Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 13:44:58 Player: Kate+Gabe4evr Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (5191) 5191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2427) 2427 TOTAL SCORE: 12588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1538 Follower Combat Kills 453 Friendly Fire -64 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Reflective Plating Field Recycling Unit Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator Bore Cannon Bore Cannon > --- INVENTORY -------- Backup Power III Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Micro Fission Core Improved Treads Improved Treads Armored Treads Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Recoil Nullifier Weapon Cycler Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle Assault Cannon [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Hover Unit Backup Propulsion III Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Tesla Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 Utility 4 | . . . . 1 . 2 . . 1 Weapon 3 | . . . 1 1 1 . . . . Parts Attached 114 | 6 . . 5 12 1 3 16 1 70 Power 15 | 1 . . 1 2 1 . 1 . 9 Engine 6 | 1 . . 1 2 . . . . 2 Core 5 | . . . . . 1 . . . 4 Reactor 4 | . . . . . . . 1 . 3 Propulsion 24 | 2 . . . 1 . . 2 . 19 Treads 24 | 2 . . . 1 . . 2 . 19 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 . . 1 3 . 1 5 1 19 Device 14 | . . . 1 1 . 1 2 . 9 Storage 3 | 1 . . . . . . 1 1 . Processor 3 | . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . Protection 11 | . . . . 1 . . 2 . 8 Artifact . | . . . . . . . . . . Weapon 44 | 2 . . 3 6 . 2 8 . 23 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 1 . . 1 3 . . 3 . 14 Ballistic Cannon 19 | . . . 2 3 . 2 5 . 7 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 52 | . . . . 9 . . . . 43 Power 4 | . . . . 1 . . . . 3 Propulsion 12 | . . . . 2 . . . . 10 Utility 16 | . . . . 2 . . . . 14 Weapon 20 | . . . . 4 . . . . 16 Highest Loss Streak 14 | . . . . 4 . . . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 86 81 61 54 64 86 89 Engine 2 | . 14 14 11 8 4 . 1 . . Reactor 2 | . . . . . . . 4 6 3 Treads 18 | . 28 28 22 13 7 6 9 13 20 Device 12 | . . . 9 8 7 7 6 13 14 Storage 6 | . 14 14 11 9 7 6 3 6 4 Processor 6 | . . . . 5 7 6 6 6 7 Protection 3 | . . . . 2 . . 5 6 4 Energy Gun 2 | . 14 14 11 4 . . 6 . . Ballistic Gun 15 | . 14 14 11 16 7 6 6 13 18 Ballistic Cannon 10 | . . . 11 14 15 13 9 20 8 Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 14 14 14 23 31 25 33 67 142 144 Greatest Support 160 | 40 40 40 40 62 22 22 140 140 160 Greatest Overweight (x) 5 | . . . . 1 1 1 . 1 5 Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 25 25 Average Capacity 18 | 7 8 8 8 8 8 8 6 13 24 Most Carried 25 | 2 3 3 8 7 8 8 8 12 25 Average Carried 14 | . 2 3 5 5 7 7 6 8 19 Final Capacity 25 | 8 8 8 8 8 8 8 8 25 5 Final Carried 12 | 2 3 3 8 7 8 6 8 12 5 Class Distribution -------------------- 55% | Scavenger-Gunner 24% | Gunner 8% | Mutant 6% | Derelict-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Derelict-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 5527 | 260 33 . 333 499 . . 447 150 3805 Remotely 1580 | . . . . . . . . . 1580 Salvage Created 5704 | . 43 . 537 650 . . . 157 4317 Parts 242 | . 3 . 27 34 . . . 4 174 Haulers Intercepted 4 | . . . 2 . . . . . 2 Recyclers Shooed 5 | . . . 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 102 | . 3 . 13 21 . . . . 65 Melee 2 | . . . . . . . . . 2 Guns 57 | . 3 . 8 7 . . . . 39 Cannons 42 | . . . 5 14 . . . . 23 AOE 1 | . . . . . . . . . 1 Classes Destroyed 18 | . 1 . 6 2 . . . 1 8 Worker 9 | . . . . . . . . . 9 Builder 5 | . . . 1 . . . . . 4 Tunneler 1 | . . . . . . . . 1 . Hauler 4 | . . . 2 . . . . . 2 Recycler 6 | . . . 1 . . . . 1 4 Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 19 | . 3 . 7 5 . . . . 4 Saboteur 1 | . . . . . . . . . 1 Grunt 44 | . . . 3 12 . . . . 