Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 16:47:08 Player: Zaros426 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (5335) 5335 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2989) 2989 TOTAL SCORE: 13169 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 732 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -409 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 97/265 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Relay Coupler [Swarmer] (41) > --- WEAPON (6) ------- Datajack > --- INVENTORY (5) ---- Improved Ion Engine Relay Coupler [NC] (21) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (22) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Shield Generator Improved Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Autogun Autogun Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Fusion Compressor Light Treads Light Treads Armored Wheel Cooling System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Autogun Improved Light Cannon Improved Light Cannon Datajack Improved Datajack Plasma Cutter CPS Tube CPS Tube [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Slots Evolved 8 | . . . 2 . . . . 6 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . . . 4 . Weapon 4 | . . . 2 . . . . 2 . Parts Attached 128 | 7 10 5 39 . 28 4 1 6 28 Power 11 | 1 1 1 4 . . 1 . . 3 Engine 11 | 1 1 1 4 . . 1 . . 3 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 1 8 . 1 . . . 9 Treads 16 | 2 . . 7 . 1 . . . 6 Leg . | . . . . . . . . . . Wheel 5 | . . 1 1 . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 2 1 2 3 . 4 . . 3 5 Device 9 | 1 . 2 . . 3 . . 1 2 Storage 4 | 1 1 . 2 . . . . . . Processor 1 | . . . 1 . . . . . . Hackware 5 | . . . . . 1 . . 1 3 Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 76 | 2 8 1 24 . 23 3 1 3 11 Energy Gun 12 | 2 6 1 3 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 36 | . . . 14 . 11 2 . 3 6 Ballistic Cannon 16 | . . . 4 . 10 . . . 2 Launcher 2 | . . . 2 . . . . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . . . 2 1 1 . 3 Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 5 | . . 5 . . . . . . . Parts Lost 35 | . 1 3 3 . 1 . . . 27 Power 6 | . 1 1 1 . . . . . 3 Propulsion 9 | . . 1 . . . . . . 8 Utility 6 | . . . 1 . 1 . . . 4 Weapon 14 | . . 1 1 . . . . . 12 Highest Loss Streak 15 | . 1 1 2 . 1 . . . 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 97 99 100 99 100 100 91 82 Engine 10 | . 13 14 10 11 11 11 11 6 5 Treads 14 | . 28 16 17 11 11 11 11 6 6 Wheel 7 | . . 8 4 11 11 11 11 6 5 Device 8 | . 14 14 . . 9 11 11 12 7 Storage 10 | . 14 14 11 11 11 11 11 6 5 Processor 2 | . . . 10 11 . . . . . Hackware 1 | . . . . . . . . 4 8 Energy Gun 6 | . 25 27 3 . . . . . . Ballistic Gun 30 | . . . 34 44 39 43 42 39 31 Ballistic Cannon 1 | . . . 3 . 3 . . . 1 Peak Build Rating 46 | 9 14 14 27 27 27 26 26 42 46 Average Rating 22 | 6 9 13 21 27 25 25 25 40 36 On Entrance 20 | . 9 14 14 27 27 26 26 23 42 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 13 32 32 59 59 62 61 61 84 84 Greatest Support 40 | 40 40 40 40 12 20 12 12 12 40 Greatest Overweight (x) 6 | . . 1 4 4 5 5 5 6 6 Average Overweight (x) 3 | . . . 1 4 4 4 4 6 5 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 17 20 20 20 20 20 19 Most Carried 20 | 1 11 12 20 20 20 20 20 20 20 Average Carried 15 | . 5 9 15 20 19 20 19 16 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 1 9 12 20 20 20 20 20 16 5 Class Distribution -------------------- 32% | Commander-Tank 24% | Gunner 21% | Mutant 8% | Tank 6% | Commander-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Tank | -9/Garrison Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Executioner | -6/Factory Commander-Executioner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Matter Collected 5729 | 223 87 132 1654 96 1261 216 . 