Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 23:07:59 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1686) 1686 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6521 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 10/300 Energy 95/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Lance (fused) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Light Armor Plating Heavy Laser Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Seismic Detector Transmission Jammer Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Advanced Cooling System Improved Light Armor Plating Heavy Laser Heavy Ion Cannon Heavy Missile Launcher Rocket Array Powered Hammer [Rating: 65] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 5 | . . 1 1 1 1 1 . . . Utility 4 | . . 1 1 . 1 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 64 | 8 1 5 8 19 1 7 . 11 4 Power 9 | 1 . 2 1 3 . 1 . 1 . Engine 5 | 1 . 2 . 2 . . . . . Core 4 | . . . 1 1 . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 1 1 7 1 2 . 6 2 Treads 5 | 2 . 1 1 . . . . . 1 Leg 3 | . . . . . . 2 . 1 . Wheel 3 | . . . . 1 1 . . . 1 Hover 11 | . . . . 6 . . . 5 . Flight . | . . . . . . . . . . Utility 14 | 2 1 . 3 3 . 2 . 2 1 Device 5 | 1 . . 1 1 . 1 . 1 . Storage 3 | 1 1 . . 1 . . . . . Processor 1 | . . . . 1 . . . . . Hackware 2 | . . . . . . . . 1 1 Protection 3 | . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 19 | 3 . 2 3 6 . 2 . 2 1 Energy Gun 7 | 2 . . 1 4 . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . . 2 . Parts Lost 28 | . . 1 3 7 . 2 . 7 8 Power 2 | . . 1 . . . . . . 1 Propulsion 17 | . . . 3 6 . . . 5 3 Utility 7 | . . . . . . 1 . 2 4 Weapon 2 | . . . . 1 . 1 . . . Highest Loss Streak 4 | . . 1 2 4 . 1 . 3 4 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 4 7 8 12 12 12 11 13 13 10 Power 1 | . 1 . 2 1 1 2 2 2 2 Propulsion 1 | 1 2 3 2 . . . 2 2 . Utility 2 | . 2 2 2 2 4 3 4 3 3 Weapon 5 | . 2 2 5 7 7 5 5 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 20 | 1 . . 6 2 . . . 5 6 Power 3 | . . . . 1 . . . . 2 Propulsion 5 | . . . 2 . . . . 3 . Utility 5 | . . . . . . . . 2 3 Weapon 7 | 1 . . 4 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 67 | . 100 85 65 73 54 60 70 67 37 Engine 3 | . 14 9 5 2 6 1 . . . Core 3 | . . . 3 4 . 3 5 5 2 Treads 5 | . 28 32 13 . . . . . 1 Leg 2 | . . . . . . 3 11 9 . Wheel 3 | . . . . 1 7 11 11 7 2 Hover 8 | . . . . 24 . . . 7 4 Device 10 | . 14 11 9 7 6 8 11 16 12 Storage 6 | . 14 11 9 7 6 5 5 5 4 Protection 4 | . . . 6 6 6 5 5 4 . Energy Gun 6 | . 28 12 6 10 6 1 . . . Energy Cannon 1 | . . . . . . 3 5 3 . Ballistic Gun 2 | . . 9 10 . . . . . . Ballistic Cannon 1 | . . . . . . 3 5 3 . Impact Weapon 2 | . . . . 5 6 5 1 . . Peak Build Rating 65 | 7 8 14 21 49 28 44 43 65 43 Average Rating 28 | 6 7 10 17 34 26 34 42 46 29 On Entrance 22 | . 7 8 14 21 26 28 42 43 32 Avg Prop Armor Cover (%) 10 | . . . . 4 . 9 8 10 15 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 14 29 34 37 45 41 60 64 64 38 Greatest Support 60 | 40 40 60 60 45 32 32 32 50 10 Greatest Overweight (x) 14 | . . 11 1 14 2 3 1 3 10 Average Overweight (x) . | . . . . . 1 1 1 . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 13 Most Carried 15 | 7 9 10 15 15 13 13 13 15 12 Average Carried 11 | 4 7 8 12 12 12 11 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 9 10 15 12 13 13 13 11 4 Class Distribution -------------------- 68% | Mutant 26% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Matter Collected 1682 | 280 10 56 138 344 20 111 425 188 110 Remotely . | . . . . . . . . . . Salvage Created 2988 | 230 255 118 204 609 35 384 878 206 69 Parts 98 | 22 12 8 17 15 1 9 1 12 1 Haulers Intercepted 4 | . 1 . 1 . . 1 . 1 . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 37 | . 5 5 5 7 1 4 5 3 2 Melee 6 | . . . . 4 1 . . . 1 Guns 18 | . 5 5 5 3 . . . . . Cannons 5 | . . . . . . 3 . 2 . AOE 6 | . . . . . . . 5 . 1 Classes Destroyed 15 | 3 3 1 2 4 . . 1 . 1 Worker 2 | 1 . . . 1 . . . . . Builder 3 | . . . 1 2 . . . . . Tunneler 7 | 7 . . . . . . . . . Hauler 4 | . 1 . 1 . . 1 . 1 . Recycler 3 | 1 1 . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 4 | . . . . 3 . . . 1 . Watcher 2 | . 1 . . . . . . 1 . Swarmer 14 | . 5 4 3 . . . . 1 1 Grunt 5 | . . . . 2 . 3 . . . Sentry 6 | . . 1 1 2 . 1 . 1 . Hunter 2 | . . . 1 1 . . . . . Programmer 4 | . . . . 2 1 . . 1 . Behemoth 1 | . . . . . . . . . 1 Compactor 5 | . . . . . . . 5 . . Decomposer 2 | . . . . . . . . . 2 Best Kill Streak 4 | 3 4 3 4 3 1 2 3 1 1 Combat Bots Only 3 | . 3 3 3 2 1 1 3 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Hostile Shots Fired 435 | . 36 50 39 130 6 27 . 57 90 Missed 129 | . 7 14 13 39 . 8 . 21 27 Hits 306 | . 29 36 26 91 6 19 . 36 63 Projectile 306 | . 29 36 26 91 6 19 . 36 63 Critical Strikes 5 | . 1 . . 1 . . . 3 . Damage Taken 4561 | . 236 314 293 1013 93 394 122 923 1173 Core 1260 | . 20 32 23 169 15 57 41 178 725 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 215 | . . . . 215 . . . . . Core Remaining (%) 92 | 100 92 92 95 75 98 . . . . Volleys Fired 143 | 20 21 19 19 10 . 11 15 19 9 Largest 2 | 2 2 2 2 2 . 2 1 2 1 Hottest 139 | 90 90 90 100 139 . 105 45 105 45 Shots Fired 251 | 40 42 38 36 20 . 17 15 36 7 Gun 174 | 40 42 38 34 20 . . . . . Cannon 53 | . . . . . . 17 . 36 . Launcher 22 | . . . . . . . 15 . 7 Special 2 | . . . 2 . . . . . . Kinetic 62 | . . 6 33 . . 6 . 17 . Thermal 167 | 40 42 32 3 20 . 11 . 19 . Explosive 22 | . . . . . . . 15 . 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 8 5 2 5 19 . 8 13 8 . Robot Miss Streak 4 | 2 3 4 2 1 . 1 3 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 3 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 202 | 24 21 15 23 44 6 19 15 32 3 Core Hits 96 | 10 10 6 10 11 . 5 20 11 13 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 10 | . . . . 5 2 2 . 1 . Critical Strikes 19 | 1 1 2 . 7 2 3 . 3 . Burn 5 | 1 1 2 . 1 . . . . . Blast 3 | . . . . . . 1 . 2 . Smash 11 | . . . . 6 2 2 . 1 . Melee Attacks 64 | . . . . 39 7 10 . 4 4 Impact 59 | . . . . 39 7 10 . 3 . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . 1 4 Sneak Attacks 10 | . . . . 7 . 1 . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9427 | 287 262 217 396 1880 254 737 3568 945 881 Guns 1522 | 287 262 217 396 360 . . . . . Cannons 1092 | . . . . . . 332 . 760 . Explosions 4244 | . . . . . . . 3568 . 676 Melee 2569 | . . . . 1520 254 405 . 185 205 Ramming . | . . . . . . . . . . Kinetic 874 | . . 38 380 . . 143 . 313 . Thermal 1740 | 287 262 179 16 360 . 189 . 447 . Explosive 4244 | . . . . . . . 3568 . 676 Electromagnetic . | . . . . . . . . . . Impact 2324 | . . . . 1520 254 405 . 145 . Slashing . | . . . . . . . . . . Piercing 245 | . . . . . . . . 