Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 03:28:59 Player: Artackni Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (247) 1235 Value Destroyed (11595) 11595 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (3386) 3386 TOTAL SCORE: 26216 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 138 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 276/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Enhanced Quantum Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Core Analyzer Heavy Servo Lattice Medium Reactive Plating > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Heavy Shield Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Centrium Wheel Advanced Heat Sink Heavy Servo Lattice Graphene Brace Enhanced Quantum Rifle Nova Cannon Nova Cannon Nova Cannon Nova Cannon Nova Cannon Advanced Remote Datajack Enhanced Force Lance [Rating: 173] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Nova Cannon Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . Utility 10 | . . . . . 2 . . . 2 . 1 . . . . . 2 1 . 2 Weapon 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . Parts Attached 225 | 7 7 9 . . 18 8 4 8 3 7 25 13 2 6 6 9 32 22 22 17 Power 21 | 1 1 2 . . 2 . . 1 . . 3 1 . . 1 . 2 3 2 2 Engine 8 | 1 1 1 . . 1 . . 1 . . 3 . . . . . . . . . Core 6 | . . 1 . . 1 . . . . . . 1 . . 1 . 2 . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 3 2 2 Propulsion 56 | 2 2 5 . . 3 . 1 1 . 4 5 3 . 1 1 2 11 4 5 6 Treads 5 | . 1 1 . . 1 . . 1 . . . . . . . 1 . . . . Leg 11 | . . . . . . . . . . 2 5 . . . . 1 1 . 1 1 Wheel 39 | 2 1 4 . . 2 . 1 . . 2 . 3 . 1 . . 10 4 4 5 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . Utility 81 | 2 2 1 . . 6 5 2 3 3 1 9 6 2 3 3 4 10 10 5 4 Device 40 | 1 . . . . 1 2 . . . . 4 1 2 2 2 3 6 7 5 4 Storage 4 | 1 1 . . . . . . . . . . 1 . . . 1 . . . . Processor 8 | . . . . . 1 . . . . . 3 2 . . . . 1 1 . . Hackware 13 | . . . . . . 1 1 3 2 1 1 2 . . . . 2 . . . Protection 16 | . 1 1 . . 4 2 1 . 1 . 1 . . 1 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 1 . . 7 3 1 3 . 2 8 3 . 2 1 3 9 5 10 5 Energy Gun 14 | 1 2 1 . . 2 . . . . 1 . . . . . . 2 1 4 . Energy Cannon 16 | . . . . . . . . . . . 3 2 . . . . . 1 6 4 Ballistic Gun 17 | 1 . . . . 1 . 1 1 . 1 3 1 . 1 1 1 3 2 . . Ballistic Cannon 14 | . . . . . 4 1 . 2 . . 1 . . . . 2 3 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . 3 . . . . 1 1 2 . . 4 . 7 1 1 . Parts Lost 102 | . 3 2 . . 8 . 1 1 . 10 17 2 . 4 1 5 5 16 3 24 Power 10 | . 1 . . . 1 . . . . 1 2 . . . . . 1 2 . 2 Propulsion 31 | . 1 . . . 2 . 1 1 . 4 3 1 . 2 1 2 4 2 2 5 Utility 29 | . . . . . 4 . . . . 1 6 . . 1 . 1 . 6 1 9 Weapon 32 | . 1 2 . . 1 . . . . 4 6 1 . 1 . 2 . 6 . 8 Highest Loss Streak 24 | . 1 2 . . 3 . 1 1 . 7 8 1 . 4 1 4 4 4 1 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Average Backups 17 | 2 14 19 19 19 17 19 19 18 18 14 18 18 18 17 18 18 17 14 17 17 Power 1 | . 1 2 2 2 1 1 1 . . . . 1 2 2 1 1 . . 2 1 Propulsion 2 | 1 3 7 6 6 3 4 4 3 3 1 2 2 1 . . . . 2 3 6 Utility 8 | . 7 8 9 10 7 5 7 9 11 8 10 9 9 9 10 11 10 6 4 1 Weapon 4 | . 1 1 1 1 4 7 5 4 3 3 5 3 4 4 4 3 4 3 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 1 . . 5 . 1 1 . . 4 4 . . 1 . 7 1 4 5 Power 4 | . 1 . . . . . . . . . . 1 . . . . . . 2 . Propulsion 7 | . . 1 . . 1 . . . . . . 2 . . . . . . 2 1 Utility 12 | . 1 . . . 3 . . 1 . . 1 . . . 1 . 3 1 . 1 Weapon 11 | . . . . . 1 . 1 . . . 3 1 . . . . 3 . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 99 99 100 100 92 98 97 99 90 73 62 87 94 85 85 86 92 95 95 87 Engine 3 | . 13 13 14 14 5 9 9 9 7 2 2 4 . . . . . . . . Core 1 | . . . . . 3 . . . . . . . 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 7 7 7 Treads 2 | . 6 9 . . 9 9 9 8 7 2 . . . . . . . . . . Leg 4 | . . . . . . . . . . 5 11 20 17 6 3 3 3 . . 3 Wheel 14 | . 21 19 28 28 17 18 15 18 15 6 . 4 5 9 11 9 17 22 19 10 Device 9 | . 13 12 14 14 2 7 5 . . 3 5 3 5 4 3 8 8 14 27 29 Storage 6 | . 14 14 14 14 9 9 9 9 7 5 6 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 6 1 . . . . 8 14 17 17 17 17 15 13 8 7 Hackware 7 | . . . . . . 3 9 9 20 25 9 8 11 5 5 5 12 8 1 . Protection 3 | . . 1 . . 11 13 12 17 7 2 . . . 4 5 1 1 1 . 3 Energy Gun 3 | . 13 26 28 28 4 . . . . 3 . . . . . . 1 . 2 . Energy Cannon 3 | . . . . . . . . . . . 4 . 5 5 5 4 . . 19 21 Ballistic Gun 7 | . 