Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.08 @ 15:58:10 Player: fox viktoria Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (278) 1390 Value Destroyed (11917) 11917 Prototype IDs (18) 360 Alien Tech Used (4) 800 Bonus (1072) 1072 TOTAL SCORE: 21239 Bonus ------- High Alert Combat Kills 298 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -226 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Treading (145) Location -3/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Treads > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Visual Processing Unit Experimental Optical Array > --- WEAPON (5) ------- Plasma Rifle > --- INVENTORY (5) ---- Point Defense Array Faulty Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Target Analyzer Centrium Medium Armor Plating Phase Armor Focal Shield > --- WEAPON ----------- Dispersion Rifle KE Penetrator Railgun Railgun Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Treads Improved Treads Medium Treads Improved Medium Treads Advanced Medium Treads Advanced Cryofiber Web Advanced Heat Sink Layered Heavy Armor Plating Improved Remote Force Field Improved Remote Force Field Point Defense System Point Defense Array High-powered Tractor Beam Improved Recalibrator Advanced Recalibrator Plasma Rifle Backup Laser VII Quantum Rifle Precision Phase Gun Coil Gun Heavy Flak Cannon Mass Driver [Rating: 171] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Layered Heavy Armor Plating Artifact Microwarp Drive Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Advanced Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Slots Evolved 15 | . 1 2 2 2 2 . 2 2 2 . . Power 2 | . . 1 . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . Utility 7 | . . 1 1 1 1 . 1 2 . . . Weapon 3 | . 1 . . 1 . . . . 1 . . Parts Attached 289 | 7 1 10 16 19 2 5 72 29 35 41 52 Power 48 | 1 . 4 2 1 1 2 6 6 8 9 8 Engine 8 | 1 . 3 2 . 1 . . 1 . . . Core 13 | . . 1 . 1 . 2 6 2 . . 1 Reactor 27 | . . . . . . . . 3 8 9 7 Propulsion 52 | 2 . 2 4 5 . . 10 8 4 6 11 Treads 43 | 2 . 2 3 4 . . 9 6 4 6 7 Leg 4 | . . . . . . . . . . . 4 Wheel 1 | . . . . . . . . 1 . . . Hover 3 | . . . . 1 . . 1 1 . . . Flight 1 | . . . 1 . . . . . . . . Utility 110 | 2 . 2 3 6 1 1 40 8 14 18 15 Device 80 | 1 . 1 2 4 1 1 32 6 10 10 12 Storage 5 | . . . . . . . 2 1 1 1 . Processor 6 | . . 1 . . . . 2 . 1 1 1 Hackware 2 | . . . . . . . 1 . 1 . . Protection 14 | 1 . . 1 2 . . 3 1 1 4 1 Artifact 3 | . . . . . . . . . . 2 1 Weapon 79 | 2 1 2 7 7 . 2 16 7 9 8 18 Energy Gun 15 | . . . . . . . 1 2 3 1 8 Energy Cannon 8 | . . 1 3 2 . 2 . . . . . Ballistic Gun 22 | 2 1 1 2 4 . . 4 1 2 3 2 Ballistic Cannon 23 | . . . 1 1 . . 8 3 4 3 3 Launcher 3 | . . . 1 . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 3 1 . . 3 . 2 3 3 Parts Lost 69 | . . . . . . . 8 4 4 16 37 Power 16 | . . . . . . . 1 . 3 4 8 Propulsion 17 | . . . . . . . 2 3 . 2 10 Utility 18 | . . . . . . . 2 1 . 6 9 Weapon 18 | . . . . . . . 3 . 1 4 10 Highest Loss Streak 20 | . . . . . . . 2 2 4 8 20 To Critical Strikes 3 | . . . . . . . . . . 3 . Average Slot Usage (%) 91 | . 90 100 99 100 100 100 95 87 86 86 79 Engine 3 | . 12 17 11 11 12 8 2 1 . . . Core 5 | . . 2 4 2 6 9 12 5 2 . . Reactor 4 | . . . . . . . . 7 10 11 9 Treads 19 | . 25 20 25 21 18 18 20 17 18 18 13 Device 19 | . 12 15 16 17 18 22 25 19 19 15 13 Storage 3 | . . . . . . . 4 5 4 4 3 Processor 4 | . . 