Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 22:21:04 Player: Some Pennies Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1264) 1264 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3939 Bonus ------- Unstable Evolution 500 Cogmind --------- Core Integrity 0/400 Matter 151/300 Energy 12/100 System Corruption 2% Temperature Cool (48) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (15) --- Improved Flight Unit Medium Storage Unit Large Storage Unit Hacking Suite Hacking Suite Advanced Beam Cannon Battle Cannon Rocket Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Heat Sink Medium Storage Unit Seismic Detector Hardened Light Armor Plating Shield Generator Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cutter [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 64 | 9 . 1 35 5 12 2 Power 3 | . . . 3 . . . Engine 1 | . . . 1 . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 18 | 3 . . 10 3 2 . Treads 15 | 2 . . 8 3 2 . Leg 1 | . . . 1 . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 15 | 3 . . 8 2 2 . Device 3 | 2 . . 1 . . . Storage 4 | 1 . . 2 . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . . . 4 2 1 . Artifact . | . . . . . . . Weapon 28 | 3 . 1 14 . 8 2 Energy Gun 6 | 2 . . 2 . 1 1 Energy Cannon 5 | . . . 1 . 3 1 Ballistic Gun 14 | 1 . 1 11 . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 13 | . . . 2 . 9 2 Power 2 | . . . 1 . 1 . Propulsion 4 | . . . . . 3 1 Utility 3 | . . . 1 . 2 . Weapon 4 | . . . . . 3 1 Highest Loss Streak 6 | . . . 1 . 6 2 To Critical Strikes 6 | . . . . . 6 . Average Slot Usage (%) 94 | . 85 85 98 100 79 63 Engine 1 | . . . 3 . . . Core 6 | . . . 7 11 1 . Treads 30 | . 28 28 31 33 24 19 Device 1 | . 14 14 . . . . Storage 11 | . 14 14 11 11 11 11 Processor 2 | . . . 4 . . . Protection 6 | . . . 6 11 9 . Energy Gun 3 | . 14 14 1 . 5 13 Energy Cannon 1 | . . . . . 9 11 Ballistic Gun 25 | . 14 14 31 33 5 . Impact Weapon 1 | . . . . . 9 8 Peak Build Rating 19 | 6 6 7 19 18 19 14 Average Rating 15 | 5 6 6 16 18 15 13 On Entrance 9 | . 6 6 7 18 18 14 Naked Turns . | . . . . . . . Heaviest Build 39 | 9 9 10 38 37 39 30 Greatest Support 60 | 40 40 40 60 60 60 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 Most Carried 15 | 7 7 8 15 15 15 10 Average Carried 12 | 4 7 7 14 14 10 10 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 7 7 8 15 15 10 10 Class Distribution -------------------- 42% | Scavenger-Tank 26% | Mutant 22% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1639 | 296 . 41 1138 92 72 . Remotely 105 | 95 . . 10 . . . Salvage Created 2395 | 164 . 38 2026 108 59 . Parts 179 | 13 . 7 147 12 . . Haulers Intercepted 6 | . . . 6 . . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 39 | . . 3 28 2 6 . Melee 1 | . . . . . 1 . Guns 35 | . . 3 28 2 2 . AOE 3 | . . . . . 3 . Classes Destroyed 12 | 3 . 1 7 . 1 . Worker 2 | 1 . . 1 . . . Builder 2 | . . . 2 . . . Tunneler 6 | 4 . . 1 1 . . Hauler 6 | . . . 6 . . . Recycler 5 | 1 . . 4 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 5 | . . . 5 . . . Swarmer 9 | . . 3 6 . . . Grunt 14 | . . . 14 . . . Sentry 10 | . . . 8 2 . . Assembled 5 | . . . . . 5 . Best Kill Streak 7 | 4 . 3 7 2 4 . Combat Bots Only 5 | . . 3 5 2 4 . Max Kills in Single Turn 2 | 1 . 1 2 1 2 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 223 | . . 12 76 10 107 18 Missed 67 | . . 7 27 3 25 5 Damage Taken 2611 | . . 43 594 103 1615 256 Core 401 | . . . 57 . 277 67 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 144 | 16 . 7 86 4 30 1 Largest 3 | 2 . 2 3 3 3 3 Hottest 158 | 70 . 70 93 69 136 158 Shots Fired 372 | 32 . 14 260 12 51 3 Gun 360 | 32 . 