14 1 . . 4 3 3 8 14 5 1 21 17 14 17 15 6 10 . . Ballistic Cannon 4 | . . . . . 16 16 18 12 . 1 1 . . . . 2 9 3 1 . Impact Weapon 1 | . . . . . . 5 5 4 5 4 5 . . . . . . . . . Peak Build Rating 173 | 7 11 11 11 11 32 36 35 37 40 43 61 78 78 83 91 92 115 147 160 173 Average Rating 73 | 5 9 10 10 11 26 33 34 35 37 35 43 67 76 77 82 85 100 132 147 155 On Entrance 52 | . 7 11 11 11 11 32 35 35 37 39 38 56 77 76 82 91 73 111 118 160 Avg Prop Armor Cover (%) 7 | . 12 12 . . 6 6 6 5 7 7 17 13 13 4 3 4 5 . 15 13 Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . 38 Heaviest Build 196 | 12 53 53 46 46 74 72 88 88 62 67 70 70 70 90 95 95 98 106 173 196 Greatest Support 81 | 20 20 26 20 20 24 24 24 22 22 24 66 81 28 56 56 56 68 80 74 80 Greatest Overweight (x) 15 | . 5 5 2 2 3 2 5 3 2 15 4 3 2 3 1 2 3 1 4 4 Average Overweight (x) 1 | . 2 3 2 2 2 2 3 2 2 2 1 1 2 1 1 1 1 . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 14 19 19 20 18 19 19 19 19 14 19 19 19 18 19 19 19 17 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 19 20 20 20 3 Class Distribution -------------------- 19% | Mutant 13% | Hacker-Gunner 10% | Scavenger-Gunner 9% | Scavenger-Executioner 8% | Bothacker-Mutant 6% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Gunner 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 8821 | 300 206 154 . . 1135 297 457 272 191 268 1012 486 183 493 35 442 911 1477 434 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10786 | 61 539 94 . . 738 57 298 293 29 159 1018 661 81 676 300 301 1094 1914 1001 1472 Parts 537 | 13 21 7 . . 40 3 17 21 2 6 32 43 . 23 5 21 48 129 48 58 Haulers Intercepted 7 | . 1 . . . 3 . . . . . . 1 . . . . 2 . . . Recyclers Shooed 11 | 1 . . . . 1 . . . . . . 2 . . . . 1 5 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . 24 3 21 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 166 | . 8 4 . . 13 1 7 9 . 4 19 11 . 14 . 13 8 27 13 15 Melee 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Guns 76 | . 8 4 . . 1 . . 5 . 4 6 11 . 7 . 8 4 17 1 . Cannons 72 | . . . . . 12 1 7 4 . . 9 . . 4 . 3 4 9 8 11 AOE 7 | . . . . . . . . . . . 2 . . 3 . 2 . . . . Classes Destroyed 22 | 1 6 2 . . 4 . 2 3 . . 2 . . 1 . 1 . . . . Worker 18 | . 1 . . . 2 . 1 . 1 . 4 1 . . . . 1 4 1 2 Builder 27 | . . . . . 4 . 3 . . . 2 . . . . . 6 6 . 6 Tunneler 8 | 4 . 1 . . . . . . . . . . . . . . . 3 . . Hauler 7 | . 1 . . . 3 . . . . . . 1 . . . . 2 . . . Recycler 10 | . 1 . . . 2 . . . . . 1 . . . . . 4 1 . 1 Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . 1 2 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 1 . . Swarmer 23 | . . . . . . . . 1 . 1 6 4 . 1 . 10 . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . Grunt 55 | . 8 2 . . 8 . 4 1 . 2 7 . . 10 . . 3 6 . 4 Brawler 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Sentry 19 | . . . . . 2 2 1 4 . . 3 2 . 2 . . 1 1 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 . . . . 1 . . . 2 . 2 4 6 Programmer 41 | . . . . . . . . . . . 3 4 . . . . 4 17 8 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 3 2 . . 3 1 8 4 1 2 5 4 . 8 . 5 7 6 3 16 Combat Bots Only 9 | . 3 2 . . 2 1 5 4 . 2 4 3 . 8 . 5 5 4 3 9 Max Kills in Single Turn 3 | 1 1 1 . . 2 1 2 1 1 1 3 2 1 2 . 3 2 2 2 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 . . . . Exploded 2 | . . . . . . . . . . . 2 . . 1 . 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1850 | . 36 38 . . 127 16 30 55 . 229 228 40 . 88 . 124 84 331 58 366 Missed 551 | . 9 11 . . 46 4 8 17 . 74 71 14 . 29 . 33 25 89 12 109 Deflected 16 | . . . . . . . . . . . 3 . . . . . . . . 13 Hits 1299 | . 27 27 . . 81 12 22 38 . 155 157 26 . 59 . 91 59 242 46 257 Melee 11 | . . 2 . . . . . 5 . 1 3 . . . . . . . . . Projectile 1288 | . 27 25 . . 81 12 22 33 . 154 154 26 . 59 . 91 59 242 46 257 AOE 9 | . . 7 . . . . . 1 . . . . . . . . . . . 1 Critical Strikes 56 | . 1 1 . . 5 . 1 5 . 3 6 1 . 1 . 3 5 7 3 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 21741 | . 322 595 . . 1351 168 364 541 . 1820 2477 514 . 1150 53 963 1190 3976 898 5359 Core 4200 | . 33 134 . . 149 40 17 53 . 333 693 57 . 142 . 141 249 435 117 1607 Absorbed by Shields 118 | . . . . . . . . . . 118 . . . . . . . . . . Ignored by Resistances 1924 | . . . . . . . . 71 . . . . . 69 . 338 16 874 195 361 Regen/Repaired (Parts) 234 | . . . . . . . . . . . . . . . . . . 