Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.20 @ 19:09:52 Player: sentrybuster Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (4486) 4486 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 10074 Bonus ------- High Alert Combat Kills 228 Cogmind --------- Core Integrity 0/1150 Matter 89/300 Energy 679/700 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (8) ------ Improved Energy Well System Shield System Shield System Shield > --- WEAPON (4) ------- Mass Driver Hypervelocity Mass Driver > --- INVENTORY (4) ---- Micro Fission Core Wave Gun Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Improved Particle Charger Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Heavy Proton Cannon Precision Assault Rifle KE Penetrator > --- INVENTORY -------- Heavy Treads Improved Energy Well Improved Energy Well Medium Reflective Plating Advanced Shield Generator Dispersion Rifle Mini Grenade Launcher Heavy Rocket Launcher Mining Laser Mace [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . 1 1 1 Utility 6 | . . 2 1 . 1 1 1 . Weapon 2 | . . . . . 1 . . 1 Parts Attached 133 | 7 6 18 4 6 24 16 30 22 Power 6 | 1 . 2 . . 1 . 2 . Engine 6 | 1 . 2 . . 1 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 2 1 2 2 4 4 2 Treads 20 | 2 2 2 1 2 2 4 4 1 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 48 | 2 2 8 3 2 8 8 10 5 Device 25 | . . 6 3 2 4 4 6 . Storage 10 | 2 2 1 . . 2 . 1 2 Processor 5 | . . 1 . . 1 3 . . Hackware 3 | . . . . . 1 . . 2 Protection 5 | . . . . . . 1 3 1 Artifact . | . . . . . . . . . Weapon 58 | 2 2 6 . 2 13 4 14 15 Energy Gun 15 | 2 . . . . 5 1 4 3 Energy Cannon 22 | . 2 4 . 1 5 2 6 2 Ballistic Gun 6 | . . 2 . . . . 1 3 Ballistic Cannon 3 | . . . . . 1 . . 2 Launcher 5 | . . . . . 1 . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . 1 1 1 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 . 2 . Parts Lost 51 | . . 4 . 1 2 5 20 19 Power 3 | . . . . . . . 2 1 Propulsion 11 | . . 2 . . . 2 3 4 Utility 15 | . . 1 . . 1 3 5 5 Weapon 22 | . . 1 . 1 1 . 10 9 Highest Loss Streak 10 | . . 3 . 1 2 3 4 10 Average Slot Usage (%) 90 | . 99 96 97 99 97 95 90 43 Engine 7 | . 14 11 9 9 6 6 5 . Treads 22 | . 28 21 27 26 22 24 25 5 Device 8 | . . 8 16 18 7 6 7 2 Storage 16 | . 28 22 18 18 15 13 12 12 Processor 9 | . . 10 9 9 13 15 7 . Hackware 4 | . . . . . 6 6 5 6 Protection 1 | . . . . . . 1 6 . Energy Gun 3 | . 6 . . . 6 7 3 . Energy Cannon 12 | . 20 16 18 17 13 9 9 1 Ballistic Gun 1 | . . 5 . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 13 43 65 67 67 89 105 117 112 Greatest Support 170 | 40 46 46 69 69 68 96 170 170 Greatest Overweight (x) 28 | . 1 2 . . 1 1 1 28 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 16 18 18 18 20 20 20 20 Average Capacity 17 | 6 15 17 18 18 18 20 20 13 Most Carried 19 | 7 10 18 17 18 18 19 19 11 Average Carried 14 | 4 8 13 15 17 17 17 16 5 Final Capacity 20 | 8 16 18 18 18 20 20 20 4 Final Carried 19 | 7 10 17 15 17 18 19 11 4 Class Distribution -------------------- 46% | Mutant 20% | Hauler-Mutant 12% | Hauler-Gunner 7% | Skirmisher 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 1596 | 270 51 275 . 90 281 132 306 191 Remotely . | . . . . . . . . . Salvage Created 5433 | 245 65 1108 . 862 510 509 1814 320 Parts 237 | 17 7 61 . 42 22 14 62 12 Haulers Intercepted 6 | . . 3 . 2 . 1 . . Recyclers Shooed 8 | . . 3 . . 1 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 94 | . 3 18 . 14 14 5 28 12 Guns 20 | . . 9 . . 3 2 4 2 Cannons 53 | . 3 9 . 14 7 3 15 2 AOE 15 | . . . . . 4 . 6 5 Classes Destroyed 16 | 3 2 3 . 3 2 1 2 . Worker 4 | 2 . . . 1 . . 1 . Builder 3 | . . . . 1 1 . 1 . Tunneler 7 | 6 . . . . . . 1 . Hauler 6 | . . 3 . 2 . 1 . . Recycler 6 | 1 . 3 . 1 . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . 1 . . . . Watcher 6 | . 1 1 . 1 . 2 1 . Swarmer 27 | . 3 3 . 3 7 . 4 7 Grunt 32 | . . 10 . 4 1 3 12 2 Brawler 1 | . . . . 1 . . . . Duelist 2 | . . . . . . 