36 2024 Remotely . | . . . . . . . . . . Salvage Created 6948 | 50 671 761 2235 180 1195 539 . 36 1281 Parts 375 | 10 29 43 160 11 82 15 . 1 24 Haulers Intercepted 7 | . 2 . 5 . . . . . . Recyclers Shooed 6 | . 3 . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Combat Hostiles Destroyed 169 | . 10 13 49 4 34 3 . . 56 Melee 2 | . . . . . . . . . 2 Guns 146 | . 10 12 30 4 34 3 . . 53 Cannons 11 | . . . 10 . . . . . 1 AOE 9 | . . . 9 . . . . . . Classes Destroyed 15 | 2 5 . 5 . . . . . 3 Worker 8 | 1 . 3 4 . . . . . . Builder 2 | . . . 2 . . . . . . Tunneler 5 | 2 . 2 1 . . . . . . Hauler 7 | . 2 . 5 . . . . . . Recycler 10 | . 2 2 2 . . 4 . . . Operator 3 | . . . 3 . . . . . . Watcher 8 | . 3 . 4 . . . . 1 . Swarmer 40 | . 2 6 14 . 15 . . . 3 Grunt 55 | . 8 7 24 2 12 . . . 2 Brawler 6 | . . . 1 . . . . . 5 Protector 3 | . . . 1 . . 1 . . 1 Sentry 22 | . . . 10 2 7 2 . . 1 Specialist 3 | . . . . . . . . . 3 Hunter 1 | . . . . . . . . . 1 Assembled 42 | . . . . . . . . . 42 Best Kill Streak 17 | 1 4 7 8 4 6 2 . 1 17 Combat Bots Only 17 | . 2 5 6 4 6 1 . . 17 Max Kills in Single Turn 3 | 1 1 2 3 1 2 1 . 1 2 Gunslinging 1 | . . . 1 . 1 . . . 1 Exploded 3 | . . . 3 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Hostile Shots Fired 610 | . 45 44 118 2 56 2 . . 343 Missed 166 | . 9 14 35 . 16 1 . . 91 Damage Taken 6030 | . 393 410 1037 23 333 12 . . 3822 Core 1173 | . 77 42 174 . 19 . . . 861 Absorbed by Shields 347 | . . . . . 81 4 . . 262 Regen/Repaired (Parts) 95 | . . . 95 . . . . . . Core Remaining (%) 67 | 100 . 52 . . . . 51 . . Volleys Fired 437 | 8 76 33 99 6 86 11 . 1 117 Largest 6 | 2 2 2 4 4 4 4 . 6 6 Hottest 172 | 80 140 90 160 98 98 98 . 144 172 Shots Fired 1390 | 16 147 64 345 24 244 44 . 6 500 Gun 1262 | 16 142 64 272 24 213 44 . 6 481 Cannon 118 | . . . 68 . 31 . . . 19 Launcher 5 | . . . 5 . . . . . . Special 5 | . 5 . . . . . . . . Kinetic 1121 | . . . 303 24 244 44 . 6 500 Thermal 162 | 16 146 . . . . . . . . Explosive 5 | . . . 5 . . . . . . Electromagnetic 102 | . 1 64 37 . . . . . . Robot Hit Streak 33 | 8 12 12 19 9 33 15 . 8 14 Robot Miss Streak 6 | 1 3 5 5 2 3 3 . 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 33 | . . 2 6 . 3 . . . 22 Max Gunslinging Chain 2 | . . 1 2 . 1 . . . 2 Shots Hit Robots 846 | 11 87 50 214 18 151 43 1 3 268 Core Hits 398 | 4 36 31 103 7 56 12 . 2 147 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . Destroy 1 | . . . 1 . . . . . . Blast 1 | . . . 1 . . . . . . Melee Attacks 38 | . . . . . 15 18 1 . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 33 | . . . . . 14 18 1 . . Combat Hostiles 18 | . . . . . 1 17 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13934 | 132 966 978 4345 303 2022 495 . 45 4648 Guns 12133 | 132 966 833 2940 303 2022 495 . 45 4397 Cannons 978 | . . . 744 . . . . . 234 Explosions 806 | . . 145 661 . . . . . . Melee . | . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 Kinetic 10637 | . . . 3141 303 2022 495 . 45 4631 Thermal 1344 | 132 966 145 101 . . . . . . Explosive 560 | . . . 560 . . . . . . Electromagnetic 1376 | . . 833 543 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 4 9 . . . . . . 8 Average Corruption 4 | . 4 4 . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . 5 20 . . . . . . 4 Message Errors 9 | . . 6 . . . . . . 3 Matter Fused 6 | . 1 5 . . . . . . . Heat Flow Errors 4 | . . 