29 Brawler 3 | . . . . . . . . . 3 Duelist 2 | . . . . 1 . . . . 1 Sentry 12 | . . . 3 3 . . . . 6 Specialist 1 | . . . . . . . . . 1 Hunter 4 | . . . . . . . . . 4 Programmer 15 | . . . . . . . . . 15 Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 3 . 4 10 . . . 2 11 Combat Bots Only 9 | . 3 . 4 9 . . . . 7 Max Kills in Single Turn 3 | . 1 . 1 2 . . . 2 3 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 853 | . 20 . 43 112 . . . 12 666 Missed 257 | . 3 . 15 32 . . . 8 199 Damage Taken 10953 | . 131 . 315 1297 . . 36 74 9100 Core 1271 | . 27 . 46 197 . . . . 1001 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . 111 Regen/Repaired (Parts) 18 | . . . . . . . . . 18 Core Remaining (%) 90 | 100 . 89 88 64 100 . . 100 . Volleys Fired 259 | . 12 . 40 54 . . 1 5 147 Largest 5 | . 2 . 3 4 . . 2 5 5 Hottest 237 | . 70 . 112 153 . . 80 237 237 Shots Fired 1055 | . 24 . 120 209 . . 2 25 675 Gun 684 | . 24 . 80 134 . . 2 10 434 Cannon 371 | . . . 40 75 . . . 15 241 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 964 | . 12 . 80 172 . . . 25 675 Thermal 91 | . 12 . 40 37 . . 2 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | . 3 . 8 9 . . 1 6 17 Robot Miss Streak 7 | . 4 . 5 6 . . 1 4 7 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 584 | . 12 . 65 127 . . 1 17 362 Core Hits 268 | . 4 . 24 61 . . 1 5 173 Critical Kills 21 | . . . . . . . . 1 20 Critical Parts Destroyed 23 | . . . . 1 . . . 1 21 Critical Strikes 55 | . 1 . 3 3 . . . 2 46 Burn 4 | . 1 . 1 2 . . . . . Destroy 45 | . . . . 1 . . . 2 42 Blast 6 | . . . 2 . . . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14569 | . 151 . 985 2063 . . 26 411 10933 Guns 9325 | . 151 . 613 1114 . . 26 186 7235 Cannons 4595 | . . . 372 945 . . . 225 3053 Explosions 493 | . . . . . . . . . 493 Melee . | . . . . . . . . . . Ramming 156 | . . . . 4 . . . . 152 Kinetic 13270 | . 75 . 724 1772 . . . 411 10288 Thermal 928 | . 76 . 261 287 . . 26 . 278 Explosive 215 | . . . . . . . . . 215 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 25 Average Corruption 10 | . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 126 | . . . . . . . . . 126 Message Errors 24 | . . . . . . . . . 24 Matter Fused 27 | . . . . . . . . . 27 Heat Flow Errors 18 | . . . . . . . . . 18 Energy Discharges 10 | . . . . . . . . . 10 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 8 | . . . . . . . . . 8 Data Loss (major) 7 | . . . . . . . . . 7 Misfires 9 | . . . . . . . . . 9 Alerts 9 | . . . . . . . . . 9 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 190 | . . . 13 . . . . . 177 Projectiles 110 | . . . 13 . . . . . 97 Explosions 56 | . . . . . . . . . 56 Melee 24 | . . . . . . . . . 24 Knockbacks 58 | . . . 1 26 . . . 2 29 Impact 2 | . . . . . . . . . 2 Kinetic 55 | . . . 1 26 . . . 2 26 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 83 | . . . . 83 . . . . . Shots 1 | . . . . 1 . . . . . Rammed 11 | . . . . 1 . . . . 10 Targets Rammed 12 | . . . . 1 . . . . 11 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 522 | . 72 . 81 317 . . . 211 522 Average Temperature 90 | . 32 . 15 91 . . . 84 113 Received Heat Transfer 2150 | . . . 69 567 . . . 6 1508 Effects 7 | . . . . 1 . . . . 6 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . 1 . . . . 1 Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 3 . 1 1 . . . . 1 Heat Transferred 2420 | . 296 . 851 999 . . 74 . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 1835 | . 116 45 302 650 177 86 87 371 1835 Initial 181 | . . 45 17 85 177 86 30 . 181 Average 480 | . 57 45 148 390 177 86 35 189 678 Maximum Alert Level 5 | . . . 1 2 . . . 1 5 Low Security (%) 27 | 100 100 100 60 26 100 100 100 53 1 Level 1 24 | . . . 39 12 . . . 46 30 Level 2 25 | . . . . 61 . . . . 30 Level 3 12 | . . . . . . . . . 20 Level 4 7 | . . . . . . . . . 12 Level 5 2 | . . . . . . . . . 3 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 7 . . . 