Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 18:17:46 Player: DS-RVS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (926) 926 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5381 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink > --- WEAPON (3) ------- Hammer > --- INVENTORY (5) ---- Light Fission Core VSS Leg Improved VSS Leg Ion Burst Cannon Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine VSS Leg Flexi-carbon Leg Wheel Improved Heat Sink Medium Storage Unit Compact Battery Improved Targeting Computer Advanced ECM Suite Makeshift Light Armor Plating High-powered Shock Rifle Compact Ion Cannon Ion Burst Cannon Flail DRS Beacon [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Flight Unit Cesium-ion Thruster Utility Makeshift Light Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor A0-MCA's Component Scanner Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 53 | 7 . 13 1 6 26 Power 8 | 1 . 2 . 1 4 Engine 5 | 1 . 2 . . 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 . 5 . 4 3 Treads 5 | . . 3 . 2 . Leg 6 | 2 . . . 2 2 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | 2 . 2 1 1 10 Device 6 | 1 . . . . 5 Storage 3 | 1 . . 1 1 . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 15 | 2 . 4 . . 9 Energy Gun 5 | 1 . 1 . . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . . 16 Power 5 | . . . . . 5 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 6 | 5 8 5 5 7 8 Power . | . 1 . . . . Propulsion 1 | 3 4 . 1 2 2 Utility 1 | . 1 . 1 1 3 Weapon 3 | . 1 3 3 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . 1 5 . 1 10 Power 1 | . . . . . 1 Propulsion 7 | . 1 2 . . 4 Utility 5 | . . 1 . . 4 Weapon 4 | . . 2 . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 88 100 100 71 Engine 10 | . 14 14 14 8 2 Core 2 | . . . . 5 5 Treads 18 | . . 25 28 17 . Leg 7 | . 28 2 . 10 18 Device 2 | . 14 1 . . 9 Storage 8 | . 14 3 14 14 4 Processor 1 | . . . . . 9 Protection 11 | . . 12 14 14 5 Energy Gun 12 | . 14 13 14 14 2 Ballistic Gun 2 | . 14 3 . . 3 Ballistic Cannon 10 | . . 10 14 14 1 Peak Build Rating 89 | 8 8 16 16 28 89 Average Rating 23 | 5 7 12 16 19 68 On Entrance 12 | . 8 8 16 16 28 Avg Prop Armor Cover (%) 6 | . . 5 . . 6 Naked Turns 28 | . . . . . 28 Heaviest Build 57 | 13 13 28 24 38 57 Greatest Support 110 | 20 20 40 40 43 110 Greatest Overweight (x) 2 | 2 . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 9 | 7 8 5 9 11 13 Most Carried 15 | 8 8 8 8 14 15 Average Carried 8 | 5 7 5 8 10 9 Final Capacity 15 | 8 8 8 10 15 5 Final Carried 14 | 8 8 8 8 14 5 Class Distribution -------------------- 91% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1304 | 306 30 358 220 70 320 Remotely . | . . . . . . Salvage Created 1044 | 118 46 342 215 . 323 Parts 59 | 8 3 29 9 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 21 | . 3 12 1 . 5 Guns 12 | . 3 5 1 . 3 Cannons 4 | . . 3 . . 1 AOE 5 | . . 4 . . 1 Classes Destroyed 9 | 2 1 2 1 . 3 Tunneler 3 | 3 . . . . . Recycler 4 | 1 . . 2 . 1 Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 7 | . 3 4 . . . Grunt 4 | . . . . . 4 Sentry 1 | . . . 1 . . Programmer 1 | . . . . . 1 Subdweller 8 | . . 8 . . . Best Kill Streak 4 | 2 3 4 3 . 2 Combat Bots Only 4 | . 3 4 1 . 2 Max Kills in Single Turn 4 | 1 1 4 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 413 | . 15 132 8 . 258 Missed 140 | . 5 51 1 . 83 Hits 273 | . 10 81 7 . 175 Projectile 273 | . 10 81 7 . 175 Critical Strikes 9 | . . . . . 9 Part Disruptions 1 | . . . . . 1 Damage Taken 4491 | . 77 1091 107 . 3216 Core 1000 | . 30 108 . . 862 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 127 | 12 11 69 4 . 31 Largest 3 | 2 2 2 2 . 3 Hottest 210 | 70 70 93 93 . 210 Shots Fired 251 | 24 21 121 8 . 77 Gun 167 | 24 21 61 4 . 57 Cannon 82 | . . 58 4 . 20 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 149 | 12 11 75 4 . 47 Thermal 92 | 12 10 46 4 . 20 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 19 | 4 4 19 4 . 11 Robot Miss Streak 4 | 3 4 4 1 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 137 | 15 12 58 4 . 48 Core Hits 58 | 5 4 18 3 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 6 . . 1 Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Blast 5 | . . 4 . . 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3206 | 195 151 1245 78 . 1537 Guns 1660 | 195 151 616 61 . 637 Cannons 850 | . . 473 17 . 360 Explosions 696 | . . 156 . . 540 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1541 | 119 51 798 17 . 556 Thermal 1501 | 76 100 447 61 . 