict bent on vengeance 2144 | -10/Mines | Discovered new exit (range 8) 2330 | -10/Mines | Entered Materials 2330 | -9/Materials | Evolved 2 slots: Utility x2 2882 | -9/Materials | Repaired Autogun 2915 | -9/Materials | Repaired Autogun 3146 | -9/Materials | Discovered new exit (range 12) 3505 | -9/Materials | Repaired Autogun 3629 | -9/Materials | Identified exit to Mines 3709 | -9/Materials | Core integrity fell below 50% 3756 | -9/Materials | Discovered new exit (range 10) 4188 | -9/Materials | Entered Mines 4215 | -9/Mines | Identified exit to Materials 4217 | -9/Mines | Build established: Scavenger-Mutant 4243 | -9/Mines | Assembled infested the area 4244 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4248 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4251 | -9/Mines | Found Prototype Device 4289 | -9/Mines | Core integrity fell below 20% 4312 | -9/Mines | Destroyed 13 combat bots 4317 | -9/Mines | Lost 3 parts (1p2u) 4490 | -9/Mines | Received a Mining Laser from a helpful Derelict 4734 | -9/Mines | Discovered exit to Materials (range 5) 5077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5077 | -9/Mines | Discovered new exit (range 5) 5084 | -9/Mines | Entered Exiles 5124 | -9/Exiles | Met 8R-AWN 5151 | -9/Exiles | Met EX-HEX 5196 | -9/Exiles | Met EX-BIN 5218 | -9/Exiles | Aligned with FarCom system 5220 | -9/Exiles | Given EX-Vault access code 5258 | -9/Exiles | Opened EX-Vault 5273 | -9/Exiles | Found Longsword +1 5307 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5354 | -9/Exiles | Met EX-DEC 5408 | -9/Exiles | Discovered new exit (range 12) 5424 | -9/Exiles | Left Exiles lab with Longsword +1 5424 | -9/Exiles | Entered Mines 5472 | -8/Mines | Discovered exit to Materials (range 15) 5512 | -8/Mines | Entered Materials 5512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5771 | -8/Materials | Build established: Mutant 6243 | -8/Materials | Repaired Lgt. Armor Plating 6325 | -8/Materials | Discovered new exit (range 8) 6763 | -8/Materials | Discovered new exit (range 8) 7097 | -8/Materials | Discovered new exit (range 15) 7340 | -8/Materials | Discovered new exit (range 16) 8117 | -8/Materials | Repaired Arm. Treads 8156 | -8/Materials | Repaired Adv. Treads 8981 | -8/Materials | Entered Storage 9875 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10164 | -8/Storage | Build established: Commander-Mutant 10165 | -8/Storage | Discovered new exit (range 12) 10621 | -8/Storage | Build established: Mutant 10704 | -8/Storage | Garrison activated, responded to threat 11162 | -8/Storage | Repaired Imp. Heavy Machine Gun 11343 | -8/Storage | Entered Factory 11343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11366 | -7/Factory | Discovered new exit (range 21) 11640 | -7/Factory | Build established: Hacker-Mutant 12172 | -7/Factory | Garrison activated, responded to threat 12252 | -7/Factory | Discovered new exit (range 16) 12320 | -7/Factory | Discovered new exit (range 40) 12584 | -7/Factory | Garrison activated, responded to threat 12589 | -7/Factory | Allied Derelicts emerged from ambush trap array 12753 | -7/Factory | Repaired Arm. Treads 13067 | -7/Factory | Fabricated Launcher Loader? 13134 | -7/Factory | Cargo convoy interrupted 13234 | -7/Factory | P-60 Hacker assimilated allied FJ-UUV(g) 16411 | -7/Factory | Core integrity fell below 50% 16436 | -7/Factory | Lost 9 parts (1p2n5u1w) 16523 | -7/Factory | Discovered new exit (range 12) 16708 | -7/Factory | Entered another Factory area 16708 | -6/Factory | Evolved 2 slots: Utility x2 16709 | -6/Factory | Build established: Mutant 16831 | -6/Factory | Discovered new exit (range 23) 17276 | -6/Factory | Identified Exp. Sensor Array 17633 | -6/Factory | Discovered new exit (range 17) 18550 | -6/Factory | Discovered new exit (range 10) 19995 | -6/Factory | Fabricated Hvy. Siege Treads? 