Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 14:53:54 Player: Baxter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1258) 1258 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4038 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Treads Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Maul > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Nuclear Core Light Treads Wheel Wheel Wheel Wheel Combat Airjet Flying Fortress v7 Medium Storage Unit Large Battery (200) Medium Matter Pod (100) Compact Matter Pod (150) Compact Matter Pod (150) Trap Scanner Terrain Scan Processor System Shield Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Visual Processing Unit Hacking Suite > --- WEAPON ----------- Rocket Launcher Maul > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Light Treads Wheel Wheel Wheel Wheel Combat Airjet Flying Fortress v7 Medium Storage Unit Large Battery Medium Matter Pod Compact Matter Pod Compact Matter Pod Trap Scanner Terrain Scan Processor System Shield Heavy EM Pulse Gun Light Assault Rifle Grenade Launcher Mace [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Visual Processing Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 70 | 6 19 1 32 9 . 3 Power 5 | 1 2 . 2 . . . Engine 3 | 1 2 . . . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 1 6 4 . 1 Treads 6 | 1 1 1 1 1 . 1 Leg . | . . . . . . . Wheel 10 | 1 1 . 5 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 . 10 . . 1 Device 4 | . 1 . 2 . . 1 Storage 4 | 1 1 . 2 . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . 1 . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 35 | 2 13 . 14 5 . 1 Energy Gun 16 | 1 6 . 6 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 3 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 9 | . 3 . 4 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . 1 . 9 1 . . Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . 2 . . . Weapon 6 | . 1 . 4 1 . . Highest Loss Streak 9 | . 1 . 9 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 95 100 100 100 Engine 5 | . 14 14 6 . . . Core 6 | . . . 4 11 11 11 Treads 5 | . 14 14 5 . . . Wheel 18 | . 14 14 15 21 22 21 Device 11 | . 13 14 4 11 11 11 Storage 12 | . 14 14 11 11 11 11 Processor 7 | . . . 11 11 11 11 Hackware 5 | . . . 1 11 11 11 Protection 2 | . . . 12 . . . Energy Gun 10 | . 12 14 3 18 11 3 Ballistic Gun 6 | . 13 14 9 . . . Launcher 3 | . . . . 2 11 11 Impact Weapon 3 | . . . 7 . . 7 Naked Turns . | . . . . . . . Heaviest Build 95 | 13 30 29 93 95 95 95 Greatest Support 23 | 20 20 16 23 22 22 22 Greatest Overweight (x) 9 | 1 2 1 4 9 4 4 Average Overweight (x) 2 | . . 1 2 4 4 4 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 19 | 7 11 15 18 25 25 25 Most Carried 25 | 7 14 14 20 19 23 25 Average Carried 15 | 4 9 13 15 15 20 23 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 7 14 14 12 18 23 25 Class Distribution -------------------- 71% | Mutant 16% | Assassin 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1326 | 266 303 25 305 363 . 64 Remotely . | . . . . . . . Salvage Created 1838 | 61 678 . 623 201 . 275 Parts 114 | 2 50 . 42 8 . 12 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 36 | . 13 . 14 5 . 4 Guns 26 | . 8 . 14 4 . . AOE 10 | . 5 . . 1 . 4 Classes Destroyed 10 | 1 7 . 1 . . 1 Worker 7 | . 3 . 1 . . 3 Builder 4 | . 1 . 1 . . 2 Tunneler 4 | . . . . . . 4 Hauler 3 | . 1 . 2 . . . Recycler 2 | 1 . . . . . 1 Operator 3 | . 3 . . . . . Watcher 5 | . 3 . 2 . . . Swarmer 13 | . 2 . 6 1 . 4 Grunt 20 | . 11 . 5 4 . . Sentry 3 | . . . 3 . . . Best Kill Streak 8 | 1 8 . 6 2 . 3 Combat Bots Only 5 | . 5 . 5 2 . 3 Max Kills in Single Turn 4 | 1 4 . 1 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 179 | . 61 . 90 18 . 10 Missed 33 | . 15 . 14 1 . 3 Damage Taken 1927 | . 523 . 1064 217 . 123 Core 548 | . 145 . 261 82 . 60 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 131 | 6 70 . 33 15 . 7 Largest 2 | 2 2 . 2 2 . 1 Hottest 90 | 70 80 . 90 85 . 33 Shots Fired 241 | 12 137 1 61 23 . 7 Gun 225 | 12 133 1 61 18 . . Cannon . | . . . . . . . Launcher 16 | . 4 . . 5 . 7 Special . | . . . . . . . Kinetic 107 | 6 66 . 35 . . . Thermal 63 | 6 56 1 . . . . Explosive 16 | . 4 . . 5 . 