Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 02:41:55

Player: morimori

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (14)       2800
Robots Destroyed (148)     740
Value Destroyed (5527)     5527
Prototype IDs (48)         960
Alien Tech Used (0)        0
Bonus (2314)               2314
              TOTAL SCORE: 14341

 Bonus
-------
High Alert Combat Kills    670
Follower Combat Kills      1429
Network Hubs Disabled      800
Aligned with FarCom        300
Friendly Fire              -885

 Cogmind 
---------
Core Integrity             0/850
Matter                     295/300
Energy                     100/100
System Corruption          26%
Temperature                Cool (0)
Movement                   Walking (231) Ox1
Location                   -6/Hub_04(d)

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (5) ---
                Carbon-Armored Exoskeleton
>               --- UTILITY (6) ------
        Armored Scrap Engine
  High-capacity Storage Unit
       Advanced Signal Interpreter
                Centrium Medium Armor Plating
>               --- WEAPON (3) -------
                    (None)
>               --- INVENTORY (20) ---
          Heavy Deuterium Engine
                Carbon-fiber Leg
                Carbon-fiber Leg
       Advanced Heat Sink
                Energy Well (350)
  High-capacity Matter Pod (200)
                Matter Compressor (250)
       Advanced Sensor Array
                Target Analyzer
                Centrium Medium Armor Plating
       Improved Hacking Suite
       Improved System Shield
                Authchip [Processor]
                Authchip [Processor]
                Component Analysis Suite
       Improved System Restoration Module
     Long-range Tractor Beam
                Thief Drone Bay (2/3)

 Peak State 
------------
>               --- POWER ------------
          Light Angular Momentum Engine
>               --- PROPULSION -------
                Potential Leg
                Potential Leg
                Carbon-Armored Exoskeleton
>               --- UTILITY ----------
        Armored Scrap Engine
  High-capacity Storage Unit
       Advanced Signal Interpreter
       Improved System Restoration Module
                Thief Drone Bay
>               --- WEAPON -----------
                Plasma Rifle
                Hpw. Energy Plasma Construct/G
>               --- INVENTORY --------
          Heavy Deuterium Engine
                Carbon-fiber Leg
                Carbon-fiber Leg
       Improved Heat Sink
       Advanced Heat Sink
                Energy Well
  High-capacity Matter Pod
                Matter Compressor
       Advanced Sensor Array
                Target Analyzer
       Improved Medium Armor Plating
                Centrium Medium Armor Plating
                Centrium Medium Armor Plating
       Improved Hacking Suite
       Improved System Shield
                Authchip [Processor]
                Authchip [Processor]
                Component Analysis Suite
     Long-range Tractor Beam
          Heavy Flail
[Rating: 98]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Fission Core
Propulsion                 Wheel
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Armored Scrap Engine
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Heavy Armor Plating
Weapon                     Constructs
  Energy Gun               Constructs
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Guided Missile Launcher
  Impact Weapon            Heavy Hammer
  Slashing Weapon          Segregator

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   2   .   .   .   2   .   .   4   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   
  Utility                  4    | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Parts Attached             137  | 7   7   10  12  6   2   .   11  6   2   43  8   4   11  8   
  Power                    16   | 1   1   3   3   .   1   .   .   1   .   2   1   2   1   .   
    Engine                 14   | 1   1   2   3   .   1   .   .   1   .   2   1   1   1   .   
    Core                   2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               24   | 2   .   2   .   2   .   .   6   1   .   10  1   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    17   | .   .   1   .   .   .   .   5   .   .   10  1   .   .   .   
    Wheel                  7    | 2   .   1   .   2   .   .   1   1   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  60   | 2   3   2   1   3   .   .   5   2   2   20  3   2   9   6   
    Device                 30   | 1   .   2   .   3   .   .   2   .   1   8   2   .   7   4   
    Storage                3    | 1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              4    | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   
    Hackware               4    | .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   
    Protection             19   | .   1   .   1   .   .   .   2   1   .   7   1   2   2   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   37   | 2   3   3   8   1   1   .   .   2   .   11  3   .   1   2   
    Energy Gun             18   | 1   2   2   1   1   1   .   .   1   .   6   1   .   1   1   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Gun          7    | 1   1   .   5   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          6    | .   .   .   2   .   .   .   .   .   .   2   1   .   .   1   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   1   .   .   1   .   .   .   1   .   .   .   .   .   1   
  Corrupted Parts          4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      17   | .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 38   | .   .   1   1   .   .   1   .   .   1   15  3   2   2   12  
  Power                    7    | .   .   1   .   .   .   .   .   .   .   2   1   1   .   2   
  Propulsion               8    | .   .   .   1   .   .   .   .   .   .   4   .   .   .   3   
  Utility                  12   | .   .   .   .   .   .   1   .   .   1   5   1   1   1   2   
  Weapon                   11   | .   .   .   .   .   .   .   .   .   .   4   1   .   1   5   
  Highest Loss Streak      8    | .   .   1   1   .   .   1   .   .   1   8   3   2   1   8   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     81   | .   100 98  87  88  81  66  80  80  76  77  73  77  70  67  
  Engine                   8    | .   14  12  11  11  11  11  9   9   9   5   5   4   3   .   
