Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.27 @ 01:18:30 Player: Ishmael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (5695) 5695 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9495 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 114/150 System Corruption 6% Temperature Cool (4) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Machine Analyzer Improved Terrain Scan Processor Target Analyzer Microactuators Force Booster Transmission Jammer > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Micro Nuclear Core Cesium-ion Thruster Heavy Missile Launcher Plasma Cutter Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Machine Analyzer Improved Terrain Scan Processor Target Analyzer Microactuators Transmission Jammer System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Improved EM Pulse Cannon Plasma Cutter Scrap Shield Fragment [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 116 | 6 7 32 13 31 2 25 Power 17 | 1 . 6 2 4 1 3 Engine 12 | 1 . 6 2 1 1 1 Core 5 | . . . . 3 . 2 Reactor . | . . . . . . . Propulsion 34 | 2 . 12 1 12 1 6 Treads 17 | . . 4 1 12 . . Leg 13 | 2 . 8 . . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 36 | 1 2 8 5 7 . 13 Device 9 | . . 1 . 1 . 7 Storage 4 | 1 1 1 1 . . . Processor 12 | . 1 3 4 . . 4 Hackware 2 | . . 1 . 1 . . Protection 9 | . . 2 . 5 . 2 Artifact . | . . . . . . . Weapon 29 | 2 5 6 5 8 . 3 Energy Gun 7 | 2 . 2 . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 3 4 3 3 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 3 | . 1 . 1 1 . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . Unidentified Prototypes 3 | . . . . 2 . 1 Parts Lost 35 | . 1 8 1 14 6 5 Power 8 | . . 2 1 2 2 1 Propulsion 9 | . . 2 . 7 . . Utility 9 | . . 2 . 1 3 3 Weapon 9 | . 1 2 . 4 1 1 Highest Loss Streak 5 | . 1 2 1 5 4 3 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 8 9 13 11 11 3 Power . | . . . . . . . Propulsion 1 | 1 3 2 2 . . . Utility 3 | . 2 2 4 4 5 1 Weapon 2 | . 1 2 4 2 2 . Tool/Special . | . . . . . . . Unused Backups 25 | . 5 4 1 3 7 5 Power 3 | . . 1 . 1 . 1 Propulsion 4 | . 3 . . . . 1 Utility 12 | . 2 2 . 2 5 1 Weapon 6 | . . 1 1 . 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 97 98 95 63 61 Engine 7 | . 14 10 8 1 2 1 Core 1 | . . . . 4 2 3 Treads 14 | . . 7 26 26 17 . Leg 9 | . 27 13 . . . 10 Device 1 | . . 1 . . . 15 Storage 9 | . 14 10 9 7 5 . Processor 24 | . 13 24 35 29 18 8 Protection 3 | . . 3 . 6 8 2 Energy Gun 4 | . 10 5 . 5 2 . Ballistic Gun 12 | . 14 16 17 8 2 . Peak Build Rating 54 | 6 8 18 30 44 44 54 Average Rating 23 | 4 7 15 26 37 26 42 On Entrance 17 | . 6 8 18 29 44 19 Avg Prop Armor Cover (%) 27 | . . 4 . . 42 27 Naked Turns 29 | . . . . . 29 . Heaviest Build 45 | 13 18 34 33 45 45 25 Greatest Support 97 | 20 20 46 69 97 80 20 Greatest Overweight (x) 7 | . . 4 . . 7 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 Average Capacity 12 | 7 9 11 15 15 13 5 Most Carried 15 | 2 10 15 15 15 15 5 Average Carried 10 | 1 9 10 14 12 12 4 Final Capacity 15 | 8 10 15 15 15 5 5 Final Carried 15 | 2 10 15 15 15 5 5 Class Distribution -------------------- 62% | Mutant 27% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3408 | 260 191 898 655 1062 . 342 Remotely . | . . . . . . . Salvage Created 6374 | . 534 2137 1007 2173 . 523 Parts 345 | . 39 133 46 108 . 19 Haulers Intercepted 7 | . 1 6 . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 137 | . 16 48 20 43 . 10 Melee 7 | . . . . . . 7 Guns 123 | . 15 48 20 40 . . Cannons 1 | . 1 . . . . . Classes Destroyed 14 | . 5 3 . 5 . 1 Worker 1 | . 1 . . . . . Builder 1 | . . . . 1 . . Hauler 7 | . 1 6 . . . . Recycler 1 | . . . . . . 1 Operator 3 | . . 1 1 1 . . Watcher 14 | . 3 5 1 4 . 1 Swarmer 30 | . 12 16 . 2 . . Grunt 64 | . 