Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 16:04:02 Player: yota99 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (903) 903 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 2837 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 0/550 Matter 19/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Improved Ion Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Wheel Wheel Small Storage Unit Seismic Detector Small Laser Beam Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 47 | 5 3 26 13 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 1 . 4 4 Treads . | . . . . Leg . | . . . . Wheel 8 | 1 . 4 3 Hover . | . . . . Flight 1 | . . . 1 Utility 15 | 2 1 9 3 Device 7 | 1 1 3 2 Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 20 | 1 2 11 6 Energy Gun 9 | 1 1 4 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 5 | . . 2 3 Launcher 5 | . 1 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 32 | . 2 14 16 Power 2 | . . 1 1 Propulsion 8 | . . 3 5 Utility 11 | . 1 5 5 Weapon 11 | . 1 5 5 Highest Loss Streak 15 | . 1 3 15 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 83 87 60 Engine 8 | . 14 7 6 Wheel 17 | . 14 19 13 Device 10 | . 14 13 1 Storage 10 | . 14 11 9 Processor 6 | . . 7 6 Protection 7 | . . 7 10 Energy Gun 10 | . 21 10 4 Ballistic Gun 1 | . . 1 . Ballistic Cannon 4 | . . 2 9 Launcher 4 | . 4 5 . Naked Turns . | . . . . Heaviest Build 64 | 13 16 63 64 Greatest Support 26 | 16 16 26 20 Greatest Overweight (x) 14 | 2 . 5 14 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 7 8 20 19 Most Carried 11 | 8 8 11 11 Average Carried 6 | 4 6 6 8 Final Capacity 20 | 8 8 20 8 Final Carried 9 | 8 8 9 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 704 | 250 34 326 94 Remotely . | . . . . Salvage Created 936 | 159 82 613 82 Parts 70 | 10 6 45 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 29 | . 4 18 7 Guns 16 | . 4 11 1 Cannons 6 | . . . 6 AOE 7 | . . 7 . Classes Destroyed 11 | 3 3 5 . Worker 6 | 2 . 4 . Builder 3 | . . 3 . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 14 | . 3 7 4 Grunt 11 | . 1 7 3 Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 6 | 2 5 6 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3108 | . 260 1241 1607 Core 760 | . 50 157 553 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 80 60 . Volleys Fired 123 | 12 18 63 30 Largest 2 | 1 2 2 2 Hottest 100 | 50 100 90 100 Shots Fired 195 | 12 31 104 48 Gun 126 | 12 30 72 12 Cannon 46 | . . 10 36 Launcher 23 | . 1 22 . Special . | . . . . Kinetic 55 | . . 19 36 Thermal 117 | 12 30 63 12 Explosive 23 | . 1 22 . Electromagnetic . | . . . . Robot Hit Streak 14 | 6 11 14 10 Robot Miss Streak 5 | 1 4 4 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | 9 18 65 35 Core Hits 82 | 6 6 51 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | . 1 5 2 Burn 5 | . 1 4 . Destroy 1 | . . 1 . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3056 | 113 256 2049 638 Guns 1087 | 113 224 640 110 Cannons 632 | . . 108 524 Explosions 1333 | . 32 1301 . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 726 | . . 202 524 Thermal 993 | 113 224 546 110 Explosive 1333 | . 32 1301 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Energy Discharges 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 93 | . . 93 . Projectiles . | . . . . Explosions 93 | . . 93 . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 521 | . . 519 2 Shots 10 | . . 10 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 451 | 40 312 155 451 Average Temperature 88 | 16 118 35 200 Received Heat Transfer 909 | . 69 264 576 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 1 2 3 . Heat Transferred 3028 | 333 740 1683 272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 845 | 25 133 845 527 Initial 356 | . 16 55 356 Average 353 | 9 87 442 425 Maximum Alert Level 3 | . . 3 2 Low Security (%) 28 | 100 100 12 . Level 1 30 | . . 36 43 Level 2 32 | . . 34 56 Level 3 9 | . . 17 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 5 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 8 27 21 Peak Tracking Total 11 | . 3 5 11 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 3 9 3 Successful 5 | . 1 3 1 Failed 9 | . 2 5 2 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 15 | . 3 12 . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 3 | . 1 2 . Robot Analysis 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1348 | 111 185 719 333 Spaces Moved 728 | 58 106 423 141 Core 39 | 26 . . 13 Treads . | . . . . Legs . | . . . . Wheels 685 | 32 106 423 124 Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 100 105 100 Average Speed 119 | 114 100 116 145 Slowest Speed 750 | 150 100 155 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 6 25 33 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 170 | . 8 161 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 167 | . 8 159 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 999 | 91 154 541 213 Wait 55 | 2 23 9 21 Move 725 | 57 105 422 141 Hop . | . . . . Pick Up 41 | 14 4 19 4 Fast Attach . | . . . . Attach 35 | 5 3 18 9 Detach 2 | . . 1 1 Swap 12 | . . 8 4 Drop 4 | 1 1 1 1 Fire 123 | 12 18 63 30 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 760 | -9/Materials | Lost 3 parts (1n1u1w) 924 | -9/Materials | Lost 3 parts (3w) 959 | -9/Materials | Discovered new exit (range 14) 1002 | -9/Materials | Central database locked down 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Utility x2 1043 | -8/Materials | Build established: Scavenger-Mutant 1259 | -8/Materials | Core integrity fell below 50% 1300 | -8/Materials | Core integrity fell below 20% 1349 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01265_ K-01 Serf collects debris. 01275_ U-05 Engineer builds a Door. 01286_ System corrupted: Energy discharge (-34). 01288_ Sml. Laser destroyed. 01292_ S-10 Pest destroyed. 01294_ K-01 Serf collects debris. 01296_ Beam Rifle destroyed. 01296_ U-05 Engineer builds a Door. 01297_ K-01 Serf collects debris. 01299_ S-10 Pest destroyed. 01300_ U-05 Engineer builds a Door. 01301_ K-01 Serf collects debris. 01319_ Slammed into U-05 Engineer. 01319_ K-01 Serf collects debris. 01320_ System corrupted: Energy discharge (-39). 01320_ Acquired 24 matter. 01323_ Imp. Light Cannon destroyed. 01333_ K-01 Serf destroyed. 01333_ Acquired Flight Unit. 01341_ Flight Unit destroyed. 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""""????# # !! #?? | | ??????????????????????????# ???/ # !! #?? | | ??????????????????????????# ???# #? !! #?? | | ??????????????????????????# ???# #??###?#?? | | ??????????????????????????#? ?????# #????????? | | ????????????????????????????????????# * #????????? | | ????????????????????????????????????#= #????????? | | ????????????????????????????????????# #???###### | | ????????????????????????????????????#[= #???# "T" | | ????????????????????????????????????#%[!#???# | | ?????????????????????????????########[= #???# """ | | ?????????????????????????????# #[ #???# """ | | ?????????????????????????????# #%* #???# """ | | ?????????????????????????????# +% #???? | | ?????????????????????????????# """ # #######+## | | ?????????????????????????????# """"=#[ | | ?????????????????????????????# """"[+%= ######### | | ?????????????????????????????#########/#####????# | | ?????????????????????????????????# ! #????# | | ?????????????????????????????????# """ #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryGyrokineticCompressor Manual? 0 Play Time 00:22:55 Cumulative 23.0 hours Start 2023.01.05 @ 15:43:29 End 2023.01.05 @ 16:04:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15b0527f-f0c2-4658-ac1d-32bd5e482fd6