14 260 12 40 2 Cannon 10 | . . . . . 9 1 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 306 | 16 . 7 245 12 26 . Thermal 44 | 16 . 7 15 . 5 1 Explosive 2 | . . . . . 2 . Electromagnetic 20 | . . . . . 18 2 Robot Hit Streak 13 | 4 . 2 13 6 4 6 Robot Miss Streak 7 | 3 . 4 7 1 3 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 229 | 19 . 5 149 6 47 3 Core Hits 107 | 7 . 3 76 3 18 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . . . 1 . 5 . Critical Strikes 11 | . . . 1 . 10 . Destroy 2 | . . . 1 . 1 . Smash 9 | . . . . . 9 . Melee Attacks 34 | . . . . . 34 . Impact 34 | . . . . . 34 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4636 | 211 . 62 2334 132 1880 17 Guns 2872 | 211 . 62 2334 103 162 . Cannons 65 | . . . . . 48 17 Explosions 288 | . . . . . 288 . Melee 1382 | . . . . . 1382 . Ramming 29 | . . . . 29 . . Kinetic 2588 | 71 . 24 2194 103 196 . Thermal 339 | 140 . 38 140 . 4 17 Explosive 288 | . . . . . 288 . Electromagnetic 10 | . . . . . 10 . Impact 1382 | . . . . . 1382 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . 29 10 13 . Message Errors 9 | . . . 3 2 4 . Matter Fused 13 | . . . 9 2 2 . Heat Flow Errors 3 | . . . . 2 1 . Energy Discharges 7 | . . . 5 2 . . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 10 | . . . 9 1 . . Data Loss (major) 2 | . . . 1 . 1 . Misfires 3 | . . . 2 . 1 . Alerts 4 | . . . . 1 3 . Overload Shots . | . . . . . . . Overflow Damage 288 | . . . . . 288 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 288 | . . . . . 288 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . 2 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 280 | 40 . . 114 132 280 48 Average Temperature 35 | 18 . . 22 47 94 36 Received Heat Transfer 231 | . . . 195 36 . . Effects 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 11 | . . . . . 11 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 952 | 407 . 111 407 . 18 9 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 401 | 30 19 77 401 87 . . Initial 87 | . 19 7 29 87 . . Average 121 | 10 19 14 156 69 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 81 | 100 100 100 72 100 . 100 Level 1 16 | . . . 24 . . . Level 2 2 | . . . 3 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . . 3 39 2 8 1 Peak Tracking Total 9 | . . 3 5 2 9 1 Tactical Retreats 3 | . . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 12 | . . . 12 . . . Terminals 10 | . . . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . . . 42 . . . Successful 25 | . . . 25 . . . Failed 16 | . . . 16 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 26 | . . . 26 . . . Terminals 36 | . . . 36 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . . 12 . . . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . . . 11 . . . Terminals 8 | . . . 8 . . . Botnet 3 | . . . 3 . . . Skim 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Reject 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 10 | . . . 10 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . . 18 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4041 | 167 15 254 2348 575 648 34 Spaces Moved 2069 | 68 10 140 1210 339 284 18 Core 1 | 1 . . . . . . Treads 2062 | 61 10 140 1210 339 284 18 Legs . | . . . . . . . Wheels 6 | 6 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 3 40 86 84 50 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . . . 16 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 16 | . . . . . 16 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2479 | 101 9 159 1444 364 381 21 Wait 67 | . . . 43 5 19 . Move 2063 | 67 9 139 1209 338 283 18 Hop . | . . . . . . . Pick Up 43 | 6 . 