20440 | -6/Factory | Destroyed 7 combat bots 20683 | -6/Factory | Repaired Imp. Heavy Armor Plating 20924 | -6/Factory | Entered Lower Caves 21087 | -6/Lower Caves | Learned Factory trap positions 21349 | -6/Lower Caves | Encountered a Warlord checkpoint 21589 | -6/Lower Caves | Discovered new exit (range 16) 21616 | -6/Lower Caves | Entered another Lower Caves area 21705 | -6/Lower Caves | Discovered new exit (range 10) 21710 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21756 | -6/Lower Caves | Learned Factory emergency access door positions 21812 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21878 | -6/Lower Caves | Core integrity fell below 50% 21901 | -6/Lower Caves | Destroyed 9 combat bots 21935 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 22219 | -6/Lower Caves | Spotted B-75 Beast 22296 | -6/Lower Caves | Learned 4 Factory zone layouts 23530 | -6/Lower Caves | Encountered a Warlord checkpoint 23850 | -6/Lower Caves | Found Prototype Device 23973 | -6/Lower Caves | Discovered new exit (range 14) 24031 | -6/Lower Caves | Learned Factory garrison access intel 24034 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 24150 | -6/Lower Caves | Entered Data Miner 24150 | -6/Data Miner | Accompanied by 4 allies 24150 | -6/Data Miner | Discovered new exit (range 6) 24182 | -6/Data Miner | Met Data Miner 24195 | -6/Data Miner | Data Conduit disabled 24220 | -6/Data Miner | Core integrity fell below 20% 24249 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 24227_ Hvy. Missile Launcher destroyed. 24227_ Angular Momentum Engine destroyed. 24228_ Overheating: System interference. 24228_ Exp. Sensor Array temporarily disabled. 24228_ Enh. Optical Array temporarily disabled. 24229_ Overheating: Exp. Sensor Array damaged (-7). 24229_ Exp. Sensor Array destroyed. 24230_ Enhanced Grunt knocked back. 24232_ The unstable cave ceiling collapses. 24233_ Imp. Utility Shielding destroyed. 24235_ Arm. Treads destroyed. 24238_ The unstable cave ceiling collapses. 24238_ Imp. Field Recycling Unit destroyed. 24240_ The unstable cave ceiling collapses. 24242_ System corrupted: Energy discharge (-5). 24242_ Launcher Loader destroyed. 24246_ The unstable cave ceiling collapses. 24246_ Enhanced Grunt destroyed. 24249_ The unstable cave ceiling collapses. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ??????????????????????????????######????????????? | | ????????????????????????????## #????????????? | | ???????????????????????##### # #?#####??????? | | ???????????????????????# # ##?????? | | ??????????##########???# # #?????? | | ??????????""""""""""##### # #?????? | | ??????????""" """""""% # < #?????? | | ???????"""""" [ g % ####??? | | ???????"" % % #??? | | ???????""" @ #??? | | ???????"" #??? | | ???????""" ##??? | | ???????""" "" " " " "" """ ####???? | | ???????"""" """";##############???????? | | ????????""" " """######?#????????????????? | | ????????""""" ####????????????????????????? | | ??????????##"## "????????????????????????????? | | ??????????????## ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1650 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Launcher Loader | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Hvy. Siege Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Launcher Loader | x2 | -7/Factory Hvy. Siege Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed CouplerAngularFacilitator Manual? 0 Play Time 01:41:03 Cumulative 77.9 hours Start 2023.12.21 @ 08:18:12 End 2023.12.21 @ 17:33:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abf85ad-1d93-48ae-a768-9a351c71e461