4 8 7 6 2 3 . . 5 10 Protection 5 | . 12 10 8 10 12 12 3 10 7 4 . Energy Gun 2 | . . . . . . . . 5 9 4 6 Energy Cannon 4 | . . 3 9 7 6 16 9 . . . . Ballistic Gun 8 | . 28 26 11 14 12 1 5 5 4 11 3 Ballistic Cannon 5 | . . . 2 7 6 6 4 9 7 3 6 Peak Build Rating 171 | 7 8 14 32 45 51 56 99 118 161 171 164 Average Rating 91 | 4 7 11 25 39 50 54 76 101 145 154 136 On Entrance 55 | . 7 8 14 32 45 51 56 94 113 137 111 Naked Turns . | . . . . . . . . . . . . Heaviest Build 217 | 11 12 19 48 52 56 71 157 180 217 210 183 Greatest Support 175 | 40 40 43 69 69 66 66 110 113 170 170 175 Greatest Overweight (x) 6 | . . . . . . 1 2 3 1 1 6 Average Overweight (x) . | . . . . . . . . 1 . . 1 Largest Inventory Capacity 30 | 5 5 5 5 5 5 5 25 25 25 30 25 Average Capacity 20 | 5 5 5 5 5 5 5 23 25 25 25 22 Most Carried 25 | 3 4 5 5 5 4 5 25 20 25 25 22 Average Carried 13 | . 2 3 2 3 3 4 13 16 21 21 16 Final Capacity 25 | 5 5 5 5 5 5 5 25 25 25 25 5 Final Carried 23 | . 3 5 5 5 3 5 19 19 23 15 2 Class Distribution -------------------- 39% | Scavenger-Tank 29% | Hacker-Tank 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Hacker-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Matter Collected 9092 | 203 153 321 388 421 . 163 2409 945 953 2183 953 Remotely 1712 | . . . . . . . . 597 264 381 470 Salvage Created 13408 | . 150 609 511 923 . 259 5408 1050 1538 2183 777 Parts 663 | . 20 51 22 49 . 10 248 52 72 106 33 Haulers Intercepted 2 | . . . . 1 . . 1 . . . . Recyclers Shooed 12 | . . . 2 3 . . 5 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Combat Hostiles Destroyed 197 | . 6 12 10 12 . 4 80 16 14 28 15 Melee 5 | . . . . . . . 1 . . . 4 Guns 91 | . 6 11 3 5 . . 18 6 9 25 8 Cannons 97 | . . 1 7 6 . 4 60 9 5 3 2 AOE 2 | . . . . 1 . . 1 . . . . Classes Destroyed 20 | . 3 3 3 3 . 1 4 . . 2 1 Worker 30 | . . 4 . 5 . . 11 1 6 3 . Builder 22 | . . . 1 1 . . 12 . . 8 . Hauler 2 | . . . . 1 . . 1 . . . . Recycler 19 | . . . 1 3 . . 5 2 6 2 . Mechanic 1 | . . . . . . . 1 . . . . Operator 5 | . . . . . . . 3 2 . . . Watcher 19 | . 2 3 . 2 . . 8 2 . 1 1 Swarmer 26 | . 4 3 . . . . 7 2 6 . 4 Grunt 94 | . 2 6 8 8 . 2 41 7 3 14 3 Brawler 2 | . . 1 . . . . 1 . . . . Duelist 4 | . . . . 1 . . 3 . . . . Protector 1 | . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . 1 . Sentry 10 | . . 2 1 . . . 3 1 1 . 2 Specialist 2 | . . . . . . 2 . . . . . Hunter 18 | . . . 1 2 . . 9 . . 6 . Programmer 35 | . . . . 1 . . 14 6 4 7 3 Q-Series 2 | . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . . . S7 Guard 1 | . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 8 5 7 . 2 9 9 7 9 2 Combat Bots Only 7 | . 2 4 5 4 . 2 5 7 4 4 2 Max Kills in Single Turn 5 | . 1 2 1 5 . 1 4 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . . . Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Hostile Shots Fired 1945 | . 15 33 54 40 . 24 438 170 122 582 467 Missed 575 | . 2 7 12 10 . 8 147 50 31 206 102 Damage Taken 17690 | . 81 215 414 304 . 274 3553 1395 1418 4508 5528 Core 1821 | . 17 44 19 8 . 42 404 36 260 178 813 Absorbed by Shields 913 | . . . . . . . 307 . 273 210 123 Redirected to Shielding 24 | . 1 23 . . . . . . . . . Ignored by Resistances 11881 | . 53 137 254 212 . 163 2184 959 1071 3586 3262 Regen/Repaired (Parts) 183 | . . . . . . . 158 . . 25 . Core Remaining (%) 90 | 100 93 89 96 98 . 95 59 96 . . . Volleys Fired 523 | . 16 30 24 25 . 