Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.16 @ 12:32:44 Player: Plexion Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (40) 8000 Robots Destroyed (234) 1170 Value Destroyed (8289) 8289 Prototype IDs (97) 1940 Alien Tech Used (11) 2200 Bonus (6814) 6814 TOTAL SCORE: 32413 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 3270 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -2524 Cogmind --------- Core Integrity 0/1450 Matter 209/300 Energy 112/600 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Antigrav System Experimental Cooling System Experimental Sensor Array Long-range Terrain Scanner Improved Transmission Jammer Cloak of Protection Zionite Weapon Casing Zionite Shade Armor Advanced Hacking Suite Hacking Drone Bay (1/1) Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Compact HERF Cannon Null Cannon Rocket Array Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Fusion Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Improved Transmission Jammer Phase Redirector > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Antigrav System Advanced Heat Sink Advanced Energy Well Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Advanced Shield Generator Advanced Hacking Suite Thief Drone Bay Hacking Drone Bay Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Null Cannon Perforator Rocket Array Core Stripper CR-A16's Behemoth Slayer [Rating: 199] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Machine Analyzer Device Experimental Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon 8R-AWN's Boregun Energy Gun AWS/Thermal Energy Cannon Compact Ion Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . 1 . . . 1 . . . 2 . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 435 | 6 2 2 31 2 24 1 23 9 15 21 9 2 4 1 3 2 4 20 2 8 4 12 3 10 12 . 11 10 18 4 2 5 4 6 7 29 23 21 30 33 Power 27 | 1 1 1 2 . 1 . 2 . . 1 . . 1 . . . . 1 . . . . . 1 4 . . 1 1 . . . . 1 . . 3 3 1 1 Engine 10 | 1 1 1 2 . . . . . . 1 . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 3 3 1 1 Propulsion 62 | 2 . 1 12 . 3 . 4 . 9 4 4 . . . . . . 5 . . . . . . . . 2 1 . 1 . . 1 . 3 1 2 5 2 . Treads 32 | 2 . 1 10 . 3 . 4 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 1 . 1 . . 1 . 2 1 2 5 2 . Flight 6 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 231 | 1 1 . 5 2 12 1 11 2 1 5 4 1 2 1 3 1 3 12 1 5 4 5 3 8 5 . 8 6 15 3 1 2 1 4 3 23 13 12 20 21 Device 146 | . . . . 1 6 . 2 1 . 1 1 . . 1 1 1 2 5 1 3 4 5 3 7 4 . 5 5 11 2 1 1 1 1 3 18 9 10 14 16 Storage 8 | 1 1 . . . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Processor 12 | . . . 2 . 1 1 . . . . 2 1 . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . Hackware 13 | . . . . . . . 2 . . . . . 1 . . . . 6 . . . . . . . . . . 2 . . . . . . 1 1 . . . Protection 51 | . . . 3 1 4 . 7 1 1 4 . . 1 . 2 . . 1 . . . . . . 1 . 1 1 2 1 . 1 . 3 . 4 1 2 5 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 115 | 2 . . 12 . 8 . 6 7 5 11 1 1 1 . . 1 1 2 1 3 . 7 . 1 3 . 1 2 2 . 1 3 2 1 1 5 5 1 7 11 Energy Gun 5 | . . . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 33 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 3 . 1 1 2 . 1 2 1 . 1 5 3 1 3 3 Ballistic Gun 33 | 2 . . 9 . 4 . 4 4 3 5 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 16 | . . . . . 1 . 2 3 . 3 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . 1 1 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 17 | . . . . . 2 . . . 2 2 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 1 5 . . . 2 1 . 1 . . . . 2 . . . . 3 1 1 . . 5 . . . . . . 3 . . 6 3 5 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Parts Lost 32 | . . 2 3 . 1 . . . 1 3 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 17 Power 7 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 10 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Weapon 7 | . . . 2 . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . . 1 2 . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 84 98 100 99 88 99 100 99 96 81 84 98 100 93 92 92 94 91 92 93 92 93 93 94 94 94 94 93 94 94 94 93 89 93 94 95 94 90 80 Engine 3 | . 14 14 11 11 4 . . . . 4 7 7 . . . . . 4 6 6 6 6 6 10 5 5 5 5 3 . . . . . . . . . . . Core 3 | . . . . . 6 11 9 9 9 3 . . 6 7 7 7 7 1 . . . . . . 4 5 5 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 10 10 10 9 9 12 13 8 Treads 14 | . 28 27 31 33 33 33 36 36 35 36 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . 28 33 33 33 33 33 29 29 29 29 29 26 26 26 26 25 26 25 28 28 30 30 28 Flight 2 | . . . . . . . . . . . 24 30 30 30 30 30 30 3 . . . . . . . . . . . . . . . . . . . . . . Device 8 | . . . . . 1 . . . . . 5 7 6 7 6 2 7 9 13 13 13 12 13 17 16 17 15 16 18 21 22 21 21 21 21 23 20 22 23 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 8 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 Processor 11 | . . . 10 11 6 11 9 9 9 9 19 23 23 23 16 15 15 13 13 13 13 13 13 17 17 17 17 17 15 15 15 15 15 15 15 14 14 13 13 12 Hackware 2 | . . . . . . . 4 9 9 . . . 6 7 7 7 7 12 6 6 6 6 6 . . . . . 1 . . . . . . . 3 2 . . Protection 5 | . . . 10 11 14 11 13 9 9 17 3 . . . . 4 . . . . . . . . . . 1 . 4 4 3 4 5 4 5 3 3 . 1 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 5 6 5 6 5 5 5 5 4 5 5 5 4 4 . 4 4 4 4 . . Ballistic Gun 7 | . 28 28 18 22 14 . 16 16 16 10 . . 5 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 . . . 1 1 5 7 7 7 7 7 7 6 6 6 6 5 . . . . . . . . . . . . . . . . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 26 26 38 36 76 72 88 64 64 70 64 19 20 18 20 21 26 34 43 54 50 58 50 65 63 57 68 68 81 68 68 70 70 69 69 78 100 119 113 109 Greatest Support 132 | 40 40 40 60 60 60 60 80 80 80 80 80 20 20 20 20 20 20 80 64 64 64 64 64 64 64 80 80 80 77 78 78 78 78 78 78 91 93 110 112 132 Greatest Overweight (x) 3 | . . . 3 . 1 1 1 . 1 . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 1 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 19 20 20 20 20 20 12 8 8 8 8 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 Most Carried 20 | 2 7 8 15 15 20 20 20 19 20 20 20 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 Average Carried 14 | . 3 7 12 14 17 20 19 18 19 19 10 7 7 8 8 8 7 7 8 10 14 14 15 14 14 14 14 15 14 15 15 15 14 14 15 14 15 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Final Carried 20 | 2 7 7 15 15 20 20 19 18 20 20 7 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 19 20 18 20 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Machinist-Scout 13% | Mutant 13% | Scout 3% | Ninja 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Mutant | -6/Waste Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Warlord Machinist-Scout | -4/Proximity Caves Machinist-Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Ninja | -3/Research Machinist-Scout | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 8568 | 201 142 130 878 18 1246 20 1019 348 624 717 90 10 40 64 6 . 