Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 00:11:15 Player: robotdolboeb Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (6130) 6130 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (12842) 12842 TOTAL SCORE: 26457 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 212 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7200 Aligned with FarCom 300 Cogmind --------- Core Integrity 1269/1360 Matter 150/150 Energy 67/2450 System Corruption 2% Temperature Warm (192) Movement Treading (232) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor (fused) Reinforced Quantum Reactor > --- PROPULSION (4) --- Heavy Treads Advanced Medium Treads > --- UTILITY (11) ----- Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Particle Charger Layered Light Armor Plating Improved Force Field Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier > --- WEAPON (4) ------- Precision Phase Gun Precision Phase Gun Precision Phase Gun > --- INVENTORY (26) --- Cooled Fission Core Graviton Reactor Graviton Reactor Reinforced Quantum Reactor Improved Medium Treads Experimental Coolant Injector Enhanced Optical Array Improved Phase Shifter Thermal Barrier Improved Shield Generator System Purifier Improved Field Recycling Unit (0) Dispersion Rifle Heavy Neutron Cannon Firepult Helical Railgun Chaos Jack (35) Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Particle Charger Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Ghost Barrier X0-1V1's Piety Tracker > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Heavy Gauss Cannon Containment Facilitator > --- INVENTORY -------- Cooled Fission Core Graviton Reactor Graviton Reactor Reinforced Quantum Reactor Improved Medium Treads Heavy Treads Experimental Coolant Injector Matter Compressor Enhanced Optical Array Improved Phase Shifter Layered Light Armor Plating Thermal Barrier Improved Shield Generator Improved Force Field System Purifier Improved Field Recycling Unit Dispersion Rifle Precision Phase Gun Precision Phase Gun Heavy Neutron Cannon Firepult Helical Railgun Hypervelocity Mass Driver Chaos Jack [Rating: 159] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Precision Phase Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Heavy Scimitar of Distortion Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 9 | . . . . . 2 1 . . 2 1 . . 1 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 139 | 6 4 2 3 . 8 10 15 . 24 15 4 1 42 5 Power 14 | 1 . . . . . 1 2 . 2 4 . . 4 . Engine 2 | 1 . . . . . . . . 1 . . . . . Core 6 | . . . . . . 1 2 . 1 2 . . . . Reactor 6 | . . . . . . . . . . 2 . . 4 . Propulsion 26 | 2 . . . . 3 3 1 . 4 . 1 . 11 1 Treads 20 | 2 . . . . 1 3 1 . 1 . . . 11 1 Leg 4 | . . . . . . . . . 3 . 1 . . . Wheel 2 | . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 53 | 1 4 . . . 2 4 6 . 9 4 2 1 16 4 Device 28 | . 1 . . . 2 1 5 . 5 3 1 1 7 2 Storage 4 | 1 2 . . . . . 1 . . . . . . . Processor 4 | . . . . . . . . . 2 . 1 . 1 . Hackware 10 | . . . . . . . . . 1 1 . . 7 1 Protection 7 | . 1 . . . . 3 . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 . 2 3 . 3 2 6 . 9 7 1 . 11 . Energy Gun 12 | 1 . . . . 1 . 1 . 1 3 . . 5 . Energy Cannon 5 | . . . 1 . 1 . 1 . 1 1 . . . . Ballistic Gun 3 | 1 . . . . . . . . . 1 . . 1 . Ballistic Cannon 16 | . . 2 1 . 1 1 3 . 3 . 1 . 4 . Launcher 8 | . . . . . . 1 1 . 4 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . 1 . 2 . 1 1 . . 1 11 . . 7 . Corrupted Parts 3 | . . . . . . . 1 . 2 . . . . . System Corruption 30 | . . . . . . . 10 . 20 . . . . . Parts Lost 43 | . . . . . . 2 18 . 8 1 5 . 3 6 Power 5 | . . . . . . 1 2 . 1 1 . . . . Propulsion 10 | . . . . . . . 6 . 2 . 1 . 1 . Utility 14 | . . . . . . 1 3 . 3 . 3 . 1 3 Weapon 14 | . . . . . . . 7 . 2 . 1 . 1 3 Highest Loss Streak 10 | . . . . . . 1 10 . 2 1 5 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 21 | 2 15 25 25 24 23 23 15 11 21 23 21 24 24 23 Power 1 | . 1 1 1 1 2 . . . 