Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 21:29:08 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (24) 120 Value Destroyed (1060) 1060 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10800 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite System Shield > --- WEAPON (1) ------- Enhanced Force Lance > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Alert Chip Advanced Melee Analysis Suite Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- (None) [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Quantum Reactor Propulsion None Utility Structural Scanner Device Structural Scanner Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Impact Weapon Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 7 | . . 1 . . . . 1 1 1 . . . 1 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 7 | . . 1 . . . . 1 1 1 . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 31 | 2 1 1 3 . . . 2 1 1 . 1 6 2 1 . . 3 6 1 Power 4 | 1 . . . . . . 1 . . . . 1 . . . . . 1 . Engine 3 | 1 . . . . . . 1 . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 22 | . 1 1 1 . . . 1 1 1 . 1 5 2 1 . . 2 4 1 Device 8 | . . 1 . . . . . . . . . 2 1 1 . . 1 2 . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 . 1 . . 2 . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . 1 . . . . . 1 Protection 7 | . 1 . 1 . . . . 1 . . 1 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 5 | 1 . . 2 . . . . . . . . . . . . . 1 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . . . . . . 2 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Lost 7 | . . . . . . . . . . . . 1 1 . . . . 1 4 Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . . 1 . . . . . 1 3 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . . . . . . . 1 1 . . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 58 76 80 80 80 80 83 85 85 . 87 86 85 77 77 77 77 84 89 Engine 8 | . 25 23 20 20 20 20 16 14 13 . 12 12 9 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 6 8 Device 22 | . . 5 20 20 20 20 16 14 13 . 12 19 31 22 22 22 22 26 26 Processor 22 | . . . . . . . 16 14 16 . 25 26 33 33 33 33 33 28 19 Hackware 5 | . . . . . . . . . . . . . . 11 11 11 11 9 16 Protection 8 | . 8 23 20 20 20 20 16 28 27 . 25 14 . . . . . 4 8 Energy Gun 1 | . 25 23 11 . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 7 20 20 20 16 14 13 . 12 12 11 11 11 11 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 7 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 7 10 11 15 14 14 14 14 17 17 17 17 25 18 5 5 5 5 32 28 Greatest Support 32 | 13 13 13 13 18 18 18 18 18 18 18 18 32 32 23 23 23 23 32 32 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . Average Carried 1 | . . . . 1 1 2 1 1 1 2 2 1 1 2 2 2 2 . . Final Capacity 2 | . . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . 1 1 2 2 2 1 2 2 2 2 2 2 2 2 2 . . Class Distribution -------------------- 42% | Hacker-Scout 39% | Scout 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Matter Collected 532 | 220 . 20 30 . . 8 20 . . . 8 35 76 . 10 . . 75 30 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 950 | 87 . 63 73 23 . . 91 . . . . 143 29 36 . . . 289 116 Parts 32 | . . 1 1 . . 1 2 . . . . 8 . . . . . 15 4 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 17 | . . 2 2 . . 1 2 . . . . 5 . . . . . 4 1 Melee 10 | . . . . . . . 1 . . . . 4 . . . . . 4 1 Guns 2 | . . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 10 | 1 . 1 1 1 . 1 1 . . . . 2 1 . . . . 1 . Builder 2 | . . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . 1 . . . . . Swarmer 4 | . . . . . . . . . . . . 4 . . . . . . . Grunt 3 | . . 2 1 . . . . . . . . . . . . . . . . Sentry 6 | . . . 1 . . . 1 . . . . 1 . . . . . 2 1 Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 4 | 1 . 2 2 1 . 1 1 . . . . 4 1 1 . . . 3 1 Combat Bots Only 4 | . . 2 2 . . 1 1 . . . . 4 . . . . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 1 . . . . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Damage Taken 3436 | . 27 73 195 . . 34 234 . . . 108 234 500 20 . . . 