Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 17:16:00 Player: OrcaCora Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (3658) 3658 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 8476 Bonus ------- High Alert Combat Kills 153 Aligned with FarCom 300 Cogmind --------- Core Integrity 103/700 Matter 239/300 Energy 129/150 System Corruption 20% Temperature Warning (335) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Nuclear Core Light Treads Targeting Computer Shield Generator Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Cloak of Protection Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Wheel Wheel Machine Analyzer Machine Analyzer Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Heavy Missile Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Machine Analyzer Device Cloak of Protection Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Core Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 136 | 7 7 12 2 15 27 51 2 13 Power 19 | 1 1 1 . 1 1 12 . 2 Engine 12 | 1 1 1 . 1 1 7 . . Core 7 | . . . . . . 5 . 2 Reactor . | . . . . . . . . . Propulsion 47 | 2 1 5 . 7 7 21 2 2 Treads 14 | . . . . 2 . 12 . . Leg 1 | . . . . . . . . 1 Wheel 31 | 2 1 5 . 5 7 9 2 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 30 | 1 2 2 2 2 6 9 . 6 Device 7 | . . 1 1 . . 3 . 2 Storage 5 | 1 1 . . . 1 2 . . Processor 7 | . . . . . 3 2 . 2 Hackware 2 | . . . . . . 2 . . Protection 9 | . 1 1 1 2 2 . . 2 Artifact . | . . . . . . . . . Weapon 40 | 3 3 4 . 5 13 9 . 3 Energy Gun 14 | 2 2 1 . 4 3 2 . . Energy Cannon 5 | . 1 2 . . . 1 . 1 Ballistic Gun 16 | 1 . . . . 8 5 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . 1 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . Parts Lost 43 | . 1 6 . 2 4 19 4 7 Power 7 | . . 1 . 1 . 3 1 1 Propulsion 18 | . 1 3 . . 3 9 1 1 Utility 8 | . . . . . 1 2 1 4 Weapon 10 | . . 2 . 1 . 5 1 1 Highest Loss Streak 7 | . 1 5 . 2 3 6 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 96 100 99 98 94 68 66 Engine 9 | . 14 14 14 14 9 9 8 . Core 3 | . . . . . . 4 . 12 Treads 6 | . . . . 2 . 14 8 . Wheel 17 | . 27 25 28 24 35 13 8 . Device 3 | . . . . . . 4 . 13 Storage 8 | . 13 14 14 14 8 7 6 . Processor 8 | . . . . . 17 10 20 13 Hackware 5 | . . . . . . 11 6 . Protection 6 | . 13 13 13 14 8 1 . 4 Energy Gun 5 | . 22 13 14 20 4 . . . Energy Cannon 3 | . 4 11 14 6 . 1 3 . Ballistic Gun 8 | . . . . . 11 11 3 13 Naked Turns 15 | . . . . . . . 12 3 Heaviest Build 111 | 13 16 16 23 20 33 111 111 32 Greatest Support 82 | 20 20 26 20 40 42 82 54 9 Greatest Overweight (x) 36 | . 1 1 1 5 1 36 4 6 Average Overweight (x) 1 | . . . . . . 3 1 2 Largest Inventory Capacity 25 | 8 8 8 8 8 10 25 25 5 Average Capacity 13 | 6 7 8 8 8 9 21 21 5 Most Carried 25 | 5 8 8 8 8 10 25 21 5 Average Carried 11 | 2 5 7 7 7 9 16 17 4 Final Capacity 25 | 8 8 8 8 8 10 25 5 5 Final Carried 21 | 1 8 8 8 8 10 21 5 5 Class Distribution -------------------- 44% | Mutant 39% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 3617 | 202 255 265 . 156 866 1539 . 334 Remotely . | . . . . . . . . . Salvage Created 4746 | . 283 722 . 323 1330 1789 . 299 Parts 248 | . 18 32 . 25 62 98 . 13 Haulers Intercepted 7 | . 2 . . . 2 2 . 1 Recyclers Shooed 7 | . 1 2 . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 82 | . 5 11 . 8 25 29 . 4 Melee 2 | . . . . . . 2 . . Guns 64 | . 3 6 . 4 21 26 . 4 Cannons 7 | . . 4 . 2 . 1 . . AOE 9 | . 2 1 . 2 4 . . . Classes Destroyed 16 | . 6 3 . 2 3 2 . . Worker 9 | . 1 2 . . 1 3 . 2 Builder 1 | . . . . . . 1 . . Tunneler 7 | . 1 4 . . 1 1 . . Hauler 7 | . 2 . . . 2 2 . 1 Recycler 13 | . . 