Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 17:28:13 Player: HeartGrenade Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (7749) 7749 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 16361 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 387 Met Data Miner 300 Met Imprinter 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Micro Fission Core Hacking Drone Bay Heavy Phase Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner 0b10 Decoder Chip [Looter] Tactical Coordination Suite Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser > --- INVENTORY -------- Improved Cooling System Improved Cooling System Coolant Injector Improved Coolant Injector Improved Coolant Injector Advanced Energy Well Targeting Computer Powered Armor Powered Armor Powered Armor Advanced Force Field Makeshift Hacking Suite Authchip [Device] Hacking Drone Bay Cooled Pulse Rifle Thermic Laser Heavy Plasma Cannon Long-range Missile Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . 2 Utility 5 | . . 1 . 2 . 1 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 211 | 4 2 18 2 22 16 23 18 2 . 13 14 10 4 5 15 43 Power 15 | . 1 3 . 1 . 1 . . . 1 3 . . . 1 4 Engine 9 | . 1 2 . 1 . 1 . . . 1 2 . . . . 1 Core 6 | . . 1 . . . . . . . . 1 . . . 1 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 47 | 2 1 8 . 4 7 3 2 . . 2 1 1 . . 1 15 Treads 33 | 2 1 8 . 4 7 3 1 . . 1 . 1 . . 1 4 Leg 4 | . . . . . . . . . . 1 . . . . . 3 Wheel 10 | . . . . . . . 1 . . . 1 . . . . 8 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 90 | . . 5 . 9 3 13 11 2 . 8 10 6 3 . 8 12 Device 57 | . . . . 3 1 9 8 2 . 7 7 6 3 . 6 5 Storage 4 | . . 1 . . 2 . 1 . . . . . . . . . Processor 7 | . . 1 . 2 . 1 . . . . 1 . . . . 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 21 | . . 3 . 4 . 2 2 . . 1 2 . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 2 2 8 6 6 5 . . 2 . 3 1 5 5 12 Energy Gun 29 | . . . . 3 4 4 3 . . 1 . 1 1 4 2 6 Energy Cannon 6 | . . . . . . 1 . . . 1 . 1 . . 1 2 Ballistic Gun 8 | 2 . 1 . 5 . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . Launcher 9 | . . . 1 . . . 2 . . . . 1 . 1 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 1 3 1 . . . 1 . . . . . Parts Lost 61 | . . 4 . 2 . 1 1 . . 2 4 1 . . 6 40 Power 6 | . . 1 . . . . . . . 1 . . . . 1 3 Propulsion 16 | . . . . . . . . . . . 1 . . . 2 13 Utility 25 | . . 1 . 1 . . . . . 1 3 1 . . 2 16 Weapon 14 | . . 2 . 1 . 1 1 . . . . . . . 1 8 Highest Loss Streak 10 | . . 2 . 1 . 1 1 . . 1 2 1 . . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 55 95 100 97 99 99 96 92 92 91 89 92 93 92 90 63 Engine 8 | . . 8 11 8 9 7 7 7 7 6 9 13 13 13 11 2 Treads 18 | . 26 33 33 26 27 29 23 15 15 8 5 5 6 6 6 3 Leg 2 | . . . . . . . . . . 5 6 6 6 6 4 2 Wheel 3 | . . . . . . . 3 7 7 7 5 6 6 6 6 5 Device 14 | . . . . 7 9 18 19 15 15 16 20 20 21 26 26 13 Storage 7 | . . 9 11 9 8 7 7 7 7 7 6 6 6 6 6 4 Processor 11 | . . 10 11 15 18 15 15 15 15 13 10 13 11 6 6 5 Protection 6 | . . 10 11 10 8 2 3 7 7 7 6 6 6 6 5 4 Energy Gun 10 | . . . . 3 16 14 14 15 15 12 13 8 13 12 11 7 Ballistic Gun 3 | . 28 20 11 11 . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . 8 Heaviest Build 151 | 3 3 35 35 41 104 113 113 113 113 122 131 151 140 131 151 144 Greatest Support 83 | 3 40 60 60 60 63 83 83 28 28 28 28 28 28 28 28 70 Greatest Overweight (x) 45 | . . 1 . . 1 1 4 4 4 4 4 5 4 4 5 45 Average Overweight (x) 2 | . . . . . . 1 2 4 4 3 4 4 4 4 4 2 Largest Inventory Capacity 25 | 5 5 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 5 5 13 15 15 21 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | . 5 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 3 12 15 14 18 24 24 25 25 24 24 24 24 24 23 16 Final Capacity 25 | 5 5 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 5 15 15 15 24 25 25 25 25 23 25 25 25 25 22 4 Class Distribution -------------------- 60% | Mutant 27% | Scavenger-Mutant 7% | Commander-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3279 | 240 216 451 50 562 225 226 232 66 . 120 140 162 48 30 170 341 Remotely 10 | . . . . . . . . . . . . 10 . . . . Salvage Created 8860 | . 357 812 74 898 1244 522 383 67 . 148 672 354 182 . 772 2375 Parts 410 | . 20 54 3 51 62 24 11 4 . 1 29 18 5 . 28 100 Haulers Intercepted 14 | . . 4 . 3 4 2 1 . . . . . . . . . Recyclers Shooed 16 | . 2 1 . 2 2 . . . . . 2 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 10 4 . 2 . 11 5 . 26 . Prevented 3 | . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 167 | . 13 16 3 12 23 11 10 2 . 3 12 9 4 . 17 32 Guns 129 | . 13 15 . 8 23 10 6 2 . 3 12 2 4 . 12 19 Cannons 11 | . . 1 . 4 . 1 . . . . . 1 . . 1 3 AOE 24 | . . . 3 . . . 4 . . . . 6 . . 3 8 Classes Destroyed 18 | . 3 4 1 1 2 2 . . . 1 . 1 1 . . 2 Worker 14 | . . . 1 1 2 1 . . . . . . . . . 9 Builder 7 | . . . . . 1 . . . . . 1 . . . . 5 Tunneler 4 | . . 1 . 1 . . . . . . 1 . . . . 1 Hauler 14 | . . 4 . 3 4 2 1 . . . . . . . . . Recycler 11 | . . 1 1 1 2 . . . . . 2 . . . . 4 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 1 . . . . . . . . . . . Watcher 5 | . . . . 2 1 1 . . . . . . . . . 1 Swarmer 38 | . 6 7 3 2 5 . . . . . 4 4 . . 2 5 Grunt 68 | . 7 7 . 4 6 5 5 . . 2 5 5 2 . 8 12 Brawler 6 | . . . . . 1 1 . . . . . . . . . 4 Duelist 4 | . . . . . . . . . . . . . 1 . 1 2 Sentry 25 | . . 2 . 6 11 3 1 . . . 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 2 . . . . . 1 . 2 3 Programmer 14 | . . . . . . 1 2 2 . . 2 . . . 2 5 Behemoth 3 | . . . . . . . . . . 1 . 1 . . 1 . Best Kill Streak 17 | . 5 6 3 4 5 4 5 1 . 2 6 7 3 . 5 17 Combat Bots Only 10 | . 5 4 3 4 5 3 5 1 . 2 4 7 3 . 5 10 Max Kills in Single Turn 6 | . 2 1 2 1 2 3 2 1 . 1 2 3 1 . 2 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 2 . . . . 3 . . 2 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 13460 | . 348 786 47 920 752 447 630 135 . 411 725 384 152 . 1528 6195 Core 1822 | . 72 66 8 152 89 10 53 16 . 25 63 55 11 . 184 1018 Absorbed by Shields 1264 | . . . . . . 88 80 . . 106 177 175 59 . 579 . Redirected to Shielding 11 | . . . . 11 . . . . . . . . . . . . Regen/Repaired (Parts) 795 | . 122 . . 80 390 . . . . . 203 . . . . . Core Remaining (%) 76 | 100 71 . 81 . 56 . . . . 85 . . . . 63 . Volleys Fired 525 | . 49 73 3 72 47 27 18 4 . 19 33 24 11 . 30 115 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 175 | . 40 55 55 150 150 150 155 155 . 155 155 170 155 . 155 175 Shots Fired 991 | . 98 146 4 143 94 53 36 8 . 30 66 34 22 . 53 204 Gun 889 | . 98 142 1 116 94 52 30 8 . 22 66 18 22 . 48 172 Cannon 82 | . . 4 1 27 . 1 . . . 8 . 12 . . 3 26 Launcher 20 | . . . 2 . . . 6 . . . . 4 . . 2 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 379 | . 98 146 2 133 . . . . . . . . . . . . Thermal 592 | . . . . 10 94 53 30 8 . 30 66 30 22 . 51 198 Explosive 20 | . . . 2 . . . 6 . . . . 4 . . 2 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 12 13 4 10 28 21 17 19 . 13 17 10 12 . 17 33 Robot Miss Streak 7 | . 4 4 . 7 5 4 4 2 . 6 6 4 3 . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 5 3 . 1 2 . . . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . 1 Shots Hit Robots 795 | . 62 97 3 103 90 48 33 7 . 20 63 21 21 . 57 170 Core Hits 732 | . 27 39 4 44 124 77 42 8 . 28 79 32 26 . 70 132 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . 1 . . . . . . . . . . . 