Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.29 @ 16:49:05 Player: f3-rnm Result: Destroyed by Y9-FDI(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (149) 745 Value Destroyed (4666) 4666 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2171) 2171 TOTAL SCORE: 12442 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 259 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 32/100 System Corruption 9% Temperature Cool (9) Movement Core (1050) Ox20 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink High-capacity Storage Unit Energy Filter Transmission Jammer > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (20) --- Zionite Glidesys II Experimental Heat Sink High-capacity Matter Pod (0) Structural Scanner Seismic Detector Zionite Weapon Casing High-powered Tractor Beam Zionite Laser-S EM Pulse Cannon Proton Cannon Slug Cannon Bore Cannon Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Zionite Glidesys II Zionite Biocell High-capacity Matter Pod Structural Scanner Seismic Detector Energy Filter Transmission Jammer Zionite Weapon Casing High-powered Tractor Beam Zionite Laser-S EM Pulse Cannon Proton Cannon Slug Cannon Bore Cannon Heavy Missile Launcher Power Maul [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Zionite Glidesys II Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 94 | 6 . 2 16 2 . 1 7 5 23 2 3 14 13 Power 9 | 1 . . 2 . . . . . 3 . 1 . 2 Engine 7 | 1 . . 2 . . . . . 2 . 1 . 1 Core 1 | . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 18 | 2 . 1 4 . . . 1 1 5 . . 3 1 Treads 13 | 2 . 1 4 . . . 1 1 2 . . 2 . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . 3 . . 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 43 | 1 . 1 5 2 . . 3 3 11 1 2 4 10 Device 19 | . . . 1 . . . 2 2 5 1 1 1 6 Storage 5 | 1 . . 1 1 . . . . 1 . . . 1 Processor 7 | . . 1 . 1 . . . 1 1 . . 3 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . . 3 . . . 1 . 4 . 1 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 . . 5 . . 1 3 1 4 1 . 7 . Energy Gun 4 | 1 . . 1 . . 1 . . 1 . . . . Energy Cannon 2 | . . . 1 . . . . . 1 . . . . Ballistic Gun 5 | 1 . . 2 . . . . . . 1 . 1 . Ballistic Cannon 7 | . . . 1 . . . 1 . 2 . . 3 . Launcher 4 | . . . . . . . 1 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . . 1 . . 5 6 Parts Lost 40 | . . 1 1 1 . 2 2 4 3 1 3 13 9 Power 6 | . . . 1 . . . . . . . 1 1 3 Propulsion 10 | . . 1 . . . 1 . 1 2 . . 3 2 Utility 19 | . . . . 1 . . 1 3 1 1 2 6 4 Weapon 5 | . . . . . . 1 1 . . . . 3 . Highest Loss Streak 13 | . . 1 1 1 . 2 2 2 1 1 2 13 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 1 3 6 8 12 15 15 15 15 20 21 20 19 14 Power 1 | . 1 1 . 1 1 1 1 1 . 1 1 2 . Propulsion 2 | 1 2 3 2 2 3 2 2 2 2 3 3 2 . Utility 6 | . . 2 3 4 5 5 4 4 10 10 9 6 6 Weapon 6 | . . . 2 4 5 7 7 7 6 7 7 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . . 1 3 . 1 1 1 1 9 1 2 . 9 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . 2 . . . . Utility 12 | . . 1 1 . 1 . 1 . 3 . 2 . 3 Weapon 13 | . . . . . . 1 . 1 4 1 . . 6 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 96 98 96 100 99 95 95 95 90 90 78 60 Engine 10 | . 14 14 11 11 11 11 9 9 13 15 10 6 4 Treads 16 | . 28 27 22 22 22 21 18 17 6 15 15 14 9 Device 15 | . . . 10 11 11 11 20 26 22 14 13 14 18 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 11 | . . 11 11 7 11 11 9 11 12 15 15 14 . Protection 9 | . . . 10 11 11 11 11 3 7 7 11 14 7 Energy Gun 2 | . 14 14 . . . 1 8 9 . . . . . Energy Cannon 3 | . . . 7 11 11 11 3 . . . . . 5 Ballistic Gun 2 | . 14 14 10 . . . . . . 4 6 . . Ballistic Cannon 6 | . . . 