Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 09:29:45 Player: AussieBBQ Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1667) 1667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8527 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 296/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Biomechanical Wings Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- Experimental Cooling System Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Falx > --- INVENTORY -------- Light Fission Core Q-thruster Advanced Signal Interpreter Advanced Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Graphene Brace Micro-nuke Launcher [Rating: 95] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Falx Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 2 . 1 . . . 1 1 . 1 . Utility 9 | . . . . 1 2 . . . 1 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 93 | 3 5 9 12 4 2 3 . 12 3 14 9 17 Power 14 | . . . 2 1 . . . 4 1 2 . 4 Engine 4 | . . . 2 . . . . 2 . . . . Core 6 | . . . . 1 . . . 2 1 1 . 1 Reactor 4 | . . . . . . . . . . 1 . 3 Propulsion 36 | 2 4 6 4 1 . . . 4 . 3 3 9 Treads 5 | 2 1 . . . . . . . . . . 2 Leg 6 | . . 4 . . . . . . . . . 2 Wheel 2 | . 1 . . . . . . . . . . 1 Hover 6 | . 2 2 . . . . . . . 2 . . Flight 17 | . . . 4 1 . . . 4 . 1 3 4 Utility 32 | 1 . 1 5 2 2 2 . 3 1 7 5 3 Device 14 | 1 . 1 1 1 . 2 . 1 . 2 4 1 Storage 2 | . . . 2 . . . . . . . . . Processor 7 | . . . 1 1 . . . 2 . 1 . 2 Hackware 3 | . . . . . . . . . . 2 1 . Protection 6 | . . . 1 . 2 . . . 1 2 . . Artifact . | . . . . . . . . . . . . . Weapon 11 | . 1 2 1 . . 1 . 1 1 2 1 1 Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 1 | . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 1 . 1 1 2 Parts Lost 42 | . . 1 1 . . . . . 1 5 19 15 Power 7 | . . . . . . . . . 1 1 3 2 Propulsion 21 | . . . . . . . . . . 2 9 10 Utility 12 | . . 1 1 . . . . . . 2 5 3 Weapon 2 | . . . . . . . . . . . 2 . Highest Loss Streak 19 | . . 1 1 . . . . . 1 3 19 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 6 7 5 3 4 4 4 4 6 7 7 6 4 Power . | 1 1 1 1 1 1 1 1 . 1 1 . . Propulsion 1 | 4 4 1 . 1 1 1 1 1 1 1 . . Utility 2 | . . 2 2 1 1 1 1 2 2 3 4 3 Weapon 1 | 1 1 . . . 1 1 1 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | 4 4 3 2 . . . . 1 2 3 1 1 Power 1 | 1 . . . . . . . . . . . . Propulsion 7 | . 3 3 . . . . . . . 1 . . Utility 7 | 1 1 . 1 . . . . 1 1 . 1 1 Weapon 6 | 2 . . 1 . . . . . 1 2 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 90 88 89 88 92 92 92 93 90 78 24 Engine 4 | . 14 11 11 1 . . . 3 . . . . Core 4 | . . . . 7 7 7 7 8 11 8 3 . Treads 2 | . 14 . . . . . . . . . . 1 Leg 5 | . . 23 35 . . . . . . . . 3 Hover 1 | . 6 19 . . . . . . . . . . Flight 23 | . . . 7 45 38 38 38 40 41 34 26 3 Device 7 | . 14 9 1 8 7 7 7 9 10 7 8 1 Storage 6 | . 14 11 9 9 7 7 7 6 5 5 3 . Processor 6 | . . . 1 9 7 7 7 8 11 10 9 8 Hackware 3 | . . . . . . . . . . 9 12 2 Protection 4 | . . . 1 . 12 15 15 6 4 5 4 . Ballistic Gun 4 | . 23 6 9 . . . . . . . . . Impact Weapon 2 | . . 9 9 9 7 2 . . . . . . Slashing Weapon 2 | . . . . . . 4 7 6 5 4 3 . Peak Build Rating 95 | 7 7 18 18 27 33 55 39 57 70 79 95 66 Average Rating 42 | 6 6 13 16 26 32 36 39 49 63 73 80 47 On Entrance 32 | 6 7 5 17 18 27 33 39 39 57 63 78 28 Avg Prop Armor Cover (%) 15 | . 13 6 5 2 . . . . . . . 23 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 14 14 16 33 16 22 24 24 32 30 37 38 26 Greatest Support 68 | 40 40 68 51 25 25 25 25 32 37 41 51 60 Greatest Overweight (x) 11 | . 4 . 2 . . . . . . 