Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.05 @ 06:30:41 Player: leiavoia Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3665) 3665 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 9371 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 388 Met Data Miner 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/850 Matter 24/300 Energy 63/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Large Storage Unit Compact Battery (200) Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Makeshift Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Missile Launcher > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Improved Heat Sink Large Storage Unit Compact Battery Medium Matter Pod Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Precision Shock Rifle Cooled Particle Cannon Heavy Plasma Cannon Gauss Rifle Flak Gun Gauss Cannon Mini Assault Cannon Bore Cannon Rocket Array Axe Dirty Bomb Trap [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . 1 1 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 117 | . 10 14 12 31 7 6 3 . 34 Power 8 | . 2 1 3 1 . . . . 1 Engine 8 | . 2 1 3 1 . . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | . 2 2 4 4 2 2 . . 10 Treads 7 | . . 1 3 . 1 . . . 2 Leg 7 | . 2 1 . . . 1 . . 3 Wheel 10 | . . . 1 3 . 1 . . 5 Hover 2 | . . . . 1 1 . . . . Flight . | . . . . . . . . . . Utility 35 | . 3 3 3 11 3 1 . . 11 Device 11 | . 1 . . 5 1 . . . 4 Storage 7 | . 2 2 . 3 . . . . . Processor 8 | . . . 3 . 1 . . . 4 Hackware . | . . . . . . . . . . Protection 9 | . . 1 . 3 1 1 . . 3 Artifact . | . . . . . . . . . . Weapon 48 | . 3 8 2 15 2 3 3 . 12 Energy Gun 4 | . 2 . . 2 . . . . . Energy Cannon 12 | . . . . 5 1 1 2 . 3 Ballistic Gun 13 | . 1 6 1 3 . . . . 2 Ballistic Cannon 4 | . . . 1 . . . . . 3 Launcher 10 | . . 1 . 3 1 2 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 4 | . . . . 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 5 . . . . 2 Parts Lost 35 | . . 3 1 6 4 1 . 1 19 Power 2 | . . 1 . . . . . . 1 Propulsion 18 | . . 1 1 4 2 1 . 1 8 Utility 8 | . . . . 1 2 . . . 5 Weapon 7 | . . 1 . 1 . . . . 5 Highest Loss Streak 6 | . . 3 1 3 3 1 . 1 6 Average Slot Usage (%) 93 | . 98 92 99 92 94 99 78 92 88 Engine 7 | . 13 4 9 7 7 7 7 7 5 Treads 5 | . . 6 11 12 1 4 . . 3 Leg 4 | . 27 15 6 . . 1 . . 8 Wheel 6 | . . . 9 5 8 8 15 7 6 Hover 2 | . . . . . 6 7 7 7 . Device 10 | . 14 6 . 5 14 15 15 15 11 Storage 9 | . 14 21 12 9 7 7 7 7 5 Processor 14 | . . . 14 15 19 15 15 15 21 Protection 6 | . . 4 9 9 2 7 7 7 4 Energy Gun 1 | . 19 3 . . . . . . . Energy Cannon 9 | . . . . 3 20 19 1 15 10 Ballistic Gun 5 | . 8 21 18 5 . . . . . Ballistic Cannon 1 | . . . 4 4 . . . . . Launcher 2 | . . 3 . . 2 3 . 7 2 Slashing Weapon 1 | . . . . 6 . . . . 2 Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 81 | 11 28 36 45 74 81 81 79 79 79 Greatest Support 42 | 20 20 20 16 42 42 26 26 26 20 Greatest Overweight (x) 24 | . 1 2 2 5 22 5 3 7 24 Average Overweight (x) 3 | . . 1 2 3 4 4 2 6 4 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 9 15 15 15 20 20 20 20 19 Most Carried 20 | 8 15 15 15 16 20 20 20 20 20 Average Carried 16 | 6 8 14 14 14 18 19 20 20 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 16 20 20 20 20 4 Class Distribution -------------------- 52% | Mutant 30% | Gunner 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2489 | 226 91 196 523 420 342 171 . 122 398 Remotely . | . . . . . . . . . . Salvage Created 3747 | 162 118 308 479 751 268 490 . 24 1147 Parts 190 | 9 9 17 23 41 8 19 . 1 63 Haulers Intercepted 6 | . 1 1 . 2 . . . . 2 Recyclers Shooed 6 | . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 6 8 . 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 4 10 9 18 7 13 . 2 19 Guns 19 | . 4 10 3 2 . . . . . Cannons 25 | . . . 6 9 3 2 . . 5 AOE 36 | . . . . 7 3 10 . 2 14 Classes Destroyed 15 | 2 2 3 1 2 2 2 . . 1 Worker 13 | . . 1 . 3 . . . . 9 Builder 4 | . . . . . . . . . 