Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 20:03:00 Player: Figgis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (98) 490 Value Destroyed (3399) 3399 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1753) 1753 TOTAL SCORE: 13622 Bonus ------- Follower Combat Kills 153 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 99/100 System Corruption 26% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Energy Well (350) Advanced Force Field Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Improved Heat Sink Improved Trap Scanner Improved Reaction Control System Advanced Reaction Control System Graphene Brace Improved Point Defense System > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Light Deuterium Engine Energy Well Advanced Force Field KE Penetrator RU-N14's Throwing Claymores v3 [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Minigun Energy Gun AWS/Thermal Ballistic Gun Minigun Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . 1 1 . . . 1 Utility 6 | . . . 1 . . . 1 1 . . . . . 1 1 . . . 1 Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 105 | 4 9 . 8 3 . 1 17 9 2 2 2 6 15 14 6 . 1 . 6 Power 12 | 1 2 . 1 1 . 1 1 . . . . . 4 . . . . . 1 Engine 10 | 1 2 . 1 . . 1 1 . . . . . 4 . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 . . 3 1 . . 4 3 1 1 . 3 6 6 3 . . . 1 Treads 19 | 2 . . 3 1 . . 4 3 1 1 . 3 1 . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 4 2 . . . . . Flight 8 | . . . . . . . . . . . . . . 4 3 . . . 1 Utility 37 | . 4 . 2 1 . . 6 5 1 . . 2 2 7 3 . . . 4 Device 20 | . 2 . . . . . 1 2 . . . 1 . 7 3 . . . 4 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 2 1 . . 4 3 1 . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 22 | 1 3 . 2 . . . 6 1 . 1 2 1 3 1 . . 1 . . Energy Gun 3 | . 1 . . . . . . . . 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 1 2 . 2 . . . 6 1 . . 1 1 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . . . 1 . 3 1 1 . 1 . 1 Parts Lost 44 | . . . 5 1 . 2 4 1 1 . . 13 1 2 . . . . 14 Power 5 | . . . 2 . . 1 . . . . . . 1 . . . . . 1 Propulsion 18 | . . . . 1 . . 2 . 1 . . 6 . 1 . . . . 7 Utility 14 | . . . 2 . . 1 . 1 . . . 4 . 1 . . . . 5 Weapon 7 | . . . 1 . . . 2 . . . . 3 . . . . . . 1 Highest Loss Streak 14 | . . . 2 1 . 1 2 1 1 . . 5 1 1 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 8 11 11 13 13 13 13 13 14 14 10 10 9 5 5 5 5 4 Power 2 | 1 1 1 2 1 3 2 2 3 2 2 2 2 2 1 1 1 1 1 1 Propulsion 3 | . 3 4 3 4 4 4 3 3 3 3 3 2 2 1 . 1 1 1 . Utility 1 | . . . . . 1 1 . 2 3 3 3 2 3 2 1 2 1 1 1 Weapon 4 | 1 2 3 4 5 5 6 7 5 5 5 5 3 1 3 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 . 1 . . . 5 . 1 . 6 . . 5 . . . . 1 Power 2 | . . . . . . . 1 . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . 2 . . . . . . . . Utility 5 | . . . . . . . . . . . . . . 4 . . . . 1 Weapon 10 | . 1 . 1 . . . 3 . . . 4 . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 97 99 100 95 99 99 99 92 92 87 44 72 64 68 68 68 40 Engine 8 | . 13 14 10 . . 10 9 7 7 7 7 7 7 10 10 10 10 10 3 Treads 24 | . 28 28 32 32 33 33 35 29 29 30 30 24 4 . . . . . . Hover 1 | . . . . . . . . . . . . . 7 15 . . . . . Flight 2 | . . . . . . . . . . . . . . 7 24 26 26 26 15 Device 16 | . 13 14 11 11 11 11 7 15 23 23 23 22 10 20 24 26 26 26 16 Storage 7 | . 13 14 11 11 11 11 9 7 7 7 7 7 6 3 . . . . . Protection 6 | . . . 9 10 11 7 10 13 7 7 7 5 2 4 . . . . . Energy Gun 1 | . 2 . . . . . . . . 6 7 3 . . . . . . . Ballistic Gun 14 | . 25 28 22 22 22 22 17 22 23 7 7 13 . . . . . . . Peak Build Rating 111 | 3 10 11 17 19 21 21 34 48 48 59 64 62 64 103 86 79 88 79 111 Average Rating 40 | 1 9 10 15 18 19 19 26 46 47 57 59 51 33 70 73 79 79 79 52 On Entrance 39 | . 