7 214 35 35 84 53 Largest 5 | . 3 3 3 4 . 4 4 4 5 5 5 Hottest 368 | . 60 100 195 165 . 239 252 216 368 346 318 Shots Fired 1865 | . 35 87 72 98 . 27 715 141 142 390 158 Gun 937 | . 35 77 25 50 . 2 152 71 108 306 111 Cannon 928 | . . 10 47 48 . 25 563 70 34 84 47 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1098 | . 35 77 44 73 . 8 286 105 64 325 81 Thermal 767 | . . 10 28 25 . 19 429 36 78 65 77 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 60 | . 25 32 37 23 . 27 33 42 25 60 20 Robot Miss Streak 5 | . 1 2 3 2 . 1 3 1 2 3 5 Penetration Max 1 | . . . 1 1 . . 1 1 1 1 . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 1344 | . 28 58 52 69 . 21 509 101 97 275 134 Core Hits 614 | . 11 29 38 53 . 11 219 43 46 100 64 Critical Kills 15 | . 1 . . . . . 3 . 1 9 1 Critical Parts Destroyed 31 | . . . . . . . 6 . 3 22 . Critical Strikes 83 | . 1 . . . . . 17 4 8 40 13 Burn 7 | . . . . . . . 3 1 1 2 . Meltdown 1 | . . . . . . . 1 . . . . Destroy 48 | . 1 . . . . . 8 . 5 32 2 Blast 16 | . . . . . . . 5 3 2 6 . Sever 11 | . . . . . . . . . . . 11 Melee Attacks 35 | . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . 35 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 37659 | . 348 714 1110 1963 . 554 16556 3170 2841 7267 3136 Guns 15757 | . 343 594 271 652 . 19 2995 1334 2111 5855 1583 Cannons 19306 | . . 105 839 859 . 535 12385 1802 730 1365 686 Explosions 1516 | . . . . 440 . . 1076 . . . . Melee 813 | . . . . . . . . . . . 813 Ramming 267 | . 5 15 . 12 . . 100 34 . 47 54 Kinetic 19745 | . 343 594 602 991 . 124 6319 2485 1271 5988 1028 Thermal 16666 | . . 105 508 792 . 430 10137 651 1570 1232 1241 Explosive . | . . . . . . . . . . . . Electromagnetic 168 | . . . . 168 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 813 | . . . . . . . . . . . 813 Piercing . | . . . . . . . . . . . . Highest Corruption 45 | . . 3 . . . . 5 2 3 16 45 Average Corruption 6 | . . 3 . . . . 2 1 2 8 18 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked 4 | . . . . . . . 4 . . . . Effects 256 | . . 13 . . . . 72 17 18 68 68 Message Errors 46 | . . 2 . . . . 13 5 4 13 9 Matter Fused 72 | . . 4 . . . . 19 5 7 15 22 Heat Flow Errors 24 | . . . . . . . 11 3 . 7 3 Energy Discharges 26 | . . 3 . . . . 2 1 6 8 6 Parts Rejected 6 | . . . . . . . 2 . 1 1 2 Parts Fused 3 | . . 1 . . . . . . . . 2 Data Loss (minor) 22 | . . 2 . . . . 6 2 . 5 7 Data Loss (major) 13 | . . . . . . . 4 . . 6 3 Misfires 8 | . . 1 . . . . 3 1 . 1 2 Alerts 6 | . . . . . . . 4 . . . 2 Misdirections 6 | . . . . . . . . . . 1 5 Weapon Failures 24 | . . . . . . . 8 . . 11 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 890 | . . . . 98 . . 640 67 33 37 15 Projectiles 537 | . . . . 8 . . 392 67 33 37 . Explosions 323 | . . . . 90 . . 233 . . . . Melee 30 | . . . . . . . 15 . . . 15 Knockbacks 88 | . . . 6 7 . . 35 12 5 16 7 Impact 3 | . . . . . . . 1 . . . 2 Kinetic 81 | . . . 6 7 . . 31 12 5 15 5 Secondary 4 | . . . . . . . 3 . . 1 . Self-Inflicted Damage 87 | . . . . . . . 30 57 . . . Shots 2 | . . . . . . . 1 1 . . . Rammed 49 | . 3 3 . 3 . . 7 1 . 2 30 Targets Rammed 55 | . 3 3 . 4 . . 9 1 . 3 32 Kicked . | . . . . . . . . . . . . Crushed 6 | . . . . 1 . . 2 . . 1 2 Highest Temperature 943 | . . 260 449 437 . 196 943 527 682 172 554 Average Temperature 147 | . . 63 111 108 . 73 147 179 227 47 174 Received Heat Transfer 4420 | . 54 93 306 117 . 