  Leg                      13   | .   .   .   .   .   .   .   17  18  18  26  19  20  20  19  
  Wheel                    11   | .   28  28  21  22  22  22  18  17  9   .   .   .   .   .   
  Device                   9    | .   4   13  11  11  11  11  .   .   9   11  11  6   10  14  
  Storage                  8    | .   14  14  11  11  11  11  9   9   9   6   6   6   6   6   
  Processor                1    | .   .   .   .   .   .   .   .   .   .   1   6   6   6   6   
  Hackware                 3    | .   .   .   .   .   .   .   8   9   8   5   2   .   .   .   
  Protection               6    | .   9   .   11  11  11  .   8   9   .   4   4   12  6   3   
  Energy Gun               8    | .   14  14  2   18  15  11  9   7   .   6   7   4   5   9   
  Ballistic Gun            4    | .   14  13  18  .   .   .   .   .   5   1   1   .   6   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             82   | 12  55  57  72  72  71  71  70  73  57  78  75  82  74  68  
  Greatest Support         100  | 20  20  20  20  20  20  20  20  20  20  98  96  96  96  100 
  Greatest Overweight (x)  7    | .   2   2   6   3   3   3   4   7   5   1   .   .   .   1   
  Average Overweight (x)   1    | .   1   2   3   3   3   2   3   3   4   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         19   | 7   15  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Most Carried             20   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          18   | 5   14  19  19  19  19  20  19  19  16  16  19  19  19  19  
  Final Capacity           20   | 8   20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | 8   20  20  20  20  20  20  20  20  19  19  20  20  20  18  
Scrap Engine Consumption   83   | .   .   .   .   .   .   .   .   .   9   44  11  4   5   10  
  Constructs Created       7    | .   .   .   .   .   .   .   .   .   2   1   1   1   .   2   
  Constructs Modified      24   | .   .   .   .   .   .   .   .   .   .   16  3   2   .   3   

 Class Distribution 
--------------------
 68% | Mutant
 11% | Scavenger-Mutant
  8% | Commander-Mutant
  6% | Tank
  4% | Commander-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Storage
 Commander-Mutant | -8/Recycling
           Mutant | -6/Factory
           Mutant | -6/Extension
             Tank | -6/Cetus
           Mutant | -6/Archives
           Mutant | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Matter Collected           2389 | 300  169  144  281  68   40   .    110  60   20   677  146  64   267  43   
  Remotely                 70   | .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    
Salvage Created            6831 | 87   217  204  376  251  .    56   342  230  .    2602 233  197  643  1393 
  Parts                    301  | 10   19   10   27   9    .    .    22   12   .    88   15   6    31   52   
Haulers Intercepted        4    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    2    
Recyclers Shooed           6    | .    .    .    2    1    .    .    .    .    .    .    .    .    .    3    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  89   | .   6   3   7   2   .   1   5   3   .   39  3   3   4   13  
  Guns                     53   | .   6   3   5   2   .   1   5   3   .   20  2   .   3   3   
  Cannons                  6    | .   .   .   .   .   .   .   .   .   .   3   1   2   .   .   
  AOE                      17   | .   .   .   2   .   .   .   .   .   .   8   .   1   .   6   
Classes Destroyed          17   | 2   4   .   2   1   .   1   .   .   .   5   .   .   .   2   
  Worker                   8    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   7   
  Builder                  5    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   3   
  Tunneler                 4    | 2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Hauler                   4    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Recycler                 5    | 1   .   1   .   1   .   .   .   .   .   1   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Operator                 18   | .   1   .   2   .   .   .   1   .   .   1   1   .   9   3   
  Watcher                  10   | .   .   .   1   .   .   .   3   2   .   2   1   .   .   1   
  Swarmer                  8    | .   3   .   2   .   .   .   .   .   .   3   .   .   .   .   
  Grunt                    47   | .   3   3   3   .   .   .   2   2   .   22  .   3   .   9   
  Brawler                  5    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   
  Duelist                  4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   16   | .   .   .   2   2   .   .   2   1   .   3   2   .   4   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   6    | .   .   .   .   .   .   1   1   .   .   4   .   .   .   .   