234 . . Core Remaining (%) 61 | 100 . . . 33 . . . 52 . 52 18 . . . . 66 71 66 91 . Volleys Fired 585 | 10 42 19 . . 56 16 21 24 4 47 70 30 5 38 9 22 47 76 23 26 Largest 6 | 2 2 2 . . 3 3 3 3 2 3 3 4 4 4 1 4 4 4 6 6 Hottest 692 | 60 70 80 . . 143 105 105 105 50 93 155 180 180 183 90 188 222 215 678 692 Shots Fired 1567 | 20 82 38 . . 163 27 52 51 8 66 124 118 10 119 8 76 107 244 121 133 Gun 826 | 20 82 38 . . 48 4 10 34 8 42 47 116 4 85 . 60 42 170 16 . Cannon 712 | . . . . . 115 14 42 15 . 16 75 2 6 30 8 16 61 74 105 133 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 29 | . . . . . . 9 . 2 . 8 2 . . 4 . . 4 . . . Kinetic 1057 | 10 42 13 . . 154 18 52 49 8 50 75 116 4 85 . 71 77 233 . . Thermal 465 | 10 40 25 . . 9 . . . . 8 47 2 6 30 8 5 26 11 105 133 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . 16 . Robot Hit Streak 18 | 3 11 4 . . 18 7 4 8 6 12 11 8 2 9 9 5 10 11 8 8 Robot Miss Streak 9 | 4 2 2 . . 4 2 4 3 . 4 5 4 2 3 . 6 6 9 5 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . 1 1 1 . . Secondary Targets 27 | . 1 1 . . . . . 1 . . . 2 . . . 4 . 3 5 10 Max Gunslinging Chain 2 | . 1 1 . . . . . 1 . . . 1 . . . 2 . 1 1 2 Shots Hit Robots 885 | 9 59 22 . . 88 20 24 34 5 43 85 58 5 62 8 34 67 135 54 73 Core Hits 414 | 5 27 10 . . 32 3 14 15 1 11 34 30 2 28 5 22 54 70 20 31 Critical Kills 14 | . . . . . . . . . . . 1 . . . . . 1 6 3 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 . . . . . 8 . . Critical Strikes 69 | . 5 . . . 12 1 3 4 . 5 2 1 . . . . 2 27 4 3 Burn 6 | . 5 . . . . . . . . 1 . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . 3 3 Destroy 17 | . . . . . . . . . . . 1 1 . . . . 1 14 . . Blast 36 | . . . . . 12 1 3 4 . 4 1 . . . . . 1 10 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 133 | . . . . . . 5 . 24 1 5 30 . . . . . 31 29 5 3 Impact 65 | . . . . . . 5 . 24 1 5 30 . . . . . . . . . Slashing 65 | . . . . . . . . . . . . . . . . . 31 29 5 . Piercing 3 | . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 15 | . . . . . . . . . . . 5 . . . . . 7 3 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Martial Strikes 12 | . . . . . . . . . . . 12 . . . . . . . . . Damage Inflicted 28351 | 97 772 255 . . 2497 353 752 642 89 693 2930 1414 148 1690 360 921 2629 5749 2505 3855 Guns 10252 | 97 772 255 . . 386 35 53 364 89 467 500 1414 73 1056 . 546 819 3128 198 . Cannons 15128 | . . . . . 2111 318 687 278 . 226 1322 . 75 602 190 266 1187 1704 2307 3855 Explosions 857 | . . . . . . . . . . . 327 . . 32 170 109 . 219 . . Melee 2102 | . . . . . . . . . . . 781 . . . . . 623 698 . . Ramming 12 | . . . . . . . 12 . . . . . . . . . . . . . Kinetic 15800 | 32 364 75 . . 2431 353 740 642 89 578 1059 1414 73 1056 . 661 1545 4688 . . Thermal 9693 | 65 408 180 . . 66 . . . . 115 763 . 75 634 360 260 461 144 2307 3855 Explosive 546 | . . . . . . . . . . . 327 . . . . . . 219 . . Electromagnetic 198 | . . . . . . . . . . . . . . . . . . . 198 . Impact 781 | . . . . . . . . . . . 781 . . . . . . . . . Slashing 1321 | . . . . . . . . . . . . . . . . . 623 698 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 4 4 4 4 2 2 6 6 6 6 8 8 3 26 9 9 Average Corruption 5 | . . . . . 3 4 4 4 2 2 5 3 6 6 6 8 2 13 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 272 | . . . . . 15 17 4 17 5 7 33 6 14 30 8 21 16 54 15 10 Message Errors 57 | . . . . . 2 5 . 5 2 3 6 . 4 9 1 6 5 6 1 2 Matter Fused 62 | . . . . . 7 4 3 2 2 1 4 1 4 5 2 7 3 13 3 1 Heat Flow Errors 34 | . . . . . 1 3 . 2 1 . 4 . 2 2 2 2 4 9 2 . Energy Discharges 27 | . . . . . . 2 . 2 . 1 5 3 1 3 . . 2 7 . 1 Parts Rejected 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . Parts Fused 7 | . . . . . 1 2 . . . . 1 . . . 1 . . 1 1 . Data Loss (minor) 34 | . . . . . 2 . 1 3 . . 4 2 . 5 1 3 1 6 5 1 Data Loss (major) 14 | . . . . . 1 1 . 1 . . 5 . . 2 . 2 . 1 1 . Misfires 9 | . . . . . . . . . . 1 2 . 2 . . . . 2 1 1 Alerts 6 | . . . . . . . . . . . 1 . 1 1 . . . 3 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 18 | . . . . . 1 . . 1 . . 1 . . 2 1 1 1 5 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1165 | . . . . . 23 . . . . . 435 . . 5 87 . 62 231 157 165 Projectiles 495 | . . . . . 23 . . . . . 29 . . 5 28 . 22 66 157 165 Explosions 186 | . . . . . . . . . . . 79 . . . 59 . . 48 . . Melee 484 | . . . . . . . . . . . 