3 10 11 15 19 21 19 34 48 48 59 62 21 64 46 79 79 79 79 Avg Prop Armor Cover (%) 8 | 30 29 . . . . . . . . . . . 10 6 . . . . . Naked Turns 150 | . . . . . . . . . . . . . . . . . . . 150 Heaviest Build 68 | 7 32 32 33 33 33 35 50 58 57 59 60 63 57 68 40 40 40 40 53 Greatest Support 92 | 3 40 40 69 69 69 69 92 86 86 91 91 91 48 59 40 40 46 46 57 Greatest Overweight (x) 3 | 2 . . . . . . . 1 . . . 1 3 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 13 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 Most Carried 15 | 5 8 9 13 13 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Carried 12 | 3 7 8 11 11 13 14 14 14 14 14 14 13 13 10 4 5 5 5 4 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 5 8 9 13 13 15 15 15 15 14 15 15 11 15 5 5 5 5 5 3 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Gunner 6% | Tank 6% | Skirmisher 6% | Sprinter 5% | Scavenger-Tank 4% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Matter Collected 3776 | 177 303 72 459 49 . 77 594 810 186 70 7 370 75 333 187 . . . 7 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3939 | . 309 37 568 68 . 85 815 773 292 83 . 726 75 108 . . . . . Parts 243 | . 29 6 37 7 . 10 52 39 17 3 . 32 2 9 . . . . . Haulers Intercepted 4 | . 1 . . . . . 1 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 16 3 . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Combat Hostiles Destroyed 82 | . 5 3 14 2 . 6 14 12 8 3 . 12 1 2 . . . . . Guns 82 | . 5 3 14 2 . 6 14 12 8 3 . 12 1 2 . . . . . Classes Destroyed 15 | . 4 1 1 . . . 3 3 . . . 3 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . . Hauler 4 | . 1 . . . . . 1 2 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 8 | . 3 . 2 . . . 1 2 . . . . . . . . . . . Swarmer 26 | . . 3 4 1 . 6 . 1 5 3 . 3 . . . . . . . Grunt 26 | . 5 . 6 . . . 9 3 2 . . 1 . . . . . . . Brawler 3 | . . . . . . . 1 . . . . 2 . . . . . . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 14 | . . . 4 1 . . 3 2 1 . . 2 1 . . . . . . Hunter 2 | . . . . . . . . 1 . . . 1 . . . . . . . Programmer 6 | . . . . . . . . 4 . . . . . 2 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 2 3 3 1 . 4 4 3 5 3 . 4 1 2 . . . . . Combat Bots Only 5 | . 2 3 3 1 . 4 3 3 5 3 . 4 1 2 . . . . . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 2 2 1 . 2 1 1 . . . . . Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Hostile Shots Fired 881 | . 21 17 108 9 . 42 73 76 38 12 . 259 54 46 . . 6 10 110 Missed 298 | . 2 8 30 4 . 7 20 26 13 3 . 96 21 18 . . 2 7 41 Hits 583 | . 19 9 78 5 . 35 53 50 25 9 . 163 33 28 . . 4 3 69 Melee 15 | . . . . . . . . 4 . . . 11 . . . . . . . Projectile 568 | . 19 9 78 5 . 35 53 46 25 9 . 152 33 28 . . 4 3 69 Critical Strikes 12 | . . 1 2 1 . . . 1 . . . 2 . 1 . . . . 4 Actively Blocked 9 | . . . 2 1 . . . 1 . . . 2 . 1 . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . Damage Taken 9343 | . 233 96 962 61 . 282 1076 668 469 125 . 1844 250 694 . . 62 70 2451 Core 2035 | . 58 8 161 8 . 38 90 43 48 . . 170 18 72 . . 16 . 1305 Absorbed by Shields 37 | . . . . . . . . . . . . . . 37 . . . . . Redirected to Shielding 322 | . . . 104 10 . 41 41 . . . . . . 126 . . . . . Ignored by Resistances 113 | . . . . . . . . 23 . . . 90 . . . . . . . Regen/Repaired (Parts) 145 | . . . . . . . 128 . . . . . . . . . 17 . . Core Remaining (%) 81 | 100 . 73 . . . 48 83 . . . . 62 97 92 . . . 98 . Volleys Fired 321 | . 27 12 63 4 . 12 81 45 10 5 . 46 2 5 . . . . 9 Largest 3 | . 2 2 2 2 . 2 2 3 3 1 . 3 1 1 . . . . 1 Hottest 250 | . 70 46 46 46 . 46 50 75 75 25 . 86 250 250 . . . . 33 Shots Fired 717 | . 54 24 126 8 . 24 156 134 30 18 . 127 2 5 . . . . 9 Gun 716 | . 