Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 11:34:44 Player: NERV Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Battery (100) Medium Matter Pod (100) Medium Matter Pod (100) Weight Redist. System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Sensor Array Seismic Analyzer > --- WEAPON ----------- Datajack Plasma Cutter > --- INVENTORY -------- Small Battery Medium Matter Pod Medium Matter Pod [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Seismic Analyzer Device Weight Redist. System Storage Large Storage Unit Processor Seismic Analyzer Weapon Datajack Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 9 9 6 Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . 2 . Utility 8 | 2 2 4 Device 6 | 1 1 4 Storage 1 | . 1 . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 1 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 14 | . 6 8 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 3 | . 1 2 Weapon 5 | . 2 3 Highest Loss Streak 6 | . 6 5 Average Slot Usage (%) 71 | . 83 56 Engine 9 | . 10 7 Wheel 6 | . 10 2 Flight 10 | . 12 7 Device 13 | . 10 17 Processor 12 | . 14 11 Energy Gun 3 | . 4 2 Ballistic Gun 1 | . 2 . Special Weapon 6 | . 8 3 Special Melee Weapon 6 | . 8 4 Naked Turns . | . . . Heaviest Build 20 | 6 20 9 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 10 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 2 | . 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 3 4 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 501 | 345 129 27 Remotely . | . . . Salvage Created 375 | 92 129 154 Parts 28 | 11 8 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | 1 4 2 Guns 7 | 1 4 2 Classes Destroyed 5 | 3 1 1 Worker 2 | 1 . 1 Tunneler 2 | 2 . . Watcher 1 | . . 1 Swarmer 2 | . 2 . Grunt 5 | 1 2 2 Best Kill Streak 3 | 3 2 3 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1267 | 34 538 695 Core 644 | 12 229 403 Absorbed by Shields . | . . . Core Remaining (%) 49 | 95 3 . Volleys Fired 43 | 11 13 19 Largest 2 | 2 2 1 Hottest 140 | 140 140 45 Shots Fired 45 | 12 14 19 Gun 32 | 11 10 11 Cannon . | . . . Launcher . | . . . Special 13 | 1 4 8 Kinetic 8 | . 8 . Thermal 26 | 12 6 8 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 6 | 3 4 6 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 6 11 16 Core Hits 16 | 5 6 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 12 | . 3 9 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 328 | 67 118 143 Guns 307 | 67 117 123 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . 1 10 Kinetic 95 | . 95 . Thermal 99 | 67 22 10 Explosive . | . . . Electromagnetic 123 | . . 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 6 | . 3 3 Targets Rammed 6 | . 3 3 Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 40 40 20 Average Temperature 14 | 16 18 8 Received Heat Transfer 417 | 18 39 360 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 237 | 150 50 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 144 | 35 100 144 Average Influence 55 | 10 53 79 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | 1 6 26 Peak Tracking Total 11 | 1 3 11 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 7 | . 7 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 157 | . 157 . Retrieved Matter 157 | . 157 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 1 3 Non-combat 2 | . . 2 Combat 2 | . 1 1 Robot Hacks Applied 6 | . 1 5 parse_system 3 | . 1 2 no_distress 2 | . . 2 check_alert 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 752 | 130 354 268 Spaces Moved 803 | 116 366 321 Core 215 | 16 30 169 Treads . | . . . Legs . | . . . Wheels 286 | 100 151 35 Hover . | . . . Flight 302 | . 185 117 Fastest Speed 37 | 50 37 37 Average Speed 56 | 75 58 48 Slowest Speed 197 | 80 197 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 6 38 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 5 | 1 4 . Melee . | . . . Projectile 5 | 1 4 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1019 | 141 482 396 Wait 108 | . 