Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.24 @ 22:16:46 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (4256) 4256 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 13205 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 1041 Cogmind --------- Core Integrity 5/1450 Matter 268/300 Energy 85/100 System Corruption 27% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Centrium Wheel Improved EM Pulse Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Maneuvering Thrusters Hardened Light Armor Plating Improved Hacking Suite Advanced System Shield Integration Mediator > --- WEAPON ----------- Hypervelocity Railgun Compact Linear Accelerator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Cooled Airjet Cooled Linear Gravjet Medium Storage Unit Improved EM Pulse Cannon Assault Cannon Hardcell Cannon Hardcell Cannon Compact Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher Tactical Quantum Warhead Tactical Quantum Warhead Great Axe [Rating: 129] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . . 2 . Utility 9 | . . 1 1 1 . . 1 1 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 335 | 6 7 36 23 4 . 52 63 8 2 59 22 28 25 Power 31 | 1 . 4 . 1 . 1 2 3 . 4 1 10 4 Engine 6 | 1 . 2 . 1 . . 1 1 . . . . . Core 16 | . . 2 . . . 1 1 2 . 3 . 5 2 Reactor 9 | . . . . . . . . . . 1 1 5 2 Propulsion 65 | 2 2 7 5 2 . 8 16 . . 6 3 5 9 Treads 10 | . 2 3 2 2 . 1 . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . Wheel 6 | . . 2 3 . . . . . . . . . 1 Hover 42 | . . . . . . 7 16 . . 6 3 5 5 Flight 3 | . . . . . . . . . . . . . 3 Utility 131 | 1 4 17 11 1 . 26 24 3 . 22 13 5 4 Device 61 | . . 9 5 1 . 18 11 1 . 9 5 1 1 Storage 22 | 1 1 . 1 . . 3 7 1 . 2 2 3 1 Processor 4 | . 1 . 1 . . 1 1 . . . . . . Hackware 3 | . . . . . . . . . . . 2 . 1 Protection 41 | . 2 8 4 . . 4 5 1 . 11 4 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 108 | 2 1 8 7 . . 17 21 2 2 27 5 8 8 Energy Gun 5 | 1 1 . 3 . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . . . Ballistic Gun 34 | 1 . 7 3 . . 8 8 . . 4 . 2 1 Ballistic Cannon 21 | . . . . . . . 2 . 2 8 2 4 3 Launcher 22 | . . 1 1 . . 2 6 1 . 8 . 1 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . 7 4 1 . 6 3 1 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 3 . . 1 5 . . . 1 2 2 Parts Lost 41 | . 1 1 . . . . 4 . . 1 6 4 24 Power 4 | . . . . . . . . . . 1 . . 3 Propulsion 22 | . . 1 . . . . 2 . . . 5 2 12 Utility 11 | . . . . . . . 2 . . . 1 1 7 Weapon 4 | . 1 . . . . . . . . . . 1 2 Highest Loss Streak 15 | . 1 1 . . . . 2 . . 1 3 2 15 Average Slot Usage (%) 91 | . 96 88 98 99 100 95 98 98 100 99 89 76 52 Engine 3 | . 14 5 9 7 7 3 . 1 . . . . . Core 4 | . . 5 . . . 3 5 9 11 9 7 4 2 Treads 7 | . 21 18 18 23 23 3 . . . . . . . Wheel 2 | . . 2 16 15 15 2 . . . . . . . Hover 21 | . . . . . . 31 39 35 35 34 28 18 16 Device 8 | . . 7 9 14 15 14 10 10 11 4 7 7 7 Storage 14 | . 14 11 13 15 15 15 21 17 17 17 14 13 5 Processor 6 | . . 11 9 7 7 7 6 5 5 5 5 4 4 Protection 4 | . 11 3 3 . . . 1 5 5 11 8 4 2 Ballistic Gun 8 | . 14 20 17 15 15 6 1 . . . . 3 2 Launcher 1 | . . . . . . . 3 4 1 2 . . . Slashing Weapon 2 | . . . . . . 4 3 4 1 3 4 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 12 43 47 80 80 80 80 91 94 70 83 83 86 86 Greatest Support 121 | 20 40 40 40 20 20 64 100 92 92 84 83 104 121 Greatest Overweight (x) 7 | . 1 2 3 3 3 7 1 1 . . 