8 Burn 8 | . . . . . . . . . . . . . . . . 8 Blast 2 | . . 1 . 1 . . . . . . . . . . . . Melee Attacks 17 | . . . . . 3 2 . . . . . . . . 12 . Impact 4 | . . . . . 2 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . 12 . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18643 | . 696 1153 235 1473 1944 1214 1416 197 . 479 1391 985 455 . 1809 5196 Guns 13693 | . 696 1080 7 1097 1932 1191 614 197 . 479 1391 326 455 . 1086 3142 Cannons 1185 | . . 68 16 376 . 23 . . . . . 63 . . 66 573 Explosions 3507 | . . . 201 . . . 802 . . . . 596 . . 427 1481 Melee 230 | . . . . . . . . . . . . . . . 230 . Ramming 28 | . . 5 11 . 12 . . . . . . . . . . . Kinetic 3206 | . 696 1148 23 1339 . . . . . . . . . . . . Thermal 11672 | . . . . 134 1932 1214 614 197 . 479 1391 389 455 . 1152 3715 Explosive 3507 | . . . 201 . . . 802 . . . . 596 . . 427 1481 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 230 | . . . . . . . . . . . . . . . 230 . Highest Corruption 8 | . . . . . 6 . . . . . 2 2 2 2 . 8 Average Corruption 3 | . . . . . 5 . . . . . 1 2 2 2 . 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 76 | . . . . . 48 . . . . . 7 6 5 1 . 9 Message Errors 18 | . . . . . 10 . . . . . 4 2 1 . . 1 Matter Fused 14 | . . . . . 11 . . . . . . 1 1 . . 1 Heat Flow Errors 8 | . . . . . 4 . . . . . 1 . 1 1 . 1 Energy Discharges 10 | . . . . . 6 . . . . . 1 . . . . 3 Data Loss (minor) 17 | . . . . . 11 . . . . . 1 1 2 . . 2 Data Loss (major) 6 | . . . . . 4 . . . . . . 1 . . . 1 Alerts 3 | . . . . . 2 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . 16 . . . . . . . . 33 Projectiles 5 | . . . . . . . . . . . . . . . . 5 Explosions 44 | . . . . . . . 16 . . . . . . . . 28 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 5 | . . 1 1 3 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic 4 | . . 1 . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . . . . . . . 168 Shots 2 | . . . . . . . . . . . . . . . . 2 Rammed 5 | . 1 1 . . 3 . . . . . . . . . . . Targets Rammed 6 | . 1 1 1 . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 389 | . 7 26 10 19 214 13 10 138 . 207 129 210 389 137 96 324 Average Temperature 52 | . 1 6 7 5 39 6 6 75 . 49 39 53 110 71 30 96 Received Heat Transfer 3065 | . 102 324 . 387 234 141 149 . . 75 143 62 27 . 216 1205 Effects 8 | . . . . . . . . . . . . 3 2 . . 3 Shutdowns 2 | . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . 3 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 30 | . . . . . . . 2 . . . 4 . . . 5 19 Heat Transferred 17440 | . . . . 115 1600 1002 650 260 . 690 2080 630 660 . 1810 7943 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 678 | . 424 403 129 349 678 224 . . . . 245 . . . . 615 Initial 200 | . . 107 124 . 111 200 . . . . 18 . . . . 88 Average 254 | . 266 268 106 232 412 129 . . . . 109 . . . . 376 Maximum Alert Level 2 | . 2 2 . 1 2 1 . . . . 1 . . . . 2 Low Security (%) 40 | 100 24 10 100 23 5 85 . . . . 76 . . . . 23 Level 1 35 | . 45 79 . 76 38 14 . . . . 23 . . . . 5 Level 2 24 | . 29 10 . . 55 . . . . . . . . . . 70 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 3 . 2 7 4 . . . . 3 . . . . 8 Investigation 9 | . 3 1 . 1 1 1 . . . . 1 . . . . 1 Extermination 4 | . . . . . . 2 . . . . 1 . . . . 1 Reinforcement 12 | . 1 2 . 1 2 1 . . . . 1 . . . . 4 Assault 3 | . . . . . 1 . . . . . . . . . . 2 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 12 | . 2 1 . 1 3 . . . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 255 | . 24 23 3 26 34 22 10 2 . 3 15 12 4 . 17 60 Peak Tracking Total 10 | . 6 4 3 5 5 4 5 1 . 2 5 7 3 . 5 10 Tactical Retreats 17 | . 1 2 . 5 . 1 . . . . 2 1 . . . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . 1 5 . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 4 | . . 1 . . . . . . . . . 1 . . . 2 Max in Single Turn 2 | . . 1 . . . . . . . . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 46 | . 7 4 . 7 11 5 . . 3 . 6 . . . . 3 Terminals 28 | . 4 3 . 4 7 4 . . . . 3 . . . . 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 5 | . 1 . . 1 2 . . . . . 1 . . . . . Recycling Units 5 | . 2 1 . 1 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Total Hacks 124 | . 22 11 . 17 28 10 . . 16 . 15 . . . . 5 Successful 65 | . 8 3 . 11 12 5 . . 16 . 10 . . . . . Failed 57 | . 13 7 . 6 16 5 . . . . 5 . . . . 5 Catastrophic 12 | . 2 . . 3 2 2 . . . . 1 . . . . 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 38 | . 13 8 . 6 3 2 . . . . 4 . . . . 2 Terminals 76 | . 16 9 . 9 21 8 . . . . 8 . . . . 5 Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . Repair Stations 12 | . 3 . . 4 3 . . . . . 2 . . . . . Recycling Units 7 | . 3 2 . 1 1 . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . 1 . . . . . Terminal Hacks 38 | . 3 3 . 3 7 3 . . 16 . 3 . . . . . Record 2 | . . . . . . . . . 2 . . . . . . . Part Schematic 10 | . . . . 1 . . . . 9 . . . . . . . Robot Schematic 3 | . 1 . . . . . . . 2 . . . . . . . Robot Analysis 4 | . . 2 . 1 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 1 . . 1 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 2 . . 4 2 . . . . . 2 . . . . . Scan Component 5 | . 1 . . 2 1 . . . . . 1 . . . . . Repair 5 | . 1 . . 2 1 . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 3 . . 1 2 1 . . . . 1 . . . . . Terminals 4 | . 1 . . . 2 . . . . . 1 . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 4 . 6 10 4 . . . . 5 . . . . 3 Full Trace Events 7 | . 1 1 . 1 2 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . 2 . . . . 2 . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . Part Schematics Acquired 25 | . . . . 2 . . . . 9 . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 1 . . . . . 1 . . . . . Time 173 | . 26 . . 77 26 . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 16 | . . . . . 11 . . . . 1 2 1 . . . 1 Largest Group 10 | . . . . . 10 6 . . . 1 2 2 . . . 1 Highest-Rated Group 212 | . . . . . 212 180 . . . 96 108 108 . . . 30 Highest-Rated Ally 100 | . . . . . 100 100 . . . 96 54 54 . . . 30 Total Orders 21 | . . . . . . 2 4 2 . 8 3 2 . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . EXPLORE 12 | . . . . . . 2 3 1 . 4 1 1 . . . . RETURN 6 | . . . . . . . 1 1 . 3 1 . . . . . Ally Attacks 100 | . . . . . 51 23 . . . 7 2 8 . . . 9 Total Damage 1674 | . . . . . 689 284 . . . 184 25 218 . . . 274 Kills 14 | . . . . . 7 2 . . . 1 . 2 . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . 1 . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . . 2 . 1 1 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . 2 1 . 3 . 1 1 1 1 . Drone Launches 21 | . . . . . . 6 6 2 . 5 . 2 . . . . Drone Recoveries 15 | . . . . . . 6 4 2 . 3 . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . 12 Items 12 | . . . . . . . . . . . . . . . . 12 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 15112 | 25 446 1088 808 1155 2096 1510 862 699 119 569 1070 710 495 1597 658 1205 Spaces Moved 7381 | 38 241 590 486 499 822 550 383 381 75 289 500 372 278 989 305 583 Core 511 | 38 107 150 . . . . . . . . . . . . . 216 Treads 3189 | . 134 440 486 499 822 550 191 . . . . . . . . 67 Legs . | . . . . . . . . . . . . . . . . . Wheels 3681 | . . . . . . . 