Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 15:28:26 Player: Zable Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (102) 510 Value Destroyed (3555) 3555 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1840) 1840 TOTAL SCORE: 15305 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 764 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -336 Cogmind --------- Core Integrity 291/1450 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core KE Penetrator Enhanced Gauss Cannon Linear Accelerator Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Linear Gravjet Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Transmission Jammer Advanced Transmission Jammer Cloaking Device Hacking Suite > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Mobile Refinery Mk. CCLXVII KE Penetrator Enhanced Gauss Cannon [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 5 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . Utility 8 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 115 | 1 3 1 7 2 16 9 4 4 4 4 26 . 2 . 1 12 . . 1 4 5 7 2 Power 14 | . . . 1 . 1 1 . 1 . 1 4 . . . . 2 . . . 2 1 . . Engine 8 | . . . 1 . 1 1 . 1 . 1 3 . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 26 | . 1 . 2 . 2 2 . . . . 8 . . . . 3 . . . 2 1 5 . Treads 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 7 . . . . . . . . . . 5 . Flight 7 | . . . . . . . . . . . 1 . . . . 3 . . . 2 1 . . Utility 44 | 1 . 1 3 2 6 3 1 2 4 2 9 . 2 . . 3 . . 1 . 2 1 1 Device 25 | 1 . . 1 2 . 2 1 . 4 1 5 . 2 . . 2 . . 1 . 2 . 1 Storage 3 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Processor 6 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . 1 . Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Protection 8 | . . . 1 . 4 . . 2 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 2 . 1 . 7 3 3 1 . 1 5 . . . 1 4 . . . . 1 1 1 Energy Gun 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . Ballistic Gun 7 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . Ballistic Cannon 14 | . 2 . . . 2 1 3 1 . 1 . . . . 1 1 . . . . 1 . 1 Launcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 2 . 1 . . 2 . 7 . . . . 1 . . . . 1 2 1 Parts Lost 55 | . . . . 1 11 . . 5 . 5 3 1 . . 4 . . . 1 3 4 17 . Power 6 | . . . . . 1 . . 1 . . . . . . . . . . 1 1 . 2 . Propulsion 13 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 7 . Utility 22 | . . . . 1 4 . . 4 . 2 1 . . . 2 . . . . 1 . 7 . Weapon 14 | . . . . . 4 . . . . 2 2 1 . . 1 . . . . . 3 1 . Highest Loss Streak 5 | . . . . 1 3 . . 3 . 5 1 1 . . 4 . . . 1 3 2 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 6 6 9 10 9 8 8 10 7 5 6 4 4 4 4 2 4 5 4 5 4 4 4 4 Power . | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 . Propulsion 1 | 4 4 3 3 4 2 1 2 1 1 . . . . . . . . . . . . . . Utility 2 | . . 1 2 1 2 3 4 2 2 3 2 2 2 2 1 1 1 . 1 1 1 . . Weapon 2 | 1 1 3 3 3 2 2 3 2 2 1 . 1 1 1 . 2 3 3 3 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . 4 2 3 . . 2 . . . . 1 . . . . . . . . . . . 1 Power 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . Weapon 6 | . 4 . . . . 1 . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 98 97 90 95 92 82 90 86 83 93 86 86 79 70 82 80 76 71 71 48 6 Engine 7 | . 14 14 11 11 8 7 7 6 7 7 5 6 6 6 6 5 5 5 3 1 . . . Treads 6 | . . . 9 22 17 15 7 4 7 11 3 . . . . . . . . . . . . Leg 3 | . 28 28 12 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 3 7 7 7 2 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 14 26 26 26 21 7 . . . . . 4 1 Flight 1 | . . . . . . . . . . . . . . . . 10 17 17 17 19 22 7 . Device 15 | . 14 14 20 19 11 14 23 13 21 13 10 13 13 13 13 15 23 21 19 17 14 10 . Storage 6 | . 14 14 11 11 9 7 7 7 7 7 1 . . . . . . . . . . . . Processor 6 | . . . . . 5 12 7 7 7 7 8 13 13 13 13 11 11 11 11 10 9 13 . Hackware 2 | . . . . . . . . . . . 10 13 13 13 8 5 5 5 5 5 4 3 . Protection 6 | . . . 10 11 14 10 7 10 7 11 5 . . . . . . . . . . . . Energy Cannon 1 | . . . 8 11 9 1 . . . . . . . . . 1 5 5 5 5 . . . Ballistic Gun 3 | . 20 . . . 9 15 6 . . . 4 13 13 13 9 2 . . . . . . . Ballistic Cannon 13 | . 7 28 13 11 5 5 16 22 23 21 11 . . . 1 3 . . . . . 