  Programmer               5    | .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   
Best Kill Streak           17   | 2   3   1   3   3   .   1   4   2   .   7   2   3   4   17  
  Combat Bots Only         7    | .   3   1   2   2   .   1   2   2   .   6   2   3   1   7   
Max Kills in Single Turn   10   | 1   2   1   2   2   .   1   1   1   .   7   1   1   1   10  
  Gunslinging              1    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   2   .   .   .   .   .   .   2   .   1   .   3   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        781   | .    20   25   36   10   .    6    8    4    .    349  112  26   43   142  
  Missed                   282   | .    8    8    13   3    .    3    4    1    .    132  41   8    12   49   
Damage Taken               9473  | .    126  327  395  129  .    56   52   59   .    3150 789  327  747  3316 
  Core                     1004  | .    22   66   11   28   .    15   .    .    .    285  33   52   50   442  
  Absorbed by Shields      157   | .    .    .    .    .    .    .    .    .    .    .    36   121  .    .    
  Ignored by Resistances   159   | .    .    .    .    .    .    .    .    .    .    159  .    .    .    .    
  Regen/Repaired (Parts)   1455  | .    .    .    9    .    .    .    .    12   .    771  106  209  38   310  
Core Remaining (%)         87    | 100  .    64   .    .    .    86   .    .    100  .    .    .    .    .    
Volleys Fired              370   | 10   21   15   21   3    .    .    .    .    .    165  27   17   57   34   
  Largest                  3     | 2    2    2    2    2    .    .    .    .    .    2    3    2    2    2    
  Hottest                  205   | 60   85   85   68   90   .    .    .    .    .    155  205  101  107  144  
Shots Fired                679   | 19   40   30   42   6    .    7    31   15   .    259  48   23   105  54   
  Gun                      546   | 19   40   30   42   6    .    7    31   15   .    173  32   .    97   54   
  Cannon                   131   | .    .    .    .    .    .    .    .    .    .    84   16   23   8    .    
  Launcher                 2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  203   | 10   21   15   38   .    .    .    .    .    .    53   11   .    54   1    
  Thermal                  423   | 9    19   4    .    .    .    7    31   15   .    198  37   7    43   53   
  Explosive                2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Electromagnetic          51    | .    .    11   4    6    .    .    .    .    .    6    .    16   8    .    
  Robot Hit Streak         30    | 5    5    8    4    6    .    13   27   8    .    30   9    7    19   7    
  Robot Miss Streak        5     | 1    4    4    3    1    .    .    4    1    .    5    3    2    4    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        2     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Autonomous               107   | .    .    .    .    .    .    7    31   15   .    54   .    .    .    .    
Shots Hit Robots           506   | 14   24   22   23   10   .    7    23   13   .    224  30   16   71   29   
  Core Hits                325   | 4    12   11   15   5    .    1    10   7    .    170  10   7    27   46   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3     | .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    
  Critical Strikes         12    | .    .    .    .    1    .    .    .    .    .    7    2    .    1    1    
    Burn                   8     | .    .    .    .    .    .    .    .    .    .    4    2    .    1    1    
    Smash                  4     | .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    
Melee Attacks              27    | .    .    .    3    4    .    .    .    .    .    17   1    .    .    2    
  Thermal                  8     | .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  Impact                   19    | .    .    .    3    4    .    .    .    .    .    9    1    .    .    2    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Damage Inflicted           15534 | 167  322  353  470  484  .    201  682  391  .    5152 815  592  1796 4109 
  Guns                     7970  | 167  322  318  366  95   .    201  682  391  .    2821 429  .    1552 626  
  Cannons                  1727  | .    .    .    .    .    .    .    .    .    .    863  303  438  123  .    
  Explosions               5313  | .    .    35   104  75   .    .    .    .    .    1346 .    154  121  3478 
  Melee                    431   | .    .    .    .    314  .    .    .    .    .    117  .    .    .    .    
  Ramming                  93    | .    .    .    .    .    .    .    .    .    .    5    83   .    .    5    
  Kinetic                  2213  | 91   131  105  296  .    .    .    .    .    .    522  108  .    930  30   
  Thermal                  8109  | 76   191  75   104  75   .    201  682  391  .    4089 624  262  743  596  
  Explosive                380   | .    .    .    .    .    .    .    .    .    .    380  .    .    .    .    
  Electromagnetic          4308  | .    .    173  70   95   .    .    .    .    .    39   .    330  123  3478 
  Impact                   431   | .    .    .    .    314  .    .    .    .    .    117  .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         24    | .    .    17   .    .    .    .    1    .    .    2    2    2    2    24   
  Average Corruption       2     | .    .    11   .    .    .    .    1    .    .    1    2    2    1    8    
  Corruption Purged        5     | .    .    .    .    .    .    .    1    .    .    .    .    .    2    2    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  20    | .    .    .    .    .    .    .    1    .    .    .    8    4    4    3    
    Message Errors         4     | .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    
    Matter Fused           4     | .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    
    Heat Flow Errors       2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
    Data Loss (minor)      2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
    Data Loss (major)      3     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            549   | .    .    17   .    217  .    .    .    .    .    61   .    .    .    254  
  Projectiles              10    | .    .    .    .    5    .    .    .    .    .    5    .    .    .    .    
