Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.22 @ 14:50:43 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (328) 1640 Value Destroyed (14668) 14668 Prototype IDs (88) 1760 Alien Tech Used (7) 1400 Bonus (10887) 10887 TOTAL SCORE: 39455 Bonus ------- High Alert Combat Kills 3172 Follower Combat Kills 1515 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 914 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -414 Cogmind --------- Core Integrity 601/1300 Matter 300/300 Energy 728/815 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -3/Section 7 Parts ------- > --- POWER (2) -------- Light Particle Reactor Compact Particle Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer EM Dispersion Field Experimental Force Field > --- WEAPON (3) ------- Heavy Dispersion Rifle Sigix Broadsword > --- INVENTORY (15) --- High-density Centrium Heavy Treads Advanced Heat Sink Improved Matter Compressor (300) Integrity Redistributor Integrity Redistributor Core Reset Matrix Spacefold Activator Gamma Rifle Vortex Driver (25) Fusion Bomb Launcher Core Stripper Vortex Lance (37) GAL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Weapon Cycler Centrium Heavy Armor Plating Advanced Powered Armor EM Dispersion Field > --- WEAPON ----------- Graviton Cannon Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor High-density Centrium Heavy Treads Improved Matter Compressor Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Heavy Dispersion Rifle Vortex Driver Fusion Bomb Launcher Core Stripper CR-A16's Pointy Stick Vortex Lance GAL Module [Rating: 195] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Gravmag System Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 8 | . . . . . 3 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 486 | 6 10 3 . 1 46 35 1 . . 2 33 11 4 9 1 25 6 6 4 3 56 7 5 24 3 54 90 41 Power 48 | 1 3 2 . . 2 3 . . . . 7 . . . . 5 1 . 1 . 3 . 2 . 1 6 8 3 Engine 7 | 1 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 20 | . . . . . 1 3 . . . . 7 . . . . 4 1 . . . 2 . 2 . . . . . Reactor 21 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 6 8 3 Propulsion 111 | 2 2 . . 1 15 10 . . . . 7 1 . . . 12 . . . . 20 1 . 4 1 12 21 2 Treads 13 | 1 . . . . 5 1 . . . . . . . . . . . . . . 1 . . . . . 3 2 Leg 21 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 8 11 . Wheel 19 | 1 2 . . 1 9 1 . . . . . . . . . . . . . . . . . . . . 5 . Hover 58 | . . . . . . 8 . . . . 7 1 . . . 12 . . . . 19 1 . 4 . 4 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 1 3 . . . 18 16 1 . . 1 19 5 2 8 . 6 2 2 3 . 18 3 3 7 . 17 42 23 Device 120 | . 2 . . . 11 4 1 . . . 8 4 1 5 . 2 1 1 1 . 9 3 1 5 . 13 29 19 Storage 14 | 1 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 . . . . 1 4 1 Processor 13 | . . . . . 1 2 . . . . 1 . . . . . . . . . 3 . 1 . . 2 3 . Hackware 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Protection 49 | . . . . . 6 9 . . . 1 8 1 1 3 . 1 1 1 1 . 3 . 1 2 . 1 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 2 1 . . 11 6 . . . 1 . 5 2 1 1 2 3 4 . 3 15 3 . 13 1 19 19 13 Energy Gun 14 | . . 1 . . 5 . . . . . . . . . . . . . . . . . . 1 . 1 2 4 Energy Cannon 25 | . . . . . . . . . . . . . . . . 1 1 2 . 1 3 2 . 4 . 10 1 . Ballistic Gun 11 | 2 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 2 Launcher 22 | . . . . . 2 2 . . . . . 1 . . 1 1 1 . . 2 1 . . 3 . 4 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 . Slashing Weapon 26 | . . . . . . 2 . . . 1 . 4 2 1 . . 1 1 . . 6 . . 1 . . 3 4 Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 3 1 . 3 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 46 | . . . . . 4 1 . . . . . . 1 1 . 3 . . 4 . 1 . . 9 . 5 14 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 . Parts Lost 67 | . 2 . . . 7 . . . . 1 . . . . . . . . . . 21 2 . . . 18 10 6 Power 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 26 | . . . . . 3 . . . . . . . . . . . . . . . 11 1 . . . 5 6 . Utility 29 | . . . . . 3 . . . . 1 . . . . . . . . . . 8 1 . . . 7 4 5 Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 1 Highest Loss Streak 8 | . 1 . . . 3 . . . . 1 . . . . . . . . . . 8 2 . . . 8 3 2 Average Slot Usage (%) 93 | . 91 100 100 100 97 95 100 100 100 97 99 100 99 99 100 98 100 100 99 100 89 87 88 93 100 96 88 74 Engine 1 | . 13 14 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 4 7 7 7 7 7 13 13 13 13 13 10 11 11 7 5 6 10 10 10 9 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 5 3 . . . . 5 8 7 Treads 4 | . 14 14 14 14 9 3 . . . . . . . . . . . . . . . . . . . . 2 14 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 16 . Wheel 3 | . 14 14 14 14 15 3 . . . . . . . . . . . . . . . . . . . . 4 . Hover 17 | . . . . . . 17 30 30 30 30 32 33 33 33 33 34 35 35 35 35 25 20 21 25 30 11 1 . Device 15 | . 6 14 14 14 20 14 15 15 15 7 13 14 12 13 13 17 13 16 16 17 16 14 10 13 15 24 17 16 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 11 5 5 5 6 5 5 5 5 4 8 9 Processor 8 | . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 11 21 21 16 15 15 16 14 Protection 7 | . . . . . 12 15 15 15 15 20 9 11 13 12 13 8 8 10 11 11 5 . 4 4 5 . 2 2 Energy Gun 1 | . . 9 14 14 8 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 23 4 . . 6 7 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . 4 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . 3 2 Launcher 1 | . . . . . . 1 7 7 7 . . 4 5 . . 3 4 1 . 3 . . . . 5 2 . . Slashing Weapon 4 | . . . . . . 5 7 7 7 15 13 7 7 13 11 5 5 4 5 5 4 5 5 2 . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 51 55 55 55 63 60 30 30 30 30 41 38 38 37 38 49 57 69 70 70 71 51 50 52 57 100 132 119 Greatest Support 270 | 10 10 10 10 16 32 30 30 30 30 30 43 47 47 47 47 65 72 72 72 72 72 55 54 72 72 143 270 270 Greatest Overweight (x) 5 | 1 5 5 5 5 3 2 . . . . . . . . . . . . . . 