2 15 Investigation 1 | . . . . 1 . . . . . Extermination 5 | . . . . . . . . . 5 Reinforcement 10 | . 2 . 1 2 . . . 1 4 Assault 4 | . . . . . . . . 1 3 Garrison 7 | . . . . 4 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 8 | . . . 2 4 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 166 | . 7 . 17 32 . 1 4 4 101 Peak Tracking Total 10 | . 3 . 4 8 . 1 2 2 10 Tactical Retreats 11 | . 1 . . 5 . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 7 | . . . . 1 . 1 . . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 34 | . . . . 1 . . . 8 25 Max in Single Turn 4 | . . . . 1 . . . . 4 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks . | . . . . . . . . . . Successful . | . . . . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies 18 | . . . . . . . 18 . . Largest Group 18 | . . . . . . . 18 7 5 Highest-Rated Group 656 | . . . . . . . 656 285 192 Highest-Rated Ally 50 | . . . . . . . 50 50 47 Total Orders . | . . . . . . . . . . Ally Attacks 173 | . . . . . . . 123 19 31 Total Damage 7339 | . . . . . . . 5756 855 728 Kills 26 | . . . . . . . 15 6 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 6768 | 72 135 42 509 806 223 128 570 258 4025 Spaces Moved 3074 | 43 62 27 218 308 99 56 338 133 1790 Core 122 | 6 . . . . . . 61 . 55 Treads 2922 | 37 62 27 218 308 99 56 247 133 1735 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 30 | . . . . . . . 30 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 225 225 50 160 50 Average Speed 179 | 144 160 160 160 188 225 225 132 177 186 Slowest Speed 325 | 160 160 160 160 225 225 225 160 240 325 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 19 14 22 35 3 2 91 5 42 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 Terrain Destroyed 258 | . . . 2 31 . . . 3 222 Melee . | . . . . . . . . . . Projectile 155 | . . . 2 1 . . . 3 149 AOE 103 | . . . . 30 . . . . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Total 3764 | 50 74 26 287 401 101 59 464 147 2155 Wait 211 | . . . 20 25 . . 83 2 81 Move 3066 | 42 61 26 217 307 98 56 337 132 1790 Hop . | . . . . . . . . . . Pick Up 46 | 2 1 . 4 2 1 . 5 5 26 Fast Attach 46 | 6 . . 2 3 . 1 13 . 21 Attach 39 | . . . 1 6 . 2 . . 30 Detach 6 | . . . . . . . 2 . 4 Swap 29 | . . . 2 3 1 . 3 1 19 Drop 50 | . . . 1 . 1 . 20 2 26 Fire 259 | . 12 . 40 54 . . 1 5 147 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . . . . 1 . . . . 11 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 208 | -10/Materials | Entered Mines 234 | -10/Mines | Discovered new exit (range 11) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 546 | -9/Materials | Build established: Gunner 672 | -9/Materials | Discovered new exit (range 15) 737 | -9/Materials | Discovered new exit (range 15) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 906 | -8/Materials | Garrison activated, responded to threat 1007 | -8/Materials | Garrison activated, responded to threat 1054 | -8/Materials | Lost 3 parts (2n1u) 1145 | -8/Materials | Lost 4 parts (1p3w) 1156 | -8/Materials | Destroyed 9 combat bots 1409 | -8/Materials | Discovered new exit (range 16) 1502 | -8/Materials | Discovered new exit (range 3) 1565 | -8/Materials | Entered Factory 1565 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1755 | -7/Factory | Discovered new exit (range 5) 1788 | -7/Factory | Entered another Factory area 1788 | -6/Factory | Evolved 2 slots: Utility x2 1916 | -6/Factory | Sucked down chute 1916 | -6/Factory | Entered Waste 1924 | -6/Waste | Spotted C-40 Crusher 1931 | -6/Waste | Warlord forces began an assault 2047 | -6/Waste | Spotted C-40 Crusher 2052 | -6/Waste | Allies destroyed C-40 Crusher 2057 | -6/Waste | Spotted C-40 Crusher 2060 | -6/Waste | Allies destroyed C-40 Crusher 2070 | -6/Waste | Spotted C-40 Crusher 2077 | -6/Waste | Spotted C-40 Crusher 2090 | -6/Waste | Allies destroyed C-40 Crusher 2121 | -6/Waste | Lost 11 allies 2462 | -6/Waste | Discovered new exit (range 13) 2486 | -6/Waste | Entered Factory 2486 | -6/Factory | Accompanied by 7 allies 2594 | -6/Factory | Build established: Derelict-Gunner 2646 | -6/Factory | Discovered new exit (range 12) 2744 | -6/Factory | Entered another Factory area 2744 | -5/Factory | Accompanied by 5 allies 2744 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2888 | -5/Factory | Lost 3 allies 3042 | -5/Factory | Build established: Scavenger-Gunner 3454 | -5/Factory | Cargo convoy interrupted 4086 | -5/Factory | Spotted B-75 Beast 4168 | -5/Factory | Destroyed B-75 Beast 4197 | -5/Factory | Lost 6 parts (1n3u2w) 4935 | -5/Factory | System corruption reached 10% 4999 | -5/Factory | Lost 5 parts (2n3u) 5000 | -5/Factory | Destroyed 7 combat bots 5144 | -5/Factory | First assault squad dispatched 5329 | -5/Factory | Garrison activated, responded to threat 5357 | -5/Factory | Lost 3 parts (2u1w) 6578 | -5/Factory | Destroyed 7 combat bots 6581 | -5/Factory | Lost 4 parts (1p1n2w) 6734 | -5/Factory | Core integrity fell below 50% 6739 | -5/Factory | Found Prototype Launcher 6739 | -5/Factory | Identified Tesla Bomb Launcher 6740 | -5/Factory | High security lockdown imminent 6744 | -5/Factory | Found Tesla Bomb Launcher 6753 | -5/Factory | Core integrity fell below 20% 6769 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06734_ Slug penetrates S-27 Virus. 06736_ Slug penetrates Wall. 06738_ Slug penetrates S-27 Virus. 06739_ Acquired Prototype Launcher. 06739_ Identified Tesla Bomb Launcher. 06740_ Penetrated by Slug. 06740_ Slug penetrates S-27 Virus. 06740_ S-27 Virus destroyed. 06740_ ALERT: High security lockdown imminent, T-100. 06744_ Penetrated by Slug. 06744_ Acquired Tesla Bomb Launcher. 06745_ Penetrated by Slug. 06747_ Tesla Bomb Launcher destroyed. 06749_ Penetrated by Slug. 06751_ System corrupted: Tesla Bomb Launcher rejected. 06752_ P-70 Sage heat spikes uncontrollably. 06753_ Penetrated by Slug. 06761_ Slug penetrates Wall. 06768_ YRIKPH8SXESPUC4LDIH/TKN LEXDTEONZXV41BZ 06769_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"??????????? | | ??????????????????????????????????????" ?????????? | | ?????????????????????????????????????"" ?????????? | | ?????????????????????????????????????"" ???????### | | ????????????????????=???????????????? ????# ! | | ???????????????????=! ???????????????"" """"???# ! | | ????????????????????! ????????????????" """????# ! | | ???????????????????? ???????????????" """????# | | ??????????????????# ???????????????? ""?????# | | ??????????????????# """?#########????? ??????? | | ??????????????????# """?# #??####+######### | | ??????????????????# """ # ####; | | ??????????????????# # ####### | | ??????????????????# """ @ ! ####### | | ??????????????????# """ # " " #! * | | ??????????????????# """ # " " # | | ??????????????????# " " # ] | | ??????????????????######## # | | ???????????????????????? " ]] | | ?????????????????????? hh " ] | | ????????????????????? "% % " ]] | | ???????????????????? " " | | ??????????????????? % !! ""##### | | ???????????????????####"""#####%! %* " ##??? | | ?????????????????????? # % " #??? | | ?????????????????????"""""" %#% "###??? | | ???????????????????????"""" %%!% "#????? | | ?????????????????????????"" =# !! ##????? | | ??????????????????????????" ? # ]!*!! "##???? | | ????????????????????????????? # !***! " #???? | | ??????????????????????????????# =!*! # #???? | | ??????????????????????????????# =!! #"###+# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ^ ^ | | ??????????????????????????????# | | ???????????????????+########### | | ??????????????????? # = # ### ""### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed AssaultFieldStorm Manual? 0 Play Time 00:46:40 Cumulative 18.0 hours Start 2024.05.06 @ 09:21:47 End 2024.05.06 @ 13:44:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a693eb9-ab81-4c96-8a17-bc29514927b8