Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 00:14:19 Player: Joel Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2027) 2027 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5312 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Advanced Signal Interpreter Beam Rifle Pulse Rifle Electrolaser Autogun Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Assault Cannon Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Advanced Signal Interpreter Beam Rifle Pulse Rifle Electrolaser Autogun Minigun Assault Cannon Missile Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 82 | 6 9 15 1 . 12 27 12 Power 14 | 1 1 2 1 . 4 3 2 Engine 11 | 1 1 2 1 . 1 3 2 Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 29 | 2 2 11 . . 4 6 4 Treads 1 | . . . . . . . 1 Leg 28 | 2 2 11 . . 4 6 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 2 1 . . . 6 3 Device 3 | . . . . . . 1 2 Storage 4 | 1 1 . . . . 2 . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 4 | . 1 . . . . 3 . Artifact . | . . . . . . . . Weapon 26 | 2 4 1 . . 4 12 3 Energy Gun 9 | 1 1 . . . 2 5 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 . . . 2 3 . Ballistic Cannon 7 | . 1 1 . . . 3 2 Launcher 1 | . . . . . . . 1 Special Weapon 2 | . 1 . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 1 1 . . 10 14 12 Power 6 | . . 1 . . 1 2 2 Propulsion 14 | . . . . . 5 5 4 Utility 3 | . . . . . . 1 2 Weapon 15 | . 1 . . . 4 6 4 Highest Loss Streak 8 | . 1 1 . . 3 8 5 Average Slot Usage (%) 88 | . 98 97 100 100 83 87 78 Engine 7 | . 14 10 11 11 . 6 6 Core 2 | . . . . . 10 1 . Treads 1 | . . . . . . . 5 Leg 28 | . 28 42 44 44 29 28 15 Device 3 | . . . . . . . 14 Storage 9 | . 14 11 11 11 11 8 7 Processor 7 | . . 9 11 11 11 9 7 Protection 3 | . 13 1 . . . 8 . Energy Gun 1 | . 2 . . . . 4 . Ballistic Gun 7 | . 11 3 . . 17 7 . Ballistic Cannon 13 | . 8 18 22 22 2 10 20 Naked Turns . | . . . . . . . . Heaviest Build 45 | 10 26 27 27 27 27 43 45 Greatest Support 56 | 20 20 43 43 43 43 56 53 Greatest Overweight (x) 7 | 1 1 . . . 1 5 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 9 10 Most Carried 10 | 6 5 10 10 10 10 10 10 Average Carried 6 | 2 3 6 9 10 7 6 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 2 5 10 10 10 7 10 8 Class Distribution -------------------- 42% | Mutant 24% | Scavenger-Mutant 24% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Matter Collected 2169 | 205 245 450 47 . 400 646 176 Remotely . | . . . . . . . . Salvage Created 2599 | . 248 873 64 . 487 673 254 Parts 175 | . 21 51 3 . 36 49 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 59 | . 4 14 2 . 17 16 6 Guns 25 | . 1 . . . 14 10 . Cannons 32 | . 3 14 2 . 3 6 4 AOE 2 | . . . . . . . 2 Classes Destroyed 9 | . 3 5 . . 1 . . Worker 3 | . . 1 . . 1 . 1 Tunneler 1 | . . 1 . . . . . Recycler 9 | . 1 6 . . . 1 1 Watcher 5 | . 2 . . . . 2 1 Swarmer 23 | . . 4 . . 10 6 3 Grunt 22 | . 4 6 2 . 6 2 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 3 . . . 8 1 Best Kill Streak 6 | . 3 6 2 . 4 5 3 Combat Bots Only 5 | . 2 5 2 . 4 5 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Damage Taken 6251 | . 240 455 40 . 1333 1829 2354 Core 1277 | . 52 74 14 . 222 210 705 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 79 . . . 22 61 . Volleys Fired 243 | . 37 46 4 . 60 77 19 Largest 3 | . 2 2 2 . 2 3 3 Hottest 132 | . 60 70 70 . 100 132 132 Shots Fired 498 | . 65 92 8 . 111 170 52 Gun 224 | . 29 15 . . 83 97 . Cannon 256 | . 21 77 8 . 28 71 51 Launcher 1 | . . . . . . . 1 Special 17 | . 15 . . . . 2 . Kinetic 426 | . 45 92 8 . 98 132 51 Thermal 66 | . 20 . . . 13 33 . Explosive 1 | . . . . . . . 1 Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 14 | . 7 14 6 . 9 13 7 Robot Miss Streak 7 | . 6 3 2 . 