Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.27 @ 23:15:23 Player: Plexion Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (414) 2070 Value Destroyed (17249) 17249 Prototype IDs (313) 6260 Alien Tech Used (17) 3400 Bonus (54931) 54931 TOTAL SCORE: 95610 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2014 Follower Combat Kills 701 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5042 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -4926 Cogmind --------- Core Integrity 781/1850 Matter 415/425 Energy 332/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Weapon Cycler AEGIS Remote Shield Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Targeting Computer AEGIS Remote Shield Sigix Sheargun Sigix Sheargun [Rating: 240] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Greatsword Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Perforator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 468 | 6 . 2 35 . 23 3 34 20 23 10 1 . 10 21 4 1 10 1 27 15 9 16 11 20 5 8 7 11 16 11 34 19 19 22 13 1 Power 32 | 1 . 1 2 . 2 . 1 . 1 . . . . 1 . . 1 . 2 1 . 2 . 1 1 1 1 . 1 1 3 4 2 1 1 . Engine 12 | 1 . 1 2 . 2 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . 1 . . 2 . . . . Core 7 | . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . 2 . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . 1 . . 1 3 2 . 1 1 . Propulsion 100 | 2 . . 11 . 6 . 10 6 3 5 . . 3 6 1 . 5 . 2 4 2 3 . 3 1 4 1 2 9 1 5 3 2 . . . Treads 42 | 2 . . 11 . 6 . 10 6 3 . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . Leg 38 | . . . . . . . . . . 5 . . 3 6 1 . 5 . 2 4 2 3 . 3 . . . 1 3 . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 5 3 2 . . . Utility 184 | 1 . . 8 . 4 1 7 4 13 3 1 . 2 9 2 . 2 . 11 8 4 6 5 10 3 1 4 4 5 4 15 8 7 20 12 . Device 90 | . . . 1 . . . 2 . 6 1 . . . 3 . . 2 . 6 6 3 2 5 6 1 . 2 1 3 1 10 4 3 15 7 . Storage 14 | 1 . . 2 . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 3 1 2 1 . Processor 21 | . . . 2 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 5 1 . 3 4 . Hackware 5 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Protection 50 | . . . 3 . 4 1 4 3 5 2 1 . 1 3 2 . . . 4 2 1 3 . 3 2 1 1 3 1 . . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Weapon 152 | 2 . 1 14 . 11 2 16 10 6 2 . . 5 5 1 1 2 1 12 2 3 5 6 6 . 2 1 5 1 5 11 4 8 1 . 1 Energy Gun 10 | . . . 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 3 . . 1 Ballistic Gun 46 | 2 . 1 9 . 6 2 12 5 . . . . . 1 1 . . . 3 . 1 . 1 . . . 1 . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Launcher 12 | . . . . . 1 . 2 1 . 1 . . 2 . . 1 . 1 1 . . . . . . . . 1 . . 1 . . . . . Special Weapon 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 3 1 . . . . 4 . . . . . . . . Impact Weapon 6 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Slashing Weapon 43 | . . . 1 . 2 . . 4 6 1 . . 3 4 . . 2 . 4 . . 1 1 6 . 1 . . . . 5 . 2 . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 3 . . 1 . . 1 2 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 2 . 1 . 2 1 . 1 . . 2 . . . . . 2 2 . 5 1 1 . . 3 . 4 2 2 9 1 . 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 95 | . . 1 1 . 11 1 7 . 1 3 1 . 2 7 3 . . . 2 1 3 . . 11 3 1 . 8 13 . 6 3 5 . 1 . Power 15 | . . . 1 . 2 . 1 . 1 . . . . 1 1 . . . . . . . . 1 . 1 . 1 2 . . 1 2 . . . Propulsion 33 | . . . . . 5 . . . . 2 . . 1 1 . . . . . . 2 . . 4 3 . . 4 5 . 4 1 1 . . . Utility 31 | . . . . . 3 1 3 . . 1 1 . . 2 2 . . . 1 1 . . . 3 . . . 3 5 . 2 1 1 . 1 . Weapon 16 | . . 1 . . 1 . 3 . . . . . 1 3 . . . . 1 . 1 . . 3 . . . . 1 . . . 1 . . . Highest Loss Streak 9 | . . 1 1 . 4 1 7 . 1 3 1 . 2 4 2 . . . 2 1 1 . . 6 2 1 . 2 9 . 2 2 3 . 1 . To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 85 85 96 100 96 100 90 89 90 82 84 84 83 78 76 73 90 93 92 94 88 96 100 83 59 76 97 78 54 52 65 75 66 72 75 79 Engine 3 | . 14 14 10 11 10 11 2 . . 7 7 7 7 4 . . 5 6 1 . . . . . 1 1 . . 2 . . 1 . . . . Core 1 | . . . . . . . 5 9 6 . . . . . . . . . 3 5 5 3 . . . 3 5 2 . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 5 4 5 5 5 5 2 3 3 4 . 8 9 9 Treads 12 | . 28 28 32 33 32 33 27 26 29 15 . . . . . . . . . . . . . . 4 11 15 8 2 . . . . . . . Leg 11 | . . . . . . . . . . 13 30 30 29 26 26 26 26 26 28 29 28 28 29 22 1 . . 3 4 . . . 1 9 9 9 Device 3 | . . . . . . . . . 1 . . . . 3 2 . 5 6 5 5 4 4 5 9 10 10 9 6 5 2 6 7 7 18 20 18 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . 3 4 9 . . Processor 11 | . . . 10 11 4 . 7 9 8 15 15 15 15 13 13 13 13 13 16 17 17 17 17 15 15 15 15 15 9 1 18 23 15 . 10 18 Protection 9 | . . . 8 11 15 22 11 8 6 6 7 7 7 7 11 13 13 13 11 11 11 11 11 6 10 10 10 12 8 . . . . . . . Energy Gun 1 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 27 27 23 Ballistic Gun 6 | . 28 28 15 22 13 22 26 26 . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Slashing Weapon 8 | . . . . . 3 . . . 21 14 15 15 14 11 13 13 19 15 13 11 5 10 16 15 5 5 10 10 5 . 4 8 7 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 1 . . 5 5 3 9 1 . . . . . Naked Turns 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . Heaviest Build 107 | 11 11 12 92 56 60 60 77 77 74 74 74 74 74 81 87 65 75 75 83 80 81 89 85 88 82 98 105 107 96 37 42 44 48 60 59 52 Greatest Support 127 | 40 40 40 60 60 60 60 60 60 88 88 61 61 92 92 76 48 92 88 108 108 108 127 127 127 68 28 28 51 60 46 46 45 60 60 60 60 Greatest Overweight (x) 9 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 2 3 5 4 8 9 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . . 2 4 3 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 25 10 15 10 5 Average Capacity 18 | 6 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 9 10 10 5 5 Most Carried 20 | 2 3 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 20 5 5 10 10 10 8 5 Average Carried 17 | 1 2 5 16 19 16 19 19 19 19 19 17 20 18 19 19 19 19 20 19 19 19 19 20 19 16 17 19 18 14 4 4 7 9 8 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 5 5 Final Carried 20 | 2 3 8 20 20 19 20 20 20 20 18 20 20 17 19 20 20 20 20 20 19 19 20 20 19 16 18 20 17 5 5 5 10 7 8 5 5 Class Distribution -------------------- 36% | Scavenger-Mutant 14% | Scavenger-Gladiator 14% | Mutant 10% | Gladiator 8% | Scavenger-Gunner 5% | Derelict-Gladiator 4% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Sprinter | -3/Quarantine Alien-Sprinter | -2/Research Scout | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8214 | 229 . 161 746 18 584 276 1087 927 235 123 10 . 144 286 64 52 83 55 276 293 122 173 80 269 40 62 146 247 155 . 