4 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . . Data Loss (major) 2 | . 2 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . 32 . . . . . . Projectiles 18 | . . . 18 . . . . . . Explosions 14 | . . . 14 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 131 | . . 64 67 . . . . . . Shots 5 | . . 2 3 . . . . . . Rammed 7 | . . . . . . . . . 7 Targets Rammed 9 | . . . . . . . . . 9 Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 Highest Temperature 383 | 54 210 248 383 174 280 162 . 50 257 Average Temperature 75 | 23 54 78 84 63 102 56 . 26 66 Received Heat Transfer 1357 | . 180 165 339 12 80 . . . 581 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . Heat Transferred 2750 | 300 2200 100 150 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Peak Influence 2100 | 15 230 359 1175 608 2100 1080 . 99 764 Initial 945 | . 9 36 29 476 397 945 . . 69 Average 689 | 3 114 196 772 555 1343 959 . 77 480 Maximum Alert Level 5 | . 1 1 4 2 5 3 . . 3 Low Security (%) 26 | 100 88 62 7 . . . . 100 12 Level 1 11 | . 11 37 15 . 1 . . . 15 Level 2 15 | . . . 15 100 15 . . . 61 Level 3 22 | . . . 24 . 14 100 . . 9 Level 4 16 | . . . 36 . 35 . . . . Level 5 6 | . . . . . 33 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 16 | . 4 1 9 2 . . . . . Investigation 7 | . 2 1 4 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . 3 1 . . . . . Assault 2 | . . . 2 . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Distress Signals 3 | . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 20 14 64 5 48 1 . 2 95 Peak Tracking Total 12 | . 3 3 5 2 5 1 . 1 12 Tactical Retreats 18 | . 2 1 1 . 9 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Traps Triggered 10 | . . . 2 . 6 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts 14 | . . . . . 14 . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Machines Disabled 10 | . . . 4 1 3 . . . 2 Max in Single Turn 1 | . . . 1 1 1 . . . 1 Garrison Relay 5 | . . . . . 3 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Machines Accessed 47 | . 8 1 12 1 3 13 4 4 1 Terminals 25 | . 6 . 7 . 3 6 . 2 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 9 | . 2 . 2 . . 5 . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Total Hacks 166 | . 31 1 42 1 5 45 31 8 2 Successful 128 | . 19 1 30 1 3 35 31 7 1 Failed 38 | . 12 . 12 . 2 10 . 1 1 Catastrophic 6 | . 2 . 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 60 | . 27 . 22 . . 11 . . . Terminals 84 | . 28 . 28 . 5 16 . 5 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 10 | . 3 . 2 . . 5 . . . Scanalyzers 10 | . . . 10 . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . Terminal Hacks 85 | . 6 1 9 . 3 30 31 4 1 Record 56 | . . . . . . 24 31 1 . Part Schematic 3 | . . . . . . 3 . . . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 8 | . 2 . 3 . . 3 . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . . . 2 . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . 1 Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . Insert Component 5 | . . . 5 . . . . . . Analyze 5 | . . . 5 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . Unlock Access 2 | . . . . 1 . . . 1 . Unauthorized Hacks 27 | . 13 . 9 . . 5 . . . Terminals 18 | . 11 . 7 . . . . . . Track 3 | . 2 . 1 . . . . . . Botnet 4 | . 3 . 1 . . . . . . Skim 11 | . 6 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . 5 . . . Tunnel 9 | . 2 . 2 . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 29 | . 6 . 10 . 2 6 . 4 1 Full Trace Events 3 | . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . 3 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Used RIF Installer 2 | . . . . . 