Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 23:39:48 Player: morimori Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (1344) 1344 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-830) -830 TOTAL SCORE: 7849 Bonus ------- Friendly Fire -830 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Long-range Sensor Array Improved Melee Analysis Suite Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Energy Well Long-range Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Cloaking Device Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Nuclear Pulse Thruster Large Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Quantum Rifle Quantum Rifle Gamma Bomb Array Missile Launcher Fusion Bomb Launcher Tactical Quantum Warhead [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Flight Unit Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 6 | . . 2 2 . . 1 . . . . 1 . Utility 12 | . . . . 2 2 1 . . 2 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 8 7 15 17 9 8 2 5 1 6 9 3 20 Power 13 | 1 1 4 1 1 2 . . . 1 . 1 1 Engine 9 | 1 1 4 . . 2 . . . . . 1 . Core 3 | . . . 1 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 39 | 3 1 5 7 4 2 1 3 . 1 2 . 10 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 10 | 3 1 5 . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . 6 Flight 23 | . . . 7 4 2 1 3 . 1 2 . 3 Utility 33 | 2 3 3 1 3 2 1 1 1 3 6 1 6 Device 10 | 1 1 1 . 1 . . . . 1 4 . 1 Storage 5 | 1 1 1 1 . . . . . . 1 . . Processor 6 | . . . . 1 . 1 . . 2 1 . 1 Hackware 9 | . . . . 1 2 . . 1 . . 1 4 Protection 3 | . 1 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 2 3 8 1 2 . 1 . 1 1 1 3 Energy Gun 3 | . . . . . 1 . . . 1 . . 1 Energy Cannon 2 | . . . . 1 . . . . . . . 1 Ballistic Gun 13 | 2 2 3 5 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 41 | . 1 . 1 1 . 11 . . 3 3 5 16 Power 5 | . . . . . . 1 . . 1 . 1 2 Propulsion 23 | . . . 1 1 . 7 . . 1 3 1 9 Utility 10 | . 1 . . . . 3 . . . . 3 3 Weapon 3 | . . . . . . . . . 1 . . 2 Highest Loss Streak 9 | . 1 . 1 1 . 9 . . 2 2 5 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 3 6 13 12 9 9 9 10 10 9 9 8 3 Power 1 | 1 1 1 1 1 1 . 1 1 . . . . Propulsion 1 | . 2 3 2 . 2 1 . . . . . . Utility 3 | . 1 4 4 3 3 4 4 4 4 3 2 2 Weapon 3 | . 1 3 5 4 2 3 5 5 3 5 5 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | 2 2 5 5 1 1 . . . . . 4 2 Power 4 | . 1 2 . 1 . . . . . . . . Propulsion 4 | 2 . 2 . . . . . . . . . . Utility 6 | . . 1 3 . . . . . . . 1 1 Weapon 8 | . 1 . 2 . 1 . . . . . 3 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 99 96 95 99 91 49 62 59 81 64 26 Engine 4 | . 14 11 3 . 3 4 1 5 4 . . 1 Core 2 | . . . 6 7 2 . . . . 4 3 . Wheel 10 | . 28 43 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 12 Flight 22 | . . . 50 45 40 39 19 29 25 21 11 4 Device 6 | . 8 3 8 7 6 4 . . 1 18 15 . Storage 7 | . 14 11 9 7 6 5 5 5 5 8 7 . Processor 4 | . . . . 6 6 7 9 5 7 14 11 . Hackware 6 | . . . . 6 19 15 5 9 10 9 11 4 Protection 1 | . 4 7 . . . . . . . . . . Energy Gun 1 | . . . . . 4 4 . . 1 . . 1 Ballistic Gun 8 | . 28 21 15 3 . . . . . . . . Slashing Weapon 2 | . . . 1 7 6 4 4 5 1 . . . Peak Build Rating 118 | 7 11 17 23 47 69 79 71 50 66 118 118 77 Average Rating 44 | 5 8 15 21 29 62 72 40 49 51 106 98 48 On Entrance 36 | . 