Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.05 @ 18:48:39 Player: Tenebrous Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1303) 1303 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3438 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (2) Utility (4) High-capacity Storage Unit High-capacity Storage Unit Weapon (4) Inventory (20) Disposable Heat Sink Disposable Heat Sink Large Storage Unit Large Storage Unit Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Shield Generator Tractor Beam Peak State ------------ Power (None) Propulsion Advanced Treads Wheel Utility Large Storage Unit Large Storage Unit Structural Scanner Sensor Array Weapon Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Inventory Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Hover Unit Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Shield Generator Tractor Beam Medium Laser Small Laser Datajack Flail [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 36 | 4 5 3 5 19 Power 4 | . 1 1 . 2 Engine 3 | . 1 . . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | . 2 . 2 6 Treads 5 | . 2 . . 3 Leg . | . . . . . Wheel 4 | . . . 2 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 2 2 . 2 6 Device 4 | 1 . . 2 1 Storage 5 | . 2 . . 3 Processor 1 | 1 . . . . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 . 2 1 5 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 3 | . . 2 . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 1 17 Power 3 | . . . 1 2 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 12 | . . . 1 12 Average Slot Usage (%) 91 | . 91 100 93 69 Engine 3 | . 11 7 . 1 Core 3 | . . 6 5 . Treads 17 | . 23 28 12 9 Wheel 4 | . . . 9 3 Device 13 | . 11 . 22 13 Storage 21 | . 14 28 22 18 Energy Gun 4 | . 28 1 . 3 Ballistic Cannon 14 | . . 26 15 7 Launcher 3 | . . . 6 4 Naked Turns . | . . . . . Heaviest Build 80 | 4 38 45 47 80 Greatest Support 42 | 3 40 40 40 42 Greatest Overweight (x) 26 | 1 6 1 2 26 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 26 | 4 16 16 16 26 Average Capacity 15 | 4 9 16 16 19 Most Carried 20 | 4 15 16 16 20 Average Carried 13 | 3 6 15 15 14 Final Capacity 20 | 4 16 16 16 20 Final Carried 16 | 4 15 16 16 9 Class Distribution -------------------- 84% | Mutant 9% | Hauler-Skirmisher 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1253 | 240 40 190 467 316 Remotely 144 | . . . . 144 Salvage Created 1362 | 166 98 120 732 246 Parts 112 | 15 9 7 62 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 1 5 29 8 Guns 6 | . 1 . . 5 Cannons 25 | . . 5 18 2 AOE 12 | . . . 11 1 Classes Destroyed 9 | 2 3 1 3 . Worker 1 | . . . 1 . Builder 4 | . 2 . 2 . Tunneler 5 | 5 . . . . Recycler 2 | 1 . . 1 . Watcher 4 | . 1 . 2 1 Swarmer 18 | . . 3 11 4 Grunt 20 | . 1 2 14 3 Duelist 1 | . . . 1 . Sentry 4 | . . . 3 1 Best Kill Streak 8 | 6 3 3 8 4 Combat Bots Only 8 | . 1 3 8 4 Max Kills in Single Turn 4 | 2 1 1 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2883 | . 25 127 569 2162 Core 721 | . 9 16 143 553 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 90 64 . Volleys Fired 110 | 9 8 25 42 26 Largest 4 | 2 2 2 2 4 Hottest 152 | 90 90 79 78 152 Shots Fired 237 | 18 16 50 83 70 Gun 86 | 18 16 11 . 41 Cannon 129 | . . 39 69 21 Launcher 22 | . . . 14 8 Special . | . . . . . Kinetic 155 | . . 39 69 47 Thermal 60 | 18 16 11 . 15 Explosive 22 | . . . 14 8 Electromagnetic . | . . . . . Robot Hit Streak 18 | 14 18 16 13 13 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 162 | 14 12 38 48 50 Core Hits 93 | 7 5 18 44 19 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3308 | 180 119 677 1634 698 Guns 807 | 180 119 109 . 399 Cannons 1629 | . . 568 899 162 Explosions 869 | . . . 735 134 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1923 | . . 568 899 456 Thermal 513 | 180 119 109 . 105 Explosive 869 | . . . 735 134 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 2 19 5 Projectiles 18 | . . 2 16 . Explosions 8 | . . . 3 5 Melee . | . . . . . Knockbacks 10 | . . 6 4 . Impact . | . . . . . Kinetic 10 | . . 6 4 . Secondary . | . . . . . Self-Inflicted Damage 115 | . . . 87 28 Shots 6 | . . . 5 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | 70 102 198 135 181 Average Temperature 54 | 31 33 71 37 79 Received Heat Transfer 735 | . 