  Explosions               271   | .    .    17   .    .    .    .    .    .    .    .    .    .    .    254  
  Melee                    268   | .    .    .    .    212  .    .    .    .    .    56   .    .    .    .    
Knockbacks                 15    | .    .    .    .    2    .    .    .    .    .    13   .    .    .    .    
  Impact                   1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  11    | .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    
  Secondary                3     | .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    
Self-Inflicted Damage      792   | .    .    34   23   31   .    .    .    .    .    387  .    .    .    317  
  Shots                    15    | .    .    1    1    1    .    .    .    .    .    8    .    .    .    4    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             8     | .    .    .    .    .    .    .    .    .    .    1    6    .    .    1    
  Kicked                   8     | .    .    .    .    .    .    .    .    .    .    1    6    .    .    1    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        362   | .    144  305  4    30   .    .    .    .    .    362  129  242  207  285  
  Average Temperature      65    | .    43   176  4    22   .    .    .    .    .    57   67   61   58   79   
  Received Heat Transfer   1583  | .    54   153  105  27   .    .    27   36   .    547  173  47   162  252  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    
  Parts Fried              27    | .    .    1    .    3    .    .    .    .    .    1    .    1    1    20   
  Impact Corruptions       8     | .    .    .    .    6    .    .    .    .    .    2    .    .    .    .    
Robots Melted              8     | .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Parts Melted             40    | .    .    .    .    .    .    1    .    1    .    34   1    .    2    1    
  Heat Transferred         15453 | 175  446  161  50   100  .    259  851  481  .    9050 901  100  1550 1329 
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      14    | .    .    1    1    1    .    .    .    .    .    7    .    2    2    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1370 | 15   133  103  312  127  .    35   200  222  247  811  816  617  504  1370 
  Initial                  456  | .    9    1    .    53   .    .    13   39   54   332  396  456  246  106  
  Average                  262  | 8    60   44   127  84   .    34   69   105  124  504  415  543  379  367  
Maximum Alert Level        4    | .    .    .    1    .    .    .    1    1    1    3    3    2    2    4    
  Low Security (%)         51   | 100  100  100  72   100  .    100  97   96   77   2    3    .    .    67   
  Level 1                  20   | .    .    .    27   .    .    .    2    3    22   29   55   .    57   5    
  Level 2                  21   | .    .    .    .    .    .    .    .    .    .    50   33   100  42   2    
  Level 3                  6    | .    .    .    .    .    .    .    .    .    .    17   7    .    .    17   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          29   | .    1    .    2    .    .    .    .    .    .    13   4    1    .    8    
  Investigation            7    | .    1    .    1    .    .    .    .    .    .    2    1    1    .    1    
  Extermination            3    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Reinforcement            12   | .    .    .    1    .    .    .    .    .    .    5    2    .    .    4    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Distress Signals           12   | .   .   .   2   .   .   .   1   .   .   .   4   1   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              237  | .   12  4   31  2   .   1   9   7   2   60  37  8   23  41  
  Peak Tracking Total      17   | .   3   2   8   2   .   1   2   2   1   6   7   5   1   17  
  Tactical Retreats        16   | .   .   1   .   .   .   .   .   .   .   3   6   .   .   6   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Traps Triggered            11   | .   1   1   3   .   .   .   1   .   .   .   2   .   .   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Machines Disabled          41   | .   .   1   1   .   .   .   .   1   .   7   2   .   6   23  
  Max in Single Turn       12   | .   .   1   1   .   .   .   .   1   .   2   .   .   1   12  
  Garrison Access          3    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Machines Accessed          70   | .   8   2   9   1   1   1   4   9   10  11  10  1   .   3   
  Terminals                45   | .   5   1   6   .   .   1   3   7   6   3   9   1   .   3   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Repair Stations          4    | .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Recycling Units          9    | .   2   .   .   .   .   .   .   .   4   2   1   .   .   .   
  Scanalyzers              2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
Total Hacks                180  | .   22  3   33  1   1   2   10  23  28  26  20  3   .   8   
  Successful               100  | .   12  1   18  1   1   .   8   15  17  15  11  .   .   1   
  Failed                   80   | .   10  2   15  .   .   2   2   8   11  11  9   3   .   7   
    Catastrophic           10   | .   2   .   1   .   .   .   .   .   2   3   2   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   77   | .   13  2   11  .   1   2   7   7   19  8   5   .   .   2   
  Terminals                120  | .   16  2   17  .   .   2   8   19  20  6   19  3   .   8   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   
  Repair Stations          13   | .   2   .   4   .   .   .   .   3   .   4   .   .   .   .   