7 11 16 21 47 69 25 47 50 66 105 4 Naked Turns 22 | . . . . . . . . . . . 22 . Heaviest Build 40 | 12 26 40 38 26 33 40 27 27 29 37 37 25 Greatest Support 68 | 26 26 58 24 34 38 44 29 29 38 52 37 68 Greatest Overweight (x) 4 | . . . 1 . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 10 10 15 10 10 10 10 10 5 Average Capacity 10 | 7 8 14 12 10 10 14 10 10 10 10 9 5 Most Carried 15 | 7 8 15 15 10 10 10 10 10 10 10 10 5 Average Carried 9 | 3 6 13 12 9 9 9 9 10 9 9 9 4 Final Capacity 15 | 8 10 15 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 8 15 10 9 10 10 10 10 10 9 5 5 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Sprinter 19% | Hacker-Sprinter 15% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 1904 | 336 147 563 91 96 316 61 127 . . 155 12 . Remotely . | . . . . . . . . . . . . . Salvage Created 2601 | 136 360 652 130 96 316 85 142 . . 308 136 240 Parts 136 | 7 17 48 17 1 14 5 5 . . 6 3 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 37 | . 7 15 8 . . . . . . . 1 6 Guns 30 | . 7 15 2 . . . . . . . . 6 AOE 6 | . . . 6 . . . . . . . . . Classes Destroyed 12 | 2 2 5 3 . . . . . . . . . Worker 6 | . . 2 1 . 1 1 . . . . . 1 Builder 1 | . . . 1 . . . . . . . . . Tunneler 4 | 2 . 1 1 . . . . . . . . . Recycler 9 | 1 2 1 . 1 2 . . . . 2 . . Operator 2 | . . . 1 . . . . . . . 1 . Watcher 4 | . . 1 . . 1 2 . . . . . . Swarmer 22 | . 3 7 6 . . . . . . . . 6 Grunt 9 | . 4 4 . . . . . . . . 1 . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Wasp 4 | . . . . . . . 4 . . . . . Best Kill Streak 9 | 2 4 7 9 1 2 2 . . . 1 1 7 Combat Bots Only 7 | . 3 4 7 . . . . . . . 1 6 Max Kills in Single Turn 4 | 1 1 1 4 1 1 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 689 | . 45 61 33 2 26 63 . . 40 73 89 257 Missed 274 | . 10 12 9 1 16 22 . . 25 44 34 101 Hits 415 | . 35 49 24 1 10 41 . . 15 29 55 156 Melee 2 | . . 2 . . . . . . . . . . Projectile 413 | . 35 47 24 1 10 41 . . 15 29 55 156 Critical Strikes 12 | . . 2 . . . 1 . . . 4 1 4 Actively Blocked 5 | . . . . . . . . . . 4 1 . Damage Taken 7612 | . 342 552 313 13 112 730 . . 261 521 1283 3485 Core 3246 | . 46 121 54 . 76 179 . . 63 176 913 1618 Absorbed by Shields 21 | . . . . . . . . . 21 . . . Regen/Repaired (Parts) 13 | . . . 13 . . . . . . . . . Core Remaining (%) 83 | 100 81 69 90 100 91 . . 82 94 86 37 . Volleys Fired 152 | 14 33 46 17 . 9 1 . . 13 . 3 16 Largest 2 | 2 2 2 2 . 1 1 . . 1 . 1 2 Hottest 188 | 40 46 46 56 . 94 94 . . 94 . 80 188 Shots Fired 270 | 28 66 92 28 . 9 1 . . 13 . 3 30 Gun 257 | 28 66 92 23 . 6 1 . . 13 . . 28 Cannon 5 | . . . . . 3 . . . . . . 2 Launcher 8 | . . . 5 . . . . . . . 3 . Special . | . . . . . . . . . . . . . Kinetic 215 | 28 66 92 23 . . . . . . . . 6 Thermal 47 | . . . . . 9 1 . . 13 . . 24 Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . 3 . Robot Hit Streak 16 | 16 7 5 8 . . . . . . . 1 3 Robot Miss Streak 4 | 1 4 4 3 . . . . . . . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 Shots Hit Robots 170 | 24 37 53 16 1 5 4 9 . 1 2 4 14 Core Hits 99 | 6 15 28 20 . 4 3 4 . . 2 6 11 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . Critical Strikes 7 | . 2 . 1 . . 1 1 . . 2 . . Destroy 3 | . 2 . 1 . . . . . . . . . Sever 2 | . . . . . . 1 1 . . . . . Impale 2 | . . . . . . . . . . 