Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.30 @ 14:32:09 Player: Niltras Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (705) 705 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10000) 10000 TOTAL SCORE: 17705 Bonus ------- Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1537/1600 Matter 300/300 Energy 14/150 System Corruption 1% Temperature Cool (12) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY (16) ----- Advanced Weight Redist. System Advanced Weight Redist. System Transmission Jammer Advanced Transmission Jammer Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Q-thruster Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Mini Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Trap Scanner Experimental Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Cloaking Device Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Improved Remote Datajack Great Maul > --- INVENTORY -------- Nuclear Pulse Thruster [Rating: 123] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Experimental Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Utility Shielding Weapon Great Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 2 . 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . 1 . 1 . . . 1 . . 1 . Utility 14 | . . 2 . 2 2 2 1 2 . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 123 | 6 9 15 12 14 7 16 26 7 5 6 . Power 23 | 1 1 1 6 2 1 2 4 1 2 2 . Engine 10 | 1 1 1 6 1 . . . . . . . Core 8 | . . . . 1 1 2 4 . . . . Reactor 5 | . . . . . . . . 1 2 2 . Propulsion 31 | 2 3 8 5 1 3 3 1 . 2 3 . Treads . | . . . . . . . . . . . . Leg 11 | 2 3 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 20 | . . 2 5 1 3 3 1 . 2 3 . Utility 55 | 1 1 3 . 10 3 10 19 6 1 1 . Device 29 | . . 2 . 4 3 5 9 4 1 1 . Storage 1 | 1 . . . . . . . . . . . Processor 8 | . 1 1 . 2 . 1 2 1 . . . Hackware 15 | . . . . 3 . 4 7 1 . . . Protection 2 | . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 4 3 1 1 . 1 2 . . . . Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 3 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 2 . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 1 . Parts Lost 30 | . . 2 . 3 3 1 4 10 4 1 2 Power 7 | . . 1 . 2 . . 2 1 . . 1 Propulsion 9 | . . . . . 3 1 . 3 1 1 . Utility 11 | . . . . 1 . . 2 5 3 . . Weapon 3 | . . 1 . . . . . 1 . . 1 Highest Loss Streak 5 | . . 2 . 1 2 1 2 5 2 1 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 93 83 86 94 98 98 79 64 62 56 Engine 3 | . 11 9 14 10 . . . . . . . Core 5 | . . . . 2 11 11 9 1 . . . Leg 7 | . 36 21 . . . . . . . . . Flight 18 | . . 4 29 27 24 22 24 16 17 18 15 Device 14 | . . 11 16 14 14 21 16 20 12 14 15 Storage 2 | . 12 6 . . . . . . . . . Processor 10 | . 7 20 16 14 12 11 10 9 7 . . Hackware 15 | . . . . 5 18 21 27 19 18 16 15 Ballistic Gun 5 | . 23 19 3 . . . . . . . . Special Weapon 1 | . . . . . . 1 4 2 . . . Impact Weapon 3 | . . . 1 7 6 5 5 4 4 4 2 Special Melee Weapon 1 | . . . . 2 6 3 . . . . . Peak Build Rating 123 | 6 9 17 30 45 55 86 114 123 98 111 112 Average Rating 65 | 3 8 13 23 36 50 73 104 101 93 105 111 On Entrance 50 | . 6 9 12 30 41 55 86 102 77 82 111 Naked Turns . | . . . . . . . . . . . . Heaviest Build 35 | 15 17 17 17 18 20 27 27 29 24 35 26 Greatest Support 51 | 20 30 39 20 29 32 32 36 36 40 51 51 Greatest Overweight (x) 3 | 3 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 9 10 8 5 5 5 5 5 5 5 5 5 Most Carried 9 | 2 6 9 5 5 5 5 5 3 4 3 4 Average Carried 3 | . 4 5 4 4 3 3 2 1 2 2 3 Final Capacity 10 | 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | . 6 4 4 5 1 5 4 1 4 3 4 Class Distribution -------------------- 48% | Wizard-Ninja 20% | Hacker-Mutant 14% | Hacker-Scout 7% | Wizard-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 1308 | 144 294 197 22 160 . . 177 198 56 25 35 Remotely . | . . . . . . . . . . . . Salvage Created 908 | . 449 459 . . . . . . . . . Parts 52 | . 21 31 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 19 | . 10 9 . . . . . . . . . Guns 19 | . 10 9 . . . . . . . . . Classes Destroyed 6 | . 