817 Explosive . | . . . . . . Electromagnetic 164 | . . . . . 164 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 86 | . . 29 . . 57 Projectiles 14 | . . 14 . . . Explosions 72 | . . 15 . . 57 Melee . | . . . . . . Knockbacks 5 | . . 4 . . 1 Impact . | . . . . . . Kinetic 5 | . . 4 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 298 | . . 37 . . 261 Shots 6 | . . 1 . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 27 81 14 105 . 372 Average Temperature 96 | 11 37 6 42 . 166 Received Heat Transfer 738 | . . 222 27 . 489 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 2133 | 222 296 795 75 . 745 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 153 | 5 76 . 78 . 153 Initial 76 | . . . 76 . . Average 20 | 1 32 . 16 . 23 Influence Increases 909 | 20 86 240 79 . 484 Destroy 0b10 Robot/C 300 | . 60 120 20 . 100 Destroy 0b10 Robot/NC 40 | 20 . . 10 . 10 Destroy Leader 32 | . 10 . . . 22 Successful Hack 25 | . . . 2 . 23 Select Force Hacks 30 | . . . 30 . . Disable Machine 120 | . . . 15 . 105 Destroy Structure 32 | . 1 . 2 . 29 Lose Combat Pursuer 330 | . 15 120 . . 195 Influence Decreases 756 | 20 40 125 240 . 331 Entered New Map 108 | . . 23 85 . . Time Decay 519 | 20 40 102 155 . 202 Lost Part 129 | . . . . . 129 Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 4 17 1 . 45 Peak Tracking Total 12 | . 3 6 1 . 12 Tactical Retreats 11 | . 1 5 . . 5 ECM-based Alert Blocks 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . . 3 1 . 7 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 18 | . 2 2 3 3 8 Terminals 10 | . 2 . 2 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 50 | . 5 13 5 10 17 Successful 39 | . 4 13 4 10 8 Failed 11 | . 1 . 1 . 9 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 11 | . 5 . 2 . 4 Terminals 21 | . 5 . 4 . 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . . . 3 Garrison Access 2 | . . . . . 2 Terminal Hacks 28 | . . 13 3 10 2 Record 23 | . . 12 1 9 1 Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 1 . 3 Terminals 7 | . 4 . . . 3 Assimilate 1 | . . . . . 1 Botnet 3 | . 2 . . . 1 Skim 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 2 . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . . 1 Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1142 | 38 151 231 . . 722 Optics 240 | . . . . . 240 Terrain 690 | . . . . . 690 Seismic 420 | 38 151 231 . . . ECM 31 | . . . . . 31 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6608 | 169 151 2452 686 2183 967 Spaces Moved 4381 | 96 96 1387 414 1508 880 Core 248 | 7 . . . . 241 Treads 2480 | . . 1219 414 847 . Legs 1561 | 89 96 166 . 661 549 Wheels 2 | . . 2 . . . Hover . | . . . . . . Flight 90 | . . . . . 90 Fastest Speed 35 | 50 120 120 160 120 35 Average Speed 135 | 120 120 155 160 142 83 Slowest Speed 260 | 150 120 260 160 190 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 15 57 62 94 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 6 | . . 2 . . 4 Terrain Destroyed 70 | . . 36 1 . 33 Melee 4 | . . . . . 4 Projectile 5 | . . 4 1 . . AOE 61 | . . 32 . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4809 | 122 111 1569 430 1542 1035 Wait 142 | . 3 49 11 13 66 Move 4376 | 95 95 1386 413 1507 880 Hop . | . . . . . . Pick Up 50 | 8 1 18 . 9 14 Fast Attach 19 | 7 . 1 . . 11 Attach 15 | . . 2 . . 13 Detach 3 | . . . . . 3 Swap 29 | . . 14 1 7 7 Drop 36 | . 1 22 1 6 6 Fire 127 | 12 11 69 4 . 31 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Entered Subcaves 477 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1131 | -10/Subcaves | Discovered new exit (range 8) 1243 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1641 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1682 | -10/Subcaves | Discovered new exit (range 3) 1693 | -10/Subcaves | Visited Clippyterm 1698 | -10/Subcaves | Identified exit to Recycling 1698 | -10/Subcaves | Learned location of Deep Caves (-6) 2104 | -10/Subcaves | Core integrity fell below 50% 2528 | -10/Subcaves | Visited 4L-MR0's lab 2547 | -10/Subcaves | Found Arachnoskeleton 2773 | -10/Subcaves | Entered Recycling 3229 | -9/Recycling | Discovered new exit (range 15) 3409 | -9/Recycling | Scanned before Scraplab entrance 3433 | -9/Recycling | Entered Scraplab 3457 | -9/Recycling | Discovered new exit (range 2) 3459 | -9/Recycling | Entered Scraptown 3867 | -9/Scraptown | Discovered new exit (range 5) 3977 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3982 | -9/Scraptown | Learned Factory emergency access door positions 3983 | -9/Scraptown | Learned location of 1 exit from Research 3985 | -9/Scraptown | Learned location of 1 exit from Factory 4014 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4027 | -9/Scraptown | Visited Comm Corps 4094 | -9/Scraptown | Visited Cave Peace 4433 | -9/Scraptown | Visited Assassins FH 4487 | -9/Scraptown | Visited Observation Area 4582 | -9/Scraptown | Visited UFD Registry 4582 | -9/Scraptown | Registered with UFD as "Carbonchassis" 4601 | -9/Scraptown | Visited Shadow of the Wyrm 4625 | -9/Scraptown | Visited CPS Storage 4746 | -9/Scraptown | Visited LU-1G1's Boring Crew 4816 | -9/Scraptown | Visited Supply Room 4868 | -9/Scraptown | Visited Research Penetration Think Tank 4910 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5167 | -9/Scraptown | Visited A0-MCA Data Center 5174 | -9/Scraptown | Given an A- rating by A0-MCA 5178 | -9/Scraptown | Found A0-MCA's Component Scanner 5216 | -9/Scraptown | Visited Chapter 10 5253 | -9/Scraptown | Visited Scrapoid Pod Storage 5345 | -9/Scraptown | Discovered new exit (range 3) 5381 | -9/Scraptown | Visited Science Guys 5419 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5429 | -9/Scraptown | Found DCF Scrap (29 items) 5454 | -9/Scraptown | Visited Derelict Rescue Squad 5465 | -9/Scraptown | Found DRS Beacon 5488 | -9/Scraptown | Visited Curators Association 5557 | -9/Scraptown | Met Optimus 5557 | -9/Scraptown | Accepted into 0bPrime 5642 | -9/Scraptown | Entered Factory 5642 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 5643 | -6/Factory | Identified exit to Factory 5645 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5746 | -6/Factory | Identified exit to DSF 5871 | -6/Factory | Lost 4 parts (2p2w) 6103 | -6/Factory | Noticed a derelict Sapper rigging charges 6318 | -6/Factory | Found Hvy. Reflective Plating 6411 | -6/Factory | Cargo convoy interrupted 6449 | -6/Factory | Released all parts (9) 6453 | -6/Factory | Core integrity fell below 50% 6480 | -6/Factory | Lost 10 parts (3p3n3u1w) 6518 | -6/Factory | Core integrity fell below 20% 6609 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- during the 21st century, culminating with the launch of the [Interstellar Exploration Fleet] in 2140. 06491_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 06497_ Acquired Hammer. 06499_ Acquired Imp. System Restoration Module. 06502_ Imp. System Restoration Module destroyed. 06515_ Cesium-ion Thruster destroyed. 06517_ Critical hit (Burn: +37). 06537_ Slug penetrates Wall. 06547_ R-10 Processor inserts Hvy. Assault Rifle into recycling unit. 06550_ R-10 Processor inserts Com. Battery into recycling unit. 06552_ K-01 Serf cleans the Pressure Siphon. 06599_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06605_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06607_ Administrator 5a reveals location of Tesla Bomb Trap. Map ----- +----------------------------------------------------+ | ??????????????????????????????????" """ # #?????? | | ?????????????????????????????????"" """ # #?????? | | ?????????????????????????????????"" """ + #?????? | | ?????????????????????????????? # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# ?# #?????? | | ????????????????????????????# ?# #?????? | | ????????????????????????????###########?## ####+## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????????#?????????????# | | ????????????????????????? ???????????# | | ???????????????????????? ########## | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? """"""" | | ???????????????????????? ####### """"""" "" | | ?????????????????????????? ??????????# """"""" "" | | ?????????????????????????????######### """"""" | | ?????????????????????????????# # | | ?????????????????????????????# / | | ????????????????????########## # ##### | | ????????????????????#^ ####/#### #???? | | ????????????????????# ^ ^ #### ##?# #???? | | ????????????????????# # #?# #???? | | ????????????????????# @ s# "" ### #???? | | ????????????????????# /sT #???? | | ?????+??????????????# ^ # s ###########???? | | ????????????????????# ^ # *#?????????????? | | ????????????????????# ^ #######?????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 800 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Hpw. Shock Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Mistaken Identity Omniscient Cartographer Survival Of The Most Covered Challenges ------------ None Game ------ Seed ArmoredPoweredCyclogen Manual? 0 Play Time 01:09:04 Cumulative 28.7 hours Start 2026.02.20 @ 16:39:08 End 2026.02.20 @ 18:17:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea1568f-e481-4329-afc6-61c5aab946a2