1 1 . Sentry 19 | . . 5 . 6 2 . 5 1 Hunter 3 | . . . . . 1 . 1 1 Programmer 8 | . . . . . 3 1 4 . Behemoth 2 | . . . . . . . 1 1 Best Kill Streak 10 | 3 4 5 . 10 5 4 10 6 Combat Bots Only 8 | . 3 5 . 5 4 4 8 6 Max Kills in Single Turn 4 | 1 1 2 . 2 3 1 4 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 3 . 4 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Damage Taken 9717 | . 50 880 . 308 1076 432 3010 3961 Core 1733 | . 7 100 . 33 138 52 243 1160 Absorbed by Shields 502 | . . . . 120 66 . 316 . Reduced by Siege Mode 196 | . . . . . . . . 196 Core Remaining (%) 87 | 100 97 75 . 94 80 93 75 . Volleys Fired 366 | 18 10 76 . 47 39 34 107 35 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 261 | 80 136 136 . 136 217 250 261 255 Shots Fired 708 | 36 13 126 . 93 96 73 212 59 Gun 236 | 36 . 37 . . 41 33 54 35 Cannon 455 | . 13 89 . 93 53 40 153 14 Launcher 17 | . . . . . 2 . 5 10 Special . | . . . . . . . . . Kinetic 67 | . . 37 . . . . 1 29 Thermal 612 | 36 13 89 . 93 94 73 199 15 Explosive 17 | . . . . . 2 . 5 10 Electromagnetic 12 | . . . . . . . 7 5 Robot Hit Streak 20 | 19 4 15 . 9 13 13 20 15 Robot Miss Streak 4 | 2 3 4 . 3 3 4 3 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 496 | 28 7 85 . 51 64 41 164 56 Core Hits 210 | 10 4 32 . 26 24 16 71 27 Critical Hits 18 | . . 1 . 3 2 1 7 4 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 13 | . . 1 . 2 1 1 6 2 Melee Attacks 35 | . . . . 1 5 3 5 21 Impact 35 | . . . . 1 5 3 5 21 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13993 | 276 142 1636 . 1109 1731 1010 5744 2345 Guns 3045 | 276 . 376 . . 409 325 989 670 Cannons 7944 | . 142 1239 . 1109 884 685 3561 324 Explosions 2669 | . . . . . 429 . 1101 1139 Melee 222 | . . . . . . . 47 175 Ramming 113 | . . 21 . . 9 . 46 37 Kinetic 891 | . . 376 . . . . 25 490 Thermal 10280 | 276 142 1239 . 1109 1293 1010 4794 417 Explosive 2159 | . . . . . 429 . 611 1119 Electromagnetic 328 | . . . . . . . 221 107 Impact 222 | . . . . . . . 47 175 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . 7 1 9 . Average Corruption 4 | . . . . . 6 1 7 . Corruption Purged . | . . . . . . . . . Effects 56 | . . . . . 24 3 29 . Message Errors 11 | . . . . . 5 1 5 . Matter Fused 10 | . . . . . 4 . 6 . Heat Flow Errors 6 | . . . . . 2 . 4 . Energy Discharges 10 | . . . . . 4 2 4 . Data Loss (minor) 6 | . . . . . 4 . 2 . Misfires 1 | . . . . . 1 . . . Targeting Errors 9 | . . . . . 3 . 6 . Weapon Failures 3 | . . . . . 1 . 2 . Overload Shots 1 | . . . . . . . . 1 Overflow Damage 516 | . . 43 . 22 70 . 320 61 Projectiles 263 | . . 43 . 22 60 . 122 16 Explosions 247 | . . . . . 10 . 198 39 Melee 6 | . . . . . . . . 6 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . 5 141 Shots 4 | . . . . . . . 1 3 Rammed 12 | . . 2 . . 2 . 8 . Targets Rammed 12 | . . 2 . . 2 . 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 473 | 108 234 315 . 105 473 378 305 171 Average Temperature 78 | 31 111 83 . 35 105 111 90 34 Received Heat Transfer 2054 | . . 300 . 102 159 162 782 549 Effects 4 | . . 1 . . 2 . 1 . Energy Bleed 3 | . . 1 . . 1 . 1 . Damage (minor) 1 | . . . . . 1 . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 46 | . . . . . . . . 46 Longest Duration 46 | . . . . . . . . 46 Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 3 | . . . . . . . 2 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 39 | 2 . 1 . 3 9 7 16 1 Heat Transferred 16646 | 625 259 2146 . 1998 2452 1879 6865 422 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 550 | 45 142 287 107 459 229 219 550 459 Initial 269 | . 29 . 107 44 64 95 42 269 Average 174 | 20 54 170 107 238 83 101 284 362 Maximum Alert Level 2 | . . 1 . 2 1 1 2 2 Low Security (%) 63 | 100 100 58 100 43 90 90 39 . Level 1 25 | . . 41 . 39 9 9 28 60 Level 2 11 | . . . . 16 . . 32 39 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 . 1 3 1 4 1 Investigation 2 | . . 2 . . . . . . Extermination 5 | . . . . . 3 . 