3 3 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . Watcher 4 | . 3 1 . . . . . . . . . Swarmer 4 | . 2 2 . . . . . . . . . Grunt 11 | . 8 3 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . Best Kill Streak 3 | . 3 3 . . . . . . . . . Combat Bots Only 3 | . 2 3 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 673 | . 48 42 20 119 85 10 39 184 61 14 51 Missed 359 | . 13 12 8 67 43 7 23 117 38 6 25 Damage Taken 3230 | . 328 304 107 361 274 45 208 782 315 135 371 Core 955 | . 55 63 29 99 87 31 53 297 126 52 63 Absorbed by Shields 74 | . . . . 11 43 . . . 20 . . Ignored by Resistances 2003 | . 201 186 66 234 202 26 127 462 197 80 222 Regen/Repaired (Parts) 162 | . 34 . . 58 . 40 30 . . . . Core Remaining (%) 89 | 100 78 84 94 85 89 96 95 . 67 96 96 Volleys Fired 80 | . 49 31 . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . Hottest 85 | . 85 40 . . . . . . . . . Shots Fired 157 | . 98 59 . . . . . . . . . Gun 157 | . 98 59 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 147 | . 88 59 . . . . . . . . . Thermal 10 | . 10 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 38 | . 13 38 . . . . . . . . . Robot Miss Streak 2 | . 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 128 | . 74 54 . . . . . . . . . Core Hits 62 | . 33 29 . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 2 | . 1 1 . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . Melee Attacks 84 | . . . 1 10 10 14 20 22 1 3 3 Impact 84 | . . . 1 10 10 14 20 22 1 3 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1083 | . 654 429 . . . . . . . . . Guns 1083 | . 654 429 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 991 | . 562 429 . . . . . . . . . Thermal 92 | . 92 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 2 . 3 . 1 . 1 Average Corruption 2 | . . . . 1 1 . 2 . 1 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . . 1 2 . 22 . . . . Message Errors 9 | . . . . . 1 . 8 . . . . Matter Fused 4 | . . . . 1 . . 3 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . . 4 . . . . Data Loss (minor) 5 | . . . . . 1 . 4 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 263 | . 82 6 63 18 30 11 263 5 . 5 . Average Temperature 45 | . 20 3 31 6 4 6 148 3 . 2 . Received Heat Transfer 1058 | . 294 141 81 150 116 12 27 93 63 36 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 212 | . 212 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 872 | . 184 252 225 489 363 225 105 872 414 314 386 Initial 367 | . . 25 75 39 157 130 16 . 367 113 142 Average 116 | . 59 99 116 251 190 95 24 345 365 190 211 Maximum Alert Level 3 | . . 1 1 2 1 1 . 3 2 1 1 Low Security (%) 81 | 100 100 89 96 48 70 84 100 31 . 73 63 Level 1 14 | . . 10 3 41 29 15 . 31 95 26 36 Level 2 2 | . . . . 9 . . . 24 4 . . Level 3 . | . . . . . . . . 12 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 1 1 4 5 3 6 4 1 1 . Investigation 5 | . . . 1 2 1 1 . . . . . Extermination 6 | . . . . 1 1 . 4 . . . . Reinforcement 15 | . . 1 . 1 3 2 2 4 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 18 | . 2 1 1 4 1 2 2 4 1 . . Communications Jammed 62 | . . . . . . . . 52 . 10 . Distress Signals 16 | . . . . . . . . 6 . 10 . Times Spotted 307 | . 18 22 13 46 30 17 31 82 17 9 22 Peak Tracking Total 19 | . 4 6 14 12 13 5 11 19 14 6 12 Tactical Retreats 56 | . 2 2 1 13 5 4 9 15 2 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 15 | . 3 2 . 1 5 . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 86 | . 2 3 3 14 9 14 16 6 10 5 4 Terminals 56 | . . 2 3 7 8 6 9 4 9 4 4 Fabricators 13 | . . . . 4 . 3 4 1 . 1 . Repair Stations 7 | . 1 . . 1 1 2 1 . 1 . . Recycling Units 5 | . 1 . . 1 . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 1 . . . Total Hacks 266 | . 3 10 6 30 31 41 65 21 29 18 12 Successful 174 | . 3 8 1 21 10 35 51 16 15 8 6 Failed 92 | . . 2 5 9 21 6 14 5 14 10 6 Catastrophic 8 | . . . . 3 2 . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 169 | . . 2 4 14 29 17 41 17 22 14 9 Terminals 181 | . . 4 6 14 30 17 38 18 27 15 12 Fabricators 49 | . . . . 