507 150 142 397 65 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22105 | . . 353 1789 43 522 466 1863 1851 861 596 416 . 150 1099 528 404 . 22 650 805 156 1539 170 716 350 554 413 854 309 . 627 283 142 297 2517 760 Parts 1135 | . . 22 104 3 59 21 127 114 44 30 18 . 10 69 20 19 . 3 37 28 9 55 7 26 10 23 2 38 8 . 27 11 8 10 122 51 Haulers Intercepted 18 | . . . 6 . . . 5 3 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . . . 29 17 . 14 . 16 3 . 11 . 37 8 . 7 . 1 2 1 24 . . . . . . . . Prevented 13 | . . . . . . . . . . 5 1 . . . . . . 3 . . 3 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 323 | . . 12 31 3 5 8 31 32 20 10 9 . 3 21 5 4 . . 10 8 7 40 6 9 1 1 . 15 3 . 7 1 . 2 12 7 Melee 101 | . . . . . 1 . . . 20 6 8 . 1 19 5 . . . 7 8 2 . 1 9 1 1 . 2 3 . 6 1 . . . . Guns 133 | . . 12 28 3 . 8 26 30 . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . . 2 12 6 Cannons 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 2 1 . . . . 1 . . . . . . . 1 AOE 80 | . . . 2 . 4 . 5 2 . 4 1 . 2 . . 4 . . . . 3 38 4 . . . . 10 . . 1 . . . . . Classes Destroyed 31 | . . 3 5 . 3 2 5 1 1 2 . . 1 . . 1 . . . . . 5 . . . . . . . . 1 . 1 . . . Worker 14 | . . 1 1 . . . 3 4 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 . Builder 8 | . . . . . . . 1 3 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 6 . . . 5 3 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 10 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 3 . Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 3 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 74 | . . 7 . 3 . 3 4 4 10 7 3 . . 6 3 4 . . 4 2 4 2 . 3 . . . 5 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 130 | . . 5 19 . . 3 21 18 5 3 5 . . 6 . . . . . 5 3 21 3 3 . . . 5 3 . 2 . . . . . Brawler 7 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . 3 . . . . . 1 . . . . . . . . Duelist 4 | . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 34 | . . . 10 . . . 4 9 . . . . 1 1 . . . . 2 . . . . 1 1 1 . . . . 1 . . 1 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 17 | . . . . . . 2 1 . . . . . . 5 2 . . . 2 1 . . . . . . . 2 . . . . . . 2 . Programmer 19 | . . . . . . . . . 4 . . . . 2 . . . . 2 . . 2 1 2 . . . 2 . . 1 . . 1 2 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Samaritan 12 | . . . . . . . . . . 1 . . . . 2 1 . . . . . . . . 2 6 . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | . . 3 4 3 4 3 9 10 6 4 3 . 1 5 3 4 . 1 4 5 5 13 3 3 1 1 . 5 3 . 5 2 1 3 5 3 Combat Bots Only 13 | . . 3 4 3 4 3 6 6 6 4 3 . 1 5 3 4 . . 4 5 5 13 3 3 1 1 . 5 3 . 4 1 . 2 4 3 Max Kills in Single Turn 7 | . . 1 2 2 2 1 5 3 1 3 1 . 1 1 1 2 . 1 1 1 3 7 2 1 1 1 1 3 1 . 2 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 . 2 . 3 2 . 3 1 . 1 . . 2 . . . . 2 7 2 . . . . 3 . . 1 . . . . . Melee 1 | . . . . . 1 . . . 1 1 1 . 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 26809 | . . 386 1041 66 1464 473 1672 852 1584 782 695 . 223 2557 832 42 . 48 924 487 391 353 419 1989 370 183 . 1387 2529 91 1133 544 1066 594 1314 318 Core 4619 | . . 46 63 9 127 71 120 43 130 34 73 . 29 141 105 . . . . 76 . 92 81 430 . 24 . 160 1260 7 334 151 320 172 408 113 Absorbed by Shields 1866 | . . . . . . . . . . . . . . 137 . . . . . . . . 33 . . . . 213 . . . 50 . 154 986 293 Ignored by Resistances 4132 | . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . 267 776 2354 624 Regen/Repaired (Parts) 1729 | . . . 170 . . . 76 1045 . . . . . . . . 157 . . . . 281 . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 81 . . . 32 . 70 . . . . 62 . . . . 71 . . . . 75 . . . . 46 . 1 . . 39 . . 42 Volleys Fired 698 | . 1 34 103 3 87 23 74 61 . 3 . . 4 16 4 3 . 2 33 . 11 19 14 . . . 8 36 . 2 2 . 6 51 82 16 Largest 3 | . 2 2 2 2 2 2 3 3 . 1 . . 1 1 1 1 . 1 1 . 1 1 1 . . . 1 1 . 1 1 . 2 1 3 3 Hottest 300 | . 40 40 100 46 46 53 84 84 . 33 . . 33 30 30 39 . 39 69 . 30 . 30 . . . 30 80 . 94 300 . 200 100 300 300 Shots Fired 1298 | . 2 68 206 6 94 46 215 183 . 3 . . 4 16 4 3 . 2 33 . 11 19 14 . . . 8 36 . 2 2 . 10 51 218 42 Gun 1221 | . 2 68 206 6 83 46 212 183 . . . . . 16 4 . . . 29 . 7 . 9 . . . 8 27 . . . . 7 51 218 39 Cannon 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 1 . 3 . . 3 Launcher 24 | . . . . . 5 . 3 . . 3 . . 4 . . 3 . 2 . . . . . . . . . 3 . . 1 . . . . . Special 40 | . . . . . 6 . . . . . . . . . . . . . . . 4 19 5 . . . . 6 . . . . . . . . Kinetic 849 | . 2 68 146 6 83 46 212 183 . . . . . 16 4 . . . 29 . 7 . 9 . . . 8 27 . . . . 3 . . . Thermal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Explosive 58 | . . . . . 5 . 3 . . 3 . . 4 . . 3 . 2 . . 4 19 5 . . . . 9 . . 1 . . . . . Electromagnetic 66 | . . . 60 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . Impact 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 51 218 39 Robot Hit Streak 50 | . 1 9 50 7 14 12 17 9 . . . . . 4 . 2 . . 2 . 3 11 2 . . . . 6 . . 7 . 8 5 32 20 Robot Miss Streak 8 | . 1 3 3 1 4 5 8 6 . . . . 1 5 . . . . 2 . 1 2 1 . . . . 4 . . . . 2 2 3 3 Penetration Max 2 | . . . . . 2 1 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 Secondary Targets 16 | . . 2 2 2 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Capacitor 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Shots Hit Robots 1204 | . 1 45 141 5 118 32 132 108 46 22 17 . 6 65 22 8 . 1 26 34 10 13 5 32 11 14 9 41 19 1 27 15 4 7 139 28 Core Hits 736 | . . 22 66 3 30 15 78 73 26 14 8 . 4 29 9 9 . . 15 17 10 106 10 18 6 9 8 37 9 . 11 4 2 5 65 18 Critical Kills 15 | . . . 1 . 1 3 1 2 . . . . . 2 . . . . 2 . . . . . . . . 1 . . . . 2 . . . Critical Parts Destroyed 19 | . . 1 1 . 6 3 . 2 . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . Critical Strikes 91 | . . 1 3 . 12 6 1 4 4 4 1 . 2 15 . . . . 4 1 . 4 1 5 2 1 . 7 1 . 4 2 2 . 1 3 Destroy 35 | . . 1 2 . 6 6 1 4 . . . . . 4 . . . . 2 . . . . . . . . 5 . . . . 2 . . 2 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 51 | . . . . . 5 . . . 4 4 1 . 2 11 . . . . 2 1 . 4 1 5 2 1 . 1 1 . 2 2 . . 1 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 903 | . . . 1 . 81 . 1 11 103 35 41 . 16 96 38 12 9 1 48 52 16 22 12 64 11 19 16 29 22 15 53 38 41 . . . Impact 7 | . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 793 | . . . 1 . 75 . . 11 103 35 41 . 16 96 38 12 9 1 45 43 5 11 10 63 11 19 3 17 16 . 33 38 41 . . . Piercing 76 | . . . . . . . . . . . . . . . . . . . 3 9 11 11 2 1 . . 13 12 6 8 . . . . . . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 20 . . . . . Sneak Attacks 84 | . . . . . 6 . . 1 1 5 1 . 2 1 2 2 . 1 3 14 1 . . 4 6 11 4 . 1 1 3 14 . . . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Follow-up Attacks 83 | . . . . . . . . . 13 4 3 . 2 3 3 . . . 4 13 1 . 1 15 . 1 . 5 4 . 8 2 1 . . . Damage Inflicted 63543 | 2 13 456 2753 115 3265 611 2884 2666 1592 1528 877 . 482 3057 1481 1008 . 141 1162 2272 989 8468 966 1496 874 1129 529 3053 766 110 1943 1498 124 579 11318 3336 Guns 23244 | . 10 450 2438 83 445 577 2442 2374 . . . . . 169 . . . . 83 . . . . . . . . 248 . . . . . 471 11318 2136 Cannons 1311 | . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . 33 . 18 . . 1200 Explosions 12922 | . . . 254 . 366 . 406 165 . 136 . . 87 . . 350 . 37 . . 545 7959 776 . . . . 1697 . . 144 . . . . . Melee 24772 | . . . . . 2405 . . 101 1582 1392 877 . 395 2888 1481 658 . 104 1019 2272 337 . 78 1490 874 1129 529 915 766 110 1766 1498 106 . . . Ramming 324 | 2 3 6 61 32 . 34 36 26 10 . . . . . . . . . . . . . . 6 . . . . . . . . . 108 . . Kinetic 8565 | . 10 450 1666 83 445 577 2442 2374 . . . . . 169 . . . . 83 . . . . . . . . 248 . . . . 18 . . . Thermal 1454 | . . . 254 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1200 Explosive 12668 | . . . . . 366 . 406 165 . 136 . . 87 . . 350 . 37 . . 545 7959 776 . . . . 1697 . . 144 . . . . . Electromagnetic 832 | . . . 772 . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . Impact 201 | . . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . Slashing 37256 | . . . . . 2286 . . 101 1582 1392 877 . 395 2888 1481 658 . 104 1019 2032 259 509 190 1490 874 1129 . 568 644 . 1249 1498 106 471 11318 2136 Piercing 1726 | . . . . . . . . . . . . . . . . . . . . 240 185 . . . . . 529 540 122 110 . . . . . . Entropic 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517 . . . . . Highest Corruption 8 | . . . . . . . 1 . 1 . . . . . . . . . 7 . 1 4 . 1 . . . 3 1 1 1 8 8 . . . Average Corruption 2 | . . . . . . . 1 . 1 . . . . . . . . . 4 . 1 1 . 1 . . . 2 1 1 1 2 8 . . . Corruption Purged 13 | . . . . . . . 1 . 4 . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . 4 . 1 . . . . . . . . . 6 . 3 . . 1 . . . 10 . . 1 3 7 . . . Message Errors 11 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . 3 . . . 1 3 . . . Matter Fused 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . 2 . . . 1 2 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Misfires 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2580 | . . . 4 . 65 . . . 28 432 87 . 8 96 379 143 . 64 64 199 41 22 28 80 123 200 . 163 . 80 182 92 . . . . Projectiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Explosions 152 | . . . 4 . . . . . . . . . . . . . . . . . 41 22 26 . . . . 59 . . . . . . . . Melee 2426 | . . . . . 65 . . . 28 432 87 . 8 96 379 143 . 64 64 199 . . . 80 123 200 . 104 . 80 182 92 . . . . Knockbacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . . . . . 50 . 22 . . . . . . . 24 . . . . . . . . . . . . 38 . . . . . Shots 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Rammed 32 | 1 1 3 8 5 . 5 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 38 | 1 1 4 8 5 . 5 4 6 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Crushed 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | . . 15 207 . 12 97 248 110 9 452 18 . . . . . . 4 209 . 152 8 . 65 . 2 . 199 19 . 240 257 200 . 128 108 Average Temperature 56 | . . 10 63 . 7 36 62 31 4 175 10 . . . . . . 3 70 . 88 8 . 34 . 2 . 39 7 . 62 52 101 . 72 108 Received Heat Transfer 4466 | . . 126 459 . . 153 459 450 234 180 264 . 48 167 . . . 9 45 120 90 102 75 247 18 54 . 167 455 9 108 7 63 51 306 . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 5 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2111 | . 15 239 558 287 . 238 332 710 362 . . . . 564 . . . . 434 . . . . 242 . . . . 235 311 824 543 1642 2111 1949 . Initial 1350 | . . 5 . 217 . . . 139 276 . . . . 300 . . . . 374 . . . . 63 . . . . . 132 174 371 305 1100 1350 . Average 328 | . 1 74 255 164 . 77 166 474 195 . . . . 330 . . . . 299 . . . . 113 . . . . 28 186 487 467 533 1508 1633 . Maximum Alert Level 5 | . . 1 2 1 . 1 1 3 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 3 2 5 5 5 . Low Security (%) 45 | 100 100 98 46 55 . 86 74 25 59 . . . . . . . . . 21 . . . . 94 . . . . 98 75 5 . . . . . Level 1 24 | . . 1 24 44 . 13 25 4 40 . . . . 82 . . . . 69 . . . . 5 . . . . 1 24 31 7 25 . . . Level 2 18 | . . . 28 . . . . 67 . . . . . 17 . . . . 9 . . . . . . . . . . . 41 92 69 . . . Level 3 . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 16 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 53 . . Squads Dispatched 79 | . . . 5 . . . 4 5 6 . . . . 5 . . . . 4 . . . . 3 . . . . 4 1 6 2 9 23 2 . Investigation 11 | . . . 1 . . . 1 3 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . . . Extermination 12 | . . . . . . . . . 4 . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . Reinforcement 20 | . . . 4 . . . 2 1 2 . . . . . . . . . 1 . . . . 1 . . . . 4 1 2 . 1 1 . . Assault 32 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 6 21 2 . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 1 1 . 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 50 | . . . 4 . . . 4 4 . . . . . . . . . 1 1 . . . . 1 . . . . 2 2 3 . 1 1 26 . Communications Jammed 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Times Spotted 717 | . 3 14 43 4 48 7 43 45 25 12 12 . 6 36 5 4 . 4 12 19 11 67 7 26 2 7 . 15 39 18 26 7 38 77 26 9 Peak Tracking Total 31 | . 2 3 6 3 11 3 7 9 4 5 3 . 3 6 3 4 . 2 5 5 5 17 3 7 1 5 . 4 19 9 10 7 29 31 11 4 Tactical Retreats 78 | . . . . . 27 . 2 3 1 4 4 . . 7 . . . . . . 1 1 . 2 1 5 . 1 5 1 4 1 . 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 14 | . . . . . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . 2 1 . . . . . . 2 . . 1 14 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 53 | . . . 2 . 8 . . 7 1 . . . . . . . . . . 1 . . . . . . 1 . . 4 1 5 10 2 11 . Max in Single Turn 2 | . . . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 2 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 57 | . 2 . 4 . 2 . 4 10 5 . 1 3 . 6 . . 1 . 1 3 . 1 . 2 . 1 4 . 1 . 1 1 3 . 1 . Terminals 25 | . 2 . 3 . . . 3 7 3 . . . . 2 . . . . . 1 . . . . . . . . . . . . 3 . 1 . Fabricators 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Stations 7 | . . . 1 . . . 1 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 172 | . 4 . 12 . 2 . 14 34 13 . 1 25 . 13 . . 4 . 3 9 . 1 . 8 . 2 17 . 1 . 1 1 6 . 1 . Successful 110 | . . . 9 . 2 . 6 14 5 . 1 25 . 5 . . 4 . 2 9 . 1 . 2 . 2 17 . 1 . 1 . 3 . 1 . Failed 61 | . 4 . 2 . . . 8 20 8 . . . . 8 . . . . 1 . . . . 6 . . . . . . . 