11 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 8 8 8 8 8 8 8 8 5 Average Capacity 8 | 8 8 8 12 8 8 8 8 8 8 8 7 5 Most Carried 8 | 8 8 8 7 5 4 7 4 8 8 8 8 5 Average Carried 6 | 6 7 5 3 3 4 4 4 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 3 5 5 4 4 4 8 8 5 4 5 Class Distribution -------------------- 39% | Mutant 21% | Hacker-Scout 20% | Sprinter 10% | Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 1596 | 294 107 . 335 13 . 89 . 129 104 160 177 188 Remotely . | . . . . . . . . . . . . . Salvage Created 1926 | 173 162 . 522 13 48 . . 135 226 290 300 57 Parts 97 | 13 8 . 13 . . . . 7 9 20 25 2 Haulers Intercepted 3 | . . . 1 . . . . . 1 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 30 | . 2 . 7 . . . . 1 3 5 11 1 Melee 7 | . . . . . . . . 1 3 1 1 1 Guns 8 | . 2 . 6 . . . . . . . . . AOE 14 | . . . . . . . . . . 4 10 . Classes Destroyed 13 | 2 1 . 3 1 1 . . 2 1 . 1 1 Worker 1 | . . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . . 1 1 . . Recycler 6 | 1 1 . 3 . . . . . . . 1 . Operator 5 | . . . . 1 1 . . 1 . 1 1 . Watcher 6 | . . . . . . . . 2 1 2 1 . Swarmer 7 | . . . . . . . . . 3 4 . . Cutter 11 | . . . . . . . . . . . 11 . Grunt 6 | . 2 . 4 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . 1 . 1 . . Best Kill Streak 10 | 3 2 . 5 1 2 . . 2 3 4 10 1 Combat Bots Only 10 | . 1 . 4 . . . . 1 3 4 10 1 Max Kills in Single Turn 6 | 1 1 . 1 1 1 . . 1 1 3 6 1 Gunslinging . | . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . 3 6 . Melee 1 | . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 587 | . 24 9 42 . 9 . . 7 17 44 154 281 Missed 228 | . 10 5 13 . 7 . . 3 7 15 65 103 Hits 359 | . 14 4 29 . 2 . . 4 10 29 89 178 Melee 52 | . . . 8 . . . . . . . 44 . Projectile 307 | . 14 4 21 . 2 . . 4 10 29 45 178 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 22 | . . . 1 . . . . . . . 16 5 Actively Blocked 14 | . . . . . . . . . . . 14 . Damage Taken 8122 | . 174 57 541 . 16 . . 63 155 612 2161 4343 Core 2975 | . 21 16 133 . 6 . . 16 27 106 1174 1476 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 4 | . . . . . 2 . . 2 . . . . Regen/Repaired (Parts) 17 | . . . . . . . . . . 17 . . Core Remaining (%) 82 | 100 91 . 62 100 . . 99 98 97 90 9 . Volleys Fired 72 | 16 16 . 35 . . . . . . 2 3 . Largest 2 | 2 2 . 1 . . . . . . 1 1 . Hottest 100 | 40 100 . 20 . . . . . . 49 49 . Shots Fired 103 | 32 31 . 35 . . . . . . 2 3 . Gun 97 | 32 30 . 35 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . 2 3 . Special 1 | . 1 . . . . . . . . . . . Kinetic 97 | 32 30 . 35 . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . . . Explosive 5 | . . . . . . . . . . 2 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 5 6 . 10 . . . . . . . 1 . Robot Miss Streak 2 | 2 2 . 2 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 121 | 20 21 . 37 1 2 . . 7 8 18 7 . Core Hits 71 | 8 8 . 11 . . . . 3 5 13 23 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 1 1 . . . . . . . Critical Strikes 9 | . . . 2 1 1 . . . 2 3 . . Smash 4 | . . . 2 1 1 . . . . . . . Sever 5 | . . . . . . . . . 2 3 . . Melee Attacks 161 | . . 2 14 4 9 . . 34 13 59 26 . Impact 29 | . . 2 14 4 9 . . . . . . . Slashing 132 | . . . . . . . . 34 13 59 26 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . 4 . 1 . . . 1 3 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5633 | 211 228 . 1010 69 116 . . 443 410 1379 1764 3 Guns 751 | 211 227 . 313 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1792 | . . . . . . . . . . 379 1413 . Melee 3086 | . . . 697 69 116 . . 443 410 1000 351 . Ramming 4 | . 1 . . . . . . . . . . 3 Kinetic 751 | 211 227 . 313 . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1792 | . . . . . . . . . . 379 1413 . Electromagnetic . | . . . . . . . . . . . . . Impact 882 | . . . 697 69 116 . . . . . . . Slashing 2204 | . . . . . . . . 443 410 1000 351 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 . 