192 381 75 289 500 372 278 989 305 300 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 240 145 160 160 145 160 160 160 160 160 50 Average Speed 167 | 50 111 139 160 160 213 240 194 160 160 159 160 160 160 160 162 131 Slowest Speed 2300 | 50 160 160 160 160 240 240 240 160 160 160 160 175 160 160 175 2300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 34 40 96 36 94 19 67 60 68 89 14 72 53 84 48 17 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . 2 . . 1 . . . . 1 1 . 1 . 1 . . Known Exits Taken 4 | . . . . 1 . 1 . . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 14 | . . . 2 . . . 2 3 . 2 . 1 2 2 . . Spaces Dug 17 | . . . . . 2 2 . . . 2 . 7 . . . 4 Terrain Destroyed 169 | . . . 16 . 2 2 29 . . 2 . 38 . . 9 71 Melee 4 | . . . . . 2 2 . . . . . . . . . . Projectile 15 | . . . . . . . . . . 2 . 9 . . . 4 AOE 150 | . . . 16 . . . 29 . . . . 29 . . 9 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 9099 | 41 330 730 511 731 1069 682 461 462 74 362 698 450 307 1006 383 802 Wait 749 | . 33 8 20 106 147 58 28 74 . 34 130 38 10 1 15 47 Move 7365 | 37 240 589 485 498 821 549 382 380 74 288 499 371 277 988 304 583 Hop . | . . . . . . . . . . . . . . . . . Pick Up 105 | . 4 24 . 10 19 8 3 1 . 2 11 4 2 3 4 10 Fast Attach 72 | 4 2 5 . 11 4 5 6 . . 2 7 1 1 5 1 18 Attach 42 | . . 5 . 2 1 3 1 . . 3 2 2 1 . 4 18 Detach 12 | . 1 . . 2 2 4 1 . . . . . 1 1 . . Swap 98 | . . 8 2 9 11 16 11 2 . 8 5 7 2 . 10 7 Drop 105 | . . 17 . 21 11 10 10 1 . 5 11 3 2 8 3 3 Fire 525 | . 49 73 3 72 47 27 18 4 . 19 33 24 11 . 30 115 Melee 17 | . . . . . 3 2 . . . . . . . . 12 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . 1 1 1 . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 1 . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Central database locked down 264 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Lgt. Treads? 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 498 | -9/Materials | Discovered new exit (range 13) 499 | -9/Materials | Central database locked down 1070 | -9/Materials | Build established: Scavenger-Mutant 1560 | -9/Materials | Entered Mines 1609 | -9/Mines | Met a Derelict bent on vengeance 1688 | -9/Mines | Discovered new exit (range 8) 1698 | -9/Mines | Learned Materials stockpile data 1709 | -9/Mines | Build established: Mutant 1716 | -9/Mines | Discovered new exit (range 5) 2368 | -9/Mines | Entered Materials 2368 | -8/Materials | Evolved 2 slots: Utility x2 2576 | -8/Materials | Discovered new exit (range 14) 2649 | -8/Materials | Identified exit to Storage 3008 | -8/Materials | Build established: Scavenger-Mutant 3026 | -8/Materials | Repaired Lgt. Treads 3079 | -8/Materials | Repaired Cld. Ion Engine 3523 | -8/Materials | Entered Storage 3641 | -8/Storage | Garrison activated, responded to threat 3667 | -8/Storage | Build established: Mutant 4242 | -8/Storage | Repaired Huge Storage Unit 4594 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4758 | -8/Storage | Discovered new exit (range 12) 4852 | -8/Storage | Met 01-MTF 4892 | -8/Storage | Build established: Commander-Mutant 5523 | -8/Storage | First assault squad dispatched 5619 | -8/Storage | Entered Factory 5619 | -7/Factory | Accompanied by 6 allies (01-MTF) 5619 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5624 | -7/Factory | 01-MTF left 6029 | -7/Factory | Build established: Scavenger-Mutant 6323 | -7/Factory | Identified exit to Lower Caves 7129 | -7/Factory | Entered Lower Caves 7187 | -7/Lower Caves | Learned Factory terminal intel 7358 | -7/Lower Caves | Learned Factory garrison access intel 7403 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7886 | -7/Lower Caves | Discovered new exit (range 11) 7941 | -7/Lower Caves | Build established: Mutant 7991 | -7/Lower Caves | Entered another Lower Caves area 8350 | -7/Lower Caves | Learned