1 2 1 Average Overweight (x) . | . . 1 2 3 3 . . . . . . . . Largest Inventory Capacity 24 | 6 12 12 20 20 20 20 20 20 16 20 24 16 16 Average Capacity 15 | 5 10 12 16 20 20 16 17 16 16 16 14 13 12 Most Carried 20 | 6 10 12 19 18 18 20 20 17 16 16 16 15 16 Average Carried 14 | 3 7 11 13 17 18 16 16 15 15 15 14 11 11 Final Capacity 20 | 6 12 12 20 20 20 16 20 16 16 16 14 16 4 Final Carried 18 | 6 10 12 18 18 18 16 18 16 16 16 13 15 4 Class Distribution -------------------- 46% | Mutant 12% | Scout 8% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Hauler-Skirmisher 4% | Hauler-Mutant 3% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Scout | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Matter Collected 6658 | 201 211 897 401 51 20 728 1225 257 233 1089 389 362 594 Remotely . | . . . . . . . . . . . . . . Salvage Created 6668 | . 106 1445 395 . . 335 1183 157 . 1105 906 319 717 Parts 286 | . 8 74 12 . . 21 50 3 . 49 26 18 25 Haulers Intercepted 13 | . . 2 1 . . . 1 . . 2 3 1 3 Recyclers Shooed 13 | . 2 1 . . . 1 5 1 . . . 1 2 Parts Field Recycled 5 | . . . . . . . . . . 5 . . . Retrieved Matter 109 | . . . . . . . . . . 109 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 72 | . 2 23 8 . . 2 10 . . 17 . 2 8 Melee 6 | . . . . . . . 1 . . 2 . . 3 Guns 40 | . 2 23 6 . . 2 4 . . 2 . 1 . Cannons 7 | . . . . . . . . . . 4 . 1 2 AOE 17 | . . . 2 . . . 3 . . 9 . . 3 Classes Destroyed 13 | . 2 5 2 . . 2 . . . 2 . . . Worker 10 | . . . 1 . . 1 3 . . . 3 . 2 Builder 7 | . . . . . . 2 2 . . 3 . . . Hauler 13 | . . 2 1 . . . 1 . . 2 3 1 3 Recycler 20 | . . 4 . . . 2 4 1 . 2 4 1 2 Operator 3 | . . 1 . . . 1 1 . . . . . . Watcher 10 | . 1 2 . . . 1 1 . . 4 . 1 . Swarmer 10 | . . . . . . . . . . 4 . . 6 Grunt 41 | . 2 16 6 . . . 8 . . 9 . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . Sentry 8 | . . 5 1 . . . 1 . . . . . 1 Hunter 1 | . . . . . . . . . . 1 . . . Programmer 9 | . . . . . . 2 1 . . 3 . 2 1 Best Kill Streak 7 | . 1 6 5 . . 3 6 1 . 5 4 2 7 Combat Bots Only 5 | . 1 4 5 . . 1 2 . . 5 . 2 4 Max Kills in Single Turn 4 | . 1 1 1 . . 1 2 1 . 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 1 . . 2 . . 2 Melee 1 | . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Damage Taken 9408 | . 188 838 590 . . 78 1076 . . 1163 625 915 3935 Core 2331 | . 41 248 78 . . 23 196 . . 157 56 87 1445 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 83 38 85 . . 96 76 . . 84 95 93 . Volleys Fired 360 | . 14 92 29 . . 9 44 7 6 47 31 39 42 Largest 2 | . 2 2 2 . . 2 2 1 2 2 2 2 2 Hottest 110 | . 70 46 46 . . 46 105 36 78 108 105 95 110 Shots Fired 600 | . 27 183 54 . . 18 67 7 12 82 32 53 65 Gun 370 | . 27 182 50 . . 18 23 . . 19 . 29 22 Cannon 188 | . . . . . . . 30 . 12 50 32 24 40 Launcher 42 | . . 1 4 . . . 14 7 . 13 . . 3 Special . | . . . . . . . . . . . . . . Kinetic 520 | . 14 182 50 . . 18 32 . 12 65 32 53 62 Thermal 13 | . 13 . . . . . . . . . . . . Explosive 42 | . . 1 4 . . . 14 7 . 13 . . 3 Electromagnetic 25 | . . . . . . . 21 . . 4 . . . Robot Hit Streak 52 | . 16 26 52 . . 7 11 . 9 17 18 11 15 Robot Miss Streak 3 | . 3 2 1 . . 2 2 . 1 2 . 3 1 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 3 | . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . Shots Hit Robots 512 | . 20 156 52 . . 30 55 2 10 78 29 33 47 Core Hits 250 | . 6 62 29 . . 