5 . 1 1 6 . . Operator 3 | . . . . . 1 2 . . Watcher 8 | . 3 . . . 1 4 . . Swarmer 18 | . 3 3 . 3 . 9 . . Grunt 28 | . 2 2 . 3 17 3 . 1 Brawler 4 | . . . . 1 1 1 . 1 Duelist 3 | . . . . . 1 2 . . Sentry 12 | . . . . 1 5 6 . . Demolisher 1 | . . 1 . . . . . . Hunter 4 | . . . . . 1 2 . 1 Programmer 7 | . . . . . . 6 . 1 Assembled 5 | . . 5 . . . . . . Best Kill Streak 11 | . 8 6 . 3 11 5 . 2 Combat Bots Only 9 | . 5 5 . 3 9 4 . 2 Max Kills in Single Turn 4 | . 4 2 . 2 2 2 . 2 Gunslinging 1 | . 1 . . . . . . 1 Exploded 2 | . 2 1 . 2 1 . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 755 | . 10 29 . 33 86 486 5 106 Missed 223 | . 1 4 . 6 28 161 1 22 Damage Taken 5909 | . 266 511 . 296 776 3004 162 894 Core 909 | . 40 100 . 25 147 441 40 116 Absorbed by Shields 100 | . . . . . . . . 100 Redirected to Shielding 26 | . 7 19 . . . . . . Ignored by Resistances 1758 | . 71 144 . 86 220 911 42 284 Regen/Repaired (Parts) 139 | . 95 . . . . 44 . . Core Remaining (%) 69 | 100 . . . 34 73 . . . Volleys Fired 302 | 1 17 44 . 16 76 131 . 17 Largest 2 | 2 2 2 . 2 2 2 . 2 Hottest 121 | 80 100 100 . 105 121 105 . 56 Shots Fired 577 | 2 34 84 . 32 143 247 . 35 Gun 503 | 2 32 40 . 17 137 240 . 35 Cannon 59 | . 2 37 . 13 . 7 . . Launcher 15 | . . 7 . 2 6 . . . Special . | . . . . . . . . . Kinetic 396 | . . . . . 131 230 . 35 Thermal 84 | 1 10 37 . 13 6 17 . . Explosive 15 | . . 7 . 2 6 . . . Electromagnetic 82 | 1 24 40 . 17 . . . . Robot Hit Streak 28 | . 9 15 . 19 27 28 . 12 Robot Miss Streak 6 | . 3 3 . 2 3 6 . 1 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 12 | . 2 . . . 4 5 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 453 | . 25 62 . 19 117 204 . 26 Core Hits 229 | . 14 33 . 14 61 95 . 12 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 6 | . . . . . . 6 . . Destroy 3 | . . . . . . 3 . . Sever 3 | . . . . . . 3 . . Melee Attacks 11 | . . . . . . 11 . . Impact . | . . . . . . . . . Slashing 11 | . . . . . . 11 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9949 | . 969 1016 . 519 2479 4452 . 514 Guns 7245 | . 327 407 . 155 1992 3856 . 508 Cannons 721 | . 18 455 . 123 . 125 . . Explosions 1501 | . 624 154 . 241 482 . . . Melee 438 | . . . . . . 438 . . Ramming 44 | . . . . . 5 33 . 6 Kinetic 6039 | . . . . . 1934 3597 . 508 Thermal 1677 | . 489 455 . 291 58 384 . . Explosive 915 | . 206 154 . 73 482 . . . Electromagnetic 836 | . 274 407 . 155 . . . . Impact . | . . . . . . . . . Slashing 438 | . . . . . . 438 . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . 7 14 20 Average Corruption 6 | . . . . . . 3 12 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 146 | . . . . . . 89 6 51 Message Errors 31 | . . . . . . 22 2 7 Matter Fused 37 | . . . . . . 23 . 14 Heat Flow Errors 21 | . . . . . . 13 1 7 Energy Discharges 14 | . . . . . . 8 1 5 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 3 | . . . . . . 3 . . Data Loss (minor) 20 | . . . . . . 13 . 7 Data Loss (major) 9 | . . . . . . 3 . 6 Misfires 3 | . . . . . . 2 . 1 Alerts 3 | . . . . . . 2 . 1 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 148 | . 148 . . . . . . . Projectiles . | . . . . . . . . . Explosions 148 | . 148 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 270 | . 201 22 . 28 2 14 . 3 Shots 8 | . 4 3 . 1 . . . . Rammed 4 | . . . . . 1 2 . 1 Targets Rammed 4 | . . . . . 1 2 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 569 | 18 108 427 . 315 180 569 143 489 Average Temperature 104 | 12 38 105 . 104 49 140 83 125 Received Heat Transfer 1524 | . 18 27 . 102 396 450 . 531 Effects 27 | . . 4 . . . 19 . 4 Shutdowns 6 | . . . . . . 