Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.11 @ 21:24:40 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (405) 405 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4050 Bonus ------- None Cogmind --------- Core Integrity 978/1000 Matter 264/300 Energy 275/275 System Corruption 4% Temperature Cool (42) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Heat Sink Medium Storage Unit Subdweller Optics Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- VTOL Module Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Subdweller Optics Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 22 | 7 5 2 1 2 5 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 . . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 1 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 5 | 2 . 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . . 1 3 Device 5 | 1 . . . 1 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 . . . 1 Energy Gun . | . . . . . . Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 6 | . . 1 1 2 2 Power . | . . . . . . Propulsion 5 | . . 1 1 1 2 Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 1 2 2 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 8 8 8 2 Power 1 | . 1 1 1 1 . Propulsion 1 | . 2 1 . . . Utility 3 | . 2 3 3 4 . Weapon 2 | . 1 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 4 | . 3 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 3 | . 2 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 91 98 99 98 59 Engine 7 | . 14 3 . 14 10 Core 5 | . . 10 13 . . Wheel 25 | . 28 26 27 27 10 Device 14 | . 14 14 14 12 19 Storage 13 | . 14 14 14 14 5 Energy Cannon 13 | . 12 14 14 14 7 Ballistic Cannon 10 | . 4 14 14 14 2 Peak Build Rating 18 | 7 12 12 12 10 18 Average Rating 10 | 4 9 11 11 9 16 On Entrance 7 | . 7 7 12 10 10 Naked Turns . | . . . . . . Heaviest Build 31 | 12 24 23 23 23 31 Greatest Support 26 | 20 20 20 20 26 26 Greatest Overweight (x) 2 | . 1 1 2 2 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 6 10 9 9 9 7 Average Carried 7 | 2 7 8 8 8 2 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 5 9 8 7 7 2 Class Distribution -------------------- 87% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 532 | 251 84 91 54 18 34 Remotely . | . . . . . . Salvage Created 413 | 57 84 108 37 46 81 Parts 33 | 9 8 9 2 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 15 | . 6 5 1 1 2 Cannons 14 | . 6 4 1 1 2 Classes Destroyed 6 | 1 1 1 1 1 1 Tunneler 3 | 3 . . . . . Turret 2 | . . . 2 . . Watcher 1 | . . . . . 1 Swarmer 12 | . 6 3 1 . 2 Grunt 2 | . . 2 . . . Sentry 1 | . . . . 1 . Best Kill Streak 6 | 3 6 3 3 1 2 Combat Bots Only 6 | . 6 3 1 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 159 | . 43 12 35 51 18 Missed 46 | . 9 3 15 16 3 Hits 113 | . 34 9 20 35 15 Projectile 113 | . 34 9 20 35 15 Damage Taken 838 | . 218 67 168 218 167 Core 209 | . 58 24 55 50 22 Absorbed by Shields . | . . . . . . Ignored by Resistances 244 | . 68 21 31 76 48 Regen/Repaired (Parts) 88 | . 88 . . . . Core Remaining (%) 62 | 100 . . . 25 . Volleys Fired 44 | 8 11 6 7 7 5 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 136 98 98 98 136 Shots Fired 88 | 16 22 12 14 14 10 Gun 16 | 16 . . . . . Cannon 72 | . 22 12 14 14 10 Launcher . | . . . . . . Special . | . . . . . . Kinetic 36 | 16 . 6 7 7 . Thermal 52 | . 22 6 7 7 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 5 4 6 3 6 1 Robot Miss Streak 2 | 2 2 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | 10 10 9 8 12 3 Core Hits 24 | 3 6 5 5 3 2 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Meltdown 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 972 | 115 227 165 159 222 84 Guns 115 | 115 . . . . . Cannons 857 | . 227 165 159 222 84 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 376 | 115 . 63 99 99 . Thermal 596 | . 227 102 60 123 84 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . 1 . . . . Projectiles 1 | . 1 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 550 | . 550 126 12 348 42 Average Temperature 173 | . 270 60 7 176 18 Received Heat Transfer 210 | . . 18 84 108 . Effects 9 | . 9 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 3 | . 3 . . . . Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . 1 1 . 1 3 Heat Transferred 1073 | . 407 185 111 222 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | 10 145 102 . 35 55 Initial 34 | . 2 12 . 34 3 Average 34 | 1 75 78 . 5 5 Influence Increases 533 | 15 168 120 105 33 92 Destroy 0b10 Robot/C 340 | . 120 100 60 20 40 Destroy 0b10 Robot/NC 20 | 15 . . . . 5 Destroy Leader 42 | . 20 20 . . 2 Successful Hack 16 | . 3 . . 13 . Disable Machine 9 | . 9 . . . . Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 105 | . 15 . 45 . 45 Influence Decreases 478 | 10 135 86 92 108 47 Entered New Map 130 | . 