1 . . . . 2 5 . Average Overweight (x) . | . 4 4 5 4 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 19 20 20 20 20 15 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 4 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 11 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 13 19 20 20 19 15 10 10 10 9 9 10 9 9 10 9 11 13 14 15 14 15 14 14 14 14 14 14 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 11 13 15 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 61% | Scavenger-Mutant 16% | Mutant 10% | Alien-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scout | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Commander-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 9551 | 229 373 153 . 74 879 610 123 . . 15 270 277 139 119 35 300 85 150 360 180 640 91 69 403 305 1026 1666 980 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15480 | . 500 83 . 144 2082 913 291 . . 50 478 18 120 . 58 473 142 257 430 164 1181 72 . 291 247 1283 2757 3446 Parts 717 | . 32 12 . 10 122 71 6 . . 4 19 2 4 . 1 20 7 5 4 7 47 4 . 13 17 61 126 123 Haulers Intercepted 17 | . 1 . . . 5 3 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 3 Recyclers Shooed 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 4 2 . 5 . 4 4 . 7 . . 5 1 4 . 2 2 52 13 . . . Prevented 15 | . . . . . . . . 1 . . . 3 . . 4 . . 2 . . . . 1 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 234 | . 11 6 . 2 36 11 . . . 1 3 1 4 . 1 4 . 4 . 7 16 1 . 8 9 29 34 46 Melee 79 | . . . . . . 1 . . . 1 3 . 2 . . 1 . 2 . . 13 1 . . . . 21 34 Guns 46 | . 7 2 . . 25 8 . . . . . . . . . . . . . . . . . . . 3 . 1 Cannons 45 | . 4 4 . 2 6 . . . . . . . . . . . . 1 . . . . . . . 16 7 5 AOE 62 | . . . . . 5 2 . . . . . 1 2 . 1 3 . 1 . 7 3 . . 8 9 9 5 6 Classes Destroyed 23 | . 7 1 . . 4 2 1 . . . . . . . . 1 1 1 . . . . . 1 1 1 2 . Worker 24 | . 1 . . 1 3 3 . . . . 2 . . . . 1 . . . . 4 . . . . 1 7 1 Builder 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Tunneler 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 5 3 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 3 Recycler 13 | . 1 . . 1 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 2 Minesweeper 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Operator 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 Watcher 16 | . 1 . . . 5 2 . . . . 2 . . . . . . . . . 2 . . . . . 2 2 Swarmer 62 | . 3 6 . . 9 4 . . . . . . . . . 3 . . . 4 9 . . 4 8 7 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 87 | . 8 . . 2 18 3 . . . . . . 4 . . . . 2 . 3 1 . . 3 1 8 12 22 Brawler 8 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . 1 4 Duelist 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Sentry 11 | . . . . . 7 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 6 4 Programmer 44 | . . . . . . 2 . . . . 3 1 . . . . . . . . 6 1 . . . 10 13 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 8 | . 3 3 . 3 6 4 1 . . 1 2 1 4 . 1 3 . 2 . 4 4 1 . 5 5 7 5 8 Combat Bots Only 8 | . 3 3 . 2 5 4 . . . 1 1 1 4 . 1 3 . 2 . 4 4 1 . 5 5 6 4 8 Max Kills in Single Turn 5 | . 1 1 . 1 4 3 1 . . 1 1 1 1 . 1 2 1 1 . 3 2 1 . 3 3 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . . . . . 1 1 . 1 2 . 1 . 3 2 . . 3 3 2 2 4 Melee 1 | . . . . . . 1 . . . 1 1 . 1 . . 1 . 1 . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 16644 | . 455 106 . 40 2022 967 . . . 217 260 18 19 . . 537 . 19 . 103 2198 162 . 39 65 2813 3437 3167 Core 2163 | . 37 13 . . 355 321 . . . 69 29 . . . . 149 . 19 . 28 322 63 . 17 42 277 268 154 Absorbed by Shields 5430 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2192 3238 Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 63 Core Remaining (%) 70 | 100 . . . 80 35 . . . . 44 . . . . 96 . . . . 80 . . . . 61 . . . Volleys Fired 564 | . 79 14 . 9 136 46 . . . . . 5 4 . 1 7 3 13 . 10 16 2 3 9 22 83 62 40 Largest 3 | . 2 2 . 2 2 2 . . . . . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 3 2 2 Hottest 281 | . 59 95 . 95 104 80 . . . . . 80 80 . 80 90 90 105 . 105 105 105 105 105 105 281 160 164 Shots Fired 936 | . 157 28 . 17 270 88 . . . . . 5 4 . 1 7 3 13 . 10 16 2 3 9 22 160 67 54 Gun 529 | . 132 14 . 9 226 83 . . . . . . . . . . . . . . . . . . . 48 3 14 Cannon 331 | . 25 14 . 8 41 . . . . . . . . . . 5 2 9 . 4 13 2 3 3 11 99 57 35 Launcher 76 | . . . . . 3 5 . . . . . 5 4 . 1 2 1 4 . 6 3 . . 6 11 13 7 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 546 | . 157 23 . 8 136 82 . . . . . . . . . . . . . . . . . . . 50 55 35 Thermal 257 | . . 5 . 9 116 1 . . . . . . . . . 5 2 9 . 4 13 2 3 3 11 55 5 14 Explosive 73 | . . . . . . 5 . . . . . 5 4 . 1 2 1 4 . 6 3 . . 6 11 13 7 5 Electromagnetic 55 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . 37 . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robot Hit Streak 19 | . 10 5 . 3 19 14 . . . . . . . . . 10 . 13 . 15 . . . . . 18 13 16 Robot Miss Streak 8 | . 8 3 . 1 5 4 . . . . . . . . . . . . . . 1 . . . . 4 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 920 | . 99 15 . 10 186 60 5 . . 6 22 . 3 . . 19 5 15 11 2 69 5 3 . 3 109 124 149 Core Hits 537 | . 28 7 . 6 92 33 5 . . 2 10 3 9 . 1 12 3 13 5 12 30 2 1 35 19 66 65 78 Critical Kills 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 Critical Parts Destroyed 29 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 14 12 Critical Strikes 81 | . 2 1 . 1 11 2 . . . . 1 . 1 . . . . . . . 7 . . . . 2 26 27 Burn 11 | . . 1 . . 