Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 19:46:23 Player: Mozco Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1629) 1629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3065 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 65/100 System Corruption 6% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Cooling System Cooling System High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Core Shielding EM Pulse Gun Medium Laser Small Laser Small Laser Beamcaster Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Heavy Particle Cannon EMP Blaster > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit Compact Matter Pod Core Shielding Medium Laser Small Laser Small Laser Beamcaster Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Assault Rifle Datajack Improved Datajack Makeshift Sword [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Core Shielding Device Cooling System Storage High-capacity Storage Unit Protection Core Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 8 2 15 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 2 1 3 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 . 6 Device 2 | . . . 2 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 10 | 2 3 1 4 Energy Gun 2 | 1 . . 1 Energy Cannon 3 | . 1 . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 . 14 Power 3 | . . . 3 Propulsion 5 | . 1 . 4 Utility 3 | . . . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes . | . . . . Average Backups 14 | . 7 17 18 Power . | . 1 1 . Propulsion 1 | . . 2 2 Utility 4 | . 2 4 5 Weapon 6 | . 3 8 9 Tool/Special . | . . . . Unused Backups 18 | . . 1 17 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 9 | . . . 9 Tool/Special 2 | . . . 2 Average Slot Usage (%) 90 | . 97 100 79 Engine 12 | . 14 14 9 Wheel 23 | . 26 28 18 Device 2 | . . . 5 Storage 12 | . 14 14 11 Protection 13 | . 13 14 13 Energy Gun 4 | . 14 . . Energy Cannon 9 | . 3 14 12 Ballistic Gun 1 | . 4 . . Launcher 9 | . 6 13 8 Peak Build Rating 21 | 6 8 10 21 Average Rating 10 | 4 6 9 14 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 64 | 14 51 52 64 Greatest Support 32 | 20 26 32 32 Greatest Overweight (x) 5 | . 3 1 5 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 1 14 20 20 Average Carried 14 | . 7 17 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 14 20 19 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1254 | 255 331 70 598 Remotely . | . . . . Salvage Created 1980 | . 672 99 1209 Parts 105 | . 41 3 61 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 10 | . 5 . 5 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 38 | . 15 4 19 Guns 2 | . 2 . . Cannons 3 | . . . 3 AOE 32 | . 13 4 15 Classes Destroyed 10 | . 7 . 3 Worker 5 | . 1 . 4 Builder 4 | . 2 . 2 Tunneler 2 | . . . 2 Hauler 4 | . 2 . 2 Recycler 8 | . 3 . 5 Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 29 | . 12 4 13 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 10 | . 9 2 10 Combat Bots Only 8 | . 8 2 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 116 | . 25 6 85 Missed 36 | . 8 3 25 Hits 80 | . 17 3 60 Melee 11 | . . . 11 Projectile 69 | . 17 3 49 Critical Strikes 4 | . . . 4 Damage Taken 1726 | . 263 58 1405 Core 482 | . 67 . 415 Absorbed by Shields . | . . . . Redirected to Shielding 97 | . 13 . 84 Regen/Repaired (Parts) 395 | . 395 . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 147 | . 64 5 78 Largest 2 | . 2 1 2 Hottest 150 | . 110 30 150 Shots Fired 175 | . 88 5 82 Gun 61 | . 60 . 1 Cannon 38 | . 10 . 28 Launcher 76 | . 18 5 53 Special . | . . . . Kinetic 14 | . 14 . . Thermal 84 | . 56 . 28 Explosive 53 | . 18 5 30 Electromagnetic 24 | . . . 24 Robot Hit Streak 11 | . 10 8 11 Robot Miss Streak 6 | . 4 . 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 50 4 44 Core Hits 107 | . 42 7 58 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4727 | . 1751 369 2607 Guns 595 | . 580 . 15 Cannons 630 | . 105 . 525 Explosions 3502 | . 1066 369 2067 Melee . | . . . . Ramming . | . . . . Kinetic 140 | . 140 . . Thermal 1371 | . 545 91 735 Explosive 2480 | . 1066 278 1136 Electromagnetic 736 | . . . 736 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 61 | . 15 . 46 Projectiles 16 | . . . 16 Explosions 45 | . 15 . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 303 | . 83 25 195 Shots 14 | . 3 2 9 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 1 187 Average Temperature 62 | . 59 1 68 Received Heat Transfer 372 | . 75 18 279 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2892 | . 1665 100 1127 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 12 | . . . 12 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 65 | 100 60 100 47 Level 1 31 | . 39 . 46 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 501 | . 366 123 501 Initial 109 | . . 109 31 Average 141 | . 164 47 190 Influence Increases 1703 | . 