1 2 3 3 3 4 Propulsion 2 | . 4 4 4 4 4 3 1 . . . . 1 . 1 Utility 10 | . 5 12 12 11 10 11 9 9 13 13 10 12 11 9 Weapon 5 | . 3 8 8 7 6 7 3 1 6 6 6 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 48 | . 7 1 3 . . 10 3 . 2 5 . . 8 9 Power 5 | . . . . . . 1 . . . 1 . . 1 2 Propulsion 6 | . 2 . . . . 2 1 . . . . . . 1 Utility 22 | . 3 1 3 . . 2 1 . . 2 . . 6 4 Weapon 14 | . 2 . . . . 5 1 . 2 2 . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 90 100 99 99 72 76 85 91 93 94 93 94 Engine 5 | . 14 14 14 14 9 3 . . 1 . . . . . Core 1 | . . . . . . 3 1 7 4 2 5 5 1 . Reactor 1 | . . . . . . . . . . 2 . . 8 9 Treads 18 | . 28 28 28 28 22 26 15 15 8 5 3 5 14 13 Leg 2 | . . . . . . . . . 4 17 18 17 . . Device 16 | . 2 14 14 14 26 22 21 23 23 18 21 23 11 18 Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 4 Processor 3 | . . . . . . . . . 6 5 9 11 8 4 Hackware 5 | . . . . . . . . . . 6 6 5 21 22 Protection 4 | . 10 . . . . 7 6 7 7 5 1 . . . Energy Gun 4 | . 14 4 . . . . . . . 2 5 5 7 12 Energy Cannon 1 | . . . . . . . 2 . 3 . 3 5 1 . Ballistic Gun 2 | . 14 4 . . . . . . . . . . 1 . Ballistic Cannon 11 | . . 19 18 28 26 23 11 15 7 9 4 5 8 4 Launcher 1 | . . . . . . . . . 7 1 1 . . . Peak Build Rating 159 | 6 23 26 41 28 40 53 54 45 77 99 105 105 154 159 Average Rating 63 | 2 11 24 25 27 36 46 42 44 62 86 98 105 138 155 On Entrance 53 | . 6 23 26 27 28 39 50 44 45 73 90 105 105 147 Avg Prop Armor Cover (%) 11 | . . . . . 7 10 22 . 9 7 7 7 7 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 167 | 13 93 94 94 94 101 120 126 109 121 132 158 152 164 167 Greatest Support 135 | 40 40 40 40 40 63 92 92 51 55 55 70 55 135 127 Greatest Overweight (x) 10 | . 2 2 2 2 4 4 10 2 7 2 2 2 3 1 Average Overweight (x) 2 | . 1 2 2 2 1 2 4 2 2 2 1 2 1 1 Largest Inventory Capacity 26 | 8 25 26 26 26 26 26 26 26 26 26 26 26 26 26 Average Capacity 25 | 6 21 25 26 26 26 26 26 26 26 26 26 26 26 26 Most Carried 26 | 5 25 26 26 26 26 26 26 14 26 26 26 26 26 26 Average Carried 22 | 3 15 25 25 25 24 24 16 11 22 25 23 25 25 25 Final Capacity 26 | 8 25 26 26 26 26 26 26 26 26 26 26 26 26 26 Final Carried 26 | 3 25 26 24 26 26 26 11 14 26 26 25 26 26 18 Class Distribution -------------------- 29% | Hauler-Mutant 17% | Hauler-Skirmisher 14% | Mutant 8% | Wizard-Skirmisher 8% | Hauler-Tank 8% | Hacker-Skirmisher 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hacker-Skirmisher | -4/Factory Wizard-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 5498 | 260 220 58 . 180 . 262 560 174 1429 60 87 275 1657 276 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5281 | . 275 120 . 127 36 141 509 82 1108 156 . 243 2236 248 Parts 238 | . 16 10 . 6 2 7 22 . 51 7 . 8 101 8 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . 3 . Parts Field Recycled 32 | . . . . . . 14 10 . . . 3 . 5 . Retrieved Matter 341 | . . . . . . 148 132 . . . 36 . 25 . Parts Self-Destructed 17 | . . . . . . . 9 . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 104 | . 9 5 . 2 1 6 17 . 17 3 . 5 36 3 Guns 20 | . 8 3 . . . . . . . 1 . . 8 . Cannons 69 | . . 2 . 2 1 6 12 . 10 2 . 5 27 2 AOE 8 | . 1 . . . . . 4 . 3 . . . . . Classes Destroyed 18 | . 3 . . 1 1 1 5 . 5 . . . 2 . Worker 4 | . . . . . . . . . 3 . . . 1 . Builder 4 | . . . . . . . . . 3 . . . 1 . Tunneler 1 | . . . . . . . . . . . . . 1 . Recycler 4 | . . . . 1 . . . . 1 . . . 2 . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . . . . 3 . . . 1 . Drone 1 | . . . . . . . . . 1 . . . . . Watcher 7 | . 1 . . . . 1 . . . . . . 5 . Swarmer 13 | . 6 3 . 1 . . 1 . . . . . 2 . Grunt 27 | . 3 2 . 2 . . 4 . 2 1 . 5 7 1 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . 1 Sentry 12 | . . . . . 1 3 2 . 3 . . . 2 1 Hunter 13 | . . . . . . . 2 . 3 . . . 8 . Programmer 25 | . . . . . . 3 . . 7 2 . . 13 . Heavy 2 | . . . . . . . . . 1 . . . 1 . Packrat 1 | . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . Thug 7 | . . . . . . . 4 . . . . . 3 . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 3 . 2 1 2 6 . 6 2 . 5 6 2 Combat Bots Only 6 | . 3 3 . 1 1 2 6 . 3 2 . 5 4 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 3 1 2 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Hostile Shots Fired 923 | . 32 23 . 5 4 132 159 . 174 7 22 6 254 105 Missed 292 | . 12 7 . 2 . 50 33 . 65 2 9 1 68 43 Hits 631 | . 20 16 . 3 4 82 126 . 109 5 13 5 186 62 Melee 17 | . . . . . . . 9 . 8 . . . . . Projectile 614 | . 20 16 . 3 4 82 117 . 101 5 13 5 186 62 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 21 | . . 1 . . 1 2 6 . 3 . 1 . 6 1 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 . Damage Taken 10321 | . 197 184 . 51 41 684 2298 . 1654 204 383 67 3420 1138 Core 1219 | . 23 34 . 16 . 37 349 . 355 . 36 . 278 91 Absorbed by Shields 552 | . . . . . 15 55 73 . 21 . . . . 388 Reduced by Siege Mode 115 | . . . . . . . . . . . . . 115 . Redirected to Shielding 51 | . . . . . . . . . 31 . 20 . . . Ignored by Resistances 44 | . . . . . . . . . . . . 30 14 . Regen/Repaired (Parts) 5 | . 5 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 70 100 . . 61 60 . . 96 77 . Volleys Fired 295 | . 20 10 . 8 2 28 51 1 44 5 5 6 104 11 Largest 4 | . 2 2 . 2 3 3 3 2 3 3 3 3 4 4 Hottest 400 | . 60 66 . 66 99 106 195 81 182 181 181 245 400 333 Shots Fired 759 | . 40 20 . 19 6 84 112 2 118 10 12 12 284 40 Gun 209 | . 40 12 . . . . 3 . . 4 4 3 116 27 Cannon 512 | . . 8 . 19 6 84 101 2 93 5 5 9 168 12 Launcher 38 | . . . . . . . 8 . 25 1 3 . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 471 | . 20 14 . 19 6 84 86 2 55 5 4 6 158 12 Thermal 215 | . . . . . . . 18 . 38 4 3 3 122 27 Explosive 8 | . . . . . . . 8 . . . . . . . Electromagnetic 64 | . 20 6 . . . . . . 25 1 5 3 4 . Robot Hit Streak 24 | . 10 5 . 3 3 10 20 4 13 6 10 15 24 13 Robot Miss Streak 7 | . 3 2 . 2 1 4 7 . 5 1 1 1 5 2 Penetration Max 2 | . . . . . . . . . 2 . . 1 1 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 493 | . 25 12 . 10 3 52 68 2 70 8 11 10 190 32 Core Hits 215 | . 13 6 . 4 1 13 33 2 31 6 1 7 86 12 Critical Kills 15 | . . . . . . . 3 1 3 . . . 7 1 Critical Parts Destroyed 23 | . . . . . . . 3 . 1 . . . 18 1 Critical Strikes 75 | . . 1 . 2 . 3 6 1 8 . 2 1 43 8 Burn 11 | . . . . . . . . . . . 1 . 4 6 Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 37 | . . . . . . . 6 1 3 . . . 25 2 Blast 26 | . . 1 . 2 . 3 . . 4 . 1 1 14 . Melee Attacks 2 | . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . 2 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16243 | . 462 173 . 217 70 1201 2595 37 2103 463 378 528 6996 1020 Guns 4332 | . 264 87 . . . . 42 . . 129 101 62 2866 781 Cannons 9882 | . . 86 . 217 70 1201 1557 37 1575 176 217 466 4041 239 Explosions 1947 | . 198 . . . . . 975 . 467 158 60 . 89 . Melee 61 | . . . . . . . . . 61 . . . . . Ramming 21 | . . . . . . . 21 . . . . . . . Kinetic 8445 | . 89 125 . 217 70 1201 1245 37 820 176 172 343 3711 239 Thermal 5631 | . 198 . . . . . 354 . 755 216 109 123 3095 781 Explosive 975 | . . . . . . . 975 . . . . . . . Electromagnetic 1110 | . 175 48 . . . . . . 467 71 97 62 190 . Impact 61 | . . . . . . . . . 61 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . 38 . 6 16 2 20 . . . 13 1 Average Corruption 6 | . . . . 19 . 4 4 2 6 . . . 3 1 Corruption Purged 14 | . . . . . . . . . 14 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 170 | . . . . 32 . 16 49 1 45 . . . 27 . Message Errors 31 | . . . . 8 . 2 8 . 8 . . . 5 . Matter Fused 43 | . . . . 7 . 6 14 . 10 . . . 6 . Heat Flow Errors 25 | . . . . 8 . 3 5 . 5 . . . 4 . Energy Discharges 21 | . . . . 3 . 3 4 1 8 . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . 1 . 1 6 . 8 . . . 2 . Data Loss (major) 9 | . . . . 3 . . . . 4 . . . 2 . Misfires 7 | . . . . 2 . . 3 . 1 . . . 1 . Alerts 7 | . . . . . . 1 3 . 1 . . . 2 . Weapon Failures 7 | . . . . . . . 5 . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 440 | . . . . 2 . 53 66 . 