2 1 Peak Build Rating 107 | 7 10 11 21 27 41 54 56 56 55 52 71 70 64 64 64 85 85 86 87 94 103 107 22 Average Rating 46 | 6 7 10 18 25 33 50 55 44 50 45 62 70 63 64 57 67 85 83 81 83 90 63 11 On Entrance 49 | 6 7 10 11 21 26 37 54 56 39 49 42 66 64 64 64 57 85 85 80 82 85 93 4 Avg Prop Armor Cover (%) 7 | . . . . . 8 7 7 6 8 7 4 . . . . 9 . . . . . 4 . Naked Turns 105 | . . . . . . . . . . . . . . . . . . . . . . . 105 Heaviest Build 73 | 13 19 24 51 38 57 47 51 53 73 63 53 26 27 22 33 35 35 39 35 38 46 29 26 Greatest Support 62 | 20 20 20 40 40 40 62 28 28 28 42 58 60 52 52 52 38 39 36 39 43 45 36 11 Greatest Overweight (x) 11 | . . 1 2 . 1 1 1 2 2 2 2 . . . . 11 . 1 . . 10 3 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 9 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 10 10 8 10 7 4 5 4 4 5 5 5 5 5 5 5 5 Average Carried 7 | 6 6 9 10 9 9 9 10 7 6 7 5 4 4 4 2 4 5 4 5 4 4 4 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 9 10 10 5 8 6 5 4 4 4 2 5 5 5 5 5 4 4 5 Class Distribution -------------------- 25% | Mutant 18% | Tank 14% | Skirmisher 13% | Infiltrator-Tank 5% | Scout 4% | Scavenger-Scout 3% | Infiltrator-Scout 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Infiltrator-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Scout | -6/Factory Messiah-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Infiltrator-Scout | -5/Waste Infiltrator-Scout | -5/Factory Infiltrator-Scout | -5/DSF Infiltrator-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Infiltrator-Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Matter Collected 4197 | 200 26 278 172 113 518 315 373 517 68 342 551 241 64 . 33 104 . 38 . 85 46 . 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3241 | 30 36 158 348 118 763 303 397 202 . 297 409 38 . . . 85 . . . . 57 . . Parts 169 | 6 2 1 20 12 43 11 19 8 . 9 27 2 . . . 6 . . . . 3 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 17 12 . 22 . 3 4 . . . . . . . . . . Prevented 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Combat Hostiles Destroyed 90 | . 1 7 13 10 19 6 9 9 . 5 6 1 . . . . . . . . 4 . . Guns 25 | . 1 . . . 11 4 3 . . . 3 1 . . . . . . . . 2 . . Cannons 63 | . . 7 13 10 8 2 6 9 . 5 3 . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Classes Destroyed 15 | 1 1 3 3 . 2 1 . 1 . 1 2 . . . . . . . . . . . . Worker 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 1 . . . . 4 . . . . 3 . . . . . . . Swarmer 30 | . . . 7 10 4 . 3 1 . 1 . . . . . . . . . . 4 . . Grunt 31 | . 1 . 2 . 11 4 4 7 . 1 1 . . . . . . . . . . . . Brawler 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 . 3 1 1 . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Programmer 4 | . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 5 | 1 1 4 5 3 5 4 3 4 . 3 4 1 . . . 1 . . . . 4 . . Combat Bots Only 5 | . 1 2 5 3 5 4 3 4 . 3 2 1 . . . . . . . . 4 . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 2 2 . 1 1 1 . . . 1 . . . . 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Hostile Shots Fired 970 | . . 15 55 26 223 46 42 89 . 40 70 15 . . 34 22 . . 4 6 40 156 87 Missed 308 | . . 6 17 6 43 17 13 25 . 6 29 5 . . 12 10 . . 3 3 23 56 34 Hits 662 | . . 9 38 20 180 29 29 64 . 34 41 10 . . 22 12 . . 1 3 17 100 53 Melee 12 | . . 1 1 . 4 . . 4 . 2 . . . . . . . . . . . . . Projectile 650 | . . 8 37 20 176 29 29 60 . 32 41 10 . . 22 12 . . 1 3 17 100 53 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 18 | . . . . . 5 . . 2 . . 2 . . . . . . . . . 1 6 2 Damage Taken 11400 | . . 149 274 167 2748 382 363 1077 . 719 602 125 . . 373 246 . . 127 188 408 2139 1313 Core 3270 | . . . 21 34 381 65 43 223 . 12 42 . . . 20 31 . . 11 20 92 1116 1159 Absorbed by Shields 291 | . . . 108 7 . . . . . 176 . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 100 . 86 30 . . . . 51 . . . . 92 . . . 95 98 . 7 . Volleys Fired 319 | 4 4 26 29 16 70 21 21 28 1 13 39 2 . . 4 26 . . . 8 6 1 . Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 . . 1 3 . . . 1 2 1 . Hottest 179 | 40 40 66 101 101 163 115 120 120 120 124 144 116 . . 39 179 . . . 98 179 54 . Shots Fired 652 | 8 8 52 58 30 114 49 57 82 3 39 85 6 . . 4 41 . . . 8 7 1 . Gun 184 | 8 8 . . . 47 28 24 . . . 39 6 . . . 