5 2 . Average Corruption 3 | . . . . . . . . 1 . 4 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 5 3 . Message Errors 3 | . . . . . . . . . . 2 1 . Matter Fused 2 | . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 787 | . . . 314 69 76 . . 84 13 110 121 . Projectiles . | . . . . . . . . . . . . . Explosions 93 | . . . . . . . . . . . 93 . Melee 694 | . . . 314 69 76 . . 84 13 110 28 . Knockbacks 2 | . . . 1 . 1 . . . . . . . Impact 2 | . . . 1 . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 182 | . . . . . . . . . . . 182 . Shots 2 | . . . . . . . . . . . 2 . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 352 | . 34 . . 2 33 85 20 32 . 20 352 . Average Temperature 24 | . 11 . . 1 12 41 11 9 . 9 168 . Received Heat Transfer 859 | . 96 18 108 . 6 . . 9 . . 406 216 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 13 | . . . 7 1 5 . . . . . . . Impact Corruptions 15 | . . . 8 3 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . . . . 1 1 1 Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 80 84 91 Level 1 6 | . . . . . . . . . . 19 15 8 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 334 | 10 75 52 105 31 30 . . 30 167 263 334 264 Initial 182 | . . 27 2 16 12 . . . 9 81 120 182 Average 51 | 1 12 28 40 20 10 . . 6 67 56 142 136 Influence Increases 2288 | 30 163 60 213 52 64 . . 138 238 464 554 312 Destroy 0b10 Robot/C 600 | . 40 . 140 . . . . 20 60 100 220 20 Destroy 0b10 Robot/NC 130 | 30 5 . 20 5 10 . . 15 10 20 15 . Destroy Leader 138 | . 10 . 42 . . . . 14 14 26 22 10 Successful Hack 134 | . 17 15 11 . 17 . . 12 . 44 6 12 Disable Machine 150 | . . 30 . 15 . . . 45 15 30 15 . Destroy Structure 221 | . 1 . . 2 7 . . 17 4 94 96 . Partial Spotted 150 | . . . . 30 30 . . 15 15 15 45 . Lose Combat Pursuer 765 | . 90 15 . . . . . . 120 135 135 270 Influence Decreases 2084 | 30 96 120 180 64 72 20 . 118 91 402 459 432 Entered New Map 441 | . . 40 5 24 16 8 . . 11 86 109 142 Time Decay 1167 | 30 96 70 170 40 56 12 . 118 70 205 160 140 Lost Part 396 | . . 10 5 . . . . . 10 31 190 150 Purge Threat 80 | . . . . . . . . . . 80 . . Squads Dispatched 21 | . 2 . 2 . . . . 5 . 3 5 4 Investigation 4 | . 1 . . . . . . 3 . . . . Extermination 4 | . . . . . . . . 1 . 1 1 1 Reinforcement 12 | . 1 . 1 . . . . 1 . 2 4 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 5 | . . . 1 . . . . . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 10 1 10 1 2 . . 9 10 17 38 29 Peak Tracking Total 21 | . 4 2 5 . 2 . . 3 6 7 21 13 Tactical Retreats 22 | . 2 1 . . . . . . 4 4 6 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . . . . . 1 . 1 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 10 | . . 2 . 1 . . . 3 1 2 1 . Max in Single Turn 1 | . . 1 . 1 . . . 1 1 1 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 38 | . 3 2 5 2 3 2 . 5 . 11 3 2 Terminals 22 | . 3 1 4 2 1 . . 2 . 7 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 7 | . . 1 . . 1 . . 1 . 1 1 2 Garrison Access 4 | . . . . . 1 . . 1 . 2 . . Total Hacks 125 | . 6 5 10 4 8 2 . 12 . 66 8 4 Successful 67 | . 3 3 5 . 3 2 . 3 . 43 4 1 Failed 57 | . 3 2 5 4 5 . . 9 . 22 4 3 Catastrophic 7 | . 1 . . 2 1 . . 2 . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 26 | . 4 2 2 4 . . . 3 . 8 3 . Terminals 70 | . 6 2 7 4 2 . . 5 . 39 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 3 . 4 . . Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers 32 | . . 3 . . 2 . . 2 . 18 3 4 Garrison Access 11 | . . . . . 4 . . 2 . 5 . . Terminal Hacks 33 | . 2 . 3 . 1 2 . 2 . 22 1 . Record 9 | . . . . . . . . 2 . 6 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . 1 . . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 2 . . Locate Traps 3 | . . . . . . . . . . 