Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 20:59:52 Player: 277 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (5219) 5219 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1630) 1630 TOTAL SCORE: 13359 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 291 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Heat Sink Improved Transmission Jammer Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Gravity Neutralizer Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON ----------- Heavy Laser Long-range Phase Cannon Makeshift Axe > --- INVENTORY -------- Improved Heat Sink Improved Transmission Jammer Advanced Reaction Control System Disruptor Cannon Heavy Disruptor Cannon Matter Neutralizer Mass Driver Hypervelocity Gauss Cannon Axe [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Slots Evolved 12 | . . 2 . 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 . . . 1 . . 1 . Utility 7 | . . 2 . 1 . . 2 1 . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 171 | 7 7 12 2 18 18 17 20 . 7 23 16 24 Power 12 | 1 . 2 . 1 1 2 1 . 1 . 1 2 Engine 11 | 1 . 2 . 1 1 2 1 . . . 1 2 Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 3 . . 7 3 2 3 . 5 13 3 4 Treads 4 | . . . . . 1 2 1 . . . . . Leg 27 | 2 3 . . 7 2 . 1 . 5 7 . . Wheel 2 | . . . . . . . . . . . . 2 Hover 11 | . . . . . . . 1 . . 5 3 2 Flight 1 | . . . . . . . . . . 1 . . Utility 53 | 2 2 3 2 5 5 4 13 . . 5 5 7 Device 23 | 2 . 3 1 3 2 2 . . . 3 3 4 Storage 7 | . 1 . . . . . 2 . . 1 . 3 Processor 8 | . . . . . 1 . 5 . . 1 1 . Hackware 7 | . 1 . . 1 . . 4 . . . 1 . Protection 8 | . . . 1 1 2 2 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 2 7 . 5 9 9 3 . 1 5 7 11 Energy Gun 14 | 1 . 3 . 2 2 2 . . . 2 1 1 Energy Cannon 17 | . 1 3 . 1 3 1 2 . . 1 3 2 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . Ballistic Cannon 11 | . 1 . . 1 2 3 1 . . 1 1 1 Launcher 6 | . . . . 1 2 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 . . 1 1 1 6 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 . 2 . 1 2 . 1 . 2 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 68 | . . 1 . 3 6 3 13 . 2 6 4 30 Power 4 | . . . . . . . . . . . . 4 Propulsion 26 | . . . . 1 3 . 6 . 1 5 1 9 Utility 28 | . . 1 . 1 3 1 7 . 1 1 1 12 Weapon 10 | . . . . 1 . 2 . . . . 2 5 Highest Loss Streak 10 | . . 1 . 1 2 3 7 . 2 4 4 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 97 100 96 94 94 87 40 68 88 99 61 Engine 7 | . 14 11 11 9 9 9 6 . . . 5 4 Treads 5 | . . . . . 2 13 19 . . . . . Leg 13 | . 27 22 22 26 19 13 . . 25 16 . . Hover 2 | . . . . . . . . . . 3 26 9 Device 16 | . 10 28 26 21 16 13 13 . . 7 17 11 Storage 8 | . 11 11 11 9 9 9 6 . . 2 5 11 Processor 5 | . . . . . 1 . 2 33 29 28 21 7 Hackware 6 | . 5 2 . . 9 9 14 6 6 5 2 4 Protection 4 | . . . 6 12 8 9 6 . . . . . Energy Gun 2 | . 3 3 . 1 4 4 . . . 5 5 . Energy Cannon 6 | . 10 12 22 13 . . 4 . . . 4 2 Ballistic Cannon 5 | . 10 3 . 1 11 11 7 . . . . . Slashing Weapon 1 | . . . . . . 1 . . 4 6 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 11 22 28 35 41 49 58 96 . 11 39 52 53 Greatest Support 66 | 20 26 26 26 43 43 60 60 3 15 66 56 56 Greatest Overweight (x) 5 | 1 . 1 1 . 4 2 3 . 3 3 . 5 Average Overweight (x) . | . . . 1 . . 1 . . . . . 1 Largest Inventory Capacity 20 | 5 10 10 10 10 10 10 20 5 5 10 10 10 Average Capacity 11 | 5 9 10 10 10 10 10 18 5 5 7 10 9 Most Carried 19 | 2 10 10 10 10 10 10 19 5 5 10 10 10 Average Carried 9 | 1 8 9 9 9 9 9 11 5 3 6 8 8 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 5 5 1 10 10 4 Class Distribution -------------------- 54% | Mutant 32% | Scavenger-Mutant 6% | Scavenger-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Scavenger-Assassin | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Matter Collected 3254 | 315 112 416 20 134 587 310 559 . . 305 154 342 Remotely 40 | . . . . . . . . . . . . 40 Salvage Created 5935 | 261 137 827 90 940 426 388 784 . . 1017 185 880 Parts 304 | 21 10 57 7 39 30 32 39 . . 36 6 27 Haulers Intercepted 8 | . . 1 . 2 . 