40 205 Highest Corruption 23 | . . . . 2 . . 13 23 23 Average Corruption 17 | . . . . 1 . . 9 23 23 Corruption Purged 2 | . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . . . 3 . . 10 32 27 Message Errors 17 | . . . . 1 . . 5 6 5 Matter Fused 19 | . . . . 1 . . 3 9 6 Heat Flow Errors 4 | . . . . . . . . 1 3 Energy Discharges 7 | . . . . 1 . . . 5 1 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . . 3 5 Data Loss (major) 5 | . . . . . . . 1 2 2 Alerts 2 | . . . . . . . . 1 1 Misdirections 2 | . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . Overflow Damage 962 | . . . . 619 117 189 . 37 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 962 | . . . . 619 117 189 . 37 . Knockbacks 8 | . . . . 6 . 1 . 1 . Impact 8 | . . . . 6 . 1 . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 126 . . Shots 7 | . . . . . . . 7 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 374 | 210 300 136 36 374 . 33 . 263 153 Average Temperature 99 | 59 103 74 10 183 . 20 . 137 66 Received Heat Transfer 603 | . . 9 9 234 . 135 . 156 60 Effects 5 | . . . . 4 . . . 1 . Energy Bleed 1 | . . . . 1 . . . . . Interference 4 | . . . . 3 . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . 3 . 2 . 1 . Combat Hostiles 2 | . . . . . . 1 . 1 . Parts Fried 17 | . . . . 12 1 4 . . . Impact Corruptions 31 | . . . . 20 4 4 . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 5 2 1 . 2 . . . . . Heat Transferred 3832 | 854 768 619 37 703 . 259 . 592 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 128 | 10 117 80 65 63 30 67 128 87 . Initial 54 | . . 40 12 . . 14 . 54 . Average 22 | 1 34 41 16 16 . 26 75 20 . Influence Increases 1438 | 45 166 122 144 333 30 154 158 221 65 Destroy 0b10 Robot/C 640 | . 100 100 100 140 20 80 . 60 40 Destroy 0b10 Robot/NC 130 | 45 15 . 10 40 . 5 . 15 . Destroy Leader 202 | . 24 20 32 60 10 22 . 24 10 Successful Hack 57 | . 12 2 . 43 . . . . . Disable Machine 45 | . . . . 30 . . . 15 . Destroy Structure 169 | . . . 2 5 . 2 158 2 . Lose Combat Pursuer 195 | . 15 . . 15 . 45 . 105 15 Influence Decreases 1423 | 45 69 189 174 333 . 184 80 280 69 Entered New Map 123 | . . 57 18 . . 16 . 24 8 Time Decay 1120 | 45 69 132 136 273 . 148 80 186 51 Lost Part 180 | . . . 20 60 . 20 . 70 10 Squads Dispatched 13 | . . . . 6 3 2 . 2 . Investigation 2 | . . . . 1 1 . . . . Extermination 6 | . . . . 3 1 1 . 1 . Reinforcement 4 | . . . . 2 . 1 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Distress Signals 2 | . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 9 5 5 17 1 8 5 16 10 Peak Tracking Total 8 | . 4 4 3 4 1 3 2 4 8 Tactical Retreats 8 | . 1 . . 1 . 2 . 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Traps Triggered 10 | . . 2 2 . . 1 . 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Machines Disabled 3 | . . . . 2 . . . 1 . Max in Single Turn 1 | . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Machines Accessed 15 | . 1 3 . 7 1 2 . 1 . Terminals 9 | . 1 1 . 5 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 34 | . 4 4 . 17 3 3 . 3 . Successful 13 | . 2 2 . 8 . 1 . . . Failed 21 | . 2 2 . 9 3 2 . 3 . Catastrophic 9 | . . . . 5 1 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual 12 | . 3 2 . 3 3 1 . . . Terminals 22 | . 4 2 . 12 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . 5 . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 6 | . 2 . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 10 | . 1 1 . 5 1 1 . 1 . Full Trace Events 3 | . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . Time 99 | . . . . 99 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . . . 127 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Active Infowar (turns) 4199 | 188 227 307 558 1317 255 340 215 497 295 Seismic 4199 | 188 227 307 558 1317 255 340 215 497 295 Jamming 348 | . . . . . . . . 348 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Turns Passed 4633 | 281 227 307 558 1317 255 340 215 610 523 Spaces Moved 3245 | 128 101 129 257 1121 165 215 147 591 391 Core 168 | 3 . 1 . 3 . . . . 161 Treads 611 | 125 101 128 257 . . . . . . Legs 3 | . . . . . . 3 . . . Wheels 1163 | . . . . 149 165 212 147 273 217 Hover 1300 | . . . . 969 . . . 318 13 Flight . | . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 44 115 115 115 36 50 Average Speed 110 | 157 160 164 184 85 128 117 115 78 120 Slowest Speed 750 | 160 160 600 200 750 130 330 115 210 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 8 21 14 22 25 4 7 82 21 63 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug 7 | . . . 2 5 . . . . . Terrain Destroyed 253 | . . . 2 5 . 1 185 . 60 Melee 5 | . . . . 5 . . . . . Projectile 3 | . . . 2 . . 1 . . . AOE 245 | . . . . . . . 185 . 60 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Total 3917 | 164 125 184 313 1390 195 268 162 696 420 Wait 268 | . . 22 . 173 22 20 . 29 2 Move 3237 | 127 100 128 256 1120 164 215 146 590 391 Hop . | . . . . . . . . . . Pick Up 52 | 8 2 2 17 8 1 3 . 7 4 Fast Attach 39 | 7 . 7 2 9 1 3 . 8 2 Attach 29 | . . 2 2 13 . 3 . 6 3 Detach 8 | . . . . 5 . . . 2 1 Swap 13 | 1 1 2 4 2 . 1 1 1 . Drop 48 | 1 1 2 13 11 . 2 . 14 4 Fire 143 | 20 21 19 19 10 . 11 15 19 9 Melee 64 | . . . . 39 7 10 . 4 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 282 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Discovered new exit (range 3) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -8/Materials | Discovered new exit (range 16) 1374 | -8/Materials | Entered Factory 1374 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1620 | -7/Factory | Identified exit to Lower Caves 1640 | -7/Factory | Found Prototype Launcher 1640 | -7/Factory | Identified Rocket Array 2015 | -7/Factory | Repaired Broken Gravmag System 2320 | -7/Factory | Repaired Imp. Light Armor Plating 2498 | -7/Factory | Lost 4 parts (3n1w) 2667 | -7/Factory | Discovered new exit (range 16) 2691 | -7/Factory | Entered another Factory area 2691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -6/Factory | Discovered new exit (range 15) 2923 | -6/Factory | Garrison activated, responded to threat 2946 | -6/Factory | Entered another Factory area 2946 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -5/Factory | Sucked down chute 3286 | -5/Factory | Entered Waste 3291 | -5/Waste | Spotted C-40 Crusher 3301 | -5/Waste | EMP discharged 3304 | -5/Waste | Spotted C-40 Crusher 3309 | -5/Waste | Spotted C-40 Crusher 3328 | -5/Waste | Destroyed C-40 Crusher 3340 | -5/Waste | Destroyed C-40 Crusher 3357 | -5/Waste | Destroyed C-40 Crusher 3372 | -5/Waste | Spotted C-40 Crusher 3373 | -5/Waste | Spotted C-40 Crusher 3380 | -5/Waste | Destroyed C-40 Crusher 3401 | -5/Waste | EMP discharged 3401 | -5/Waste | System corruption reached 10% 3413 | -5/Waste | Destroyed