18 39 237 441 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1328 | 471 322 250 . 285 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 365 | 30 68 120 365 237 Average Influence 102 | 13 27 10 174 109 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | . . . . . Level 1 22 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 3 10 36 14 Peak Tracking Total 7 | . 1 7 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 . 4 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 8 1 Successful 11 | . 2 . 8 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 2 . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 6 1 Record 4 | . 1 . 3 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . . . 1 1 Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3255 | 95 437 745 1460 518 Spaces Moved 1583 | 81 231 372 755 144 Core 146 | 81 55 . . 10 Treads 963 | . 176 372 293 122 Legs . | . . . . . Wheels 474 | . . . 462 12 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 100 100 Average Speed 153 | 61 152 178 131 254 Slowest Speed 1350 | 100 350 180 180 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 19 62 47 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . . 1 77 53 Melee . | . . . . . Projectile 6 | . . 1 3 2 AOE 125 | . . . 74 51 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2189 | 105 301 401 1143 239 Wait 416 | 8 41 1 332 34 Move 1579 | 80 230 371 754 144 Hop . | . . . . . Pick Up 33 | 4 15 1 6 7 Fast Attach 5 | 4 1 . . . Attach 21 | . 4 . 2 15 Detach 2 | . . . . 2 Swap 10 | . . 3 3 4 Drop 9 | . 2 . 4 3 Fire 110 | 9 8 25 42 26 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Entered Mines 534 | -10/Mines | Assembled infested the area 561 | -10/Mines | Met 8R-AWN 684 | -10/Mines | Learned location of Zion (-7) 1228 | -10/Mines | Discovered new exit (range 14) 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Utility x2 1502 | -9/Materials | Destroyed 8 combat bots 1884 | -9/Materials | Discovered new exit (range 15) 2475 | -9/Materials | Discovered new exit (range 16) 2738 | -9/Materials | Entered another Materials area 2738 | -8/Materials | Evolved 2 slots: Weapon x2 3140 | -8/Materials | Lost 12 parts (1p4n1u6w) 3192 | -8/Materials | Core integrity fell below 50% 3233 | -8/Materials | Core integrity fell below 20% 3256 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03167_ Penetrated by Slug. 03195_ Slug penetrates Wall. 03197_ Hover Unit destroyed. 03201_ Penetrated by Slug. 03206_ Hvy. Armor Plating destroyed. 03214_ Penetrated by Slug. 03218_ K-01 Serf destroyed. 03220_ Penetrated by Slug. 03225_ K-01 Serf collects debris. 03227_ Penetrated by Slug. 03229_ K-01 Serf collects debris. 03235_ K-01 Serf destroyed. 03238_ Penetrated by Slug. 03240_ R-06 Scavenger collects Lgt. Ion Engine. 03243_ Penetrated by Slug. 03243_ R-06 Scavenger collects Wheel. 03245_ Extracted 100 matter. 03249_ Slug penetrates Wall. 03249_ R-06 Scavenger collects Lgt. Treads. 03254_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????# ! ########################### | | ?????????????????# h=* kr u | | ?????????????????# Y%@ | | ?????????????????# r% | | ?????# ????????#! ##########+#############+## | | ?????# ## ## ###### ####????# #?????# | | ??? u #????# T #?????#""" | | ??? ! #????# #?????#""" | | ??? #????# #?????#""" | | ????## ##+####+####### #????# #?????#""" | | ????# ?#???????# #????# #?????# ! | | ?????" "???????????# [ #????########?????####### | | ?????T ??????????????# #????????????????????# ! | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????# #????????????????????# | | ?????????????????????? #????????????????????# | | ?????????????????????? #????????????????????# | | ?????????????????????? +????????????????????# | | ?????????????????????? #????????????????????#### | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation One Hack Too Far Challenges ------------ None Game ------ Seed GuidanceExperimentalSword Manual? 0 Play Time 00:33:37 Cumulative 21.1 hours Start 2019.11.05 @ 18:13:54 End 2019.11.05 @ 18:48:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 71 Rogue 51 Adventurer 10 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc740803-ddc9-4f34-9402-0337fd97dc6b