6 27 2 2 . Fast Attach 21 | 8 . 1 12 . . . Attach 11 | 1 . . 3 . 7 . Detach 4 | 2 . . 2 . . . Swap 33 | . . . 21 5 5 2 Drop 56 | 1 . 6 41 7 1 . Fire 144 | 16 . 7 86 4 30 1 Melee 34 | . . . . . 34 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 183 | -10/Materials | Entered Mines 184 | -10/Mines | Learned location of Storage (-7) 300 | -10/Mines | Build established: Mutant 346 | -10/Mines | Learned location of Mines (-9) 426 | -10/Mines | Discovered new exit (range 8) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 655 | -9/Materials | Discovered new exit (range 9) 1215 | -9/Materials | Discovered new exit (range 3) 1290 | -9/Materials | Build established: Scavenger-Gunner 1372 | -9/Materials | Central database locked down 1380 | -9/Materials | Loaded intel: 10 trap records 1442 | -9/Materials | Loaded intel: 12 terminal locations 1495 | -9/Materials | Learned Storage non-interactive machine intel 1540 | -9/Materials | Learned Storage terminal intel 1620 | -9/Materials | Identified exit to Materials 2056 | -9/Materials | Identified exit to Mines 2208 | -9/Materials | Build established: Scavenger-Tank 2785 | -9/Materials | Entered Mines 2793 | -9/Mines | Met a Derelict bent on vengeance 2844 | -9/Mines | Received a Mining Laser from a helpful Derelict 2921 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3011 | -9/Mines | Learned location of Zion (-6) 3092 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3233 | -9/Mines | Discovered new exit (range 5) 3255 | -9/Mines | Discovered exit to Materials (range 9) 3360 | -9/Mines | Entered Exiles 3400 | -9/Exiles | Met 8R-AWN 3423 | -9/Exiles | Attacked by the Exiles 3508 | -9/Exiles | Lost 6 parts (1p2n1u2w) 3559 | -9/Exiles | Destroyed 8R-AWN 3718 | -9/Exiles | Build established: Mutant 3810 | -9/Exiles | Core integrity fell below 50% 3898 | -9/Exiles | Core integrity fell below 20% 3984 | -9/Exiles | Discovered new exit (range 14) 4008 | -9/Exiles | Entered Mines 4037 | -8/Mines | P1-3CE came to Exiles' defense 4042 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 03812_ Acquired 6 matter. 03818_ System corrupted: IFF burst signal emitted. 03839_ LJS8GXXLCGWYN&H #Q%CRQ0MCVR 03872_ Acquired Med. Storage Unit. 03876_ System corrupted: Matter fused (-10). 03877_ Dropped Med. Storage Unit. 03895_ |B8WFXSCGL8L71:NQ6UGT9 YKH> 03895_ Hrd. Light Armor Plating destroyed. 03898_ Acquired 1 matter. 03970_ Rigged Lgt. Fission Core explodes. 03970_ Machine disabled. 03984_ EXIT=FOUND A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 04037_ P1-3CE: "I came as fast as I could... Wait, it was you!" 04039_ Lgt. Treads destroyed. 04041_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##????????##????????????????????????????????? | | ????## ???????? ####????##???????????????????????? | | ???## ??????## ????? #??????????????????????? | | ???# ?????## #??????# #??????????????????????? | | ???# ##??## ##?????# #??????????????????????? | | ???# #### ?????? #??????????????????????? | | ??## ## #??????## #??#???????????????????? | | ?## ########; ## ##??????????????????? | | ?# $ #??????????????????? | | ## @ M #??????????????????? | | # ###########;# #??????????????????? | | ###??????????##?????????????????????? | | ##???????????????????????????????????? | | # #####????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed BombardmentFieldConstruct Manual? 0 Play Time 00:26:29 Cumulative 252.9 hours Start 2024.08.25 @ 21:51:17 End 2024.08.25 @ 22:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 193 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19cb158c-8567-484f-bbef-d66744a2b8e9