327 . . . . . 40 117 . . Knockbacks 70 | . . . . . 10 . 7 1 . 3 13 . . . . . 20 16 . . Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . Kinetic 62 | . . . . . 10 . 7 1 . 3 9 . . . . . 19 13 . . Secondary 5 | . . . . . . . . . . . 1 . . . . . 1 3 . . Self-Inflicted Damage 381 | . . . . . . . 6 . . . 206 . . . 53 . . 116 . . Shots 4 | . . . . . . . . . . . 2 . . . 1 . . 1 . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 553 | . 162 279 . . 348 145 357 220 241 240 170 63 185 320 231 184 553 498 474 330 Average Temperature 104 | . 48 106 . . 127 60 196 44 126 69 52 23 76 101 58 56 110 152 146 86 Received Heat Transfer 3452 | . 195 123 . . 396 63 117 126 . 541 640 18 . 327 . 9 87 360 . 450 Effects 29 | . . . . . 4 . 2 . . 3 . . . 2 . . 2 10 6 . Shutdowns 5 | . . . . . . . . . . . . . . . . . 1 2 2 . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . Interference 15 | . . . . . 3 . . . . 3 . . . 2 . . . 5 2 . Short Circuit 3 | . . . . . . . 1 . . . . . . . . . . 1 1 . Damage (minor) 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations 5 | . . . . . . . . . . . 5 . . . . . . . . . Total Turns 110 | . . . . . . . . . . . 110 . . . . . . . . . Longest Duration 50 | . . . . . . . . . . . 50 . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . 14 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . . 6 . . . . . . . . . Impact Corruptions 12 | . . . . . . . . . . . 12 . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 1 . . . . . . . 3 4 Combat Hostiles 8 | . . . . . . . . . . . 1 . . . . . . . 3 4 Parts Melted 46 | . 3 2 . . . . . . . . 4 . . . . . . . 13 24 Heat Transferred 10010 | 150 1591 496 . . 149 . . . . 201 1277 . . . 150 . 555 224 1850 3367 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . 1 2 1 2 1 1 . . . . . . 3 . . . Low Security (%) 78 | 100 100 100 . 100 90 4 9 3 . 40 100 100 . . . . 97 100 100 100 Level 1 16 | . . . . . 9 59 90 54 100 59 . . . . . . . . . . Level 2 5 | . . . . . . 36 . 42 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 750 | 5 81 53 . . 232 521 351 687 360 292 166 56 . . . . 750 199 158 188 Initial 750 | . 3 13 . . . 146 253 195 360 165 153 16 . . . . 750 6 108 89 Average 112 | 2 32 4 . . 102 342 255 382 295 228 46 15 . . . . 36 87 37 54 Influence Increases 6498 | 20 231 85 . . 646 375 308 522 74 247 492 257 . 250 12 208 1149 765 409 448 Destroy 0b10 Robot/C 2765 | . 160 60 . . 320 40 160 180 . 60 285 165 . 210 . 180 120 405 195 225 Destroy 0b10 Robot/NC 381 | 20 25 5 . . 70 . 25 4 8 . 32 20 . . 12 4 56 60 4 36 Destroy Leader 616 | . 44 20 . . 110 . 52 16 2 8 80 52 . . . 24 38 82 48 40 Allied During Kill 35 | . . . . . 7 1 5 5 . 1 . . . 16 . . . . . . Successful Hack 68 | . . . . . . 14 4 25 . . . . . . . . 25 . . . Select Force Hacks 114 | . . . . . 30 . . . 46 . . . . . . . 38 . . . Disable Machine 222 | . . . . . 45 . 45 . 12 . 36 . . . . . 12 48 24 . Anti-Garrison Action 502 | . . . . . . 300 . 202 . . . . . . . . . . . . Destroy Structure 706 | . 2 . . . 49 20 17 90 6 22 47 8 . . . . 98 122 138 87 Advance Influence 750 | . . . . . . . . . . . . . . . . . 750 . . . Lose Combat Pursuer 339 | . . . . . 15 . . . . 156 12 12 . 24 . . 12 48 . 60 Influence Decreases 6392 | 15 201 120 . . 420 80 528 136 525 191 750 266 25 244 18 208 1136 585 452 492 Entered New Map 1202 | . 2 22 . . . 80 268 106 327 71 139 18 10 . 6 . . 7 85 61 Time Decay 3332 | 15 169 78 . . 282 . 190 . 198 . 496 228 15 194 12 188 321 418 337 191 Lost Part 908 | . 30 20 . . 78 . 10 10 . 100 115 20 . 35 . 20 50 150 30 240 Lost Ally 225 | . . . . . 60 . 60 20 . 20 . . . 15 . . 40 10 . . Purge Threat 725 | . . . . . . . . . . . . . . . . . 725 . . . Squads Dispatched 47 | . 3 . . . 6 . . . 2 . 5 5 . 1 . . 9 9 5 2 Investigation 13 | . 2 . . . 2 . . . 2 . . 1 . . . . 3 1 2 . Extermination 18 | . . . . . . . . . . . 3 2 . . . . 4 5 3 1 Reinforcement 14 | . 1 . . . 3 . . . . . 2 2 . . . . 2 3 . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . . . 1 1 . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 12 | . . . . . 3 . 2 . . . 1 . . . . . 1 4 . 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . 21 4 . . Distress Signals 24 | . . . . . . . . . . . . . . . . . 20 4 . . Times Spotted 309 | . 16 12 . . 21 3 14 15 3 26 27 15 . 27 . 19 30 39 15 27 Peak Tracking Total 12 | . 6 8 . . 