21 . . . . 3 . . Cannon 460 | . . 52 58 30 67 21 33 82 3 39 44 . . . . 20 . . . 8 2 1 . Launcher 8 | . . . . . . . . . . . 2 . . . 4 . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 533 | 8 8 52 29 16 91 45 57 82 3 39 74 4 . . . 23 . . . . 1 1 . Thermal 102 | . . . 29 14 23 4 . . . . . 2 . . . 18 . . . 8 4 . . Explosive 8 | . . . . . . . . . . . 2 . . . 4 . . . . . 2 . . Electromagnetic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . Robot Hit Streak 16 | 2 5 5 5 4 12 13 7 5 . 7 16 14 . . . 5 . . . . 2 3 . Robot Miss Streak 10 | 2 2 5 7 2 4 3 4 7 . 4 4 . . . . 10 . . . . 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 328 | 3 5 23 25 16 69 28 30 41 . 23 44 2 . . . 15 . . . . 3 1 . Core Hits 170 | 3 4 13 14 10 32 13 16 17 . 11 16 1 . . 3 7 . . . . 6 4 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 2 . . . 2 2 7 . 3 2 . . . . 1 . . . . . . . Burn 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Blast 17 | . . 2 . . . 2 2 7 . 3 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8400 | 23 38 516 560 371 1450 609 696 1349 . 709 1030 27 . . 37 276 . . . . 563 146 . Guns 1927 | 23 38 . . . 541 332 295 . . . 402 27 . . . 222 . . . . 47 . . Cannons 5742 | . . 516 560 371 909 277 401 1349 . 709 548 . . . . 54 . . . . . 48 . Explosions 633 | . . . . . . . . . . . 80 . . . 37 . . . . . 516 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 98 | . . . . . . . . . . . . . . . . . . . . . . 98 . Kinetic 6559 | 23 38 516 241 192 1154 555 696 1349 . 709 876 27 . . . 135 . . . . . 48 . Thermal 1036 | . . . 319 179 296 54 . . . . . . . . . 141 . . . . 47 . . Explosive 633 | . . . . . . . . . . . 80 . . . 37 . . . . . 516 . . Electromagnetic 74 | . . . . . . . . . . . 74 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . 12 3 3 3 3 3 . . . . 1 5 22 . Average Corruption 4 | . . . . . . . . . . 7 2 3 3 3 3 . . . . 1 5 7 . Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . . 29 13 4 6 . 2 . . . . 2 5 18 . Message Errors 23 | . . . . . . . . . . 12 1 3 1 . . . . . . . 1 5 . Matter Fused 23 | . . . . . . . . . . 10 7 . 1 . . . . . . . 1 4 . Heat Flow Errors 6 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . 3 . Energy Discharges 15 | . . . . . . . . . . 4 3 . 1 . 1 . . . . 1 1 4 . Data Loss (minor) 6 | . . . . . . . . . . 1 1 1 . . 1 . . . . . 1 1 . Data Loss (major) 5 | . . . . . . . . . . 1 1 . 2 . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . 6 8 8 7 7 . . . . . . . . . . . . . . 1 . . Projectiles 36 | . . 6 8 8 7 7 . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . 2 3 1 7 2 3 8 . . 1 . . . . 3 . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 28 | . . 1 3 1 7 2 3 7 . . 1 . . . . 3 . . . . . . . Secondary 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . . . . . . . . 21 . . . . . . . . . . 44 . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Targets Rammed 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . . 54 318 294 441 427 45 308 45 287 216 31 83 . . 271 . . . 314 324 243 . Average Temperature 113 | . . 12 116 103 177 153 10 86 27 112 66 16 44 . . 70 . . . 144 147 85 . Received Heat Transfer 2715 | . . 6 56 . 1251 171 117 387 . 48 102 24 . . 117 9 . . . . 63 328 36 Effects 17 | . . . 4 . 10 . . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Interference 11 | . . . 3 . 6 . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1702 | . . . 555 296 407 74 . . . . . . . . . 296 . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Maximum Alert Level 2 | . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . Low Security (%) 94 | 100 100 100 82 100 100 100 . . . . 79 . . . . 100 100 100 100 100 79 100 100 Level 1 4 | . . . 17 . . . . . . . 18 . . . . . . . . . 20 . . Level 2 . | . . . . . . . . . . . 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 405 | 5 30 6 329 172 190 83 . . . . 405 . . . . 35 . 4 45 97 227 100 145 Initial 121 | . . . . 121 . 56 . . . . . . . . . 6 . . 2 23 27 100 54 Average 47 | . 2 . 67 64 93 18 . . . . 104 . . . . 6 . . 5 42 123 29 43 Influence Increases 4517 | 10 36 26 508 271 545 183 210 200 . 453 731 45 . . 90 253 . 4 45 150 292 300 165 Destroy 0b10 Robot/C 2140 | . 20 . 