2 3 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Combat Hostiles Destroyed 108 | . 2 19 3 13 15 8 20 . . 13 6 9 Melee 8 | . . . . . . 1 . . . 7 . . Guns 20 | . . 11 . 3 2 1 . . . 3 . . Cannons 56 | . 2 8 3 8 9 4 20 . . . . 2 AOE 22 | . . . . 2 4 2 . . . 2 5 7 Classes Destroyed 15 | 3 3 3 . . 2 2 1 . . 1 . . Worker 17 | 2 1 2 2 3 . 1 1 . . 2 . 3 Builder 2 | . . . . . . 2 . . . . . . Tunneler 9 | 5 . . 1 1 . . . . . 1 . 1 Hauler 8 | . . 1 . 2 . 2 3 . . . . . Recycler 9 | 1 . . . 2 . . . . . 1 . 5 Operator 1 | . 1 . . . . . . . . . . . Watcher 8 | . 2 1 . . 1 1 1 . . 1 . 1 Swarmer 27 | . . 4 3 . 5 1 4 . . 1 4 5 Grunt 52 | . 2 13 . 9 3 4 12 . . 9 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 11 | . . 2 . 4 3 2 . . . . . . Specialist 3 | . . . . . 3 . . . . . . . Hunter 7 | . . . . . 1 . 2 . . . 2 2 Programmer 6 | . . . . . . . 2 . . 2 . 2 Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | 7 6 7 3 12 5 7 5 . . 3 6 8 Combat Bots Only 7 | . 2 7 3 5 4 5 4 . . 3 6 7 Max Kills in Single Turn 4 | 1 1 2 1 2 2 2 1 . . 2 4 4 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . . 2 2 1 . . . 2 4 4 Melee 1 | . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Damage Taken 11611 | . 17 314 13 1175 841 1622 2209 . 212 1498 469 3241 Core 2270 | . . 50 5 214 98 195 245 . . 296 25 1142 Absorbed by Shields 592 | . . . 6 67 84 195 . . . 240 . . Regen/Repaired (Parts) 67 | . 17 . . 50 . . . . . . . . Core Remaining (%) 75 | 100 100 . 86 . . 7 65 . 100 70 . . Volleys Fired 316 | 15 12 34 11 50 37 30 75 . . 21 10 21 Largest 3 | 2 2 2 2 2 2 2 2 . . 3 3 2 Hottest 215 | 60 95 136 136 148 116 114 137 . . 215 211 167 Shots Fired 559 | 30 24 67 22 86 65 46 127 . . 44 13 35 Gun 154 | 30 . 38 . 7 17 17 . . . 37 6 2 Cannon 382 | . 24 29 22 74 42 26 127 . . 7 4 27 Launcher 23 | . . . . 5 6 3 . . . . 3 6 Special . | . . . . . . . . . . . . . Kinetic 220 | 15 12 29 . 11 37 23 76 . . 1 2 14 Thermal 222 | . 12 21 22 70 5 17 51 . . 16 1 7 Explosive 18 | . . . . . 6 3 . . . . 3 6 Electromagnetic 99 | 15 . 17 . 5 17 3 . . . 27 7 8 Robot Hit Streak 21 | 9 15 12 6 21 14 9 12 . . 10 5 8 Robot Miss Streak 5 | 1 2 2 2 4 5 4 5 . . 2 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 408 | 21 14 50 13 67 36 31 64 . . 63 7 42 Core Hits 216 | 9 7 30 5 32 21 18 30 . . 32 8 24 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . Critical Strikes 32 | . 2 . . 1 2 8 7 . . 9 2 1 Burn 2 | . . . . . . 1 . . . 1 . . Destroy 2 | . . . . . . . . . . 1 1 . Blast 19 | . 2 . . 1 2 7 7 . . . . . Corrupt 4 | . . . . . . . . . . 3 1 . Sever 5 | . . . . . . . . . . 4 . 1 Melee Attacks 90 | . . . . . . 6 . . . 47 6 31 Impact . | . . . . . . . . . . . . . Slashing 90 | . . . . . . 6 . . . 47 6 31 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . 2 . 14 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 4 . 2 Damage Inflicted 13686 | 283 267 889 278 1771 1230 1173 2144 . . 2236 784 2631 Guns 2155 | 283 . 556 . 143 156 200 . . . 709 78 30 Cannons 6245 | . 267 333 278 1192 791 571 2139 . . 107 69 498 Explosions 2502 | . . . . 436 283 303 . . . 221 592 667 Melee 2688 | . . . . . . 94 . . . 1199 45 1350 Ramming 96 | . . . . . . 5 5 . . . . 86 Kinetic 3801 | 110 146 410 . 157 770 541 1442 . . 15 19 191 Thermal 3373 | . 121 242 278 1189 21 258 697 . . 391 . 176 Explosive 1787 | . . . . . 283 245 . . . . 592 667 Electromagnetic 1941 | 173 . 237 . 425 156 30 . . . 631 128 161 Impact . | . . . . . . . . . . . . . Slashing 2688 | . . . . . . 94 . . . 1199 45 1350 Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 . . 5 . 15 Average Corruption 4 | . . . . . . . 1 . . 3 . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . . . . 7 . . 10 . 13 Message Errors 3 | . . . . . . . . . . 1 . 2 Matter Fused 7 | . . . . . . . 3 . . 2 . 2 Heat Flow Errors 5 | . . . . . . . 2 . . 3 . . Energy Discharges 6 | . . . . . . . . . . 3 . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 532 | . 7 . 12 8 18 37 23 . . 51 . 376 Projectiles 61 | . 7 . 12 . . 19 23 . . . . . Explosions 74 | . . . . 8 18 18 . . . . . 