Factory emergency access door positions 8487 | -7/Lower Caves | Discovered new exit (range 13) 8690 | -7/Lower Caves | Entered Data Miner 8690 | -7/Data Miner | Discovered new exit (range 6) 8721 | -7/Data Miner | Met Data Miner 8753 | -7/Data Miner | Learned location of Section 7 (-3) 8753 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8772 | -7/Data Miner | Received God Mode back door access code from Data Miner 8809 | -7/Data Miner | Entered Proximity Caves 8883 | -6/Proximity Caves | Learned location of 1 exit from Factory 8887 | -6/Proximity Caves | Escorted by Enhanced Grunt 9185 | -6/Proximity Caves | Spotted B-75 Beast 9250 | -6/Proximity Caves | Destroyed B-75 Beast 9332 | -6/Proximity Caves | Discovered new exit (range 25) 9351 | -6/Proximity Caves | Learned 8 Factory zone layouts 9378 | -6/Proximity Caves | Entered Factory 9378 | -6/Factory | Accompanied by 1 ally 9378 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9379 | -6/Factory | Identified exit to Factory 9382 | -6/Factory | Loaded intel: 26 terminal locations 9383 | -6/Factory | Loaded intel: 4 garrison access locations 9460 | -6/Factory | Identified exit to Lower Caves 9826 | -6/Factory | Found Powered Armor 9829 | -6/Factory | Found Powered Armor 9833 | -6/Factory | Found Powered Armor 9836 | -6/Factory | Found Powered Armor 9839 | -6/Factory | Found Powered Armor 9915 | -6/Factory | Build established: Scavenger-Mutant 10114 | -6/Factory | Repaired Arm. Huge Wheel 10409 | -6/Factory | Fabricated P-70 Sage? 10448 | -6/Factory | Entered Lower Caves 10448 | -6/Lower Caves | Accompanied by 2 allies 10456 | -6/Lower Caves | Build established: Mutant 10488 | -6/Lower Caves | Sage 5b assimilated hostile G-50 Soldier 10714 | -6/Lower Caves | Destroyed 7 combat bots 11082 | -6/Lower Caves | Spotted B-75 Beast 11099 | -6/Lower Caves | Destroyed B-75 Beast 11129 | -6/Lower Caves | Discovered new exit (range 8) 11158 | -6/Lower Caves | Entered another Lower Caves area 11174 | -6/Lower Caves | Discovered exit to Factory (range 8) 11589 | -6/Lower Caves | Discovered new exit (range 14) 11605 | -6/Lower Caves | Learned location of 1 exit from Factory 11653 | -6/Lower Caves | Entered Zion 11735 | -6/Zion | System corruption cleaned by Quarantine Array 11775 | -6/Zion | Discovered new exit (range 15) 11934 | -6/Zion | Found CR-A16's Pointy Stick 12085 | -6/Zion | Learned Factory repair station intel 12422 | -6/Zion | Given A8's code to call for help 12610 | -6/Zion | Learned location of Armory (-4) 12848 | -6/Zion | Learned location of 1 exit from Factory 12939 | -6/Zion | Given the Hacking Drone Bay 12940 | -6/Zion | Found Prototype Device 13250 | -6/Zion | Entered Proximity Caves 13252 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13368 | -5/Proximity Caves | Spotted B-75 Beast 13487 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13490 | -5/Proximity Caves | Destroyed B-75 Beast 13725 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13817 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 13849 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13908 | -5/Proximity Caves | Entered Factory 13908 | -5/Factory | Evolved 2 slots: Propulsion x2 13909 | -5/Factory | Identified exit to Extension 13909 | -5/Factory | Identified exit to Factory 13910 | -5/Factory | Loaded intel: 203 non-interactive machine locations 13911 | -5/Factory | Loaded intel: 6 repair station locations 14176 | -5/Factory | Build established: Scavenger-Mutant 14208 | -5/Factory | First assault squad dispatched 14225 | -5/Factory | Destroyed 10 combat bots 14361 | -5/Factory | Lost 9 parts (3n4u2w) 14547 | -5/Factory | Cargo