10 . . . . . . . . . . . . . . . . . . . . . . . Destroy 47 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 22 22 Blast 11 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 5 Sever 7 | . . . . . . . . . . . 1 . 1 . . . . . . . 5 . . . . . . . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Melee Attacks 725 | . . . . . . 34 6 1 . 14 78 22 9 . . 54 7 19 11 4 145 12 7 . 3 8 113 178 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact 11 | . . . . . . . . . . . . . . . . . . . . . 6 5 . . . . . . Slashing 656 | . . . . . . 34 6 1 . 14 78 22 9 . . 54 7 15 11 4 105 7 7 . . . 104 178 Piercing 47 | . . . . . . . . . . . . . . . . . . 4 . . 34 . . . 3 6 . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sneak Attacks 58 | . . . . . . 3 4 . . . 5 . . . . 4 4 3 . . 14 1 . . 2 2 8 8 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . 1 4 . . . . . . . . . 6 1 . . . . 3 . Damage Inflicted 54777 | . 1030 283 . 160 3699 1627 477 . . 232 1162 131 717 . 193 1340 574 1104 1257 1004 4242 259 87 2660 2048 6637 10658 13196 Guns 5835 | . 637 99 . 101 2697 1002 . . . . . . . . . . . . . . . . . . . 952 79 268 Cannons 7184 | . 393 184 . 59 599 . . . . . . . . . . 36 . 115 . . . . . . . 3235 1616 947 Explosions 14268 | . . . . . 403 210 . . . . . 131 593 . 193 317 31 295 . 1004 361 . . 2660 1794 2318 1791 2167 Melee 27457 | . . . . . . 415 477 . . 232 1162 . 124 . . 987 543 694 1257 . 3866 259 87 . 254 132 7172 9796 Ramming 33 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 18 Kinetic 7785 | . 1030 224 . 59 1544 982 . . . . . . . . . . . . . . . . . . . 1276 1723 947 Thermal 4076 | . . 59 . 101 1681 20 . . . . . . . . . 36 . 115 . . . . . . . 1717 79 268 Explosive 13865 | . . . . . . 210 . . . . . 131 593 . 193 317 31 295 . 1004 361 . . 2660 1794 2318 1791 2167 Electromagnetic 1340 | . . . . . 474 . . . . . . . . . . . . . . . . . . . . 866 . . Impact 695 | . . . . . . . . . . . . . . . . . . . . . 553 142 . . . . . . Slashing 25186 | . . . . . . 415 477 . . 232 1162 . 124 . . 987 543 539 1257 . 2612 117 87 . . . 6838 9796 Piercing 1242 | . . . . . . . . . . . . . . . . . . 155 . . 701 . . . 254 132 . . Entropic 555 | . . . . . . . . . . . . . . . . . . . . . . . . . . 328 227 . Highest Corruption 46 | . 4 4 4 4 . . . . . . 1 1 1 1 . 1 1 . . . 7 8 8 8 . 26 46 10 Average Corruption 7 | . 3 4 4 4 . . . . . . 1 1 1 1 . 1 1 . . . 6 7 8 8 . 14 18 7 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . Effects 284 | . 18 20 6 8 . . . . . . 1 4 1 . . 1 1 . . . 30 9 15 . . 20 84 66 Message Errors 66 | . 6 3 1 4 . . . . . . . 2 . . . 1 1 . . . 5 2 3 . . 1 23 14 Matter Fused 79 | . 2 8 2 3 . . . . . . . . . . . . . . . . 10 3 3 . . 6 21 21 Heat Flow Errors 36 | . 1 2 1 . . . . . . . . . . . . . . . . . 4 3 4 . . 2 11 8 Energy Discharges 32 | . 6 3 . . . . . . . . 1 . . . . . . . . . 3 . 2 . . 5 4 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 37 | . 2 4 2 . . . . . . . . 2 1 . . . . . . . 7 . 3 . . 1 9 6 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 4 4 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Weapon Failures 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4980 | . . 1 . . 12 40 . . . 8 133 . . . . 109 199 219 591 27 563 109 . 4 15 426 1014 1510 Projectiles 423 | . . 1 . . 12 . . . . . . . . . . . . . . . . . . . . 273 33 104 Explosions 417 | . . . . . . . . . . . . . . . . . . . . 27 19 . . 4 5 153 110 99 Melee 4140 | . . . . . . 40 . . . 8 133 . . . . 109 199 219 591 . 544 109 . . 10 . 871 1307 Knockbacks 39 | . 8 3 . . 7 . . . . . . . . . . . . . . . 3 . . . . 4 7 7 Impact 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Kinetic 33 | . 8 3 . . 6 . . . . . . . . . . . . . . . . . . . . 3 7 6 Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 122 | . . . . . 32 56 . . . . . . . . . . . . . . 7 . . . . . . 27 Shots 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 Targets Rammed 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 282 169 237 7 85 8 . . . . 2 105 208 3 56 128 102 208 2 165 203 177 271 130 149 342 207 312 Average Temperature 36 | . 70 88 121 4 35 4 . . . . 2 25 44 2 4 23 36 57 2 55 24 67 100 49 50 67 79 97 Received Heat Transfer 2579 | . 186 . . 27 828 78 . . . . . 9 9 . . 120 . 9 . 18 181 . . 12 9 304 283 506 Effects 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Total Turns 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 114 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 26 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . 5 . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . . 8 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 2 1 . . . . . . . . . . . 1 . . . . . . . 4 . . Heat Transferred 6572 | . . 222 . 259 4209 37 . . . . . . . . . 25 . 75 . . . . . . . 1301 111 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1628 | . 119 127 . 60 447 569 . . . . 442 . . . . 1533 . . . . 943 . . . . 744 905 1628 Initial 508 | . . 31 . . . 159 . . . . 18 . . . . 61 . . . . 109 . . . . 91 374 508 Average 354 | . 45 54 . 23 266 227 . . . . 69 . . . . 635 . . . . 368 . . . . 352 474 852 Maximum Alert Level 5 | . . . . . 2 2 . . . . 2 . . . . 4 . . . . 3 . . . . 3 3 5 Low Security (%) 43 | 100 100 100 . 100 20 59 . . . . 90 . . . . 44 . . . . 38 . . . . 27 . . Level 1 18 | . . . . . 68 13 . . . . 2 . . . . 9 . . . . 5 . . . . 35 37 . Level 2 27 | . . . . . 11 26 . . . . 6 . . . . 1 . . . . 50 . . . . 31 52 52 Level 3 6 | . . . . . . . . . . . . . . . . 17 . . . . 4 . . . . 5 10 21 Level 4 4 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . . . 5 3 . . . . 8 . . . . 9 . . . . 8 . . . . 6 13 14 Investigation 13 | . 1 . . . 2 . . . . . 4 . . . . 2 . . . . 2 . . . . . 2 . Extermination 24 | . . . . . . 3 . . . . 3 . . . . 1 . . . . 4 . . . . 4 6 3 Reinforcement 18 | . 