1252 759 Core 2513 | . 20 52 137 . . 21 134 . . . 71 168 431 20 . . . 917 542 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 1287 | . 10 25 81 . . 21 97 . . . 24 77 219 . . . . 471 262 Core Remaining (%) 55 | 100 . 88 . . . 86 77 . . . 65 72 20 . . 17 17 13 . Volleys Fired 22 | 14 . 6 2 . . . . . . . . . . . . . . . . Largest 1 | 1 . 1 1 . . . . . . . . . . . . . . . . Hottest 50 | 50 . 50 50 . . . . . . . . . . . . . . . . Shots Fired 22 | 14 . 6 2 . . . . . . . . . . . . . . . . Gun 22 | 14 . 6 2 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 22 | 14 . 6 2 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 . 8 1 . . . . . . . . . . . . . . . . Robot Miss Streak 2 | 2 . 1 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 83 | 9 . 5 12 1 . 1 10 . . . . 13 9 1 . . . 18 4 Core Hits 22 | 1 . 5 . . . . 1 . . . . 5 . . . . . 8 2 Critical Kills 1 | . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 10 | . . . 2 . . 1 3 . . . . 1 3 . . . . . . Critical Strikes 15 | 3 . 1 2 . . 1 3 . . . . 2 3 . . . . . . Burn 4 | 3 . 1 . . . . . . . . . . . . . . . . . Smash 11 | . . . 2 . . 1 3 . . . . 2 3 . . . . . . Melee Attacks 152 | . . . 11 3 . 1 15 4 . . . 25 17 10 . . 16 34 16 Impact 89 | . . . 11 3 . 1 15 4 . . . 25 17 10 . . 3 . . Slashing 14 | . . . . . . . . . . . . . . . . . 13 1 . Piercing 49 | . . . . . . . . . . . . . . . . . . 33 16 Sneak Attacks 4 | . . . . 1 . . . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3046 | 111 . 62 347 95 . 36 329 . . . . 539 501 46 . . . 810 170 Guns 186 | 111 . 62 13 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2860 | . . . 334 95 . 36 329 . . . . 539 501 46 . . . 810 170 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 186 | 111 . 62 13 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1880 | . . . 334 95 . 36 329 . . . . 539 501 46 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 980 | . . . . . . . . . . . . . . . . . . 810 170 Highest Corruption 7 | . . . 2 2 2 2 . . 7 7 7 4 4 . . . . 3 . Average Corruption 2 | . . . 2 2 2 2 . . 5 7 7 1 3 . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . 1 . . . . . 1 5 3 . . . . 5 . Message Errors 5 | . . . . . . . . . . . 1 1 1 . . . . 2 . Matter Fused 4 | . . . . . 1 . . . . . . 2 . . . . . 1 . Energy Discharges 3 | . . . . . . . . . . . . 2 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 717 | . . . 72 75 . 36 108 . . . . 70 284 22 . . . 50 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 717 | . . . 72 75 . 36 108 . . . . 70 284 22 . . . 50 . Knockbacks 6 | . . . . 1 . 1 . . . . . 1 3 . . . . . . Impact 6 | . . . . 1 . 1 . . . . . 1 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 135 | 80 . 135 20 . . . . . . . . . . . . . . . . Average Temperature 48 | 40 . 75 10 . . . . . . . . . . . . . . . . Received Heat Transfer 339 | . . 39 63 . . . 27 . . . . 18 39 . . . . 117 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 2 2 . . 2 . . . . . 3 2 . . . . . Impact Corruptions 23 | . . . 3 2 . 1 4 . . . . 4 8 1 . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 851 | 555 . 259 37 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Peak Influence 336 | 5 30 61 124 59 . 45 121 58 68 47 35 336 306 334 . . 201 304 214 Initial 136 | . 3 11 23 48 . . 17 54 20 47 35 18 66 136 . . 114 112 85 Average 144 | . 13 56 50 50 . 43 54 55 46 47 35 171 218 200 . . 155 202 127 Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 1 . . 1 1 1 Low Security (%) 67 | 100 100 100 100 100 . 100 100 100 100 100 100 44 23 53 . . 97 54 96 Level 1 32 | . . . . . . . . . . . . 55 76 46 . . 2 45 3 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 1 . . . . 5 2 2 . . . 2 2 Investigation 7 | . . . . . . . 1 . . . . 3 1 1 . . . 1 . Extermination 2 | . . . . . . . . . . . . . 1 . . . . . 1 Reinforcement 4 | . . . 1 . . . . . . . . 1 . 1 . . . . 1 Assault 2 | . . . . . . . . . . . . 1 . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Distress Signals 2 | . . . . . . . . . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 64 | . 3 2 4 . . 1 4 . 6 . 