2 . . Melee Attacks 74 | . . . 3 9 16 9 9 . 3 11 14 . Impact . | . . . . . . . . . . . . . Slashing 49 | . . . 3 9 16 9 9 . 3 . . . Piercing 25 | . . . . . . . . . . 11 14 . Sneak Attacks 20 | . . . 1 1 4 2 9 . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4795 | 269 468 793 881 63 410 251 430 . 70 224 451 485 Guns 2261 | 269 468 793 246 . . . . . . . . 485 Cannons . | . . . . . . . . . . . . . Explosions 825 | . . . 563 . . . . . . . 262 . Melee 1686 | . . . 72 63 410 251 430 . 70 224 166 . Ramming 23 | . . . . . . . . . . . 23 . Kinetic 1857 | 269 468 793 246 . . . . . . . . 81 Thermal 404 | . . . . . . . . . . . . 404 Explosive 563 | . . . 563 . . . . . . . . . Electromagnetic 262 | . . . . . . . . . . . 262 . Impact . | . . . . . . . . . . . . . Slashing 1296 | . . . 72 63 410 251 430 . 70 . . . Piercing 390 | . . . . . . . . . . 224 166 . Highest Corruption 5 | . 3 1 . . 1 1 1 1 . 2 1 5 Average Corruption 1 | . 2 1 . . 1 1 1 1 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . 1 . . 1 2 2 . . 3 . 1 Message Errors 2 | . . . . . . . 1 . . 1 . . Matter Fused 1 | . . . . . . . . . . 1 . . Heat Flow Errors 4 | . . . . . 1 2 1 . . . . . Energy Discharges 2 | . . 1 . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 142 | . . . 12 23 26 . 41 . 30 . 10 . Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . 12 . . . . . . . . . Melee 130 | . . . . 23 26 . 41 . 30 . 10 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . 11 . Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . 1 6 . Targets Rammed 7 | . . . . . . . . . . 1 6 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 398 | . 12 18 193 114 340 398 181 . 126 . 28 256 Average Temperature 82 | . 6 7 94 41 78 131 92 . 54 . 17 129 Received Heat Transfer 633 | . 114 150 18 9 45 57 . . 78 63 45 54 Effects 6 | . . . . . 2 3 . . . . . 1 Shutdowns 2 | . . . . . 1 1 . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 518 | . . . . . . . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 . . . . . 1 1 . . Low Security (%) 93 | 100 100 73 83 100 100 100 100 100 94 99 100 100 Level 1 6 | . . 26 16 . . . . . 5 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 258 | 5 95 258 237 126 66 104 8 15 251 214 65 126 Initial 126 | . . 27 96 102 2 28 8 . 7 126 24 38 Average 59 | 1 42 106 95 76 9 28 1 3 53 92 30 46 Influence Increases 2751 | 15 251 507 310 129 182 203 . 15 408 268 187 276 Destroy 0b10 Robot/C 740 | . 140 300 160 . . . . . . . 20 120 Destroy 0b10 Robot/NC 130 | 15 10 25 20 5 20 15 . . . 10 5 5 Destroy Leader 148 | . 30 62 40 . 2 4 . . . . . 10 Successful Hack 218 | . 11 10 17 57 8 . . . 28 30 57 . Disable Machine 90 | . . 15 30 15 . . . . 15 . . 15 Destroy Structure 135 | . . 5 28 7 17 4 . . 20 18 30 6 Partial Spotted 180 | . . . 15 . 15 30 . 15 105 . . . Lose Combat Pursuer 1110 | . 60 90 . 45 120 150 . . 240 210 75 120 Influence Decreases 2751 | 15 184 345 313 348 130 238 24 . 182 465 166 341 Entered New Map 519 | . . 40 133 124 5 31 16 . 8 115 20 27 Time Decay 1689 | 15 174 305 170 214 125 97 8 . 131 170 126 154 Lost Part 370 | . 10 . 10 10 . 110 . . 20 30 20 160 Purge Threat 173 | . . . . . . . . . 23 150 . . Squads Dispatched 31 | . 2 . 2 2 4 4 . . 6 5 3 3 Investigation 7 | . . . . 1 2 1 . . 1 1 . 