C-40 Crusher 3489 | -5/Waste | Discovered new exit (range 11) 3501 | -5/Waste | EMP discharged 3501 | -5/Waste | Entered Factory 3816 | -5/Factory | Build established: Scavenger-Mutant 4033 | -5/Factory | Allied Derelicts emerged from ambush trap array 4061 | -5/Factory | Lost 3 parts (1n2u) 4105 | -5/Factory | Discovered new exit (range 4) 4111 | -5/Factory | Entered Upper Caves 4194 | -5/Upper Caves | Identified exit to Upper Caves 4372 | -5/Upper Caves | Spotted B-75 Beast 4415 | -5/Upper Caves | Destroyed B-75 Beast 4437 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4559 | -5/Upper Caves | Core integrity fell below 50% 4569 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4585 | -5/Upper Caves | Lost 3 parts (1n2u) 4592 | -5/Upper Caves | Core integrity fell below 20% 4634 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04553_ Adv. Heat Sink destroyed. 04554_ Penetrated by Slug. 04554_ Imp. Gravmag System destroyed. 04554_ Slug penetrates Wall. 04558_ Penetrated by Slug. 04560_ System corrupted: Matter fused (-10). 04568_ Penetrated by Slug. 04569_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04575_ Penetrated by Slug. 04581_ System corrupted: Matter fused (-9). 04583_ S-27 Virus destroyed. 04586_ Acquired 26 matter. 04588_ Slug penetrates Wall. 04589_ Imp. Hacking Suite destroyed. 04589_ Penetrated by Slug. A strange signal echoes through the caves. 04591_ Slug penetrates Wall. 04613_ System corrupted: Matter fused (-10). 04633_ Dropped Hvy. Missile Launcher. 04634_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ???????????????????#######???? ##?###???????????? | | ???????????????????? ???? ### #???????????? | | ?????????????????# ?? ?? ?# #??######???? | | ????????????????## "" # ## ### #???? | | ?????????????? """ ## #???? | | ????????????? " ?# #???? | | ????????????? " #?# ##??? | | ???????????? " ### #??? | | ?????????????? """" ### #??? | | ?????????????????# $" ## #???????? | | ??????????????# # #### #### ##??????? | | ??????????????# s s#? #### ##???? # | | ??????????????# ####ss # ## ## #? | | ???????????????????## s # ## #? | | ???????????????????# ####### #? | | ???????????????????# #????# ## | | ???????????????????## #???## ### #### ## | | ????????????????????# ##??## ########?##### | | ????????????????????# @#???# #????##?# | | ????????????????????## #??## #????# ## | | ?????????????????????## ### #????# | | ??????????????????????# ## ##????# | | ??????????????????????# ### ###?????# | | ??????????????????????###??# #???????# | | ???????????????????????????## #???????# | | ????????????????????????????## ##??###### | | ??>??????????????????????????# ###?# | | ?????????????????????????????# ### | | ?????????????????????????????# | | ????????????????????????????## | | ??????????????????????????### ## | | ??????????????????????????# ## | | ??????????????????????????## ### ## | | ???????????????????????????###??########### ## | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Gravmag System | 4% | -7/Factory | Broken Imp. Light Armor Plating | 4% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCooledThruster Manual? 0 Play Time 00:32:25 Cumulative 228.6 hours Start 2025.10.21 @ 22:38:22 End 2025.10.21 @ 23:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 68 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 1e4c68ce-ceb5-4f2b-a278-4928846d5216