300 220 380 120 180 180 . 300 280 20 . . . 40 . . . 20 80 . . Destroy 0b10 Robot/NC 100 | 10 . 20 5 . 5 5 . . . . 40 . . . . 15 . . . . . . . Destroy Leader 472 | . 10 . 82 30 102 32 30 20 . 30 90 10 . . . 16 . . . 10 10 . . Allied During Kill 197 | . . . 5 5 1 . . . . 123 55 . . . . 5 . . . 3 . . . Successful Hack 109 | . 6 . 35 . 16 5 . . . . 16 . . . . 24 . 4 . . 3 . . Disable Machine 225 | . . . 15 . . 15 . . . . 150 . . . . 15 . . . . 15 . 15 Destroy Structure 149 | . . 6 6 1 11 6 . . . . 85 . . . . 18 . . . 12 4 . . Partial Spotted 210 | . . . . . . . . . . . 15 . . . . 75 . . . 90 30 . . Lose Combat Pursuer 915 | . . . 60 15 30 . . . . . . 15 . . 90 45 . . 45 15 150 300 150 Influence Decreases 4422 | 10 36 26 195 584 420 308 210 200 . 453 353 311 112 . 80 263 . . 4 143 165 382 167 Entered New Map 599 | . . . . 192 . 69 . . . . . 141 22 . . 4 . . 2 22 25 79 43 Time Decay 3204 | 10 36 26 186 382 291 239 210 186 . 403 233 160 90 . 60 219 . . . 99 100 190 84 Lost Part 390 | . . . . 10 109 . . 14 . 50 20 10 . . 20 . . . 2 2 40 113 . Lost Ally 229 | . . . 9 . 20 . . . . . 100 . . . . 40 . . . 20 . . 40 Squads Dispatched 37 | . 3 . 2 . 7 2 . . . . 4 . . . . 8 . 1 1 1 3 2 3 Investigation 10 | . 1 . . . . . . . . . 2 . . . . 4 . 1 . . 2 . . Extermination 10 | . . . . . . 2 . . . . 2 . . . . 2 . . . 1 1 1 1 Reinforcement 9 | . 2 . 2 . 1 . . . . . . . . . . . . . 1 . . 1 2 Assault 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Distress Signals 9 | . . . 1 1 1 . . . . . 2 . . . . 1 . . . . . 2 1 Communications Jammed 17 | . . . . . . . . 1 . . 1 . . . 14 1 . . . . . . . Distress Signals 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Times Spotted 238 | . 2 15 23 12 23 6 8 13 . 9 17 2 . . 7 26 6 . 5 4 19 26 15 Peak Tracking Total 17 | . 2 6 5 4 5 4 3 5 . 3 3 1 . . 4 9 6 . 4 2 12 12 17 Tactical Retreats 27 | . . 1 1 1 1 . . . . . . 1 . . 4 2 . . 1 1 3 9 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Traps Triggered 9 | . 1 . . . . . . . . . 1 . . . . 3 . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Machines Disabled 19 | . . . 1 . . 1 . 2 . 2 10 . . . . 1 . . . . 1 . 1 Max in Single Turn 2 | . . . 1 . . 1 . 2 . 1 1 . . . . 1 . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Machines Accessed 39 | . 3 . 4 1 4 2 2 . . . 6 1 . 4 . 6 . 1 . 1 2 2 . Terminals 15 | . 3 . 4 . 4 2 1 . . . . . . . . . . 1 . . . . . Fabricators 7 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Scanalyzers 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Total Hacks 107 | . 10 . 9 1 8 5 2 . . . 14 1 . 30 . 13 . 4 . 2 6 2 . Successful 72 | . 4 . 4 1 4 1 2 . . . 9 1 . 30 . 9 . 1 . 2 3 1 . Failed 34 | . 6 . 5 . 4 4 . . . . 4 . . . . 4 . 3 . . 3 1 . Catastrophic 6 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 56 | . 10 . 10 . 3 4 . . 2 . 11 . . . . . . 4 . 4 . 6 2 Terminals 37 | . 10 . 9 . 8 5 1 . . . . . . . . . . 4 . . . . . Fabricators 16 | . . . . . . . . . . . 4 . . . . 8 . . . . 3 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . 1 . . . 2 3 . . Scanalyzers 10 | . . . . . . . . . . . 8 . . . . 1 . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . Terminal Hacks 40 | . 1 . 1 1 2 1 2 . . . . 1 . 30 . . . 1 . . . . . Record 12 | . . . . . . . 1 . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 4 . . . . 6 . . . . 2 1 . Load Schematic 7 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 1 . Build 6 | . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Retrieve Study 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 3 . 3 . 2 . . . . . . . . . . . . . . . . . . Terminals 8 | . 3 . 3 . 2 . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . 4 1 . . . . 4 . . . . 4 . 1 . 1 2 1 . Full Trace Events 9 | . 1 . . . . . . . . . 2 . . . . 3 . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 4 . 5 . . 4 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . 14 . 9 . . 12 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 370 | . . . . . . . . . . . 123 . . . . 152 . . . . 95 . . Total Part Build Rating 25 | . . . . . . . . . . . 15 . . . . 10 . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Total Allies 25 | . . 3 . 1 . . . . 7 2 3 . . . . 2 . 3 . 