1 Extermination 8 | . . . . 1 1 . . . 1 3 1 1 Reinforcement 16 | . 2 . 2 . 1 3 . . 4 1 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 13 | . 4 2 1 . 1 1 . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 20 28 17 4 9 25 . 1 23 24 21 31 Peak Tracking Total 19 | . 4 5 8 3 6 14 . 1 19 12 16 13 Tactical Retreats 27 | . 3 3 . 1 4 3 . . 5 5 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 12 | . 2 1 . . 1 2 . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 6 | . . 1 2 1 . . . . 1 . . 1 Max in Single Turn 1 | . . 1 1 1 . . . . 1 . . 1 Garrison Access 4 | . . . . 1 1 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 57 | . 3 5 4 13 7 4 . 1 5 7 5 3 Terminals 37 | . 1 4 3 8 2 3 . 1 3 6 5 1 Fabricators 4 | . . . . 2 2 . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 8 | . 2 1 . 2 1 . . . 1 . . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 5 | . . . . 1 1 1 . . 1 . . 1 Total Hacks 137 | . 12 17 14 31 14 6 . 2 12 12 11 6 Successful 60 | . 4 6 7 16 10 2 . . 7 5 3 . Failed 77 | . 8 11 7 15 4 4 . 2 5 7 8 6 Catastrophic 19 | . . 3 2 3 1 3 . 1 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 5 10 7 15 3 5 . . 5 3 2 . Terminals 101 | . 5 16 11 23 6 5 . 2 9 11 11 2 Fabricators 8 | . . . . 4 4 . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 16 | . 7 1 . 3 2 . . . 2 . . 1 Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 7 | . . . . 1 1 1 . . 1 . . 3 Terminal Hacks 33 | . 2 3 3 10 4 . . . 4 4 3 . Part Schematic 1 | . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . Level Access Points 6 | . . 1 . 1 1 . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 5 | . 1 1 1 1 . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . Locate Traps 6 | . . 1 1 2 1 . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 7 | . 1 . . 3 1 . . . . 1 1 . Fabricator Hacks 5 | . . . . 2 3 . . . . . . . Network Status 2 | . . . . 1 1 . . . . . . . Build 3 | . . . . 1 2 . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . 1 1 . . . 1 . . . Retrieve Components 5 | . 1 1 . 1 1 . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . 1 1 1 . . 1 . . . Seal Access 4 | . . . . 1 1 1 . . 1 . . . Unauthorized Hacks 10 | . 1 2 2 2 1 1 . . 1 . . . Terminals 9 | . 1 2 2 2 . 1 . . 1 . . . Botnet 9 | . 1 2 2 2 . 1 . . 1 . . . Fabricators 1 | . . . . . 1 . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 48 | . 3 4 4 12 5 3 . 1 4 4 5 3 Full Trace Events 7 | . . 2 . 1 1 . . . 1 1 . 1 Feedback Events 2 | . . 1 . . 1 . . . . . . . Corruption 2 | . . 1 . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built 5 | . . . . 2 3 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 309 | . . . . 117 192 . . . . . . . Total Part Build Rating 38 | . . . . 14 24 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . 6 9 . 3 3 . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 20 | . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . 20 . . . . . Highest-Rated Group 771 | . . . . . . . 771 . . . . . Highest-Rated Ally 50 | . . . . . . . 50 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 2685 | 57 122 215 328 445 502 245 . . 135 345 260 31 Optics 43 | . . . . . . 43 . . . . . . Sensors 1963 | . . . . 445 502 245 . . 135 345 260 31 Seismic 724 | 57 122 215 328 2 . . . . . . . . Cloaking 595 | . . . . . . . . . . 