4 21 16 20 . 3 Brawler 1 | . . . . 1 . . Duelist 2 | . . 1 . 1 . . Sentry 21 | . . 10 4 5 . 2 Specialist 3 | . . . . 3 . . Hunter 5 | . . . . 4 . 1 Programmer 11 | . . . . 7 . 4 Best Kill Streak 9 | . 3 9 3 4 . 3 Combat Bots Only 9 | . 3 9 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 1071 | . 69 272 113 362 9 246 Missed 324 | . 20 79 31 109 2 83 Hits 747 | . 49 193 82 253 7 163 Melee 24 | . . 2 . 15 7 . Projectile 723 | . 49 191 82 238 . 163 Critical Strikes 26 | . 1 4 6 10 3 2 Actively Blocked 2 | . . . . 1 . 1 Damage Taken 7394 | . 323 1684 999 2906 263 1219 Core 1293 | . 68 306 214 356 194 155 Absorbed by Shields . | . . . . . . . Redirected to Shielding 211 | . . . . 88 21 102 Ignored by Resistances 2206 | . 108 507 283 853 69 386 Regen/Repaired (Parts) 482 | . 25 114 343 . . . Core Remaining (%) 64 | 100 72 23 61 . . . Volleys Fired 491 | . 55 194 102 139 . 1 Largest 2 | . 2 2 2 2 . 1 Hottest 149 | . 80 79 46 149 . 5 Shots Fired 921 | . 96 370 193 261 . 1 Gun 894 | . 85 370 183 256 . . Cannon . | . . . . . . . Launcher 4 | . . . . 4 . . Special 23 | . 11 . 10 1 . 1 Kinetic 728 | . 41 317 183 187 . . Thermal 147 | . 24 53 . 70 . . Explosive 4 | . . . . 4 . . Electromagnetic 31 | . 31 . . . . . Robot Hit Streak 50 | . 12 46 33 50 . 6 Robot Miss Streak 2 | . 2 2 2 2 . . Penetration Max . | . . . . . . . Secondary Targets 10 | . 3 4 . 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 810 | . 66 321 160 231 . 32 Core Hits 364 | . 32 110 60 153 . 9 Critical Kills 12 | . . 1 4 5 . 2 Critical Parts Destroyed 22 | . . 3 5 9 . 5 Critical Strikes 39 | . 1 5 9 16 . 8 Burn 3 | . . 1 . 2 . . Destroy 27 | . . 4 9 14 . . Corrupt 1 | . 1 . . . . . Smash 7 | . . . . . . 7 Sever 1 | . . . . . . 1 Melee Attacks 49 | . 3 4 . . . 42 Impact 29 | . . . . . . 29 Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 9 | . 3 4 . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 12058 | . 704 3409 1792 4710 . 1443 Guns 10217 | . 670 3409 1792 4346 . . Cannons . | . . . . . . . Explosions 360 | . 20 . . 340 . . Melee 1443 | . . . . . . 1443 Ramming 12 | . . . . 12 . . Kinetic 7329 | . 202 2764 1792 2571 . . Thermal 2565 | . 133 645 . 1787 . . Explosive 340 | . . . . 340 . . Electromagnetic 369 | . 369 . . . . . Impact 1168 | . . . . . . 1168 Slashing 275 | . . . . . . 275 Piercing . | . . . . . . . Highest Corruption 15 | . . . . 2 15 15 Average Corruption 4 | . . . . 1 11 10 Corruption Purged 10 | . . . . . . 10 Corruption Blocked . | . . . . . . . Effects 81 | . . . . 32 7 42 Message Errors 20 | . . . . 6 2 12 Matter Fused 20 | . . . . 11 2 7 Heat Flow Errors 13 | . . . . 3 1 9 Energy Discharges 5 | . . . . 1 1 3 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 11 | . . . . 4 1 6 Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Alerts 5 | . . . . 2 . 3 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 366 | . . . . 3 . 363 Projectiles . | . . . . . . . Explosions 3 | . . . . 3 . . Melee 363 | . . . . . . 363 Knockbacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . . 19 . . Shots 1 | . . . . 1 . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 321 | . 138 281 23 321 153 221 Average Temperature 70 | . 35 74 5 86 87 93 Received Heat Transfer 2790 | . 81 741 783 762 . 423 Effects 9 | . . 7 . 2 . . Energy Bleed 1 | . . 1 . . . . Interference 8 | . . 6 . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . 2 . . . . 5 Impact Corruptions 10 | . . . . . . 10 Robots Melted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Melted 11 | . . 4 . 7 . . Heat Transferred 5722 | . 400 1665 . 3657 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 97 | 100 100 93 100 100 100 89 Level 1 2 | . . 6 . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 307 | . 120 307 111 137 . 