1 . . . 3 . . . . . 1 . . . . 3 . . . . . . . . . 1 4 5 Assault 12 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 1 6 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 11 | . 3 . . . . . . . . . 1 . . . . . . . . . 6 . . . . . 1 . Communications Jammed 68 | . . . . . . . . . . . . . . . . 50 . . . . 18 . . . . . . . Distress Signals 68 | . . . . . . . . . . . . . . . . 50 . . . . 18 . . . . . . . Times Spotted 443 | . 26 6 . 2 53 22 . . . 1 10 4 2 . 6 47 . 6 . 6 59 1 . 18 6 40 45 83 Peak Tracking Total 13 | . 3 3 . 2 5 3 . . . 1 3 5 3 . 4 6 1 7 . 3 13 1 . 12 4 6 4 8 Tactical Retreats 52 | . 1 . . . 2 . . . . . 2 2 . . . 10 1 4 . 1 11 . . . . 4 4 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 15 | . 5 . . . 2 1 . . . . 1 . . . . 3 . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Triggered 15 | . . . . . . . . 2 . . . . . . . 2 . 2 . . . . 3 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 20 | . 1 . . . 2 2 . 1 . . 1 . 1 . . . . 2 . . . . . . . . 4 6 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . . 1 . 1 . . . . 1 . . . . . . . . 1 1 Garrison Access 8 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 3 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 87 | . 7 2 1 . 11 7 . . 3 . 25 1 1 . . 5 . . 4 . 10 . . 4 . 2 4 . Terminals 37 | . 7 1 . . 9 6 . . . . 14 . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . 1 . . . . 4 . . . . 1 . . . . 3 . . . . 2 . . Repair Stations 8 | . . . . . 1 . . . . . 3 . . . . . . . . . 2 . . . . . 2 . Recycling Units 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . 1 . . . . . 1 . . . . 3 . . . . 4 . . . . . 1 . Total Hacks 231 | . 28 4 1 . 29 18 . . 20 . 59 1 1 . . 10 . . 17 . 22 . . 10 . 6 5 . Successful 137 | . 12 3 1 . 13 11 . . 20 . 28 1 1 . . 5 . . 17 . 10 . . 10 . 2 3 . Failed 93 | . 15 1 . . 16 7 . . . . 31 . . . . 5 . . . . 12 . . . . 4 2 . Catastrophic 19 | . 3 . . . 5 3 . . . . 4 . . . . 2 . . . . 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 24 3 . . 20 13 . . . . 24 . . . . 24 . . . . 49 . . 1 . 6 9 6 Terminals 106 | . 28 3 . . 26 17 . . . . 32 . . . . . . . . . . . . . . . . . Fabricators 33 | . . . . . . 1 . . . . 12 . . . . 3 . . . . 11 . . . . 6 . . Repair Stations 15 | . . . . . 2 . . . . . 7 . . . . . . . . . 3 . . . . . 3 . Recycling Units 8 | . . . . . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Garrison Access 15 | . . . . . 1 . . . . . 1 . . . . 5 . . . . 7 . . . . . 1 . Terminal Hacks 85 | . 10 3 1 . 7 6 . . 20 . 9 1 1 . . . . . 17 . . . . 10 . . . . Record 27 | . . . 1 . . . . . 11 . . . 1 . . . . . 5 . . . . 9 . . . . Part Schematic 13 | . 2 . . . . . . . 6 . 1 . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 1 . . . . 6 . . . . 2 . . . . 5 . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 10 | . . . . . . . . . . . 4 . . . . 1 . . . . 3 . . . . 2 . . Build 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . 2 . Scan Component 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Repair 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Retrieve Components 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . Seal Access 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . Unauthorized Hacks 15 | . 2 . . . 3 4 . . . . 4 . . . . 1 . . . . 1 . . . . . . . Terminals 13 | . 2 . . . 3 4 . . . . 4 . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 1 . . 9 6 . . . . 23 . . . . 3 . . . . 8 . . . . 2 3 . Full Trace Events 6 | . . . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 2 . . . . . . . 6 . 2 . . . . 10 . . 4 . 22 . . . . . . . Parts Built 6 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Matter 1572 | . . . . . . 234 . . . . 702 . . . . 318 . . . . 318 . . . . . . . Time 497 | . . . . . . 58 . . . . 186 . . . . 84 . . . . 169 . . . . . . . Total Part Build Rating 40 | . . . . . . 14 . . . . 14 . . . . 6 . . . . 6 . . . . . . . Parts Repaired 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Time 110 | . . . . . 51 . . . . . 41 . . . . . . . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 5 . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 49 | . . . . . . 3 . . . 1 2 . . 4 . 21 . 2 . . 7 . 2 5 . 2 . . Largest Group 19 | . . . . . . 1 . . . 1 1 1 . 4 4 19 . 2 1 . 3 . 2 7 4 2 . . Highest-Rated Group 892 | . . . . . . 26 . . . 95 10 10 . 153 153 892 . 59 30 . 206 . 92 338 197 212 . . Highest-Rated Ally 180 | . . . . . . 26 . . . 95 10 10 . 39 39 74 . 30 30 . 103 . 46 56 56 180 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 21 | . . . . . . 2 . . . . 1 . . . . . . 2 2 . 3 . 2 5 3 1 . . STAY 8 | . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 2 1 . . . FOLLOW 8 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 3 2 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 217 | . . . . . . . . . . 5 . . . . 24 77 . 3 . . 34 . . 32 17 25 . . Total Damage 6275 | . . . . . . . . . . 181 . . . . 986 1679 . 55 . . 1247 . . 847 475 805 . . Kills 49 | . . . . . . . . . . 2 . . . . 7 14 . . . . 10 . . 4 4 8 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . 1 . . 1 . . . 1 2 . 1 1 . 1 . 1 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . 4 . . . . 8 . . . . . 2 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 25525 | 48 1149 1074 193 412 1815 2490 262 204 38 494 1646 899 501 573 621 1353 264 808 115 273 2415 246 506 524 508 1369 2610 2115 Spaces Moved 21708 | 39 593 662 125 224 862 1902 370 286 76 645 2277 934 429 886 529 1623 435 675 172 483 2513 350 459 679 608 827 1283 762 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 957 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 194 762 Legs 1332 | . . . . . . . . . . . . . . . . . . . . . . . . . . 