12 40 1 1 49 11 15 24 Critical Hits 19 | . . 1 3 . . . 2 1 . 3 1 3 5 Critical Kills 4 | . . . . . . . . 1 . 1 . 1 1 Critical Parts Destroyed 13 | . . 1 3 . . . 2 . . 2 1 2 2 Melee Attacks 188 | . . . . . . 43 23 16 . 52 41 3 10 Impact . | . . . . . . . . . . . . . . Slashing 188 | . . . . . . 43 23 16 . 52 41 3 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . . 8 7 1 . 10 10 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . Damage Inflicted 17543 | . 187 2116 1155 . . 1582 3181 163 234 3783 2103 944 2095 Guns 4723 | . 187 2116 711 . . 224 485 . . 353 . 525 122 Cannons 3592 | . . . . . . . 711 . 234 828 497 419 903 Explosions 2964 | . . . 444 . . . 1027 . . 797 . . 696 Melee 6085 | . . . . . . 1358 880 163 . 1805 1606 . 273 Ramming 179 | . . . . . . . 78 . . . . . 101 Kinetic 7600 | . 61 2116 711 . . 224 680 . 234 1108 497 944 1025 Thermal 326 | . 126 . . . . . . . . 200 . . . Explosive 2764 | . . . 444 . . . 1027 . . 597 . . 696 Electromagnetic 589 | . . . . . . . 516 . . 73 . . . Impact . | . . . . . . . . . . . . . . Slashing 6085 | . . . . . . 1358 880 163 . 1805 1606 . 273 Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . 3 . . . 12 . . 4 . 6 27 Average Corruption 4 | . . . 3 . . . 2 . . 3 . 2 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 62 | . . . 5 . . . 11 . . 14 . 3 29 Message Errors 10 | . . . 1 . . . 4 . . 2 . . 3 Matter Fused 13 | . . . 1 . . . 2 . . 2 . . 8 Heat Flow Errors 4 | . . . 1 . . . . . . 2 . . 1 Energy Discharges 9 | . . . 2 . . . 1 . . . . 1 5 Data Loss (minor) 5 | . . . . . . . 1 . . 1 . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . 6 Targeting Errors 10 | . . . . . . . 2 . . 5 . . 3 Weapon Failures 3 | . . . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1637 | . . . . . . 522 349 87 . 253 344 . 82 Projectiles 135 | . . . . . . . 47 . . . 42 . 46 Explosions 85 | . . . . . . . 49 . . . . . 36 Melee 1417 | . . . . . . 522 253 87 . 253 302 . . Knockbacks 24 | . . . . . . . 1 . . 11 2 5 5 Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . 1 . . 11 2 5 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . 3 . . . 46 . . 20 . . 137 Shots 5 | . . . 1 . . . 1 . . 1 . . 2 Rammed 8 | . . . . . . . 2 . . . . . 6 Targets Rammed 8 | . . . . . . . 2 . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 339 | . 287 18 180 . . . 268 2 104 339 220 28 166 Average Temperature 65 | . 123 6 35 . . . 64 2 56 91 33 10 20 Received Heat Transfer 1965 | . 144 537 405 . . . 315 . . 246 96 78 144 Effects 2 | . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . Heat Transferred 520 | . 370 . . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Peak Influence 699 | . 62 348 158 67 19 672 339 83 149 679 536 352 699 Average Influence 237 | . 42 149 89 62 19 295 246 59 113 381 397 275 443 Maximum Alert Level 2 | . . 1 . . . 2 1 . . 2 2 1 2 Low Security (%) 43 | 100 100 66 100 100 100 28 15 100 100 17 . 15 4 Level 1 38 | . . 33 . . . 30 84 . . 38 52 84 44 Level 2 18 | . . . . . . 41 . . . 44 47 . 51 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 . . . 6 11 . . 5 8 1 3 Investigation 5 | . . . . . . . 2 . . . 3 . . Extermination 6 | . . . . . . 1 2 . . 2 . . 1 Reinforcement 17 | . . 1 . . . 2 6 . . 2 4 1 1 Assault 3 | . . . . . . . . . . 1 1 . 1 Garrison 4 | . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . . 4 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Distress Signals 13 | . 