Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 15:30:12 Player: Minty Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (151) 755 Value Destroyed (5894) 5894 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (15284) 15284 TOTAL SCORE: 34093 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 687 Finished Modified EM Gauss 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Hacked God Mode 5000 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -363 Cogmind --------- Core Integrity 0/1600 Matter 149/300 Energy 100/100 System Corruption 18% Temperature Cool (10) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Q-thruster > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Signal Interpreter Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Mini Drone Bay (2/3) Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental ECM Suite Phase Shifter Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Advanced Remote Datajack Lance > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Mini Drone Bay Micro-nuke Launcher Z-bomb Delivery System [Rating: 177] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Diametric Drive Leg Centrium Leg Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Medium Storage Unit Device Experimental ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Plasma Sword Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Plasma Sword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . 1 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | . 9 5 13 20 16 1 . 1 1 2 1 7 . 3 8 . 8 11 2 13 3 1 5 . 3 21 25 1 27 Power 18 | . 1 1 2 1 1 . . . . . . 2 . 1 . . . 1 . 1 . . 1 . 1 1 1 . 3 Engine 8 | . 1 1 1 1 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 . 3 Propulsion 68 | . 3 2 3 10 6 1 . . 1 . . 3 . 1 2 . 4 2 . 4 1 . . . . 3 6 . 16 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 45 | . . . 2 5 6 1 . . 1 . . 3 . 1 2 . 3 2 . 4 1 . . . . 3 6 . 5 Utility 80 | . 3 2 5 4 4 . . 1 . 2 1 1 . . 3 . 4 6 1 7 1 1 3 . 2 9 13 1 6 Device 37 | . 2 1 3 2 1 . . . . 1 1 . . . 2 . 4 3 1 4 . . . . . 4 6 . 2 Storage 6 | . 1 1 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 19 | . . . . 1 1 . . 1 . 1 . 1 . . . . . 2 . 3 1 . . . 1 4 1 . 2 Hackware 12 | . . . . . 2 . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 6 . . Protection 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 2 . 3 5 5 . . . . . . 1 . 1 3 . . 2 1 1 1 . 1 . . 8 5 . 2 Energy Gun 11 | . . . 1 5 . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . . Energy Cannon 8 | . 2 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 2 1 . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Launcher 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . Piercing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Unidentified Prototypes 46 | . 1 . 1 2 4 . . . . . . . . . 1 . 1 6 . 4 . . 4 . 1 13 7 . 1 Parts Lost 90 | . 1 . 1 4 1 1 . . 1 . . 5 . 2 2 . 15 1 1 3 1 . . . . 2 13 3 33 Power 7 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 3 Propulsion 39 | . . . 1 2 1 . . . 1 . . 3 . 2 1 . 6 . 1 2 . . . . . 2 5 1 11 Utility 31 | . . . . 1 . . . . . . . 1 . . 1 . 6 . . 1 . . . . . . 4 2 15 Weapon 13 | . 1 . . 1 . 1 . . . . . . . . . . 2 1 . . 1 . . . . . 2 . 4 Highest Loss Streak 12 | . 1 . 1 2 1 1 . . 1 . . 2 . 2 2 . 11 1 1 2 1 . . . . 1 2 2 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 8 | 6 7 8 8 9 9 9 8 9 8 8 9 8 7 8 8 8 7 8 8 7 8 8 9 9 8 9 7 6 7 Power 1 | 1 . . . . 2 3 3 3 3 3 4 3 3 3 2 2 2 1 2 2 3 2 2 2 2 2 1 . . Propulsion 1 | 4 3 4 3 3 3 2 2 2 1 . . . . . . 1 1 . . . . . . . . . . . 1 Utility 2 | . . 1 2 2 . . . 1 1 1 2 2 1 2 2 3 3 2 2 1 2 3 3 4 3 2 2 2 2 Weapon 2 | 1 2 1 1 2 2 4 3 3 3 3 3 3 3 2 2 1 . 3 4 3 3 2 1 1 1 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 8 2 2 . 1 . . 1 . 2 . . . . 2 . . . . . . 2 . . 1 2 2 . 1 Power 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 2 . 1 Weapon 9 | . 4 2 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 97 99 92 94 96 98 98 100 100 99 100 89 89 79 85 88 56 73 74 82 88 94 93 94 93 90 87 73 76 Engine 3 | . 14 14 10 1 7 7 7 7 7 6 6 5 6 5 5 5 2 3 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 2 Leg 4 | . 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Hover 3 | . . 9 25 27 28 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 15 8 38 38 38 38 40 40 37 40 34 31 29 16 20 19 22 29 31 31 31 28 23 20 10 1 Device 13 | . 11 14 21 15 16 15 15 7 7 12 13 11 9 4 18 23 10 10 10 15 15 15 14 15 14 14 15 13 10 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 10 | . . . . 1 . . . 6 7 6 6 8 13 13 11 11 11 15 17 17 21 16 11 10 12 12 12 12 14 Hackware 10 | . . . . . 11 15 15 15 15 13 13 6 6 6 2 . . 3 5 5 5 5 8 10 14 14 19 21 18 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 4 5 2 3 2 Energy Gun 2 | . . . . 11 13 5 5 7 7 6 6 3 . . . . . . . . . . 1 5 4 . . . . Energy Cannon 3 | . 24 28 21 3 . . . . . . . . . . . . . . . . . . . . . 2 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 5 4 5 5 5 5 10 8 5 4 3 2 . . Piercing Weapon 1 | . . . . . . 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . 1 4 2 Peak Build Rating 177 | 6 13 22 28 40 51 50 49 49 49 58 59 59 49 49 77 77 82 95 91 116 118 118 121 121 131 154 174 160 177 Average Rating 91 | 6 11 15 24 31 47 48 48 48 48 56 58 49 47 41 61 77 55 85 89 103 113 116 118 121 128 139 163 138 140 On Entrance 70 | 6 6 12 22 25 40 50 45 49 49 48 58 59 45 49 38 77 77 42 91 90 116 118 116 121 121 129 152 143 124 Avg Prop Armor Cover (%) 33 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . 4 . 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 24 19 37 29 32 29 29 29 28 30 32 30 26 26 39 39 39 42 29 32 34 35 41 40 40 49 53 46 64 Greatest Support 222 | 20 20 24 31 44 44 29 29 29 29 32 32 30 29 29 41 39 44 32 32 38 42 42 42 45 45 66 66 56 222 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 6 9 8 10 10 10 10 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 Average Carried 8 | 6 7 7 8 9 9 9 8 9 9 9 10 9 8 9 9 10 8 9 10 9 10 9 9 10 9 9 9 5 7 Final Capacity 10 | 8 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 9 8 10 10 10 9 8 10 9 10 10 9 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 6 10 Class Distribution -------------------- 25% | Hacker-Ninja 20% | Hacker-Sprinter 15% | Mutant 8% | Wizard-Ninja 6% | Wizard-Assassin 6% | Sprinter 4% | Wizard-Mutant 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Wizard-Assassin | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 5591 | 200 89 78 110 327 251 124 15 10 10 . 40 106 . 76 80 183 296 76 150 195 35 10 120 . 20 326 1340 58 1266 Remotely 59 | . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . . Salvage Created 5985 | . 226 231 297 493 465 133 46 44 79 . 148 161 . 64 80 202 421 . 389 157 28 . 357 86 105 290 363 148 972 Parts 269 | . 11 7 23 21 27 4 1 1 1 . 8 9 . 4 15 5 14 . 9 7 2 . 3 . 3 15 12 6 61 Haulers Intercepted 12 | . . . 1 2 4 . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 3 . 1 1 . . 6 . 1 . . 9 . 6 . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 110 | . 7 6 9 12 3 3 . . 2 . . 9 . 6 4 . 9 . 2 1 1 . . 1 . 1 5 1 28 Melee 22 | . . . . . . . . . 2 . . 1 . 2 . . 2 . 2 1 1 . . 1 . 1 2 1 6 Guns 10 | . . . . 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . 6 6 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . AOE 56 | . . . 2 8 . . . . . . . 8 . 4 4 . 6 . . . . . . . . . 2 . 22 Classes Destroyed 21 | . 2 2 1 5 3 . . . 1 . 1 . . . . . . . 1 . . . . . . 1 2 1 1 Worker 13 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 1 1 6 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 12 | . . . 1 2 4 . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . Recycler 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . 2 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Drone 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Watcher 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Swarmer 49 | . 3 . 3 4 . 3 . . . . . 9 . 5 4 . 5 . . 1 1 . . . . . . . 11 Grunt 29 | . 4 2 6 5 1 . . . . . . . . . . . 4 . 2 . . . . . . . 1 . 4 Sentry 6 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 9 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 6 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 7 | . . . . . . . 2 . . . . . . . . 3 2 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . 3 . . . . 2 1 . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | . 4 2 4 10 5 3 . . 1 . . 6 . 5 5 . 5 . 3 1 1 . . 1 1 1 2 2 15 Combat Bots Only 12 | . 4 2 4 8 1 3 . . 1 . . 6 . 5 4 . 5 . 1 1 1 . . 1 . 1 2 1 12 Max Kills in Single Turn 5 | . 1 1 1 3 1 2 1 . 1 . 1 3 . 2 3 1 3 . 1 1 1 . . 1 1 1 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 3 . . . . . . . 3 . 2 3 . 3 . . . . . . . . . 1 . 5 Melee 1 | . . . . . . . . . 1 . . 1 . 1 . . 1 . 1 1 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1194 | . 37 9 57 70 56 34 2 . 19 1 . 58 . 18 12 . 80 9 18 44 11 . . . 8 47 115 29 460 Missed 486 | . 13 3 23 31 18 14 2 . 13 1 . 27 . 4 2 . 26 4 8 23 3 . . . 5 26 41 8 191 Hits 708 | . 24 6 34 39 38 20 . . 6 . . 31 . 14 10 . 54 5 10 21 8 . . . 3 21 74 21 269 Projectile 708 | . 24 6 34 39 38 20 . . 6 . . 31 . 14 10 . 54 5 10 21 8 . . . 3 21 74 21 269 Critical Strikes 28 | . 1 . . 2 . . . . . . . . . 1 . . 3 1 . 1 . . . . . 1 4 . 14 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Damage Taken 13919 | . 242 74 363 596 288 219 . . 97 . . 396 . 179 211 . 1145 117 198 401 129 . . . 86 523 1781 570 6304 Core 3363 | . 80 25 97 83 44 73 . . 49 . . 86 . 52 48 . 262 54 112 87 13 . . . 17 155 390 132 1504 Absorbed by Shields 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 531 | . . . . . . . . . . . . . . . . . . . . . . . . . . 114 199 47 171 Regen/Repaired (Parts) 531 | . . . . . 5 . . . . . . . . . 24 . . 57 . 228 . . . . . 53 69 . 95 Core Remaining (%) 77 | 100 . 58 75 84 . . . . 76 . . . . 83 . . . . 52 . . . . 91 . 86 67 . . Volleys Fired 250 | . 16 11 28 36 18 6 . . . . . 7 . 2 4 2 33 1 . . . . . 2 1 3 33 20 27 Largest 2 | . 2 2 2 2 2 1 . . . . . 1 . 1 1 1 2 1 . . . . . 1 1 1 1 1 1 Hottest 160 | . 136 136 136 160 160 80 . . . . . 50 . 36 36 51 87 50 . . . . . 45 45 40 100 40 49 Shots Fired 347 | . 32 22 56 59 36 6 . . . . . 7 . 2 4 2 34 1 . . . . . 2 1 3 33 20 27 Gun 120 | . . . . 38 36 6 . . . . . 5 . . . . . . . . . . . 2 1 . 13 19 . Cannon 164 | . 32 22 52 13 . . . . . . . . . . . 2 29 1 . . . . . . . 3 10 . . Launcher 61 | . . . 4 8 . . . . . . . 2 . 2 4 . 5 . . . . . . . . . 9 . 27 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 31 | . . . . . . . . . . . . . . . . 2 29 . . . . . . . . . . . . Thermal 205 | . 32 22 52 49 36 6 . . . . . . . . . . . . . . . . . . . 3 5 . . Explosive 61 | . . . 