Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.06 @ 22:43:39 Player: LustLizard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2002) 2002 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 7065 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 116/160 System Corruption 4% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Terrain Scan Processor Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Laser Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Large Storage Unit Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Shock Absorption System Improved Shield Generator Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Terrain Scan Processor Core Analyzer Armor Integrity Analyzer Hardlight Generator Sensor Drone Bay > --- WEAPON ----------- Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Aluminum Leg Potential Leg Improved Heat Sink Large Storage Unit Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Shock Absorption System Improved Shield Generator Coil Gun Gauss Cannon Chainsword [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 3 1 . 1 Weapon . | . . . . . . . . . Parts Attached 69 | 6 5 7 1 5 12 3 6 24 Power 12 | 1 1 1 . 2 1 . 2 4 Engine 7 | 1 1 1 . 2 1 . 1 . Core 5 | . . . . . . . 1 4 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 3 . 1 4 1 2 6 Treads 2 | 1 . 1 . . . . . . Leg 16 | . . 2 . 1 4 1 2 6 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 . 1 1 5 1 1 2 Device 8 | . 1 . . 1 4 . 1 1 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . . . 1 1 . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 2 3 . 1 2 1 1 12 Energy Gun 7 | 1 . . . 1 2 . 1 2 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 3 | 1 . . . . . . . 2 Ballistic Cannon 9 | . 2 3 . . . 1 . 3 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 28 | . . 6 . . . . 5 17 Power 5 | . . 1 . . . . 2 2 Propulsion 11 | . . 3 . . . . 1 7 Utility 4 | . . . . . . . 1 3 Weapon 8 | . . 2 . . . . 1 5 Highest Loss Streak 15 | . . 5 . . . . 3 15 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 97 | . 93 99 100 100 100 92 93 95 Engine 9 | . 14 14 14 14 9 7 4 . Core 3 | . . . . . . . . 12 Treads 2 | . 14 8 . . . . . . Leg 22 | . . 19 28 28 27 23 29 24 Wheel 1 | . 14 . . . . . . . Device 16 | . 8 14 14 14 27 23 21 18 Storage 10 | . 14 14 14 14 9 7 7 6 Processor 7 | . . . . . 9 15 15 19 Energy Gun 3 | . 9 . . 2 15 13 5 2 Ballistic Cannon 16 | . 9 28 28 25 2 1 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 32 32 32 32 49 53 53 71 Greatest Support 76 | 10 10 20 20 20 66 72 76 76 Greatest Overweight (x) 11 | 1 3 10 1 1 1 . 1 11 Average Overweight (x) . | . 1 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 5 9 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 14 15 9 Class Distribution -------------------- 45% | Mutant 41% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1584 | 228 127 196 . 164 . . 344 525 Remotely . | . . . . . . . . . Salvage Created 1890 | . 184 151 . 102 72 . 385 996 Parts 131 | . 11 10 . 13 3 . 26 68 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 51 | . 6 7 . 8 1 . 10 19 Melee 4 | . . . . . . . . 4 Guns 6 | . 3 . . . 1 . . 2 Cannons 38 | . 2 7 . 8 . . 10 11 AOE 3 | . 1 . . . . . . 2 Classes Destroyed 14 | . 2 1 . 2 1 . 3 5 Worker 1 | . . . . 1 . . . . Builder 7 | . . . . . . . . 7 Tunneler 1 | . . . . 1 . . . . Operator 1 | . . . . . 1 . . . Drone 1 | . . . . . . . . 1 Swarmer 17 | . 3 3 . 8 . . . 3 Cutter 2 | . . . . . . . 2 . Grunt 18 | . 3 2 . . 1 . 6 6 Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . . 1 Demolisher 2 | . . 2 . . . . . . Hunter 5 | . . . . . . . . 5 Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . Best Kill Streak 14 | . 3 3 . 4 1 . 4 14 Combat Bots Only 7 | . 3 3 . 