2 . . 2 Largest Group 7 | . . 3 2 1 . . . . 7 7 5 . . . . 2 . 3 3 2 . . 2 Highest-Rated Group 244 | . . 40 24 31 . . . . 241 241 210 . . . . 64 . 210 210 206 . . 244 Highest-Rated Ally 122 | . . 16 16 31 . . . . 51 51 70 . . . . 32 . 70 70 103 . . 122 Zionite Dispatches 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Light 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Total Orders 12 | . . . . 3 5 . . . . . . . 4 . . . . . . . . . . EXPLORE 10 | . . . . 2 4 . . . . . . . 4 . . . . . . . . . . RETURN 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . 26 14 5 23 . . . . 50 49 . . . . 6 . . . 4 . . 4 Total Damage 4136 | . . 232 163 61 121 . . . . 1113 1579 . . . . 274 . . . 295 . . 298 Kills 33 | . . 5 3 1 . . . . . 10 11 . . . . 2 . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Active Infowar (turns) 14961 | 4 337 1265 609 1106 318 913 1638 866 1507 1832 1507 333 348 35 227 1042 45 70 36 240 210 473 . Optics 3666 | . . . . . . . . . . . 607 333 348 35 227 1042 45 70 36 240 210 473 . Sensors 6959 | . . . . 628 . 913 1638 163 . . 1104 333 219 35 226 1042 45 70 36 95 10 402 . Seismic 3639 | 4 337 1265 609 1106 318 . . . . . . . . . . . . . . . . . . Cloaking 757 | . . . . . . . . . . . . . . . . 295 45 27 . 62 141 187 . Jamming 9486 | . . . . . . 354 1638 866 666 1832 1250 333 348 35 227 1042 45 70 36 240 169 335 . ECM 883 | . . . . . . . . . 881 . . . 2 . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 2 2 2 3 . 2 1 . 1 . . . . . . . . Drone Launches 9 | . . . . 1 4 . . . . . . . 4 . . . . . . . . . . Drone Recoveries 6 | . . . . 1 2 . . . . . . . 3 . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Turns Passed 16524 | 65 337 1265 609 1106 820 958 1638 1303 1709 1832 1521 333 348 35 227 1042 45 70 36 240 210 536 239 Spaces Moved 13381 | 24 256 658 271 600 277 604 1248 861 1185 938 1158 711 567 82 458 1482 145 119 82 319 467 576 293 Core 331 | . . . . . . . . . . . . . . . . 2 . . . . 1 115 213 Treads 1900 | . . . 99 600 277 255 . 91 . 430 148 . . . . . . . . . . . . Legs 1110 | 24 256 658 172 . . . . . . . . . . . . . . . . . . . . Wheels 4060 | . . . . . . 349 1248 770 1185 508 . . . . . . . . . . . . . Hover 3807 | . . . . . . . . . . . 1010 711 567 82 458 577 . . . . . 322 80 Flight 2173 | . . . . . . . . . . . . . . . . 903 145 119 82 319 466 139 . Fastest Speed 24 | 120 120 120 170 170 170 115 115 115 115 130 43 33 43 43 36 28 28 32 28 31 24 31 50 Average Speed 100 | 120 120 176 183 170 209 134 115 137 128 178 78 42 43 43 42 41 30 41 30 31 31 58 74 Slowest Speed 600 | 120 120 190 260 170 250 161 115 330 130 237 237 43 43 43 45 600 32 112 37 34 550 280 150 Overloaded Moves 329 | . . . . . . . . . . . . 32 . . 85 36 40 . 28 . 108 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 43 96 29 99 26 13 98 84 86 87 31 83 75 72 57 20 81 3 92 7 15 73 11 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . 1 1 2 . . 1 . 1 . . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 1 . . 3 3 5 2 . 1 4 . 3 . . . . . . . . Spaces Dug 39 | . . 2 . . 5 2 . . . . 7 1 . . . 13 . . . 8 1 . . Terrain Destroyed 164 | . . 6 3 1 11 5 16 29 . 11 30 4 . . 22 16 . . . 8 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . 6 3 1 11 5 16 29 . 11 16 4 . . . 16 . . . 8 2 . . AOE 36 | . . . . . . . . . . . 14 . . . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Total 15908 | 53 278 713 324 657 416 725 1419 915 1364 1069 1695 736 670 81 483 1879 144 140 91 445 520 776 315 Wait 1912 | 25 14 24 11 37 39 76 136 21 171 98 441 23 98 . 17 342 . 19 . 110 44 153 13 Move 13351 | 23 255 657 270 599 276 603 1247 860 1184 937 1157 710 566 81 457 1480 144 118 81 318 460 575 293 Hop 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . Pick Up 34 | . 2 3 2 . 6 6 3 . 2 . 6 . . . . 1 . . . . . 2 1 Fast Attach 67 | 1 1 . 3 1 8 3 1 . 3 . 14 . 1 . 1 10 . . 1 7 5 5 2 Attach 44 | . . . 1 2 8 3 . 5 . 5 2 1 1 . 3 4 . 1 . 1 1 4 2 Detach 27 | . . . 1 2 3 3 . . 1 . 1 . 1 . 1 7 . 1 . 1 . 3 2 Swap 41 | . 2 1 4 . 1 4 4 . 2 3 16 . 2 . . 2 . . . . . . . Drop 56 | . . 2 3 . 5 6 7 . . . 19 . 1 . . 6 . 1 . . 1 3 2 Fire 319 | 4 4 26 29 16 70 21 21 28 1 13 39 2 . . 4 26 . . . 