120 233 34 40 99 102 48 58 162 . . 214 205 40 . 58 57 114 43 227 242 244 389 286 Remotely 535 | . . . . . . . 272 95 . 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10447 | . 142 217 1221 . 620 384 1684 105 643 1168 101 62 14 . . . 98 460 133 120 46 . 169 110 82 . . 60 206 130 . . 87 437 . 313 271 13 516 835 Parts 594 | . 13 7 78 . 53 12 124 17 36 66 7 2 2 . . . 4 27 7 2 5 . 5 14 1 . . 4 1 4 . . 10 3 . 15 14 3 31 27 Haulers Intercepted 18 | . . . 5 . . . 5 . 3 1 . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . . . . . . 3 . 1 . . . 10 . 44 . 35 11 . 15 . . . . 3 3 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 160 | . 5 6 24 . 4 11 25 14 7 23 . . . . . . . 3 . . 2 . 1 . 1 . . 1 . . . . 7 . . 3 7 1 6 9 Melee 15 | . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 6 4 Guns 81 | . 5 6 18 . . 10 21 1 7 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . . 6 . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . 1 5 1 . 2 AOE 37 | . . . . . 3 . 4 13 . 9 . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . Classes Destroyed 25 | . 2 3 6 . 2 1 1 1 1 2 . . . . . . . 2 1 . . . 2 . . . . . . . . . 1 . . . . . . . Worker 7 | . . 1 1 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 12 | . . . 1 . . . 4 . . 2 . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 5 . . . 5 . 3 1 . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Recycler 6 | . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Operator 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 1 . . . 4 . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 1 . . . Swarmer 42 | . 3 3 5 . . 4 8 11 . . . . . . . . . . . . 2 . . . . . . . . . . . 5 . . . . 1 . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Grunt 49 | . 2 2 14 . . 4 11 . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Brawler 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 6 | . . . 1 . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 4 . . . 4 1 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 16 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 6 . 6 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 9 | . 3 4 5 . 3 4 8 7 2 9 1 . 1 . . . . 2 . 1 2 . 1 4 1 . . 1 1 . . . 5 . . 2 4 1 2 3 Combat Bots Only 9 | . 3 4 4 . 3 4 4 7 2 9 . . . . . . . 1 . . 2 . 1 . 1 . . 1 . . . . 5 . . 2 3 1 2 3 Max Kills in Single Turn 5 | . 1 2 1 . 1 1 3 4 2 3 1 . 1 . . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 5 . . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . 2 4 . 3 . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 11508 | . 301 331 1265 . 399 261 493 301 265 1043 . . 40 . 251 . . 380 . . 14 . . . 33 57 47 352 187 24 . 25 246 . . 363 393 78 776 3583 Core 2134 | . 61 88 253 . 37 22 42 59 10 89 . . 12 . 47 . . 70 . . . . . . 33 . . 96 30 24 . . 43 . . . . . 24 1094 Absorbed by Shields 352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . 7 74 . 222 . Redirected to Shielding 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Ignored by Resistances 957 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 465 492 Regen/Repaired (Parts) 677 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 110 . . . . . . . . 365 188 Core Remaining (%) 76 | 100 . 40 . . . 22 . . . 63 . . . . . . 91 . . . . . 91 . . . . 87 . . . . . . 91 . 100 . . . Volleys Fired 617 | . 28 19 87 1 100 . 74 48 22 48 . . . 11 . . 21 7 3 . 7 . 2 14 6 1 . 10 13 3 . 1 8 . 4 16 23 8 9 23 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 . . . 1 . . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 Hottest 130 | . 40 40 78 46 46 . 60 60 60 58 . . . 28 . . 28 50 81 . 90 . 90 90 81 90 . 85 85 85 . 85 90 . 90 90 130 130 130 130 Shots Fired 993 | . 56 38 172 2 113 61 150 63 45 99 . . . 11 . . 21 7 3 . 7 . 2 14 6 1 . 10 13 4 . 2 8 . 4 16 25 8 9 23 Gun 779 | . 56 38 137 2 107 61 148 53 45 90 . . . 11 . . 21 7 3 . . . . . . . . . . . . . . . . . . . . . Cannon 183 | . . . 35 . . . . . . . . . . . . . . . . . 7 . 2 14 6 1 . 9 13 4 . 2 5 . 4 16 25 8 9 23 Launcher 31 | . . . . . 6 . 2 10 . 9 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 727 | . 56 38 172 2 107 . 144 53 45 78 . . . 11 . . 21 . . . . . . . . . . . . . . . . . . . . . . . Thermal 192 | . . . . . . 61 4 . . 12 . . . . . . . . 3 . 7 . 2 14 . 1 . 9 7 4 . 2 5 . 4 10 22 8 9 8 Explosive 31 | . . . . . 6 . 2 10 . 9 . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Electromagnetic 43 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 6 . . . 6 . . . . . . 6 3 . . 15 Robot Hit Streak 35 | . 8 7 25 1 18 35 9 7 9 13 . . . . . . . 7 1 . 4 . 5 . 2 . . 1 3 5 . . 5 . . 11 6 1 . 5 Robot Miss Streak 8 | . 3 3 4 1 8 2 6 1 4 3 . . . . . . . 1 1 . . . . . 2 . . 3 5 1 . . 3 . . 2 2 1 . 1 Penetration Max 2 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 5 . 4 16 25 8 9 15 Autonomous 77 | . . . . . . 61 4 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | . 35 23 127 1 96 53 77 7 26 70 2 2 3 . 1 . 5 22 9 2 3 . 3 5 6 . . 6 6 8 . . 3 10 . 12 16 2 27 34 Core Hits 343 | . 7 11 47 . 36 15 54 15 15 53 1 1 1 . . . 2 7 5 1 2 . 2 4 2 . . 5 . 3 . . 17 4 . 6 6 1 6 14 Critical Kills 37 | . . . 1 . 3 . 22 1 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Critical Parts Destroyed 38 | . . . . . 7 . 18 2 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 89 | . . . 1 . 12 . 42 4 7 13 . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . 1 1 . 2 2 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Destroy 78 | . . . 1 . 11 . 42 4 7 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Melee Attacks 457 | . . . . . 45 . . . 5 4 5 2 22 11 7 . 21 48 7 10 2 1 7 18 5 6 10 10 23 7 7 1 3 10 7 29 29 9 60 26 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . . . 45 . . . 5 4 5 2 22 11 7 . 21 48 7 10 2 1 . . . . . . . . . . . . . . . . 56 21 Piercing 185 | . . . . . . . . . . . . . . . . . . . . . . . 7 18 5 6 10 10 23 7 7 1 3 10 7 29 29 9 4 . Sneak Attacks 45 | . . . . . 6 . . . . . 2 . . . . . 5 4 7 1 . . 2 5 . . . 2 1 6 . . . . . 1 . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25188 | . 347 287 2157 25 2587 1538 1980 883 539 2411 157 154 117 . 42 . 359 877 529 100 81 . 164 324 192 . . 272 425 472 . . 883 625 . 531 1546 181 2169 2234 Guns 8559 | . 345 256 1646 15 813 1535 1699 114 532 1393 . . . . . . . 140 71 . . . . . . . . . . . . . . . . . . . . . Cannons 4276 | . . . 