1 1 Reinforcement 4 | . . . . 1 . 1 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 1 1 . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 7 | . 1 1 . 1 . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 147 | . 5 26 . 24 18 11 42 21 Peak Tracking Total 8 | . 4 6 . 7 6 3 8 8 Tactical Retreats 14 | . . 3 . 3 3 . 3 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 6 | . . 1 . . 3 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 11 | . . . . 3 . 1 5 2 Max in Single Turn 5 | . . . . 1 . 1 5 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 30 | . 4 6 1 7 6 1 2 3 Terminals 23 | . 4 6 1 5 2 1 2 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 1 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 106 | . 18 20 2 18 24 2 15 7 Successful 62 | . 11 10 . 12 17 . 9 3 Failed 43 | . 6 10 2 6 7 2 6 4 Catastrophic 1 | . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 62 | . 14 19 . 8 10 2 9 . Terminals 86 | . 18 20 2 12 11 2 15 6 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . . 4 12 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . 2 . . . 1 Terminal Hacks 27 | . 8 2 . 7 2 . 5 3 Robot Analysis 3 | . 3 . . . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . 1 . Alert Level 5 | . 1 . . 2 1 . . 1 Unreport Threat 3 | . 1 . . 2 . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . Transport Status 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . 1 Hauler Manifests 2 | . . 1 . . . . 1 . Zone Layout 5 | . 2 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . . 2 10 . . . Scan Component 6 | . . . . 1 5 . . . Repair 6 | . . . . 1 5 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 3 7 . 3 4 . 4 . Terminals 20 | . 3 7 . 2 4 . 4 . Track 9 | . 1 3 . 1 2 . 2 . Botnet 7 | . 2 2 . 1 1 . 1 . Detonate 1 | . . 1 . . . . . . Operators 3 | . . 1 . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 5 1 6 3 1 2 2 Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . . . 1 5 . . . Time 185 | . . . . 32 153 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 6979 | 269 297 1066 96 743 1852 749 1180 727 Spaces Moved 3212 | 126 156 395 57 323 908 374 477 396 Core 145 | 3 . . . . . . . 142 Treads 3006 | 123 156 395 57 323 908 374 477 193 Legs 61 | . . . . . . . . 61 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 148 151 50 Average Speed 159 | 157 165 178 160 158 162 161 155 131 Slowest Speed 1450 | 160 180 200 160 160 175 175 180 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 7 32 36 7 57 24 11 13 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 25 | . . . . 1 4 7 4 9 Terrain Destroyed 122 | . . . . 1 10 12 56 43 Melee 12 | . . . . 1 4 2 1 4 Projectile 31 | . . . . . . 10 16 5 AOE 78 | . . . . . 6 . 39 33 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . 1 Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total 4362 | 157 182 628 62 459 1195 449 715 515 Wait 468 | . . 109 . 73 186 10 64 26 Move 3204 | 125 155 394 56 322 907 373 476 396 Hop . | . . . . . . . . . Pick Up 68 | 7 3 16 . 6 15 5 10 6 Fast Attach 46 | 7 2 5 1 2 7 6 9 7 Attach 45 | . . 5 2 1 6 4 17 10 Detach 23 | . 2 4 1 . 3 3 7 3 Swap 42 | . 4 8 1 3 11 6 4 5 Drop 50 | . 6 9 1 4 14 3 8 5 Fire 366 | 18 10 76 . 47 39 34 107 35 Melee 35 | . . . . 1 5 3 5 21 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 12 | . . 2 . . 2 . 8 . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 270 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 22) 549 | -10/Materials | Central database locked down 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Discovered new exit (range 3) 1027 | -9/Materials | Lost 3 parts (2n1w) 1355 | -9/Materials | Discovered new exit (range 10) 1565 | -9/Materials | Discovered new exit (range 8) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -8/Materials | Discovered new exit (range 15) 1729 | -8/Materials | Entered Storage 1809 | -8/Storage | Repaired Imp. Treads 2358 | -8/Storage | Identified exit to Factory 2472 | -8/Storage | Entered Factory 2472 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2529 | -7/Factory | Repaired Adv. Beam Cannon 2727 | -7/Factory | Discovered new exit (range 15) 2933 | -7/Factory | Repaired Adv. Beam Cannon 2965 | -7/Factory | Repaired Imp. Treads 3007 | -7/Factory | Repaired Imp. Treads 3366 | -7/Factory | Repaired Beam Cannon 3428 | -7/Factory | Build established: Skirmisher 3662 | -7/Factory | Discovered new exit (range 13) 3841 | -7/Factory | Discovered new exit (range 15) 4324 | -7/Factory | Entered another Factory area 4324 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -6/Factory | Build established: Hauler-Gunner 4498 | -6/Factory | Lost 3 parts (1n2u) 5027 | -6/Factory | Discovered new exit (range 15) 5073 | -6/Factory | Entered another Factory area 5073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5488 | -5/Factory | Discovered new exit (range 16) 5732 | -5/Factory | Spotted B-75 Beast 5747 | -5/Factory | Destroyed 8 combat bots 5750 | -5/Factory | Destroyed B-75 Beast 5753 | -5/Factory | Lost 3 parts (1u2w) 6030 | -5/Factory | Garrison activated, responded to threat 6081 | -5/Factory | Lost 3 parts (1p2w) 6137 | -5/Factory | Lost 4 parts (2n2w) 6253 | -5/Factory | Entered another Factory area 6253 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6353 | -4/Factory | Spotted B-86 Titan 6428 | -4/Factory | Destroyed B-86 Titan 6449 | -4/Factory | Spotted B-86 Titan 6454 | -4/Factory | Lost 10 parts (1p2n4u3w) 6560 | -4/Factory | Identified exit to Upper Caves 6560 | -4/Factory | Identified exit to Armory 6670 | -4/Factory | Core integrity fell below 50% 6721 | -4/Factory | Lost 7 parts (2n1u4w) 6770 | -4/Factory | Core integrity fell below 20% 6980 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06837_ U-05 Engineer builds a Wall. 06856_ Acquired System Shield. 06861_ Acquired Imp. Proton Missile Launcher. 06862_ U-05 Engineer builds a Wall. 06863_ Acquired Imp. Proton Missile Launcher. 06873_ Acquired 74 matter. 06878_ ALERT: Rogue bot located, Programmers report to Factory Zone 3W. 06899_ Acquired Myomer Leg. 06934_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad EIL4F29HGM. 06940_ Acquired Mass Driver. 06967_ W-44 Eye sends out distress signal. 06978_ Acquired Hyp. Mass Driver. 06978_ Mace destroyed. 06979_ Slug penetrates Wall. 06979_ HV Slug penetrates G-67 Veteran. 06979_ G-67 Veteran suffers critical hit. 06979_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#####+###????????????????? | | ???????????????????# ????????????????? | | ???????????????????# """" ????????????????? | | ???????????????????# """" ????????????????? | | ???????????????????#@ """" #???????????????? | | ???????????????????# """" #???????????????? | | ?????????????????#?# ! """" #???????????????? | | ?????????????????# # """" #???????????????? | | ?????????????????# # """" #???????????????? | | ?????????????????# # [ #???????????????? | | ?????????????????# #*+#######???????????????? | | ???????????????" + gg% ###################### | | ?????????????????# + | | ?????????????????# #####+############### | | ?????????????????# # #?????????# | | ?????????????????# # "" #?????????# | | ?????????????????# # "" #?????????# | | ?????????????????# """ #?????????# | | ?????????????????# # "" """ #?????????# | | ?????????????????# # "T """ #?????????# | | ?????????????????# # "" #?????????# | | ?????????????????####### #?????????# | | ???????????????????????###########?????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????????# | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 5 Particle Charging 20 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegBombSplitter Manual? 0 Play Time 01:16:29 Cumulative 295.7 hours Start 2021.07.20 @ 15:48:16 End 2021.07.20 @ 19:09:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 378 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 18644fad-a78b-47a3-ae76-dd015088d20f