Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 13:05:43 Player: Harmony Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1564 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 190/200 System Corruption 2% Temperature Warm (145) Movement Flying (280) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Small Battery Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Flight Unit Small Battery (100) Signal Interpreter Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Small Battery Medium Matter Pod > --- WEAPON ----------- Beam Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Battery Small Battery Visual Processing Unit Sensor Array Signal Interpreter Beam Rifle Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 23 | 5 4 14 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . . 2 Utility 6 | . 3 3 Device 1 | . 1 . Storage 4 | . 2 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 2 15 Power 4 | . 1 3 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 82 83 Engine 10 | . 13 9 Wheel 14 | . 28 5 Flight 6 | . . 10 Device 5 | . 9 2 Storage 18 | . 5 26 Processor 1 | . . 1 Energy Gun 15 | . 24 8 Ballistic Gun 11 | . . 17 Peak Build Rating 11 | 5 7 11 Average Rating 7 | 2 5 8 On Entrance 3 | . 5 6 Naked Turns . | . . . Heaviest Build 23 | 7 20 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 10 Average Capacity 8 | 5 6 10 Most Carried 10 | 5 8 10 Average Carried 5 | 1 4 7 Final Capacity 10 | 5 10 10 Final Carried 8 | 1 8 6 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Gunner 13% | Skirmisher 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 512 | 248 15 249 Remotely . | . . . Salvage Created 701 | 33 108 560 Parts 66 | . 14 52 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | 1 5 16 Guns 22 | 1 5 16 Classes Destroyed 7 | 1 3 3 Worker 1 | . 1 . Builder 1 | . . 1 Watcher 6 | . 2 4 Swarmer 15 | . 5 10 Grunt 4 | 1 . 3 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | 1 4 6 Combat Bots Only 6 | 1 3 6 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 2 | . . 2 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 242 | 4 40 198 Missed 93 | 2 15 76 Damage Taken 1446 | 28 216 1202 Core 458 | . 48 410 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 81 | 3 16 62 Largest 3 | 2 2 3 Hottest 100 | 100 100 96 Shots Fired 155 | 6 29 120 Gun 155 | 6 29 120 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . . 87 Thermal 68 | 6 29 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 6 12 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 9 | . 2 7 Max Gunslinging Chain 2 | . 1 2 Shots Hit Robots 90 | 5 13 72 Core Hits 48 | 2 8 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | 1 2 1 Burn 4 | 1 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | 75 200 744 Guns 994 | 62 188 744 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | 13 12 . Kinetic 485 | . . 485 Thermal 509 | 62 188 259 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | 6 6 . Shots . | . . . Rammed 3 | 1 1 1 Targets Rammed 3 | 1 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 296 | 129 296 287 Average Temperature 91 | 67 116 81 Received Heat Transfer 231 | 12 . 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 1739 | 259 703 777 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 349 | 20 192 349 Initial 80 | . 13 80 Average 129 | 3 90 167 Maximum Alert Level 1 | . . 1 Low Security (%) 83 | 100 100 70 Level 1 16 | . . 29 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | 1 8 25 Peak Tracking Total 7 | 1 5 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1004 | 60 362 582 Spaces Moved 660 | 69 374 217 Core 62 | 54 . 8 Treads . | . . . Legs . | . . . Wheels 484 | 15 374 95 Hover . | . . . Flight 114 | . . 114 Fastest Speed 50 | 50 80 95 Average Speed 111 | 56 80 184 Slowest Speed 360 | 80 80 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 7 51 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 803 | 83 408 312 Wait . | . . . Move 658 | 68 373 217 Hop . | . . . Pick Up 33 | 6 12 15 Fast Attach . | . . . Attach 23 | 5 4 14 Detach . | . . . Swap . | . . . Drop 5 | . 2 3 Fire 81 | 3 16 62 Melee . | . . . Ram 3 | 1 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 61 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 379 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 585 | -9/Materials | Core integrity fell below 50% 617 | -9/Materials | Lost 10 parts (2p3n1u4w) 673 | -9/Materials | Discovered new exit (range 9) 800 | -9/Materials | Discovered new exit (range 14) 812 | -9/Materials | Core integrity fell below 20% 922 | -9/Materials | Discovered new exit (range 16) 1005 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00931_ G-34 Mercenary destroyed. 00932_ K-01 Serf collects debris. 00933_ K-01 Serf cleans the Terminal. 00933_ R-06 Scavenger collects Lgt. Ion Engine. 00934_ K-01 Serf collects debris. 00965_ K-01 Serf cleans the Terminal. 00973_ K-01 Serf cleans the Machine. 00985_ R-06 Scavenger collects Heat Sink. 00986_ K-01 Serf cleans the Machine. 00988_ Lgt. Ion Engine destroyed. 00989_ R-06 Scavenger collects Ion Engine. 00992_ Lgt. Assault Rifle destroyed. 00992_ System corrupted by crushing effect (+2). 00993_ Hammer melted. 00993_ B-36 Bruiser destroyed. 00993_ R-06 Scavenger collects Rnf. Ion Engine. 00994_ K-01 Serf cleans the Machine. 00996_ R-06 Scavenger collects Aluminum Leg. 00998_ K-01 Serf collects debris. 01002_ Lgt. Assault Rifle destroyed. 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