54 24 126 8 . 24 156 134 30 18 . 127 2 5 . . . . 8 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 674 | . 50 24 126 8 . 24 156 134 30 5 . 107 . 2 . . . . 8 Thermal 42 | . 4 . . . . . . . . 13 . 20 2 3 . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 5 6 22 24 . 5 15 15 12 3 . 11 10 2 . . . . . Robot Miss Streak 8 | . 5 1 8 1 . 4 4 3 2 4 . 3 3 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 1 . . 1 . 1 4 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 1 . . 1 . . . . . . . Autonomous 34 | . . . . . . . . . . 13 . 21 . . . . . . . Shots Hit Robots 476 | . 31 16 73 5 . 12 114 97 24 7 . 87 4 4 2 . . . . Core Hits 181 | . 14 4 26 3 . 6 40 36 11 3 . 31 3 4 . . . . . Critical Kills 2 | . 1 . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . 1 1 . . . . . . . . . . . . Critical Strikes 6 | . 1 1 . . . 2 1 . . . . 1 . . . . . . . Destroy 6 | . 1 1 . . . 2 1 . . . . 1 . . . . . . . Melee Attacks 57 | . . . . . . . . . . . . . 13 31 7 . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . 13 31 7 . . . 6 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9385 | . 478 240 1166 77 . 197 1863 1797 493 189 . 2185 291 243 121 . . . 45 Guns 8961 | . 478 240 1164 77 . 197 1863 1797 493 189 . 2090 204 169 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 95 | . . . . . . . . . . . . 95 . . . . . . . Melee 272 | . . . . . . . . . . . . . 87 64 121 . . . . Ramming 57 | . . . 2 . . . . . . . . . . 10 . . . . 45 Kinetic 7839 | . 440 240 1164 77 . 197 1863 1797 493 39 . 1529 . . . . . . . Thermal 1217 | . 38 . . . . . . . . 150 . 656 204 169 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 272 | . . . . . . . . . . . . . 87 64 121 . . . . Highest Corruption 26 | . . . . . . . . 1 1 1 1 4 4 1 . . . . 26 Average Corruption 2 | . . . . . . . . 1 1 1 1 4 4 1 . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . 5 7 6 . 2 7 5 . . . . 12 Message Errors 10 | . . . . . . . . 2 2 1 . 1 2 . . . . . 2 Matter Fused 15 | . . . . . . . . 2 3 2 . . 1 3 . . . . 4 Heat Flow Errors 5 | . . . . . . . . . . . . 1 1 2 . . . . 1 Energy Discharges 5 | . . . . . . . . . 1 2 . . 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . . . . . . . . . 1 27 . 27 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . 1 . . . . . . . Melee 54 | . . . . . . . . . . . . . 27 . 27 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . . . . 72 . 4 . . . . 22 Shots 1 | . . . . . . . . . . . . 1 . . . . . . . Rammed 7 | . . . 1 . . . . . . . . . . 2 . . . . 4 Targets Rammed 7 | . . . 1 . . . . . . . . . . 2 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | . 72 4 1 3 . . 26 218 295 10 . 457 376 609 13 3 110 77 365 Average Temperature 81 | . 20 4 1 3 . . 6 70 124 7 . 184 119 111 2 1 3 18 138 Received Heat Transfer 1606 | . 123 9 276 18 . . 288 108 81 . . 366 72 75 . . . 9 181 Effects 26 | . . . . . . . . . . . . 5 4 15 . . . . 2 Shutdowns 9 | . . . . . . . . . . . . 2 2 5 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 3 . . . . 1 Interference 6 | . . . . . . . . . . . . 2 . 3 . . . . 1 Matter Decay 3 | . . . . . . . . . . . . . 1 2 . . . . . Damage (minor) 4 | . . . . . . . . . . . . 1 1 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 1 3 . . . . . . Heat Transferred 1579 | . 111 . . . . . . . . 185 . 783 300 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 100 . . . 99 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 200 | . 51 108 121 75 . 95 141 143 . . . . 30 143 55 . . . 200 Initial 55 | . . 1 16 8 . . 7 15 . . . . . . 55 . . . . Average 25 | . 9 36 30 15 . 33 30 18 . . . . 1 45 13 . . . 51 Influence Increases 3314 | . 200 208 460 141 . 185 435 353 170 70 . 250 36 331 11 . 30 . 