1 3 . . . Catastrophic 15 | . 1 . . . . . 3 5 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 4 . 7 . 1 . 12 7 9 . . . . 3 . . . . 21 . . 1 . 5 . . . . 5 23 11 9 11 3 2 . Terminals 60 | . 4 . 7 . . . 12 16 6 . . . . 4 . . . . . 4 . . . . . . . . . . . . 6 . 1 . Fabricators 19 | . . . . . . . . . 4 . . . . 4 . . . . 3 . . . . 7 . . . . 1 . . . . . . . Repair Stations 28 | . . . 5 . . . 2 15 . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Hacks 82 | . . . 5 . 2 . 4 5 2 . 1 25 . 1 . . 4 . . 9 . 1 . . . 2 17 . . . . . 3 . 1 . Record 23 | . . . . . 1 . . 1 . . . 6 . . . . . . . 8 . . . . . 2 5 . . . . . . . . . Part Schematic 19 | . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . . . . . . . 3 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 3 . 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 4 . . . 2 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 2 . . . 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . . . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 4 . . . 4 7 4 . . . . 5 . . . . 1 1 . . . 2 . . . . 1 . . 1 1 . 1 . Full Trace Events 10 | . . . 1 . . . 1 2 . . . . . 2 . . . . 1 1 . . . 1 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . . . . . . . . 11 . . . . 19 . 13 . . . . . . . 4 . . 21 . 9 6 . . . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . . . . 95 . . . . 117 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 5 . . . . 7 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 269 | . . . 85 . . . 26 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 92 | . . 3 . 1 . . . . . . . . 2 . . . 4 . 3 . . 2 . . . . . . 4 . 3 . . 35 35 . Largest Group 14 | . . 3 . 1 . . . . . . . . 2 . . . 4 4 3 3 . 1 . . . . . . 2 . 2 . . 8 14 . Highest-Rated Group 210 | . . 40 . 31 . . . . . . . . 108 . . . 158 158 210 210 . 29 . . . . . . 206 . 58 . . 116 200 . Highest-Rated Ally 103 | . . 16 . 31 . . . . . . . . 96 . . . 41 41 70 70 . 29 . . . . . . 103 . 31 . . 15 15 . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 245 | . . 14 . . . . . . . . . . 11 . . . . 20 1 31 . 7 . . . . . . 6 . . . . 93 62 . Total Damage 5943 | . . 167 . . . . . . . . . . 486 . . . . 693 28 769 . 98 . . . . . . 627 . . . . 1871 1204 . Kills 43 | . . 3 . . . . . . . . . . 4 . . . . 4 1 10 . 2 . . . . . . 4 . . . . 6 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . . . . . . 2 2 . . 2 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 7 1 2 3 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 38314 | 80 164 1100 2369 904 2365 969 1658 2270 1939 1630 1406 154 1011 1258 1363 1236 1708 333 948 1052 846 1343 608 702 1754 893 797 1531 575 193 424 309 565 631 1139 87 Spaces Moved 23830 | 44 100 617 1070 551 1158 553 608 740 944 841 649 82 627 662 665 630 1042 249 553 660 567 817 291 408 481 471 493 471 548 575 893 754 1093 1239 1546 138 Core 236 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . Treads 7376 | 42 100 617 1070 551 1158 553 608 740 944 464 . . . . . . . . . . . . . . 363 10 . 156 . . . . . . . . Legs 11690 | . . . . . . . . . . 377 649 82 627 662 665 630 1042 249 553 660 567 817 291 408 118 . . 195 22 . . . 153 1239 1546 138 Wheels 1195 | . . . . . . . . . . . . . . . . . . . . . . . . . . 461 493 120 121 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3255 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 575 893 754 862 . . . Fastest Speed 20 | 50 160 160 160 160 160 160 160 246 167 120 190 190 120 120 120 190 120 120 120 120 120 116 116 115 190 140 140 145 23 20 20 21 21 30 30 30 Average Speed 129 | 155 160 160 173 160 164 160 213 246 168 180 190 190 147 125 177 190 127 120 120 120 120 118 116 122 356 167 143 295 86 20 24 21 23 30 30 30 Slowest Speed 460 | 160 160 160 240 160 240 160 246 246 246 250 190 190 190 190 190 190 190 120 120 120 120 120 116 260 400 400 145 460 400 23 94 25 100 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . 4 4 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 1 1 Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration Rate (%) 62 | 5 22 98 84 98 87 95 51 93 30 95 84 70 82 20 84 74 88 50 17 89 73 81 55 12 69 70 87 60 25 68 28 82 71 41 56 6 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 18 | . . . . . 1 . . . . . . 1 . . . . 3 . 6 1 . . . . . 1 3 . . . . . 2 . . . Known Exits Taken 13 | . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 . . 1 . . . . 1 1 1 1 1 . . . Unknown Exits Taken 23 | 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 . 1 1 1 1 . . . . . 1 1 . Scrap Searched 29 | . . 1 . 2 . 2 . . . 2 3 . . . 3 4 3 . . 3 2 . . . 2 2 . . . . . . . . . . Spaces Dug 323 | . . . 1 . 9 . 1 5 14 5 6 . 11 22 8 4 1 19 18 5 5 20 7 13 . 3 . 2 1 7 24 16 10 61 19 6 Terrain Destroyed 944 | . . . 13 . 49 8 23 16 14 23 6 . 16 23 8 15 1 32 19 5 72 142 68 13 . 3 4 70 1 7 31 16 16 87 93 50 Melee 178 | . . . 1 . . . 1 5 14 5 6 . 7 22 7 4 1 . 11 5 5 11 7 13 . 3 . 2 1 7 19 16 5 . . . Projectile 291 | . . . . . 13 8 3 2 . . . . . . . . . . 4 . 4 4 5 . . . 2 . . . 5 . 11 87 93 50 AOE 455 | . . . 12 . 31 . 19 6 . 18 . . 9 . . 11 . 32 . . 62 127 54 . . . . 67 . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 29104 | 52 102 669 1388 567 1404 589 808 1029 1163 893 753 81 679 899 781 645 1416 280 756 855 700 1147 531 548 506 546 559 551 617 624 1038 841 1273 1495 2148 171 Wait 2898 | . . 6 121 5 34 4 57 174 72 4 57 . 19 90 72 . 332 26 82 141 99 260 207 67 10 50 30 10 21 15 23 19 168 150 466 7 Move 23686 | 43 99 616 1069 550 1157 552 607 740 943 840 648 81 626 661 664 629 1041 248 552 659 566 816 290 407 480 470 492 470 543 559 892 745 1011 1238 1545 137 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . 4 3 . . . Pick Up 182 | 2 1 6 21 2 15 2 10 6 19 4 3 . 1 10 4 . 14 1 7 1 2 7 . 4 . 1 2 . 10 7 1 1 10 . 6 2 Fast Attach 206 | 6 . . 8 . 2 . 6 6 9 1 . . 3 8 . . 3 . 7 4 . 10 . 3 2 7 4 1 13 8 34 15 20 16 8 2 Attach 108 | . . 1 6 . 9 1 7 2 7 4 1 . 2 5 3 1 1 . 6 2 3 4 . 4 3 . 2 7 3 5 2 2 8 5 2 . Detach 63 | . . . 6 . . . 1 1 2 1 . . 1 4 1 1 . . 3 1 1 1 . 1 . . 2 4 1 2 1 8 5 10 2 3 Swap 174 | . . 1 21 . 12 2 21 12 7 5 . . 5 8 1 . 6 1 14 9 6 2 11 13 . 1 2 3 1 . . 2 1 2 5 . Drop 251 | . . 1 24 2 7 . 20 11 29 3 . . 5 9 2 . 14 1 15 7 . 11 . 8 . . 4 1 6 7 22 11 8 8 11 4 Fire 698 | . 1 34 103 3 87 23 74 61 . 3 . . 4 16 4 3 . 2 33 . 11 19 14 . . . 8 36 . 2 2 . 6 51 82 16 Melee 721 | . . . 1 . 81 . 1 11 74 28 33 . 13 88 30 11 5 1 37 31 12 17 9 40 11 17 13 19 17 12 43 34 32 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Crush 34 | 1 1 4 8 5 . 