21 1015 481 330 968 1035 Effects 98 | . . . 2 . . . 50 10 31 . 5 Shutdowns 36 | . . . 1 . . . 18 6 9 . 2 Energy Bleed 9 | . . . . . . . 4 . 3 . 2 Interference 13 | . . . . . . . 4 1 8 . . Matter Decay 8 | . . . 1 . . . 2 1 4 . . Short Circuit 5 | . . . . . . . 3 1 1 . . Damage (minor) 6 | . . . . . . . 2 1 2 . 1 Damage (major) 19 | . . . . . . . 16 . 3 . . Damage (core) 2 | . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . 1 1 . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Melted 33 | . . . . . . 1 24 2 5 . 1 Heat Transferred 23121 | . . 222 851 903 . 592 12985 1221 2072 2043 2232 Parts Sabotaged 4 | . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Peak Influence 720 | . 120 239 304 268 23 145 720 204 247 237 176 Initial 56 | . . 15 52 19 23 11 56 . . 26 5 Average 120 | . 47 89 134 95 23 90 209 86 52 73 44 Maximum Alert Level 3 | . . 1 1 1 . . 3 1 1 1 . Low Security (%) 81 | 100 100 95 68 80 100 100 58 99 91 92 100 Level 1 11 | . . 4 31 19 . . 19 . 8 7 . Level 2 7 | . . . . . . . 21 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 57 | . . 1 1 4 . 1 22 6 3 12 7 Investigation 21 | . . . 1 1 . . 8 3 . 5 3 Extermination 18 | . . . . 1 . . 6 3 1 3 4 Reinforcement 14 | . . 1 . 2 . 1 6 . 1 3 . Assault 2 | . . . . . . . 2 . . . . Garrison 2 | . . . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . 4 . . 1 . Haulers Reinforced 4 | . . . . 1 . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Distress Signals 8 | . . 1 1 . . . 4 . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 258 | . 9 13 15 16 . 5 100 22 19 37 22 Peak Tracking Total 8 | . 3 4 4 4 . 2 5 8 5 7 5 Tactical Retreats 11 | . . . . . . 2 5 . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Traps Triggered 6 | . . 2 1 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Machines Disabled 43 | . . . . 10 . 1 19 7 . 3 3 Max in Single Turn 5 | . . . . 3 . 1 5 5 . 1 1 Garrison Access 3 | . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Machines Accessed 53 | . 3 1 4 4 1 . 16 5 5 9 5 Terminals 38 | . 2 1 3 2 1 . 11 4 2 8 4 Fabricators 3 | . . . . 1 . . 1 . 1 . . Repair Stations 3 | . . . . . . . 1 1 . 1 . Recycling Units 3 | . 1 . . 1 . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 149 | . 6 1 14 11 1 . 47 15 14 24 16 Successful 89 | . 6 1 9 9 1 . 27 5 6 13 12 Failed 60 | . . . 5 2 . . 20 10 8 11 4 Catastrophic 10 | . . . 2 . . . 3 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 107 | . 4 1 12 3 1 . 31 14 6 21 14 Fabricators 9 | . . . . 2 . . 5 . 2 . . Repair Stations 7 | . . . . . . . 3 1 . 3 . Recycling Units 11 | . 2 . . 6 . . 3 . . . . Scanalyzers 9 | . . . 2 . . . 5 . . . 2 Garrison Access 6 | . . . . . . . . . 6 . . Terminal Hacks 63 | . 4 1 7 3 1 . 17 5 4 11 10 Record 31 | . . . 4 2 . . 5 5 1 9 5 Part Schematic 2 | . . . . . . . 1 . . 1 . Robot Analysis 3 | . 1 . . . . . 2 . . . . Open DSF 4 | . . . . 1 1 . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . 1 . . Unreport Threat 2 | . . . . . . . 2 . . . . Locate Traps 3 | . 1 1 . . . . 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . 1 Assault Status 3 | . . . . . . . 1 . 1 . 1 Recall Investigation 2 | . . . . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . 1 . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 2 . . 1 . . . . Load Schematic 2 | . . . . 1 . . 1 . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . 2 . Scan Component 2 | . . . . . . . 1 . . 