4 Tunneler 7 | 5 . . . . . . . . 2 Hauler 6 | . 1 1 . 2 . . . . 2 Recycler 6 | 1 . . 1 1 . . . . 3 Minesweeper 1 | . . . . . 1 . . . . Watcher 5 | . . . . 3 . . . . 2 Swarmer 32 | . 4 7 . 9 3 2 . 1 6 Grunt 24 | . . 2 6 5 2 4 . . 5 Brawler 2 | . . . . . . 2 . . . Duelist 5 | . . 1 . . . 3 . . 1 Protector 1 | . . . . . . 1 . . . Sentry 8 | . . . 3 . 1 1 . . 3 Hunter 2 | . . . . . 1 . . . 1 Programmer 8 | . . . . 4 . . . 1 3 Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 19 | 4 3 7 4 9 3 9 . 1 19 Combat Bots Only 9 | . 3 6 3 7 3 9 . 1 9 Max Kills in Single Turn 7 | 1 1 2 1 5 1 7 . 1 5 Gunslinging . | . . . . . . . . . . Exploded 7 | . . . . 3 1 7 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 6202 | . 210 417 429 1078 417 389 . 133 3129 Core 1291 | . 31 88 15 168 87 46 . . 856 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 87 78 97 . . . . 57 . Volleys Fired 229 | 26 13 22 26 51 17 14 . 4 56 Largest 3 | 1 2 3 3 3 3 3 . 3 3 Hottest 216 | 20 80 90 90 180 90 105 . 96 216 Shots Fired 438 | 26 26 60 69 82 37 39 . 10 89 Gun 184 | 26 26 58 52 22 . . . . . Cannon 205 | . . . 17 49 33 33 . 6 67 Launcher 49 | . . 2 . 11 4 6 . 4 22 Special . | . . . . . . . . . . Kinetic 210 | 26 11 53 69 36 . . . . 15 Thermal 159 | . . . . 35 33 33 . 6 52 Explosive 49 | . . 2 . 11 4 6 . 4 22 Electromagnetic 20 | . 15 5 . . . . . . . Robot Hit Streak 20 | 5 4 7 10 12 20 16 . 19 14 Robot Miss Streak 5 | 1 4 4 3 5 2 2 . 2 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 302 | 19 12 33 51 61 24 29 . 6 67 Core Hits 258 | 11 6 18 25 41 13 39 . 4 101 Critical Kills 4 | . . . . . 1 1 . . 2 Critical Parts Destroyed 4 | . . . . 1 . . . . 3 Critical Strikes 12 | . 1 . 2 2 1 1 . . 5 Meltdown 2 | . . . . . 1 1 . . . Destroy 6 | . . . . 1 . . . . 5 Blast 3 | . . . 2 1 . . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 53 | . . . . 35 . . . . 18 Impact . | . . . . . . . . . . Slashing 53 | . . . . 35 . . . . 18 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12581 | 163 167 511 834 2953 893 1586 . 300 5174 Guns 1808 | 163 140 368 611 526 . . . . . Cannons 4300 | . . . 223 1052 610 670 . 97 1648 Explosions 6071 | . 27 143 . 1133 283 916 . 203 3366 Melee 402 | . . . . 242 . . . . 160 Ramming . | . . . . . . . . . . Kinetic 2330 | 163 49 345 834 734 . . . . 205 Thermal 3938 | . 27 119 . 844 610 670 . 97 1571 Explosive 5786 | . . 24 . 1133 283 916 . 203 3227 Electromagnetic 125 | . 91 23 . . . . . . 11 Impact . | . . . . . . . . . . Slashing 402 | . . . . 242 . . . . 160 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 3 5 5 5 5 6 7 Average Corruption 4 | . . . 2 4 5 5 5 5 3 Corruption Purged . | . . . . . . . . . . Effects 89 | . . . . 24 24 14 2 20 5 Message Errors 17 | . . . . 5 4 1 . 6 1 Matter Fused 23 | . . . . 8 6 2 . 6 1 Heat Flow Errors 11 | . . . . 3 4 2 . 1 1 Energy Discharges 9 | . . . . 2 2 3 1 1 . Parts Rejected 5 | . . . . 2 1 1 . . 1 Data Loss (minor) 18 | . . . . 4 5 3 1 4 1 Data Loss (major) 4 | . . . . . 1 1 . 2 . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots 10 | . . . . 4 . . . . 6 Overflow Damage 720 | . . 4 . 278 33 18 . 42 345 Projectiles 280 | . . . . 113 22 18 . . 127 Explosions 369 | . . 4 . 94 11 . . 42 218 Melee 71 | . . . . 71 . . . . . Knockbacks 9 | . . . 2 5 . . . . 2 Impact . | . . . . . . . . . . Kinetic 7 | . . . 1 4 . . . . 2 Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 705 | . 37 73 . 41 62 15 . . 477 Shots 23 | . 1 3 . 1 2 1 . . 15 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 340 | . 60 42 299 234 235 154 . 93 340 Average Temperature 67 | . 27 12 97 74 74 41 . 27 96 Received Heat Transfer 873 | . . 48 234 171 27 189 . . 204 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . 1 Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 11 | . . . . 2 3 1 . . 5 Heat Transferred 4808 | . 50 100 . 979 777 887 . 111 1904 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 947 | 30 186 155 398 482 . . . . 