Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:01:56 Player: sauce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1372) 1372 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3248 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 509/550 Matter 135/300 Energy 12/100 System Corruption 0% Temperature Cool (46) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Shield Generator > --- WEAPON (3) ------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Light Treads Light Treads Improved Aluminum Leg Carbon-fiber Leg Disposable Heat Sink Structural Scanner Trap Scanner Core Shielding Advanced Beam Cannon Improved Light Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Disposable Heat Sink Structural Scanner Trap Scanner Core Shielding Advanced Beam Cannon Improved Light Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 37 | 8 2 20 7 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 17 | 4 . 9 4 Treads 15 | 2 . 9 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 2 | . 1 1 . Storage 3 | 1 . 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 . 7 1 Energy Gun . | . . . . Energy Cannon 4 | . . 4 . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 98 Core 10 | . 9 11 8 Treads 23 | . 28 22 26 Device 11 | . 12 11 9 Storage 11 | . 14 11 9 Processor 8 | . . 10 9 Protection 1 | . . . 9 Energy Cannon 9 | . . 12 9 Ballistic Gun 16 | . 28 14 9 Ballistic Cannon 5 | . . 5 8 Naked Turns . | . . . . Heaviest Build 46 | 12 15 40 46 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 13 15 Most Carried 15 | 5 7 15 15 Average Carried 10 | 3 5 11 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 6 15 15 Class Distribution -------------------- 57% | Gunner 26% | Mutant 8% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1091 | 182 202 653 54 Remotely . | . . . . Salvage Created 1839 | . 286 1314 239 Parts 111 | . 16 79 16 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 4 26 5 Guns 13 | . 4 9 . Cannons 22 | . . 17 5 Classes Destroyed 9 | . 3 6 . Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 2 | . 1 1 . Watcher 6 | . 1 3 2 Swarmer 5 | . . 3 2 Grunt 19 | . 4 13 2 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 138 | . 27 75 36 Missed 31 | . 6 16 9 Damage Taken 1153 | . 319 544 290 Core 152 | . 47 64 41 Absorbed by Shields 267 | . . 208 59 Core Remaining (%) 88 | 100 81 84 . Volleys Fired 92 | . 19 55 18 Largest 3 | . 2 3 3 Hottest 159 | . 40 159 132 Shots Fired 257 | . 38 165 54 Gun 140 | . 38 84 18 Cannon 117 | . . 81 36 Launcher . | . . . . Special . | . . . . Kinetic 181 | . 38 107 36 Thermal 76 | . . 58 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 12 4 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 135 | . 24 85 26 Core Hits 77 | . 12 55 10 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2601 | . 309 1661 631 Guns 1147 | . 307 625 215 Cannons 1452 | . . 1036 416 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1695 | . 307 982 406 Thermal 904 | . . 679 225 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 9 7 Projectiles 16 | . . 9 7 Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . . 11 . Impact . | . . . . Kinetic 10 | . . 10 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 485 | . 27 485 428 Average Temperature 126 | . 7 126 149 Received Heat Transfer 447 | . 171 213 63 Effects 6 | . . 4 2 Shutdowns 1 | . . 1 . Energy Bleed 2 | . . . 2 Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 1665 | . . 1258 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 467 | . 188 467 427 Initial 196 | . . . 196 Average 235 | . 69 288 247 Maximum Alert Level 2 | . . 2 2 Low Security (%) 43 | 100 100 28 30 Level 1 34 | . . 39 66 Level 2 21 | . . 32 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 11 34 14 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 7 . Successful 5 | . . 5 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 4 | . . 4 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2261 | 64 411 1487 299 Spaces Moved 1137 | 41 212 750 134 Core 15 | 15 . . . Treads 1114 | 18 212 750 134 Legs 8 | 8 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 113 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 50 56 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1415 | 58 247 927 183 Wait 79 | 2 5 63 9 Move 1134 | 40 211 749 134 Hop . | . . . . Pick Up 40 | 6 6 21 7 Fast Attach 5 | 4 . 1 . Attach 17 | 4 2 9 2 Detach 5 | 2 . 3 . Swap 15 | . . 10 5 Drop 27 | . 3 16 8 Fire 92 | . 19 55 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 434 | -10/Materials | Discovered new exit (range 8) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -9/Materials | Build established: Gunner 1535 | -9/Materials | Discovered new exit (range 15) 1783 | -9/Materials | Discovered new exit (range 13) 1963 | -9/Materials | Entered another Materials area 1963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Heat Sink. Flight Unit melted. S-10 Pest destroyed. Acquired 19 matter. R-06 Scavenger collects Lgt. Treads. Dropped Aluminum Leg. R-06 Scavenger collects Lgt. Armor Plating. Acquired Carbon-fiber Leg. W-25 Informer sends out distress signal. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. S-10 Pest destroyed. Destroyed Flight Unit. K-01 Serf collects debris. Imp. Light Cannon severed. Lgt. Treads severed. K-01 Serf collects debris. Lgt. Treads severed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. 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"" # # T | | ????????????????????????#[ [== # # | | ????????????????????????#k ]] #! ! # | | ???????????????????????##k ]] ######## | | ???????????????????????# =g ]] #??????# | | ???????????????????????##%! #??????# | | ????????????????????????#[######??????# """" | | ???????????????????????? % ???????????? """" | | ??????????????????????? ???????????? """?? | | ?????????????????????? ???????????? ?????? | | ?????????????????????/#####???????????? ????? | | ???????????????????? ????????????????? "?????? | | ??????????????????? "?????????????????? "?????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightConcussiveNanosword Manual? 0 Play Time 00:27:01 Cumulative 2.5 hours Start 2024.04.03 @ 16:35:30 End 2024.04.03 @ 17:01:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 930c54fd-7b96-49a9-b52c-934cc1434749