138 18 . 52 111 . Projectiles 340 | . . . . 2 . 53 33 . 71 18 . 52 111 . Explosions 46 | . . . . . . . 33 . 13 . . . . . Melee 54 | . . . . . . . . . 54 . . . . . Knockbacks 48 | . . 1 . 2 . 6 9 . 6 . . 2 18 4 Impact . | . . . . . . . . . . . . . . . Kinetic 47 | . . 1 . 2 . 6 9 . 5 . . 2 18 4 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 342 | . 16 . . . . . 128 . 42 100 30 . 26 . Shots 16 | . 1 . . . . . 3 . 6 2 3 . 1 . Rammed 3 | . . . . . . . 3 . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 498 | . 147 51 . 239 12 199 338 15 203 233 108 197 498 192 Average Temperature 97 | . 52 22 . 74 8 40 87 10 70 79 41 98 152 60 Received Heat Transfer 1563 | . 39 90 . 27 25 116 468 . 126 9 36 45 397 185 Effects 11 | . . . . . . . 1 . . . . . 10 . Shutdowns 3 | . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . . . 4 . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 76 | . . . . . . . . . . . . . 76 . Longest Duration 39 | . . . . . . . . . . . . . 39 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 7 | . . . . . . . . . 6 . . . 1 . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . Robots Melted 4 | . . . . . . . 1 . 1 . . . 1 1 Combat Hostiles 4 | . . . . . . . 1 . 1 . . . 1 1 Parts Melted 17 | . . . . . . . . . 12 . . . 4 1 Heat Transferred 6898 | . 300 . . . . . 674 . 1100 248 148 . 3356 1072 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . . . . . 2 1 . . 2 1 Low Security (%) 81 | 100 100 100 . 100 100 100 . . 76 96 . . 54 23 Level 1 14 | . . . . . . . . . 21 3 . . 30 76 Level 2 4 | . . . . . . . . . 2 . . . 15 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 674 | . 120 70 . 53 32 52 . . 424 205 . . 674 330 Initial 330 | . . . . . . 7 . . . 205 . . 50 330 Average 94 | . 17 10 . 3 2 6 . . 119 103 . . 220 239 Influence Increases 3767 | . 283 178 . 89 44 219 240 . 947 97 . 110 1484 76 Destroy 0b10 Robot/C 2080 | . 180 140 . 60 20 120 220 . 400 60 . 100 720 60 Destroy 0b10 Robot/NC 130 | . 5 . . 5 . 5 . . 55 . . . 60 . Destroy Leader 484 | . 42 30 . 20 10 32 20 . 150 10 . 10 150 10 Allied During Kill 30 | . . 8 . 3 . . . . 17 . . . 2 . Successful Hack 206 | . 16 . . . 12 46 . . 39 . . . 93 . Disable Machine 225 | . 30 . . . . 15 . . 75 15 . . 90 . Destroy Structure 165 | . 10 . . 1 2 1 . . 23 12 . . 110 6 Lose Combat Pursuer 75 | . . . . . . . . . 30 . . . 45 . Miscellaneous 372 | . . . . . . . . . 158 . . . 214 . Influence Decreases 3635 | . 283 178 . 89 28 235 238 2 526 472 46 30 935 573 Entered New Map 574 | . . . . . . 9 . 2 . 216 18 . 30 299 Time Decay 2467 | . 283 178 . 89 28 226 155 . 415 246 28 30 575 214 Lost Part 254 | . . . . . . . 83 . 71 10 . . 30 60 Lost Ally 40 | . . . . . . . . . 40 . . . . . Purge Threat 300 | . . . . . . . . . . . . . 300 . Squads Dispatched 39 | . 1 . . 1 . 3 . . 15 3 . . 14 2 Investigation 4 | . 1 . . . . . . . 1 . . . 2 . Extermination 19 | . . . . . . 3 . . 7 2 . . 6 1 Reinforcement 12 | . . . . 1 . . . . 4 1 . . 6 . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 3 | . . . . 1 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 13 6 . 3 1 7 19 . 25 5 3 4 52 13 Peak Tracking Total 7 | . 4 2 . 2 1 2 7 . 2 3 1 4 5 7 Tactical Retreats 4 | . . . . . . . . . 2 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered 7 | . 1 . . . 2 1 . . 3 . . . . . Indirectly 3 | . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 18 | . 2 . . . . 1 3 . 5 1 . . 6 . Max in Single Turn 2 | . 2 . . . . 1 2 . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 32 | . 8 . . . 2 2 1 . 6 1 1 . 11 . Terminals 26 | . 7 . . . 2 2 . . 5 1 1 . 8 . Fabricators 3 | . . . . . . . . . 1 . . . 2 . Repair Stations 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 114 | . 20 . . . 7 4 12 . 10 3 1 . 57 . Successful 62 | . 10 . . . 5 3 12 . 5 . 1 . 26 . Failed 52 | . 10 . . . 2 1 . . 5 3 . . 31 . Catastrophic 10 | . . . . . . 1 . . 1 1 . . 7 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 68 | . 18 . 1 . 