4 1 . 4 7 Max Kills in Single Turn 3 | . 1 1 . 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Damage Taken 6364 | . 169 885 . 346 48 . 1135 3781 Core 1131 | . 12 144 . 51 . . 73 851 Absorbed by Shields 304 | . . . . . . . . 304 Regen/Repaired (Parts) 74 | . . . . . . . . 74 Core Remaining (%) 76 | 100 . . . 17 100 . 89 . Volleys Fired 145 | . 17 17 . 20 5 . 33 53 Largest 2 | . 2 2 . 2 2 . 2 2 Hottest 138 | . 70 74 . 74 138 . 122 133 Shots Fired 252 | . 34 34 . 40 10 . 53 81 Gun 69 | . 26 . . . 10 . 20 13 Cannon 172 | . 8 34 . 40 . . 33 57 Launcher 11 | . . . . . . . . 11 Special . | . . . . . . . . . Kinetic 166 | . 21 34 . 40 . . 33 38 Thermal 62 | . . . . . 10 . 20 32 Explosive . | . . . . . . . . . Electromagnetic 24 | . 13 . . . . . . 11 Robot Hit Streak 9 | . 9 8 . 5 8 . 4 7 Robot Miss Streak 9 | . 2 2 . 7 1 . 9 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 168 | . 19 21 . 16 8 . 40 64 Core Hits 153 | . 10 12 . 10 3 . 46 72 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 . 1 1 . 1 4 Burn 2 | . . . . . 1 . 1 . Blast 4 | . . 1 . 1 . . . 2 Sever 2 | . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4663 | . 295 364 . 350 153 . 927 2574 Guns 702 | . 153 . . . 153 . 191 205 Cannons 2684 | . 69 364 . 350 . . 736 1165 Explosions 1023 | . 73 . . . . . . 950 Melee 251 | . . . . . . . . 251 Ramming 3 | . . . . . . . . 3 Kinetic 2394 | . 132 364 . 350 . . 736 812 Thermal 1196 | . 73 . . . 153 . 191 779 Explosive . | . . . . . . . . . Electromagnetic 819 | . 90 . . . . . . 729 Impact . | . . . . . . . . . Slashing 251 | . . . . . . . . 251 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . 4 . . . . . . Projectiles 4 | . . 4 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 35 | . . 7 . 3 . . 13 12 Impact . | . . . . . . . . . Kinetic 33 | . . 7 . 3 . . 13 10 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 30 | . 30 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 258 | . 52 60 . 96 258 . 14 240 Average Temperature 48 | . 22 18 . 32 114 . 8 69 Received Heat Transfer 862 | . 36 66 . . 27 . 450 283 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2036 | . 100 . . . 370 . 444 1122 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 3 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Peak Influence 272 | . 147 113 . 99 81 11 190 272 Initial 99 | . . 31 . . 1 2 7 99 Average 50 | . 38 33 . 30 13 6 106 90 Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 100 93 Level 1 1 | . . . . . . . . 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 15 | . 2 . . . 2 . 2 9 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . 2 . . . 2 . 2 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 11 7 . 8 3 . 10 34 Peak Tracking Total 11 | . 3 3 . 4 2 . 4 11 Tactical Retreats 2 | . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 4 | . 1 . . . . . . 3 Max in Single Turn 2 | . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 4 . 1 2 2 2 . 2 Terminals 9 | . 4 . . 1 2 1 . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 17 . 1 3 5 2 . 6 Successful 18 | . 7 . 1 2 2 2 . 4 Failed 15 | . 9 . . 1 3 . . 2 Catastrophic 3 | . 2 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . Manual 18 | . 12 . 1 2 3 . . . Terminals 27 | . 17 . . 2 5 1 . 2 Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . . . . . . . 4 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 1 2 2 1 . 1 Robot Analysis 2 | . 1 . . 1 . . . . Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . Terminals 4 | . 4 . . . . . . . Botnet 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . . 1 2 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired 1 | . . . . . . . . 1 Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders 2 | . . . . . . . . 