4 8 . . . . . . . 2 . 2 4 . 5 . . . . . . . . . 9 . 27 Electromagnetic 40 | . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . 14 19 . Entropic 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . 4 . . Robot Hit Streak 12 | . 6 3 3 10 12 5 . . . . . 4 . 2 4 . 4 . . . . . . . . 4 5 5 6 Robot Miss Streak 5 | . 2 4 5 4 2 3 . . . . . 3 . . . 2 4 . . . . . . . . . 2 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 352 | . 21 8 26 47 32 9 2 1 5 1 3 5 . 4 8 6 37 . 15 11 3 . 6 3 1 19 29 16 34 Core Hits 252 | . 8 8 14 36 28 8 . 1 3 . 2 12 . 9 9 3 15 . 8 4 1 . 2 2 . 8 12 7 52 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Critical Strikes 25 | . 1 . 1 . . . . . . . 2 1 . 1 . . 7 . 3 . . . . . . 4 1 1 3 Meltdown 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . 4 1 . . Impale 8 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . 1 3 Melee Attacks 285 | . . . . . 2 4 3 2 7 6 6 5 . 5 17 8 30 . 17 32 3 6 6 10 4 42 21 21 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . . . . . . . . . 8 30 . 16 31 3 6 6 10 4 42 17 . . Piercing 110 | . . . . . 2 4 3 2 7 6 6 5 . 5 17 . . . . . . . . . . . 4 21 28 Sneak Attacks 40 | . . . . . 1 . 2 . 1 1 3 1 . . 2 6 5 . 2 3 . . . . 1 4 4 1 3 Combat Hostiles 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23874 | . 430 187 620 1694 869 321 148 77 216 61 272 550 . 444 1010 669 1917 . 928 695 150 . 589 193 173 1543 3029 536 6553 Guns 1740 | . . . . 639 790 110 . . . . . 44 . . . . . . . . . . . . . . 117 40 . Cannons 1777 | . 430 187 511 187 . . . . . . . . . . . . 190 . . . . . . . . 127 145 . . Explosions 10610 | . . . 109 868 . . . . . . . 383 . 369 670 . 615 . . . . . . . . . 1899 145 5552 Melee 9670 | . . . . . 79 211 148 77 216 61 272 123 . 75 340 669 1112 . 928 695 150 . 589 193 110 1416 868 351 987 Ramming 77 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . 14 Kinetic 190 | . . . . . . . . . . . . . . . . . 190 . . . . . . . . . . . . Thermal 3235 | . 430 187 511 792 790 110 . . . . . 76 . . . . . . . . . . . . . 127 67 145 . Explosive 10322 | . . . 109 868 . . . . . . . 307 . 369 670 . 615 . . . . . . . . . 1832 . 5552 Electromagnetic 275 | . . . . 34 . . . . . . . 44 . . . . . . . . . . . . . . 157 40 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6505 | . . . . . . . . . . . . . . . . 669 1112 . 928 695 150 . 589 193 110 1416 643 . . Piercing 3165 | . . . . . 79 211 148 77 216 61 272 123 . 75 340 . . . . . . . . . . . 225 351 987 Entropic 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . . Highest Corruption 18 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 18 Average Corruption 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 16 Message Errors 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Matter Fused 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 Data Loss (minor) 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2812 | . 2 . 1 22 57 . 113 . . 21 181 79 . 15 87 311 329 . 74 77 . . 157 15 40 205 198 79 749 Projectiles 37 | . 2 . 1 22 . . . . . . . . . . . . 12 . . . . . . . . . . . . Explosions 765 | . . . . . . . . . . . . 19 . 15 69 . 87 . . . . . . . . . 33 . 542 Melee 2010 | . . . . . 57 . 113 . . 21 181 60 . . 18 311 230 . 74 77 . . 157 15 40 205 165 79 207 Knockbacks 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 497 | . . . . . . . . . . . . 56 . . 30 . 96 . . . . . . . 31 . 19 . 265 Shots 10 | . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . . . 1 . 5 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 279 186 257 414 17 . . . . . . 2 . 6 1 . 57 15 . 2 120 174 78 92 132 243 405 . 174 Average Temperature 61 | . 123 48 82 100 10 . . . . . . 2 . 6 1 . 38 6 . 1 38 53 27 38 38 30 78 . 70 Received Heat Transfer 1716 | . 122 24 183 270 87 33 . . . . . 48 . 9 9 . 379 45 24 24 9 . . . 9 63 72 27 279 Effects 7 | . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 3 . 1 1 9 1 . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 6179 | . 777 333 925 1708 1775 250 . . . . . 50 . . . . . . . . . . . . . 111 50 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 4 | . . . . 1 1 . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 . 1 4 Low Security (%) 68 | 100 100 100 100 30 94 . . . . 58 . . . . . . . . . 77 . . . . . 60 100 96 25 Level 1 19 | . . . . 69 5 . . . . 41 . . . . . . . . . 22 . . . . 90 39 . 3 33 Level 2 3 | . . . . . . . . . . . . . . . 43 . . . . . . . . . 10 . . . 9 Level 3 5 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1196 | . 145 55 152 324 207 . . . . 221 . . . . 782 . . . . 243 . . . . 453 293 92 202 1196 Initial 628 | . . 48 . 55 129 . . . . 200 . . . . 628 . . . . . . . . . 453 222 91 . 72 Average 202 | . 44 14 61 219 159 . . . . 146 . . . . 703 . . . . 152 . . . . 333 181 31 74 499 Influence Increases 7859 | . 223 70 309 523 226 75 135 5 130 241 . 315 . 160 864 . 255 120 55 400 101 . 5 10 603 395 380 346 1913 Destroy 0b10 Robot/C 2220 | . 140 40 180 240 60 60 . . 20 . . 180 . 100 80 . 180 . 40 100 80 . . . . 60 60 80 520 Destroy 0b10 Robot/NC 290 | . . 5 5 35 50 5 . 5 5 . . . . 5 20 . 5 . 15 15 . . 5 10 5 20 15 25 40 Destroy Leader 410 | . 30 10 42 66 28 10 . . 10 . . 30 . 10 10 . 10 . . 24 10 . . . 2 2 14 22 80 Allied During Kill 81 | . . . . . . . . . 5 . . . . . . . . . . 10 11 . . . . 25 . 30 . Successful Hack 231 | . 7 . 5 2 27 . . . . 