509 . . . . . . . . . . . . . . . . . 81 . 29 . 92 . . . 346 61 . . . . . 326 1506 181 . 1145 Explosions 3075 | . . . . . 209 . 234 769 . 955 . . . . . . . . . . . . . . . . . 25 . . . . 883 . . . . . . . Melee 9135 | . . . . . 1565 . . . . 33 157 154 117 . 42 . 359 737 458 100 . . 135 324 100 . . 247 79 411 . . . 625 . 198 40 . 2169 1085 Ramming 143 | . 2 31 2 10 . 3 47 . 7 30 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 4 Kinetic 7127 | . 345 256 2155 15 813 . 1616 114 532 1098 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Thermal 4730 | . . . . . . 1535 83 . . 295 . . . . . . . . 71 . 81 . 29 . . . . . 115 61 . . . . . 208 1403 181 . 668 Explosive 3075 | . . . . . 209 . 234 769 . 955 . . . . . . . . . . . . . . . . . 25 . . . . 883 . . . . . . . Electromagnetic 1161 | . . . . . . . . . . . . . . . . . . 140 . . . . . . 92 . . . 231 . . . . . . 118 103 . . 477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6793 | . . . . . 1565 . . . . 33 157 154 117 . 42 . 359 737 458 100 . . . . . . . . . . . . . . . . . . 2169 902 Piercing 2159 | . . . . . . . . . . . . . . . . . . . . . . . 135 324 100 . . 247 79 411 . . . 625 . 198 40 . . . Highest Corruption 28 | . . . . . . . . . 4 4 . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 2 28 . 10 3 Average Corruption 2 | . . . . . . . . . 3 4 . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 6 . 6 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . . . 6 23 . . . . . . . 1 3 4 2 . . . . . . . 2 1 2 1 3 . 2 7 14 . 22 1 Message Errors 22 | . . . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . 6 . Matter Fused 21 | . . . . . . . . . 2 6 . . . . . . . . 1 1 1 . . . . . . . 1 . 1 . . . . . 2 . 5 1 Heat Flow Errors 13 | . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 1 2 . 2 . Energy Discharges 17 | . . . . . . . . . . 2 . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 . 1 1 4 . 5 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . Misfires 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1769 | . . . 3 . 86 . . 21 . . 40 50 3 . 12 . . 23 13 . . . 107 43 . . . 57 46 112 . . 13 111 . . 261 16 504 248 Projectiles 565 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . 261 16 . 248 Explosions 34 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Melee 1170 | . . . . . 86 . . . . . 40 50 3 . 12 . . 23 13 . . . 107 43 . . . 57 9 112 . . . 111 . . . . 504 . Knockbacks 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 472 | . . . . . 76 . 21 93 . 32 . . . . . . . . . . . . . . . . . . . . . . 245 . . 3 . . . 2 Shots 20 | . . . . . 2 . 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Rammed 20 | . 1 6 2 1 . 2 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Targets Rammed 24 | . 1 8 2 1 . 2 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 18 9 141 . 120 . 115 6 22 267 . . . . 7 . . 24 106 270 138 . 46 120 264 58 245 108 210 82 . 58 96 . 206 173 234 154 225 315 Average Temperature 44 | . 7 8 41 . 56 . 23 6 14 77 . . . . 4 . . 9 41 140 62 . 24 55 118 8 49 17 50 38 . 34 50 . 77 67 81 70 103 115 Received Heat Transfer 1929 | . 90 72 375 . . 54 162 27 54 432 . . . . 21 . . 51 . . . . . . 12 9 . 27 . . . . . . . 6 . 9 15 513 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 1 . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Parts Fried 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . 2 . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Melted 13 | . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Heat Transferred 4158 | . . . . . . 1924 111 . . 370 . . . . . . . . 185 . 111 . 37 . . . . . 111 74 . . . . . 185 650 100 . 300 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1230 | . 82 152 329 84 . 154 642 1230 667 663 169 19 112 . . . . 388 190 253 . . . 346 . . . . 220 74 426 . . . . 125 154 152 204 272 Initial 599 | . . 27 1 84 . . 41 417 599 120 169 19 13 . . . . . 135 133 . . . 280 . . . . 20 11 51 . . . . . . 76 11 41 Average 190 | . 24 54 134 47 . 58 333 900 284 461 92 19 67 . . . . 98 175 161 . . . 281 . . . . 58 42 281 . . . . 44 72 98 74 131 Maximum Alert Level 4 | . . . 1 . . . 2 4 2 2 . . . . . . . 1 . 1 . . . 1 . . . . 1 . 2 . . . . . . . 1 1 Low Security (%) 71 | 100 100 100 73 100 . 100 38 . 26 7 100 100 100 . . . . 90 100 63 . . . 26 . . . . 98 100 32 . . . . 100 100 100 97 88 Level 1 13 | . . . 26 . . . 10 . 59 19 . . . . . . . 9 . 36 . . . 73 . . . . 1 . 63 . . . . . . . 2 11 Level 2 11 | . . . . . . . 51 22 14 73 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Level 3 2 | . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 3 . . . 1 . 1 3 . . 3 . 1 . . 7 . 4 . . . 1 . 1 . . 3 . 2 . . . . 2 2 3 4 7 Investigation 12 | . 1 . 1 . . . 1 . . . . . 1 . . . . 3 . 2 . . . . . . . . 1 . . . . . . . . . 1 1 Extermination 16 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . 2 . . . . . . 1 2 . 3 3 Reinforcement 14 | . 1 . 2 . . . . . 1 1 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . 3 Assault 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . 1 . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 29 | . 1 . 3 . . . 5 . . 4 . . . . . . . 1 . 2 . . 1 . . . 3 . 1 . 1 . . . . . . . . 7 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 2 . 6 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 2 . 6 Times Spotted 433 | . 10 10 36 . 46 12 46 20 10 34 . . 9 3 15 . 1 25 3 6 4 . 6 1 8 17 8 6 13 6 7 2 4 . 1 9 7 3 14 31 Peak Tracking Total 11 | . 3 5 5 . 9 3 8 7 2 10 . . 4 3 8 . 2 10 1 5 4 . 2 1 3 11 8 5 4 6 3 3 4 . 1 4 3 1 4 7 Tactical Retreats 62 | . . 1 1 . 19 1 11 1 . 1 . . . . 5 . 2 7 . . . . . . 1 4 . . . . . 2 . . 1 . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 12 | . 1 . 1 . . . 1 . 2 1 1 . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 6 . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 53 | . . . 1 . 16 1 1 7 3 6 . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . 1 . 6 1 5 1 Max in Single Turn 2 | . . . 1 . 2 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 73 | . 4 . 1 1 2 . 7 1 2 5 1 . 10 2 . 3 . 8 . 5 1 . . 2 . 2 2 . 1 . . . 1 4 1 2 2 1 . 2 Terminals 31 | . 4 . 1 . . . 4 1 2 4 1 . 3 . . . . 4 . 4 . . . . . . . . . . . . . . 1 . . . . 2 Fabricators 10 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . . 1 . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Total Hacks 192 | . 14 . 3 1 2 . 16 3 7 10 6 . 16 2 . 26 . 25 . 16 1 . . 2 . 2 5 . 3 . . . 1 17 5 4 2 1 . 2 Successful 121 | . 2 . 1 1 2 . 7 1 3 4 5 . 7 2 . 26 . 15 . 6 1 . . 1 . 2 5 . 3 . . . 1 17 5 2 . . . 2 Failed 71 | . 12 . 2 . . . 9 2 4 6 1 . 9 . . . . 10 . 10 . . . 1 . . . . . . . . . . . 2 2 1 . . Catastrophic 14 | . 