1 4 . . . . 3 . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 7 40 11 . . 25 17 . 8 26 47 12 22 Peak Tracking Total 12 | . 4 5 7 . . 4 4 . 5 5 12 7 10 Tactical Retreats 28 | . 1 3 . . . . 1 . 1 2 13 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Traps Triggered 8 | . . . . 1 . 2 . 1 . 1 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Machines Disabled 13 | . . . . . . 2 2 . . 7 . 1 1 Max in Single Turn 3 | . . . . . . . 1 . . 3 . 1 1 Garrison Access 5 | . . . 1 . . 1 . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Machines Accessed 74 | . . 4 3 3 . 13 15 2 . 13 10 6 5 Terminals 34 | . . 3 1 2 . 3 8 . . 6 3 3 5 Fabricators 6 | . . . . . . 2 1 . . . 2 1 . Repair Stations 6 | . . . 1 . . 1 1 . . 3 . . . Recycling Units 12 | . . 1 . . . 3 3 1 . 1 2 1 . Scanalyzers 10 | . . . . 1 . 3 2 . . 2 2 . . Garrison Access 6 | . . . 1 . . 1 . 1 . 1 1 1 . Total Hacks 215 | . . 10 9 14 . 33 40 4 . 37 38 22 8 Successful 138 | . . 9 6 11 . 24 25 3 . 26 21 12 1 Failed 77 | . . 1 3 3 . 9 15 1 . 11 17 10 7 Catastrophic 14 | . . . 2 1 . 1 4 . . 2 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . . 6 4 6 . 1 3 . . 3 11 6 3 Terminals 90 | . . 8 5 6 . 7 16 . . 14 13 13 8 Fabricators 19 | . . . . . . 6 5 . . . 5 3 . Repair Stations 14 | . . . 2 . . 2 3 . . 7 . . . Recycling Units 28 | . . 2 . . . 6 6 3 . 3 4 4 . Scanalyzers 56 | . . . . 8 . 11 10 . . 12 15 . . Garrison Access 8 | . . . 2 . . 1 . 1 . 1 1 2 . Terminal Hacks 31 | . . 5 2 2 . 2 5 . . 5 2 7 1 Record 6 | . . 1 2 . . . . . . . 1 2 . Part Schematic 4 | . . 1 . 2 . . . . . . . 1 . Level Access Points 2 | . . 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . 1 . 1 . Terminal Index 4 | . . . . . . . 1 . . . 1 1 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Locate Traps 3 | . . 1 . . . . 1 . . 1 . . . Patrol Status 2 | . . . . . . . 1 . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 11 | . . . . . . 4 3 . . . 3 1 . Load Schematic 6 | . . . . . . 2 1 . . . 2 1 . Build 5 | . . . . . . 2 2 . . . 1 . . Repair Station Hacks 11 | . . . 2 . . 2 2 . . 5 . . . Scan Component 6 | . . . 1 . . 1 1 . . 3 . . . Repair 5 | . . . 1 . . 1 1 . . 2 . . . Recycling Unit Hacks 23 | . . 1 . . . 6 4 3 . 3 4 2 . Process 6 | . . . . . . 2 1 1 . 1 . 1 . Report Inventory 9 | . . . . . . 2 2 1 . 1 2 1 . Retrieve Matter 3 | . . . . . . 1 . 1 . 1 . . . Retrieve Components 5 | . . 1 . . . 1 1 . . . 2 . . Scanalyzer 45 | . . . . 8 . 8 9 . . 11 9 . . Insert Component 24 | . . . . 4 . 5 5 . . 5 5 . . Analyze 21 | . . . . 4 . 3 4 . . 6 4 . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . 1 1 1 . Seal Access 5 | . . . 1 . . 1 . . . 1 1 1 . Unauthorized Hacks 26 | . . 6 2 2 . 2 5 . . 2 5 2 . Terminals 11 | . . 3 1 1 . 1 1 . . 1 2 1 . Assimilate 3 | . . 2 . . . . . . . . 1 . . Botnet 8 | . . 1 1 1 . 1 1 . . 1 1 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 62 | . . 2 2 3 . 10 15 1 . 11 7 6 5 Full Trace Events 3 | . . . . . . . 2 . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 . 5 . 3 3 . . 5 3 1 . Parts Built 6 | . . . . . . 3 2 . . . 1 . . Matter 1033 | . . . . . . 343 438 . . . 252 . . Time 249 | . . . . . . 89 116 . . . 44 . . Total Part Build Rating 17 | . . . . . . 7 6 . . . 4 . . Parts Repaired 5 | . . . 1 . . 1 1 . . 2 . . . Time 168 | . . . 26 . . 16 13 . . 113 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 100 | . . . . . . 