convoy interrupted 14649 | -5/Factory | Lost 10 parts (1p5n3u1w) 14655 | -5/Factory | Core integrity fell below 50% 14870 | -5/Factory | Lost 4 parts (2n1u1w) 14909 | -5/Factory | Released all parts (5) 14940 | -5/Factory | Lost 9 parts (1p6u2w) 14984 | -5/Factory | Core integrity fell below 20% 15069 | -5/Factory | Incoming investigation squad redirected 15113 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 15058_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 15069_ ALERT: Higher priority target reported, redirecting investigation. 15086_ Penetrated by Slug. 15091_ Slug penetrates Wall. 15091_ Penetrated by Slug. 15091_ Adv. System Restoration Module destroyed. 15094_ Penetrated by Slug. 15098_ Slug penetrates Wall. 15105_ Targeting Computer destroyed. 15105_ System corrupted by crushing effect (+2). 15105_ Knocked back. 15106_ Arm. Medium Treads severed. 15106_ Slug penetrates Wall. 15107_ Acquired Arm. Medium Treads. 15109_ Slug penetrates Wall. 15111_ The unstable cave ceiling collapses. 15112_ Arm. Medium Treads severed. 15112_ Slug penetrates Wall. 15112_ Arm. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | """" """" #######+########## #??????????????????? | | """" """" ????#! #??????????????????????????? | | """" """" ?????# #??????????????????????????? | | """" """" #???# |""" #??????????????????????????? | | """" """" #???# """ #??????????????????????????? | | """" """" ]#???#= """ #??????????????????????""""" | | #???# #??????????????????????""""" | | ! ** ??#######+######???????????????????"""?? | | *????# #???????????????????????? | | ??????# """" """" #???????????????????????? | | ????????# """" """" #???????????????????????? | | #+########### """" """" #???????????????????????? | | + """ """" #???????????????????????? | | # #???????????????????????? | | + """" """" #???????????????????????? | | ^ # """" """" #???????????????????????? | | # """" """" #???H???????????????????? | | ##+######## # """" """" #????????""""?""""?""""?? | | ""?????# # #????????""""?""""?""""?? | | " "" ????# # / #????????""""?""""?""""?? | | " "" ????# ###############???????""""?""""?""""?? | | " ????# # #??????????????????????? | | " ??????# # #??????????????????????? | | ?" ?????# # c #??????????????????????? | | ?" ?????# # c ### #??????????????????? | | ?" ?????# # c@k #??????????????????? | | ?" ??????# # c # #??????????????????? | | ?" ???????# ##+# ### #??????????????????? | | ??????????# g +??????????????????? | | ??????????# # ##### #??????????????????? | | ??????????# # ###???????????????????""""?? | | ???????? # #?????????????????????""""?? | | ???????# ####### #????????"""??????????""""?? | | ???????#???????# #????????"""??????????""""?? | | ???????????????# #????????"""??????????""""?? | | ???????????????# #?????????????????????""""?? | | ???????????????########????????"""??????????""""?? | | ???????????????????????????????"""???????????????? | | ???????????????????????????????"""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 15 Power Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Seismic Detector | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fission Core | -6/Zion | Archive Focal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Phase Gun | -6/Zion | Archive Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked P-70 Sage | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ P-70 Sage | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSniperEdition Manual? 0 Play Time 01:57:24 Cumulative 294.5 hours Start 2023.01.24 @ 21:48:37 End 2023.01.26 @ 17:28:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b76843e-8545-4115-a37c-c3d100a6c83f