75 33 Move 801 | 115 365 321 Hop . | . . . Pick Up 14 | 5 7 2 Fast Attach 16 | 4 7 5 Attach 7 | 4 2 1 Detach 1 | . 1 . Swap 1 | 1 . . Drop 10 | 1 6 3 Fire 43 | 11 13 19 Melee 12 | . 3 9 Ram 6 | . 3 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Core integrity fell below 50% 296 | -10/Materials | Core integrity fell below 20% 316 | -10/Materials | Lost 6 parts (1p2n1u2w) 481 | -10/Materials | Discovered new exit (range 3) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -9/Materials | Lost 5 parts (2n1u2w) 705 | -9/Materials | Lost 3 parts (1n1u1w) 734 | -9/Materials | Core integrity fell below 50% 745 | -9/Materials | Core integrity fell below 20% 753 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00609_ Acquired Weight Redist. System. 00611_ Dropped Weight Redist. System. 00612_ Acquired Imp. Terrain Scanner. 00615_ K-01 Serf destroyed. 00620_ W-16 Scout sends out distress signal. 00621_ W-16 Scout destroyed. 00623_ G-34 Mercenary destroyed. 00627_ Acquired 24 matter. 00629_ Acquired Wheel. 00649_ Material Compactor disabled. 00671_ Slammed into G-47 Trooper. 00672_ Wheel destroyed. 00673_ Particle Gun fried. 00673_ G-47 Trooper destroyed. 00674_ Hvy. EM Pulse Gun destroyed. 00674_ Imp. Terrain Scanner destroyed. 00675_ Acquired 3 matter. 00676_ Dropped Ion Engine. 00738_ Slammed into G-34 Mercenary. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????#######?????# #????????????????? | | ???????????# ####### #????????????????? | | ########## #????????????????? | | + ########?????????? | | ################# [ % # #?????????? | | ????????????????# ####### # #?????????? | | ????????????????############# # #?????????? | | ?????????????????????# """ # # #?????????? | | ?????????????????????# """ + / #?????????? | | ?????????????????????# """ # # #?????????? | | ?????????????????????# # ######+#?????????? | | ?????????????????????# # #????# #?????????? | | ?????????????????????# # #????# #?????????? | | ????????????????????######### #????# #?????????? | | ????????????????????# # #????# #?????????? | | ????????????????????# " #????# #?????????? | | ????????????????????# # #????# #?????????? | | ????????????????????#+####### #???## ###???????? | | ????????????????????# ?????## ##### ##???????? | | ????????????????????# ###### #????#???? | | ??????????Y !!! # #### ##???????? | | ?????????????"" !!! a @ #??# ##???????? | | ?????????????"" !! # o #??# ##???? ??? | | ?????????????"" ????# #### #??# #????????? | | ????????????????????# #??#######??# #????????? | | ????????????????????# #???? ?? ??# #????????? | | ?????????????????#??# #??""""?????# #????#?? ? | | ????????????????????# # """""?"??## ##????? | | ????????????????????# = + """""????# #??????? | | ????????????? ??????# ! # """""?"?## #???????? | | ????????????????????##=##??""""?? ## T #??????? | | ????????????????? ???#%#? ? ? ? ??# #???????? | | ??????????????"?? ??#!#?????? ? ?## #????#? ? | | ????????????????????## ###############*###?????+#? | | ??????????#?????? ?## #?# #*#?#???????? | | ???? ????????????????# ### """ #=##???#? ?? | | ??????????????##+##### #?# """"" +%#?#??#??? ? | | ??????????????# ###! 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""# # ##??#???#?# | | ??????????????# ########+###### #???#?#???? | | ??????????????# ##?#???? ?? | | ??????????????# #######??##???? ? | | ??????????????+ ##???#???#??????? | | ??????????????# ######+####### #???????#?#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call First Step to Greatness Challenges ------------ None Game ------ Seed FluxLegThrusters Manual? 0 Play Time 00:26:46 Cumulative 3.6 hours Start 2020.08.17 @ 11:09:43 End 2020.08.17 @ 11:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6bd1a8e-db72-4834-b432-de0ccfebe29b