7 3 . . 3 1 . . 35 . Terminals 92 | . 18 . . . 7 4 . . 9 3 1 . 50 . Fabricators 7 | . . . . . . . . . 1 . . . 6 . Repair Stations 2 | . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 36 | . 2 . . . 2 1 12 . 2 . 1 . 16 . Record 15 | . . . . . . . 12 . . . 1 . 2 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . 1 . . . 1 1 . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . 1 . Terminal Index 2 | . . . . . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . 3 . Unreport Threat 2 | . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . 1 . . . 3 . Network Status 1 | . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 2 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 6 . . . 3 2 . . 2 . . . 5 . Terminals 18 | . 6 . . . 3 2 . . 2 . . . 5 . Botnet 14 | . 5 . . . 2 1 . . 1 . . . 5 . Operators 4 | . 1 . . . 1 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . Hacking Detections 24 | . 6 . . . 2 2 . . 4 1 . . 9 . Full Trace Events 2 | . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . 122 . Total Part Build Rating 15 | . . . . . . . . . . . . . 15 . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 53 | . 53 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Total Allies 8 | . . 3 . . . . . . 4 . . . 1 . Largest Group 3 | . . 3 3 3 . . . . 3 . . . 1 . Highest-Rated Group 123 | . . 40 40 40 . . . . 123 . . . 47 . Highest-Rated Ally 47 | . . 16 16 16 . . . . 41 . . . 47 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . 7 . 14 . . . . 17 . . . . . Total Damage 675 | . . 78 . 97 . . . . 500 . . . . . Kills 8 | . . 2 . 2 . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 162 | . 15 . . . 5 20 25 . 35 30 . . 20 12 Average Entertainment 13 | . 9 2 . 2 6 12 15 16 26 36 36 15 5 8 Good Acts 70 | . . 2 . . . 2 8 1 13 1 2 . 39 2 Bad Acts 42 | . 1 2 . 3 1 6 2 . 7 . . . 17 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Active Infowar (turns) 4132 | . . . . . . . . . . 2 502 79 3105 444 Optics 4130 | . . . . . . . . . . . 502 79 3105 444 ECM 2 | . . . . . . . . . . 2 . . . . Robot Analysis Total 4 | . 1 . . . 1 1 . . . . . . 1 . Derelict Logs Recovered 7 | . . 2 . 3 . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 16847 | 74 2188 1104 700 1120 476 1292 2158 83 2764 538 722 79 3105 444 Spaces Moved 5483 | 42 779 331 216 339 207 553 663 25 670 179 265 23 1029 162 Core 6 | 6 . . . . . . . . . . . . . . Treads 4319 | 36 779 331 216 339 147 369 396 25 534 . . . 985 162 Legs 647 | . . . . . . . . . 136 179 265 23 44 . Wheels 511 | . . . . . 60 184 267 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 150 150 150 320 186 262 187 260 225 238 Average Speed 275 | 144 261 320 320 320 213 211 294 320 370 262 259 260 240 238 Slowest Speed 720 | 160 320 320 320 320 240 320 480 320 720 262 262 260 330 238 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 96 73 60 75 21 13 71 5 18 4 61 7 35 4 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . . 1 1 . . 2 1 . . Spaces Dug 9 | . . . . . . . . . . . . . 9 . Terrain Destroyed 208 | . 9 . . 1 1 . 102 1 25 7 1 2 55 4 Melee . | . . . . . . . . . . . . . . . Projectile 102 | . . . . 1 1 . 10 1 25 2 1 2 55 4 AOE 106 | . 9 . . . . . 92 . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Total 6606 | 56 895 359 230 360 234 621 777 28 848 238 287 31 1451 191 Wait 354 | . 53 12 . 12 7 1 12 . 63 9 . . 184 1 Move 5467 | 41 778 330 215 338 206 552 662 24 667 178 264 22 1028 162 Hop 1 | . . . . . . . . . 1 . . . . . Pick Up 155 | 9 31 3 4 2 6 14 12 3 25 12 6 1 25 2 Fast Attach 42 | . . . . . 2 1 1 . 9 8 . 1 20 . Attach 75 | 6 1 . 3 . 5 4 18 . 10 2 6 . 12 8 Detach 6 | . . . . . . . . . . . 1 . 5 . Swap 87 | . 4 2 1 . 4 6 9 . 18 8 4 . 25 6 Drop 118 | . 8 2 7 . 2 15 9 . 8 16 1 1 48 1 Fire 295 | . 20 10 . 8 2 28 51 1 44 5 5 6 104 11 Melee 2 | . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 675 | -10/Materials | Derelicts attacked the area 1072 | -10/Materials | Discovered new exit (range 9) 1293 | -10/Materials | Repaired Corrupted Imp. Heat Sink 1492 | -10/Materials | Discovered new exit (range 8) 1590 | -10/Materials | Discovered new exit (range 10) 1645 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2263 | -10/Materials | Entered Mines 2424 | -10/Mines | Learned location of Zion (-6) 2481 | -10/Mines | Discovered new exit (range 8) 2523 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2635 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2651 | -10/Mines | Discovered new exit (range 9) 2821 | -10/Mines | Build established: Hauler-Mutant 2859 | -10/Mines | X0-1V1 activates XOMVISION 2891 | -10/Mines | Identified exit to Exiles 3220 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3367 | -10/Mines | Entered Exiles 3367 | -10/Exiles | Accompanied by 3 allies 3447 | -10/Exiles | Met 8R-AWN 3502 | -10/Exiles | Met EX-HEX 3601 | -10/Exiles | Met EX-BIN 3636 | -10/Exiles | Aligned with FarCom system 3639 | -10/Exiles | Given EX-Vault access code 3713 | -10/Exiles | Opened EX-Vault 3730 | -10/Exiles | Found Prototype Slashing Weapon 3731 | -10/Exiles | Identified Longsword +1 3740 | -10/Exiles | Found Prototype Energy Cannon 3742 | -10/Exiles | Identified Firepult 3749 | -10/Exiles | Found Prototype Device 3822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3918 | -10/Exiles | Met EX-DEC 4026 | -10/Exiles | Discovered new exit (range 14) 4067 | -10/Exiles | Left Exiles lab with Firepult 4067 | -10/Exiles | Entered Mines 4067 | -9/Mines | Accompanied by 3 allies 4069 | -9/Mines | Met a Derelict bent on vengeance 4087 | -9/Mines | Learned location of 1 exit from Proximity Caves 4405 | -9/Mines | Lost 3 allies 4527 | -9/Mines | System corruption reached 10% 5120 | -9/Mines | Learned Materials emergency access door positions 5165 | -9/Mines | Discovered new exit (range 7) 5178 | -9/Mines | System corruption reached 30% 5187 | -9/Mines | Entered Materials 5187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5188 | -8/Materials | Identified exit to Factory 5455 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 5478 | -8/Materials | Build established: Hauler-Skirmisher 5544 | -8/Materials | Sterilization system engaged 5544 | -8/Materials | Non-combat units ordered to evacuate 5644 | -8/Materials | Combat units ordered to evacuate 5663 | -8/Materials | Entered Factory 5663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5776 | -7/Factory | X0-1V1 sent you into danger 5953 | -7/Factory | Build established: Hauler-Tank 6423 | -7/Factory | Build established: Hauler-Skirmisher 6802 | -7/Factory | Core integrity permanently improved by X0-1V1 (+250) 6899 | -7/Factory | Discovered new exit (range 3) 6955 | -7/Factory | Entered Lower Caves 7071 | -7/Lower Caves | System corruption reached 10% 7075 | -7/Lower Caves | Attacked by a faux Warlord 7101 | -7/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 7221 | -7/Lower Caves | Build established: Hauler-Tank 7232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7285 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7312 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 7362 | -7/Lower Caves | Lost 3 parts (1n2w) 7405 | -7/Lower Caves | Learned Factory non-interactive machine intel 7540 | -7/Lower Caves | Build established: Hauler-Mutant 7814 | -7/Lower Caves | Encountered a Warlord checkpoint 7894 | -7/Lower Caves | Attracted the attention of an 0b10 base 7968 | -7/Lower Caves | Lost 10 parts (1p4n1u4w) 8638 | -7/Lower Caves | X0-1V1 activates XOMVISION 8677 | -7/Lower Caves | Discovered new exit (range 9) 9113 | -7/Lower Caves | Entered another Lower Caves area 9113 | -7/Lower Caves | Discovered new exit (range 9) 9196 | -7/Lower Caves | Entered Factory 9196 | -6/Factory | Evolved 2 slots: Utility x2 9197 | -6/Factory | Loaded intel: 207 non-interactive machine locations 9381 | -6/Factory | X0-1V1 activates XOMVISION 9473 | -6/Factory | Spotted B-75 Beast 9713 | -6/Factory | Build established: Hauler-Tank 9790 | -6/Factory | X0-1V1 foreshadows a heat wave 10013 | -6/Factory | Cargo convoy interrupted 10093 | -6/Factory | Build established: Hauler-Gunner 10270 | -6/Factory | Ambient heat levels rising (+10) 10340 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 10366 | -6/Factory | X0-1V1 announced a LAN party 10466 | -6/Factory | X0-1V1 sent you to a vault 10712 | -6/Factory | Build established: Hauler-Skirmisher 10781 | -6/Factory | Ambient heat levels rising (+10) 11309 | -6/Factory | System corruption reached 10% 11410 | -6/Factory | Ambient heat levels falling (-10) 11478 | -6/Factory | Identified exit to Factory 11674 | -6/Factory | Garrison activated, responded to threat 11835 | -6/Factory | Found Prototype Device 11845 | -6/Factory | Ambient heat levels falling (-10) 11864 | -6/Factory | Imp. Proton Missile Launcher reconfigured into Item Mimic 11960 | -6/Factory | Entered another Factory area 11960 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12151 | -5/Factory | X0-1V1 sent you to a vault 12157 | -5/Factory | Found Prototype Slashing Weapon 12157 | -5/Factory | Identified Hvy. Scimitar of Distortion 12168 | -5/Factory | Found Prototype Device 12168 | -5/Factory | Identified Exp. ECM Suite 12246 | -5/Factory | Found Chaos Jack 12379 | -5/Factory | Discovered new exit (range 8) 12498 | -5/Factory | Entered Upper Caves 12692 | -5/Upper Caves | Spotted B-75 Beast 12742 | -5/Upper Caves | Lost 5 parts (1n3u1w) 12914 | -5/Upper Caves | Encountered a Warlord checkpoint 13006 | -5/Upper Caves | Build established: Hauler-Gunner 13142 | -5/Upper Caves | Learned Factory interactive machine intel 13194 | -5/Upper Caves | Discovered new exit (range 8) 13220 | -5/Upper Caves | Entered another Upper Caves area 13250 | -5/Upper Caves | Discovered new exit (range 3) 13299 | -5/Upper Caves | Entered Factory 13299 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13300 | -4/Factory | Loaded intel: 53 interactive machine locations 13316 | -4/Factory | Found Prototype Processor 13317 | -4/Factory | Identified Exp. Targeting Computer 13526 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 13591 | -4/Factory | Spotted B-86 Titan 13798 | -4/Factory | Identified exit to Upper Caves 13798 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 13815 | -4/Factory | Build established: Hacker-Tank 14100 | -4/Factory | X0-1V1 downgraded hostiles (x3) 14163 | -4/Factory | X0-1V1 activates XOMVISION 14282 | -4/Factory | Build established: Hacker-Skirmisher 14377 | -4/Factory | X0-1V1 sent you to a vault 14383 | -4/Factory | Found Prototype Hackware 14383 | -4/Factory | Identified Ghost Barrier 14392 | -4/Factory | Found Prototype Device 14392 | -4/Factory | Identified Thermal Barrier 14433 | -4/Factory | Found Prototype Launcher 14556 | -4/Factory | Found Prototype Device 14983 | -4/Factory | Identified exit to Research 14983 | -4/Factory | X0-1V1 revealed exit location to -3/Research 15087 | -4/Factory | Fabricated Adv. Hacking Suite? 15124 | -4/Factory | X0-1V1 revealed exit location to -3/Research 15153 | -4/Factory | X0-1V1 activates XOMVISION 15555 | -4/Factory | X0-1V1 turns hostiles against one another 15603 | -4/Factory | Build established: Wizard-Skirmisher 15901 | -4/Factory | System corruption reached 10% 15913 | -4/Factory | X0-1V1 activates XOMVISION 15959 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 15964 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 16040 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 16048 | -4/Factory | X0-1V1 enhanced Transport squad support 16056 | -4/Factory | Identified Containment Facilitator 16124 | -4/Factory | X0-1V1 sent hostile Thug (x3) 16152 | -4/Factory | X0-1V1 revealed exit location to -3/Research 16164 | -4/Factory | X0-1V1 put everyone to sleep 16186 | -4/Factory | X0-1V1 announced a LAN party 16278 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 16404 | -4/Factory | Entered Research 16404 | -3/Research | Evolved 2 slots: Utility x2 16813 | -3/Research | X0-1V1 upgraded hostiles (x2) 16848 | -3/Research | Self-destructed Last Messages --------------- 16836_ Prc. Phase Gun destroyed. 