Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 19:04:47 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (269) 269 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3909 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 379/550 Matter 300/300 Energy 33/100 System Corruption 0% Temperature Cool (11) Movement Walking (45) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Medium Storage Unit Actuator Array > --- WEAPON (3) ------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Cooling System Actuator Array Actuator Array Autogun Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Actuator Array Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Cooling System Actuator Array Actuator Array Autogun Heavy Flail [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Protection Medium Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 19 | 6 3 . 4 . 2 . 4 . Power 2 | 1 . . . . . . 1 . Engine 2 | 1 . . . . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 5 | 2 . . . . 2 . 1 . Treads . | . . . . . . . . . Leg 5 | 2 . . . . 2 . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | 1 1 . 2 . . . 1 . Device 1 | . . . 1 . . . . . Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 7 | 2 2 . 2 . . . 1 . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 6 | . . . 2 . . 1 2 1 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . 1 2 1 Average Slot Usage (%) 79 | . 85 85 65 66 72 88 89 70 Engine 7 | . 14 14 1 . . . 8 7 Leg 20 | . 28 28 12 11 17 33 20 18 Device 7 | . . . 10 11 11 11 9 9 Storage 10 | . 14 14 11 11 11 11 9 9 Protection 8 | . . . 7 11 11 11 15 . Ballistic Gun 6 | . 26 28 . . . . . . Impact Weapon 18 | . . . 21 22 22 22 26 27 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 11 17 17 26 26 26 26 43 29 Greatest Support 70 | 20 20 20 20 10 70 70 70 60 Greatest Overweight (x) 2 | 1 . . 2 2 2 . . . Average Overweight (x) . | . . . 1 2 1 . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 Most Carried 7 | 1 4 3 6 6 6 6 7 7 Average Carried 5 | . 2 3 5 6 6 6 5 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 Final Carried 7 | 1 3 3 6 6 6 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 463 | 236 30 . 142 . . . 55 . Remotely . | . . . . . . . . . Salvage Created 375 | . 42 . 57 . . . 240 36 Parts 12 | . 3 . 1 . . . 8 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 16 | . 3 . 4 . . . 7 2 Melee 3 | . . . 1 . . . 1 1 Guns 3 | . 3 . . . . . . . Cannons 1 | . . . . . . . 1 . Classes Destroyed 3 | . 1 . . . . . 2 . Swarmer 13 | . 3 . 4 . . . 4 2 Grunt 2 | . . . . . . . 2 . Sentry 1 | . . . . . . . 1 . Best Kill Streak 4 | . 3 . 4 . . . 3 2 Combat Bots Only 4 | . 3 . 4 . . . 4 2 Max Kills in Single Turn 1 | . 1 . 1 . . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 1509 | . 106 . 321 48 . 34 569 431 Core 274 | . 37 . 66 . . . 84 87 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . 85 . . . 83 . . Volleys Fired 11 | . 11 . . . . . . . Largest 2 | . 2 . . . . . . . Hottest 46 | . 46 . . . . . . . Shots Fired 22 | . 22 . . . . . . . Gun 22 | . 22 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 22 | . 22 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 5 | . 5 . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 50 | . 12 . 10 . . . 23 5 Core Hits 8 | . 3 . 1 . . . 3 1 Critical Hits 1 | . 1 . . . . . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 89 | . . . 15 . . . 58 16 Impact 89 | . . . 15 . . . 58 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 21 | . . . 3 . . . 11 7 Damage Inflicted 1340 | . 175 . 302 . . . 696 167 Guns 175 | . 175 . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1165 | . . . 302 . . . 696 167 Ramming . | . . . . . . . . . Kinetic 175 | . 175 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1165 | . . . 302 . . . 696 167 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Effects 3 | . . 3 . . . . . . Message Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . 37 . . . 83 38 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 158 | . . . 37 . . . 83 38 Knockbacks 9 | . . . 1 . . . 8 . Impact 8 | . . . 1 . . . 7 . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 12 | . 12 . . . . . . . Average Temperature 6 | . 6 . . . . . . . Received Heat Transfer 198 | . . . . . . . 63 135 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 2 . . . 2 1 Impact Corruptions 13 | . . . 4 . . . 6 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 188 | . 106 40 75 28 . 15 188 167 Initial 122 | . . 40 15 28 . . 1 122 Average 49 | . 40 40 65 28 . 2 34 126 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched . | . . . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 29 | . 7 . 5 1 . 1 9 6 Peak Tracking Total 5 | . 3 . 4 1 . 1 5 5 Tactical Retreats 2 | . 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 7 | . 2 . 1 . 