267 Initial . | . . . . . . . Average 38 | . 21 43 19 37 . 99 Influence Increases 4514 | . 534 1379 570 1255 . 776 Destroy 0b10 Robot/C 2740 | . 320 960 400 860 . 200 Destroy 0b10 Robot/NC 135 | . 25 60 10 30 . 10 Destroy Leader 672 | . 58 242 92 198 . 82 Trap Triggered on 0b10 20 | . 10 10 . . . . Successful Hack 164 | . 16 32 36 53 . 27 Destroy Structure 33 | . . . 2 24 . 7 Partial Spotted 45 | . . . . . . 45 Lose Combat Pursuer 705 | . 105 75 30 90 . 405 Influence Decreases 4348 | . 534 1379 570 1255 . 610 Time Decay 3948 | . 524 1299 560 1125 . 440 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 280 | . 10 80 10 130 . 50 Lost Ally 20 | . . . . . . 20 Squads Dispatched 39 | . . 9 5 18 . 7 Investigation 19 | . . 7 3 7 . 2 Extermination 9 | . . . . 6 . 3 Reinforcement 8 | . . 2 2 2 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 9 | . . 5 1 2 . 1 Communications Jammed 3 | . . . . . . 3 Distress Signals 3 | . . . . . . 3 Times Spotted 236 | . 27 62 29 66 6 46 Peak Tracking Total 11 | . 3 7 5 7 6 11 Tactical Retreats 35 | . 5 3 2 5 . 20 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 9 | . 2 2 1 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts 136 | . 94 31 11 . . . Triggered . | . . . . . . . Disarmed 8 | . 4 4 . . . . Reprogrammed 11 | . 7 2 2 . . . Reused 2 | . 1 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 57 | . 10 13 12 11 . 11 Terminals 37 | . 8 9 8 6 . 6 Fabricators 5 | . . . . 2 . 3 Repair Stations 5 | . 1 2 2 . . . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers 4 | . . 2 1 1 . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 168 | . 37 39 33 35 . 24 Successful 107 | . 20 28 27 21 . 11 Failed 60 | . 17 10 6 14 . 13 Catastrophic 12 | . 2 2 1 3 . 4 Database Lockouts 1 | . . 1 . . . . Manual 107 | . 24 22 23 20 . 18 Terminals 112 | . 32 25 24 18 . 13 Fabricators 9 | . . . . 4 . 5 Repair Stations 14 | . 2 6 6 . . . Recycling Units 8 | . 3 . . 2 . 3 Scanalyzers 17 | . . 8 2 7 . . Garrison Access 8 | . . . 1 4 . 3 Terminal Hacks 29 | . 9 7 10 2 . 1 Record 2 | . 1 . . . . 1 Part Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 2 . 2 . . . Level Access Points 2 | . . 1 1 . . . Branch Access Points 5 | . . 2 2 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Fabricator Index 2 | . . . 1 1 . . Locate Traps 5 | . 2 1 2 . . . Disarm Traps 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks 5 | . . . . 4 . 1 Load Schematic 3 | . . . . 2 . 1 Build 2 | . . . . 2 . . Repair Station Hacks 14 | . 2 6 6 . . . Scan Component 7 | . 1 3 3 . . . Repair 6 | . 1 2 3 . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . 7 2 7 . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 12 | . . 3 2 7 . . Garrison Access Hacks 2 | . . . 1 . . 1 Seal Access 2 | . . . 1 . . 1 Unauthorized Hacks 41 | . 9 8 8 8 . 8 Terminals 32 | . 7 8 8 6 . 3 Botnet 32 | . 7 8 8 6 . 3 Fabricators 3 | . . . . . . 3 Liberate 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . 2 . 2 Reject 3 | . 1 . . 1 . 1 Mask 3 | . 1 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . Used 1 | . . . . 1 . . Hacking Detections 45 | . 7 12 9 10 . 7 Full Trace Events 21 | . 3 7 3 6 . 2 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Built 4 | . . . . 4 . . Authchips 1 | . . . . 1 . . Time 62 | . . . . 62 . . Total Part Build Rating 8 | . . . . 8 . . Part Studies Acquired 12 | . . 3 2 7 . . Parts Repaired 6 | . 1 2 3 . . . Time 164 | . 26 58 80 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . 2 1 5 . . 1 Non-combat 7 | . 2 1 4 . . . Combat 2 | . . . 1 . . 1 Robot Hacks Applied 12 | . 2 4 5 . . 1 parse_system 4 | . 1 1 1 . . 1 no_distress 6 | . . 2 4 . . . find_recycling 1 | . 1 . . . . . check_alert 1 | . . 1 . . . . Relay Couplers Released 8 | . . . . 8 . . Programmers 8 | . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 48 | . . . . . . 48 Highest-Rated Ally 16 | . . . . . . 16 Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . . 2 Total Damage 16 | . . . . . . 16 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 11583 | . . 4728 2421 3582 157 695 Optics 10887 | . . 4728 2420 3582 157 . T.N.C. 2765 | . . 1214 1551 . . . Machine Analysis 245 | . . . . . . 245 Jamming 509 | . . . . . . 509 Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 14407 | 69 2074 4851 2421 3582 193 1217 Spaces Moved 7749 | 53 1153 2421 1078 1575 160 1309 Core 89 | 7 . 7 . . 71 4 Treads 3617 | . . 875 1078 1575 89 . Legs 3243 | 46 1153 1539 . . . 505 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 800 | . . . . . . 800 Fastest Speed 26 | 50 120 120 160 160 50 26 Average Speed 133 | 110 120 148 160 161 118 66 Slowest Speed 400 | 120 120 250 160 167 400 295 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 3 96 98 82 39 84 39 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 30 | . . . . 21 . 9 Melee 9 | . . . . . . 9 Projectile . | . . . . . . . AOE 21 | . . . . 21 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 10848 | 60 1750 3356 1597 2350 161 1574 Wait 2125 | . 403 610 374 556 . 182 Move 7742 | 52 1152 2420 1077 1575 159 1307 Hop 1 | . . . . . . 1 Pick Up 74 | 2 18 26 5 19 . 4 Fast Attach 87 | 6 3 24 10 19 1 24 Attach 28 | . 1 8 2 15 1 1 Detach . | . . . . . . . Swap 39 | . 11 12 7 7 . 2 Drop 73 | . 10 27 9 17 . 10 Fire 491 | . 55 194 102 139 . 1 Melee 49 | . 3 4 . . . 42 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap 136 | . 94 31 11 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 7) 357 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Discovered new exit (range 10) 670 | -10/Materials | Derelicts attacked the area 967 | -10/Materials | Discovered new exit (range 16) 1478 | -10/Materials | Repaired Aluminum Leg 2144 | -10/Materials | Entered another Materials area 2144 | -9/Materials | Evolved 2 slots: Utility x2 2425 | -9/Materials | Central database locked down 2683 | -9/Materials | Build established: Scavenger-Mutant 2936 | -9/Materials | Discovered new exit (range 8) 3142 | -9/Materials | Destroyed 9 combat bots 3270 | -9/Materials | Discovered new exit (range 18) 3391 | -9/Materials | Identified exit to Mines 3677 | -9/Materials | Build established: Hacker-Mutant 3712 | -9/Materials | Core integrity fell below 50% 3820 | -9/Materials | Repaired Med. Storage Unit 3939 | -9/Materials | Identified exit to Materials 4825 | -9/Materials | Build established: Scavenger-Mutant 4890 | -9/Materials | Repaired Imp. Ion Engine 6995 | -9/Materials | Entered another Materials area 6995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7452 | -8/Materials | Repaired Imp. Treads+ 7485 | -8/Materials | Repaired Hvy. Assault Rifle 7506 | -8/Materials | Build established: Mutant 8070 | -8/Materials | Repaired Imp. Treads+ 8217 | -8/Materials | Discovered new exit (range 4) 8305 | -8/Materials | Met 7R-MNS 8305 | -8/Materials | Identified exit to Factory 9416 | -8/Materials | Entered Factory 9416 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9417 | -7/Factory | Caught up to 7R-MNS 9533 | -7/Factory | Garrison activated, responded to threat 9697 | -7/Factory | Fabricated Imp. Treads (x2) 9785 | -7/Factory | Lost 3 parts (1u2w) 9938 | -7/Factory | Discovered new exit (range 19) 10331 | -7/Factory | Fabricated Imp. Treads (x2) 10459 | -7/Factory | Cargo convoy interrupted 10534 | -7/Factory | Lost 5 parts (1p2n2w) 11451 | -7/Factory | Build established: Scavenger-Mutant 12032 | -7/Factory | Build established: Mutant 12146 | -7/Factory | Core integrity fell below 50% 12687 | -7/Factory | Identified exit to Storage 12687 | -7/Factory | Identified exit to Lower Caves 