3 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . 2 . . Scan Component 2 | . . . . . . . . 1 . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 23 | . . 2 . . 1 . . . . 17 2 1 Insert Component 7 | . . . . . . . . . . 7 . . Analyze 8 | . . . . . . . . . . 8 . . Retrieve Study 8 | . . 2 . . 1 . . . . 2 2 1 Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . 1 1 1 . . . . . . 1 1 . Terminals 5 | . 1 1 1 . . . . . . 1 1 . Botnet 5 | . 1 1 1 . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 1 . . 1 . 1 1 . Used 2 | . . . . 1 . . . 1 . . . . Hacking Detections 33 | . 3 2 4 2 3 . . 5 . 9 3 2 Full Trace Events 3 | . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . 2 . . 1 . . . . 2 2 1 Parts Repaired 1 | . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . . 7 . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . . Parts Damaged 2 | . . . . . . . . . . 2 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Active Infowar (turns) 2651 | 64 441 123 33 97 143 118 13 459 154 665 331 10 Optics 1417 | . . . . . . . . 267 154 665 331 . Sensors 1891 | . . 109 33 97 143 118 13 459 154 490 275 . Seismic 519 | 64 441 14 . . . . . . . . . . Jamming 20 | . . . . . . . . . . . 10 10 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 3433 | 155 441 146 405 98 143 124 13 459 154 665 333 297 Spaces Moved 6346 | 48 354 150 296 271 277 383 45 1230 424 1701 711 456 Core 150 | . 2 . 1 . . . . . . 1 57 89 Treads 110 | 48 58 . . . . . . . . . . 4 Legs 270 | . . 67 163 . . . . . . . . 40 Wheels 178 | . 145 . . . . . . . . . . 33 Hover 232 | . 149 83 . . . . . . . . . . Flight 5406 | . . . 132 271 277 383 45 1230 424 1700 654 290 Fastest Speed 22 | 160 56 48 31 28 28 28 28 25 22 22 22 31 Average Speed 35 | 160 92 79 77 28 28 28 28 25 22 23 26 57 Slowest Speed 600 | 160 250 130 150 31 28 28 28 28 22 600 100 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 1 . 4 . 5 7 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 51 13 45 27 8 79 10 31 10 41 23 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . . Spaces Dug 73 | . 1 . . 2 7 . . 17 2 30 14 . Terrain Destroyed 133 | . 1 . . 2 7 . . 17 2 50 54 . Melee 72 | . . . . 2 7 . . 17 2 30 14 . Projectile 1 | . 1 . . . . . . . . . . . AOE 60 | . . . . . . . . . . 20 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Res Res Total 7059 | 98 442 173 407 284 323 399 44 1310 459 1848 791 481 Wait 244 | 30 40 . 30 . 35 4 . 21 6 48 30 . Move 6296 | 47 353 149 295 270 276 380 44 1221 423 1690 696 452 Hop 19 | . . . . . . 1 . 4 . 5 7 2 Pick Up 41 | . 11 2 6 2 . . . 5 6 3 5 1 Fast Attach 70 | 1 2 5 10 1 2 4 . 8 2 12 7 16 Attach 33 | 2 . 5 2 2 . 3 . 2 3 7 5 2 Detach 24 | 2 2 1 2 1 . 3 . 3 1 5 2 2 Swap 23 | . 4 1 2 2 . . . 3 . 4 6 1 Drop 73 | . 13 8 11 2 1 4 . 9 5 13 4 3 Fire 72 | 16 16 . 35 . . . . . . 2 3 . Melee 161 | . . 2 14 4 9 . . 34 13 59 26 . Ram 1 | . 1 . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 156 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Discovered new exit (range 15) 743 | -9/Materials | Entered Storage 1138 | -9/Storage | Discovered new exit (range 16) 1140 | -9/Storage | Garrison activated, responded to threat 1148 | -9/Storage | Identified exit to Materials 1148 | -9/Storage | Entered Materials 1148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Discovered new exit (range 16) 1243 | -8/Materials | Identified exit to Factory 1246 | -8/Materials | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Utility x2 1365 | -7/Factory | Build established: Sprinter 1371 | -7/Factory | Discovered new exit (range 17) 1386 | -7/Factory | Identified exit to Lower Caves 1389 | -7/Factory | Entered Lower Caves 1422 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1424 | -7/Lower Caves | Identified exit to Zion 1452 | -7/Lower Caves | Found Prototype Device 1452 | -7/Lower Caves | Identified Heart of Steel 1508 | -7/Lower Caves | Discovered new exit (range 5) 1509 | -7/Lower Caves | Identified exit to Lower Caves 1513 | -7/Lower Caves | Entered another Lower Caves area 1521 | -7/Lower Caves | Discovered new exit (range 16) 1525 | -7/Lower Caves | Identified exit to Factory 1526 | -7/Lower Caves | Entered Factory 1526 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1970 | -6/Factory | Discovered new exit (range 22) 1985 | -6/Factory | Identified exit to Factory 1985 | -6/Factory | Entered another Factory area 1985 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -5/Factory | Build established: Scout 2132 | -5/Factory | Discovered new exit (range 12) 2138 | -5/Factory | Identified exit to Factory 2139 | -5/Factory | Entered another Factory area 2139 | -4/Factory | Evolved 2 slots: Utility x2 2276 | -4/Factory | Central database locked down 2321 | -4/Factory | Identified exit to Upper Caves 2321 | -4/Factory | Identified exit to Extension 2321 | -4/Factory | Identified exit to Armory 2420 | -4/Factory | Repaired Falx+ 2441 | -4/Factory | Build established: Hacker-Scout 2637 | -4/Factory | Spotted B-86 Titan 2660 | -4/Factory | Lost 3 parts (2n1u) 2798 | -4/Factory | Discovered new exit (range 12) 2802 | -4/Factory | Identified exit to Research 2804 | -4/Factory | Entered Research 2804 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -3/Research | Spotted B-86 Titan 3101 | -3/Research | Core integrity fell below 50% 3110 | -3/Research | Destroyed 10 combat bots 3114 | -3/Research | Discovered new exit (range 7) 3134 | -3/Research | Core integrity fell below 20% 3136 | -3/Research | Identified exit to Research 3137 | -3/Research | Entered another Research area 3137 | -2/Research | Evolved 2 slots: Utility x2 3163 | -2/Research | Lost 19 parts (3p9n5u2w) 3266 | -2/Research | Found Prototype Processor 3266 | -2/Research | Identified Exp. Signal Interpreter 3286 | -2/Research | Lost 4 parts (1p3n) 3342 | -2/Research | Core integrity fell below 50% 3366 | -2/Research | Spotted B-90 Cyclops 3377 | -2/Research | Lost 6 parts (1p3n2u) 3421 | -2/Research | Core integrity fell below 20% 3434 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 03394_ Slug penetrates Wall. 03396_ Acquired Quantum Reactor. 03399_ Acquired 127 matter. 03404_ Acquired Imp. Fusion Compressor. 03408_ Knocked back. 03412_ Connecting with Scanalyzer... 03414_ Q-thruster destroyed. 03414_ Penetrated by Slug. 03414_ Q-thruster destroyed. 03415_ Slug penetrates Wall. 03417_ Penetrated by Slug. 03417_ Q-thruster destroyed. 03419_ Adv. Heat Sink destroyed. 03419_ Impulse Thruster+ destroyed. 03419_ Dropped Imp. Fusion Compressor. 03421_ Acquired 4 matter. 03422_ Knocked back. 03426_ U-05 Engineer builds a Wall. 03431_ Knocked back. 03432_ Drone sends a signal. 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Flight Unit | -4/Factory | Scanalyzed Hrd. Light Armor Plating | -4/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Falx | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Lgt. Nuclear Core | -4/Factory | Scanalyzed Reflective Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Falx | 71% | -4/Factory Studied --------- Titanium Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Falx | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking I Laugh At Your Crits Physics Hates This One Trick Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed ArmoredTimingParser Manual? 0 Play Time 01:21:58 Cumulative 34.8 hours Start 2025.10.26 @ 07:59:50 End 2025.10.26 @ 09:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa63f5d8-a8e7-4967-865c-0b2900ebab6a