4 2 5 4 1 8 5 3 . 12 . 5 5 9 4 10 Tactical Retreats 22 | . . 1 . . 1 . . . . 9 1 1 . 2 . . 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 32 | . 2 . . . 3 2 . 9 2 4 2 1 . . . . 4 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 27 | . . . . . 3 2 3 6 1 . 3 . . . 2 . 1 4 2 . Max in Single Turn 2 | . . . . . 1 1 2 2 1 . 2 . . . 2 . 1 2 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 7 | . . . . . . 2 . 5 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 37 | . 1 1 1 . 3 1 3 2 4 . 1 . . 1 5 . 10 1 3 . Terminals 19 | . 1 . . . 1 1 2 2 1 . 1 . . . . . 8 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . 2 . . . Total Hacks 79 | . 2 1 1 . 4 1 4 5 5 . 1 . . 1 18 . 27 1 8 . Successful 58 | . 1 1 1 . 2 1 2 2 3 . 1 . . 1 18 . 21 1 3 . Failed 21 | . 1 . . . 2 . 2 3 2 . . . . . . . 6 . 5 . Catastrophic 5 | . . . . . 1 . 2 1 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 2 . 1 . 3 . 2 . 4 . . . . . . . 21 1 1 . Terminals 45 | . 2 . . . 1 1 3 5 1 . 1 . . . . . 25 . 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . . . . . 2 . . . 3 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . 2 . . . Terminal Hacks 40 | . . 1 1 . . 1 1 2 . . 1 . . 1 18 . 13 . 1 . Record 7 | . . . . . . . . . . . . . . . 6 . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Prototype ID Bank 5 | . . . . . . . . . . . 1 . . . 4 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 3 . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . . . . 2 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 11 | . 1 . . . 1 . . . 2 . . . . . . . 6 1 . . Terminals 7 | . 1 . . . . . . . . . . . . . . . 6 . . . Assimilate 5 | . . . . . . . . . . . . . . . . . 5 . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Tunnel 3 | . . . . . 1 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 1 . 1 2 2 . . . . . . . 7 . 2 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 4 | . . . . . . 2 . 1 . 1 . . . . . . . . . . Code Merge 1 | . . . . . . . . . . 1 . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 1 . 2 . 8 2 . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . Combat 13 | . . . . . . 1 . 2 . 8 2 . . . . . . . . . Robot Hacks Applied 17 | . . . . . . 1 . 2 . 8 2 . . . . . 4 . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . purge_threat 2 | . . . . . . . . . . . . . . . . . 2 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . amplify_resonance 5 | . . . . . . . . . . 5 . . . . . . . . . . overwrite_iff 5 | . . . . . . 1 . 1 . 1 2 . . . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 36 | . . . . . . 13 . 23 . . . . . . . . . . . . Machine Destruction 32 | . . . . . . 9 . 23 . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . Attached 9 | . . . . . . 1 1 3 2 1 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 16 | . . . . 3 . 4 . 2 . 1 2 . . 2 . . 2 . . . Largest Group 3 | . . . . 3 3 3 3 1 1 1 2 . . 2 . . 2 2 . . Highest-Rated Group 59 | . . . . 40 40 45 45 34 34 34 58 . . 59 . . 36 36 . . Highest-Rated Ally 34 | . . . . 16 16 15 15 34 34 34 29 . . 30 . . 26 26 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 84 | . . . . . 34 4 9 4 1 6 8 . . 14 . . 3 1 . . Total Damage 1396 | . . . . . 396 103 200 366 35 60 152 . . 84 . . . . . . Kills 12 | . . . . . 4 1 2 4 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 10205 | 47 492 638 232 20 935 98 . . . . 781 831 462 747 250 745 1726 1653 539 9 Optics 7136 | . . . . . . . . . . . 781 831 462 747 250 745 1726 1594 . . Terrain 1557 | . . . . . . . . . . . . . . . . . . 1018 539 . Structural 11 | . . . . . . 2 . . . . . . . . . . . . . 9 Seismic 2060 | 47 492 638 232 20 239 . . . . . . . . . . 392 . . . . Machine Analysis 813 | . . . . . 715 98 . . . . . . . . . . . . . . Jamming 1737 | . . . . . . . . . . . . . . . . . 1246 491 . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . 1 . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . Drone Launches 12 | . . . . . . . . . . 1 . . . 6 . . 3 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 15666 | 99 521 697 232 20 935 711 385 974 419 629 1662 831 462 747 250 745 1726 1710 1260 651 Spaces Moved 9526 | 73 261 480 210 19 561 488 210 575 335 272 866 560 343 482 181 470 984 988 783 385 Core 133 | 12 . . . . . . . . . 44 . . . . . . . . . 77 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . Legs 1177 | . . . . . . . . . . 