2 . 1 . . . . . . 1 . . 2 . . . . 4 . 2 . . . . . . . . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 14 . 3 . 1 . 4 1 7 4 6 . 7 . . . . 13 . 8 . . . 12 . . 1 . 24 . 6 . . . . 20 14 9 20 . Terminals 87 | . 14 . 3 . . . 11 3 7 7 6 . 6 . . . . 9 . 14 . . . . . . . . . . . . . . 5 . . . . 2 Fabricators 28 | . . . . . . . . . . . . . 4 . . . . 16 . . . . . 2 . . . . 3 . . . . . . 3 . . . . Repair Stations 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 3 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 83 | . 2 . 1 1 2 . 2 1 3 3 4 . . 2 . 26 . . . 3 1 . . . . 2 5 . . . . . 1 17 5 . . . . 2 Record 19 | . . . . . 1 . . . . . . . . 1 . 6 . . . . . . . . . 1 . . . . . . . 5 5 . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 4 . . . . . . Open Door 10 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 2 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . . . 3 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . . . . 2 . . . . 11 . . . . . 1 . . . . 2 . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . 2 . . . . . . 1 . . . . Build 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 1 . . . 1 . 3 . . . . 4 . 2 . . . . . . . . 1 . . . . . . . . . . . Terminals 7 | . . . . . . . 1 . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 1 . . . 5 1 2 3 1 . 8 . . . . 6 . 4 . . . 1 . . . . . . . . . . 1 2 2 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . . . . . . . . . . . . . 6 . . . . . 2 . . . . . . 4 . . . . . . . . . 9 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 88 | . . . . . . . 1 . . . . . . . . 11 . . . . . 15 . . . . . . 27 . . . . 4 . 10 12 . 8 . Parts Built 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . Time 383 | . . . . . . . . . . . . . . . . . . 196 . . . . . . . . . . . . . . . . . 187 . . . . Total Part Build Rating 51 | . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 65 | . . 2 . . . . . . . 2 . . . . . . 1 . 19 . . 4 . 6 . . 5 . 4 20 . . . . . . . 2 . . Largest Group 19 | . . 2 2 . . . . . . 2 . . . . . . 1 . 19 14 6 8 8 6 4 . 5 . 4 19 16 1 . . . . . 2 . . Highest-Rated Group 684 | . . 39 39 . . . . . . 62 . . . . . . 96 . 684 507 188 290 290 166 112 . 285 . 143 684 538 27 . . . . . 296 . . Highest-Rated Ally 269 | . . 31 31 . . . . . . 31 . . . . . . 96 . 50 46 44 44 44 31 28 . 68 . 39 50 46 27 . . . . . 269 . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 2 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 79 | . . . . . 2 . . . . . . . . . . . . 5 . . . . 10 7 16 8 9 4 12 . . . . . . 3 . 2 1 . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . . 1 . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 4 . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . RETURN 57 | . . . . . 2 . . . . . . . . . . . . 5 . . . . 8 1 13 7 1 4 12 . . . . . . 3 . . 1 . Ally Attacks 825 | . . 13 15 . 33 . . 17 . 8 . . . . . . 3 30 149 94 12 . 78 . 85 56 16 24 38 78 63 . . . . . . 3 . 10 Total Damage 20734 | . . 212 170 . 220 . . 925 . 128 . . . . . . 88 643 4568 2439 242 . 1561 . 1448 1009 592 504 817 3583 1089 . . . . . . 420 . 76 Kills 134 | . . 5 3 . . . . 7 . . . . . . . . 1 8 8 21 3 . 19 . 17 8 2 5 6 6 15 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . . . . . 2 1 . 2 . . . . 2 1 . 2 1 . 3 . . . 1 1 . . . . . . . Drone Launches 94 | . . . . . 13 . . . . . . . . . . . . 10 . . . 2 11 3 18 9 2 6 13 . . . . . . 3 . . 1 3 Drone Recoveries 88 | . . . . . 12 . . . . . . . . . . . . 10 . . . . 13 1 16 12 1 6 12 . . . . . . 3 . . 1 1 Zionite Intel Received 24 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . 1 . . . . 5 4 1 6 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 26669 | 70 576 949 1250 709 2906 867 1975 822 727 882 79 76 363 292 236 34 545 1367 303 858 427 992 578 547 699 601 583 578 597 225 209 229 273 147 518 807 642 433 880 818 Spaces Moved 23698 | 41 305 543 546 431 1232 357 940 412 370 403 146 246 992 764 498 115 1007 1643 319 953 496 1240 634 525 641 748 589 606 528 255 233 330 303 168 727 945 719 427 723 598 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5535 | 36 305 543 499 431 1232 357 940 412 370 403 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 47 | . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13960 | . . . . . . . . . . . . . . . . . . 1253 319 953 496 1240 634 525 641 748 589 606 528 255 233 330 303 168 727 945 719 427 723 598 Flight 4151 | . . . . . . . . . . . 139 246 992 764 498 115 1007 390 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 105 160 160 240 160 162 162 162 27 27 27 27 27 27 27 27 71 71 71 71 71 71 71 68 61 61 61 61 64 64 64 64 64 55 55 53 59 62 Average Speed 85 | 146 160 160 156 160 200 240 176 162 162 162 33 27 27 27 27 27 27 60 71 71 71 71 71 71 71 68 67 66 62 61 64 64 65 64 64 55 62 72 63 62 Slowest Speed 243 | 160 160 160 160 160 240 240 240 162 243 162 162 27 27 27 27 97 97 77 71 71 71 71 71 141 71 71 68 68 127 64 64 64 141 64 144 55 125 124 132 65 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 58 | 4 39 97 45 88 89 77 79 40 38 70 4 88 30 81 59 69 85 30 93 31 67 88 86 14 73 88 79 83 19 91 9 55 51 60 83 37 60 16 78 34 Regions Visited 40 Branch Regions 23 Pre-discovered Areas 18 | . . . . . 1 . . . . . . . . 2 . 1 . . . . . 3 . . 1 . . . 3 . . . . 3 . 2 2 . . . Known Exits Taken 24 | . . . . . . . 1 . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 3 . 1 . 1 . . . . . . . 4 2 . 1 . . . 1 3 . . 3 3 . 3 . . . 4 3 . 2 . . . . . Spaces Dug 301 | . . . . . . . 8 23 5 1 3 . 16 10 5 . 17 29 . 7 3 . 6 18 2 7 6 13 25 2 5 2 5 . 8 25 13 12 20 5 Terrain Destroyed 693 | . . . 3 . 43 7 86 80 16 49 3 . 16 10 5 . 18 29 . 7 4 . 6 19 2 7 6 38 26 3 5 3 102 . 10 27 19 14 23 7 Melee 233 | . . . . . . . . . 5 1 3 . 16 9 5 . 16 29 . 7 2 . 5 13 2 6 6 5 22 1 5 1 3 . 7 22 13 8 16 5 Projectile 174 | . . . 3 . 12 7 58 13 11 9 . . . . . . . . . . 2 . 1 6 . 1 . 9 4 2 . 2 5 . 3 5 6 6 7 2 AOE 269 | . . . . . 30 . 21 61 . 39 . . . . . . . . . . . . . . . . . 24 . . . . 94 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 28331 | 48 342 584 778 451 1492 368 1101 498 444 542 175 251 1045 818 585 116 1222 1920 379 1116 560 1353 745 648 864 827 751 746 732 310 277 343 365 191 764 1177 865 532 1021 985 Wait 2639 | . 1 11 66 7 37 5 39 31 16 49 . . 25 32 78 . 163 180 48 130 48 81 96 64 194 70 93 110 138 35 36 6 46 . 17 150 52 50 173 262 Move 23650 | 40 304 542 545 430 1231 356 940 407 369 402 146 245 984 763 497 114 1006 1641 318 952 495 1239 633 524 640 747 588 605 528 254 232 329 302 167 726 945 718 426 722 598 Hop 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 2 4 2 20 4 20 2 7 . 5 5 . 1 3 . . . 2 10 . 