1 . Repair 2 | . . . . . . . 1 . . 1 . Recycling Unit Hacks 8 | . 2 . . 4 . . 2 . . . . Recycle Component 1 | . . . . 1 . . . . . . . Process 3 | . 1 . . 2 . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Retrieve Matter 2 | . . . . 1 . . 1 . . . . Scanalyzer 9 | . . . 2 . . . 5 . . . 2 Insert Component 4 | . . . 1 . . . 2 . . . 1 Analyze 5 | . . . 1 . . . 3 . . . 1 Garrison Access Hacks 2 | . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 3 1 . . . Used 2 | . . . . . . . 1 1 . . . Hacking Detections 38 | . 1 1 2 2 . . 12 5 4 7 4 Full Trace Events 21 | . . . 1 1 . . 8 3 . 5 3 Feedback Events 2 | . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 3 . . 7 1 Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 31 | . . . . 31 . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . Time 38 | . . . . . . . 22 . . 16 . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter 78 | . 4 . . 74 . . . . . . . Retrieved Matter 74 | . . . . 74 . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . 1 Part Schematics Acquired 4 | . . . 1 . . . 2 . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Robot Analysis Total 3 | . 1 . . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Turns Passed 14090 | 77 559 661 453 974 6 180 4880 1658 1348 1865 1429 Spaces Moved 5271 | 38 314 334 209 489 3 71 1670 539 490 641 473 Core 22 | 6 . . . . . . . . . . 16 Treads 5115 | 32 314 334 209 489 3 71 1670 539 490 641 323 Legs 134 | . . . . . . . . . . . 134 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 162 232 152 152 100 Average Speed 218 | 142 160 160 160 161 163 206 241 273 231 229 219 Slowest Speed 480 | 160 160 160 160 163 163 243 325 400 235 236 480 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 29 | 4 44 40 24 19 . 56 42 13 14 47 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . 9 . . . . Terrain Destroyed 339 | . . . 4 15 . . 210 58 8 38 6 Melee . | . . . . . . . . . . . . Projectile 177 | . . . 4 1 . . 97 23 8 38 6 AOE 162 | . . . . 14 . . 113 35 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Qua Sec Total 6604 | 61 337 398 275 611 4 91 2101 628 619 800 679 Wait 154 | 10 . 8 4 49 . . 41 . 21 9 12 Move 5260 | 37 313 333 208 488 2 70 1669 538 489 640 473 Hop . | . . . . . . . . . . . . Pick Up 150 | 7 4 7 12 12 . 5 54 12 17 11 9 Fast Attach 29 | . . 1 . . . . 2 4 5 5 12 Attach 142 | 7 1 3 8 7 2 2 38 8 11 26 29 Detach 34 | . . . 1 2 . 1 12 1 3 5 9 Swap 122 | . . 6 8 12 . 3 34 17 19 11 12 Drop 100 | . . 7 10 12 . 3 28 12 19 6 3 Fire 523 | . 16 30 24 25 . 7 214 35 35 84 53 Melee 35 | . . . . . . . . . . . 35 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 55 | . 3 3 . 4 . . 9 1 . 3 32 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 52 | -11/Scrapyard | Identified exit to Materials 52 | -11/Scrapyard | Discovered exit to Materials (range 14) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Weapon x1 307 | -10/Materials | Build established: Hacker-Mutant 341 | -10/Materials | Identified exit to Mines 341 | -10/Materials | Discovered exit to Mines (range 14) 510 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Discovered exit to Materials (range 7) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 938 | -9/Materials | Build established: Hacker-Skirmisher 1085 | -9/Materials | Identified exit to Materials 1085 | -9/Materials | Discovered exit to Materials (range 17) 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1649 | -8/Materials | Identified exit to Factory 1649 | -8/Materials | Discovered exit to Factory (range 17) 1715 | -8/Materials | Build established: Hacker-Tank 1751 | -8/Materials | Entered Factory 1751 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2654 | -7/Factory | Fabricated Imp. Treads (x2) 2701 | -7/Factory | Identified exit to Factory 2701 | -7/Factory | Discovered exit to Factory (range 9) 2725 | -7/Factory | Entered another Factory area 2725 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2731 | -6/Factory | Identified exit to DSF 2731 | -6/Factory | Entered DSF 2750 | -6/DSF | Additional patrols routed to DSF 2770 | -6/DSF | Identified exit to Factory 2770 | -6/DSF | Discovered exit to Factory (range 18) 2911 | -6/DSF | Entered Factory 2911 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4024 | -5/Factory | Spotted B-75 Beast 4124 | -5/Factory | Destroyed B-75 Beast 4652 | -5/Factory | Build established: Scavenger-Tank 5011 | -5/Factory | First assault squad dispatched 5280 | -5/Factory | Repaired Med. Treads 5504 | -5/Factory | Build established: Scavenger-Gunner 6054 | -5/Factory | Build established: Scavenger-Skirmisher 7233 | -5/Factory | Build established: Scavenger-Gunner 7560 | -5/Factory | Build established: Scavenger-Tank 7719 | -5/Factory | Identified exit to Factory 7719 | -5/Factory | Discovered exit to Factory (range 16) 7791 | -5/Factory | Entered another Factory area 7791 | -4/Factory | Evolved 2 slots: Utility x2 8392 | -4/Factory | Destroyed 7 combat bots 9247 | -4/Factory | Identified exit to Research 9247 | -4/Factory | Discovered exit to Research (range 11) 9449 | -4/Factory | Entered Research 9449 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9778 | -3/Research | Build established: Hacker-Tank 10479 | -3/Research | Garrison activated, responded to threat 10732 | -3/Research | Identified exit to Quarantine 10732 | -3/Research | Discovered exit to Quarantine (range 14) 10732 | -3/Research | Spotted B-90 Cyclops 10797 | -3/Research | Entered Quarantine 10821 | -3/Quarantine | Lost 4 parts (3p1w) 10833 | -3/Quarantine | Repaired Focal Shield 11274 | -3/Quarantine | Found Alien Artifact 11275 | -3/Quarantine | Identified Phase Armor 11353 | -3/Quarantine | Build established: Scavenger-Tank 11451 | -3/Quarantine | Spotted Alpha 7 11462 | -3/Quarantine | Scanned by Researcher 11492 | -3/Quarantine | Destroyed Alpha 7 11837 | -3/Quarantine | Found Alien Artifact 11841 | -3/Quarantine | Identified Transdimensional Reconstructor 11841 | -3/Quarantine | Warped through subspace 12280 | -3/Quarantine | Identified exit to Research 12280 | -3/Quarantine | Discovered exit to Research (range 20) 12313 | -3/Quarantine | System corruption reached 10% 12315 | -3/Quarantine | Garrison activated, responded to threat 12389 | -3/Quarantine | Lost 8 parts (2p1n3u2w) 12471 | -3/Quarantine | Spotted Fortress 12593 | -3/Quarantine | Lost 4 parts (1p2u1w) 12650 | -3/Quarantine | Identified exit to Section 7 12650 | -3/Quarantine | Discovered exit to Section 7 (range 6) 12662 | -3/Quarantine | Entered Section 7 12716 | -3/Section 7 | Found Alien Artifact 12718 | -3/Section 7 | Identified Microwarp Drive 13071 | -3/Section 7 | Found Prototype Launcher 13072 | -3/Section 7 | Identified Adv. Micro-nuke Launcher 13216 | -3/Section 7 | Spotted S7 Guard 13231 | -3/Section 7 | Destroyed