82 731 307 . . . . 57 . . . Wheels 8215 | 61 261 480 210 19 560 488 210 575 335 146 135 253 343 482 181 470 927 988 783 308 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 110 110 110 120 120 115 115 50 115 117 130 115 115 115 86 90 95 50 Average Speed 122 | 75 118 126 110 110 119 120 133 128 115 168 147 120 130 118 115 117 118 108 111 128 Slowest Speed 800 | 80 155 155 110 110 320 120 165 130 115 800 400 130 130 145 115 130 260 110 148 160 Overloaded Moves 3 | . . . . . . . . . . . 3 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 44 85 60 6 42 41 21 76 12 45 23 11 66 66 61 66 29 22 23 15 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 8 | . . . . . 1 . . . 2 . . . 1 1 3 . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . 1 . . . . . . . . . . 2 2 . 3 . . . . Spaces Dug 65 | . . . . . . . . 2 . 2 8 . . . . . 22 11 18 2 Terrain Destroyed 387 | . . . . . 52 . 18 2 . 2 49 2 4 24 . 17 49 93 49 26 Melee 49 | . . . . . . . . 2 . 2 8 . . . . . 22 11 4 . Projectile 252 | . . . . . 52 . 18 . . . 12 2 4 18 . 13 27 35 45 26 AOE 85 | . . . . . . . . . . . 29 . . 6 . 3 . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 12165 | 93 391 532 211 18 713 584 272 725 360 376 1097 653 353 579 216 608 1415 1402 1104 463 Wait 1158 | . 57 15 . . 40 41 29 19 1 2 84 27 . 42 . 98 226 230 223 24 Move 9509 | 72 260 479 209 18 561 487 210 574 335 271 865 559 342 481 180 469 983 987 782 385 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 19 2 1 . 17 3 3 7 4 16 15 9 2 3 7 3 23 19 21 4 Fast Attach 107 | 7 1 1 . . 8 2 2 1 . 6 15 8 . 2 6 4 24 8 11 1 Attach 109 | . 2 2 . . 10 3 1 6 2 6 12 5 . 6 2 3 12 15 7 15 Detach 32 | . . . . . 1 3 1 1 . 2 4 3 . 4 1 2 4 1 5 . Swap 121 | . 6 9 . . 6 6 1 11 3 7 5 2 2 2 . 3 29 21 5 3 Drop 144 | . 4 5 1 . 14 2 3 2 2 3 9 10 2 1 11 4 31 16 22 2 Fire 585 | 10 42 19 . . 56 16 21 24 4 47 70 30 5 38 9 22 47 76 23 26 Melee 121 | . . . . . . 5 . 24 1 5 18 . . . . . 31 29 5 3 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 16 . 56 8 11 . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered Mines 622 | -10/Mines | Assembled infested the area 675 | -10/Mines | Core integrity fell below 50% 849 | -10/Mines | Discovered new exit (range 15) 1015 | -10/Mines | Discovered new exit (range 8) 1043 | -10/Mines | Learned Materials terminal intel 1093 | -10/Mines | Build established: Scavenger-Mutant 1110 | -10/Mines | Found the Drone Emporium 1116 | -10/Mines | Found Prototype Device 1312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1313 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Entered Exiles 1346 | -10/Exiles | Met 8R-AWN 1364 | -10/Exiles | Met EX-HEX 1400 | -10/Exiles | Met EX-BIN 1414 | -10/Exiles | Aligned with FarCom system 1415 | -10/Exiles | Given EX-Vault access code 1441 | -10/Exiles | Opened EX-Vault 1448 | -10/Exiles | Found PSU Rigger 1472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1501 | -10/Exiles | Met EX-DEC 1541 | -10/Exiles | Discovered new exit (range 10) 1550 | -10/Exiles | Left Exiles lab with PSU Rigger 1550 | -10/Exiles | Entered Mines 1559 | -9/Mines | Discovered new exit (range 5) 1567 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Accompanied by 3 allies 1570 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1571 | -8/Materials | Loaded intel: 12 terminal locations 1670 | -8/Materials | Identified Bomb Drone Bay 1980 | -8/Materials | Lost 3 parts (2n1u) 2018 | -8/Materials | Build established: Tank 2215 | -8/Materials | Discovered new exit (range 16) 2435 | -8/Materials | Garrison activated, responded to threat 2505 | -8/Materials | Identified exit to Garrison 2505 | -8/Materials | Entered Garrison 2505 | -8/Garrison | Warlord forces raided the area 2521 | -8/Garrison | Build established: Skirmisher 2579 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Triggered checkpoint 2581 | -8/Garrison | Triggered checkpoint 2601 | -8/Garrison | Triggered checkpoint 2620 | -8/Garrison | Lost 3 allies 2655 | -8/Garrison | Triggered checkpoint 2682 | -8/Garrison | Discovered new exit (range 12) 2713 | -8/Garrison | Triggered checkpoint 2747 | -8/Garrison | Installed Relay Interface Framework 2771 | -8/Garrison | Garrison Relay disabled 2804 | -8/Garrison | Discovered new exit (range 18) 2804 | -8/Garrison | Discovered new exit (range 58) 2804 | -8/Garrison | Discovered new exit (range 83) 2857 | -8/Garrison | Warlord forces retreated 2942 | -8/Garrison | Garrison Relay disabled 2951 | -8/Garrison | Triggered checkpoint 3001 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3216 | -8/Garrison | Entered Materials 3216 | -8/Materials | Accompanied by 3 allies 3339 | -8/Materials | Build established: Bothacker-Mutant 3381 | -8/Materials | Lost 3 allies 3601 | -8/Materials | Identified exit to Garrison 3601 | -8/Materials | Entered Garrison 3709 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Build established: Tank 3798 | -8/Garrison | Garrison Relay disabled 3811 | -8/Garrison | Triggered checkpoint 3832 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3850 | -8/Garrison | Discovered new exit (range 3) 4045 | -8/Garrison | Triggered checkpoint 4107 | -8/Garrison | Discovered new exit (range 5) 4149 | -8/Garrison | Garrison Relay disabled 4163 | -8/Garrison | Garrison Relay disabled 4174 | -8/Garrison | Garrison Relay disabled 4343 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Garrison Relay disabled 4459 | -8/Garrison | Discovered new exit (range 44) 4459 | -8/Garrison | Discovered new exit (range 60) 4459 | -8/Garrison | Discovered new exit (range 37) 4507 | -8/Garrison | Triggered checkpoint 4575 | -8/Garrison | Entered Factory 4575 | -7/Factory | Accompanied by 1 ally 4575 | -7/Factory | Evolved 2 slots: Utility x2 4579 | -7/Factory | Discovered new exit (range 6) 4994 | -7/Factory | Identified exit to Garrison 4994 | -7/Factory | Entered Garrison 4994 | -7/Garrison | Accompanied by 1 ally 4997 | -7/Garrison | Build established: Bothacker-Mutant 5010 | -7/Garrison | Expanded RIF knowledge: Code Merge 5094 | -7/Garrison | Triggered checkpoint 5150 | -7/Garrison | Triggered checkpoint 5202 | -7/Garrison | Lost 3 parts (2n1w) 5224 | -7/Garrison | Triggered checkpoint 5294 | -7/Garrison | Lost 7 parts (1p2n1u3w) 5579 | -7/Garrison | Discovered new exit (range 14) 5623 | -7/Garrison | Entered Factory 5623 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6079 | -6/Factory | Build established: Mutant 6125 | -6/Factory | Discovered new exit (range 15) 6210 | -6/Factory | Lost 6 parts (1p1n2u2w) 6918 | -6/Factory | Discovered new exit (range 5) 7050 | -6/Factory | Core integrity fell below 50% 7077 | -6/Factory | Core integrity fell below 20% 7099 | -6/Factory | Lost 8 parts (1p4u3w) 7285 | -6/Factory | Entered another Factory area 7285 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7489 | -5/Factory | Discovered new exit (range 18) 7579 | -5/Factory | Build established: Scavenger-Skirmisher 8003 | -5/Factory | Build established: Scavenger-Gunner 8074 | -5/Factory | Discovered new exit (range 14) 8116 | -5/Factory | Entered Upper Caves 8331 | -5/Upper Caves | Learned location of Armory (-3) 8444 | -5/Upper Caves | Discovered new exit (range 21) 8578 | -5/Upper Caves | Entered another Upper Caves area 8603 | -5/Upper Caves | Encountered a Warlord checkpoint 8627 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8716 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8720 | -5/Upper Caves | Lost 6 allies 8736 | -5/Upper Caves | Destroyed 8 combat bots 8809 | -5/Upper Caves | Discovered new exit (range 15) 8863 | -5/Upper Caves | Entered a destroyed Warlord outpost 8945 | -5/Upper Caves | Build established: Gunner 8952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8963 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9273 | -5/Upper Caves | Build established: Scavenger-Gunner 9316 | -5/Upper Caves | Discovered new exit (range 8) 9325 | -5/Upper Caves | Entered Zhirov 9325 | -5/Zhirov | Discovered new exit (range 3) 9346 | -5/Zhirov | Met Zhirov 9368 | -5/Zhirov | Learned location of Quarantine (-3) 9368 | -5/Zhirov | Learned location of Command (-1) 9378 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9398 | -5/Zhirov | Found Alien Artifact 9415 | -5/Zhirov | Found Alien Artifact 9415 | -5/Zhirov | Identified Integrated Reactor 9415 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9575 | -5/Zhirov | Entered Proximity Caves 9576 | -4/Proximity Caves | Identified exit to Factory 9703 | -4/Proximity Caves | Build established: Gunner 9761 | -4/Proximity Caves | Spotter reported a threat 9829 | -4/Proximity Caves | Spotter reported