598 734 . Wheels 3658 | 36 593 662 125 224 862 801 . . . . . . . . . . . . . . . . . . . . 355 . Hover 15758 | . . . . . . 1100 370 286 76 645 2277 934 429 886 529 1623 435 675 172 483 2513 350 459 679 608 229 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 95 140 155 145 110 48 48 48 48 48 44 44 46 46 46 41 43 43 43 43 35 48 48 36 36 50 115 160 Average Speed 70 | 86 140 150 155 151 123 82 48 48 48 48 44 44 46 46 46 43 47 43 43 43 42 49 48 42 37 107 135 160 Slowest Speed 360 | 95 155 155 155 155 145 360 48 48 48 48 44 46 46 46 46 50 48 48 43 43 105 52 48 48 50 203 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 97 49 60 82 31 50 49 68 75 54 72 51 86 75 23 48 68 60 63 48 57 60 89 51 18 87 22 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 33 | . . 1 1 . . . . . 1 . . . . 4 . 11 . . 3 . 9 . 2 1 . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 2 . 1 . . 4 3 . 2 . 12 1 4 3 . 2 1 . 2 . 1 2 . 1 . . . Spaces Dug 304 | . . . . . . 41 1 . . 7 46 19 3 . . 36 3 10 . 7 59 5 5 2 11 2 20 27 Terrain Destroyed 1003 | . . . . 2 4 68 1 . . 7 46 81 52 . 11 55 9 50 . 84 75 5 5 27 137 88 124 72 Melee 233 | . . . . . . 24 1 . . 7 46 19 3 . . 32 1 5 . 4 47 3 2 . . 1 14 24 Projectile 101 | . . . . 2 2 . . . . . . . . . . 4 2 6 . 4 13 2 3 2 11 22 14 14 AOE 669 | . . . . . 2 44 . . . . . 62 49 . 11 19 6 39 . 76 15 . . 25 126 65 96 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 30077 | 50 785 719 124 280 1358 2717 444 350 76 808 2826 1383 714 1051 904 2178 478 1152 203 530 3675 403 730 911 867 1187 1908 1266 Wait 5996 | 1 66 26 . 46 240 648 67 64 1 148 406 398 264 145 374 447 24 405 2 31 895 35 248 144 220 173 275 203 Move 21678 | 38 592 661 124 223 861 1900 369 285 75 644 2275 933 428 885 528 1622 434 674 171 482 2512 349 458 678 607 826 1282 762 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 5 24 6 . . 24 14 . . . 1 14 2 1 3 . 6 2 6 5 . 15 . 2 6 5 12 13 9 Fast Attach 236 | 5 3 1 . . 22 6 1 . . . 6 6 4 4 . 11 1 . 5 . 22 3 2 19 2 29 58 26 Attach 72 | 1 1 . . . 5 10 . . . 1 6 . 1 . . 3 1 . . . 16 . . 1 . 10 8 8 Detach 23 | . 1 . . . . 1 . . . . 2 . . . . 1 1 . . . 7 . . . . 2 4 4 Swap 183 | . 6 2 . 1 19 19 . . . 1 21 5 . 5 1 11 4 6 . 3 18 4 3 4 1 15 25 9 Drop 385 | . 13 9 . 1 51 40 1 . . . 27 12 4 9 . 15 1 5 9 . 27 1 4 23 6 29 73 25 Fire 564 | . 79 14 . 9 136 46 . . . . . 5 4 . 1 7 3 13 . 10 16 2 3 9 22 83 62 40 Melee 690 | . . . . . . 32 6 1 . 13 68 22 8 . . 54 7 19 11 4 132 9 7 . 3 8 108 178 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 16 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 13 . . . . . . . Rewire 49 | . . . . . . . . . . . . . . . . . . 18 . . . . 3 27 1 . . . Trap 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Central database locked down 937 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Entered Mines 1303 | -10/Mines | Assembled infested the area 1377 | -10/Mines | Build established: Scavenger-Mutant 1457 | -10/Mines | Discovered new exit (range 5) 1521 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1578 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Learned location of Storage (-7) 1856 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1961 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2045 | -10/Mines | Discovered new exit (range 8) 2272 | -10/Mines | Entered Exiles 2293 | -10/Exiles | Discovered new exit (range 15) 2311 | -10/Exiles | Met 8R-AWN 2338 | -10/Exiles | Met EX-HEX 2396 | -10/Exiles | Met EX-DEC 2406 | -10/Exiles | Learned location of Zion (-6) 2452 | -10/Exiles | Discovered new exit (range 10) 2465 | -10/Exiles | Entered Mines 2501 | -9/Mines | Learned Materials garrison access intel 2865 | -9/Mines | Discovered new exit (range 9) 2877 | -9/Mines | Entered Materials 2877 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2878 | -8/Materials | Loaded intel: 1 garrison access location 3204 | -8/Materials | Lost 3 parts (1n2u) 3793 | -8/Materials | Core integrity fell below 50% 4063 | -8/Materials | Discovered new exit (range 16) 4144 | -8/Materials | Repaired Imp. Assault Rifle 4583 | -8/Materials | Discovered new exit (range 10) 4592 | -8/Materials | Identified exit to Factory 4692 | -8/Materials | Entered Factory 4692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4786 | -7/Factory | Discovered new exit (range 5) 4792 | -7/Factory | Identified exit to Factory 5402 | -7/Factory | Discovered new exit (range 11) 5459 | -7/Factory | Identified exit to Storage 5505 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 5803 | -7/Factory | Fabricated Adv. Thermal Shield? 6171 | -7/Factory | Identified exit to Lower Caves 6185 | -7/Factory | Local fabrication network quarantined 6848 | -7/Factory | Crushed by falling debris 7182 | -7/Factory | Entered Lower Caves 7354 | -7/Lower Caves | Discovered new exit (range 11) 7358 | -7/Lower Caves | Identified exit to Lower Caves 7444 | -7/Lower Caves | Entered another Lower Caves area 7445 | -7/Lower Caves | Encountered a Warlord checkpoint 7637 | -7/Lower Caves | Discovered new exit (range 12) 7647 | -7/Lower Caves | Identified exit to Data Miner 7648 | -7/Lower Caves | Entered Data Miner 7648 | -7/Data Miner | Discovered new exit (range 6) 7658 | -7/Data Miner | Met Data Miner 7666 | -7/Data Miner | Learned location of Section 7 (-3) 7666 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7673 | -7/Data Miner | Received God Mode back door access code from Data Miner 7684 | -7/Data Miner | Identified exit to Proximity Caves 7686 | -7/Data Miner | Entered Proximity Caves 7694 | -6/Proximity Caves | Core integrity fell below 50% 7783 | -6/Proximity Caves | Escorted by Enhanced Grunt 8146 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8163 | -6/Proximity Caves | Learned 8 Factory zone layouts 8180 | -6/Proximity Caves | Entered Factory 8180 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8181 | -6/Factory | Identified exit to Extension 8181 | -6/Factory | Identified exit to Lower Caves 8656 | -6/Factory | Discovered new exit (range 5) 8657 | -6/Factory | Identified exit to Factory 9111 | -6/Factory | Incoming investigation squad redirected 9119 | -6/Factory | Incoming investigation squad redirected 9163 | -6/Factory | Discovered exit to Factory (range 14) 9208 | -6/Factory | Repaired Imp. Propulsion Shielding 9574 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 9653 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 9666 | -6/Factory | Local fabrication network quarantined 9746 | -6/Factory | Repaired Gravmag System 9826 | -6/Factory | Entered Lower Caves 9826 | -6/Lower Caves | Accompanied by 1 ally 10561 | -6/Lower Caves | Discovered new exit (range 10) 10709 | -6/Lower Caves | Identified exit to Lower Caves 10725 | -6/Lower Caves | Entered another Lower Caves area 10741 | -6/Lower Caves | Found Alien Artifact 10741 | -6/Lower Caves | Identified Dimensional Node Initializer 10741 | -6/Lower Caves | Initialized slip node 10787 | -6/Lower Caves | Encountered a Warlord checkpoint 10924 | -6/Lower Caves | Discovered new exit (range 8) 11225 | -6/Lower Caves | Identified exit to Zion 11226 | -6/Lower Caves | Entered Zion 11252 | -6/Zion | Discovered new exit (range 15) 11275 | -6/Zion | Learned location of Warlord (-4) 11285 | -6/Zion | System corruption cleaned by Quarantine Array 11310 | -6/Zion | Learned location of Armory (-4) 11362 | -6/Zion | Learned Factory terminal intel 11402 | -6/Zion | Found GAL Module 11451 | -6/Zion | Imprinted 11453 | -6/Zion | Declared Zion's savior 11513 | -6/Zion | Visited the Megawrench Repair Shop 11515 | -6/Zion | Megawrench repaired 12 parts 11530 | -6/Zion | Found Prototype Device 11530 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11546 | -6/Zion | Learned location of Quarantine (-3) 11590 | -6/Zion | Found CR-A16's Pointy Stick 11727 | -6/Zion | Identified exit to Proximity Caves 11799 | -6/Zion | Entered Proximity Caves 11799 | -5/Proximity Caves | Accompanied by 4 allies 11936 | -5/Proximity Caves | Learned Factory terminal intel 12044 | -5/Proximity Caves | Learned Factory stockpile data 12362 | -5/Proximity Caves | Discovered exit to Factory (range 16) 12420 | -5/Proximity Caves | Entered Factory 12420 | -5/Factory | Accompanied by 4 allies 12420 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12421 | -5/Factory | Identified exit to Upper Caves 12423 | -5/Factory | Loaded intel: 20 terminal locations 12652 | -5/Factory | Incoming investigation squad redirected 12805 | -5/Factory | Discovered exit to Upper Caves (range 14) 12842 | -5/Factory | Retrieved Zion intel report: Branch Access 12952 | -5/Factory | Build established: Mutant 12978 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13149 | -5/Factory | Cargo convoy interrupted 13184 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13185 | -5/Factory | Zion Light squad teleported in 13196 | -5/Factory | Incoming investigation squad redirected 13294 | -5/Factory | Fabricated Cld. Gravmag System? 13320 | -5/Factory | First assault squad dispatched 13346 | -5/Factory | Incoming assault squad redirected 13352 | -5/Factory | Incoming assault squad redirected 13409 | -5/Factory | Local fabrication network quarantined 13655 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13683 | -5/Factory | Terminal network hard line cut 13773 | -5/Factory | Entered Upper Caves 13782 | -5/Upper Caves | Learned Factory terminal intel 13994 | -5/Upper Caves | Discovered new exit (range 11) 14020 | -5/Upper Caves | Identified exit to Upper Caves 14023 | -5/Upper Caves | Build established: Scavenger-Mutant 14037 | -5/Upper Caves | Entered another Upper Caves area 14115 | -5/Upper Caves | Discovered new exit (range 26) 14178 | -5/Upper Caves | Identified exit to Factory 14180 | -5/Upper Caves | Learned Factory interactive machine intel 14567 | -5/Upper Caves | Encountered a Warlord checkpoint 14633 | -5/Upper Caves | Discovered new exit (range 12) 14711 | -5/Upper Caves | Spotted B-75 Beast 14784 | -5/Upper Caves | Destroyed B-75 Beast 14823 | -5/Upper Caves | Identified exit to Zhirov 14845 | -5/Upper Caves | Entered Zhirov 14845 | -5/Zhirov | Accompanied by 1 ally 14845 | -5/Zhirov | Discovered new exit (range 3) 14853 | -5/Zhirov | Met Zhirov 14863 | -5/Zhirov | Learned location of Testing (-2) 14863 | -5/Zhirov | Learned location of Command (-1) 14865 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14872 | -5/Zhirov | Found Alien Artifact 14872 | -5/Zhirov | Identified Integrated Dissipator 14872 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14879 | -5/Zhirov | Found Alien Artifact 14958 | -5/Zhirov | Identified exit to Proximity Caves 14960 | -5/Zhirov | Entered Proximity Caves 14960 | -4/Proximity Caves | Accompanied by 1 ally 15165 | -4/Proximity Caves | Build established: Mutant 15225 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 15227 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15233 | -4/Proximity Caves | Entered Factory 15233 | -4/Factory | Evolved 2 slots: Utility x2 15234 | -4/Factory | Loaded intel: 46 interactive machine locations 15235 | -4/Factory | Loaded intel: 20 terminal locations 15366 | -4/Factory | Discovered new exit (range 4) 15367 | -4/Factory | Identified exit to Research 15437 | -4/Factory | Retrieved Zion intel report: Guard Positions 15446 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 15470 