3 26 43 51 7 Time Decay 318 | 10 132 50 49 57 20 Lost Part 30 | . . 10 . . 20 Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 8 5 6 1 9 Peak Tracking Total 8 | . 6 2 3 1 8 Tactical Retreats 4 | . 1 . 1 . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 5 | . 2 . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 13 | . 5 . . 6 2 Terminals 11 | . 4 . . 5 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 15 . . 12 4 Successful 12 | . 5 . . 7 . Failed 19 | . 10 . . 5 4 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 12 . . 8 4 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . 5 . Record 1 | . . . . 1 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 51 | . 51 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 1348 | 6 230 102 530 335 145 Optics 130 | . . . . . 130 Sensors 146 | . . . . 1 145 Terrain 129 | . . . . . 129 Seismic 1202 | 6 230 102 530 334 . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1550 | 96 311 102 530 366 145 Spaces Moved 1263 | 78 230 31 483 336 105 Core 24 | 24 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1239 | 54 230 31 483 336 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 90 90 Average Speed 91 | 70 80 95 95 95 103 Slowest Speed 110 | 80 95 95 110 110 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 32 9 25 72 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 1561 | 103 334 90 536 366 132 Wait 196 | . 70 50 43 20 13 Move 1258 | 77 229 30 482 335 105 Hop . | . . . . . . Pick Up 28 | 11 12 1 1 2 1 Fast Attach 2 | 1 1 . . . . Attach 19 | 6 2 2 1 2 6 Detach . | . . . . . . Swap 4 | . 2 1 1 . . Drop 10 | . 7 . 1 . 2 Fire 44 | 8 11 6 7 7 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Adv. Beam Cannon 397 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Entered Mines 507 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | Entered Subcaves 616 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 680 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 690 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1003 | -10/Subcaves | Discovered new exit (range 16) 1005 | -10/Subcaves | Core integrity fell below 50% 1040 | -10/Subcaves | Entered Recycling 1175 | -7/Recycling | Discovered new exit (range 13) 1406 | -7/Recycling | Entered Factory 1406 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 1551 | -5/Factory | Self-destructed Last Messages --------------- ALERT: All DSF locations entering lockdown mode. W-25 Informer suffers critical hit (Meltdown). Imp. Hover Unit melted. Lgt. Deuterium Engine melted. Visual Processing Unit melted. U-05 Engineer lays Concrete. Acquired 34 matter. W-25 Informer distress signal alerts nearby ally. C-30 ARC bursts open, deploying its payload. H-66 Slayer unfolds itself. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. Acquired VTOL Module. Com. Wheel destroyed. Slug penetrates Wall. S-27 Virus destroyed. Wheel destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????#???????????????????????? | | # #?????? ?????????#????????????????????????? | | # # ?????????????????????????????????????????? | | # +?????? ???????????####????????????????????? | | # #? ????? ?????#?#?? #???????????????????? | | # #?????? ???#???????? #???????????????????? | | # #??????????????????? #???????????????????? | | ##############?????? #???????????????????? | | # ] #?????? #???????????????????? | | # """ """ ?#?????? #???????????????????? | | # """ """ ??????????? #???#???????????????? | | # """ ""???????#????? #???????????????????? | | # ? ????#???? ? #??#?????#??????????? | | ###+##################h## #######??????????? | | k u =@%[%=s %R Ru "?? | | ########+##########??????????? | | #???# #?????????????????? | | #??## #?????????????????? | | #???# """ #?????????????????? | | #########+#######+####### """ #?????????????????? | | #???? # # """ #?????????????????? | | ! #?? # # #?????????????????? | | ## # ########?????????????????? | | ## # #????????????????????????? | | ## """" #! """ """ #????????????????????????? | | ## """" # """ """ #????????????????????????? | | " ## """" # """ """ #????????????????????????? | | ## """" # #????????????????????????? | | " ## """" # """ #????????????????????????? | | ##???"" # ]] """ #????????????????????????? | | " #? ??? # "T" """ ##???????????????????????? | | #?????#### """ #????#???????????????????? | | ###????????##############????????????????????????? | | ?????????#???????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 32% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseArcsightInterpreter Manual? 0 Play Time 00:17:22 Cumulative 31.2 hours Start 2025.06.10 @ 23:05:32 End 2025.06.11 @ 21:24:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f16dbd38-b555-4dcd-8789-7c4cf7130287