a threat 9845 | -4/Proximity Caves | Spotter reported a threat 9982 | -4/Proximity Caves | Spotter reported a threat 9995 | -4/Proximity Caves | Spotter reported a threat 10088 | -4/Proximity Caves | Build established: Derelict-Gunner 10224 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 10264 | -4/Proximity Caves | Spotted B-86 Titan 10320 | -4/Proximity Caves | Entered Factory 10320 | -4/Factory | Evolved 2 slots: Utility x2 10664 | -4/Factory | Build established: Hacker-Gunner 10677 | -4/Factory | Identified exit to Upper Caves 11431 | -4/Factory | Identified Transdimensional Reconstructor 11431 | -4/Factory | Warped through subspace 11466 | -4/Factory | Lost 4 parts (1p3n) 11471 | -4/Factory | Lost 3 allies 11615 | -4/Factory | Found Unknown Device 11615 | -4/Factory | Identified Quantum Capacitor 11689 | -4/Factory | Identified exit to Research 12046 | -4/Factory | Entered Research 12046 | -3/Research | Accompanied by 2 allies 12046 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12589 | -3/Research | Spotted B-86 Titan 12628 | -3/Research | Found Prototype Launcher 12628 | -3/Research | Identified Tactical Quantum Warhead 12752 | -3/Research | Lost 4 parts (1n1u2w) 13020 | -3/Research | System corruption reached 10% 13380 | -3/Research | Lost 4 parts (1p1u2w) 13577 | -3/Research | Discovered new exit (range 19) 13629 | -3/Research | Lost 3 parts (1p1n1u) 13756 | -3/Research | Entered another Research area 13756 | -2/Research | Evolved 2 slots: Weapon x2 14293 | -2/Research | Found Heavy Servo Lattice 14295 | -2/Research | Found Heavy Servo Lattice 14372 | -2/Research | Build established: Scavenger-Executioner 14982 | -2/Research | Discovered new exit (range 15) 15016 | -2/Research | Entered Access 15016 | -1/Access | Evolved 2 slots: Utility x2 15617 | -1/Access | Released all parts (12) 15622 | -1/Access | Destroyed 9 combat bots 15646 | -1/Access | Allied Derelicts emerged from ambush trap array 15647 | -1/Access | Lost 24 parts (2p5n9u8w) 15647 | -1/Access | Spotted B-99 Colossus 15650 | -1/Access | Spotted B-99 Colossus 15657 | -1/Access | Core integrity fell below 50% 15664 | -1/Access | Core integrity fell below 20% 15667 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 15657_ Penetrated by Slug. 15657_ Slug penetrates Reinforced Barrier. 15660_ Knocked back. 15660_ Slug penetrates B-99 Colossus. 15660_ Penetrated by Slug. 15660_ Slug penetrates Reinforced Barrier. 15660_ Penetrated by Slug. 15660_ Slug penetrates Reinforced Barrier. 15661_ Acquired 2 matter. 15663_ Knocked back. 15663_ Slug penetrates B-99 Colossus. 15663_ Penetrated by Slug. 15663_ Slug penetrates Reinforced Barrier. 15663_ Penetrated by Slug. 15663_ Slug penetrates Sealed Heavy Doors. 15664_ Acquired 6 matter. 15664_ Slug penetrates Reinforced Barrier. 15664_ Penetrated by Slug. 15664_ Slug penetrates Reinforced Barrier. 15667_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ???????????+ ????????????????????????????????? | | ???????????+ #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????+ #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #?#########??????????????????????? | | ???????????# #?# "??????????????????????? | | ???????????# ### "??????????????????????? | | ############ #;# BB "??????????????????????? | | !* BB "??????????????????????? | | [%% % "??????????????????????? | | %= "??????????????????????? | | "??????????????????????? | | ###### ### BB "??????????????????????? | | ?????# """##; % BB%"??????????????????????? | | ?????# g T"### p @"??????????????????????? | | ????# % """#?#########??????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ########????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# +???????????????????????????????????????? | | ????+ #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 59 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 75 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Centrium Wheel | -2/Research | Hacked Wheel | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictAssemblyWand Manual? 0 Play Time 03:23:52 Cumulative 206.5 hours Start 2026.06.04 @ 22:48:43 End 2026.06.07 @ 03:28:59 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/0/0/0/0/0/0/1 Lore% 71 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13b33fbf-de27-45ec-8412-acb367bde579