5 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 1 13 20 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 209 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 332 | -10/Mines | Identified exit to Materials 334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 702 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 742 | -10/Mines | Discovered new exit (range 6) 812 | -10/Mines | Discovered exit to Materials (range 3) 844 | -10/Mines | Learned Materials security intel 1096 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1099 | -10/Mines | Found Prototype Device 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Identified Exp. Sensor Array 1676 | -9/Materials | Central database locked down 2471 | -9/Materials | Build established: Scavenger-Mutant 2633 | -9/Materials | Discovered new exit (range 10) 2729 | -9/Materials | Repaired Hrd. Light Armor Plating 2783 | -9/Materials | Repaired Corrupted Katana 3130 | -9/Materials | Discovered new exit (range 14) 3317 | -9/Materials | Discovered new exit (range 8) 3596 | -9/Materials | Discovered new exit (range 15) 3714 | -9/Materials | Entered Mines 3874 | -9/Mines | Discovered new exit (range 6) 3884 | -9/Mines | Assembled infested the area 3887 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3930 | -9/Mines | Met 8R-AWN 4017 | -9/Mines | Learned location of 1 exit from Proximity Caves 4038 | -9/Mines | Found a hidden stash of uninstalled traps 4109 | -9/Mines | Received a Mining Laser from a helpful Derelict 4148 | -9/Mines | Discovered new exit (range 7) 4420 | -9/Mines | Identified exit to Exiles 4618 | -9/Mines | Entered Exiles 4657 | -9/Exiles | Welcomed by 8R-AWN 4684 | -9/Exiles | Met EX-HEX 4756 | -9/Exiles | Met EX-DEC 4846 | -9/Exiles | Learned location of Zion (-6) 4881 | -9/Exiles | Met EX-BIN 4900 | -9/Exiles | Aligned with FarCom system 4902 | -9/Exiles | Given EX-Vault access code 4938 | -9/Exiles | Opened EX-Vault 4974 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5073 | -9/Exiles | Discovered new exit (range 14) 5233 | -9/Exiles | Learned about 8R-AWN's background 5412 | -9/Exiles | Attacked by the Exiles 5571 | -9/Exiles | Lost 3 parts (2n1w) 5675 | -9/Exiles | Lost 4 parts (1p2n1u) 5675 | -9/Exiles | Destroyed 8R-AWN 5683 | -9/Exiles | Found Prototype Ballistic Gun 5730 | -9/Exiles | Identified 8R-AWN's Boregun 5896 | -9/Exiles | Lost 4 parts (1p1n2u) 6194 | -9/Exiles | Destroyed EX-DEC 6203 | -9/Exiles | Destroyed EX-HEX 6215 | -9/Exiles | Destroyed EX-BIN 6248 | -9/Exiles | Found Prototype Processor 6983 | -9/Exiles | Entered Mines 7073 | -8/Mines | Core integrity fell below 50% 7298 | -8/Mines | Discovered new exit (range 7) 7879 | -8/Mines | Discovered new exit (range 7) 7952 | -8/Mines | Entered Materials 7952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8025 | -8/Materials | Repaired Lgt. Armor Plating 8158 | -8/Materials | Identified Exp. Core Analyzer 8222 | -8/Materials | Garrison activated, responded to threat 8310 | -8/Materials | Build established: Scavenger-Tank 8447 | -8/Materials | Discovered new exit (range 15) 8514 | -8/Materials | Lost 7 parts (1p3u3w) 8758 | -8/Materials | Build established: Scavenger-Gunner 9504 | -8/Materials | Discovered new exit (range 8) 9610 | -8/Materials | Entered Storage 10410 | -8/Storage | First assault squad dispatched 11336 | -8/Storage | Repaired Hrd. Heavy Armor Plating 11375 | -8/Storage | Repaired Hvy. Armor Plating 11414 | -8/Storage | Repaired Arm. Treads 11453 | -8/Storage | Repaired Arm. Treads 11865 | -8/Storage | Discovered new exit (range 3) 11880 | -8/Storage | Entered Factory 11880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12092 | -7/Factory | Build established: Scavenger-Mutant 13220 | -7/Factory | Identified exit to Lower Caves 13819 | -7/Factory | Entered Lower Caves 13900 | -7/Lower Caves | Build established: Scavenger-Gladiator 14627 | -7/Lower Caves | Lost 3 parts (2n1u) 14851 | -7/Lower Caves | Discovered new exit (range 12) 15072 | -7/Lower Caves | Encountered a Warlord checkpoint 15449 | -7/Lower Caves | Entered another Lower Caves area 15469 | -7/Lower Caves | Discovered new exit (range 16) 16090 | -7/Lower Caves | Spotted B-75 Beast 16203 | -7/Lower Caves | Encountered a Warlord checkpoint 16765 | -7/Lower Caves | Discovered new exit (range 4) 16855 | -7/Lower Caves | Entered Data Miner 16855 | -7/Data Miner | Discovered new exit (range 6) 16892 | -7/Data Miner | Met Data Miner 16909 | -7/Data Miner | Build established: Gladiator 16935 | -7/Data Miner | Learned location of Section 7 (-2) 16935 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16964 | -7/Data Miner | Received God Mode back door access code from Data Miner 17009 | -7/Data Miner | Entered Proximity Caves 17010 | -6/Proximity Caves | Identified exit to Factory 17012 | -6/Proximity Caves | Spotter reported a threat 17112 | -6/Proximity Caves | Spotter reported a threat 17261 | -6/Proximity Caves | Escorted by Enhanced Grunt 17462 | -6/Proximity Caves | Spotted B-75 Beast 17478 | -6/Proximity Caves | Allies destroyed B-75 Beast 17614 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17809 | -6/Proximity Caves | Build established: Scavenger-Gladiator 18020 | -6/Proximity Caves | Entered Factory 18020 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18267 | -6/Factory | Incoming investigation squad redirected 18393 | -6/Factory | Identified exit to Lower Caves 18720 | -6/Factory | Search patrols dispatched 19003 | -6/Factory | Incoming investigation squad redirected 19069 | -6/Factory | Lost 4 parts (1p3w) 19076 | -6/Factory | Fabricated Hvy. Reflective Plating? 