2 . . . . Zone Cloak 1 | . . . . . 1 . . . . Robots Hacked 6 | . . . . . 2 . 1 . 3 Non-combat . | . . . . . . . . . . Combat 6 | . . . . . 2 . 1 . 3 Robot Hacks Applied 6 | . . . . . 2 . 1 . 3 parse_system 1 | . . . . . . . 1 . . streamctrl_high 1 | . . . . . 1 . . . . formatsys_high 4 | . . . . . 1 . . . 3 Relay Couplers Released 20 | . . . . . 13 . . . 7 Machine Destruction 17 | . . . . . 10 . . . 7 Programmers 3 | . . . . . 3 . . . . Attached 4 | . . . . . 1 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 15 | . . . . . 6 9 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Total Allies 23 | . . 3 . . 8 9 . . 3 Largest Group 12 | . . 3 3 . 6 12 10 10 10 Highest-Rated Group 182 | . . 40 40 . 90 182 133 133 133 Highest-Rated Ally 41 | . . 16 16 . 15 34 27 27 41 Total Orders 1 | . . . . . . 1 . . . ROAM 1 | . . . . . . 1 . . . Ally Attacks 142 | . . 3 21 . 36 7 . 3 72 Total Damage 2541 | . . 31 120 . 601 147 . 49 1593 Kills 38 | . . 1 2 . 10 1 . 1 23 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Robot Analysis Total 6 | . 2 . 2 . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Turns Passed 11279 | 107 1524 828 2618 75 1885 1139 1680 237 1186 Spaces Moved 5598 | 48 652 496 1268 27 916 612 1015 125 439 Core 5 | 4 . . . . . . . . 1 Treads 1469 | 44 652 114 645 . 3 . . . 11 Legs . | . . . . . . . . . . Wheels 4124 | . . 382 623 27 913 612 1015 125 427 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 150 150 150 150 180 135 Average Speed 160 | 150 160 132 154 150 164 164 163 180 178 Slowest Speed 480 | 160 160 240 240 150 400 165 165 180 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 97 68 97 13 83 98 60 4 55 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 13 | . 3 . 5 . . 5 . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 5 | . . 2 . . . . 3 . . Spaces Dug 18 | . 5 . 13 . . . . . . Terrain Destroyed 59 | . 5 19 35 . . . . . . Melee . | . . . . . . . . . . Projectile 5 | . 5 . . . . . . . . AOE 54 | . . 19 35 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Total 7195 | 63 974 601 1752 54 1188 724 1036 136 667 Wait 835 | . 222 60 282 21 120 75 14 3 38 Move 5590 | 47 651 495 1267 27 915 611 1014 124 439 Hop . | . . . . . . . . . . Pick Up 67 | 1 11 6 27 . 3 2 3 2 12 Fast Attach 32 | 7 1 1 18 . 2 . . . 3 Attach 31 | . 1 2 4 . 2 . . 5 17 Detach 3 | . . . 3 . . . . . . Swap 66 | . 8 2 17 . 25 4 1 1 8 Drop 53 | . 4 2 35 . 4 3 3 . 2 Fire 437 | 8 76 33 99 6 86 11 . 1 117 Melee 38 | . . . . . 15 18 1 . 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . . . . . . . . 9 Escape Stasis 16 | . . . . . . . . . 16 Rewire 4 | . . . . . 2 . . . 2 Trap 14 | . . . . . 14 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 14) 1075 | -10/Materials | Discovered new exit (range 14) 1381 | -10/Materials | Discovered new exit (range 12) 1422 | -10/Materials | Learned location of 1 exit from Recycling 1467 | -10/Materials | Learned Storage emergency access door positions 1504 | -10/Materials | Learned Recycling recycling unit intel 1547 | -10/Materials | Learned location of 1 exit from Recycling 1551 | -10/Materials | Learned Storage emergency access door positions 1588 | -10/Materials | Learned location of 2 exits from Subcaves 1622 | -10/Materials | Loaded intel: 13 trap records 1632 | -10/Materials | Entered Mines 1713 | -10/Mines | Discovered new exit (range 9) 1856 | -10/Mines | Learned Materials stockpile data 2057 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2103 | -10/Mines | Discovered new exit (range 5) 2197 | -10/Mines | Discovered new exit (range 13) 2226 | -10/Mines | Met