  Recycling Units          16   | .   4   .   .   .   .   .   .   .   8   3   1   .   .   .   
  Scanalyzers              12   | .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   
Terminal Hacks             51   | .   8   1   6   1   1   .   4   10  8   2   9   .   .   1   
  Part Schematic           3    | .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   
  Robot Analysis           3    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        9    | .   2   .   1   .   .   .   1   1   3   .   1   .   .   .   
  Open Door                11   | .   .   1   .   1   .   .   .   4   .   1   4   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Terminal Index           5    | .   1   .   1   .   .   .   1   .   1   1   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Unreport Threat          4    | .   1   .   1   .   .   .   .   1   .   .   1   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              7    | .   1   .   1   .   .   .   1   2   .   .   1   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Repair Station Hacks       9    | .   1   .   2   .   .   .   .   2   .   4   .   .   .   .   
  Scan Component           5    | .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   
  Repair                   4    | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   
Recycling Unit Hacks       8    | .   2   .   .   .   .   .   .   .   4   1   1   .   .   .   
  Retrieve Components      8    | .   2   .   .   .   .   .   .   .   4   1   1   .   .   .   
Scanalyzer                 8    | .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
Unauthorized Hacks         15   | .   1   .   2   .   .   .   3   2   5   1   1   .   .   .   
  Terminals                11   | .   1   .   2   .   .   .   3   2   2   .   1   .   .   .   
    Botnet                 6    | .   .   .   .   .   .   .   2   1   2   .   1   .   .   .   
    Disrupt                2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Operators              3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
    Tunnel                 3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   
  Used                     3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   
Hacking Detections         52   | .   7   1   8   .   .   1   4   5   8   7   7   1   .   3   
  Full Trace Events        8    | .   .   .   1   .   .   .   .   .   3   2   1   1   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   152  | .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   
Part Schematics Acquired   7    | .   .   .   4   .   .   .   .   1   1   .   1   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   109  | .   .   .   .   .   .   .   .   .   .   109 .   .   .   .   
  Total Part Build Rating  3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Parts Repaired             4    | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   
  Time                     128  | .   .   .   26  .   .   .   .   26  .   76  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     8    | .   2   .   .   .   .   .   .   .   3   .   3   .   .   .   
Parts Scanalyzed           4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Total Allies               26   | .    .    3    .    .    .    .    .    10   .    2    11   .    .    .    
  Largest Group            10   | .    .    3    3    .    .    .    .    10   8    8    4    3    1    .    
  Highest-Rated Group      252  | .    .    40   40   .    .    .    .    173  141  141  252  221  31   .    
  Highest-Rated Ally       159  | .    .    16   16   .    .    .    .    29   29   29   159  159  31   .    
Total Orders               5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  RETURN                   5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Ally Attacks               263  | .    .    .    45   .    .    .    .    32   23   19   83   36   3    22   
  Total Damage             4928 | .    .    .    414  .    .    .    .    403  298  188  2821 674  64   66   
  Kills                    50   | .    .    .    7    .    .    .    .    7    4    4    23   5    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Cet Arc Hub 
Robot Analysis Total       3    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  
  Drone Recoveries         9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   

 Exploration                    | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
-------------              Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Turns Passed               9763 | 117  664  698  796  491  463  377  696  448  672  2637 779  166  502  257  
Spaces Moved               6211 | 74   513  525  480  355  360  321  393  292  433  1373 482  118  288  204  
  Core                     2    | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     2524 | .    .    .    .    .    .    .    59   .    .    1373 482  118  288  204  
  Wheels                   3685 | 72   513  525  480  355  360  321  334  292  433  .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   110  125  125  125  110  110  110  110  51   58   93   93   56   
  Average Speed            117  | 79   96   110  126  125  125  110  163  125  145  123  92   95   93   67   
  Slowest Speed            400  | 80   110  110  170  125  125  125  400  185  155  197  101  97   93   231  
  Overloaded Moves         205  | .    .    .    .    .    .    .    .    .    .    17   27   .    .    161  
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       55   | 4    61   96   46   58   71   50   28   43   98   22   69   56   84   50   
  Regions Visited          14
    Branch Regions         10
  Pre-discovered Areas     3    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Known Exits Taken        8    | .    .    .    1    .    .    .    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6    | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    .    
Scrap Searched             4    | .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 8    | .    .    .    3    .    .    .    .    .    .    1    1    .    .    3    
Terrain Destroyed          825  | .    .    7    5    2    .    .    7    1    .    103  5    14   26   655  
  Melee                    7    | .    .    .    3    .    .    .    .    .    .    1    1    .    .    2    
  Projectile               39   | .    .    .    .    .    .    .    7    1    .    5    4    .    20   2    
  AOE                      779  | .    .    7    2    2    .    .    .    .    .    97   .    14   6    651  
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -6   
---------                  Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Rec  Fac  Ext  Cet  Arc  Hub  
Total                      8163 | 111  652  615  631  390  380  344  456  377  478  2134 765  148  417  265  
  Wait                     1016 | 11   71   52   91   16   4    24   22   65   27   488  75   4    51   15   
  Move                     6197 | 73   512  524  479  354  359  320  392  291  432  1372 481  117  287  204  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  121  | 9    23   7    11   3    5    .    13   5    7    24   6    3    5    .    