8 6 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Rewire 14 | . . . . . . . . 1 . 13 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 66 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Build established: Mutant 403 | -10/Materials | Entered Mines 425 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 480 | -10/Mines | Assembled infested the area 884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 983 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 987 | -10/Mines | Found Prototype Device 1288 | -10/Mines | Discovered new exit (range 15) 1319 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1359 | -10/Mines | Discovered new exit (range 5) 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 2 allies 1668 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Identified exit to Mines 2277 | -9/Materials | Entered Mines 2302 | -9/Mines | Identified Exp. Sensor Array 2336 | -9/Mines | Discovered new exit (range 12) 2385 | -9/Mines | Received a Mining Laser from a helpful Derelict 2674 | -9/Mines | Discovered new exit (range 6) 2934 | -9/Mines | Learned location of 1 exit from Materials 3122 | -9/Mines | Found the Drone Emporium 3132 | -9/Mines | Found Prototype Device 3132 | -9/Mines | Identified Thief Drone Bay 3383 | -9/Mines | Entered Materials 3383 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3384 | -8/Materials | Identified exit to Factory 3556 | -8/Materials | Garrison activated, responded to threat 3716 | -8/Materials | Core integrity fell below 50% 3763 | -8/Materials | Lost 3 parts (3w) 3885 | -8/Materials | Lost 3 parts (1n2u) 3958 | -8/Materials | Garrison activated, responded to threat 4203 | -8/Materials | Entered Factory 4203 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4204 | -7/Factory | Identified exit to Lower Caves 4583 | -7/Factory | Build established: Tank 4885 | -7/Factory | Build established: Skirmisher 4993 | -7/Factory | Discovered new exit (range 8) 5161 | -7/Factory | Entered Lower Caves 5241 | -7/Lower Caves | Learned location of Zion (-7) 5521 | -7/Lower Caves | Learned Factory interactive machine intel 5882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6038 | -7/Lower Caves | Discovered new exit (range 15) 6551 | -7/Lower Caves | Encountered a Warlord checkpoint 6798 | -7/Lower Caves | Identified exit to Lower Caves 6799 | -7/Lower Caves | Entered another Lower Caves area 6871 | -7/Lower Caves | Discovered new exit (range 10) 6881 | -7/Lower Caves | Identified exit to Factory 6955 | -7/Lower Caves | Spotted B-75 Beast 6975 | -7/Lower Caves | Destroyed B-75 Beast 7385 | -7/Lower Caves | Discovered new exit (range 15) 7400 | -7/Lower Caves | Identified exit to Zion 7446 | -7/Lower Caves | Learned location of 1 exit from Factory 7515 | -7/Lower Caves | Build established: Tank 7640 | -7/Lower Caves | Attracted the attention of an 0b10 base 7701 | -7/Lower Caves | Lost 3 parts (1p2u) 8102 | -7/Lower Caves | Entered Zion 8168 | -7/Zion | Discovered new exit (range 14) 8183 | -7/Zion | Identified exit to Proximity Caves 8220 | -7/Zion | Found Prototype Device 8220 | -7/Zion | Identified Phasing AFG 8422 | -7/Zion | Learned Factory recycling unit intel 8542 | -7/Zion | Learned location of Data Miner (-6) 8572 | -7/Zion | Met Imprinter 8591 | -7/Zion | Imprinted 8593 | -7/Zion | Declared Zion's savior 8610 | -7/Zion | Build established: Infiltrator-Tank 8750 | -7/Zion | Gained Derelict followers 8993 | -7/Zion | Received a visual enhancement algorithm 8994 | -7/Zion | Ran a visual enhancement algorithm 9143 | -7/Zion | Found Prototype Device 9143 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9518 | -7/Zion | Ran a visual enhancement algorithm 9811 | -7/Zion | Entered Proximity Caves 9811 | -6/Proximity Caves | Accompanied by 7 allies 10101 | -6/Proximity Caves | Spotted B-75 Beast 10134 | -6/Proximity Caves | Destroyed B-75 Beast 10160 | -6/Proximity Caves | Lost 3 allies 10457 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10549 | -6/Proximity Caves | Crushed by falling debris 10549 | -6/Proximity Caves | System corruption reached 10% 10582 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 10754 