S7 Guard 13302 | -3/Section 7 | Found Alien Artifact 13303 | -3/Section 7 | Identified Integrated Thermoelectric Network 13303 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13483 | -3/Section 7 | Lost 4 parts (1p3n) 13492 | -3/Section 7 | Build established: Scavenger-Gunner 13520 | -3/Section 7 | Core integrity fell below 50% 13563 | -3/Section 7 | Lost 3 parts (1p2u) 13930 | -3/Section 7 | Core integrity fell below 20% 13963 | -3/Section 7 | Lost 20 parts (5p5n6u4w) 14005 | -3/Section 7 | System corruption reached 30% 14091 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14032_ Acquired 33 matter. 14036_ Acquired Plasma Rifle. 14040_ Slammed into P-80 Master. 14041_ System corrupted: Hvy. Siege Treads fused. 14044_ Slammed into P-80 Master. 14044_ Biometal Medium Treads destroyed. 14045_ Crushed P-80 Master. 14045_ P-80 Master destroyed. 14046_ Acquired 34 matter. 14057_ System corrupted: Matter fused (-5). 14061_ Hvy. Siege Treads destroyed. 14063_ Slammed into P-80 Master. 14064_ Door malfunctions. 14065_ Slammed into P-80 Master. 14070_ Adv. Recalibrator destroyed. 14070_ Slammed into P-80 Master. 14072_ System corrupted: Matter fused (-7). 14072_ Slammed into P-80 Master. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????##########?????????????????? | | ??????????????# #?????????????????? | | ????###########= #?????????????????? | | ????# # #???????#######???? | | ????# #! #???????# #???? | | ????# # %@p ######### "" #???? | | ????# /[*% "" # # """#???? | | ????# #%=! "" ## # S"#???? | | ????# #*! "" ## # """#???? | | ????# #=[ ## # """#???? | | ????# ############ # #??## | | ????# # #??# ###+###??? | | ????# ] # """" ########+## #??#? | | ????# !/!# "" # ## #? | | ????# ==# """ + #? | | ????# # "" # ####? | | ????# # "" # ######+## #??## | | ????# # # # ### ###??# | | ????# ######### # #?# ###### | | ????# T"####### # #?# # # | | ????# ""# # #?# # # | | ????# % ### # #?# # # | | ????# = #?# ########### # # | | ????# #?# + + | | ????# #?# ################ # | | ????# ### = #??????????????# # | | ????# != #??????????????# + | | ????#############"##########???????# ## | | ????????# !*= #???????######? | | ????????# [ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 57 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1200 Resistance: KI 55 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 40 Target Analysis 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Arm. Medium Treads | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Hacked Adv. Drone Bay | -5/Factory | Scanalyzed Tactical Quantum Warhead | -3/Quarantine | Archive Centrium Medium Armor Plating | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Hdn. Centrium Wheel | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Nova Cannon | -3/Quarantine | Hacked Imp. Heavy Treads | -3/Section 7 | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- Phase Armor Transdimensional Reconstructor Microwarp Drive Integrated Thermoelectric Network Achievements -------------- 20k Club Alien Tech Dynamic Key GoHome() Nope Novice Programmer Party Time Prolific Hacker Subspace Traveler Challenges ------------ None Game ------ Seed PrecisionRelayCharger Manual? 0 Play Time 02:57:36 Cumulative 14.5 hours Start 2024.09.16 @ 23:22:52 End 2025.01.08 @ 15:58:10 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd4a7da-3a3f-418e-8ced-fe333007c449