  Fast Attach              36   | 7    2    .    .    1    1    .    4    4    1    10   1    .    4    1    
  Attach                   42   | .    .    2    1    1    .    .    3    1    1    22   4    3    2    2    
  Detach                   22   | .    1    .    .    .    .    .    1    1    2    12   3    2    .    .    
  Swap                     59   | .    5    8    11   4    1    .    4    1    .    11   3    1    5    5    
  Drop                     112  | 1    17   7    14   4    10   .    17   9    8    13   4    1    6    1    
  Fire                     370  | 10   21   15   21   3    .    .    .    .    .    165  27   17   57   34   
  Melee                    26   | .    .    .    3    4    .    .    .    .    .    16   1    .    .    2    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     8    | .    .    .    .    .    .    .    .    .    .    1    6    .    .    1    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            4    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Rewire                   150  | .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials (discovered 2 exits: Fac / *Sto)
-8/Storage
-8/Recycling
-6/Factory (discovered 2 exits: [*Low] / *Ext)
-6/Extension (discovered 2 exits: [*Fac] / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: [*Fac] / *Hub x2)
-6/Hub_04(d)

 History 
---------
 Turn | Location      | Event
   22 | -11/Scrapyard | Discovered new exit (range 14)
  118 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  520 | -10/Materials | Discovered new exit (range 12)
  631 | -10/Materials | Discovered new exit (range 16)
  782 | -10/Materials | Entered Mines
  994 | -10/Mines     | Discovered new exit (range 4)
 1066 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1107 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1252 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1449 | -10/Mines     | Discovered new exit (range 15)
 1475 | -10/Mines     | System corruption reached 10%
 1480 | -10/Mines     | Entered Materials
 1480 | -9/Materials  | Accompanied by 3 allies
 1480 | -9/Materials  | Evolved 2 slots: Utility x2
 1587 | -9/Materials  | Repaired Sensor Array
 1813 | -9/Materials  | Identified exit to Mines
 1850 | -9/Materials  | Discovered new exit (range 3)
 1995 | -9/Materials  | Build established: Scavenger-Mutant
 2111 | -9/Materials  | Discovered new exit (range 15)
 2276 | -9/Materials  | Entered Mines
 2278 | -9/Mines      | Met a Derelict bent on vengeance
 2284 | -9/Mines      | Discovered new exit (range 12)
 2367 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 2367 | -9/Mines      | Discovered new exit (range 5)
 2483 | -9/Mines      | Found the Drone Emporium
 2487 | -9/Mines      | Found Prototype Device
 2487 | -9/Mines      | Identified Thief Drone Bay
 2569 | -9/Mines      | Discovered new exit (range 6)
 2594 | -9/Mines      | Found a hidden stash of uninstalled traps
 2604 | -9/Mines      | Learned 8 Materials zone layouts
 2767 | -9/Mines      | Entered Exiles
 2784 | -9/Exiles     | Discovered new exit (range 15)
 2799 | -9/Exiles     | Met 8R-AWN
 2820 | -9/Exiles     | Met EX-HEX
 2856 | -9/Exiles     | Met EX-BIN
 2871 | -9/Exiles     | Aligned with FarCom system
 2872 | -9/Exiles     | Given EX-Vault access code
 2905 | -9/Exiles     | Opened EX-Vault
 2954 | -9/Exiles     | Found AWS/Thermal
 2958 | -9/Exiles     | Found Potential Leg
 2959 | -9/Exiles     | Found Potential Leg
 2970 | -9/Exiles     | Found XL Autogun Array
 3007 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
 3047 | -9/Exiles     | Met EX-DEC
 3220 | -9/Exiles     | Discovered new exit (range 10)
 3230 | -9/Exiles     | Stole three prototypes: AWS/Thermal, Potential Leg, XL Autogun Array
 3230 | -9/Exiles     | Entered Mines
 3254 | -8/Mines      | Build established: Mutant
 3360 | -8/Mines      | Discovered new exit (range 12)
 3607 | -8/Mines      | Entered Materials
 3607 | -8/Materials  | Evolved 2 slots: Propulsion x2
 3608 | -8/Materials  | Identified exit to Storage
 3609 | -8/Materials  | Identified exit to Factory
 4303 | -8/Materials  | Entered Storage
 4397 | -8/Storage    | Repaired Wheel
 4594 | -8/Storage    | Identified exit to Recycling
 4597 | -8/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 4619 | -8/Storage    | Found Prototype Launcher
 4619 | -8/Storage    | Identified Gui. Missile Launcher
 4736 | -8/Storage    | Used back door to open Recycling access
 4751 | -8/Storage    | Entered Recycling
 4751 | -8/Recycling  | Accompanied by 8 allies
 4752 | -8/Recycling  | Found Scrap Engine
 4802 | -8/Recycling  | Identified exit to Factory
 4893 | -8/Recycling  | Build established: Commander-Mutant
 4955 | -8/Recycling  | Hacking Suite fried by hacking feedback
 5423 | -8/Recycling  | Entered Factory
 5423 | -6/Factory    | Accompanied by 8 allies
 5423 | -6/Factory    | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
 5425 | -6/Factory    | FarCom data flow suspended
 5492 | -6/Factory    | Repaired Hrd. Medium Armor Plating
 5531 | -6/Factory    | Repaired Reflective Plating?