1 6 14 9 . . 1 8 5 Peak Tracking Total 11 | . 3 2 3 . . 1 2 . 6 . 1 4 11 8 . . 3 4 7 Tactical Retreats 13 | . . . . . . . . . . . . 2 6 2 . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 6 | . . . 1 . . . . 1 . . . 1 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 2 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 32 | . 1 . 4 . 1 . 2 . . 1 . 8 4 3 1 . 4 2 1 Terminals 22 | . 1 . 4 . . . 2 . . 1 . 4 2 2 . . 3 2 1 Fabricators 3 | . . . . . . . . . . . . 1 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 1 . . . 1 . . Total Hacks 72 | . 3 . 8 . 1 . 4 . . 3 . 17 8 8 1 . 12 5 2 Successful 35 | . 3 . 3 . 1 . 3 . . 1 . 5 4 3 1 . 5 5 1 Failed 37 | . . . 5 . . . 1 . . 2 . 12 4 5 . . 7 . 1 Catastrophic 6 | . . . 1 . . . . . . . . 2 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 . 8 . 1 . 3 . . . . 13 8 8 . . 5 4 . Terminals 53 | . 3 . 8 . . . 4 . . 3 . 6 6 6 . . 10 5 2 Fabricators 6 | . . . . . . . . . . . . 3 1 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . 5 1 . . . 2 . . Terminal Hacks 16 | . 2 . 1 . 1 . 1 . . 1 . 1 . 1 1 . 3 3 1 Record 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Terminal Index 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 16 | . 1 . 2 . . . 2 . . . . 2 4 2 . . 1 2 . Terminals 14 | . 1 . 2 . . . 2 . . . . 1 3 2 . . 1 2 . Track 2 | . . . . . . . 1 . . . . . 1 . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Botnet 8 | . 1 . 2 . . . . . . . . 1 2 1 . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 4 . . . 2 . . . . 6 3 2 . . 4 1 1 Full Trace Events 5 | . . . . . . . 1 . . . . 3 . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 1 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . . . . . . . . . . 1 . . 1 . . Largest Group 2 | . . . . . . . . . . . . . . 1 1 1 2 2 . Highest-Rated Group 36 | . . . . . . . . . . . . . . 10 10 10 36 36 . Highest-Rated Ally 26 | . . . . . . . . . . . . . . 10 10 10 26 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Turns Passed 3450 | 48 23 76 255 136 109 37 151 103 45 4 30 409 529 247 286 16 212 470 264 Spaces Moved 4214 | 34 42 122 174 182 216 53 153 178 81 8 58 534 412 413 311 28 323 503 389 Core 4214 | 34 42 122 174 182 216 53 153 178 81 8 58 534 412 413 311 28 323 503 389 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 68 69 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 100 100 50 50 50 50 50 50 50 100 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 15 31 23 48 60 17 21 10 77 . 69 19 14 12 57 7 16 18 14 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 3 . . . 1 . . . . . . . . 1 1 . . . Spaces Dug 77 | . . . . 2 . . 4 4 . . . 11 8 9 . . 16 15 8 Terrain Destroyed 77 | . . . . 2 . . 4 4 . . . 11 8 9 . . 16 15 8 Melee 77 | . . . . 2 . . 4 4 . . . 11 8 9 . . 16 15 8 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total 5143 | 49 42 129 285 184 216 60 197 184 84 7 59 623 699 432 440 29 347 651 426 Wait 691 | . . 1 94 . . . 22 1 2 . . 40 268 9 130 2 3 100 19 Move 4196 | 33 41 121 173 181 215 52 152 178 80 7 57 533 411 412 310 27 322 502 389 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 7 | . . . . . 1 . 1 . 1 . . 3 1 . . . . . . Fast Attach 18 | 2 1 1 2 . . . . . 1 . . 2 . 1 . . 3 4 1 Attach 7 | . . . . . . . 1 1 . . . 2 1 . . . . 2 . Detach 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 Swap 6 | . . . 1 . . . 1 . . . 1 2 1 . . . . . . Drop 11 | . . . 2 . . . 1 . . . 1 4 . . . . 2 1 . Fire 22 | 14 . 6 2 . . . . . . . . . . . . . . . . Melee 152 | . . . 11 3 . 1 15 4 . . . 25 17 10 . . 16 34 16 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . 7 4 . . . . 10 . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 72 | -10/Materials | Entered Mines 95 | -10/Mines | Learned Materials stockpile data 114 | -10/Mines | Discovered new exit (range 9) 121 | -10/Mines | Upgraded with Utility slot (x1) 144 | -10/Mines | Learned location of Storage (-7) 148 | -10/Mines | Entered Materials 150 | -9/Materials | Reached level 2 328 | -9/Materials | Build established: Mutant 391 | -9/Materials | Discovered new exit (range 11) 403 | -9/Materials | Entered Mines 404 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 405 | -9/Mines | Reached level 3 414 | -9/Mines | Met a Derelict bent on vengeance 445 | -9/Mines | Learned Materials stockpile data 536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 537 | -9/Mines | Discovered new exit (range 5) 539 | -9/Mines | Assembled infested the area 539 | -9/Mines | Entered Exiles 553 | -9/Exiles | Met 8R-AWN 561 | -9/Exiles | Met EX-HEX 575 | -9/Exiles | Met EX-BIN 582 | -9/Exiles | Aligned with FarCom system 582 | -9/Exiles | Given EX-Vault access code 594 | -9/Exiles | Opened EX-Vault 598 | -9/Exiles | Found 0b10 Alert Chip 609 | -9/Exiles | Warned to stay clear of 0b10 Research branches 624 | -9/Exiles | Met EX-DEC 644 | -9/Exiles | Discovered new exit (range 10) 648 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 648 | -9/Exiles | Entered Mines 680 | -8/Mines | Discovered new exit (range 7) 685 | -8/Mines | Entered Materials 687 | -8/Materials | Reached level 4 687 | -8/Materials | Upgraded with Utility slot (x1) 833 | -8/Materials | Discovered new exit (range 6) 836 | -8/Materials | Entered Factory 838 | -7/Factory | Reached level 5 839 | -7/Factory | Upgraded with Utility slot (x1) 936 | -7/Factory | Build established: Scout 939 | -7/Factory | Sucked down chute 939 | -7/Factory | Entered Waste 941 | -7/Waste | Reached level 6 948 | -7/Waste | Spotted C-40 Crusher 950 | -7/Waste | Spotted C-40 Crusher 953 | -7/Waste | Spotted C-40 Crusher 954 | -7/Waste | EMP discharged 961 | -7/Waste | Spotted C-40 Crusher 961 | -7/Waste | Spotted C-40 Crusher 966 | -7/Waste | Spotted C-40 Crusher 974 | -7/Waste | Upgraded with Utility slot (x1) 974 | -7/Waste | Found Corrupted Prototype Processor 974 | -7/Waste | Identified Exp. Signal Interpreter 980 | -7/Waste | Discovered new exit (range 10) 984 | -7/Waste | Identified exit to Factory 984 | -7/Waste | Entered Factory 988 | -7/Factory | Identified exit to DSF 988 | -7/Factory | Entered DSF 1011 | -7/DSF | Additional patrols routed to DSF 1011 | -7/DSF | Discovered new exit (range 16) 1018 | -7/DSF | Identified exit to Factory 1018 | -7/DSF | Entered Factory 1020 | -6/Factory | Reached level 7 1142 | -6/Factory | Reached level 8 1343 | -6/Factory | Identified exit to Factory 1427 | -6/Factory | Entered another Factory area 1429 | -5/Factory | Reached level 9 1488 | -5/Factory | Reached level 10 1509 | -5/Factory | Upgraded with Utility slot (x1) 1835 | -5/Factory | Core integrity fell below 50% 1864 | -5/Factory | Core integrity fell below 20% 1954 | -5/Factory | Discovered new exit (range 4) 1955 | -5/Factory | Identified exit to Factory 1956 | -5/Factory | Entered another Factory area 1957 | -4/Factory | Core integrity fell below 50% 1958 | -4/Factory | Reached level 11 2012 | -4/Factory | Discovered new exit (range 16) 2108 | -4/Factory | Core integrity fell below 20% 2133 | -4/Factory | Spotted B-86 Titan 2190 | -4/Factory | Identified exit to Research 2193 | -4/Factory | Discovered new exit (range 11) 2203 | -4/Factory | Identified exit to Upper Caves 2203 | -4/Factory | Entered Upper Caves 2203 | -4/Upper Caves | Accompanied by 1 ally 2294 | -4/Upper Caves | Build established: Hacker-Scout 2426 | -4/Upper Caves | Identified exit to Upper Caves 2489 | -4/Upper Caves | Entered another Upper Caves area 2489 | -4/Upper Caves | Accompanied by 1 ally 2491 | -4/Upper Caves | Reached level 12 2497 | -4/Upper Caves | Discovered exit to Research (range 10) 2505 | -4/Upper Caves | Entered Research 2505 | -3/Research | Accompanied by 1 ally 2506 | -3/Research | Core integrity fell below 50% 2506 | -3/Research | Core integrity fell below 20% 2507 | -3/Research | Reached level 13 2557 | -3/Research | Identified exit to Testing 2581 | -3/Research | Identified exit to Research 2605 | -3/Research | Found Prototype Processor 2605 | -3/Research | Identified Spectral Analyzer 2717 | -3/Research | Entered another Research area 2717 | -2/Research | Accompanied by 2 allies 2718 | -2/Research | Core