12 . . . . 19 . . . . 27 . . . . 18 64 . . 50 Select Force Hacks 60 | . . . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . 15 30 . . . . . . 15 . . . . 60 . . . . 15 . . . . 15 90 . 45 135 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1037 | . 1 . 17 45 1 . . . . 4 . . . . 60 . . . . 44 . . . . 8 74 96 24 663 Advance Influence 1200 | . . . . . . . . . . 150 . . . . 600 . . . . . . . . . 450 . . . . Partial Spotted 330 | . . . . . 30 . . . . 30 . . . . . . . . . 105 . . . . 60 45 45 . 15 Lose Combat Pursuer 1530 | . 45 . . 105 30 . 135 . 90 30 . 105 . 45 15 . 60 120 . 60 . . . . 45 15 150 120 360 Influence Decreases 6674 | . 98 195 177 369 337 166 77 147 50 210 92 114 220 115 137 326 416 379 81 312 189 . 5 5 212 628 543 233 841 Entered New Map 1855 | . . 77 . 77 157 66 17 142 . 30 42 4 220 . 17 286 86 285 26 . 34 . . . 2 174 72 . 41 Time Decay 3350 | . 98 118 167 180 170 90 60 5 40 30 50 60 . 105 100 40 170 84 55 262 105 . 5 5 60 294 344 183 470 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 817 | . . . 10 40 10 10 . . 10 . . 50 . 10 20 . 150 10 . 30 10 . . . . 20 77 30 330 Lost Ally 180 | . . . . . . . . . . . . . . . . . 10 . . 20 40 . . . . 40 50 20 . Purge Threat 372 | . . . . 72 . . . . . 150 . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 56 | . . . 2 6 5 . . . . 1 . . . . 6 . . . . 6 . . . . 2 9 2 3 14 Investigation 25 | . . . 2 2 3 . . . . . . . . . 6 . . . . 5 . . . . . 2 . 1 4 Extermination 12 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 4 Reinforcement 16 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 3 2 1 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 28 | . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 13 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 447 | . 13 5 16 25 6 13 11 . 11 2 . 16 . 14 10 . 12 27 3 31 6 . . 2 16 28 67 19 94 Peak Tracking Total 25 | . 3 2 4 11 2 8 6 . 4 2 . 6 . 5 5 . 5 25 1 6 3 . . 2 12 8 9 9 15 Tactical Retreats 69 | . 2 . 3 3 1 . 3 . 2 1 . 4 . 1 1 . 4 4 . 4 1 . . . 1 4 11 4 15 ECM-based Alert Blocks 68 | . . . 6 . . . . . . . . . . . . . . . . 19 3 . . . 2 16 10 4 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 8 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 32 | . . 1 2 . . . . . . 1 . . . . 4 . . 1 . 1 . . . . 1 6 . 3 12 Max in Single Turn 2 | . . 1 1 . . . . . . 1 . . . . 2 . . 1 . 1 . . . . 1 1 . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 73 | . 1 . 4 3 6 1 . . . 2 1 . 4 . 8 . . 5 . 9 2 1 5 . 3 8 1 2 7 Terminals 35 | . 1 . 3 2 5 . . . . 2 . . . . 5 . . . . 4 . . . . 2 5 . . 6 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Repair Stations 6 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 241 | . 4 . 17 15 17 1 . . . 8 1 . 32 . 20 . . 12 . 31 5 1 18 . 9 19 3 5 23 Successful 146 | . 2 . 9 8 7 1 . . . 5 1 . 32 . 6 . . 12 . 14 5 1 18 . 3 9 1 4 8 Failed 94 | . 2 . 8 6 10 . . . . 3 . . . . 14 . . . . 17 . . . . 6 10 2 1 15 Catastrophic 15 | . . . . 1 . . . . . . . . . . 4 . . . . 5 . . . . 3 2 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . . . 5 1 8 . . . . 6 . . . . 10 . . . . 11 . . . . 4 4 . 1 10 Terminals 110 | . 4 . 8 8 16 . . . . 8 . . . . 12 . . . . 13 . . . . 7 13 . . 21 Fabricators 14 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 2 . . 3 . Repair Stations 15 | . . . . . 1 . . . . . . . . . 5 . . . . 6 . . . . . 1 . . 2 Recycling Units 6 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Scanalyzers 21 | . . . 9 7 . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Terminal Hacks 104 | . 2 . . 2 5 1 . . . 4 1 . 32 . 4 . . 12 . 3 5 1 18 . 3 5 . . 6 Record 32 | . . . . . . . . . . . 1 . 11 . . . . 10 . . 4 . 6 . . . . . . Part Schematic 17 | . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . 1 . . . . . . . . . . . 2 . . 1 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Zone Layout 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzer 14 | . . . 6 5 . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 14 | . . . 3 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . 1 2 Terminals 6 | . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Track 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Botnet 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 Patch 5 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 3 3 5 . . . . 2 . . . . 8 . . . . 8 . . . . 3 6 . 1 6 Full Trace Events 18 | . . . 1 1 2 . . . . . . . . . 5 . . . . 4 . . . . . 1 . 1 3 Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 4 6 . . . . . . . . 13 . . . . . . . . . 4 . . 7 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . 28 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Time 126 | . . . . . . . . . . . . . . . . . . . . 126 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 19 | . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . . . 2 5 6 . Largest Group 5 | . . . . . . . . 3 3 . . . . . . . . . 1 1 2 . . . . 2 5 4 . Highest-Rated Group 686 | . . . . . . . . 63 63 . . . . . . . . . 116 116 75 . . . . 192 686 428 . Highest-Rated Ally 323 | . . . . . . . . 29 29 . . . . . . . . . 116 116 46 . . . . 96 323 219 . Total Orders 8 | . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . RETURN 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . Ally Attacks 96 | . . . . . . . . . 2 . . . . . . . . . . 10 9 . . . . 18 35 22 . Total Damage 4769 | . . . . . . . . . 