539 167 997 Destroy 0b10 Robot/C 760 | . 300 80 380 Destroy 0b10 Robot/NC 130 | . 50 . 80 Destroy Leader 204 | . 58 20 126 Allied During Kill 4 | . . 2 2 Successful Hack 34 | . 8 . 26 Disable Machine 180 | . 30 30 120 Destroy Structure 316 | . 93 35 188 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 1208 | . 258 365 585 Entered New Map 224 | . . 172 52 Time Decay 784 | . 238 173 373 Lost Part 160 | . 20 . 140 Lost Ally 40 | . . 20 20 Squads Dispatched 7 | . 2 . 5 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 24 6 32 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . . . 5 Indirectly 5 | . . . 5 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 15 | . 2 2 11 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 2 . 7 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 31 | . 7 . 24 Successful 21 | . 3 . 18 Failed 10 | . 4 . 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 12 | . 5 . 7 Terminals 17 | . 5 . 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 12 | . . . 12 Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Part Schematic 1 | . . . 1 Robot Analysis 2 | . . . 2 Repair Station Index 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . . 11 Insert Component 5 | . . . 5 Analyze 5 | . . . 5 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 3 | . 1 . 2 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 . 6 Full Trace Events 4 | . 1 . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . . 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . . 5 Part Schematics Acquired 5 | . . . 5 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 44 | . . 44 13 Highest-Rated Ally 31 | . . 31 13 Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 102 | . . 102 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2245 | 47 703 572 923 Spaces Moved 1611 | 48 510 494 559 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 1606 | 43 510 494 559 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 105 Average Speed 109 | 76 101 107 120 Slowest Speed 155 | 80 125 115 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 3 55 86 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 32 | . 9 . 23 Terrain Destroyed 361 | . 107 47 207 Melee . | . . . . Projectile 7 | . . . 7 AOE 354 | . 107 47 200 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1915 | 54 603 532 726 Wait 79 | . 10 23 46 Move 1608 | 47 509 493 559 Hop . | . . . . Pick Up 32 | 1 12 7 12 Fast Attach 15 | 6 2 . 7 Attach 11 | . 1 . 10 Detach 2 | . . . 2 Swap 12 | . 5 2 5 Drop 9 | . . 2 7 Fire 147 | . 64 5 78 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Hcp. Storage Unit? 381 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Destroyed 8 combat bots 548 | -10/Materials | Derelicts attacked the area 627 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Entered Mines 802 | -10/Mines | Learned Materials garrison access intel 880 | -10/Mines | Learned 2 Materials zone layouts 914 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 960 | -10/Mines | Learned 2 Materials zone layouts 971 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1194 | -10/Mines | Discovered new exit (range 8) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Accompanied by 1 ally 1323 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Identified exit to Materials 1324 | -9/Materials | Identified exit to Mines 1675 | -9/Materials | Core integrity fell below 50% 1702 | -9/Materials | Lost 7 parts (1p2n3u1w) 1804 | -9/Materials | Discovered exit to Materials (range 5) 2211 | -9/Materials | Crushed by falling debris 2211 | -9/Materials | Core integrity fell below 20% 2246 | -9/Materials | Destroyed self with Ion Engine chain reaction Last Messages --------------- 02226_ U-05 Engineer builds a Wall. 02227_ K-01 Serf collects debris. 02228_ Destroyed Hover Unit. 02229_ U-05 Engineer lays Concrete. 02229_ EMP Blaster destroyed. 02230_ U-05 Engineer builds a Wall. 02231_ U-05 Engineer lays Concrete. 02231_ G-34 Mercenary IFF system glitched. 02231_ Acquired 11 matter. 02231_ K-01 Serf collects debris. 02232_ U-05 Engineer lays Concrete. 02233_ U-05 Engineer builds a Wall. 02235_ K-01 Serf collects debris. 02237_ U-05 Engineer lays Concrete. 02238_ U-05 Engineer builds a Wall. 02239_ K-01 Serf collects debris. 02241_ U-05 Engineer lays Concrete. 02245_ W-16 Scout sends out distress signal. 02246_ U-05 Engineer lays Concrete. 02246_ Chain reaction triggered in Ion Engine. 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Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 21% | -10/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeAntigravDrillbomb Manual? 0 Play Time 00:20:17 Cumulative 300.5 hours Start 2025.11.19 @ 19:25:19 End 2025.11.19 @ 19:46:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 313 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1875d3e-7130-4871-8502-48551cf777fc