7 Electromagnetic 55 | . 11 . 26 18 . . Robot Hit Streak 12 | 6 11 . 11 12 . 2 Robot Miss Streak 5 | 2 5 1 5 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 182 | 9 88 . 51 19 . 15 Core Hits 98 | 2 52 . 27 10 . 7 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 7 | . . . 3 1 . 3 Critical Strikes 15 | . 2 . 6 2 . 5 Burn 2 | . 2 . . . . . Destroy 1 | . . . 1 . . . Corrupt 3 | . . . 2 1 . . Smash 9 | . . . 3 1 . 5 Melee Attacks 35 | . 3 . 17 2 . 13 Impact 35 | . 3 . 17 2 . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . . 4 . . 12 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4413 | 92 1314 . 1204 595 . 1208 Guns 1882 | 92 955 . 610 225 . . Cannons . | . . . . . . . Explosions 989 | . 359 . 174 181 . 275 Melee 1542 | . . . 420 189 . 933 Ramming . | . . . . . . . Kinetic 753 | 41 360 . 352 . . . Thermal 599 | 51 510 . . 38 . . Explosive 951 | . 359 . 174 143 . 275 Electromagnetic 568 | . 85 . 258 225 . . Impact 1542 | . . . 420 189 . 933 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 10 6 . . . . Message Errors 2 | . 1 1 . . . . Matter Fused 5 | . 2 3 . . . . Heat Flow Errors 2 | . 2 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . 2 1 . . . . Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . . 1 . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 798 | . . . 190 72 . 536 Projectiles . | . . . . . . . Explosions 57 | . . . 47 . . 10 Melee 741 | . . . 143 72 . 526 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 219 | . . . 153 . . 66 Shots 4 | . . . 2 . . 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 337 | 80 337 10 316 150 . . Average Temperature 75 | 40 64 7 119 51 . . Received Heat Transfer 783 | . 312 . 366 105 . . Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . 4 . . 10 Impact Corruptions 22 | . . . 6 1 . 15 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1826 | 148 1628 . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 261 | 5 197 30 261 200 . 129 Initial 30 | . 3 30 11 . . . Average 48 | . 73 30 46 51 . 29 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 97 | 100 100 100 93 92 . 100 Level 1 2 | . . . 6 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 5 . 2 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 30 . 20 8 . 5 Peak Tracking Total 8 | . 6 . 8 4 . 3 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . . . 2 3 . 1 Max in Single Turn 2 | . . . 2 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 5 . 4 . 1 . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 15 . 12 . 1 . Successful 14 | . 5 . 8 . 1 . Failed 14 | . 10 . 4 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 15 . 7 . 1 . Terminals 22 | . 15 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 . Robot Analysis 2 | . 2 . . . . . Unreport Threat 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 5 | . 2 . 3 . . . Botnet 4 | . 2 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5764 | 77 1550 389 897 1077 339 1435 Spaces Moved 3206 | 48 717 334 501 635 233 738 Core 2 | 2 . . . . . . Treads 585 | 2 578 . 5 . . . Legs . | . . . . . . . Wheels 2619 | 44 139 334 496 635 233 738 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 115 110 140 145 145 Average Speed 144 | 93 173 115 125 145 145 145 Slowest Speed 240 | 160 240 115 240 215 145 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 4 75 60 42 90 64 86 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 Spaces Dug 13 | . 3 . 10 . . . Terrain Destroyed 145 | . 18 . 23 51 . 53 Melee 13 | . 3 . 10 . . . Projectile . | . . . . . . . AOE 132 | . 15 . 13 51 . 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4040 | 66 888 339 681 760 234 1072 Wait 523 | . 59 3 70 88 . 303 Move 3200 | 47 716 333 500 634 232 738 Hop . | . . . . . . . Pick Up 50 | 7 11 1 15 9 2 5 Fast Attach 11 | 6 3 . 2 . . . Attach 15 | . 1 1 11 1 . 1 Detach . | . . . . . . . Swap 44 | . 15 . 19 8 . 2 Drop 30 | . 10 1 13 3 . 3 Fire 131 | 6 70 . 33 15 . 7 Melee 35 | . 3 . 17 2 . 