10 2 6 1 7 1 1 3 . 5 1 . . 2 1 . 5 10 6 6 8 Fast Attach 107 | 6 1 . 8 2 3 . 1 . 3 3 . 1 2 . . . 2 6 1 1 . 5 2 3 3 . 7 . 4 4 . . . 5 3 1 2 5 9 14 Attach 88 | . . 2 8 . 4 . 6 . 1 3 9 1 1 . . . 1 9 . 1 . 2 . 3 . . 2 . 2 . . . 1 1 . 4 4 2 6 15 Detach 62 | . 1 . 6 . 5 . 3 . 1 1 3 1 1 . . . 1 5 . 1 . 1 . 4 . . 2 . 2 1 . . . 2 . . 2 2 3 14 Swap 253 | . 1 . 15 . 17 1 16 9 11 15 . . 1 1 3 2 1 5 1 6 4 5 1 4 9 . 2 10 12 . 2 5 3 1 4 24 17 14 18 13 Drop 228 | . 1 . 21 6 30 2 11 1 9 10 12 . 3 . . . 4 8 1 5 2 13 3 7 5 1 7 1 5 5 . 1 . 4 3 3 8 10 15 11 Fire 617 | . 28 19 87 1 100 . 74 48 22 48 . . . 11 . . 21 7 3 . 7 . 2 14 6 1 . 10 13 3 . 1 8 . 4 16 23 8 9 23 Melee 457 | . . . . . 45 . . . 5 4 5 2 22 11 7 . 21 48 7 10 2 1 7 18 5 6 10 10 23 7 7 1 3 10 7 29 29 9 60 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 1 8 2 1 . 2 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [Arm]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 13) 277 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 647 | -10/Materials | Entered Mines 1017 | -10/Mines | Discovered new exit (range 13) 1162 | -10/Mines | Learned Materials emergency access door positions 1194 | -10/Mines | Excavation squad dispatched 1194 | -10/Mines | A large section of the Mines collapsed 1202 | -10/Mines | Core integrity fell below 50% 1472 | -10/Mines | Discovered new exit (range 9) 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Accompanied by 2 allies 1596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2007 | -9/Materials | Build established: Scavenger-Mutant 2432 | -9/Materials | Discovered new exit (range 8) 2554 | -9/Materials | Discovered new exit (range 15) 2605 | -9/Materials | Core integrity fell below 50% 2721 | -9/Materials | Discovered new exit (range 10) 2846 | -9/Materials | Entered Mines 2866 | -9/Mines | Learned Materials garrison access intel 2933 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2983 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2987 | -9/Mines | Found Prototype Device 3058 | -9/Mines | Discovered new exit (range 5) 3231 | -9/Mines | Found a hidden stash of uninstalled traps 3333 | -9/Mines | Found the Drone Emporium 3343 | -9/Mines | Found Prototype Device 3343 | -9/Mines | Identified Thief Drone Bay 3547 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3549 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Entered Exiles 3594 | -9/Exiles | Met 8R-AWN 3619 | -9/Exiles | Met EX-HEX 3680 | -9/Exiles | Met EX-DEC 3707 | -9/Exiles | Learned location of Zion (-6) 3762 | -9/Exiles | Discovered new exit (range 14) 3935 | -9/Exiles | Met EX-BIN 3954 | -9/Exiles | Aligned with FarCom system 3956 | -9/Exiles | Given EX-Vault access code 3992 | -9/Exiles | Opened EX-Vault 4004 | -9/Exiles | Found 0b10 Alert Chip 4009 | -9/Exiles | Found Cloak of Protection 4012 | -9/Exiles | Found AWS/Thermal 4047 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4495 | -9/Exiles | Attacked by the Exiles 4683 | -9/Exiles | Destroyed 8R-AWN 4759 | -9/Exiles | Found 8R-AWN's Boregun 4766 | -9/Exiles | Found Prototype Device 4766 | -9/Exiles | Identified AS-neutralizer No. 17b 5316 | -9/Exiles | Destroyed EX-HEX 5323 | -9/Exiles | Destroyed EX-BIN 5336 | -9/Exiles | Destroyed EX-DEC 5999 | -9/Exiles | Found Prototype Processor 6041 | -9/Exiles | Found Deploy-a-Sentry 6424 | -9/Exiles | Identified Exp. Sensor Array 6461 | -9/Exiles | Stole four prototypes: AWS/Thermal, 0b10 Alert Chip, Cloak of Protection, Deploy-a-Sentry 6461 | -9/Exiles | Entered Mines 6672 | -8/Mines | Discovered new exit (range 10) 6736 | -8/Mines | Build established: Mutant 7278 | -8/Mines | Discovered new exit (range 6) 7328 | -8/Mines | Entered Materials 7328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7329 | -8/Materials | Loaded intel: 1 garrison access location 7441 | -8/Materials | Found 8R-AWN's Boregun 7633 | -8/Materials | Build established: Scavenger-Mutant 8167 | -8/Materials | Discovered new exit (range 11) 8694 | -8/Materials | Discovered new exit (range 16) 9303 | -8/Materials | Identified exit to Garrison 9303 | -8/Materials | Entered Garrison 9377 | -8/Garrison | DAS Turret deployed 9381 | -8/Garrison | Destroyed 7 combat bots 9431 | -8/Garrison | Discovered new exit (range 14) 9431 | -8/Garrison | Discovered new exit (range 64) 9431 | -8/Garrison | Discovered new exit (range 37) 9549 | -8/Garrison | Triggered checkpoint 9563 | -8/Garrison | Build established: Mutant 9608 | -8/Garrison | Triggered checkpoint 9646 | -8/Garrison | Triggered checkpoint 9743 | -8/Garrison | Triggered checkpoint 10125 | -8/Garrison | Entered Materials 10638 | -8/Materials | Build established: Scavenger-Mutant 10805 | -8/Materials | Discovered new exit (range 7) 10852 | -8/Materials | Entered Storage 10980 | -8/Storage | Destroyed 7 combat bots 11173 | -8/Storage | Met a pair of Derelict thieves 11258 | -8/Storage | Destroyed 9 combat bots 11625 | -8/Storage | Discovered new exit (range 12) 11734 | -8/Storage | Entered Factory 11734 | -7/Factory | Evolved 2 slots: Utility x2 11763 | -7/Factory | Identified exit to Lower Caves 11813 | -7/Factory | Sucked down chute 11813 | -7/Factory | Entered Waste 11813 | -7/Waste | The area was eerily silent 11872 | -7/Waste | Discovered new exit (range 11) 11889 | -7/Waste | Identified exit to Factory 11889 | -7/Waste | Entered Factory 11892 | -7/Factory | Discovered exit to Lower Caves (range 11) 12054 | -7/Factory | Build established: Scout 12252 | -7/Factory | Entered Lower Caves 12258 | -7/Lower Caves | Met a Warlord Commander 12259 | -7/Lower Caves | Learned location of Warlord (-5) 12266 | -7/Lower Caves | Encountered a Warlord checkpoint 12444 | -7/Lower Caves | Learned location of Extension (-4) 12472 | -7/Lower Caves | Learned 4 Factory zone layouts 12543 | -7/Lower Caves | Discovered new exit (range 6) 12544 | -7/Lower Caves | Identified exit to Lower Caves 12544 | -7/Lower Caves | Entered another Lower Caves area 12544 | -7/Lower Caves | Spotted 00-6MT(f) 12545 | -7/Lower Caves | Encountered a Master Thief 12578 | -7/Lower Caves | Encountered a Warlord checkpoint 12630 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12636 | -7/Lower Caves | Learned 4 Factory zone layouts 12638 | -7/Lower Caves | Spotted B-75 Beast 12660 | -7/Lower Caves | Discovered new exit (range 11) 12780 | -7/Lower Caves | Identified exit to Data Miner 12780 | -7/Lower Caves | Entered Data Miner 12780 | -7/Data Miner | Discovered new exit (range 6) 12786 | -7/Data Miner | Met Data Miner 12791 | -7/Data Miner | Learned location of Section 7 (-2) 12791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12806 | -7/Data Miner | Received God Mode back door access code from Data Miner 12812 | -7/Data Miner | Identified exit to Proximity Caves 12814 | -7/Data Miner | Entered Proximity Caves 12927 | -6/Proximity Caves | Escorted by Enhanced Grunt 12935 | -6/Proximity Caves | Learned 4 Factory zone layouts 13036 | -6/Proximity Caves | Found Prototype Device 13036 | -6/Proximity Caves | Identified Exp. Thermal Shield 13313 | -6/Proximity Caves | Learned Factory terminal intel 13318 | -6/Proximity Caves | Discovered new exit (range 9) 13320 | -6/Proximity Caves | Identified exit to Factory 13359 | -6/Proximity Caves | Entered Factory 13359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13361 | -6/Factory | Loaded intel: 26 terminal locations 13437 | -6/Factory | Fabricated Cmb. Antigrav System? 