a Derelict shopkeep closing up shop 2460 | -10/Mines | Entered Materials 2460 | -9/Materials | Accompanied by 3 allies 2460 | -9/Materials | Evolved 2 slots: Weapon x2 2464 | -9/Materials | Discovered new exit (range 15) 2553 | -9/Materials | Lost 3 allies 2765 | -9/Materials | Build established: Gunner 2925 | -9/Materials | Discovered new exit (range 10) 3442 | -9/Materials | Discovered new exit (range 3) 3545 | -9/Materials | Discovered new exit (range 13) 3601 | -9/Materials | Identified exit to Mines 3601 | -9/Materials | Identified exit to Storage 3660 | -9/Materials | First assault squad dispatched 3674 | -9/Materials | Repaired Autogun 3850 | -9/Materials | Discovered new exit (range 7) 4710 | -9/Materials | Discovered new exit (range 16) 4771 | -9/Materials | Sterilization system engaged 4771 | -9/Materials | Non-combat units ordered to evacuate 4792 | -9/Materials | Learned location of Zion (-6) 4825 | -9/Materials | Learned location of 1 exit from Recycling 4862 | -9/Materials | Learned Storage emergency access door positions 4864 | -9/Materials | Identified exit to Materials 4871 | -9/Materials | Combat units ordered to evacuate 5071 | -9/Materials | Ambient heat levels rising (+10) 5078 | -9/Materials | Entered Storage 5079 | -9/Storage | Identified exit to Recycling 5106 | -9/Storage | Garrison activated, responded to threat 5153 | -9/Storage | Identified exit to Garrison 5153 | -9/Storage | Entered Garrison 5185 | -9/Garrison | Triggered checkpoint 5330 | -9/Garrison | Garrison Relay disabled 5387 | -9/Garrison | Triggered checkpoint 5465 | -9/Garrison | Triggered checkpoint 5560 | -9/Garrison | Build established: Tank 5828 | -9/Garrison | Garrison Relay disabled 5897 | -9/Garrison | Triggered checkpoint 5923 | -9/Garrison | Triggered checkpoint 5954 | -9/Garrison | Triggered checkpoint 6176 | -9/Garrison | Build established: Commander-Tank 6343 | -9/Garrison | Discovered exit to Recycling (range 14) 6343 | -9/Garrison | Discovered exit to Recycling (range 68) 6343 | -9/Garrison | Discovered exit to Recycling (range 34) 6497 | -9/Garrison | Installed Relay Interface Framework 6653 | -9/Garrison | Triggered checkpoint 6677 | -9/Garrison | Expanded RIF knowledge: Zone Cloak 6732 | -9/Garrison | Garrison Relay disabled 6785 | -9/Garrison | Triggered checkpoint 7038 | -9/Garrison | Entered Recycling 7038 | -9/Recycling | Accompanied by 4 allies 7039 | -9/Recycling | Identified exit to Scraptown 7039 | -9/Recycling | Identified exit to Factory 7040 | -9/Recycling | Loaded intel: 5 recycling unit locations 8115 | -9/Recycling | Scanned before Scraplab entrance 8139 | -9/Recycling | Entered Scraplab 8177 | -9/Recycling | Entered Scraptown 8177 | -9/Scraptown | Accompanied by 10 allies 8722 | -9/Scraptown | Visited TADAMA 8787 | -9/Scraptown | Visited Cyclists 8841 | -9/Scraptown | Visited Cave Peace 9252 | -9/Scraptown | Visited Junk Repository 9333 | -9/Scraptown | Visited IN-MT5's Study 9359 | -9/Scraptown | Visited Red Mages 9417 | -9/Scraptown | Visited Symbiants 9509 | -9/Scraptown | Discovered new exit (range 13) 9696 | -9/Scraptown | Turned away by UFD registrar 9857 | -9/Scraptown | Entered Factory 9857 | -6/Factory | Accompanied by 10 allies 9857 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 9903 | -6/Factory | Identified exit to Lower Caves 10074 | -6/Factory | Identified exit to Garrison 10094 | -6/Factory | Entered Garrison 10094 | -6/Garrison | Accompanied by 10 allies 10136 | -6/Garrison | Triggered checkpoint 10151 | -6/Garrison | Build established: Commander-Executioner 10176 | -6/Garrison | Garrison