13 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 679 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 6) 1051 | -10/Materials | Discovered new exit (range 16) 1361 | -10/Materials | Core integrity fell below 50% 1628 | -10/Materials | Entered Mines 1670 | -10/Mines | Received a Mining Laser from a helpful Derelict 1704 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1713 | -10/Mines | Learned Materials garrison access intel 1829 | -10/Mines | Discovered new exit (range 5) 1880 | -10/Mines | Discovered new exit (range 6) 2017 | -10/Mines | Entered Materials 2017 | -9/Materials | Evolved 2 slots: Utility x2 2756 | -9/Materials | Core integrity fell below 50% 2786 | -9/Materials | Lost 9 parts (1p2n2u4w) 2866 | -9/Materials | Discovered new exit (range 15) 2914 | -9/Materials | Entered Mines 3003 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3033 | -9/Mines | Learned location of Storage (-8) 3103 | -9/Mines | Discovered new exit (range 10) 3123 | -9/Mines | Assembled infested the area 3131 | -9/Mines | Learned 4 Materials zone layouts 3736 | -9/Mines | Core integrity fell below 20% 3897 | -9/Mines | Learned 2 Materials zone layouts 3938 | -9/Mines | Discovered new exit (range 12) 3980 | -9/Mines | Discovered new exit (range 5) 3991 | -9/Mines | Entered Exiles 4013 | -9/Exiles | Discovered new exit (range 17) 4026 | -9/Exiles | Met 8R-AWN 4048 | -9/Exiles | Met EX-HEX 4094 | -9/Exiles | Met EX-BIN 4115 | -9/Exiles | Aligned with FarCom system 4116 | -9/Exiles | Given EX-Vault access code 4151 | -9/Exiles | Opened EX-Vault 4161 | -9/Exiles | Found Flying Fortress v7 4194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4235 | -9/Exiles | Met EX-DEC 4315 | -9/Exiles | Discovered new exit (range 12) 4330 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4330 | -9/Exiles | Entered Mines 4619 | -8/Mines | Build established: Skirmisher 5146 | -8/Mines | Build established: Assassin 5765 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05613_ T-07 Excavator system corrupted by crushing effect. 05613_ T-07 Excavator destroyed. 05635_ Sneak attack on R-06 Scavenger. 05635_ R-06 Scavenger suffers critical hit (Smash). 05635_ Destroyed Com. Wheel. 05635_ Destroyed Lgt. Ion Engine. 05635_ R-06 Scavenger system corrupted by crushing effect. 05635_ R-06 Scavenger system corrupted by crushing effect. 05635_ R-06 Scavenger destroyed. 05639_ Dropped Wheel. 05639_ Acquired Wheel. 05658_ Dropped Sml. Matter Pod. 05675_ Acquired Mace. 05760_ S-10 Pest destroyed. [Achievement: Dramatic Entrance] 05764_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????######??????? | | ????????????????????????????????????#########????? | | ?????????????????######?????????####### #####???? | | ????????????????########????????###### ###???? | | ????????????####### ####???????## """ ##???? | | ???????????####### ############ """ ##???? | | ??????????#### ########### # """ ##???? | | ??????????### ## ###??? | | ??????????## ##### #####? | | ??????????## ######## ####### ##### | | ??????????### ####### ####### ### | | ?????######### ##### ###?## #######! ## | | ????#####################@ ###### ## | | ????### #########?###### ############# ## | | ???### ##????????##### ######### # ## | | ###### ##???????#### ######## ###### | | ##### ###???????### ######## ###### | | # #####???????## ####*%=% ##???? | | #####????????### ####%########???? | | ####??###?????#### ##### ###########? | | ######### ??????### #####[###########? | | ####?#### ????????# #####=##### | ##? | | ###??# ?????????###s #= ###### %###? | | ##???# ????????### s* ## ##?? | | ###???## ##?????????### ## ## #############?? | | ####???## ##?????????#### ##### #############?? | | ########## ##??????####### ##### ###??????????? | | ########## ##??????####### ### ##??????????? | | ??### ### ##??????## ## ###??????????? | | ??## ## ########## ####### ###??????????? | | ??## ########## ####### ####?????????? | | ??## """ ####### ######??????? | | ??### """ ##### ########### ######?????? | | ??### """*%##### ######### ###?????? | | ###### ###?## ####??## ## ##?????? | | ####### ####### ####?### ## ##?????? | | #### ####?### ###### ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Trap Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed LinearFissionShielding Manual? 0 Play Time 00:42:20 Cumulative 34.5 hours Start 2024.03.11 @ 14:11:51 End 2024.03.11 @ 14:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 44853afd-251c-4a56-a9f2-24c4137a0685