16836_ Hyp. Mass Driver destroyed. 16836_ Penetrated by Slug. 16837_ Extracted 10 matter. 16838_ Y-72 Warden suffers critical hit (Burn). 16839_ Penetrated by Slug. 16840_ Recycling Unit disabled. 16841_ Unknown Energy Cannon tumbles out of recycling unit. 16842_ K-01 Serf collects debris. 16843_ Slug penetrates P-80 Master. 16845_ Door malfunctions. 16845_ K-01 Serf collects debris. 16845_ Slug penetrates K-01 Serf. 16845_ K-01 Serf destroyed. 16846_ Y-72 Warden heat damages Med. Treads. 16846_ Adv. Cooling System destroyed. 16847_ Slug penetrates Wall. 16848_ Y-72 Warden heat spikes uncontrollably. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"???????????????????? | | ?????????????????? ?????? === ????????????????? | | ?????????????????? ?#?#?? *!* ??????????????? | | ??????????????????? ? # ##!!* #???????????? | | ??????????????????? ## #* #???????????? | | ??????????????????? ; ; #???????????? | | ???????????????????? ;;;;;;;;;;;;;;;;???????????? | | ???????????????????? m ????????????? | | ???????????????????? ?????????????? | | ????????????????????? % ??????????????? | | ????????????????????? [ [= ?????h?????????? | | ?????????????????????#;;; igg;;;;#???????????????? | | ?????????????????????# ; ; #???h???????????? | | ?????????????????????# ; ; #???????????????? | | ????????????????????## ; ;;;#????????????????? | | ???????????????????##; ; ;; ?????????????????? | | ???????????######;##Y;;;; ;#??????????????????? | | ???????????# ; ;#+########?????????? | | ???????????+ /// ] ;! p; ^ #?????????? | | ???????????# /// " *;=% p# #?????????? | | ???????????# /// "Y"!%=@= # """ #?????????? | | ???????????# " #= # """ #?????????? | | ???????????# / # """ #?????????? | | ???????????# # p# #?????????? | | ???????????# """""??# + #?????????? | | ????!??????# """????# # #??????!??? | | ???????????# "??????# ######+####?????????? | | ???????????#????????????# # #??????????? | | ????????????????????????# # =/= #??????????? | | ????????????????????????# # =/= #??????????? | | ????????????????????????# # == #??????????? | | ????????????????????????# + #??????????? | | ????????????????????????# # ! #??????????? | | ???????????????########## # #??????????? | | ???????????????# # # #??????????? | | ???????????????# # # % =! #??????????? | | ???????????????# """ # ###### ###??????????? | | ???????????????# """ # #????#"#????????????? | | ???????????????# """ + #????# #????????????? | | ???????????????# """ # #????###????????????? | | ???????????????# """ # #??????###########??? | | ???????????????# # ######## #??? | | ???????????????# # # #??? | | ???????????########+##### # #??? | | ???????????# # ##### # """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 202 Coolant Potential 65 Energy Generation 33 Energy Capacity 2450 Matter Stores 700 Matter Capacity 700 Sight Range 28 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Resistance: KI 25 Resistance: TH 50 Resistance: EM 25 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 40 Core Analysis 9 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 48 Item Schematics ----------------- Arm. Medium Treads | -4/Factory | Hacked Adv. Coolant Injector | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Enh. Hardcell Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Imp. Heat Sink | 87% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever Chaos Is Inevitable My Bad Ooh, Shiny! Well-fed Force Field Challenges ------------ None Game ------ Seed MagneticMultireflexPlating Manual? 0 Play Time 03:03:22 Cumulative 57.5 hours Start 2026.10.14 @ 02:43:58 End 2026.10.15 @ 00:11:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c75cd60d-be78-4813-9682-ee7f0f926407