947 Initial 96 | . 19 . 44 96 . . . . 54 Average 192 | 16 108 67 149 160 . . . . 401 Maximum Alert Level 3 | . . . 1 2 . . . . 3 Low Security (%) 71 | 100 100 100 60 70 . . . . 46 Level 1 12 | . . . 39 13 . . . . 12 Level 2 8 | . . . . 16 . . . . 8 Level 3 7 | . . . . . . . . . 32 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . . 1 8 . 1 . . 8 Investigation 4 | . . . 1 3 . . . . . Extermination 3 | . . . . 2 . . . . 1 Reinforcement 9 | . . . . 3 . . . . 6 Assault 2 | . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 3 Haulers Reinforced 4 | . . . . 1 . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 1 . 2 . . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 8 14 13 30 9 19 . 4 48 Peak Tracking Total 16 | . 4 6 3 6 3 10 . 3 16 Tactical Retreats 4 | . 1 . 1 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 . 2 1 1 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . 1 . . 1 Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 15 | . . 2 . 1 . 1 . . 11 Max in Single Turn 2 | . . 1 . 1 . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 16 | . 1 1 3 6 . . 4 . 1 Terminals 7 | . . 1 3 2 . . . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 1 3 8 10 . . 28 . 2 Successful 37 | . 1 . 4 3 . . 28 . 1 Failed 15 | . . 3 4 7 . . . . 1 Catastrophic 4 | . . 1 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 5 | . . 3 1 1 . . . . . Terminals 15 | . . 3 8 2 . . . . 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 1 . . 7 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . . 4 . . . 28 . 1 Record 11 | . . . . . . . 11 . . Part Schematic 10 | . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 4 | . . . 1 . . . 3 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . 1 3 4 . . . . 1 Full Trace Events 3 | . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 1 . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . 2 . 1 . Largest Group 2 | . . . . . . 2 . 1 1 Highest-Rated Group 95 | . . . . . . 32 . 95 95 Highest-Rated Ally 95 | . . . . . . 16 . 95 95 Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . . . 3 . 2 34 Total Damage 2635 | . . . . . . 42 . 98 2495 Kills 18 | . . . . . . . . 2 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 6466 | 134 418 540 468 1550 1058 616 120 615 947 Spaces Moved 3339 | 69 292 207 262 735 585 340 95 333 421 Core 38 | . . . . . 6 . . . 32 Treads 259 | . . 111 . 147 . . . . 1 Legs 489 | 69 292 96 . . . . . . 32 Wheels 2553 | . . . 262 588 579 340 95 333 356 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 190 130 108 108 135 120 135 50 Average Speed 162 | 120 123 218 130 168 169 162 120 180 164 Slowest Speed 1250 | 120 190 260 130 320 1150 175 135 185 1250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 66 32 31 27 68 47 69 56 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 3 . . . Spaces Dug 45 | . . . . 31 . . . . 14 Terrain Destroyed 415 | . 5 15 3 103 32 79 . 21 157 Melee 45 | . . . . 31 . . . . 14 Projectile 21 | . . . 3 7 2 3 . 1 5 AOE 349 | . 5 15 . 65 30 76 . 20 138 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 3927 | 100 327 259 342 904 624 378 100 340 553 Wait 54 | . . . 19 19 4 1 . 4 7 Move 3330 | 68 291 206 261 734 584 339 94 332 421 Hop . | . . . . . . . . . . Pick Up 58 | 4 8 6 10 12 9 5 . . 4 Fast Attach 46 | . 2 5 2 18 3 2 3 . 11 Attach 30 | . 2 3 3 4 3 1 . . 14 Detach 3 | . . 1 . . . . . . 2 Swap 41 | . 6 6 7 9 1 3 . . 9 Drop 75 | 2 5 10 14 22 3 6 3 . 10 Fire 229 | 26 13 22 26 51 17 14 . 4 56 Melee 53 | . . . . 35 . . . . 18 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . 6 . . . Trap 2 | . . . . . . 1 . . 