434 Destroy 0b10 Robot/C 1800 | . 100 140 300 120 . 120 280 240 160 60 . 220 20 40 . . . . . Destroy 0b10 Robot/NC 90 | . 25 . 15 . . . 20 20 . . . 10 . . . . . . . Destroy Leader 396 | . 38 20 86 10 . 20 74 88 10 10 . 20 10 10 . . . . . Allied During Kill 31 | . . 18 2 11 . . . . . . . . . . . . . . . Successful Hack 169 | . 21 . 41 . . . 15 2 . . . . . 16 7 . . . 67 Disable Machine 30 | . . . . . . 15 15 . . . . . . . . . . . . Destroy Structure 78 | . 1 . 1 . . . 1 3 . . . . 6 40 4 . . . 22 Partial Spotted 75 | . . . . . . . . . . . . . . 30 . . . . 45 Lose Combat Pursuer 645 | . 15 30 15 . . 30 30 . . . . . . 195 . . 30 . 300 Influence Decreases 3134 | . 196 168 481 109 55 165 421 254 245 128 . 250 36 218 124 . . 30 254 Entered New Map 283 | . . 3 28 15 55 . 13 19 50 12 . . . . 58 . . 30 . Time Decay 2447 | . 196 165 415 84 . 165 295 225 185 116 . 170 36 198 66 . . . 131 Lost Part 299 | . . . 36 10 . . 10 10 10 . . 80 . 20 . . . . 123 Lost Ally 2 | . . . 2 . . . . . . . . . . . . . . . . Purge Threat 103 | . . . . . . . 103 . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 1 . . 3 6 . . . . 3 5 . . . . 4 Investigation 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 Extermination 11 | . . . . . . . . 4 . . . . 2 3 . . . . 2 Reinforcement 9 | . 2 . 1 . . . 2 1 . . . . . 2 . . . . 1 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Distress Signals 19 | . 1 . 2 . . . 2 3 . . . . . 1 3 . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 219 | . 12 6 29 3 . 8 26 19 8 3 . 16 5 24 7 . 7 11 35 Peak Tracking Total 13 | . 3 3 3 1 . 4 5 4 5 3 . 5 2 9 5 . 5 5 13 Tactical Retreats 27 | . 1 1 1 . . 1 1 . . . . . . 8 2 . 1 3 8 ECM-based Alert Blocks 21 | . . . . . . . . . . . . . . 6 6 . . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Traps Triggered 9 | . . . . . . . 1 2 . . . . 2 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Machines Disabled 3 | . . . . . . 1 1 . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Machines Accessed 57 | . 4 1 5 . 5 . 8 7 . . 1 1 5 6 2 . 4 . 8 Terminals 30 | . 4 . 4 . . . 5 4 . . . 1 2 3 2 . . . 5 Fabricators 4 | . . . . . . . . 1 . . . . 2 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . 1 . . . . . Scanalyzers 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 145 | . 5 1 10 . 50 . 15 18 . . 3 1 8 9 5 . 6 . 14 Successful 94 | . 2 1 5 . 50 . 9 4 . . 3 1 4 3 1 . 6 . 5 Failed 50 | . 3 . 5 . . . 6 14 . . . . 3 6 4 . . . 9 Catastrophic 11 | . 2 . . . . . 1 2 . . . . 2 2 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . . . . Manual 13 | . 2 . 1 . 1 . 2 1 . . 1 . . 2 2 . 1 . . Terminals 54 | . 5 . 9 . . . 9 11 . . . 1 3 3 5 . . . 8 Fabricators 5 | . . . . . . . . 1 . . . . 2 2 . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . 2 . . . . . Recycling Units 4 | . . . . . . . . 2 . . . . . 2 . . . . . Scanalyzers 13 | . . . 1 . . . 1 4 . . . . 3 . . . . . 4 Garrison Access 5 | . . . . . . . 3 . . . . . . . . . . . 2 Terminal Hacks 77 | . 2 1 4 . 50 . 5 1 . . 3 1 . 1 1 . 6 . 2 Record 53 | . . . . . 49 . . . . . . . . . . . 4 . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . 1 . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 1 . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 10 | . . . 1 . . . 1 3 . . . . 2 . . . . . 3 Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . 1 1 . . . . 2 . . . . . 3 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 4 . . . 5 6 . . . . 3 5 2 . . . 8 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 1 . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . 3 Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 2 2 . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . 40 32 62 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 18 7 11 . . . . . . . . . . . . . . . Total Damage 419 | . . 225 46 148 . . . . . . . . . . . . . . . Kills 10 | . . 4 2 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Active Infowar (turns) 6722 | . 801 745 1364 382 384 498 1456 103 . . . . . 42 277 13 335 149 173 Optics 1529 | . . . . . . . 1426 103 . . . . . . . . . . . Terrain 5027 | . 801 745 1364 382 384 498 853 . . . . . . . . . . . . Traps 966 | . . . . . . . . . . . . . . 19 277 13 335 149 173 ECM 648 | . . . . . . . . . . . . . . 23 259 13 183 109 61 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Turns Passed 15267 | 32 810 745 1364 382 384 498 1456 2113 1193 912 1584 631 956 1050 277 13 335 149 383 Spaces Moved 11986 | 34 406 430 657 228 240 280 633 1069 705 545 953 286 662 1589 727 46 1067 527 902 Core 364 | 34 37 . . . . . . . . . . . . . . . . . 293 Treads 6660 | . 369 430 657 228 240 280 633 1069 705 545 953 286 265 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1153 | . . . . . . . . . . . . . 397 756 . . . . . Flight 3809 | . . . . . . . . . . . . . . 833 727 46 1067 527 609 Fastest Speed 17 | 50 50 160 160 160 160 160 160 162 165 165 165 160 48 32 27 27 19 19 17 Average Speed 109 | 55 149 160 160 160 160 160 160 163 165 165 165 179 125 51 28 27 26 26 33 Slowest Speed 320 | 150 160 160 160 160 160 160 162 205 166 165 165 240 320 118 35 27 27 27 285 Overloaded Moves 142 | . . . . . . . . . . . . . . . . . 23 18 101 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . 1 1 . 7 1 6 Potential Cave-ins 17 | . . . . . . . . . . . . . . 11 . . . . 6 Cave-ins Triggered 5 | . . . . . . . . . . . . . . 1 . . . . 4 Exploration Rate (%) 53 | 3 81 86 66 54 59 62 80 34 81 65 86 43 14 41 11 6 94 75 31 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . . 1 . . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 14 | . . 1 . 2 . 2 . . 2 2 3 1 . . . . . 1 . Spaces Dug 55 | . . . . . . . . . . . . . 8 31 3 . . . 13 Terrain Destroyed 68 | . . . . . . . . . . 5 . 2 8 31 3 . . . 19 Melee 46 | . . . . . . . . . . . . . 8 29 3 . . . 6 Projectile 16 | . . . . . . . . . . 5 . 2 . 2 . . . . 7 AOE 6 | . . . . . . . . . . . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp War Pro Res Total 13528 | 46 556 463 841 237 240 306 953 1376 722 557 969 342 753 1744 779 45 1108 533 958 Wait 869 | 2 100 21 100 . . 13 189 233 3 . . . 41 62 31 . 46 8 20 Move 11938 | 33 405 429 656 227 239 279 632 1068 704 544 952 285 661 1586 724 45 1056 524 889 Hop 11 | . . . . . . . . . . . . . . 1 1 . 3 1 5 Pick Up 86 | 6 8 1 10 3 1 1 16 5 . 3 4 3 13 9 1 . . . 2 Fast Attach 35 | 2 2 . . . . . 5 3 2 . 2 . 3 5 5 . 1 . 5 Attach 53 | 2 3 . 5 3 . 1 7 3 . 1 . 7 10 6 1 . . . 4 Detach 9 | 1 . . . . . . . . . . . . 1 4 2 . 1 . . Swap 47 | . 4 . 5 . . . 6 11 1 1 1 . 3 8 4 . . . 3 Drop 78 | . 7 . 1 . . . 17 8 2 3 10 1 4 12 3 . 1 . 9 Fire 321 | . 27 12 63 4 . 12 81 45 10 5 . 46 2 5 . . . . 9 Melee 57 | . . . . . . . . . . . . . 13 31 7 . . . 6 Ram 6 | . . . . . . . . . . . . . . 2 . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 2 13 . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 6) 508 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 6) 843 | -10/Materials | Entered Mines 1023 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1024 | -10/Mines | Learned Materials stockpile data 1103 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1276 | -10/Mines | Discovered new exit (range 9) 1567 | -10/Mines | Discovered new exit (range 7) 1588 | -10/Mines | Entered Materials 1588 | -9/Materials | Accompanied by 2 allies 1588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Discovered new exit (range 16) 2721 | -9/Materials | Discovered new exit (range 10) 2952 | -9/Materials | Entered Mines 2955 | -9/Mines | Received a Mining Laser from a helpful Derelict 2972 | -9/Mines | Learned location of Zion (-7) 3030 | -9/Mines | Met a Derelict bent on vengeance 3055 | -9/Mines | Discovered new exit (range 7) 3058 | -9/Mines | Met a Derelict testing a Signal Generator 3327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3327 | -9/Mines | Discovered new exit (range 5) 3334 | -9/Mines | Entered Exiles 3376 | -9/Exiles | Met 8R-AWN 3403 | -9/Exiles | Met EX-HEX 3453 | -9/Exiles | Met EX-BIN 3482 | -9/Exiles | Aligned with FarCom system 3483 | -9/Exiles | Given EX-Vault access code 3557 | -9/Exiles | Opened EX-Vault 3568 | -9/Exiles | Found AWS/Thermal 3603 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3700 | -9/Exiles | Discovered new exit (range 14) 3718 | -9/Exiles | Left Exiles lab with AWS/Thermal 3718 | -9/Exiles | Entered Mines 3732 | -8/Mines | Core integrity fell below 50% 4032 | -8/Mines | Build established: Skirmisher 4181 | -8/Mines | Discovered new exit (range 9) 4216 | -8/Mines | Entered Materials 4216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4655 | -8/Materials | Build established: Scavenger-Skirmisher 4713 | -8/Materials | Discovered new exit (range 16) 4794 | -8/Materials | Repaired Imp. Treads+ 4980 | -8/Materials | Build established: Skirmisher 5378 | -8/Materials | Build established: Mutant 5566 | -8/Materials | Discovered new exit (range 18) 5672 | -8/Materials | Entered Factory 5672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6083 | -7/Factory | Build established: Scavenger-Tank 6184 | -7/Factory | Discovered new exit (range 5) 6870 | -7/Factory | Build established: Tank 7739 | -7/Factory | Discovered new exit (range 7) 7785 | -7/Factory | Entered Lower Caves 7899 | -7/Lower Caves | Build established: Gunner 8196 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8249 | -7/Lower Caves | Learned location of 1 exit from Factory 8520 | -7/Lower Caves | Build established: Scavenger-Gunner 8896 | -7/Lower Caves | Discovered new exit (range 14) 8978 | -7/Lower Caves | Entered another Lower Caves area 9699 | -7/Lower Caves | Discovered new exit (range 5) 9890 | -7/Lower Caves | Entered Zion 10036 | -7/Zion | Discovered new exit (range 16) 10103 | -7/Zion | System corruption cleaned by Quarantine Array 10162 | -7/Zion | Found CR-A16's Pointy Stick 10499 | -7/Zion | Learned Factory terminal intel 10545 | -7/Zion | Learned Factory emergency access door positions 10685 | -7/Zion | Rebuked by Imprinter 10814 | -7/Zion | Received a hallucinogenic algorithm 10814 | -7/Zion | Ran a hallucination algorithm 10865 | -7/Zion | Identified exit to Deep Caves 10908 | -7/Zion | Learned Factory recycling unit intel 10981 | -7/Zion | Found Prototype Special Weapon 10981 | -7/Zion | Identified RU-N14's Throwing Claymores 11287 | -7/Zion | Found Prototype Energy Gun 11474 | -7/Zion | Entered Proximity Caves 11785 | -6/Proximity Caves | Spotted B-75 Beast 11786 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 11796 | -6/Proximity Caves | AWS/Thermal suddenly broke down 11805 | -6/Proximity Caves | Destroyed B-75 Beast 11841 | -6/Proximity Caves | Lost 3 parts (2n1u) 12030 | -6/Proximity Caves | Lost 3 parts (1n2u) 12090 | -6/Proximity Caves | Discovered new exit (range 8) 12105 | -6/Proximity Caves | Entered Factory 12105 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12106 | -6/Factory | Identified exit to Factory 12108 | -6/Factory | Loaded intel: 26 terminal locations 12109 | -6/Factory | Loaded intel: 8 recycling unit locations 12130 | -6/Factory | Lost 5 parts (1n1u3w) 12380 | -6/Factory | Build established: Scavenger-Mutant 12723 | -6/Factory | Identified Storm Laser 12798 | -6/Factory | Discovered exit to Factory (range 16) 12936 | -6/Factory | Central database locked down 13061 | -6/Factory | Entered another Factory area 13061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13082 | -5/Factory | Build established: Mutant 13847 | -5/Factory | Crushed by falling debris 14095 | -5/Factory | Discovered new exit (range 13) 14111 | -5/Factory | Entered another Factory area 14111 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14112 | -4/Factory | Identified exit to Extension 14223 | -4/Factory | Discovered new exit (range 13) 14388 | -4/Factory | Entered Upper Caves 14400 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14401 | -4/Upper Caves | Entered Warlord 14418 | -4/Warlord | Discovered new exit (range 8) 14428 | -4/Warlord | Build established: Sprinter 14547 | -4/Warlord | Warlord's base attacked by MAIN.C 14575 | -4/Warlord | Met Warlord 14659 | -4/Warlord | Found Prototype Special Weapon 14659 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14673 | -4/Warlord | Opened side exit 14736 | -4/Warlord | Entered Proximity Caves 14764 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14879 | -3/Proximity Caves | Discovered new exit (range 16) 14885 | -3/Proximity Caves | Entered Research 14885 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14975 | -3/Research | Identified exit to Armory 14975 | -3/Research | Identified exit to Testing 15019 | -3/Research | Spotted B-86 Titan 15080 | -3/Research | Crushed by falling debris 15087 | -3/Research | Crushed by falling debris 15087 | -3/Research | System corruption reached 10% 15089 | -3/Research | Crushed by falling debris 15093 | -3/Research | Crushed by falling debris 15146 | -3/Research | Core integrity fell below 50% 15154 | -3/Research | Lost 14 parts (1p7n5u1w) 15196 | -3/Research | Core integrity fell below 20% 15268 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15129_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15129_ K-01 Serf collects debris. 15131_ K-01 Serf cleans the Terminal. 15132_ Slug penetrates Wall. 15146_ System corrupted: Component data lost. 15149_ ALERT: Security rotation in progress. 15149_ Slammed into W-44 Eye. 15159_ Slammed into K-01 Serf. 15159_ K-01 Serf knocked back. 15159_ W-44 Eye sends out distress signal. 15174_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8W. 15179_ K-01 Serf cleans the Vacuum Chamber. 15186_ Slammed into K-01 Serf. 15191_ MQU S1L9PJUFBHQXM|7V 15223_ System corrupted: Heat flow error (+251). 15240_ System corrupted: Component data lost. 15246_ Critical hit (Burn: +50). 15262_ System corrupted: Matter fused (-7). 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"" + "" | | ????????????? ! # T" | | ???????????? + "" | | ?????????? # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 54 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 70 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Power Shielding 90 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 77 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 17% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Drive-By Fitting Room I Laugh At Your Crits Sixth Sense That Tickles Well Done Challenges ------------ None Game ------ Seed BombardmentTimingStrikerail Manual? 0 Play Time 02:03:46 Cumulative 213.7 hours Start 2026.09.02 @ 14:13:55 End 2026.09.02 @ 20:03:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 335 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 57 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e1fb143-c03c-4d1d-862b-5cd30c76b67e