15 . . . . . . . . . . 557 271 . . . . 625 1996 1305 . Kills 19 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . . 2 4 6 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 7270 | . . . 194 63 66 . . 433 92 68 118 129 30 268 215 86 358 450 198 573 274 107 74 78 120 654 1050 450 1122 Optics 6843 | . . . . . . . . 433 92 68 118 129 30 268 215 86 358 450 198 573 274 107 74 78 120 550 1050 450 1122 Sensors 4131 | . . . . . 66 . . . . . . . . . 194 86 17 . . 473 274 107 72 78 120 611 914 450 669 Terrain 1905 | . . . . . . . . . . . . . . . 110 86 107 . . 1 . . . . . . 1023 15 563 Structural 63 | . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . T.N.C. 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 596 | . . . . . . . . . . . . . . . . . . . 98 60 . . . . . . 438 . . Jamming 76 | . . . . . . . . . . . . . . . . . 1 1 . 74 . . . . . . . . . ECM 639 | . . . 194 . . . . . . . . . . . . . . . . 139 11 . . . 5 87 77 85 41 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 17 | . . 1 . . . 2 2 2 2 . 1 . . 2 . 1 1 . . . 1 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . . 1 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 9184 | 5 234 469 393 398 351 186 122 450 92 68 118 129 30 268 215 86 358 450 198 573 274 107 74 78 120 654 1050 450 1184 Spaces Moved 15580 | 5 126 302 337 472 581 481 413 951 269 200 407 411 135 323 430 250 501 991 329 839 436 327 184 231 442 1315 2285 447 1160 Core 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 667 | 5 126 111 . . . . . . . . . . . . . . . . . . . . . . . . . . 425 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1206 | . . 191 337 242 436 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13331 | . . . . 230 145 481 413 951 269 200 407 411 135 323 430 250 501 991 329 839 436 327 184 231 442 1315 2285 447 359 Fastest Speed 17 | 120 120 77 66 27 27 27 27 27 26 22 22 21 21 21 21 25 25 24 24 22 20 20 20 17 17 20 20 35 28 Average Speed 32 | 120 125 93 79 35 39 27 27 27 26 22 22 22 21 23 23 25 32 26 25 23 21 20 20 19 19 22 26 35 72 Slowest Speed 200 | 120 190 150 132 108 105 104 27 27 27 22 22 103 21 24 26 25 34 109 27 27 23 20 20 20 20 26 101 37 200 Overloaded Moves 219 | . . . . . . . . . . . . . . . . . . . . . . . . 6 43 92 78 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 6 4 8 7 6 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 4 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 25 63 28 39 16 79 62 84 49 8 68 61 80 52 14 40 83 95 64 23 65 49 61 54 15 92 51 13 41 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 9 | . . 2 . . . . 1 . 1 . . . 1 . . . 1 . . . . . 3 . . . . . . Known Exits Taken 21 | . 1 . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . 2 2 4 1 . 7 . . 3 . 1 . . 1 . 2 3 . 1 . . . . . Spaces Dug 87 | . . . . . 1 . 1 . . 4 3 3 . . 3 2 2 . . 11 . 5 . 5 4 15 11 3 14 Terrain Destroyed 659 | . . . 31 54 1 . 1 . . 4 3 20 . 20 29 2 55 . . 11 . 5 . 9 4 15 39 3 353 Melee 66 | . . . . . 1 . 1 . . 4 3 3 . . 1 2 2 . . 11 . 5 . 1 2 15 9 3 3 Projectile 16 | . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 6 . . AOE 577 | . . . 31 54 . . . . . . . 17 . 20 28 . 53 . . . . . . . . . 24 . 350 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 18788 | 4 171 469 406 636 661 520 418 1140 279 214 422 434 135 508 521 262 616 1173 417 1168 610 360 211 245 461 1588 2634 681 1424 Wait 2062 | . 6 143 11 73 5 23 2 183 2 . 8 . . 167 32 3 35 157 69 200 169 23 1 3 9 183 235 191 129 Move 15484 | 4 125 301 336 463 580 480 412 950 268 199 406 410 134 322 429 249 500 988 328 838 435 326 183 230 430 1306 2269 435 1148 Hop 32 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . 6 4 7 4 6 Pick Up 96 | . 6 2 7 14 14 1 . 3 . 4 . . . 1 8 . 2 4 . 4 . 3 4 . 4 3 6 . 6 Fast Attach 112 | . 3 2 2 7 4 2 . . . 1 . 3 . 2 8 . 5 8 2 10 2 . 1 . 1 10 15 . 24 Attach 91 | . . . 1 13 6 . 1 . 1 1 . 4 1 2 6 . 5 5 . 4 . . 2 . 1 1 9 6 22 Detach 62 | . 1 . . 5 1 . . . . . . 3 . 4 2 . 3 4 1 3 . . 1 . . 4 8 4 18 Swap 133 | . 7 3 13 6 15 . . 1 1 1 2 1 . 1 6 . 3 2 . 8 1 1 9 . 2 22 23 . 5 Drop 113 | . 7 7 8 15 16 4 . 1 . 2 . 1 . 2 9 . . 3 . 6 . 2 4 . 3 10 8 . 5 Fire 250 | . 16 11 28 36 18 6 . . . . . 7 . 2 4 2 33 1 . . . . . 2 1 3 33 20 27 Melee 284 | . . . . . 2 4 3 2 7 6 6 5 . 5 17 8 30 . 17 32 3 5 6 10 4 42 21 21 28 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Entered Mines 241 | -10/Mines | Assembled infested the area 241 | -10/Mines | Learned location of Storage (-8) 301 | -10/Mines | Build established: Mutant 619 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 700 | -10/Mines | Discovered new exit (range 11) 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Build established: Scavenger-Mutant 986 | -9/Materials | Discovered new exit (range 11) 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Propulsion x2 1222 | -8/Materials | Central database locked down 1243 | -8/Materials | Destroyed 8 combat bots 1469 | -8/Materials | Discovered new exit (range 11) 1500 | -8/Materials | Entered Factory 1500 | -7/Factory | Evolved 2 slots: Utility x2 1567 | -7/Factory | Build established: Mutant 1647 | -7/Factory | Identified exit to Lower Caves 1647 | -7/Factory | Identified exit to Factory 1851 | -7/Factory | Entered Lower Caves 1876 | -7/Lower Caves | Murdered Warlord Statue 1879 | -7/Lower Caves | Learned Factory