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 135 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 400 | -10/Materials | Discovered new exit (range 6) 472 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Lost 3 parts (1p1n1w) 1051 | -9/Materials | Discovered new exit (range 11) 1093 | -9/Materials | Entered another Materials area 1093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -8/Materials | Identified exit to Factory 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Utility x2 2616 | -7/Factory | Found Prototype Launcher 2836 | -7/Factory | Identified Rocket Array 2890 | -7/Factory | Destroyed 7 combat bots 2890 | -7/Factory | Lost 3 parts (2n1u) 3074 | -7/Factory | Cargo convoy interrupted 3102 | -7/Factory | Discovered new exit (range 9) 3111 | -7/Factory | Entered Lower Caves 3178 | -7/Lower Caves | Lost 3 parts (1n2u) 3466 | -7/Lower Caves | Learned location of 1 exit from Factory 3793 | -7/Lower Caves | Build established: Gunner 3832 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4032 | -7/Lower Caves | Encountered a Warlord checkpoint 4059 | -7/Lower Caves | Discovered new exit (range 9) 4169 | -7/Lower Caves | Entered another Lower Caves area 4192 | -7/Lower Caves | Learned location of 1 exit from Factory 4431 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4469 | -7/Lower Caves | Destroyed 9 combat bots 4604 | -7/Lower Caves | Learned Factory stockpile data 4653 | -7/Lower Caves | Learned location of Zion (-6) 4776 | -7/Lower Caves | Discovered new exit (range 8) 4785 | -7/Lower Caves | Entered Data Miner 4787 | -7/Data Miner | Discovered new exit (range 6) 4810 | -7/Data Miner | Met Data Miner 4847 | -7/Data Miner | Learned location of Section 7 (-2) 4847 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4858 | -7/Data Miner | Received God Mode back door access code from Data Miner 4864 | -7/Data Miner | Build established: Mutant 4905 | -7/Data Miner | Entered Proximity Caves 4945 | -6/Proximity Caves | Escorted by Enhanced Grunt 5184 | -6/Proximity Caves | Build established: Gunner 5503 | -6/Proximity Caves | Discovered new exit (range 7) 5520 | -6/Proximity Caves | Entered Factory 5520 | -6/Factory | Accompanied by 1 ally 5520 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5521 | -6/Factory | Identified exit to Lower Caves 5675 | -6/Factory | Identified exit to Extension 6001 | -6/Factory | Build established: Scavenger-Mutant 6129 | -6/Factory | Found Prototype Processor 6129 | -6/Factory | Identified Exp. Targeting Computer 6134 | -6/Factory | Found Exp. Targeting Computer 6196 | -6/Factory | Destroyed 9 combat bots 6220 | -6/Factory | First assault squad dispatched 6327 | -6/Factory | Lost 6 parts (3n1u2w) 6360 | -6/Factory | Lost 3 parts (1p1n1w) 6437 | -6/Factory | Cargo convoy interrupted 6437 | -6/Factory | Core integrity fell below 50% 6446 | -6/Factory | Released all parts (9) 6450 | -6/Factory | Core integrity fell below 20% 6467 | -6/Factory | Incoming assault squad redirected 6467 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06446_ Released Imp. Target Analyzer. 06446_ Released Imp. Heat Sink. 06446_ Released Adv. Targeting Computer. 06446_ Released Weapon Cycler. 06446_ Released Cld. Particle Cannon. 06446_ Released Flak Gun. 06446_ Released Gauss Cannon. 06446_ Dropped Prc. Shock Rifle. 06447_ Penetrated by Slug. 06447_ Acquired Axe. 06448_ Slug penetrates Wall. 06449_ Penetrated by Slug. 06449_ Slug penetrates Wall. 06451_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 06451_ Slug penetrates Wall. 06467_ ALERT: Higher priority target reported, redirecting assault. 06467_ Triggered Heavy Explosive Trap. 06467_ An explosion rips through the floor. 06467_ K-01 Serf destroyed. 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""""" ########/#######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 373 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 28 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaImprinterCutter Manual? 0 Play Time 00:58:53 Cumulative 502.6 hours Start 2021.12.05 @ 05:31:49 End 2021.12.05 @ 06:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 76 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a80c92b0-2861-474e-9b67-aafe33ee0e6b