4 . 2 Energy Bleed 4 | . . 2 . . . 1 . 1 Interference 8 | . . . . . . 7 . 1 Matter Decay 3 | . . 1 . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 5 | . . 1 . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 2 . 1 . 4 . . Heat Transferred 2816 | . 562 962 . 409 148 735 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 639 | . 314 161 . 140 639 316 15 73 Initial 239 | . . 37 . . 31 239 14 . Average 93 | . 171 74 . 40 257 78 7 17 Maximum Alert Level 2 | . 1 . . . 2 1 . . Low Security (%) 82 | 100 42 100 . 100 49 83 100 100 Level 1 13 | . 57 . . . 15 16 . . Level 2 4 | . . . . . 34 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . . . . . 6 15 . 3 Investigation 5 | . . . . . 1 3 . 1 Extermination 8 | . . . . . . 7 . 1 Reinforcement 4 | . . . . . 2 2 . . Assault 1 | . . . . . 1 . . . Garrison 6 | . . . . . 2 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 9 21 . 7 33 40 6 6 Peak Tracking Total 11 | . 3 11 . 5 4 4 6 4 Tactical Retreats 5 | . . 1 . . 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 11 | . 1 . . . 1 8 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . . . 3 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 9 | . 5 . . 2 1 . . 1 Max in Single Turn 4 | . 4 . . 2 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 34 | . 5 . 5 . 5 17 . 2 Terminals 18 | . 4 . . . 5 8 . 1 Fabricators 5 | . . . . . . 4 . 1 Repair Stations 3 | . 1 . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 132 | . 20 . 50 . 15 44 . 3 Successful 100 | . 10 . 50 . 9 30 . 1 Failed 32 | . 10 . . . 6 14 . 2 Catastrophic 3 | . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 51 | . 18 . . . 15 16 . 2 Fabricators 9 | . . . . . . 8 . 1 Repair Stations 5 | . 2 . . . . 3 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 15 | . . . . . . 15 . . Garrison Access . | . . . . . . . . . Terminal Hacks 74 | . 8 . 50 . 9 7 . . Record 53 | . 1 . 49 . 3 . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 4 | . . . . . 1 3 . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 4 | . 4 . . . . . . . Disarm Traps 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . 6 . 1 Network Status 1 | . . . . . . 1 . . Load Schematic 4 | . . . . . . 3 . 1 Build 2 | . . . . . . 2 . . Repair Station Hacks 4 | . 2 . . . . 2 . . Scan Component 2 | . 1 . . . . 1 . . Repair 2 | . 1 . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 14 | . . . . . . 14 . . Insert Component 7 | . . . . . . 7 . . Analyze 7 | . . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 4 . . . 4 15 . 2 Full Trace Events 3 | . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . Parts Built 5 | . . . . . . 5 . . Authchips . | . . . . . . . . . Time 61 | . . . . . . 61 . . Total Part Build Rating 9 | . . . . . . 9 . . Parts Repaired 2 | . 1 . . . . 1 . . Time 70 | . 26 . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 7 . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . Total Damage 126 | . . . . . . . 126 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 8806 | 53 535 753 592 743 1036 3844 102 1148 Spaces Moved 6200 | 57 502 694 727 737 856 2042 95 490 Core 96 | 32 . . . 2 . 11 36 15 Treads 165 | . . . . 40 . 125 . . Legs . | . . . . . . . . . Wheels 5464 | 25 502 694 727 695 856 1906 59 . Hover 475 | . . . . . . . . 475 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 50 50 Average Speed 115 | 63 80 82 80 88 82 151 105 209 Slowest Speed 1850 | 80 95 100 95 300 95 1850 160 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 73 99 92 84 44 52 76 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . 3 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 246 | . 106 55 . 30 50 3 . 2 Melee . | . . . . . . . . . Projectile 5 | . . . . . . 3 . 2 AOE 241 | . 106 55 . 30 50 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 7254 | 71 602 796 732 796 1064 2523 96 574 Wait 366 | . 47 20 . 10 67 190 . 32 Move 6193 | 56 501 693 726 736 855 2042 94 490 Hop . | . . . . . . . . . Pick Up 135 | 6 21 16 2 6 20 58 . 6 Fast Attach 39 | 2 3 1 . 7 11 9 . 6 Attach 68 | 5 4 9 1 3 5 33 2 6 Detach 4 | . . . . . . 4 . . Swap 29 | . . 2 1 5 11 9 . 1 Drop 74 | 1 9 11 2 13 18 18 . 2 Fire 302 | 1 17 44 . 16 76 131 . 17 Melee 11 | . . . . . . 11 . . Ram 3 | . . . . . 1 1 . 1 Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis 29 | . . . . . . 16 . 13 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 6) 326 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Repaired Sml. Storage Unit 589 | -10/Materials | Entered Mines 604 | -10/Mines | Discovered new exit (range 15) 607 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 609 | -10/Mines | Found Prototype Device 610 | -10/Mines | Identified Exp. Sensor Array 621 | -10/Mines | Learned location of Storage (-7) 784 | -10/Mines | Assembled infested the area 812 | -10/Mines | Learned location of Zion (-6) 833 | -10/Mines | Learned location of 1 exit from Materials 894 | -10/Mines | Discovered new exit (range 6) 904 | -10/Mines | Lost 5 parts (1p2n2w) 938 | -10/Mines | Discovered new exit (range 6) 1042 | -10/Mines | Core integrity fell below 50% 1339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -10/Mines | Discovered new exit (range 5) 1342 | -10/Mines | Entered Exiles 1363 | -10/Exiles | Met 8R-AWN 1378 | -10/Exiles | Met EX-HEX 1435 | -10/Exiles | Met EX-DEC 1520 | -10/Exiles | Discovered new exit (range 10) 1580 | -10/Exiles | Visited The Gauntlet 1731 | -10/Exiles | Met EX-BIN 1773 | -10/Exiles | Aligned with FarCom system 1774 | -10/Exiles | Given EX-Vault access code 1814 | -10/Exiles | Opened EX-Vault 1821 | -10/Exiles | Found Cloak of Protection 1846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1934 | -10/Exiles | Left Exiles lab with Cloak of Protection 1934 | -10/Exiles | Entered Mines 1945 | -9/Mines | Met a Derelict bent on vengeance 2102 | -9/Mines | Discovered new exit (range 8) 2269 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2378 | -9/Mines | Learned 2 Materials zone layouts 2386 | -9/Mines | Found a hidden stash of uninstalled traps 2492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2677 | -9/Mines | Entered Materials 2677 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2678 | -8/Materials | Identified exit to Factory 3064 | -8/Materials | Build established: Scavenger-Mutant 3440 | -8/Materials | Destroyed 9 combat bots 3477 | -8/Materials | First assault squad dispatched 3592 | -8/Materials | Garrison activated, responded to threat 3624 | -8/Materials | Lost 3 parts (2n1u) 3713 | -8/Materials | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4109 | -7/Factory | Discovered new exit (range 5) 4427 | -7/Factory | Build established: Hacker-Mutant 5313 | -7/Factory | Lost 5 parts (1p3n1w) 5575 | -7/Factory | Fabricated Deuterium Engine (x2) 5830 | -7/Factory | Fabricated Wheel (x3) 6293 | -7/Factory | Discovered new exit (range 9) 6392 | -7/Factory | Garrison activated, responded to threat 6455 | -7/Factory | Lost 6 parts (2p3n1u) 6608 | -7/Factory | Core integrity fell below 50% 6786 | -7/Factory | Lost 6 parts (3n1u2w) 6928 | -7/Factory | Discovered new exit (range 11) 6942 | -7/Factory | Discovered new exit (range 16) 7109 | -7/Factory | Repaired Mic. Nuclear Core 