stockpile data 1975 | -7/Lower Caves | Spotted B-75 Beast 2013 | -7/Lower Caves | Learned Factory stockpile data 2035 | -7/Lower Caves | Discovered new exit (range 8) 2037 | -7/Lower Caves | Entered another Lower Caves area 2076 | -7/Lower Caves | Build established: Hacker-Sprinter 2100 | -7/Lower Caves | Learned Factory security intel 2139 | -7/Lower Caves | Learned location of Zion (-7) 2153 | -7/Lower Caves | Discovered new exit (range 8) 2159 | -7/Lower Caves | Entered Zion 2218 | -7/Zion | Learned Factory stockpile data 2218 | -7/Zion | Learned 12 Factory zone layouts 2221 | -7/Zion | Given the Hacking Drone Bay 2282 | -7/Zion | Gained Derelict followers 2303 | -7/Zion | Found GAL Module 2339 | -7/Zion | Met Imprinter 2412 | -7/Zion | Given A8's code to call for help 2428 | -7/Zion | Discovered new exit (range 15) 2609 | -7/Zion | Entered Proximity Caves 2609 | -6/Proximity Caves | Accompanied by 3 allies 2636 | -6/Proximity Caves | Learned Factory garrison access intel 2685 | -6/Proximity Caves | Spotter reported a threat 2700 | -6/Proximity Caves | Discovered exit to Factory (range 8) 2701 | -6/Proximity Caves | Entered Factory 2701 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -6/Factory | Identified exit to Lower Caves 2705 | -6/Factory | Loaded intel: 4 garrison access locations 2743 | -6/Factory | Discovered new exit (range 4) 2766 | -6/Factory | Garrison activated, responded to threat 2769 | -6/Factory | Entered Lower Caves 2772 | -6/Lower Caves | Entered a destroyed Warlord outpost 2773 | -6/Lower Caves | Learned Factory emergency access door positions 2867 | -6/Lower Caves | Discovered new exit (range 5) 2887 | -6/Lower Caves | Entered another Lower Caves area 2954 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3014 | -6/Lower Caves | Discovered new exit (range 6) 3015 | -6/Lower Caves | Identified exit to Data Miner 3016 | -6/Lower Caves | Entered Data Miner 3016 | -6/Data Miner | Discovered new exit (range 6) 3019 | -6/Data Miner | Met Data Miner 3025 | -6/Data Miner | Learned location of Section 7 (-2) 3025 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3029 | -6/Data Miner | Received God Mode back door access code from Data Miner 3045 | -6/Data Miner | Identified exit to Proximity Caves 3046 | -6/Data Miner | Entered Proximity Caves 3049 | -5/Proximity Caves | Spotter reported a threat 3050 | -5/Proximity Caves | Spotter reported a threat 3121 | -5/Proximity Caves | Learned 8 Factory zone layouts 3184 | -5/Proximity Caves | Build established: Sprinter 3234 | -5/Proximity Caves | Spotter reported a threat 3246 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3287 | -5/Proximity Caves | Spotter reported a threat 3313 | -5/Proximity Caves | Discovered new exit (range 6) 3314 | -5/Proximity Caves | Identified exit to Factory 3314 | -5/Proximity Caves | Entered Factory 3314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3412 | -5/Factory | Hacking Suite fried by hacking feedback 3443 | -5/Factory | Identified exit to Upper Caves 3443 | -5/Factory | Identified exit to Extension 3529 | -5/Factory | Entered Upper Caves 3600 | -5/Upper Caves | Spotted B-75 Beast 3602 | -5/Upper Caves | Learned 4 Factory zone layouts 3610 | -5/Upper Caves | Discovered new exit (range 5) 3613 | -5/Upper Caves | Build established: Scout 3615 | -5/Upper Caves | Identified exit to Upper Caves 3615 | -5/Upper Caves | Entered another Upper Caves area 3634 | -5/Upper Caves | Discovered new exit (range 8) 3663 | -5/Upper Caves | Lost 3 parts (2n1u) 3804 | -5/Upper Caves | Lost 11 parts (1p4n4u2w) 3907 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3967 | -5/Upper Caves | Discovered new exit (range 16) 3972 | -5/Upper Caves | Identified exit to Warlord 3973 | -5/Upper Caves | Entered Warlord 4016 | -5/Warlord | Visited the Vortex Lab 4018 | -5/Warlord | Found Prototype Energy Gun 4018 | -5/Warlord | Identified Vortex Rail 4021 | -5/Warlord | Found Vortex Rail 4023 | -5/Warlord | Found Prototype Energy Cannon 4023 | -5/Warlord | Identified Vortex Cannon 4028 | -5/Warlord | Found Vortex Cannon 4037 | -5/Warlord | Warlord's base attacked by MAIN.C 4072 | -5/Warlord | Found Prototype Hackware 4072 | -5/Warlord | Identified Ghost Barrier 4075 | -5/Warlord | Found Prototype Device 4075 | -5/Warlord | Identified System Purifier 4090 | -5/Warlord | Found Prototype Reactor 4097 | -5/Warlord | Met Warlord 4216 | -5/Warlord | Opened side exit 4319 | -5/Warlord | Build established: Hacker-Sprinter 4387 | -5/Warlord | Warlord forces counterattacked 4420 | -5/Warlord | Spotted Executioner 4420 | -5/Warlord | Spotted Striker 4421 | -5/Warlord | Discovered new exit (range 12) 4423 | -5/Warlord | Identified exit to Proximity Caves 4423 | -5/Warlord | Entered Proximity Caves 4538 | -4/Proximity Caves | Spotted B-86 Titan 4543 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 4562 | -4/Proximity Caves | Discovered new exit (range 6) 4564 | -4/Proximity Caves | Identified exit to Factory 4621 | -4/Proximity Caves | Entered Factory 4621 | -4/Factory | Accompanied by 1 ally 4621 | -4/Factory | Evolved 2 slots: Utility x2 4622 | -4/Factory | Identified exit to Armory 4806 | -4/Factory | Spotted B-86 Titan 4810 | -4/Factory | Found Prototype Device 4810 | -4/Factory | Identified Exp. ECM Suite 4940 | -4/Factory | Incoming investigation squad redirected 4951 | -4/Factory | Build established: Hacker-Ninja 5026 | -4/Factory | Repaired Nuclear Pulse Array 5100 | -4/Factory | Repaired Cld. Deuterium Engine 5167 | -4/Factory | Identified exit to Upper Caves 5194 | -4/Factory | Entered Upper Caves 5201 | -4/Upper Caves | Entered an active Warlord outpost 5206 | -4/Upper Caves | Learned 8 Research zone layouts 5206 | -4/Upper Caves | Learned Research terminal intel 5209 | -4/Upper Caves | A Commander dispatched an escort 5300 | -4/Upper Caves | Encountered a Warlord checkpoint 5434 | -4/Upper Caves | Learned 12 Research zone layouts 5460 | -4/Upper Caves | Discovered new exit (range 17) 5468 | -4/Upper Caves | Identified exit to Upper Caves 5468 | -4/Upper Caves | Entered another Upper Caves area 5469 | -4/Upper Caves | Learned Research emergency access door positions 5516 | -4/Upper Caves | Learned location of 2 exits from Research 5573 | -4/Upper Caves | Discovered new exit (range 9) 5575 | -4/Upper Caves | Identified exit to Zhirov 5575 | -4/Upper Caves | Entered Zhirov 5575 | -4/Zhirov | Discovered new exit (range 3) 5579 | -4/Zhirov | Met Zhirov 5584 | -4/Zhirov | Learned location of Quarantine (-2) 5584 | -4/Zhirov | Learned location of Testing (-3) 5584 | -4/Zhirov | Learned location of Command (-1) 5585 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5589 | -4/Zhirov | Found Alien Artifact 5589 | -4/Zhirov | Identified Integrated Reactor 5589 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5596 | -4/Zhirov | Found Alien Artifact 5649 | -4/Zhirov | Identified exit to Proximity Caves 5649 | -4/Zhirov | Entered Proximity Caves 5652 | -3/Proximity Caves | Spotter reported a threat 5652 | -3/Proximity Caves | Spotter reported a threat 5705 | -3/Proximity Caves | Spotter reported a threat 5724 | -3/Proximity Caves | Discovered new exit (range 9) 5727 | -3/Proximity Caves | Identified exit to Research 5727 | -3/Proximity Caves | Entered Research 5727 | -3/Research | Evolved 2 slots: Utility x2 5728 | -3/Research | Identified exit to Research 5731 | -3/Research | Loaded intel: 22 terminal locations 5738 | -3/Research | Identified exit to Testing 5738 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5756 | -3/Research | Spotted B-86 Titan 5847 | -3/Research | Entered Testing 5899 | -3/Testing | Found Prototype Energy Gun 5899 | -3/Testing | Identified Hyp. EM Gauss Rifle 5900 | -3/Testing | Assembled Modified EM Gauss 5917 | -3/Testing | Found Prototype Device 5917 | -3/Testing | Identified Exp. Hardlight Generator 5928 | -3/Testing | Found Prototype Launcher 5928 | -3/Testing | Identified Z-bomb Delivery System 5966 | -3/Testing | Found Prototype Processor 5966 | -3/Testing | Identified Exp. Targeting Computer 5993 | -3/Testing | Protovariant out of control (PX-4G43FBDBY4) 5993 | -3/Testing | Unleashed a protovariant (PX-4G43FBDBY4) 6089 | -3/Testing | Spotted Alpha 7 6096 | -3/Testing | Discovered exit to Research (range 17) 6097 | -3/Testing | Search patrols dispatched 6204 | -3/Testing | Found Prototype Energy Cannon 6204 | -3/Testing | Identified Disintegrator 6308 | -3/Testing | Found Prototype Launcher 6308 | -3/Testing | Identified Com. Tesla Bomb Launcher 6334 | -3/Testing | Enhanced Grunt warped into view, answering call for help 6335 | -3/Testing | Enhanced Grunt warped into view, answering call for help 6341 | -3/Testing | Found Prototype Processor 6341 | -3/Testing | Identified Exp. Melee Analysis Suite 6348 | -3/Testing | Identified Transdimensional Reconstructor 6353 | -3/Testing | Spotted Striker 6355 | -3/Testing | Spotted Striker 6363 | -3/Testing | Allies destroyed Striker 6364 | -3/Testing | Spotted Alpha 7 6378 | -3/Testing | Stole the SGEMP Prototype 6387 | -3/Testing | Destroyed Alpha 7 6445 | -3/Testing | Found Spectral Analyzer 6501 | -3/Testing | Entered Research 6501 | -2/Research | Warlord forces began assault on 0b10 6501 | -2/Research | Evolved 2 slots: Utility x2 6509 | -2/Research | Found Prototype Processor 6509 | -2/Research | Identified Exp. Terrain Scan Processor 6601 | -2/Research | Found Prototype Device 6601 | -2/Research | Identified Exp. Thermal Shield 6611 | -2/Research | Research machine network offline 6628 | -2/Research | Met up with Warlord 6646 | -2/Research | Lost 3 allies 6717 | -2/Research | Met DD-05H 6827 | -2/Research | Spotted Striker 6835 | -2/Research | Crushed by falling debris 6883 | -2/Research | Spotted Striker 6922 | -2/Research | Discovered new exit (range 18) 6926 | -2/Research | Borebot progress halted 6928 | -2/Research | Lost 4 allies 6946 | -2/Research | Identified exit to Access 6991 | -2/Research | Spotted Striker 6994 | -2/Research | Borebot progress halted 6996 | -2/Research | Borebot progress halted 7018 | -2/Research | Warped through subspace 7036 | -2/Research | Lost 3 allies 7038 | -2/Research | Spotted B-90 Cyclops 7214 | -2/Research | Lost 8 allies 7426 | -2/Research | Took control of God Mode 7426 | -2/Research | Attacked by Warlord forces 7427 | -2/Research | Spotted 9M-ZUG(g) 7427 | -2/Research | Attacked by Warlord 7429 | -2/Research | Spotted J3-SZM(K) 7449 | -2/Research | Destroyed J3-SZM(K) 7476 | -2/Research | Spotted Striker 7501 | -2/Research | Lost 4 allies 7503 | -2/Research | Spotted CT-6UD(K) 7503 | -2/Research | Spotted 