30 8 28 . 28 . 6 . Retrieved Matter 64 | . . . . . . 8 . 28 . 28 . . . Retrieved Components 17 | . . 3 . . . 1 1 . . . 12 . . Parts Scanalyzed 19 | . . . . 3 . 3 4 . . 5 4 . . Part Schematics Acquired 17 | . . . . 3 . 3 3 . . 5 3 . . Parts Damaged 3 | . . . . 1 . . . . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Total Allies 45 | . . 2 . . 21 3 . . 18 . 1 . . Largest Group 21 | . . 2 . . 21 21 5 . 18 12 1 . . Highest-Rated Group 650 | . . 20 . . 568 602 146 . 650 500 9 . . Highest-Rated Ally 50 | . . 10 . . 35 35 31 . 50 50 9 . . Total Orders 2 | . . 1 . . . . . . . . 1 . . GOTO 1 | . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . Ally Attacks 329 | . . . . . . 165 21 . 81 62 . . . Total Damage 9555 | . . . . . . 3826 337 . 3517 1875 . . . Kills 59 | . . . . . . 36 1 . 11 11 . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Turns Passed 8308 | 55 387 1603 513 173 107 1495 1295 219 188 902 522 365 484 Spaces Moved 8029 | 37 207 670 299 152 80 1647 1154 346 242 1289 865 445 596 Core 116 | 11 . . . . . . . . . . . . 105 Treads 793 | . 141 617 34 . . 1 . . . . . . . Legs 92 | 26 66 . . . . . . . . . . . . Wheels 770 | . . 53 265 152 80 178 . . . . . . 42 Hover 6226 | . . . . . . 1468 1154 346 242 1289 865 445 417 Flight 32 | . . . . . . . . . . . . . 32 Fastest Speed 28 | 50 120 100 100 110 110 40 31 36 36 33 28 42 36 Average Speed 61 | 99 160 175 113 110 110 50 41 41 36 34 35 45 48 Slowest Speed 230 | 120 180 200 180 110 110 230 123 97 36 36 110 170 100 Overloaded Moves 282 | . . . . . . . 54 . . . 174 . 54 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 Exploration Rate (%) 34 | 3 48 53 28 5 72 43 30 9 94 31 25 17 24 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 200 | . . . . . . 25 37 35 . 44 36 11 12 Terrain Destroyed 618 | . . 8 29 . . 25 127 103 . 143 36 13 134 Melee 100 | . . . . . . 25 16 13 . 27 17 2 . Projectile 51 | . . . . . . . 1 . . 4 19 11 16 AOE 467 | . . 8 29 . . . 110 90 . 112 . . 118 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Total 10464 | 52 236 921 415 158 99 2207 1859 388 332 1550 996 542 709 Wait 1234 | 4 . 85 46 . 20 371 529 . 73 82 17 7 . Move 8015 | 36 206 669 298 152 79 1646 1153 346 241 1288 864 444 593 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 92 | 6 6 12 8 1 . 16 11 4 3 8 6 6 5 Fast Attach 94 | 6 2 9 6 1 . 7 18 2 2 7 10 12 12 Attach 42 | . 1 5 3 2 . 6 7 4 . 1 3 3 7 Detach 62 | . . 8 3 1 . 10 12 1 2 5 7 6 7 Swap 199 | . 4 22 14 1 . 39 38 2 . 51 9 13 6 Drop 143 | . 3 19 8 . . 27 22 6 5 9 16 9 19 Fire 360 | . 14 92 29 . . 9 44 7 6 47 31 39 42 Melee 180 | . . . . . . 43 23 16 . 52 33 3 10 Ram 8 | . . . . . . . 2 . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 33 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Discovered new exit (range 3) 1036 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Core integrity fell below 50% 1742 | -9/Materials | Discovered new exit (range 7) 1853 | -9/Materials | Identified exit to Storage 2046 | -9/Materials | Entered another Materials area 2046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -8/Materials | Repaired Weapon Shielding 2550 | -8/Materials | Discovered new exit (range 9) 2558 | -8/Materials | Identified exit to Factory 2559 | -8/Materials | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2732 | -7/Factory | Sucked down chute 2732 | -7/Factory | Entered Waste 2733 | -7/Waste | Met a frightened Derelict 2733 | -7/Waste | Joined by Warlord forces that had cleared the area 2806 | -7/Waste | Discovered new exit (range 11) 2816 | -7/Waste | Identified exit to Factory 2839 | -7/Waste | Entered Factory 2839 | -7/Factory | Accompanied by 21 allies 3000 | -7/Factory | Build established: Hauler-Skirmisher 3127 | -7/Factory | Garrison activated, responded to threat 3217 | -7/Factory | Repaired Imp. Terrain Scanner 3226 | -7/Factory | Discovered new exit (range 6) 3228 | -7/Factory | Identified exit to Factory 3380 | -7/Factory | Build established: Mutant 3390 | -7/Factory | Allied Derelicts emerged from ambush trap array 3625 | -7/Factory | Discovered new exit (range 5) 3627 | -7/Factory | Identified exit to Lower Caves 3828 | -7/Factory | Discovered exit to Factory (range 14) 3885 | -7/Factory | Fabricated Arm. Wheel? 3900 | -7/Factory | Fabricated Aerolev Unit (x1) 4098 | -7/Factory | Build established: Scout 4334 | -7/Factory | Entered another Factory area 4334 | -6/Factory | Accompanied by 5 allies 4334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4363 | -6/Factory | Repaired Weapon Shielding 5016 | -6/Factory | Garrison activated, responded to threat 5040 | -6/Factory | Build established: Mutant 5142 | -6/Factory | Identified exit to Lower Caves 5311 | -6/Factory | Fabricated Aerolev Unit (x1) 5352 | -6/Factory | Crushed by falling debris 5371 | -6/Factory | Fabricated Aerolev Unit (x1) 5468 | -6/Factory | Discovered new exit (range 14) 5607 | -6/Factory | Identified exit to Factory 5617 | -6/Factory | System corruption reached 10% 5629 | -6/Factory | Entered another Factory area 5629 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5848 | -5/Factory | Sucked down chute 5848 | -5/Factory | Entered Waste 5850 | -5/Waste | Spotted C-40 Crusher 5862 | -5/Waste | Spotted C-40 Crusher 5862 | -5/Waste | Spotted C-40 Crusher 5863 | -5/Waste | Spotted C-40 Crusher 5880 | -5/Waste | Warlord forces began an assault 5925 | -5/Waste | Spotted C-40 Crusher 5925 | -5/Waste | Spotted C-40 Crusher 5927 | -5/Waste | Allies destroyed C-40 Crusher 5932 | -5/Waste | Allies destroyed C-40 Crusher 5933 | -5/Waste | Allies destroyed C-40 Crusher 5934 | -5/Waste | Allies destroyed C-40 Crusher 5948 | -5/Waste | Discovered new exit (range 10) 5951 | -5/Waste | Identified exit to Factory 6036 | -5/Waste | Entered Factory 6036 | -5/Factory | Accompanied by 12 allies 6272 | -5/Factory | Spotted B-75 Beast 6285 | -5/Factory | Repaired Enh. Nuclear Core 6294 | -5/Factory | Discovered new exit (range 12) 6298 | -5/Factory | Identified exit to Factory 6605 | -5/Factory | Repaired Broken Linear Gravjet 6628 | -5/Factory | Discovered new exit (range 5) 6706 | -5/Factory | Identified exit to Upper Caves 6898 | -5/Factory | Build established: Sprinter 6936 | -5/Factory | First assault squad dispatched 6938 | -5/Factory | Entered another Factory area 6938 | -4/Factory | Evolved 2 slots: Utility x2 6964 | -4/Factory | Spotted B-86 Titan 7130 | -4/Factory | Fabricated Cld. Airjet? 