13547 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 13667 | -6/Factory | Build established: Hacker-Scout 13792 | -6/Factory | Incoming investigation squad redirected 14034 | -6/Factory | Incoming investigation squad redirected 14045 | -6/Factory | Fabricated Combat Drone Bay (x1) 14103 | -6/Factory | Fabricated Combat Drone Bay (x1) 14191 | -6/Factory | Discovered new exit (range 14) 14219 | -6/Factory | Identified exit to Factory 14340 | -6/Factory | Build established: Machinist-Scout 14560 | -6/Factory | Cargo convoy interrupted 14586 | -6/Factory | Incoming assault squad redirected 14726 | -6/Factory | Sucked down chute 14726 | -6/Factory | Entered Waste 14732 | -6/Waste | Spotted C-40 Crusher 14776 | -6/Waste | Warlord forces began an assault 14789 | -6/Waste | Allies destroyed C-40 Crusher 14816 | -6/Waste | Spotted C-40 Crusher 14823 | -6/Waste | Allies destroyed C-40 Crusher 14833 | -6/Waste | Spotted C-40 Crusher 14846 | -6/Waste | Spotted C-40 Crusher 14855 | -6/Waste | Allies destroyed C-40 Crusher 14864 | -6/Waste | Spotted C-40 Crusher 14873 | -6/Waste | Allies destroyed C-40 Crusher 14873 | -6/Waste | Spotted C-40 Crusher 14879 | -6/Waste | Allies destroyed C-40 Crusher 14939 | -6/Waste | Discovered new exit (range 16) 15028 | -6/Waste | Identified exit to Factory 15029 | -6/Waste | Entered Factory 15029 | -6/Factory | Accompanied by 14 allies 15327 | -6/Factory | Incoming investigation squad redirected 15355 | -6/Factory | Identified exit to Lower Caves 15375 | -6/Factory | Discovered exit to Factory (range 14) 15704 | -6/Factory | Incoming investigation squad redirected 15887 | -6/Factory | Entered Lower Caves 15887 | -6/Lower Caves | Accompanied by 6 allies 16292 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16309 | -6/Lower Caves | Identified exit to Zion 16314 | -6/Lower Caves | Entered Zion 16314 | -6/Zion | Accompanied by 4 allies 16338 | -6/Zion | System corruption cleaned by Quarantine Array 16417 | -6/Zion | Discovered new exit (range 13) 16543 | -6/Zion | Learned location of 1 exit from Proximity Caves 16569 | -6/Zion | Given the Hacking Drone Bay 16923 | -6/Zion | Imprinted 16925 | -6/Zion | Declared Zion's savior 16991 | -6/Zion | Found Prototype Device 16992 | -6/Zion | Identified Hacking Drone Bay 17024 | -6/Zion | Found Prototype Launcher 17024 | -6/Zion | Identified Rocket Array 17027 | -6/Zion | Found Rocket Array 17062 | -6/Zion | Found Prototype Special Weapon 17084 | -6/Zion | Identified RU-N14's Throwing Claymores 17158 | -6/Zion | Found CR-A16's Pointy Stick 17224 | -6/Zion | Identified exit to Proximity Caves 17288 | -6/Zion | Build established: Machinist-Mutant 17306 | -6/Zion | Entered Proximity Caves 17306 | -5/Proximity Caves | Accompanied by 10 allies 17638 | -5/Proximity Caves | Learned Factory emergency access door positions 17671 | -5/Proximity Caves | Build established: Machinist-Scout 17820 | -5/Proximity Caves | Spotter reported a threat 17884 | -5/Proximity Caves | Entered Factory 17884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17897 | -5/Factory | Retrieved Zion intel report: Branch Access 17897 | -5/Factory | Identified exit to Upper Caves 17898 | -5/Factory | Zion Thermal Resupply teleported in 18149 | -5/Factory | Zion Infowar Resupply teleported in 18410 | -5/Factory | Zion Fire squad teleported in 18424 | -5/Factory | Discovered new exit (range 12) 18431 | -5/Factory | Entered Upper Caves 18431 | -5/Upper Caves | Accompanied by 6 allies 18431 | -5/Upper Caves | Spotted R3-07N(f) 18432 | -5/Upper Caves | Encountered a Master Thief 18432 | -5/Upper Caves | Allies destroyed R3-07N(f) 18433 | -5/Upper Caves | Spotted IZ-M4P(f) 18434 | -5/Upper Caves | Encountered a Master Thief 18437 | -5/Upper Caves | Allies destroyed IZ-M4P(f) 18916 | -5/Upper Caves | Spotted B-75 Beast 18928 | -5/Upper Caves | Allies destroyed B-75 Beast 18970 | -5/Upper Caves | Identified exit to Upper Caves 19069 | -5/Upper Caves | Learned location of Armory (-4) 19130 | -5/Upper Caves | Entered another Upper Caves area 19130 | -5/Upper Caves | Accompanied by 4 allies 19130 | -5/Upper Caves | Spotted NZ-MLY(f) 19131 | -5/Upper Caves | Encountered a Master Thief 19131 | -5/Upper Caves | Allies destroyed NZ-MLY(f) 19132 | -5/Upper Caves | Spotted MM-VFT(f) 19137 | -5/Upper Caves | Discovered new exit (range 20) 19137 | -5/Upper Caves | Encountered a Master Thief 19138 | -5/Upper Caves | Allies destroyed MM-VFT(f) 19292 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19656 | -5/Upper Caves | Learned 4 Factory zone layouts 19720 | -5/Upper Caves | Discovered new exit (range 18) 19731 | -5/Upper Caves | Identified exit to Warlord 19731 | -5/Upper Caves | Entered Warlord 20098 | -5/Warlord | Rebuked by Warlord 20105 | -5/Warlord | Opened Warlord's prototype stash 20123 | -5/Warlord | Warlord's base attacked by MAIN.C 20125 | -5/Warlord | Found Prototype Device 20125 | -5/Warlord | Identified Thermal Barrier 20139 | -5/Warlord | Found Prototype Processor 20139 | -5/Warlord | Identified Spectral Analyzer 20144 | -5/Warlord | Found Prototype Processor 20144 | -5/Warlord | Identified Exp. Targeting Computer 20288 | -5/Warlord | Opened side exit 20310 | -5/Warlord | Discovered new exit (range 9) 20314 | -5/Warlord | Identified exit to Proximity Caves 20314 | -5/Warlord | Entered Proximity Caves 20701 | -4/Proximity Caves | Learned Research trap positions 20760 | -4/Proximity Caves | Spotted B-86 Titan 20791 | -4/Proximity Caves | Allies destroyed B-86 Titan 20805 | -4/Proximity Caves | Learned Research stockpile data 20824 | -4/Proximity Caves | Discovered new exit (range 21) 20843 | -4/Proximity Caves | Learned Research security intel 20891 | -4/Proximity Caves | Identified exit to Factory 20892 | -4/Proximity Caves | Entered