8H-TGA(K) 7540 | -2/Research | Build established: Wizard-Ninja 7544 | -2/Research | Spotted Striker 7551 | -2/Research | Entered Access 7551 | -1/Access | Evolved 2 slots: Utility x2 7552 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7552 | -1/Access | Zhirov transferred Access data 7553 | -1/Access | Loaded intel: 129 machine locations 7553 | -1/Access | Loaded intel: 86 trap records 7553 | -1/Access | Identified exit to Surface 7553 | -1/Access | Discovered exit to Surface (range 75) 7553 | -1/Access | Identified exit to Command 7553 | -1/Access | Discovered exit to Command (range 98) 7631 | -1/Access | Zhirov warped through subspace 7750 | -1/Access | Spotted B-99 Colossus 7753 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 8001 | -1/Access | Entered Command 8033 | -1/Command | Incoming investigation squad redirected 8152 | -1/Command | Lost 5 parts (2n1u2w) 8172 | -1/Command | Phase Generator disabled 8207 | -1/Command | Disengaged cave seal 8475 | -1/Command | Build established: Wizard-Assassin 8864 | -1/Command | Destroyed 12 combat bots 8868 | -1/Command | Core integrity fell below 50% 8884 | -1/Command | Lost 10 parts (2p1n6u1w) 8920 | -1/Command | Incoming investigation squad redirected 9001 | -1/Command | First assault squad dispatched 9030 | -1/Command | System corruption reached 10% 9051 | -1/Command | Discovered exit to Surface (range 12) 9137 | -1/Command | Core integrity fell below 20% 9167 | -1/Command | Lost 12 parts (1p5n5u1w) 9178 | -1/Command | Spotted B-99 Colossus 9184 | -1/Command | Spotted Executioner 9184 | -1/Command | Spotted Executioner 9184 | -1/Command | Spotted Executioner 9184 | -1/Command | Spotted Executioner 9184 | -1/Command | Spotted Striker 9184 | -1/Command | Spotted Striker 9184 | -1/Command | Spotted Alpha 7 9184 | -1/Command | Spotted Alpha 7 9185 | -1/Command | Spotted B-99 Colossus 9185 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 09141_ System corrupted: Component data lost. 09150_ Drone sends a signal. 09156_ System corrupted: Energy discharge (-26). 09159_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 5G. 09162_ Acquired 7 matter. 09171_ Slug penetrates Wall. 09172_ IF8OTM8/B1LT3APPSMSSRQM&,>3E1U 09172_ Slug penetrates Wall. 09175_ Acquired 15 matter. 09176_ Slug penetrates Wall. 09178_ Exp. Terrain Scan Processor destroyed. 09178_ Critical hit (Blast). 09178_ Penetrated by Slug. 09178_ Slug penetrates Wall. 09178_ Penetrated by Slug. 09178_ Slug penetrates Wall. 09182_ Penetrated by Slug. 09182_ Q-thruster destroyed. 09185_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# # #???#! #???????????? | | #?# # #???###########???????????? | | #?# ##########?????????????????????????? | | #?# #??????????????????????????????????? | | ### #??????????????????????????????????? | | + =#??????????????????????????????????? | | ####+#+##########?????????????????????????? | | # !==*! #?????????????????????????? | | # ==! #?????????????????????????? | | + " "" """" #?????????????????????????? | | ######## """ """" #?????????????????????????? | | ???????# """" """" #?????????????????????????? | | ???????# """" #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# ! #?????????????????????????? | | ???????# # ## ##########?????????????????????????? | | ?##############????????????????????????????+#+#### | | ?#############????????????????????????????? | | ?## ??????????????############### | | ### ???#?####?????# | | ### BB# # #K;7##???? | | ### """""" E E #####; | | ### " " / | | ### " "" " / | | ### " <" " / | | ### " " @ % | | ### """""" ####+##;######### #####+ | | ### #E#E#K#7##??? ####?## # ?? | | ### ???????#????#? #####?# # ? | | ### ????????????? ""#?##### # ??? | | ##############????????????# ""###?### # | | ##############??????????#?# T"####?## # ? | | #########??????????????#?## ""#?#?### # ? " | | #???????????????#?# ""####?## # ? ? | | #??????????????##?# #?###?# # ? | | #???????????????### ] ##?#### # | | "" #?????????????#?############### ## # | | " #???????????? | | ###?????????? | | # ###??????? ??#?########## # # # #### | | # #?????????#### # # ### | | # # ###??????###?# % % ###? | | # # ##????#???## # # ## | | # ##????#??## """" "" ## ## | | "" ##### # #????##?## """" """ ##### | | ## ####### # ########## """" "" % | | [ [|! " """" "" #% #% | | ###### ## ########### #= # | | ## ### # #??###### # " | | # ### # ##??#?#### # # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Offensive Hacking 42 Defensive Hacking 56 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Imp. Hover Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Airjet | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antimatter Reactor | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Adv. EM Shield | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Array | 12% | -4/Factory Cld. Deuterium Engine | 25% | -4/Factory Studied --------- Flight Unit | -8/Materials | Hacked Nuclear Pulse Array | -3/Testing | Hacked Impulse Thruster Array | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicBombTreads Manual? 0 Play Time 02:16:38 Cumulative 1313.5 hours Start 2026.06.13 @ 11:46:09 End 2026.06.13 @ 15:30:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1614 Rogue 1330 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b0a6c3-e07a-44b0-a4e1-dbe48b7e24e8