7188 | -4/Factory | First assault squad dispatched 7225 | -4/Factory | Build established: Hacker-Sprinter 7447 | -4/Factory | Discovered new exit (range 8) 7459 | -4/Factory | Identified exit to Research 7460 | -4/Factory | Entered Research 7460 | -3/Research | Evolved 2 slots: Propulsion x2 7490 | -3/Research | Lost 3 parts (2n1u) 7580 | -3/Research | Identified exit to Research 7638 | -3/Research | Build established: Hacker-Mutant 7810 | -3/Research | Found Prototype Launcher 7810 | -3/Research | Identified Tactical Quantum Warhead 7813 | -3/Research | Found Tactical Quantum Warhead 7825 | -3/Research | Entered another Research area 7825 | -2/Research | Evolved 2 slots: Utility x2 7856 | -2/Research | Crushed by falling debris 7887 | -2/Research | Lost 3 parts (1n2u) 7995 | -2/Research | Spotted B-90 Cyclops 8019 | -2/Research | Discovered new exit (range 5) 8022 | -2/Research | Identified exit to Testing 8111 | -2/Research | First assault squad dispatched 8111 | -2/Research | System corruption reached 10% 8175 | -2/Research | Lost 15 parts (2p8n4u1w) 8191 | -2/Research | Core integrity fell below 50% 8200 | -2/Research | Spotted B-90 Cyclops 8214 | -2/Research | Lost 3 parts (2n1u) 8264 | -2/Research | Core integrity fell below 20% 8309 | -2/Research | Self-destructed Last Messages --------------- 08265_ P-80 Master destroyed. 08266_ Acquired 70 matter. 08267_ P-80 Master suffers critical hit. 08275_ Penetrated by Slug. 08275_ Slug penetrates Engineering Station. 08276_ P-80 Master resets P-80 Master, system corruption cleaned. 08278_ Penetrated by Slug. 08278_ Slug penetrates Engineering Station. 08282_ System corrupted: Matter fused (-6). 08284_ Penetrated by Slug. 08284_ Slug penetrates Wall. 08285_ Reaction Chamber disabled. 08286_ Acquired 40 matter. 08287_ Great Axe destroyed. 08294_ R-10 Processor collects Structural Scanner. 08297_ Quantum Reactor destroyed. 08300_ System corrupted: Energy discharge (-20). 08304_ U-05 Engineer lays Concrete. 08305_ Acquired 15 matter. 08307_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ????????????????????????????????????????##? | | ! ?????????????????????????????????????????! | | "" ###########????######?? ???????????????? | | "" # #??? #? ??????????????? | | "" ! # #???? #? ????????????? | | S #!!! #??? !## #???????????? | | "" #!!] [ #? 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[## T" | | #??????????????!! ?# "" | | ##""T""#######+####+##?????????????#### ?# "" | | ?#"""""## #?????????????????#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Airjet | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Aerolev Unit | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Imp. Assault Rifle | -7/Factory | Scanalyzed Hvy. EM Pulse Gun | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Cld. Airjet | -5/Factory | Scanalyzed Enh. Nuclear Core | -5/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Hrd. Light Armor Plating | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Imp. Weapon Shielding | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Assault Cannon | -4/Factory | Scanalyzed Lrn. Sensor Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -6/Factory Aerolev Unit | x1 | -6/Factory Cld. Airjet | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Fist Fight One Hack Too Far Party Time The More The Merrier Universal Adapter We Are Legion Challenges ------------ None Game ------ Seed DispersionSegregatorLoader Manual? 0 Play Time 04:05:58 Cumulative 27.6 hours Start 2020.03.18 @ 21:47:09 End 2020.03.24 @ 22:16:46 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34346c7e-885c-4c12-a128-1af3dd3a139f