9 . 14 21 2 . 3 . Repair Stations 16 | . 2 . . 4 1 5 2 . 2 . . Recycling Units 10 | . 1 . . 2 . 4 3 . . . . Scanalyzers 6 | . . 6 . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 1 . . . Terminal Hacks 84 | . . 2 1 5 7 11 21 13 14 5 5 Record 3 | . . . . . . . . . 2 . 1 Part Schematic 20 | . . . . 4 3 4 7 1 1 . . Robot Analysis 4 | . . 1 . . 1 . . 1 . 1 . Open Door 3 | . . . . . . . . . 2 . 1 Level Access Points 6 | . . . . . . 1 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 6 | . . . . . 1 1 1 1 1 1 . Fabricator Index 5 | . . . . . . 1 1 1 1 1 . Recycling Unit Index 1 | . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . Unreport Threat 7 | . . 1 1 . 1 1 2 . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . 1 2 . 1 . . . Recall Extermination 6 | . . . . 1 . . 4 1 . . . Recall Reinforcements 4 | . . . . . . . 1 2 1 . . Recall Assault 1 | . . . . . . . . 1 . . . Zone Layout 11 | . . . . . . . 3 2 4 . 2 Fabricator Hacks 47 | . . . . 9 . 13 21 2 . 2 . Load Schematic 25 | . . . . 5 . 7 11 1 . 1 . Build 22 | . . . . 4 . 6 10 1 . 1 . Repair Station Hacks 15 | . 2 . . 4 1 5 2 . 1 . . Scan Component 9 | . 1 . . 2 1 3 1 . 1 . . Repair 6 | . 1 . . 2 . 2 1 . . . . Recycling Unit Hacks 9 | . 1 . . 1 . 4 3 . . . . Recycle Component 2 | . . . . . . 1 1 . . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 3 | . 1 . . 1 . 1 . . . . . Retrieve Matter 3 | . . . . . . 2 1 . . . . Scanalyzer 6 | . . 6 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 1 1 . . . Seal Access 4 | . . . . 1 . 1 1 1 . . . Unauthorized Hacks 9 | . . . . 1 2 1 3 . . 1 1 Terminals 9 | . . . . 1 2 1 3 . . 1 1 Assimilate 9 | . . . . 1 2 1 3 . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 56 | . . . 2 9 8 11 11 2 5 5 3 Full Trace Events 5 | . . . 1 2 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . 3 . 3 2 4 7 1 1 . . Parts Built 25 | . . . . 5 . 7 9 2 . 2 . Authchips . | . . . . . . . . . . . . Time 2349 | . . . . 255 . 575 1459 24 . 36 . Total Part Build Rating 126 | . . . . 15 . 36 63 6 . 6 . Parts Repaired 6 | . 1 . . 2 . 2 1 . . . . Time 228 | . 26 . . 76 . 76 50 . . . . Parts Recycled 2 | . . . . . . 1 1 . . . . Recycled Matter 159 | . . . . . . . 159 . . . . Retrieved Matter 159 | . . . . . . . 159 . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 5 | . . . . 1 . 1 1 . . 1 1 Largest Group 1 | . . . . 1 . 1 1 . . 1 1 Highest-Rated Group 45 | . . . . 10 . 10 26 . . 45 45 Highest-Rated Ally 45 | . . . . 10 . 10 26 . . 45 45 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total 4 | . . 1 . . 1 . . 1 . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 7115 | 47 1036 641 126 701 372 995 2217 490 162 188 140 Spaces Moved 11833 | 30 685 681 329 1763 986 1412 3273 1324 343 541 466 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 995 | 25 685 285 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10833 | . . 396 329 1763 986 1412 3273 1324 343 541 466 Fastest Speed 25 | 50 120 37 27 27 27 28 25 25 28 25 27 Average Speed 35 | 118 120 71 28 27 28 28 25 27 28 26 27 Slowest Speed 200 | 200 120 120 37 27 32 32 28 32 32 29 27 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 165 | . . 6 11 54 12 17 18 25 1 6 15 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 95 67 49 53 38 38 57 50 60 16 19 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 84 | . . . 1 10 10 14 20 22 1 3 3 Terrain Destroyed 84 | . . . 1 10 10 14 20 22 1 3 3 Melee 84 | . . . 1 10 10 14 20 22 1 3 3 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total 14306 | 41 816 782 350 1910 1047 1947 4604 1377 401 573 458 Wait 2203 | . 62 43 1 158 10 513 1294 48 45 25 4 Move 11507 | 29 684 668 307 1664 962 1379 3236 1275 340 528 435 Hop 149 | . . 6 10 44 11 15 18 23 1 6 15 Pick Up 45 | 6 9 6 5 2 2 5 5 . 3 1 1 Fast Attach 51 | . 6 4 4 10 1 5 11 4 3 3 . Attach 36 | 6 1 6 4 2 6 1 4 3 1 2 . Detach 10 | . . 1 4 2 . . 2 . 1 . . Swap 36 | . 2 5 4 2 . 10 11 . 1 1 . Drop 42 | . 3 12 10 4 1 5 3 2 1 1 . Fire 80 | . 49 31 . . . . . . . . . Melee 84 | . . . 