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11005 | -6/Proximity Caves | Build established: Tank 11193 | -6/Proximity Caves | Learned Factory interactive machine intel 11209 | -6/Proximity Caves | Learned Factory machine intel 11643 | -6/Proximity Caves | Entered Factory 11643 | -6/Factory | Accompanied by 5 allies 11643 | -6/Factory | Evolved 2 slots: Propulsion x2 11644 | -6/Factory | Identified exit to Extension 11645 | -6/Factory | Identified exit to Factory 11646 | -6/Factory | Loaded intel: 317 machine locations 11647 | -6/Factory | Loaded intel: 55 interactive machine locations 11648 | -6/Factory | Loaded intel: 8 recycling unit locations 11939 | -6/Factory | Ran a visual enhancement algorithm 11987 | -6/Factory | Build established: Scavenger-Tank 12021 | -6/Factory | Discovered new exit (range 12) 12030 | -6/Factory | Identified exit to Lower Caves 12201 | -6/Factory | Fabricated Adv. Sensor Array (x2) 12340 | -6/Factory | Build established: Hacker-Skirmisher 12617 | -6/Factory | Spotted B-75 Beast 12713 | -6/Factory | Central database locked down 12743 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12747 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12748 | -6/Factory | Zion Light squad teleported in 12851 | -6/Factory | Build established: Scavenger-Scout 13009 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13092 | -6/Factory | Terminal network hard line cut 13095 | -6/Factory | Lost 3 allies 13162 | -6/Factory | Discovered exit to Lower Caves (range 6) 13164 | -6/Factory | Entered Lower Caves 13375 | -6/Lower Caves | Build established: Messiah-Scout 13475 | -6/Lower Caves | Spotted B-75 Beast 13490 | -6/Lower Caves | Encountered a Warlord checkpoint 13491 | -6/Lower Caves | Learned 4 Factory zone layouts 13495 | -6/Lower Caves | Discovered new exit (range 5) 13497 | -6/Lower Caves | Identified exit to Lower Caves 13497 | -6/Lower Caves | Entered another Lower Caves area 13522 | -6/Lower Caves | Discovered exit to Factory (range 9) 13598 | -6/Lower Caves | Learned Factory non-interactive machine intel 13637 | -6/Lower Caves | Encountered a Warlord checkpoint 13840 | -6/Lower Caves | Discovered new exit (range 15) 13845 | -6/Lower Caves | Identified exit to Data Miner 13845 | -6/Lower Caves | Entered Data Miner 13845 | -6/Data Miner | Discovered new exit (range 6) 13847 | -6/Data Miner | Identified exit to Proximity Caves 13853 | -6/Data Miner | Met Data Miner 13864 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13864 | -6/Data Miner | Learned location of Section 7 (-2) 13871 | -6/Data Miner | Received God Mode back door access code from Data Miner 13880 | -6/Data Miner | Entered Proximity Caves 14010 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 14087 | -5/Proximity Caves | Discovered exit to Factory (range 6) 14107 | -5/Proximity Caves | Entered Factory 14107 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14108 | -5/Factory | Identified exit to Upper Caves 14110 | -5/Factory | Loaded intel: 210 non-interactive machine locations 14111 | -5/Factory | Loaded intel: 52 interactive machine locations 14267 | -5/Factory | Build established: Scout 14359 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14928 | -5/Factory | Fabricated Y-54 Guardian? 14959 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 15119 | -5/Factory | Cargo convoy interrupted 15126 | -5/Factory | Build established: Infiltrator-Scout 15149 | -5/Factory | Sucked down chute 15149 | -5/Factory | Entered Waste 15160 | -5/Waste | Spotted C-40 Crusher 15170 | -5/Waste | Spotted C-40 Crusher 15171 | -5/Waste | Spotted C-40 Crusher 15172 | -5/Waste | Spotted C-40 Crusher 15172 | -5/Waste | Spotted C-40 Crusher 15172 | -5/Waste | Spotted C-40 Crusher 15189 | -5/Waste | Discovered new exit (range 18) 15194 | -5/Waste | Identified exit to Factory 15194 | -5/Waste | Entered Factory 15253 | -5/Factory | Zion Light squad teleported in 15258 | -5/Factory | Identified exit to DSF 15264 | -5/Factory | Entered DSF 15264 | -5/DSF | Accompanied by 3 allies 15287 | -5/DSF | Discovered new exit (range 14) 15297 | -5/DSF | Additional patrols routed to DSF 15300 | -5/DSF | Identified exit