12998 | -7/Factory | Sucked down chute 12998 | -7/Factory | Entered Waste 13013 | -7/Waste | EMP discharged 13013 | -7/Waste | System corruption reached 10% 13024 | -7/Waste | Spotted C-40 Crusher 13042 | -7/Waste | Spotted C-40 Crusher 13049 | -7/Waste | Spotted C-40 Crusher 13050 | -7/Waste | Spotted C-40 Crusher 13060 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13063 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13089 | -7/Waste | Spotted C-40 Crusher 13101 | -7/Waste | Spotted C-40 Crusher 13113 | -7/Waste | EMP discharged 13146 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13153 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13155 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13156 | -7/Waste | Crushed by Compactor (1 part destroyed) 13177 | -7/Waste | Discovered new exit (range 13) 13187 | -7/Waste | Lost 4 parts (1p3u) 13191 | -7/Waste | Entered Factory 13483 | -7/Factory | Core integrity fell below 20% 13947 | -7/Factory | Lost 3 parts (1p1u1w) 14357 | -7/Factory | Build established: Sprinter 14391 | -7/Factory | Search patrols dispatched 14408 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 14336_ Dropped Imp. EM Pulse Cannon. 14338_ Acquired Hvy. Missile Launcher. 14350_ >> Machine Analyzer network decryption results: 14350_ Recycling Unit x2 14357_ Acquired Force Booster. 14359_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 14391_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 14398_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ?????????????????????????????????????#######+##### | | ?????????????????????????????????????# | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# """ | | ?????????????????????????????????????# | | ?????????????????????????????????????#/ | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# """""" | | ???????????????????????############### """""" | | ???????????????????????# ## "Y" | | ???????????????????????# ## """ | | ???????????????????????# ###########+## | | ???????????????????????# # | | ???????????????????????# ! # | | ???????????????????????# s | | ???????????????????????# * s# | | ???????????????????????# s # | | ???????????????????????# ####+######### | | ???????????????????????# !!!# T ## | | ???????????????????????# !! # """ ## | | ???????????????????????# !! # """ ## | | ???????????????????????##@########### """ ## | | ????????????????????????# #?????????# "" ## | | ????????????????????????###?????????# "" ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# """ """ ## | | ????????????????????????????????????# """ """ "" | | ????????????????????????????????????# """ """ ## | | ????????????????????????????????????# "" "" ## | | ????????????????????????????????????#/ "" "" ## | | ????????????????????????????????????# #### | | ????????????????????????????????????# ! = #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# !#??? | | ????????????????????????????????????#######"###??? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Autogun | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -7/Factory | Authchip Repaired ---------- Aluminum Leg | 72% | -10/Materials Med. Storage Unit | 74% | -9/Materials Imp. Ion Engine | 28% | -9/Materials Imp. Treads | 1% | -8/Materials Hvy. Assault Rifle | 20% | -8/Materials Imp. Treads | 36% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Plasma Cutter | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Fitting Room Hammer Time Junior Dev Official Business Sprinter Suspicious Challenges ------------ None Game ------ Seed NeutrinoMyomerNanosword Manual? 0 Play Time 02:44:59 Cumulative 106.9 hours Start 2026.05.26 @ 22:13:44 End 2026.05.27 @ 01:18:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a583ae-a2d5-46e7-870b-65327049e246