 5578 | -6/Factory    | Lost 3 allies
 5679 | -6/Factory    | Fabricated E-15 Imp (x2)
 5715 | -6/Factory    | Build established: Commander-Tank
 5773 | -6/Factory    | Search patrols dispatched
 5863 | -6/Factory    | Garrison activated, responded to threat
 5894 | -6/Factory    | Lost 5 allies
 6104 | -6/Factory    | Fabricated Hacking Suite (x1)
 6152 | -6/Factory    | Build established: Tank
 6473 | -6/Factory    | First assault squad dispatched
 6684 | -6/Factory    | Discovered new exit (range 9)
 6714 | -6/Factory    | Build established: Mutant
 7361 | -6/Factory    | Lost 8 parts (1p2n2u3w)
 8057 | -6/Factory    | Discovered new exit (range 6)
 8058 | -6/Factory    | Identified exit to Extension
 8060 | -6/Factory    | Entered Extension
 8091 | -6/Extension  | Rescued a captive Derelict
 8249 | -6/Extension  | Rescued a captive Derelict
 8264 | -6/Extension  | Rescued a captive Derelict
 8264 | -6/Extension  | Rescued a captive Derelict
 8311 | -6/Extension  | Spotted B-75 Beast
 8317 | -6/Extension  | Spotted B-75 Beast
 8381 | -6/Extension  | Lost 3 parts (1p1u1w)
 8439 | -6/Extension  | Rescued A7
 8478 | -6/Extension  | Lost 3 allies
 8491 | -6/Extension  | Energy Cycler disabled
 8493 | -6/Extension  | Rescued a captive Derelict
 8760 | -6/Extension  | First assault squad dispatched
 8815 | -6/Extension  | Discovered new exit (range 10)
 8816 | -6/Extension  | Discovered new exit (range 6)
 8836 | -6/Extension  | Identified exit to Cetus
 8839 | -6/Extension  | Entered Cetus
 8839 | -6/Cetus      | Accompanied by 3 allies (A7)
 8844 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 8853 | -6/Cetus      | Spotted Cetus Guard
 8853 | -6/Cetus      | Spotted Cetus Guard
 8859 | -6/Cetus      | Allies destroyed Cetus Guard
 8859 | -6/Cetus      | Spotted Cetus Guard
 8868 | -6/Cetus      | Spotted Cetus Guard
 8869 | -6/Cetus      | Allies destroyed Cetus Guard
 8875 | -6/Cetus      | Allies destroyed Cetus Guard
 8884 | -6/Cetus      | Allies destroyed Cetus Guard
 8960 | -6/Cetus      | Discovered new exit (range 16)
 9000 | -6/Cetus      | Identified exit to Archives
 9005 | -6/Cetus      | Entered Archives
 9005 | -6/Archives   | Accompanied by 2 allies (A7)
 9185 | -6/Archives   | Discovered new exit (range 16)
 9284 | -6/Archives   | Discovered new exit (range 16)
 9382 | -6/Archives   | Discovered new exit (range 15)
 9431 | -6/Archives   | Identified exit to Hub_04(d)
 9507 | -6/Archives   | Entered Hub_04(d)
 9525 | -6/Hub_04(d)  | Garrison activated, responded to threat
 9592 | -6/Hub_04(d)  | Core integrity fell below 50%
 9680 | -6/Hub_04(d)  | Network Hub disabled
 9699 | -6/Hub_04(d)  | Network Hub disabled
 9699 | -6/Hub_04(d)  | Spotted Lightning
 9702 | -6/Hub_04(d)  | Spotted Lightning
 9711 | -6/Hub_04(d)  | Spotted Lightning
 9716 | -6/Hub_04(d)  | Spotted Lightning
 9716 | -6/Hub_04(d)  | Spotted Lightning
 9716 | -6/Hub_04(d)  | Spotted Lightning
 9722 | -6/Hub_04(d)  | Destroyed 7 combat bots
 9743 | -6/Hub_04(d)  | Network Hub disabled
 9743 | -6/Hub_04(d)  | Network Hub disabled
 9744 | -6/Hub_04(d)  | System corruption reached 10%
 9751 | -6/Hub_04(d)  | Core integrity fell below 20%
 9763 | -6/Hub_04(d)  | Spotted Lightning
 9763 | -6/Hub_04(d)  | Spotted Lightning
 9763 | -6/Hub_04(d)  | Spotted Lightning
 9764 | -6/Hub_04(d)  | Destroyed by Lightning with EMDS

 Last Messages 
---------------
09748_ Hpw. Energy Plasma Construct/G destroyed.