7557 | -7/Factory | Sucked down chute 7557 | -7/Factory | Entered Waste 7558 | -7/Waste | Met a frightened Derelict 7572 | -7/Waste | EMP discharged 7572 | -7/Waste | System corruption reached 10% 7595 | -7/Waste | Spotted C-40 Crusher 7601 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7604 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7620 | -7/Waste | Spotted C-40 Crusher 7621 | -7/Waste | Spotted C-40 Crusher 7629 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7641 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7646 | -7/Waste | Spotted C-40 Crusher 7646 | -7/Waste | Spotted C-40 Crusher 7647 | -7/Waste | Released all parts (3) 7647 | -7/Waste | Spotted C-40 Crusher 7652 | -7/Waste | Discovered new exit (range 16) 7659 | -7/Waste | Entered Factory 7672 | -7/Factory | Lost 4 parts (1p1n1u1w) 7957 | -7/Factory | Build established: Mutant 8789 | -7/Factory | Garrison activated, responded to threat 8795 | -7/Factory | Core integrity fell below 20% 8807 | -7/Factory | Self-destructed Last Messages --------------- 08789_ G-47 Trooper calls for garrison reinforcements. 08789_ ALERT: Activating Garrison Access F001. 08789_ Slug penetrates G-47 Trooper. 08789_ Matter Pump disabled. 08790_ K-01 Serf collects debris. 08791_ Critical hit (Burn: +37). 08792_ Slug penetrates G-47 Trooper. 08794_ K-01 Serf collects debris. 08795_ Gauss Rifle destroyed. 08795_ Critical hit (Burn: +37). 08797_ K-01 Serf collects debris. 08798_ Gravmag System destroyed. 08800_ Overheating: System interference. 08800_ Gauss Rifle temporarily disabled. 08800_ System corrupted: Heat flow error (+296). 08801_ K-01 Serf collects debris. 08803_ Power failure, Mic. Nuclear Core shutdown. 08804_ K-01 Serf collects debris. 08807_ Overheating: Energy bleed (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ?? ???????????????????????? | | ???????????????? ??? #??????????????????????? | | ???????????????? ?? #### ??????????????????? | | ?"""?"""?""" """ """ ?????????""""????? | | """?"""?""" """ """ ?????????""F"????? | | """ """?""" """ """ !] ?????????????????? | | """?""" """ """ ]] ?"?"?"?"?"?"?"????? | | ? ??"?"?"?"?"?"?"????? | | """ """ """ """ #???"?"?"?"?"?"?"????? | | """ """ """ """ #???"?"?"?"?"?"?"????? | | """ "%% """ """ #???"?"?"?"?"?"?"????? | | " " """ """ """ #???"?"?"?"?"?"?"????? | | ""G"" #???"?"?"?"?"?"?"????? | | #???"?"?"?"?"?"?"????? | | [ #???"?"?"?"?"?"?"????? | | #?????????????????????? | | =g =##????????????????????? | | """ # ##########g/kT#????????????????????? | | """" # # # * #????????????????????? | | "F"" # s # # ##????????????????????? | | "" # ss# ! # @ #?????????????????????? | | """ # + # #?????????????????????? | | "" # # + ????????????????????? | | # # # t ???????????????????? | | """ ######### # ??????????????????? | | """ ######### ######+#+?????????????????? | | """ / = #?????????????????????????? | | ###############?????????????????????????? | | """ # ! [#????????????????????????????????? | | """ + #????????????????????????????????? | | """ # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # #????????????????????????????????? | | ########????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????Y?????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Wheel | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -7/Factory Wheel | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed LinkedCoilCalibrator Manual? 0 Play Time 02:30:47 Cumulative 18.2 hours Start 2024.05.19 @ 13:01:08 End 2024.05.19 @ 17:16:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5758c2f-1d0e-47a0-8747-301314283012