5 7 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . . 4 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 294 | . 31 61 4 . 70 101 27 Core Hits 128 | . 16 30 2 . 34 34 12 Critical Hits 4 | . . 1 . . 2 1 . Critical Kills 3 | . . 1 . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4448 | . 304 834 70 . 1044 1570 626 Guns 1756 | . 147 67 . . 718 824 . Cannons 2486 | . 143 766 68 . 326 722 461 Explosions 147 | . . . . . . . 147 Melee . | . . . . . . . . Ramming 21 | . . 1 2 . . . 18 Kinetic 3696 | . 247 833 68 . 878 1209 461 Thermal 528 | . 57 . . . 166 305 . Explosive 147 | . . . . . . . 147 Electromagnetic 56 | . . . . . . 56 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 . Average Corruption 6 | . . . . . . 6 . Corruption Purged . | . . . . . . . . Effects 2 | . . . . . . 2 . Targeting Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 65 | . 1 10 . . . 16 38 Projectiles 56 | . 1 10 . . . 16 29 Explosions 9 | . . . . . . . 9 Melee . | . . . . . . . . Knockbacks 25 | . 2 8 2 . 3 6 4 Impact . | . . . . . . . . Kinetic 24 | . 2 8 2 . 3 6 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 134 | . . 100 1 . . . 33 Shots 2 | . . 1 . . . . 1 Rammed 1 | . . . 1 . . . . Targets Rammed 4 | . 1 1 1 . . . 1 Kicked 3 | . 1 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 338 | . 54 24 15 . 216 338 81 Average Temperature 83 | . 17 9 13 . 92 134 28 Received Heat Transfer 2292 | . 135 111 24 . 549 477 996 Effects 5 | . . . . . . 5 . Energy Bleed 1 | . . . . . . 1 . Interference 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 . . 3 . Heat Transferred 1400 | . 250 . . . 373 777 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Peak Influence 367 | . 122 367 192 . 180 274 166 Average Influence 97 | . 43 116 169 . 83 156 67 Maximum Alert Level 1 | . . 1 . . 1 1 . Low Security (%) 90 | 100 100 78 100 . 99 73 100 Level 1 9 | . . 21 . . . 26 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 . . . 3 2 Investigation 2 | . . 1 . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . 3 . Communications Jammed 15 | . . . . . . . 15 Distress Signals 15 | . . . . . . . 15 Times Spotted 103 | . 13 16 2 . 24 35 13 Peak Tracking Total 6 | . 4 4 2 . 4 5 6 Tactical Retreats 18 | . 4 . . . 5 9 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 2 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Machines Accessed 4 | . . 2 . . . 1 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 24 | . . 11 . . . 9 4 Successful 23 | . . 11 . . . 8 4 Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 8 | . . 4 . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 16 | . . 7 . . . 9 . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 4 . . . . 4 Scan Component 4 | . . 2 . . . . 2 Repair 4 | . . 2 . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . 7 . . . 8 . Insert Component 7 | . . 3 . . . 4 . Analyze 8 | . . 4 . . . 4 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 2 . . . 1 1 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 4 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 2 . . . . 2 Time 128 | . . 52 . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 3 . . . 4 . Part Schematics Acquired 6 | . . 2 . . . 4 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Turns Passed 3847 | 62 518 776 98 42 663 802 886 Spaces Moved 2034 | 47 262 375 69 36 342 409 494 Core 42 | 14 . . . . . 6 22 Treads . | . . . . . . . . Legs 1992 | 33 262 375 69 36 342 403 472 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 123 Average Speed 133 | 106 146 120 120 120 136 126 144 Slowest Speed 400 | 120 150 120 120 120 150 300 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 31 | 4 44 38 25 9 84 33 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . . 22 . . . 13 9 Melee . | . . . . . . . . Projectile 15 | . . . . . . 13 2 AOE 29 | . . 22 . . . . 7 Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Total 2719 | 58 331 611 76 35 428 556 624 Wait 264 | . 12 155 . . . 9 88 Move 2027 | 46 261 374 68 35 341 408 494 Hop . | . . . . . . . . Pick Up 72 | 6 8 14 1 . 10 24 9 Fast Attach 3 | 2 . . . . . 1 . Attach 42 | 4 2 6 . . 8 12 10 Detach 1 | . . 1 . . . . . Swap 37 | . 7 9 1 . 4 14 2 Drop 26 | . 3 5 1 . 5 11 1 Fire 243 | . 37 46 4 . 60 77 19 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 1 1 1 . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x2 619 | -9/Materials | Repaired Aluminum Leg 647 | -9/Materials | Repaired Aluminum Leg 1347 | -9/Materials | Discovered new exit (range 8) 1357 | -9/Materials | Entered Mines 1449 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1449 | -9/Mines | Discovered new exit (range 5) 1455 | -9/Mines | Entered Exiles 1481 | -9/Exiles | Discovered new exit (range 15) 1497 | -9/Exiles | Entered Mines 1558 | -8/Mines | Lost 3 parts (1p2w) 1620 | -8/Mines | Lost 3 parts (2n1w) 1773 | -8/Mines | Core integrity fell below 50% 1950 | -8/Mines | Build established: Scavenger-Mutant 1998 | -8/Mines | Discovered new exit (range 11) 2016 | -8/Mines | Discovered new exit (range 12) 2160 | -8/Mines | Entered Materials 2160 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2329 | -8/Materials | Lost 8 parts (1p2n5w) 2762 | -8/Materials | Build established: Scavenger-Gunner 2908 | -8/Materials | Discovered new exit (range 9) 2942 | -8/Materials | Crushed by falling debris 2962 | -8/Materials | Entered Factory 2962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2973 | -7/Factory | Lost 5 parts (1p3n1u) 3368 | -7/Factory | Repaired Carbon-fiber Leg 3408 | -7/Factory | Repaired Assault Cannon? 3756 | -7/Factory | Lost 4 parts (1p2n1w) 3805 | -7/Factory | Core integrity fell below 50% 3811 | -7/Factory | Lost 5 parts (1p2n2w) 3836 | -7/Factory | Core integrity fell below 20% 3848 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03798_ K-01 Serf cleans the Neutrino Reactor. 03807_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 03808_ 3J-XH7(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 03809_ 3J-XH7(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 03809_ 3J-XH7(g) destroyed. 03818_ R-06 Scavenger collects Imp. Heat Sink. 03823_ Imp. Heat Sink destroyed. 03829_ G-47 Trooper destroyed. 03829_ Assembly Bed disabled. 03829_ G-47 Trooper destroyed. 03829_ Transmission Jammer destroyed. 03829_ Destroyed Transmission Jammer. 03835_ Missile Launcher destroyed. 03841_ Acquired 33 matter. 03843_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????## | | ??????????????????????????? | | ????????????????????????? | | ??????????????????????""""" | | ??????????????????? | | ??????????????????""""""""" | | ?????????????????? | | ??????????????????""""""""" | | ????#######??????? | | ???? ????# """"""""" | | ??? ???# | | ??? ?###########+## | | ??# # | | ??# #! | | ??# %"* """ """ " | | ??# ! #= """ """ " | | ??# [ / = """ """ " | | ??# ### | | ??# ????# """ """ " | | ??# ??????# """ """ " | | ??# ????????# """ """ " | | ??################ | | ??# u u + | | ??# g""""""% # ##### | | ??# """"[ # #???? # | | ??# @ ! """" # #???? # | | ??# =Y """" # #???? ? # | | ??# g # #???? ?? # | | ??## ###### #???????? # | | ???#########????#+#?????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV No Signal Oops Total Silence Challenges ------------ None Game ------ Seed MobileAutogunWings Manual? 0 Play Time 00:51:24 Cumulative 6.3 hours Start 2019.12.21 @ 23:02:42 End 2019.12.22 @ 00:14:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6ceb14-41a2-4ee8-8f58-1272ad48d739