345 250 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 4285 | 110 409 767 349 445 502 259 79 27 365 345 290 338 Spaces Moved 6618 | 53 254 451 467 808 1069 619 117 90 863 879 441 507 Core 138 | 9 . . . . . . . . . . 42 87 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 749 | 44 254 451 . . . . . . . . . . Hover 63 | . . . . . . . . . . . . 63 Flight 5668 | . . . 467 808 1069 619 117 90 863 879 399 357 Fastest Speed 21 | 50 80 90 24 24 24 21 28 28 28 28 35 35 Average Speed 37 | 80 86 92 46 24 24 22 34 28 28 29 36 45 Slowest Speed 365 | 90 90 95 107 27 25 37 117 28 31 35 50 365 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . 17 . . 10 16 2 8 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 36 40 45 26 31 25 70 3 20 30 13 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 55 | . . . 8 7 13 2 . . 6 9 10 . Terrain Destroyed 86 | . . . 28 7 18 2 . . 11 9 10 1 Melee 40 | . . . 1 7 11 2 . . . 9 10 . Projectile 20 | . . . 1 . 7 . . . 11 . . 1 AOE 26 | . . . 26 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 7995 | 92 384 715 568 1044 1276 707 135 90 954 922 540 568 Wait 878 | 9 80 161 36 204 161 83 1 . 59 12 45 27 Move 6511 | 52 253 450 466 807 1068 591 116 89 844 848 436 491 Hop 44 | . . . . . . 11 . . 8 15 2 8 Pick Up 59 | 7 4 17 8 6 6 . 1 . 2 4 2 2 Fast Attach 48 | 7 1 3 4 1 . 1 5 1 4 2 2 17 Attach 29 | . . 2 3 3 2 4 1 . 3 5 2 4 Detach 13 | . . . 2 . . 3 1 . 2 1 3 1 Swap 57 | 1 6 17 14 5 6 4 . . . 3 . 1 Drop 73 | 2 7 19 15 9 8 . 1 . 1 3 7 1 Fire 152 | 14 33 46 17 . 9 1 . . 13 . 3 16 Melee 74 | . . . 3 9 16 9 9 . 3 11 14 . Ram 6 | . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . 15 18 18 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 8) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x2 1261 | -9/Materials | Identified exit to Materials 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Propulsion x2 1372 | -8/Materials | Build established: Scavenger-Mutant 1442 | -8/Materials | Repaired VTOL Module 1601 | -8/Materials | Destroyed 7 combat bots 1632 | -8/Materials | Discovered new exit (range 16) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Utility x2 1729 | -7/Factory | Identified exit to Factory 2034 | -7/Factory | Build established: Scavenger-Sprinter 2066 | -7/Factory | Fabricated Impulse Thruster (x2) 2081 | -7/Factory | Entered another Factory area 2081 | -6/Factory | Evolved 2 slots: Utility x2 2141 | -6/Factory | Discovered new exit (range 10) 2143 | -6/Factory | Identified exit to Lower Caves 2229 | -6/Factory | Fabricated Quantum Rifle? 2325 | -6/Factory | Fabricated Gamma Bomb Array (x1) 2502 | -6/Factory | Identified exit to Factory 2583 | -6/Factory | Entered another Factory area 2583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -5/Factory | Manually triggered Chute Trap 2842 | -5/Factory | Sucked down chute 2842 | -5/Factory | Entered Waste 2843 | -5/Waste | Joined by Warlord forces that had cleared the area 2869 | -5/Waste | Lost 9 parts (1p6n2u) 2905 | -5/Waste | Found Damper Plating 2914 | -5/Waste | Murdered 4 allies 2916 | -5/Waste | Discovered new exit (range 16) 2921 | -5/Waste | Identified exit to Factory 2921 | -5/Waste | Entered Factory 2929 | -5/Factory | Discovered new exit (range 4) 2930 | -5/Factory | Identified exit to Factory 2948 | -5/Factory | Entered another Factory area 2948 | -4/Factory | Evolved 2 slots: Utility x2 3134 | -4/Factory | Discovered new exit (range 10) 3145 | -4/Factory | Identified exit to Upper Caves 3151 | -4/Factory | Identified exit to Research 3167 | -4/Factory | Discovered exit to Upper Caves (range 13) 3313 | -4/Factory | Entered Research 3313 | -3/Research | Evolved 2 slots: Utility x2 3337 | -3/Research | Identified exit to Testing 3345 | -3/Research | Found Fusion Bomb Launcher 3350 | -3/Research | Found Prototype Launcher 3449 | -3/Research | Identified Tactical Quantum Warhead 3556 | -3/Research | Identified exit to Research 3658 | -3/Research | Entered another Research area 3658 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -2/Research | Identified exit to Access 3918 | -2/Research | Released all parts (11) 3941 | -2/Research | Core integrity fell below 50% 3946 | -2/Research | Lost 5 parts (1p1n3u) 3948 | -2/Research | Entered Access 3948 | -1/Access | Evolved 2 slots: Utility x2 4098 | -1/Access | Lost 4 parts (1p1n2w) 4196 | -1/Access | Lost 5 parts (1p3n1u) 4243 | -1/Access | Core integrity fell below 50% 4257 | -1/Access | Core integrity fell below 20% 4284 | -1/Access | Lost 7 parts (5n2u) 4286 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04249_ Slug penetrates Wall. 04249_ Adv. Sensor Array destroyed. 04250_ Slug penetrates Door. 04250_ Penetrated by Slug. <x3> 04252_ Slug penetrates Wall. <x2> 04252_ Penetrated by Slug. <x2> 04253_ System Shield destroyed. 04253_ Penetrated by Slug. 04253_ Slug penetrates Wall. <x2> 04253_ Penetrated by Slug. 04253_ Cmb. Antigrav System destroyed. 04255_ Slug penetrates Wall. <x2> 04255_ Penetrated by Slug. <x2> 04256_ System corrupted: Component data lost. 04257_ H-88 Terminator shuts down. 04258_ Penetrated by Slug. <x2> 04258_ Slug penetrates Wall. <x6> 04267_ Slug penetrates P-80 Master. 04285_ Connecting with Garrison Access... 04286_ Penetrated by Slug. <x2> Map ----- +----------------------------------------------------+ | ??????? """""" #?????????? | | ??????? """""" #?????????? | | ??????? "" #?????????? | | ??????? 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"" ???????????????? | | ????????????????????# #?# "" ???????????????? | | ???????????##########+### """""?? ? ??????????? | | ???????????# # w """""" ??????????? | | ???????????# # "" ??????????? | | ???????????# " # "" ?????????? | | ???????????# """ # ?????????? | | ???????????# G # ????????? | | ???????????# """ + ????????? | | ???????????# " #@ ????????? | | ???????????# # h ????????? | | ???????????# # kh ????????? | | ???????????# ### ############?????????? | | ???????????#= #?? #????????????????????? | | ???????????? ] #???#????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 20 Defensive Hacking 40 Item Schematics ----------------- Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Gamma Bomb Array | x1 | -6/Factory | Preloaded Repaired ---------- VTOL Module | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperPotentialKit Manual? 0 Play Time 01:14:10 Cumulative 373.2 hours Start 2025.05.27 @ 22:17:34 End 2025.05.27 @ 23:39:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7767d7f-56eb-43c3-a4c2-95113012e0cb