to Factory 15300 | -5/DSF | Entered Factory 15300 | -4/Factory | Evolved 2 slots: Propulsion x2 15388 | -4/Factory | Zion Heavy squad teleported in 15426 | -4/Factory | Lost 3 parts (1p1n1u) 15528 | -4/Factory | Discovered new exit (range 17) 15538 | -4/Factory | Discovered new exit (range 17) 15540 | -4/Factory | Identified exit to Research 15540 | -4/Factory | Entered Research 15540 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15740 | -3/Research | Discovered new exit (range 11) 15744 | -3/Research | Discovered new exit (range 12) 15745 | -3/Research | Identified exit to Research 15749 | -3/Research | Identified exit to Testing 15750 | -3/Research | Entered Testing 15759 | -3/Testing | Found Prototype Processor 15759 | -3/Testing | Identified Exp. Terrain Scan Processor 15773 | -3/Testing | Found Prototype Launcher 15773 | -3/Testing | Identified Tactical Quantum Warhead 15974 | -3/Testing | Lost 5 parts (1p2n2u) 16009 | -3/Testing | Spotted Striker 16053 | -3/Testing | Lost 4 parts (3n1w) 16103 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16196 | -3/Testing | System corruption reached 10% 16222 | -3/Testing | Core integrity fell below 50% 16233 | -3/Testing | Core integrity fell below 20% 16281 | -3/Testing | Lost 5 parts (1n4u) 16281 | -3/Testing | Discovered exit to Research (range 11) 16286 | -3/Testing | Entered Research 16286 | -2/Research | Evolved 2 slots: Utility x2 16457 | -2/Research | Core integrity fell below 50% 16475 | -2/Research | Zion Heavy squad teleported in 16508 | -2/Research | Found Prototype Device 16508 | -2/Research | Identified Exp. Shock Absorption System 16525 | -2/Research | Self-destructed Last Messages --------------- 16501_ Slug penetrates Q3-V60(Z). 16504_ K-01 Serf destroyed. 16504_ Slug penetrates Q3-V60(Z). 16508_ Acquired Prototype Device. 16508_ Identified Exp. Shock Absorption System. 16510_ Dropped Exp. Shock Absorption System. 16516_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16518_ Drone sends a signal. 16519_ Acquired 70 matter. 16519_ Acquired 3 matter. 16520_ Slug penetrates NI-S27(Z). 16520_ NI-S27(Z) destroyed. 16521_ Acquired 15 matter. 16521_ Acquired 25 matter. 16522_ Slug penetrates Wall. 16522_ Penetrated by Slug. 16522_ Knocked back. 16522_ Slug penetrates Wall. 16523_ K-01 Serf collects debris. 16525_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# "" "" #?????????????????? | | ?????????????????????# ""S"" #?????????????????? | | ?????????????????????# """" #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????####+####+#?######??????????? | | #############????????# #? #??????????? | | ########## # #??????????? | | * # #??????????? | | + #??????????? | | n m # #??????????? | | ######## """"""" " " # #??????????? | | ???????# """"""" h" #?######??????????? | | ???????# """""" h #?????????????????? | | ???????+ #?????????????????? | | ???????# k%################??? | | ???????# @ =% ! %[!! | | ???????# ########;#########=#########??? | | ???????#########+###????? ??????# #??????????? | | ?????????????? ?????# ????# #??????????? | | ???????????? ???#""" ??#+#########??? | | ?????????? !! ?#""" # #??? | | ?????????# !! #""" # * #??? | | ?????????# !! # #! #??? | | ?????????# # # ! ! #??? | | ?????????######################################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 450 Resistance: EX 75 Evasion (%) 64 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Imp. Thermal Generator | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Great Axe | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Cld. Aerolev Unit | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Y-54 Guardian | x2 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Gravmag Array | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explorer Knowing Is Half The Battle Total Silence Challenges ------------ None Game ------ Seed GatlingIntegratedMultirail Manual? 0 Play Time 02:40:44 Cumulative 44.0 hours Start 2026.02.28 @ 23:53:09 End 2026.03.01 @ 15:28:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 34 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b128c35-94b8-4340-b1b8-e6ed294a117f