09748_ Arm. Scrap Engine damaged due to network
  destabilization (-6).
09749_ Penetrated by EMDS Slug. <x2>
09750_ EMDS Slug penetrates Wall.
09751_ Penetrated by EMDS Slug. <x2>
09751_ Adv. Heat Sink destroyed.
09752_ Penetrated by EMDS Slug. <x3>
09753_ Identified Centrium Medium Armor Plating.
09753_ Penetrated by EMDS Slug. <x3>
09754_ Scrap Engine modifies Carbon-Armored
  Exoskeleton:
  Support -11, Time/Move +60.
09755_ System corrupted: Heat flow error (+223).
09755_ Penetrated by EMDS Slug.
09755_ Potential Leg destroyed.
09758_ Penetrated by EMDS Slug. <x3>
09761_ R-10 Processor destroyed.
09761_ EMDS Slug penetrates Wall. <x3>
09764_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????????????????????????????#### |
| ?????????????????????????????????????????????# # # |
| ????????????????????????###????????????######""  # |
| ?????????????????????      ????????????#      "  # |
| ???????????????????        ????????????#      " #? |
| ?????????????????          #???????????#      " #? |
| ????????????????     !     #???#########      " ## |
| ???????????????            ##### ## ## #           |
| ???????????????     g      #           #      %! # |
| ???????????????            ;                       |
| ???????????????            ;;;; ;;;;;;""           |
| ???????????????    /   !   ;;                  " " |
| ???????????????            ;;                  " " |
| ?????????????????          ;;%                 # # |
| ???????????????????        ;;                    # |
| ???????????############/#;;;;       g          # # |
| ?????????H ;         ;   !! ;           =%    "#   |
| ?????????? ;         ;;  !%=;                  #   |
| ???????????#         ;;  @*;;                 %#   |
| ???????????#  !*     #;  #  ;         !       [    |
| ?????????????##"##???##  #  ;   /        *]        |
| ?????????????????????    #  ;          ; *]        |
| ????????????????????     ##;;;;;;;;   ;; *]        |
| ???????????????????#+#####"            "           |
| ????????????????????????# "            "           |
| ????????????????????????# "            "           |
| ????????????????????????# "            "           |
| ????????????????????????# "       hhh  "##    ##   |
| ????????????????????????# "              ?# ??#"   |
| ????????????????????????# """"";;;;;;"" !"#####    |
| ?????????????????????????##########  =!]%          |
| ??????????????????????????????? /       ]          |
| ??????????????????????????????????#####"  "####    |
| ??????????????????????????????????#####"  "???#%   |
| ?????????????????????????????????      "  "???#""# |
| ?????????????????????????????????      "  "####" # |
| ????????????????????????????????#      "  "#   ### |
| ????????????????????????????????#      "  "#  %### |
| ????????????????????????????????#      "  "      # |
| ????????????????????????????????#      "  "      # |
| ??????????????????????????????########""  "      # |
| ??????????????????????????????[  !     "  "      # |
| ??????????????????????????????         "= "      # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Armor Coverage             600
Resistance: TH             20
Evasion (%)                63
Salvage Targeting          2
Offensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
        Hacking Suite | -9/Materials | Scanalyzed
 Imp. Terrain Scanner | -9/Materials | Scanalyzed
    Lrg. Storage Unit | -9/Materials | Scanalyzed
         Sensor Array | -9/Materials | Scanalyzed
             Arm. Leg | -8/Storage   | Hacked
     Hyp. Gauss Rifle | -8/Recycling | Hacked
   Imp. Hacking Suite | -6/Extension | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
      E-15 Imp | x2 | -6/Factory | Preloaded
 Hacking Suite | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ScrapLauncherLog
  Manual?         0
Play Time         02:12:28
  Cumulative      209.0 hours
  Start           2024.05.26 @ 00:20:41
  End             2024.05.26 @ 02:41:55
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          114
  Rogue           114
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             55
Gallery%          61
Achievement%      53
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: de6644de-63b9-4d74-97e3-7ad651325f17