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15514 | -4/Factory | Retrieved Zion intel report: Trap Installations 15515 | -4/Factory | Zion Heavy squad teleported in 15747 | -4/Factory | Zion Heavy Resupply teleported in 15825 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15974 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15986 | -4/Factory | Discovered exit to Research (range 7) 15999 | -4/Factory | Found Unknown Device 15999 | -4/Factory | Identified Quantum Capacitor 16075 | -4/Factory | Retrieved Zion intel report: Branch Access 16075 | -4/Factory | Identified exit to Upper Caves 16075 | -4/Factory | Identified exit to Armory 16076 | -4/Factory | Zion Fire squad teleported in 16280 | -4/Factory | Lost 3 parts (1n2u) 16357 | -4/Factory | Lost 4 parts (3n1u) 16441 | -4/Factory | Retrieved Zion intel report: Component Schematics 16442 | -4/Factory | Zion Melee Resupply teleported in 16470 | -4/Factory | P-70 Sage assimilated allied 16-LB3(A) 16585 | -4/Factory | Terminal network hard line cut 16596 | -4/Factory | Incoming investigation squad redirected 16786 | -4/Factory | Build established: Scavenger-Mutant 16837 | -4/Factory | Lost 8 parts (3n3u2w) 17483 | -4/Factory | First assault squad dispatched 17504 | -4/Factory | Incoming assault squad redirected 17542 | -4/Factory | Fabricated Cld. Gravmag System (x1) 17544 | -4/Factory | Local fabrication network quarantined 17629 | -4/Factory | Garrison activated, responded to threat 17648 | -4/Factory | Entered Upper Caves 17649 | -4/Upper Caves | Identified exit to Upper Caves 17688 | -4/Upper Caves | Encountered a Warlord checkpoint 17742 | -4/Upper Caves | Learned Research emergency access door positions 17894 | -4/Upper Caves | Entered another Upper Caves area 18086 | -4/Upper Caves | Build established: Scavenger-Scout 18369 | -4/Upper Caves | Discovered new exit (range 11) 18383 | -4/Upper Caves | Identified exit to Warlord 18400 | -4/Upper Caves | Entered Warlord 18400 | -4/Warlord | Accompanied by 2 allies 18418 | -4/Warlord | System corruption cleaned by Quarantine Array 18428 | -4/Warlord | Build established: Derelict-Mutant 18536 | -4/Warlord | Rebuked by Warlord 18542 | -4/Warlord | Opened Warlord's prototype stash 18544 | -4/Warlord | Found Prototype Device 18544 | -4/Warlord | Identified System Purifier 18548 | -4/Warlord | Found Prototype Device 18548 | -4/Warlord | Identified Exp. Phase Shifter 18561 | -4/Warlord | Warlord's base attacked by MAIN.C 18640 | -4/Warlord | Learned Research emergency access door positions 18640 | -4/Warlord | Learned Quarantine emergency access door positions 18640 | -4/Warlord | Learned Testing stockpile data 18640 | -4/Warlord | Learned 4 Armory zone layouts 18640 | -4/Warlord | Learned 4 Testing zone layouts 18641 | -4/Warlord | Learned Factory fabricator intel 18641 | -4/Warlord | Learned Research recycling unit intel 18655 | -4/Warlord | Found Prototype Piercing Weapon 18655 | -4/Warlord | Identified Vortex Lance 18658 | -4/Warlord | Found Prototype Energy Gun 18658 | -4/Warlord | Identified Vortex Rifle 18662 | -4/Warlord | Found Prototype Energy Cannon 18662 | -4/Warlord | Identified Vortex Driver 18665 | -4/Warlord | Found Prototype Launcher 18665 | -4/Warlord | Identified Vortex Catalyst Activator 18729 | -4/Warlord | Found Prototype Ballistic Cannon 18729 | -4/Warlord | Identified Hvy. Autocannon 18833 | -4/Warlord | Warlord forces counterattacked 18863 | -4/Warlord | Destroyed Executioner 18890 | -4/Warlord | Discovered new exit (range 14) 18894 | -4/Warlord | Identified exit to Proximity Caves 18924 | -4/Warlord | Entered Proximity Caves 18924 | -3/Proximity Caves | Accompanied by 4 allies 18938 | -3/Proximity Caves | Build established: Commander-Mutant 19216 | -3/Proximity Caves | Spotted B-86 Titan 19282 | -3/Proximity Caves | Allies destroyed B-86 Titan 19401 | -3/Proximity Caves | Discovered exit to Research (range 10) 19432 | -3/Proximity Caves | Entered Research 19432 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19434 | -3/Research | Loaded intel: 4 recycling unit locations 19471 | -3/Research | Zion hero teleported in (7V-RTL) 19474 | -3/Research | Spotted B-86 Titan 19567 | -3/Research | Build established: Mutant 19576 | -3/Research | Allies destroyed B-86 Titan 19876 | -3/Research | Build established: Scavenger-Mutant 20097 | -3/Research | Zion Zionite Resupply teleported in 20147 | -3/Research | Found Prototype Protection 20147 | -3/Research | Identified Zio. Heavy Carapace 20276 | -3/Research | Found Corrupted Adv. Powered Armor 20477 | -3/Research | First assault squad dispatched 20506 | -3/Research | System corruption reached 10% 20580 | -3/Research | Lost 8 parts (1p1n3u3w) 20624 | -3/Research | Discovered new exit (range 12) 20644 | -3/Research | Identified exit to Quarantine 20733 | -3/Research | Lost 6 parts (1p2n2u1w) 20761 | -3/Research | Found Fusion Bomb Launcher 20776 | -3/Research | Found Fusion Bomb Launcher 20801 | -3/Research | Entered Quarantine 20814 | -3/Quarantine | Found Alien Slashing Weapon 20814 | -3/Quarantine | Identified Sigix Broadsword 20904 | -3/Quarantine | Found Alien Impact Weapon 20937 | -3/Quarantine | Scanned by Researcher 21100 | -3/Quarantine | System corruption reached 30% 21180 | -3/Quarantine | Repaired Imp. Weapon Cycler 21211 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 21269 | -3/Quarantine | Lost 3 parts (2n1u) 21551 | -3/Quarantine | First assault squad dispatched 21574 | -3/Quarantine | Incoming assault squad redirected 21724 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 21730 | -3/Quarantine | Build established: Scavenger-Gladiator 21871 | -3/Quarantine | Found Alien Artifact 21871 | -3/Quarantine | Identified Core Reset Matrix 21871 | -3/Quarantine | Identified Transdimensional Reconstructor 21871 | -3/Quarantine | Identified Core Stripper 21871 | -3/Quarantine | Used Core Reset Matrix 21875 | -3/Quarantine | Detected hypermatrix surge 21875 | -3/Quarantine | Sensed 10 artifacts in vicinity 21987 | -3/Quarantine | Found Prototype Processor 21987 | -3/Quarantine | Identified Spectral Analyzer 22001 | -3/Quarantine | Incoming investigation squad redirected 22094 | -3/Quarantine | Terminal network hard line cut 22291 | -3/Quarantine | Build established: Scavenger-Mutant 22371 | -3/Quarantine | Discovered new exit (range 9) 22421 | -3/Quarantine | Found Subatomic Replicator 22861 | -3/Quarantine | Spotted Fortress 22916 | -3/Quarantine | Destroyed Fortress 22923 | -3/Quarantine | Found Prototype Protection 22923 | -3/Quarantine | Identified Centrium Heavy Armor Plating 22934 | -3/Quarantine | Found Prototype Device 22934 | -3/Quarantine | Identified Thermal Barrier 22937 | -3/Quarantine | Found Prototype Device 22937 | -3/Quarantine | Identified Exp. Force Field 22947 | -3/Quarantine | Found Unknown Device 22947 | -3/Quarantine | Identified Antimissile System 22953 | -3/Quarantine | Found Unknown Protection 22953 | -3/Quarantine | Identified Hvy. Insulated Plating 22957 | -3/Quarantine | Found Prototype Reactor 22957 | -3/Quarantine | Identified Vortex Chain Reactor 22999 | -3/Quarantine | Found Prototype Device 22999 | -3/Quarantine | Identified EM Dispersion Field 23235 | -3/Quarantine | Build established: Alien-Mutant 23403 | -3/Quarantine | Discovered new exit (range 6) 23409 | -3/Quarantine | Identified exit to Section 7 23411 | -3/Quarantine | Entered Section 7 23412 | -3/Section 7 | Sensed 20 artifacts in vicinity 23522 | -3/Section 7 | Found Integrated Reactor 23522 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23661 | -3/Section 7 | First assault squad dispatched 23699 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 23767 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 23768 | -3/Section 7 | Found Integrity Redistributor 23990 | -3/Section 7 | Found Core Reset Matrix 24030 | -3/Section 7 | Spotted B-86 Titan 24189 | -3/Section 7 | Incoming assault squad redirected 24784 | -3/Section 7 | Destroyed 8 combat bots 24940 | -3/Section 7 | Core integrity fell below 50% 24975 | -3/Section 7 | Terminal network hard line cut 25155 | -3/Section 7 | Found Spacefold Activator 25313 | -3/Section 7 | Incoming assault squad redirected 25526 | -3/Section 7 | Self-destructed Last Messages --------------- 25407_ Acquired 30 matter. 25411_ ALERT: Significant disruption in Zone 7F, assault force dispatched. 25436_ U-05 Engineer builds a Wall. 25443_ System corrupted: Matter fused (-5). 25466_ System corrupted: Matter fused (-10). 25470_ W-44 Eye suffers critical hit (Destroy). 25470_ W-44 Eye destroyed. 25472_ U-05 Engineer builds a Wall. 25473_ Acquired 15 matter. 25476_ Dropped Adv. Heat Sink. 25477_ Acquired Adv. Sensor Array. 25478_ Acquired 10 matter. 25502_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25524_ C-30 ARC bursts open, deploying its payload. 25524_ G-73 Enforcer unfolds itself. 25524_ B-74 Champion unfolds itself. 25524_ G-67 Veteran unfolds itself. 25524_ E-15 Imp unfolds itself. 25526_ Imp. Weapon Cycler destroyed. 25526_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^^^???????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????^ ?????????????????????????? | | ?????????????????^??" ?????????????????????????? | | ????????????^???? """ ?????????????????????????? | | ??????????????????""" ?????????????????????????? | | ?????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #??????Y?????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ##########???????????????? | | ###############????# # #???????????????? | | #????# # g ""#???????????????? | | "" #????# %gb ""#???????????????? | | """ * #????# g#@ """ T"#???????????????? | | "!/= #????# # """ ""????????????????? | | =""" !== #????# # """ ""????????????????? | | [[""!=%% ##???# e # """ ????????????????? | | [[%[%=[%% ##???# # """ ????????????????? | | #################### # ?????????????????? | | ! ! #######??????????????????? | | ] !==! %* k #?????????????Y??????????? | | !%%= = = #????????????????????????? | | "" " =! %/ % #????????????????????????? | | "" " ! ######+### #????????????????????????? | | "" " % ## *!# #????????????????????????? | | = =## """%# #????????????????????????? | | # !"="*# #????????????????????????? | | # =!"%!*# #????????????????????????? | | # "=%""%# #????????????????????????? | | ### ## """"" + #????????????????????????? | | ###### ## # #????????????????????????? | | #????# ## # #????????????????????????? | | #????# ## + ??????????????????????? | | ####?# ## =!####+??##?????????????????????? | | "" #?# ## !!##????????????????????????????? | | """#?# ########"###???????????????????????????? | | T"#?# # !*%#???????????????????????????? | | """#?# # "" [!="#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 70 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 1200 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Sigix Broadsword Core Reset Matrix Core Stripper Integrated Reactor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedForceCapacitor Manual? 0 Play Time 03:57:11 Cumulative 1071.1 hours Start 2021.06.21 @ 22:17:03 End 2021.06.22 @ 14:50:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 814 Rogue 774 Adventurer 40 Explorer 0 Win Type - Total 120 Types 60/4/34/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c2ef10c-0353-4546-91ad-490839903381