integrity fell below 50% 2718 | -2/Research | Core integrity fell below 20% 2719 | -2/Research | Reached level 14 2755 | -2/Research | Discovered new exit (range 17) 2758 | -2/Research | Identified exit to Quarantine 2758 | -2/Research | Identified exit to Access 2774 | -2/Research | Found Enh. Force Lance 2789 | -2/Research | Spotted B-90 Cyclops 2805 | -2/Research | Upgraded with Utility slot (x2) 2931 | -2/Research | Reached level 15 3128 | -2/Research | Spotted B-90 Cyclops 3187 | -2/Research | Entered Access 3188 | -1/Access | Core integrity fell below 50% 3188 | -1/Access | Core integrity fell below 20% 3189 | -1/Access | Reached level 16 3437 | -1/Access | Spotted B-99 Colossus 3440 | -1/Access | Spotted B-99 Colossus 3451 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Y-72 Warden destroyed. Acquired 30 matter. ALERT: Rogue bot located, Programmers report to Access Zone 4Y. Slug penetrates Wall. Adv. Terrain Scanner destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Light Armor Plating destroyed. B-99 Colossus activates siege mode. Slug penetrates Sealed Heavy Doors. Slug penetrates B-99 Colossus. Lgt. Quantum Reactor destroyed. Penetrated by Slug. Structural Scanner destroyed. 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""""@ #### ## | | ??????????????????? ?"""%BB ####% ## | | ???????????????"??"? ??"" BB % ;##"######+####### | | ???k?????????????????""?" t "### | | ?????????????????? "??"?" #### | | ???????????????????? ?""" BB h #### | | ??Ak??????????????????"?" BB ph #### | | ???????????????????" ??"" ######;### #### | | ?????????????????????"""" ########## p #### | | ??????????????????????""" ########## p#### | | ???????????????????????################### t | | ???????????????????#???################### | | ???????????????????#?##????####?########## | | ????????????????????#??????############### u | | ??????????????????????##??##?###?################ | | ???????????????????????#??##?## % # | | ??w????????????????????#????#?? ? # | | ??????????????????????????????# w + | | ?????????????????????????????##?? # | | ??????????????????????????#? / ? # | | ??????????????????????????????? ? # | | ??????????????????????????????# # | | ????????????????????????????????################# | | ???k???????????????????????????################## | | ??????????????????????????????????? A k | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 30 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 32 Terrain Scan Range 20 Terrain Scan Density 610 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 24 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Res Acc Levels Raised 15 | . . . 1 1 . . 1 1 1 . . 2 2 1 . 1 1 2 1 XP Earned 26615 | 3000 35 750 1830 500 350 650 1880 1500 200 . 1250 2785 2410 1560 500 500 2100 2590 2225 XP Spent 25375 | 700 . 2100 1400 1100 500 . 800 1100 1400 1250 . 3100 3005 1100 . . . 6380 1440 Upgrades 69 | 2 . 11 4 1 1 . 1 1 1 4 . 8 7 4 . . . 18 6 Utility Slot 7 | . . 1 . . . . 1 1 1 . . . 1 . . . . 2 . Core Integrity 25 | . . . . . . . . . . . . . 3 . . . . 16 6 Energy Generation 1 | . . . . . . . . . . . . . . 1 . . . . . Mass Support 4 | 2 . . . 1 . . . . . . . 1 . . . . . . . Inventory Capacity 2 | . . 1 . . 1 . . . . . . . . . . . . . . Sensor Range 16 | . . 9 . . . . . . . 4 . . 3 . . . . . . Terrain Scan Density 6 | . . . . . . . . . . . . 6 . . . . . . . Melee Accuracy 5 | . . . 4 . . . . . . . . 1 . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . 2 . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . 1 . . . . . Protomatter Created 250 | . . 42 . . . 49 27 . . . . 69 . . . . . 63 . Integrity Restored 624 | . . . . . . 147 81 . . . . 207 . . . . . 189 . Core 624 | . . . . . . 147 81 . . . . 207 . . . . . 189 . Protomatter Decayed 168 | . . 42 . 11 . . . . . . . . 67 . 48 . . . . Game ------ Seed SniperSpikedExpander Manual? 0 Play Time 00:45:55 Cumulative 314.4 hours Start 2022.04.28 @ 20:46:18 End 2022.04.28 @ 21:29:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d73a3f4-7ce4-4bac-9947-34aa39c05de3