19278 | -6/Factory | Entered Lower Caves 19359 | -6/Lower Caves | Spotted B-75 Beast 19533 | -6/Lower Caves | Build established: Gladiator 20208 | -6/Lower Caves | Discovered new exit (range 6) 20641 | -6/Lower Caves | Entered another Lower Caves area 20811 | -6/Lower Caves | Discovered new exit (range 10) 21432 | -6/Lower Caves | Learned Factory emergency access door positions 21478 | -6/Lower Caves | Learned 4 Factory zone layouts 21580 | -6/Lower Caves | Discovered new exit (range 5) 21756 | -6/Lower Caves | Encountered a Warlord checkpoint 21877 | -6/Lower Caves | Entered Zion 21891 | -6/Zion | Identified exit to Deep Caves 22010 | -6/Zion | Discovered new exit (range 16) 22122 | -6/Zion | Found Prototype Special Weapon 22124 | -6/Zion | Found Prototype Special Weapon 22126 | -6/Zion | Found Prototype Special Weapon 22129 | -6/Zion | Found Prototype Special Weapon 22358 | -6/Zion | Build established: Derelict-Gladiator 22470 | -6/Zion | Learned location of Warlord (-5) 22689 | -6/Zion | Learned Factory recycling unit intel 22726 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 22891 | -6/Zion | Found Prototype Processor 22893 | -6/Zion | Identified Spectral Analyzer 22895 | -6/Zion | Found Prototype Processor 23009 | -6/Zion | Identified Exp. Armor Integrity Analyzer 23020 | -6/Zion | Found Prototype Hackware 23028 | -6/Zion | Identified Exp. System Shield 23040 | -6/Zion | Found Prototype Processor 23053 | -6/Zion | Identified Exp. Melee Analysis Suite 23107 | -6/Zion | Found Exp. Core Analyzer 23289 | -6/Zion | Imprinted 23292 | -6/Zion | Declared Zion's savior 23585 | -6/Zion | Entered Proximity Caves 23585 | -5/Proximity Caves | Accompanied by 4 allies 23683 | -5/Proximity Caves | Spotter reported a threat 23721 | -5/Proximity Caves | Spotter reported a threat 23866 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23904 | -5/Proximity Caves | Discovered new exit (range 11) 23918 | -5/Proximity Caves | Entered Factory 23918 | -5/Factory | Accompanied by 1 ally 23918 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23919 | -5/Factory | Identified exit to Upper Caves 23921 | -5/Factory | Loaded intel: 6 recycling unit locations 23983 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24021 | -5/Factory | Found Prototype Launcher 24021 | -5/Factory | Identified Mni. Smartbomb Launcher 24038 | -5/Factory | Retrieved Zion intel report: Component Schematics 24126 | -5/Factory | Discovered new exit (range 20) 24218 | -5/Factory | Search patrols dispatched 24244 | -5/Factory | Fabricated Adv. Actuator Array? 24393 | -5/Factory | Incoming investigation squad redirected 24529 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 24547 | -5/Factory | Retrieved Zion intel report: Branch Access 24559 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 24560 | -5/Factory | Zion Light squad teleported in 24565 | -5/Factory | Build established: Scavenger-Mutant 24866 | -5/Factory | Entered Upper Caves 24866 | -5/Upper Caves | Accompanied by 3 allies 24868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24916 | -5/Upper Caves | Build established: Scavenger-Gladiator 24994 | -5/Upper Caves | Learned Armory stockpile data 24994 | -5/Upper Caves | Learned Extension terminal intel 25011 | -5/Upper Caves | Destroyed UE-878(g) 25474 | -5/Upper Caves | Attracted the attention of an 0b10 base 25474 | -5/Upper Caves | Learned Factory garrison access intel 25515 | -5/Upper Caves | Found Prototype Protection 25515 | -5/Upper Caves | Identified Zio. Weapon Casing 25539 | -5/Upper Caves | Learned Factory security intel 25539 | -5/Upper Caves | Learned Research emergency access door positions 25539 | -5/Upper Caves | Learned Factory trap positions 25823 | -5/Upper Caves | Discovered new exit (range 14) 25918 | -5/Upper Caves | Entered another Upper Caves area 25919 | -5/Upper Caves | Identified exit to Warlord 25985 | -5/Upper Caves | Discovered new exit (range 18) 26368 | -5/Upper Caves | Build established: Scavenger-Mutant 26681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26716 | -5/Upper Caves | Learned Factory terminal intel 26764 | -5/Upper Caves | Entered Warlord 26804 | -5/Warlord | System corruption cleaned by Quarantine Array 26923 | -5/Warlord | System corruption cleaned by Quarantine Array 27212 | -5/Warlord | Visited the Vortex Lab 27215 | -5/Warlord | Warlord's base attacked by MAIN.C 27219 | -5/Warlord | Found Prototype Piercing Weapon 27222 | -5/Warlord | Found Prototype Piercing Weapon 27343 | -5/Warlord | Rebuked by Warlord 27357 | -5/Warlord | Opened Warlord's prototype stash 27454 | -5/Warlord | Spotted B-86 Titan 27460 | -5/Warlord | Spotted B-75 Beast 27501 | -5/Warlord | Warlord forces counterattacked 27570 | -5/Warlord | Discovered new exit (range 24) 27572 | -5/Warlord | Destroyed Executioner 27601 | -5/Warlord | Destroyed 7 combat bots 27621 | -5/Warlord | Spotted Striker 27621 | -5/Warlord | Spotted Executioner 27623 | -5/Warlord | Destroyed Executioner 27631 | -5/Warlord | Destroyed Striker 27652 | -5/Warlord | Destroyed 7 combat bots 27715 | -5/Warlord | Spotted Executioner 27716 | -5/Warlord | Spotted Striker 27719 | -5/Warlord | Destroyed Executioner 27740 | -5/Warlord | Destroyed 7 combat bots 27817 | -5/Warlord | Spotted Executioner 27818 | -5/Warlord | Spotted Striker 27818 | -5/Warlord | Destroyed Executioner 27823 | -5/Warlord | Destroyed Striker 27844 | -5/Warlord | Destroyed 13 combat bots 27890 | -5/Warlord | Warlord base infiltrated, sounded retreat 28031 | -5/Warlord | Spotted Striker 28033 | -5/Warlord | Spotted Striker 28107 | -5/Warlord | Entered Proximity Caves 28109 | -4/Proximity Caves | Identified Vortex Lance (x2) 28315 | -4/Proximity Caves | Learned location of 1 exit from Research 28699 | -4/Proximity Caves | Discovered new exit (range 7) 28715 | -4/Proximity Caves | Entered Factory 28715 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28716 | -4/Factory | Loaded intel: 100 trap records 28718 | -4/Factory | Loaded intel: 27 terminal locations 28719 | -4/Factory | Loaded intel: 4 garrison access locations 28814 | -4/Factory | Incoming investigation squad redirected 28870 | -4/Factory | Discovered new exit (range 10) 28882 | -4/Factory | Identified exit to Upper Caves 29268 | -4/Factory | Lost 6 parts (1p2n2u1w) 29346 | -4/Factory | Lost 5 parts (2n1u2w) 29417 | -4/Factory | Entered Upper Caves 29586 | -4/Upper Caves | Spotted B-86 Titan 29664 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29910 | -4/Upper Caves | Build established: Mutant 30968 | -4/Upper Caves | Discovered new exit (range 22) 31171 | -4/Upper Caves | Entered another Upper Caves area 31222 | -4/Upper Caves | Discovered new exit (range 13) 31400 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31478 | -4/Upper Caves | Encountered a Warlord checkpoint 31534 | -4/Upper Caves | Build established: Scavenger-Mutant 31950 | -4/Upper Caves | Discovered new exit (range 10) 32064 | -4/Upper Caves | Entered Zhirov 32064 | -4/Zhirov | Discovered new exit (range 3) 32090 | -4/Zhirov | Met Zhirov 32116 | -4/Zhirov | Learned location of Quarantine (-3) 32116 | -4/Zhirov | Learned location of Testing (-2) 32116 | -4/Zhirov | Learned location of Command (-1) 32129 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32150 | -4/Zhirov | Found Alien Artifact 32150 | -4/Zhirov | Identified Integrated Reactor 32150 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32168 | -4/Zhirov | Found Alien Artifact 32351 | -4/Zhirov | Cloak Generator disabled 32351 | -4/Zhirov | Attacked by Zhirov 32391 | -4/Zhirov | Zhirov detonated his lab 32861 | -4/Zhirov | Entered Proximity Caves 33592 | -3/Proximity Caves | Core integrity fell below 50% 33708 | -3/Proximity Caves | Discovered new exit (range 14) 33893 | -3/Proximity Caves | Build established: Mutant 34392 | -3/Proximity Caves | Entered Research 34392 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34393 | -3/Research | Identified exit to Quarantine 34682 | -3/Research | Spotted B-86 Titan 34750 | -3/Research | Lost 3 parts (1n1u1w) 34781 | -3/Research | Released all parts (8) 34812 | -3/Research | Lost 9 parts (2p4n3u) 34831 | -3/Research | Core integrity fell below 50% 34850 | -3/Research | Spotted B-86 Titan 34854 | -3/Research | Zion Heavy squad teleported in 34854 | -3/Research | Core integrity fell below 20% 34858 | -3/Research | Identified Transdimensional Reconstructor 34858 | -3/Research | Warped through subspace 34955 | -3/Research | Zion Demo squad teleported in 34967 | -3/Research | Entered Quarantine 34979 | -3/Quarantine | Retrieved Zion intel report: Main Access 34979 | -3/Quarantine | Identified exit to Research 34997 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 35022 | -3/Quarantine | Found Alien Artifact 35022 | -3/Quarantine | Identified Phase Redirector 35029 | -3/Quarantine | Found Alien Artifact 35034 | -3/Quarantine | Found Transdimensional Reconstructor 35035 | -3/Quarantine | Found Transdimensional Reconstructor 35038 | -3/Quarantine | Found Alien Artifact 35043 | -3/Quarantine | Found Alien Artifact 35078 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 35086 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 35090 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 35113 | -3/Quarantine | Found Alien Artifact 35113 | -3/Quarantine | Identified Core Reset Matrix 35113 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 35113 | -3/Quarantine | Identified Dimensional Node Initializer 35113 | -3/Quarantine | Used Core Reset Matrix 35117 | -3/Quarantine | Detected hypermatrix surge 35117 | -3/Quarantine | Sensed 10 artifacts in vicinity 35126 | -3/Quarantine | Warped through subspace 35128 | -3/Quarantine | Found Core Stripper 35141 | -3/Quarantine | Found Core Cannon 35156 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 35157 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 35159 | -3/Quarantine | Discovered exit to Research (range 3) 35160 | -3/Quarantine | Entered Research 35160 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35197 | -2/Research | Warped through subspace 35205 | -2/Research | Spotted B-90 Cyclops 35255 | -2/Research | Found Unknown Device 35255 | -2/Research | Identified Quantum Capacitor 35322 | -2/Research | Discovered new exit (range 22) 35328 | -2/Research | Retrieved Zion intel report: Branch Access 35328 | -2/Research | Identified exit to Testing 35329 | -2/Research | Zion Melee Resupply teleported in 35384 | -2/Research | Identified exit to Access 35437 | -2/Research | Zion Melee Resupply teleported in 35441 | -2/Research | Found Prototype Slashing Weapon 35441 | -2/Research | Identified Vibroblade 35460 | -2/Research | Discovered exit to Access (range 11) 35488 | -2/Research | Incoming assault squad redirected 35499 | -2/Research | Zion Heavy Resupply teleported in 35584 | -2/Research | Entered Testing 35625 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 35717 | -2/Testing | Discovered exit to Access (range 23) 35719 | -2/Testing | Spotted PY-G6MMWW751A 35743 | -2/Testing | Destroyed PY-G6MMWW751A 35745 | -2/Testing | Build established: Scout 35772 | -2/Testing | Found Prototype Energy Gun 35772 | -2/Testing | Identified Hyp. EM Gauss Rifle 35779 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 35793 | -2/Testing | Found Prototype Device 35793 | -2/Testing | Identified Exp. Hardlight Generator 35815 | -2/Testing | Found Prototype Energy Gun 35815 | -2/Testing | Identified Tachyon Dispersion Ray 35832 | -2/Testing | Crushed by falling debris 35840 | -2/Testing | Found Prototype Ballistic Cannon 35840 | -2/Testing | Identified Perforator 35864 | -2/Testing | First assault squad dispatched 35876 | -2/Testing | Spotted Fortress 35891 | -2/Testing | Discovered new exit (range 6) 35892 | -2/Testing | Incoming assault squad redirected 35892 | -2/Testing | Identified exit to Section 7 35893 | -2/Testing | Entered Section 7 35894 | -2/Section 7 | Sensed 23 artifacts in vicinity 35902 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 35909 | -2/Section 7 | Found Integrated Mediator 35909 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 35920 | -2/Section 7 | Spotted S7 Guard 35933 | -2/Section 7 | Found Core Membrane 35933 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 35943 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 35954 | -2/Section 7 | Spotted S7 Guard 35958 | -2/Section 7 | Found Integrated Thermoelectric Network 35958 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 35992 | -2/Section 7 | Found Integrated Reactor 35992 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36005 | -2/Section 7 | Spotted Alpha 7 36022 | -2/Section 7 | Crushed by falling debris 36031 | -2/Section 7 | Found Microwarp Drive 36034 | -2/Section 7 | Found Faulty Nanosword 36037 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 36041 | -2/Section 7 | Spotted Executioner 36041 | -2/Section 7 | Spotted Executioner 36050 | -2/Section 7 | Spotted B-99 Colossus 36053 | -2/Section 7 | Lost 3 parts (1p1n1u) 36061 | -2/Section 7 | Initialized slip node 36062 | -2/Section 7 | Found Transdimensional Reconstructor 36062 | -2/Section 7 | Warped through subspace to slip node 36063 | -2/Section 7 | Core integrity fell below 50% 36064 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 36066 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 36076 | -2/Section 7 | Found Terrabomb 36086 | -2/Section 7 | Spotted Striker 36087 | -2/Section 7 | Spotted Striker 36090 | -2/Section 7 | Incoming investigation squad redirected 36142 | -2/Section 7 | Found Sigix Sheargun 36144 | -2/Section 7 | Found Sigix Sheargun 36179 | -2/Section 7 | Found Integrity Redistributor 36188 | -2/Section 7 | Found LRC Armor 36188 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 36189 | -2/Section 7 | Found LRC Matter Compressor 36189 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36202 | -2/Section 7 | Found Core Reset Matrix 36204 | -2/Section 7 | Warped through subspace to slip node 36205 | -2/Section 7 | Sensed 8 artifacts in vicinity 36320 | -2/Section 7 | Build established: Alien-Sprinter 36349 | -2/Section 7 | Spotted Executioner 36349 | -2/Section 7 | Spotted Executioner 36389 | -2/Section 7 | Integrated with Sigix Exoskeleton 36431 | -2/Section 7 | Spotted Alpha 7 36440 | -2/Section 7 | Discovered exit to Access (range 18) 36449 | -2/Section 7 | Crushed by falling debris 36458 | -2/Section 7 | Entered Access 36458 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36463 | -1/Access | Emitted hypermatrix ping 36463 | -1/Access | Found Unknown Device 36463 | -1/Access | Identified Quantum Capacitor 36468 | -1/Access | Assembled emerged from beneath the floor 36687 | -1/Access | Build established: Alien-Sigix 36780 | -1/Access | Assembled emerged from beneath the floor 36827 | -1/Access | Assembled emerged from beneath the floor 36878 | -1/Access | Spotted Investigator 36878 | -1/Access | Scanned by Researcher 36878 | -1/Access | Warped through subspace 36907 | -1/Access | Spotted B-99 Colossus 36923 | -1/Access | Assembled emerged from beneath the floor 37009 | -1/Access | Assembled emerged from beneath the floor 37013 | -1/Access | Spotted B-99 Colossus 37042 | -1/Access | Spotted Executioner 37042 | -1/Access | Spotted Striker 37044 | -1/Access | Spotted Striker 37080 | -1/Access | Discovered new exit (range 16) 37086 | -1/Access | Spotted B-99 Colossus 37086 | -1/Access | Spotted B-99 Colossus 37089 | -1/Access | Entered Command 37090 | -1/Command | Sensed 1 artifact in vicinity 37094 | -1/Command | Emitted hypermatrix ping 37099 | -1/Command | Assembled emerged from beneath the floor 37131 | -1/Command | Assembled emerged from beneath the floor 37150 | -1/Command | Assembled emerged from beneath the floor 37193 | -1/Command | Spotted M Guard 37193 | -1/Command | Spotted M Guard 37194 | -1/Command | Spotted Combat Programmer 37194 | -1/Command | Spotted Combat Programmer 37207 | -1/Command | Discovered new exit (range 16) 37225 | -1/Command | Destroyed Combat Programmer 37229 | -1/Command | Destroyed Combat Programmer 37339 | -1/Command | First assault squad dispatched 37343 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 37350 | -1/Command | Destroyed M Guard 37363 | -1/Command | Incoming assault squad redirected 37366 | -1/Command | Destroyed M Guard 37366 | -1/Command | All MAIN.C guards destroyed 37369 | -1/Command | Found Prototype Device 37369 | -1/Command | Identified Thermal Barrier 37373 | -1/Command | Found Prototype Device 37373 | -1/Command | Identified AEGIS Remote Shield 37381 | -1/Command | Found Prototype Processor 37381 | -1/Command | Identified Exp. Targeting Computer 37441 | -1/Command | 0b10 Conduit disabled 37447 | -1/Command | Met MAIN.C 37482 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 37482 | -1/Command | Destroyed MAIN.C Shell 37482 | -1/Command | Spotted M Shell/Def 37482 | -1/Command | Spotted M Shell/Atk 37482 | -1/Command | Spotted M Shell/Def 37482 | -1/Command | Spotted M Shell/Atk 37482 | -1/Command | Spotted M Shell/Atk 37482 | -1/Command | Spotted M Shell/Def 37482 | -1/Command | Spotted M Shell/Atk 37482 | -1/Command | Spotted M Shell/Def 37484 | -1/Command | MAIN.C activated Command garrisons 37484 | -1/Command | Used Terrabomb 37490 | -1/Command | Discovered new exit (range 18) 37536 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 37542 | -1/Command | Destroyed MAIN.C 37545 | -1/Command | Discovered new exit (range 44) 37545 | -1/Command | Discovered new exit (range 164) 37545 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37546 | -1/Command | Found Zero-point Reactor 38026 | -1/Command | Assembled emerged from beneath the floor 38081 | -1/Command | Assembled emerged from beneath the floor 38116 | -1/Command | Found Exp. Targeting Computer 38138 | -1/Command | Found Exp. Core Analyzer 38178 | -1/Command | Found Exp. Targeting Computer 38224 | -1/Command | Warped through subspace to slip node 38224 | -1/Command | Discovered new exit (range 4) 38227 | -1/Command | Found AEGIS Remote Shield 38228 | -1/Command | Entered Access_0 38229 | -1/Access_0 | Sensed 4 artifacts in vicinity 38229 | -1/Access_0 | Met Architect 38233 | -1/Access_0 | Architect warped through subspace 38245 | -1/Access_0 | Destroyed A8 38305 | -1/Access_0 | Core integrity fell below 50% 38309 | -1/Access_0 | Destroyed Architect 38310 | -1/Access_0 | Architect triggered a singularity event 38311 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 38312 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38312 | -1/Access_0 | Warped through subspace to slip node 38312 | -1/Access_0 | Discovered new exit (range 8) 38315 | *** | Escaped singularity! Last Messages --------------- 38305_ Destroyed Prototype Protection. 38306_ Penetrated by Quantum Shear. 38307_ Dropped Exp. Energy Well. 38308_ Extracted 114 energy. 38308_ Acquired Exp. Energy Well. 38308_ Penetrated by Quantum Shear. 38309_ Beam penetrates Architect. 38309_ Architect: "If I can't win, no one wins!" 38309_ Architect destroyed. 38310_ A0_COM: Initiating irreversible singularity event. Goodbye. 38311_ A0_COM: 10. 38311_ Acquired data core, extracted unknown sensor trigger ID. 38311_ Dropped Exp. Targeting Computer. 38312_ A0_COM: 9. 38312_ Acquired Hpw. Transdimensional Reconstructor. 38312_ Warped through subspace, drawn to slip node. 38312_ EXIT=FOUND 38313_ A0_COM: 8. 38314_ A0_COM: 7. 38315_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#########################????????????? | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????################# ###############????????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 95 Energy Capacity 510 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 14 Melee Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Reflective Plating | x1 | -6/Factory Adv. Actuator Array | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Reset Matrix Core Stripper High-powered Transdimensional Reconstructor Core Cannon Integrated Mediator Core Membrane Integrated Thermoelectric Network Microwarp Drive Dimensional Node Initializer LRC Armor LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderWeaponsTorch Manual? 0 Play Time 04:13:20 Cumulative 466.5 hours Start 2023.10.27 @ 18:36:47 End 2023.10.27 @ 23:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 543 Rogue 456 Adventurer 87 Explorer 0 Win Type 6 Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 89 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3063adc-07a3-462b-88ad-559e721d059b