1 10 10 14 20 22 1 3 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 57 | . . . . 6 44 . . . 4 3 . Rewire . | . . . . . . . . . . . . Trap 6 | . . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 48 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Evolved 1 slot: Propulsion x1 243 | -10/Materials | Identified exit to Materials 243 | -10/Materials | Discovered exit to Materials (range 3) 318 | -10/Materials | Build established: Hacker-Mutant 383 | -10/Materials | Identified exit to Mines 383 | -10/Materials | Discovered exit to Mines (range 16) 570 | -10/Materials | Discovered exit to Materials (range 12) 652 | -10/Materials | Repaired Lgt. Ion Engine 742 | -10/Materials | Discovered exit to Materials (range 16) 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Utility x2 1201 | -9/Materials | Identified exit to Storage 1201 | -9/Materials | Discovered exit to Storage (range 15) 1459 | -9/Materials | Discovered exit to Storage (range 18) 1604 | -9/Materials | Identified exit to Materials 1604 | -9/Materials | Discovered exit to Materials (range 7) 1701 | -9/Materials | Discovered exit to Materials (range 14) 1719 | -9/Materials | Discovered exit to Materials (range 16) 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1847 | -8/Materials | Identified exit to Factory 1847 | -8/Materials | Discovered exit to Factory (range 12) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Utility x2 1868 | -7/Factory | Build established: Hacker-Scout 1951 | -7/Factory | Identified exit to Lower Caves 1951 | -7/Factory | Discovered exit to Lower Caves (range 11) 2060 | -7/Factory | Repaired Lgt. Deuterium Engine 2100 | -7/Factory | Repaired Cesium-ion Thruster 2160 | -7/Factory | Identified exit to Factory 2160 | -7/Factory | Discovered exit to Factory (range 18) 2292 | -7/Factory | Fabricated Hacking Suite? 2296 | -7/Factory | Fabricated Hacking Suite? 2388 | -7/Factory | Fabricated System Shield (x1) 2469 | -7/Factory | Build established: Hacker-Sprinter 2504 | -7/Factory | Discovered exit to Factory (range 15) 2546 | -7/Factory | Fabricated Imp. Sensor Array (x2) 2552 | -7/Factory | Entered another Factory area 2552 | -6/Factory | Evolved 2 slots: Utility x2 2830 | -6/Factory | Identified exit to Factory 2830 | -6/Factory | Discovered exit to Factory (range 17) 2860 | -6/Factory | Build established: Hacker-Scout 2862 | -6/Factory | Identified exit to Lower Caves 2862 | -6/Factory | Discovered exit to Lower Caves (range 19) 2921 | -6/Factory | Discovered exit to Factory (range 10) 2924 | -6/Factory | Entered another Factory area 2924 | -5/Factory | Evolved 2 slots: Utility x2 3081 | -5/Factory | Repaired Imp. Sensor Array 3100 | -5/Factory | Identified exit to Factory 3100 | -5/Factory | Discovered exit to Factory (range 13) 3135 | -5/Factory | Spotted B-75 Beast 3257 | -5/Factory | Fabricated Adv. Hacking Suite? 3324 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 3383 | -5/Factory | Build established: Wizard-Ninja 3460 | -5/Factory | Fabricated Adv. System Shield? 3559 | -5/Factory | Fabricated Enh. Optical Array? 3661 | -5/Factory | Repaired Adv. Weight Redist. System 3754 | -5/Factory | Fabricated Cld. VTOL Module? 3892 | -5/Factory | Fabricated Cld. VTOL Module? 3919 | -5/Factory | Entered another Factory area 3919 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -4/Factory | Spotted B-86 Titan 4301 | -4/Factory | Fabricated Exp. Hacking Suite? 4493 | -4/Factory | Fabricated Exp. Hacking Suite? 4685 | -4/Factory | Fabricated Exp. Hacking Suite? 5136 | -4/Factory | Fabricated Exp. System Shield? 5330 | -4/Factory | Fabricated Exp. System Shield? 5414 | -4/Factory | Identified exit to Research 5414 | -4/Factory | Discovered exit to Research (range 22) 5509 | -4/Factory | Discovered exit to Research (range 18) 5526 | -4/Factory | Found Imp. Powered Armor 5629 | -4/Factory | Fabricated Exp. Optical Array (x1) 5723 | -4/Factory | Fabricated Mni. Fusion Reactor? 5899 | -4/Factory | Fabricated Exp. System Shield? 