3 11 11 8 4 5 11 7 6 2 3 Peak Build Rating 81 | 6 6 8 17 19 25 25 32 36 67 68 68 61 81 Average Rating 37 | 4 6 7 14 17 20 24 30 32 47 58 53 46 57 On Entrance 26 | . 6 6 8 17 19 25 25 31 33 67 68 53 17 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 138 | 13 13 13 42 62 62 62 72 72 138 138 138 119 76 Greatest Support 48 | 40 40 40 40 40 40 40 43 43 48 48 48 48 48 Greatest Overweight (x) 12 | . . . 1 1 1 1 1 1 12 2 2 9 2 Average Overweight (x) 1 | . . . . 1 1 1 1 1 4 2 2 2 1 Largest Inventory Capacity 25 | 8 8 8 15 20 20 20 20 20 25 25 25 25 20 Average Capacity 21 | 7 8 8 9 18 20 20 20 20 24 25 25 24 20 Most Carried 25 | 3 3 8 10 15 20 20 20 20 25 25 25 25 20 Average Carried 19 | 1 3 6 8 12 16 19 19 19 24 24 24 24 16 Final Capacity 25 | 8 8 8 15 20 20 20 20 20 25 25 25 20 20 Final Carried 25 | 3 3 8 10 15 20 20 20 19 25 25 25 20 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Matter Collected 3753 | 193 . 142 313 293 . 34 87 391 693 569 404 323 311 Remotely . | . . . . . . . . . . . . . . Salvage Created 3825 | . . 193 541 220 . 198 178 547 469 441 351 354 333 Parts 256 | . . 10 47 26 . 17 19 33 26 14 18 23 23 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . 17 23 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 132 | . . 7 10 10 . 6 9 28 11 14 14 12 11 Guns 20 | . . 7 3 . . . 4 2 . 2 2 . . Cannons 53 | . . . 7 8 . 3 2 6 11 6 4 . 6 AOE 55 | . . . . . . 3 3 20 . 6 8 12 3 Classes Destroyed 17 | . . 3 6 1 . 1 . . 3 1 . 1 1 Worker 6 | . . . 3 1 . . 1 . 1 . . . . Builder 5 | . . 1 . 1 . 1 . . 2 . . . . Tunneler 4 | . . . . 3 . 1 . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . 1 . . . Watcher 3 | . . . 2 . . . 1 . . . . . . Swarmer 48 | . . . 6 7 . 3 7 13 3 4 5 . . Grunt 38 | . . . 1 3 . 2 2 15 2 6 7 . . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 4 | . . . . . . 1 . . 1 1 1 . . Sentry 11 | . . 2 3 . . . . . 3 2 1 . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . . . . Z-Light 7 | . . . . . . . . . . . . . 7 Assembled 8 | . . 5 . . . . . . . . . . 3 Wasp 2 | . . . . . . . . . . . . 2 . Thug 2 | . . . . . . . . . . . . 2 . Savage 2 | . . . . . . . . . . . . 2 . Butcher 4 | . . . . . . . . . . . . 4 . Fireman 2 | . . . . . . . . . . . . 2 . Best Kill Streak 12 | . . 6 6 3 . 4 5 6 4 7 7 12 4 Combat Bots Only 12 | . . 5 6 3 . 3 4 6 3 7 7 12 4 Max Kills in Single Turn 7 | . . 1 1 1 . 4 2 3 2 4 4 7 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . . . . . . 3 2 3 . 3 4 7 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Hostile Shots Fired 839 | . . 36 97 55 . 12 29 55 151 119 147 52 86 Missed 287 | . . 5 35 14 . 1 10 12 38 52 65 16 39 Damage Taken 7365 | . . 462 607 374 . 167 337 623 598 901 685 1113 1498 Core 1019 | . . 60 84 49 . . 4 96 50 99 45 165 367 Absorbed by Shields 879 | . . . . . . . 28 180 431 . 212 28 . Redirected to Shielding 84 | . . . . . . . . . . . . . 84 Ignored by Resistances 221 | . . . . . . . 14 16 163 . 18 10 . Core Remaining (%) 80 | 100 . 76 . . . 66 . 81 . . . . . Volleys Fired 339 | . . 20 61 27 . 9 28 63 35 27 33 11 25 Largest 2 | . . 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 133 | . . 60 101 101 . 101 133 98 98 80 70 73 100 Shots Fired 580 | . . 40 113 54 . 16 48 101 57 51 58 14 28 Gun 212 | . . 40 68 . . . 21 39 1 16 25 2 . Cannon 322 | . . . 45 54 . 16 25 38 56 32 25 3 28 Launcher 41 | . . . . . . . 2 24 . 3 8 4 . Special 5 | . . . . . . . . . . . . 5 . Kinetic 352 | . . 20 76 27 . 7 16 38 56 48 50 5 9 Thermal 182 | . . 20 37 27 . 9 30 39 1 . . . 19 Explosive 41 | . . . . . . . 2 24 . 3 8 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | . . 7 8 8 . 10 6 35 13 13 10 12 3 Robot Miss Streak 7 | . . 2 4 3 . 2 2 2 4 2 1 2 7 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 376 | . . 30 65 33 . 