2 RETURN 2 | . . . . . . . . 2 Ally Attacks 4 | . . 4 . . . . . . Total Damage 10 | . . 10 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches 12 | . . . . . . 3 2 7 Drone Recoveries 9 | . . . . . . . 4 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Turns Passed 5411 | 91 508 882 446 1272 280 203 222 1507 Spaces Moved 3138 | 93 412 371 233 579 203 126 90 1031 Core 30 | 23 . 2 . . . . . 5 Treads 170 | . . 170 . . . . . . Legs 2440 | . . 183 233 579 203 126 90 1026 Wheels 498 | 70 412 16 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 125 190 190 110 120 112 90 Average Speed 143 | 80 106 213 190 190 110 120 121 113 Slowest Speed 600 | 95 125 550 190 190 180 120 190 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 55 88 60 82 14 4 60 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 22 | . 4 4 . 5 . . . 9 Melee . | . . . . . . . . . Projectile 12 | . . 4 . 5 . . . 3 AOE 10 | . 4 . . . . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Total 3784 | 106 452 429 238 713 253 178 150 1265 Wait 326 | . 1 23 . 103 9 48 9 133 Move 3130 | 92 411 370 232 578 202 125 89 1031 Hop . | . . . . . . . . . Pick Up 51 | 7 11 7 2 2 11 1 7 3 Fast Attach 28 | 6 3 1 . 1 5 1 1 10 Attach 28 | . . 6 . 2 5 2 5 8 Detach 2 | . 1 . . . 1 . . . Swap 13 | . 2 . 1 2 2 . . 6 Drop 41 | 1 6 2 3 5 13 1 2 8 Fire 145 | . 17 17 . 20 5 . 33 53 Melee 12 | . . . . . . . . 12 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . Rewire 3 | . . 3 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 13) 92 | -11/Junkyard | Entered Materials 336 | -10/Materials | Central database locked down 336 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Entered Mines 601 | -10/Mines | Assembled infested the area 607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Core integrity fell below 50% 659 | -10/Mines | Met 8R-AWN 676 | -10/Mines | Lost 5 parts (1p2n2w) 737 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 858 | -10/Mines | Learned location of 1 exit from Materials 867 | -10/Mines | Found a hidden stash of uninstalled traps 913 | -10/Mines | Learned Materials stockpile data 1205 | -10/Mines | Discovered new exit (range 6) 1305 | -10/Mines | Discovered new exit (range 6) 1474 | -10/Mines | Discovered new exit (range 5) 1482 | -10/Mines | Entered Exiles 1528 | -10/Exiles | Welcomed by 8R-AWN 1562 | -10/Exiles | Met EX-HEX 1617 | -10/Exiles | Met EX-BIN 1640 | -10/Exiles | Aligned with FarCom system 1642 | -10/Exiles | Given EX-Vault access code 1686 | -10/Exiles | Opened EX-Vault 1698 | -10/Exiles | Found Potential Leg 1701 | -10/Exiles | Found Potential Leg 1740 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1793 | -10/Exiles | Met EX-DEC 1903 | -10/Exiles | Discovered new exit (range 14) 1928 | -10/Exiles | Left Exiles lab with Potential Leg 1928 | -10/Exiles | Entered Mines 2227 | -9/Mines | Build established: Skirmisher 2493 | -9/Mines | Core integrity fell below 20% 2625 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2629 | -9/Mines | Found Prototype Device 2629 | -9/Mines | Identified Exp. Sensor Array 2795 | -9/Mines | Learned Materials emergency access door positions 2952 | -9/Mines | Learned Materials trap positions 2956 | -9/Mines | Found the Drone Emporium 2986 | -9/Mines | Found Prototype Device 3173 | -9/Mines | Discovered new exit (range 6) 3200 | -9/Mines | Entered Materials 3200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3201 | -8/Materials | Identified exit to Factory 3202 | -8/Materials | Loaded intel: 18 trap records 3320 | -8/Materials | Identified Sensor Drone Bay 3480 | -8/Materials | Entered Factory 3480 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3584 | -7/Factory | Identified exit to DSF 3654 | -7/Factory | Fabricated