Relay disabled 10308 | -6/Garrison | Triggered checkpoint 10348 | -6/Garrison | Triggered checkpoint 10349 | -6/Garrison | Lost 4 allies 10442 | -6/Garrison | Triggered checkpoint 10482 | -6/Garrison | Triggered checkpoint 10482 | -6/Garrison | Lost 3 allies 10497 | -6/Garrison | Assembled breached garrison interior 10566 | -6/Garrison | Discovered new exit (range 12) 10725 | -6/Garrison | Destroyed 17 combat bots 10941 | -6/Garrison | Destroyed 14 combat bots 10949 | -6/Garrison | Lost 4 parts (1n2u1w) 10992 | -6/Garrison | Lost 4 parts (1n3w) 10999 | -6/Garrison | Discovered new exit (range 8) 11108 | -6/Garrison | Garrison Relay disabled 11246 | -6/Garrison | Core integrity fell below 50% 11273 | -6/Garrison | Core integrity fell below 20% 11280 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11265_ Acquired Lgt. Treads. 11266_ Acquired 27 matter. 11267_ Penetrated by Slug. 11267_ Lgt. Treads destroyed. 11267_ Penetrated by Slug. 11267_ Lgt. Treads destroyed. 11269_ Slammed into H-66 Slayer. 11270_ Penetrated by Slug. 11271_ Slammed into H-66 Slayer. 11272_ Penetrated by Slug. 11273_ Slug penetrates Wall. 11273_ Penetrated by Slug. 11274_ Slammed into H-66 Slayer. 11275_ Penetrated by Slug. 11275_ Lgt. Treads destroyed. 11275_ Penetrated by Slug. 11276_ H-66 Slayer destroyed. 11276_ Penetrated by Slug. 11278_ Dropped Hcp. Storage Unit. 11280_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# %% [ #????????? | | ?????????????????????### ## ## ###????????? | | ?????????????#+########" ## % ## ############ | | ?????????????# = * [ [%* | | ?????????????# ==!![=**!= = %% | | ?????????????# ########=!=! [*! ####+##### | | ?????????????# #??????##+### ###+##????????# | | ?????????????# #????????[#?# #?????????????# | | ?????????????# #?????????#?####+#?????????????# | | ????########## #??????????????????????????????# | | ????# +??????????????????????????????+ | | ????# #??????????????????????????????# | | ????# < ##### ###??????????????????????????????# | | ????#???????# #????????????????????????????????# | | ????????????# #????????????????????????????????# | | ????????????# #???????????????????????????###### | | ????????????# #??###??????????????????????+ ^ | | ????????????# +?? ??????????????????????# #####+ | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #?????????????????????????????? | | ????????????# #??# #????????????????+????????????? | | ????????????# #??# #??????????????????????????+??? | | ????????????# #### #?????????????????????????????? | | ????????????+ +? %#???#######???????????????????? | | ????????????# #??# #???#!!|""#???????????????????? | | ????????????# ####+######@[*##???????????????????? | | ????????????# !!|!=%[*!#???????????????????? | | ????????????####T## |!##%h####???????????????????? | | ???????????????#### !###*#??????????????????????? | | ??????????????????#####?#|#??????????????????????? | | ????????????????????????# #?????????????????+????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #????????????????+?????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? = ??????????????????????? | | ????????????????????????/% ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 68 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mic. Nuclear Core | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Mace | -9/Recycling | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed EncryptedCannonDesublimator Manual? 0 Play Time 01:35:01 Cumulative 58.9 hours Start 2024.09.04 @ 15:11:34 End 2024.09.04 @ 16:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e0f83f62-ae25-4d39-b925-2c220aae9050