Factory 20892 | -4/Factory | Evolved 2 slots: Utility x2 20938 | -4/Factory | Discovered new exit (range 22) 20957 | -4/Factory | Retrieved Zion intel report: Component Schematics 20989 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21087 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 21113 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 21333 | -4/Factory | Retrieved Zion intel report: Component Schematics 21379 | -4/Factory | Found Prototype Hackware 21392 | -4/Factory | Found Quantum Capacitor 21400 | -4/Factory | Retrieved Zion intel report: Active Terminals 21401 | -4/Factory | Zion Fire squad teleported in 21427 | -4/Factory | Incoming investigation squad redirected 21489 | -4/Factory | Manually triggered Chute Trap 21489 | -4/Factory | Sucked down chute 21489 | -4/Factory | Entered Waste 21490 | -4/Waste | Met a frightened Derelict 21499 | -4/Waste | Spotted C-40 Crusher 21500 | -4/Waste | Found Adv. Powered Armor 21505 | -4/Waste | 1 allies followed down the chute 21511 | -4/Waste | Spotted C-40 Crusher 21515 | -4/Waste | 1 allies followed down the chute 21518 | -4/Waste | Spotted C-40 Crusher 21561 | -4/Waste | Spotted C-40 Crusher 21584 | -4/Waste | Spotted C-40 Crusher 21584 | -4/Waste | Spotted C-40 Crusher 21597 | -4/Waste | Warlord forces began an assault 21602 | -4/Waste | Allies destroyed C-40 Crusher 21604 | -4/Waste | Allies destroyed C-40 Crusher 21608 | -4/Waste | Allies destroyed C-40 Crusher 21614 | -4/Waste | Allies destroyed C-40 Crusher 21618 | -4/Waste | Allies destroyed C-40 Crusher 21632 | -4/Waste | Discovered new exit (range 12) 21635 | -4/Waste | Build established: Scout 21712 | -4/Waste | Identified exit to Factory 21714 | -4/Waste | Entered Factory 21714 | -4/Factory | Accompanied by 16 allies 21808 | -4/Factory | Garrison activated, responded to threat 21858 | -4/Factory | Retrieved Zion intel report: Trap Installations 21861 | -4/Factory | Discovered new exit (range 19) 21875 | -4/Factory | Discovered new exit (range 22) 21915 | -4/Factory | Discovered new exit (range 17) 21918 | -4/Factory | Identified exit to Upper Caves 21923 | -4/Factory | Entered Upper Caves 21923 | -4/Upper Caves | Accompanied by 1 ally 21926 | -4/Upper Caves | Learned Research emergency access door positions 22142 | -4/Upper Caves | Discovered new exit (range 9) 22148 | -4/Upper Caves | Identified exit to Upper Caves 22152 | -4/Upper Caves | Entered another Upper Caves area 22319 | -4/Upper Caves | Learned Research security intel 22398 | -4/Upper Caves | Discovered new exit (range 19) 22404 | -4/Upper Caves | Spotted A1-9ZR(f) 22404 | -4/Upper Caves | Spotted XK-Y4U(f) 22405 | -4/Upper Caves | Encountered a Master Thief 22405 | -4/Upper Caves | Encountered a Master Thief 22405 | -4/Upper Caves | Spotted C6-R4B(f) 22406 | -4/Upper Caves | Encountered a Master Thief 22406 | -4/Upper Caves | Spotted 7J-D3C(f) 22406 | -4/Upper Caves | Destroyed C6-R4B(f) 22407 | -4/Upper Caves | Encountered a Master Thief 22407 | -4/Upper Caves | Cloak of Protection stolen by Master Thief 22407 | -4/Upper Caves | Cmb. Linear Gravjet stolen by Master Thief 22409 | -4/Upper Caves | Destroyed 7J-D3C(f) 22410 | -4/Upper Caves | Adv. Cloaking Device stolen by Master Thief 22425 | -4/Upper Caves | Identified exit to Zhirov 22425 | -4/Upper Caves | Entered Zhirov 22426 | -4/Zhirov | Discovered new exit (range 3) 22439 | -4/Zhirov | Met Zhirov 22451 | -4/Zhirov | Learned location of Quarantine (-2) 22451 | -4/Zhirov | Learned location of Command (-1) 22457 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22467 | -4/Zhirov | Found Alien Artifact 22467 | -4/Zhirov | Identified Integrated Dissipator 22467 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22477 | -4/Zhirov | Found Alien Artifact 22489 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 22570 | -4/Zhirov | Identified exit to Proximity Caves 22572 | -4/Zhirov | Entered Proximity Caves 22661 | -3/Proximity Caves | Learned Factory garrison access intel 22661 | -3/Proximity Caves | Learned Research security intel 22661 | -3/Proximity Caves | Learned Extension stockpile data 22661 | -3/Proximity Caves | Learned Factory trap positions 22661 | -3/Proximity Caves | Learned 6 Lower Caves zone layouts 22884 | -3/Proximity Caves | Spotted B-86 Titan 23066 | -3/Proximity Caves | Discovered new exit (range 11) 23072 | -3/Proximity Caves | Identified exit to Research 23090 | -3/Proximity Caves | Entered Research 23090 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23091 | -3/Research | Loaded intel: 88 trap records 23182 | -3/Research | Retrieved Zion intel report: Active Terminals 23292 | -3/Research | Retrieved Zion intel report: Prototype Schematics 23301 | -3/Research | Discovered new exit (range 24) 23337 | -3/Research | Identified exit to Research 23422 | -3/Research | Fabricated Assault Drone Bay? 23577 | -3/Research | Discovered exit to Research (range 18) 23594 | -3/Research | Retrieved Zion intel report: Component Stockpiles 23610 | -3/Research | Retrieved Zion intel report: Active Garrisons 23703 | -3/Research | Found Prototype Device 23779 | -3/Research | Discovered new exit (range 24) 23786 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 23838 | -3/Research | Build established: Ninja 23896 | -3/Research | Identified exit to Testing 23897 | -3/Research | Entered Testing 23933 | -3/Testing | Found Prototype Energy Cannon 23933 | -3/Testing | Identified Null Cannon 23977 | -3/Testing | Identified Exp. Focal Shield 23982 | -3/Testing | Found Prototype Ballistic Cannon 23982 | -3/Testing | Identified Perforator 24031 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 24043 | -3/Testing | Identified Exp. System Shield 24049 | -3/Testing | Retrieved Zion intel report: Component Schematics 24118 | -3/Testing | Discovered exit to Research (range 13) 24121 | -3/Testing | Found Prototype Processor 24156 | -3/Testing | Identified Exp. Signal Interpreter 24256 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 24281 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 24480 | -3/Testing | Spotted PD-B6FVV220US 24506 | -3/Testing | Destroyed PD-B6FVV220US 24532 | -3/Testing | System corruption reached 10% 24539 | -3/Testing | Entered Research 24539 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 24695 | -2/Research | Spotted B-90 Cyclops 24752 | -2/Research | Retrieved Zion intel report: Branch Access 24752 | -2/Research | Identified exit to Quarantine 24753 | -2/Research | Zion Zionite Resupply teleported in 24758 | -2/Research | Found Prototype Protection 24758 | -2/Research | Identified Zio. Weapon Casing 24801 | -2/Research | Zion Experimental squad teleported in 24816 | -2/Research | Garrison activated, responded to threat 24853 | -2/Research | Found Prototype Protection 24853 | -2/Research | Identified Zio. Shade Armor 24857 | -2/Research | Found Zio. Shade Armor 24972 | -2/Research | Entered Quarantine 24995 | -2/Quarantine | Found Alien Artifact 25041 | -2/Quarantine | Found Alien Slashing Weapon 25041 | -2/Quarantine | Identified Sigix Broadsword 25070 | -2/Quarantine | Discovered new exit (range 21) 25085 | -2/Quarantine | Incoming investigation squad redirected 25126 | -2/Quarantine | Build established: Infiltrator-Ninja 25147 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 25169 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25171 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 25202 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 25209 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 25306 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25353 | -2/Quarantine | Found Alien Impact Weapon 25437 | -2/Quarantine | Found Alien Artifact 25437 | -2/Quarantine | Identified Phase Redirector 25578 | -2/Quarantine | Found Alien Artifact 25578 | -2/Quarantine | Identified Dimensional Node Initializer 25578 | -2/Quarantine | Initialized slip node 25586 | -2/Quarantine | Found Alien Artifact 25586 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 25586 | -2/Quarantine | Warped through subspace to slip node 25600 | -2/Quarantine | Found Alien Artifact 25633 | -2/Quarantine | Found Alien Artifact 25746 | -2/Quarantine | System corruption reached 10% 25803 | -2/Quarantine | Spotted Fortress 25846 | -2/Quarantine | Discovered new exit (range 5) 25848 | -2/Quarantine | Identified exit to Section 7 25849 | -2/Quarantine | Identified Core Reset Matrix 25849 | -2/Quarantine | Identified Core Stripper 25849 | -2/Quarantine | Identified Subatomic Replicator 25849 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 25849 | -2/Quarantine | Used Core Reset Matrix 25852 | -2/Quarantine | Entered Section 7 25853 | -2/Section 7 | Sensed 23 artifacts in vicinity 25904 | -2/Section 7 | Found Integrity Redistributor 25943 | -2/Section 7 | Warped through subspace 25948 | -2/Section 7 | Discovered new exit (range 17) 26087 | -2/Section 7 | Spotted S7 Guard 26095 | -2/Section 7 | Spotted S7 Guard 26097 | -2/Section 7 | Destroyed S7 Guard 26102 | -2/Section 7 | Warped through subspace 26104 | -2/Section 7 | Spotted B-99 Colossus 26146 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 26147 | -2/Section 7 | Found LRC Boosters 26147 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 26150 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 26153 | -2/Section 7 | Found LRC Insulator 26153 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 26233 | -2/Section 7 | Found Integrated Dissipator 26233 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26235 | -2/Section 7 | Found Integrated Dissipator 26235 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26237 | -2/Section 7 | Found Integrated Dissipator 26237 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26309 | -2/Section 7 | Found Transdimensional Reconstructor 26311 | -2/Section 7 | Found Transdimensional Reconstructor 26313 | -2/Section 7 | Found Transdimensional Reconstructor 26487 | -2/Section 7 | Found Prototype Device 26487 | -2/Section 7 | Identified Exp. Thermal Shield 26579 | -2/Section 7 | Lost 3 parts (1p1n1u) 26617 | -2/Section 7 | Core integrity fell below 50% 26660 | -2/Section 7 | Core integrity fell below 20% 26670 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 26602_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 9K. 26610_ G-73 Enforcer knocked back. 26610_ Core Stripper destroyed. 26613_ Knocked back. 26613_ Chain reaction triggered in Unknown Reactor. 26613_ P-80 Master destroyed. 26616_ System corrupted: Matter fused (-10). 26616_ Adv. Heat Sink destroyed. 26619_ Machine Analyzer destroyed. 26619_ U-05 Engineer builds a Wall. 26622_ Quantum Capacitor destroyed. 26625_ G-73 Enforcer knocked back. 26626_ U-05 Engineer builds a Wall. 26627_ U-05 Engineer destroyed. 26634_ Cmb. Antigrav System destroyed. 26644_ G-73 Enforcer destroyed. 26647_ Knocked back. 26647_ Cmb. Antigrav System destroyed. 26648_ Acquired 2 matter. 26649_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ##########???#?????????????#############?????????? | | #######?#???????????# #?????????? | | " """ ##########?#? """""?# """ """ ! #?????????? | | " """ ##########??? ?""R""?# """ """ #????###### | | " """ #########?##????"?"??# """ """ #???#"""""" | | ? ? ##########?# ? # #???#" | | ""T"" ############ " ! !#???#" | | """"" # ####### ??? ? ?# = [==#?###" | | # ## # ? ??????#########+#####T# | | ###+### < ##"*"";###+#######;### g=%! " | | !%! p Y[! " | | [! !%######### | | %% [#??????##" | | % %= #????????" | | ####"#####+#########%;*% #????????" | | = ## ? # #?##@%!= #????????" | | =! ##"" # ####;|! #????????" | | [% ##"""? # """ #?? ; #????????" | | %! ##""!" ? #""!"" #?# ; ########????????" | | ] %##"""" " #"""""" #?# # #???????????????" | | %= ##"""""""#"""""""##### #???????????????" | | ####?###############?# ;???????????????" | | ########### ###???# #???????????????" | | #########?# " ??? #???????????????" | | ######?#### "T ? ? +???????????????" | | #T"######## ##?#######???????????????" | | # "#########? ####????#?????????????????" | | ####### ####?#????????????????????" | | ##### ####### ###???????????????????????" | | # ####### ##?#??????????????????????" | | ? + ####### ##????????????????????????" | | # ####### ##????????????????????????" | | # #####?# ##????????????????????????" | | # ####### #?????????????????????????" | | # ? ????????????????????????? | | + ???????????????????????????" | | # ?? ?????????????????????????#?"" | | #? ? ??????????????????????????????"" | | #########+??????????????????????????#????????? | | ? ### ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Energy Generation 61 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Core Stripper High-powered Transdimensional Reconstructor Subatomic Replicator LRC Boosters LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMediumInitializer Manual? 0 Play Time 05:04:19 Cumulative 432.5 hours Start 2023.07.09 @ 11:19:51 End 2023.07.16 @ 12:32:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 503 Rogue 416 Adventurer 87 Explorer 0 Win Type - Total 22 Types 7/0/12/1/1/0/1/0/0 Lore% 85 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d36be518-aafe-4342-b979-9dce384c3b8b