10 27 79 37 39 41 6 9 Core Hits 269 | . . 13 32 14 . 11 16 51 20 27 26 45 14 Critical Kills 3 | . . 1 . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 23 | . . 1 . . . . 2 2 6 6 3 1 2 Burn 3 | . . . . . . . 2 1 . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 2 | . . 1 . . . . . . . . . 1 . Blast 16 | . . . . . . . . 1 6 6 3 . . Melee Attacks 8 | . . . . . . . 3 . 5 . . . . Impact 8 | . . . . . . . 3 . 5 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13850 | . . 354 979 711 . 380 756 2972 1134 1760 1528 1566 1710 Guns 2132 | . . 354 401 . . . 186 490 . 293 385 23 . Cannons 5574 | . . . 578 711 . 226 293 417 1134 656 603 53 903 Explosions 6140 | . . . . . . 150 277 2065 . 811 540 1490 807 Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . . . 4 . . . . . . . Kinetic 4929 | . . 192 529 360 . 82 149 417 1134 949 988 76 53 Thermal 3734 | . . 162 450 351 . 294 330 490 . . . . 1657 Explosive 5183 | . . . . . . . 277 2065 . 811 540 1490 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 1 1 1 9 9 Average Corruption 2 | . . . . . . . . . 1 1 1 4 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . 7 11 5 37 27 Message Errors 23 | . . . . . . . . . 1 5 . 11 6 Matter Fused 29 | . . . . . . . . . 2 2 4 13 8 Heat Flow Errors 8 | . . . . . . . . . 1 1 . 4 2 Energy Discharges 9 | . . . . . . . . . 2 . . 2 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . . . 2 1 6 2 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 387 | . . . . 23 . . . 126 . 34 16 8 180 Projectiles 197 | . . . . 23 . . . . . . 10 . 164 Explosions 190 | . . . . . . . . 126 . 34 6 8 16 Melee . | . . . . . . . . . . . . . . Knockbacks 22 | . . . 1 6 . 2 2 1 5 3 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . . 1 4 . 2 2 1 5 3 2 . . Secondary 2 | . . . . 2 . . . . . . . . . Self-Inflicted Damage 1003 | . . . . . . . 11 257 . 87 64 466 118 Shots 35 | . . . . . . . 1 9 . 3 3 17 2 Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 235 | . . 81 116 183 . 178 30 . 153 134 14 235 198 Average Temperature 44 | . . 43 35 47 . 71 13 . 37 25 3 101 48 Received Heat Transfer 1927 | . . 139 162 102 . 117 102 198 143 189 233 137 405 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 5 | . . . . . . . . . . . . . 5 Heat Transferred 5996 | . . 375 814 629 . 509 851 1258 . . . . 1560 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 1 . . . . 3 2 . . . . Low Security (%) 74 | 100 100 100 90 100 . 100 100 16 64 . . . . Level 1 11 | . . . 9 . . . . 18 32 . . . . Level 2 11 | . . . . . . . . 51 3 . . . . Level 3 2 | . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 813 | . . 30 229 104 . 125 114 813 426 . . . . Initial 426 | . . . . 52 . . 18 21 426 . . . . Average 144 | . . 2 91 23 . 32 24 465 142 . . . . Influence Increases 3034 | . . 45 576 287 . 201 244 832 278 262 309 . . Destroy 0b10 Robot/C 2052 | . . 40 300 200 . 120 180 524 176 240 272 . . Destroy 0b10 Robot/NC 141 | . . 5 60 25 . 10 15 10 16 . . . . Destroy Leader 286 | . . . 86 30 . 20 24 30 56 8 32 . . Allied During Kill 38 | . . . 31 . . . . . . 2 5 . . Successful Hack 34 | . . . 8 . . . . 14 12 . . . . Disable Machine 90 | . . . 30 . . 30 . 30 . . . . . Anti-Garrison Action 120 | . . . . . . . . 120 . . . . . Destroy Structure 171 | . . . 1 2 . 21 25 104 18 . . . . Lose Combat Pursuer 102 | . . . 60 30 . . . . . 12 . . . Influence Decreases 2506 | . . 45 440 339 . 152 229 40 700 209 352 . . Time Decay 2185 | . . 45 420 329 . 132 229 . 529 199 302 . . Lost Part 131 | . . . . 10 . 20 . 40 21 10 30 . . Lost Ally 40 | . . . 20 . . . . . . . 20 . . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 5 | . 1 . 1 . . . 1 . 2 . . . . Investigation 1 | . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Distress Signals 3 | . . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 1 8 29 12 . 3 15 24 13 17 16 17 12 Peak Tracking Total 12 | . 1 3 5 3 . 3 4 4 3 9 4 12 4 Tactical Retreats 5 | . . 1 2 1 . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Traps Triggered 10 | . . . . . . . 1 7 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Disabled 10 | . . . 2 . . 2 . 3 . 1 1 . 1 Max in Single Turn 2 | . . . 1 . . 2 . 1 . 1 1 . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Machines Accessed 9 | . . . 1 . 2 . 1 2 3 . . . . Terminals 6 | . . . 1 . . . . 2 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 14 | . . . 1 . 2 . 1 3 7 . . . . Successful 9 | . . . 1 . 2 . 1 1 4 . . . . Failed 5 | . . . . . . . . 2 3 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 1 . 1 . . . 3 . 1 . . Terminals 11 | . . . 1 . . . . 3 7 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 7 | . . . 1 . 2 . . 1 3 . . . . Record 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . 1 . . . . 2 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total Allies 12 | . . 2 . . . . . . 1 2 . 7 . Largest Group 7 | . . 2 2 . . . . . 1 2 2 7 . Highest-Rated Group 168 | . . 38 38 . . . . . 10 32 32 168 . Highest-Rated Ally 31 | . . 31 31 . . . . . 10 16 16 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . 34 . . . . . . 17 10 . . Total Damage 765 | . . . 485 . . . . . . 137 143 . . Kills 12 | . . . 8 . . . . . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Active Infowar (turns) 1374 | . . . . . . . . . 1174 . . . 200 Structural 401 | . . . . . . . . . 401 . . . . Seismic 1174 | . . . . . . . . . 1174 . . . . Jamming 200 | . . . . . . . . . . . . . 200 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Turns Passed 16275 | 88 58 477 1104 1639 862 880 807 1700 1664 1446 1218 3627 705 Spaces Moved 5810 | 51 37 245 534 645 358 354 282 613 669 411 341 1097 173 Core 4 | 4 . . . . . . . . . . . . . Treads 5320 | 47 37 245 534 645 358 354 282 613 192 411 341 1088 173 Legs . | . . . . . . . . . . . . . . Wheels 486 | . . . . . . . . . 477 . . 9 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 240 135 325 325 165 165 Average Speed 253 | 151 160 160 170 240 240 240 240 240 217 325 325 321 279 Slowest Speed 325 | 160 160 160 240 240 240 240 240 240 325 325 325 325 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 12 59 48 98 65 74 17 77 17 54 57 79 33 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . 1 1 2 . Spaces Dug 15 | . . . . . . . 3 . 4 . 8 . . Terrain Destroyed 425 | . . . . 2 . 22 21 127 19 34 47 19 134 Melee 7 | . . . . . . . 3 . 4 . . . . Projectile 45 | . . . . 2 . 1 1 . 15 10 7 . 9 AOE 373 | . . . . . . 21 17 127 . 24 40 19 125 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Total 6731 | 59 36 290 633 683 363 368 357 742 821 474 394 1180 331 Wait 253 | . . 16 . 4 1 . 30 37 17 9 4 39 96 Move 5796 | 50 36 244 533 644 357 353 282 610 668 410 340 1096 173 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 3 . 7 6 5 3 2 3 3 30 4 4 6 4 Fast Attach 45 | 6 . 1 7 1 . 1 2 1 9 2 . 5 10 Attach 39 | . . 1 2 1 . 1 2 2 4 3 5 9 9 Detach 8 | . . . . 1 . . . . . . . . 7 Swap 53 | . . . 8 . . . 5 9 19 2 5 2 3 Drop 81 | . . 1 16 . 2 1 2 3 32 5 3 12 4 Fire 339 | . . 20 61 27 . 9 28 63 35 27 33 11 25 Melee 8 | . . . . . . . 3 . 5 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 16 | . . . . . . . . 14 2 . . . . Rewire 12 | . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 147 | -10/Materials | Entered Mines 167 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 319 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 323 | -10/Mines | Found Prototype Device 329 | -10/Mines | Assembled infested the area 593 | -10/Mines | Discovered new exit (range 15) 606 | -10/Mines | Discovered new exit (range 9) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Accompanied by 2 allies 624 | -9/Materials | Evolved 2 slots: Utility x2 629 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 995 | -9/Materials | Discovered new exit (range 5) 1058 | -9/Materials | Identified exit to Mines 1728 | -9/Materials | Entered Mines 1811 | -9/Mines | Discovered new exit (range 6) 1919 | -9/Mines | Learned location of 1 exit from Materials 2184 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2440 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2440 | -9/Mines | Discovered new exit (range 5) 2587 | -9/Mines | Discovered new exit (range 5) 3367 | -9/Mines | Entered Exiles 3427 | -9/Exiles | Met 8R-AWN 3471 | -9/Exiles | Met EX-HEX 3564 | -9/Exiles | Met EX-DEC 3576 | -9/Exiles | Learned location of Zion (-7) 3711 | -9/Exiles | Discovered new exit (range 10) 3871 | -9/Exiles | Met EX-BIN 3907 | -9/Exiles | Aligned with FarCom system 3910 | -9/Exiles | Given EX-Vault access code 3972 | -9/Exiles | Opened EX-Vault 3991 | -9/Exiles | Found XL Autogun Array 3997 | -9/Exiles | Found 0b10 Alert Chip 4006 | -9/Exiles | Found YOLO Cannon 4055 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4073 | -9/Exiles | Exiles lab attacked by MAIN.C 4229 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, YOLO Cannon, XL Autogun Array 4229 | -9/Exiles | Entered Mines 5027 | -8/Mines | Discovered new exit (range 14) 5109 | -8/Mines | Entered Materials 5109 | -8/Materials | Evolved 2 slots: Utility x2 5110 | -8/Materials | Identified exit to Factory 5781 | -8/Materials | Build established: Scavenger-Mutant 5916 | -8/Materials | Identified exit to Garrison 5916 | -8/Materials | Entered Garrison 5946 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Triggered checkpoint 6580 | -8/Garrison | Triggered checkpoint 6739 | -8/Garrison | Discovered exit to Factory (range 15) 6960 | -8/Garrison | Discovered exit to Factory (range 96) 6960 | -8/Garrison | Discovered exit to Factory (range 42) 6960 | -8/Garrison | Discovered exit to Factory (range 22) 7101 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7198 | -8/Garrison | Triggered checkpoint 7321 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7398 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Triggered checkpoint 7582 | -8/Garrison | Garrison Relay disabled 7616 | -8/Garrison | Entered Factory 7616 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7618 | -7/Factory | FarCom data flow suspended 8134 | -7/Factory | Identified exit to Storage 8134 | -7/Factory | Identified exit to Lower Caves 8945 | -7/Factory | Build established: Mutant 9280 | -7/Factory | Entered Lower Caves 9280 | -7/Lower Caves | Accompanied by 1 ally 9290 | -7/Lower Caves | Met a Warlord Commander 9291 | -7/Lower Caves | Learned location of Warlord (-4) 9292 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9528 | -7/Lower Caves | Learned Factory terminal intel 10086 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10206 | -7/Lower Caves | Spotted B-75 Beast 10344 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10381 | -7/Lower Caves | Destroyed 7 combat bots 10648 | -7/Lower Caves | Discovered new exit (range 10) 10726 | -7/Lower Caves | Entered another Lower Caves area 10726 | -7/Lower Caves | Accompanied by 2 allies 10976 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11314 | -7/Lower Caves | Destroyed 7 combat bots 11738 | -7/Lower Caves | Discovered new exit (range 14) 11830 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11856 | -7/Lower Caves | Found Prototype Special Weapon 11944 | -7/Lower Caves | Entered Zion 11988 | -7/Zion | Given the Hacking Drone Bay 12176 | -7/Zion | System corruption cleaned by Quarantine Array 12501 | -7/Zion | Found Prototype Launcher 12501 | -7/Zion | Identified Rocket Array 12523 | -7/Zion | Found Rocket Array 13930 | -7/Zion | Identified Molecular Deconstructor 14200 | -7/Zion | Discovered new exit (range 3) 14200 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14474 | -7/Zion | Found Prototype Processor 14474 | -7/Zion | Identified Exp. Melee Analysis Suite 14479 | -7/Zion | Found Prototype Processor 14479 | -7/Zion | Identified Exp. Target Analyzer 14491 | -7/Zion | Found Prototype Processor 14491 | -7/Zion | Identified Exp. Signal Interpreter 15210 | -7/Zion | Gained Derelict followers 15498 | -7/Zion | Attacked by Zionites 15527 | -7/Zion | Destroyed 12 combat bots 15556 | -7/Zion | Core integrity fell below 50% 15571 | -7/Zion | Entered Deep Caves 15581 | -7/Deep Caves | Lost 13 parts (1p3n6u3w) 15760 | -7/Deep Caves | Attacked by Z-Imprinter 15781 | -7/Deep Caves | Destroyed Z-Imprinter 15819 | -7/Deep Caves | Lost 3 parts (2p1n) 15839 | -7/Deep Caves | Found Prototype Protection 15839 | -7/Deep Caves | Identified Zio. Weapon Casing 15844 | -7/Deep Caves | Found Zio. Weapon Casing 16115 | -7/Deep Caves | Z-Facility disabled 16138 | -7/Deep Caves | Build established: Scavenger-Mutant 16250 | -7/Deep Caves | Core integrity fell below 20% 16276 | -7/Deep Caves | Destroyed by Y9-FDI(z) with Zionite Laser-S Last Messages --------------- 16131_ Extracted 45 energy. 16134_ Destroyed Phase Shifter. 16134_ 78-TAI(z) suffers critical hit (Meltdown). 16135_ Extracted 45 energy. 16138_ Acquired Zio. Biocell. 16151_ System corrupted: Matter fused (-9). 16167_ System corrupted: Energy discharge (-29). 16184_ System corrupted: Substantial component data lost. 16233_ System corrupted: Matter fused (-5). 16241_ Adv. Phase Shifter destroyed. 16247_ Zio. Weapon Casing destroyed. 16249_ Zio. Light DM Reactor destroyed. 16249_ Destroyed Zio. Light DM Reactor. 16249_ Med. Treads destroyed. 16253_ Dropped Zio. Biocell. 16254_ System corrupted: Matter fused (-8). 16254_ Extracted 64 energy. 16254_ Imp. Reaction Control System melted. 16254_ KZ-NH0(z) destroyed. 16257_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????## ; ;;##########???####????? | | ?????????????????????# ! ==*!=!![=#??## !##???# | | ?????????????????????# ####" ="##### | | ?????????????????????# % ; ####"" " ="## | | ????????????????????## ! ;####"" """ | | ????????????????????#;; @ ;##""" " | | ????????????????????#; ; % | | ????????????????????#; z *%= | | ????????????????????### | | ??????????????????????### | | ????????????????????????## | | ????????????????????????# " | | ????????????????????????# """" | | ????????????????????????# """" | | ????????????????????? """" | | ????????????????????#[!# """" | | ????????????????????##?## """" | | ????????????????????????# """? | | ???????????????????????# """? | | ???????????????????????## ""?? | | ????????????????????????# ""?? | | ????????????????????????# ??? | | ???????????????????????? ??? | | ???????????????????????? ??? | | ?????????????????????????? ??? | | ????????????????????????????? ??????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 27 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingFluxSubcomponent Manual? 0 Play Time 00:55:22 Cumulative 275.3 hours Start 2025.03.29 @ 15:20:04 End 2025.03.29 @ 16:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 244 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379d5061-b11a-40bc-9589-8df6cc7ce9d0