6000 | -4/Factory | Repaired Cloaking Device 6033 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 6136 | -4/Factory | Entered Research 6136 | -3/Research | Evolved 2 slots: Utility x2 6237 | -3/Research | Identified exit to Research 6237 | -3/Research | Identified exit to Quarantine 6504 | -3/Research | Lost 5 parts (1n3u1w) 6507 | -3/Research | Fabricated Imp. Sensor Array? 6626 | -3/Research | Entered Quarantine 6666 | -3/Quarantine | Spotted Alpha 7 6736 | -3/Quarantine | Met incapacitated Sigix Warrior 6736 | -3/Quarantine | Lockdown squad dispatched 6737 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6738 | -3/Quarantine | Unlocked Sigix quarantine chamber 6739 | -3/Quarantine | Found Sigix Containment Pod 6768 | -3/Quarantine | Spotted Lightning 6773 | -3/Quarantine | Spotted Lightning 6773 | -3/Quarantine | Spotted Lightning 6788 | -3/Quarantine | Entered Research 6788 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6828 | -2/Research | Identified exit to Access 6926 | -2/Research | Spotted B-90 Cyclops 6947 | -2/Research | Fabricated Imp. Sensor Array? 6976 | -2/Research | Entered Access 6976 | -1/Access | Evolved 2 slots: Utility x2 6980 | -1/Access | Identified exit to Surface 7035 | -1/Access | Build established: Wizard-Sprinter 7055 | -1/Access | Identified exit to Command 7055 | -1/Access | Discovered exit to Command (range 15) 7116 | *** | Destroyed 0b10! Last Messages --------------- Retrieving Zone 8W layout... Downloaded map data. 07069_ C-30 ARC bursts open, deploying its payload. 07069_ S-43 Plague unfolds itself. 07100_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07101_ Door malfunctions. 07104_ Lgt. Antimatter Reactor destroyed. 07108_ Great Maul destroyed. 07109_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8U layout... Downloaded map data. 07114_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07115_ The Access Shell folds into the floor. [Achievement: Back For More] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ??#######??????????# #??????????????????? | | ?? #??????????# #??????????????????? | | ? !!! #?? ???????# #??????????????????? | | ? !]! #?# ?????## ##?????????????????? | | !! #?# ?????# #?????????????????? | | = #?# ?????##"" ##?????????????????? | | #?# ??????#"" #??????????????????? | | #?# #?????#"" #??????????????????? | | #?# #?????#T #??????????????????? | | ########### #?????#"" #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# ! # #######"" #??????????????????? | | ?# / ^ ???????????? | | ?# # ???????????? | | ?# # ################ ????????????? | | ?# # ###########?????? ?????????????? | | ?# # ???????????????????? | | ?# # ???????????????????? | | ?# # ###############?????????????????????? | | ?########## #???????????????????????????????????? | | ?????????## ##??????????????????????????????????? | | ##########= #??????????????????????????????????? | | T #??????????????????????????????????? | | "" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 65 Armor Integrity Analysis 40 Offensive Hacking 82 Defensive Hacking 32 Item Schematics ----------------- Trap Scanner | -9/Materials | Scanalyzed Great Maul | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Machine Analyzer | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Cld. Cesium-ion Thruster | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Adv. Cloaking Device | -3/Research | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Imp. Sensor Array | x2 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Enh. Optical Array | x2 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Sensor Array | x2 | -3/Research Imp. Sensor Array | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Back For More Payload Armed Challenges ------------ None Game ------ Seed FlakSeismicFlail Manual? 0 Play Time 03:58:45 Cumulative 84.9 hours Start 2025.04.29 @ 21:55:44 End 2025.04.30 @ 14:32:09 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 50 Rogue 1 Adventurer 16 Explorer 33 Win Type 3 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16f4c6af-b367-4951-b16c-2b4601202b09