Hvy. Flak Cannon (x2) 3683 | -7/Factory | Entered DSF 3683 | -7/DSF | Accompanied by 3 allies 3715 | -7/DSF | Additional patrols routed to DSF 3737 | -7/DSF | Discovered new exit (range 16) 3760 | -7/DSF | Lost 3 parts (1p1u1w) 3838 | -7/DSF | Sterilization system engaged 3858 | -7/DSF | Ambient heat levels rising (+10) 3873 | -7/DSF | Ambient heat levels rising (+10) 3888 | -7/DSF | Ambient heat levels rising (+10) 3903 | -7/DSF | Ambient heat levels rising (+10) 3905 | -7/DSF | Entered Factory 3905 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4479 | -6/Factory | Discovered new exit (range 16) 4484 | -6/Factory | Build established: Scavenger-Skirmisher 4533 | -6/Factory | Identified exit to Factory 4622 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5208 | -6/Factory | Build established: Mutant 5261 | -6/Factory | Cargo convoy interrupted 5283 | -6/Factory | Garrison activated, responded to threat 5326 | -6/Factory | Core integrity fell below 50% 5349 | -6/Factory | Core integrity fell below 20% 5365 | -6/Factory | Lost 15 parts (2p5n3u5w) 5372 | -6/Factory | Destroyed 7 combat bots 5412 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05377_ K-01 Serf collects debris. 05381_ R-10 Processor collects Chainsword. 05384_ Penetrated by Slug. 05384_ Slug penetrates Wall. 05384_ R-10 Processor collects Imp. Heat Sink. 05384_ K-01 Serf collects debris. 05387_ R-10 Processor collects Corrupted Wheel. 05387_ K-01 Serf collects debris. 05389_ Targeting Computer melted. 05389_ H-66 Slayer destroyed. 05390_ K-01 Serf collects debris. 05390_ R-10 Processor collects Flexi-carbon Leg. 05390_ K-01 Serf collects debris. 05395_ Acquired Lgt. Fission Core. 05398_ K-01 Serf collects debris. 05402_ Acquired Gauss Rifle. 05404_ K-01 Serf collects debris. 05405_ ALERT: Rogue bot located, Programmers report to Factory Zone 7O. 05408_ K-01 Serf collects debris. 05412_ System corrupted: Energy discharge (-44). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###############?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# !! #?????????????????? | | ?????????????????# ! #?????????????????? | | ?????????????????# ! k #?????????????????? | | ?????????????????# [!* ###?g?????????????? | | ?????????????????# %!%= + ????????????????? | | ?????????????????# [!!%! k ###???????????????? | | ?????????????????# =[! =[*! #?????????????????? | | ?????????????????# *==!@ %=! #?????????????????? | | ?????????????????# !*m% %!%* #?????????????????? | | ?????????????###########g##########??????????????? | | ????????? %!=[%g[% g #??????????????? | | ????????? = %[!%! #########??????? | | ????????? ""! ! ! """"" + #??????? | | ?????????? "" " """"" # #??????? | | ?????????????????""""""" """"""" # #??????? | | ?????????????????""""""" """"""" # #####??? | | ?????????????????? # ##T ###? | | ????????????????????"""" """"""" # # #? | | ?????????????gg?????"""" """"""" # # #? | | ??????????????????????"" """"""" # + #? | | ??????????????????????"" """"""" + ! # #? | | ?????????????????? % # # #? | | ??????????????????????"" """"""" # # #? | | ???????????????????????" """"""" ######### #? | | ?????????????????????""" """""" #? | | ?????????????????""""""" """"" #? | | ???????????????? % #? | | ???????????????? % % #? | | ???????????????? ! % #? | | ???????????????? ############ ### #? | | ????????????????? ?????????? ## ## | | ????????????????? ????????? ## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 38 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightThermoelectricFalx Manual? 0 Play Time 00:54:09 Cumulative 69.3 hours Start 2023.06.06 @ 21:11:18 End 2023.06.06 @ 22:43:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f732c9e-5d23-4d79-b9d0-cd94c3d984db