Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 22:26:52 Player: fartblaster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (810) 810 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2055 Bonus ------- None Cogmind --------- Core Integrity 117/400 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (3) Utility (3) Improved Heat Sink High-capacity Storage Unit Signal Interpreter Weapon (2) Beam Rifle Mini Grenade Launcher Inventory (12) Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Power Shielding Light Armor Plating Field Recycling Unit (0) Mining Claw Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Improved Heat Sink High-capacity Storage Unit Signal Interpreter Weapon Spread Laser Spread Laser Inventory Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Power Shielding Light Armor Plating Field Recycling Unit Assault Rifle Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 6 24 3 8 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 6 2 1 Treads . | . . . . Leg 11 | 2 6 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 6 1 1 Device 4 | . 3 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 18 | 2 10 . 6 Energy Gun 10 | 1 6 . 3 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 3 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 7 . 9 Power 1 | . . . 1 Propulsion 6 | . 3 . 3 Utility 1 | . 1 . . Weapon 8 | . 3 . 5 Highest Loss Streak 5 | . 3 . 5 Average Slot Usage (%) 88 | . 94 98 68 Engine 10 | . 12 14 4 Leg 23 | . 27 28 11 Device 11 | . 11 12 11 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Energy Gun 15 | . 14 28 12 Ballistic Gun 3 | . 5 . 1 Launcher 1 | . . . 5 Slashing Weapon 4 | . 7 . . Naked Turns . | . . . . Heaviest Build 44 | 12 44 44 44 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 12 | . 4 2 12 Average Overweight (x) 2 | . 1 2 4 Largest Inventory Capacity 14 | 6 14 12 12 Average Capacity 11 | 4 11 12 12 Most Carried 12 | 1 11 12 12 Average Carried 9 | . 8 11 8 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 1 10 12 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 698 | 164 427 25 82 Remotely . | . . . . Salvage Created 791 | . 466 116 209 Parts 61 | . 38 6 17 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 12 4 6 Melee 2 | . 2 . . Guns 19 | . 10 4 5 AOE 1 | . . . 1 Classes Destroyed 6 | . 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Watcher 5 | . 2 . 3 Swarmer 5 | . 3 . 2 Grunt 16 | . 9 4 3 Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2007 | . 971 171 865 Core 511 | . 146 82 283 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 83 | . 45 12 26 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 130 Shots Fired 147 | . 84 25 38 Gun 144 | . 84 25 35 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 37 | . 28 . 9 Thermal 100 | . 56 25 19 Explosive 3 | . . . 3 Electromagnetic 7 | . . . 7 Robot Hit Streak 12 | . 12 11 5 Robot Miss Streak 10 | . 10 3 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 112 | . 71 23 18 Core Hits 92 | . 42 28 22 Critical Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks 17 | . 17 . . Impact . | . . . . Slashing 17 | . 17 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . 1 . . Damage Inflicted 1505 | . 856 255 394 Guns 1161 | . 619 251 291 Cannons . | . . . . Explosions 103 | . . . 103 Melee 237 | . 237 . . Ramming 4 | . . 4 . Kinetic 264 | . 178 . 86 Thermal 903 | . 441 251 211 Explosive 41 | . . . 41 Electromagnetic 56 | . . . 56 Impact . | . . . . Slashing 237 | . 237 . . Piercing . | . . . . Highest Corruption 7 | . 7 7 . Average Corruption 6 | . 6 7 . Corruption Purged . | . . . . Effects 61 | . 49 12 . Message Errors 8 | . 6 2 . Matter Fused 10 | . 6 4 . Heat Flow Errors 10 | . 7 3 . Energy Discharges 10 | . 9 1 . Parts Rejected 3 | . 3 . . Data Loss (minor) 5 | . 5 . . Data Loss (major) 2 | . 2 . . Misfires 4 | . 3 1 . Targeting Errors 8 | . 7 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . . 68 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 2 | . 1 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 516 | . 402 516 19 Average Temperature 125 | . 105 194 6 Received Heat Transfer 756 | . 456 102 198 Effects 4 | . 2 2 . Energy Bleed 3 | . 2 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1430 | . 830 325 275 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 244 | . 212 124 244 Average Influence 74 | . 43 112 135 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | . . . . Level 1 10 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 23 5 17 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2553 | 71 1499 333 650 Spaces Moved 1123 | 55 726 162 180 Core 63 | 6 . . 57 Treads . | . . . . Legs 1060 | 49 726 162 123 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 150 Average Speed 195 | 112 175 180 317 Slowest Speed 650 | 120 240 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 91 40 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile . | . . . . AOE 27 | . . . 27 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1288 | 61 830 177 220 Wait 3 | . 3 . . Move 1120 | 54 725 161 180 Hop . | . . . . Pick Up 18 | 1 13 . 4 Fast Attach 11 | 6 3 1 1 Attach 14 | . 8 . 6 Detach 1 | . 1 . . Swap 16 | . 13 2 1 Drop 4 | . 2 . 2 Fire 83 | . 45 12 26 Melee 16 | . 16 . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 12) 1030 | -10/Materials | Discovered new exit (range 9) 1156 | -10/Materials | Core integrity fell below 50% 1188 | -10/Materials | Lost 3 parts (1n2w) 1571 | -10/Materials | Entered Mines 1596 | -10/Mines | Core integrity fell below 20% 1889 | -10/Mines | Discovered new exit (range 8) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1906 | -9/Materials | Discovered new exit (range 9) 2179 | -9/Materials | Core integrity fell below 50% 2203 | -9/Materials | Lost 5 parts (1p2n2w) 2554 | -9/Materials | Self-destructed Last Messages --------------- 02366_ U-05 Engineer builds a Wall. 02368_ K-01 Serf collects debris. 02371_ U-05 Engineer lays Concrete. 02373_ U-05 Engineer builds a Wall. 02373_ K-01 Serf collects debris. 02377_ U-05 Engineer lays Concrete. 02379_ The unstable cave ceiling collapses. 02379_ U-05 Engineer builds a Wall. 02381_ K-01 Serf collects debris. 02384_ U-05 Engineer lays Concrete. 02386_ U-05 Engineer builds a Wall. 02391_ U-05 Engineer lays Concrete. 02392_ U-05 Engineer builds a Wall. 02395_ K-01 Serf collects debris. 02396_ U-05 Engineer builds a Wall. 02401_ U-05 Engineer lays Concrete. 02450_ U-05 Engineer builds a Wall. 02450_ K-01 Serf collects debris. 02454_ U-05 Engineer builds a Wall. 02455_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???########?????????????????????? | | ???# #?????????????????????? | | ???# T #?????????????????????? | | ???#! #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# ! @ ######????????????????? | | ????####/## ##+#########+##??? | | ?????# #?? | | ?????# +?? | | ???#####+## #?? | | ???# # ### | | ???# ]# | | ???# """ # ^ | | ???# """ # """ """ | | ???# """ # """ """ | | ???# # """ ^""" | | ???######## ^ | | ??????????# | | ????????### """ """ | | ???????##""""""### """ """ | | ???????# # """ """ | | ???????# ] + | | ???????#!] # | | ???????# ## ########### # | | ???????# ## #?????????# # | | ???????# ## #?????????# # | | ???????# ## #?######??# # | | ???????# ## #?# ! ## # | | ???????#### ### #?# # | | ??????????## # ### #?# """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredCoreDatajack Manual? 0 Play Time 00:18:37 Cumulative 11.1 hours Start 2019.11.04 @ 22:06:03 End 2019.11.04 @ 22:26:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd455d93-6b6f-41ca-9bb7-6c3209ffb96f