1 . 3 . Terminals 5 | . 2 . 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 9 | . 3 . 2 . 1 . 3 . Successful 7 | . 2 . 1 . 1 . 3 . Failed 2 | . 1 . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 . . . 1 . . . Terminals 7 | . 3 . 2 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 5 | . 1 . 1 . 1 . 2 . Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . 1 . . . 1 . Zone Layout 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 1 1 . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 2449 | 57 319 233 357 123 323 32 772 233 Spaces Moved 1526 | 47 223 195 179 69 221 39 370 183 Core 17 | 17 . . . . . . . . Treads . | . . . . . . . . . Legs 1509 | 30 223 195 179 69 221 39 370 183 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 45 | 50 120 120 120 180 100 45 45 45 Average Speed 117 | 101 120 120 170 180 144 83 87 75 Slowest Speed 180 | 150 120 120 180 180 180 100 100 90 Overloaded Moves 132 | . . . . . . 12 60 60 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 40 48 19 22 61 12 25 38 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . . . . . 12 . Terrain Destroyed 12 | . . . . . . . 12 . Melee 12 | . . . . . . . 12 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2022 | 53 257 194 205 68 222 38 727 258 Wait 390 | . 15 . 2 . . . 310 63 Move 1518 | 46 222 194 178 68 220 38 369 183 Hop . | . . . . . . . . . Pick Up 12 | 1 3 . 5 . . . 3 . Fast Attach 16 | 6 2 . 4 . 2 . 2 . Attach 3 | . 1 . . . . . 2 . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 8 | . 3 . 4 . . . 1 . Fire 11 | . 11 . . . . . . . Melee 60 | . . . 12 . . . 40 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 377 | -10/Mines | Accompanied by 1 ally 411 | -10/Mines | Learned location of Zion (-7) 598 | -10/Mines | Discovered new exit (range 9) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Accompanied by 1 ally 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Met 8R-AWN 947 | -9/Materials | Discovered new exit (range 12) 967 | -9/Materials | Entered Mines 968 | -9/Mines | Assembled infested the area 969 | -9/Mines | Followed 8R-AWN into the Mines 973 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1083 | -9/Mines | Discovered new exit (range 5) 1090 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Welcomed by 8R-AWN 1166 | -9/Exiles | Met EX-HEX 1216 | -9/Exiles | Met EX-BIN 1243 | -9/Exiles | Aligned with FarCom system 1245 | -9/Exiles | Given EX-Vault access code 1296 | -9/Exiles | Opened EX-Vault 1314 | -9/Exiles | Found Potential Leg 1316 | -9/Exiles | Found Potential Leg 1339 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1368 | -9/Exiles | Met EX-DEC 1405 | -9/Exiles | Discovered new exit (range 10) 1413 | -9/Exiles | Left Exiles lab with Potential Leg 1413 | -9/Exiles | Entered Mines 1441 | -8/Mines | Discovered new exit (range 10) 1445 | -8/Mines | Entered Materials 1445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2193 | -8/Materials | Discovered new exit (range 16) 2216 | -8/Materials | Identified exit to Garrison 2217 | -8/Materials | Entered Garrison 2296 | -8/Garrison | Triggered checkpoint 2443 | -8/Garrison | Discovered new exit (range 15) 2450 | -8/Garrison | Self-destructed Last Messages --------------- 02382_ Stasis field depleted. 02382_ Triggered Stasis Trap. 02382_ A bubble of rippling energy engulfs the area. 02382_ Field strength at 69. 02382_ Field strength at 38. 02383_ Field strength at 7. 02384_ Stasis field depleted. 02401_ Destroyed Flight Unit. 02401_ S-10 Pest system corrupted by crushing effect. 02401_ Hvy. Flail follow-up attack on S-10 Pest. 02417_ S-10 Pest destroyed. 02426_ Hvy. Flail follow-up attack on S-10 Pest. 02429_ Imp. Ion Engine destroyed. 02429_ Destroyed Flight Unit. 02429_ Destroyed Lgt. Ion Engine. 02429_ S-10 Pest system corrupted by crushing effect. 02429_ Hvy. Flail follow-up attack on S-10 Pest. 02430_ S-10 Pest system terminally corrupted. 02430_ Flight Unit fried. 02443_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ### #????Y?????????????????????????? | | +% #??????????????????????????????? | | ### #??????????????????????????????? | | #??????????????????????#####???????? | | #??????????????????????# #???????? | | ######################## < #???????? | | #???????? | | #???????? | | Y @ #???????? | | ############### ############???????? | | #?????????????###??????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ??????????????????????????????????? | | #??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 51 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdSalvageThrusters Manual? 0 Play Time 00:22:20 Cumulative 67.8 hours Start 2021.03.15 @ 16:45:46 End 2021.03.15 @ 19:04:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 27 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62d88846-e0e0-4d33-bd88-cb5cb33c8af4