30 Melee 397 | . . . . . . . . . . 51 . 346 Knockbacks 38 | . 3 . . 4 11 5 10 . . 1 . 4 Impact 2 | . . . . . . . . . . . . 2 Kinetic 35 | . 3 . . 4 11 4 10 . . 1 . 2 Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 313 | . . . . 12 28 89 2 . . 98 . 84 Shots 7 | . . . . 1 1 2 . . . 2 . 1 Rammed 19 | . . . . . . . 2 . . . . 17 Targets Rammed 20 | . . . . . . 1 2 . . . . 17 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 472 | . 231 105 99 312 306 346 472 . . 159 111 38 Average Temperature 100 | . 105 37 35 86 110 143 102 . . 63 52 17 Received Heat Transfer 2689 | . 9 186 . 493 129 210 873 . . 482 45 262 Effects 7 | . . . . 1 3 1 2 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . 1 . 1 1 . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Parts Fried 8 | . . . . 1 . . . . . 6 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 . . 2 . . . . . . . 1 Heat Transferred 5884 | . 259 444 481 2225 37 494 1202 . . 557 . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Peak Influence 838 | 40 177 409 136 557 838 771 511 235 207 776 559 377 Initial 408 | . 26 . 136 40 263 408 350 235 167 108 336 273 Average 346 | 12 94 236 77 235 576 520 395 235 181 479 507 255 Maximum Alert Level 3 | . . 2 . 2 3 3 2 1 1 3 2 1 Low Security (%) 28 | 100 100 36 100 51 . . . . 83 15 . 16 Level 1 27 | . . 55 . 40 17 1 44 100 16 8 5 83 Level 2 38 | . . 8 . 8 52 83 55 . . 70 94 . Level 3 5 | . . . . . 30 14 . . . 4 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . 3 1 5 . 2 7 . 1 5 1 1 Investigation 9 | . . 2 1 1 . . 2 . . 3 . . Extermination 3 | . . . . . . . 1 . . 1 1 . Reinforcement 10 | . . 1 . 1 . 2 3 . 1 1 . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Distress Signals 9 | . . 1 . 1 . 1 . . . 2 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 5 21 4 27 19 23 37 . 3 39 10 28 Peak Tracking Total 14 | . 3 4 4 5 6 9 6 . 3 8 4 14 Tactical Retreats 23 | . . . . 1 2 2 1 . 3 8 1 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Traps Triggered 5 | . . 1 . . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Machines Disabled 14 | . . . 1 1 2 2 3 . . 2 2 1 Max in Single Turn 1 | . . . 1 1 1 1 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 2 . . 1 . . Garrison Relay 1 | . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . 3 . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Machines Accessed 44 | . 6 1 1 4 2 5 6 1 . 9 5 4 Terminals 27 | . 4 . . 2 2 4 3 1 . 4 3 4 Fabricators 3 | . . . . . . . 1 . . 2 . . Repair Stations 3 | . 1 . . 1 . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . 2 1 . Scanalyzers 3 | . . 1 . . . 1 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . Total Hacks 136 | . 20 4 1 16 7 21 22 1 . 27 10 7 Successful 72 | . 12 3 1 10 3 9 12 1 . 13 5 3 Failed 64 | . 8 1 . 6 4 12 10 . . 14 5 4 Catastrophic 6 | . . . . 1 1 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 13 1 . 7 2 5 7 . . 9 3 6 Terminals 85 | . 15 . . 13 7 12 9 1 . 15 6 7 Fabricators 5 | . . . . . . . 1 . . 4 . . Repair Stations 8 | . 4 . . 2 . . . . . . 2 . Recycling Units 9 | . 1 . . . . . . . . 6 2 . Scanalyzers 24 | . . 4 . . . 9 11 . . . . . Garrison Access 4 | . . . . 1 . . 1 . . 2 . . Terminal Hacks 28 | . 7 . 1 4 2 3 3 1 . 4 1 2 Part Schematic 2 | . . . . . . . . . . 2 . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . Open Door 4 | . . . 1 . 1 . . . . . 1 1 Open DSF 1 | . . . . . . . . 1 . . . . Terminal Index 4 | . 1 . . . . 1 . . . 1 . 1 Alert Level 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . . . . 1 . . 1 . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . 2 . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 5 | . 2 . . 2 . . . . . . 1 . Scan Component 3 | . 1 . . 1 . . . . . . 1 . Repair 2 | . 1 . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 2 1 . Report Inventory 2 | . . . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer 12 | . . 2 . . . 5 5 . . . . . Insert Component 7 | . . 1 . . . 3 3 . . . . . Analyze 5 | . . 1 . . . 2 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 3 1 . 3 1 1 3 . . 5 2 1 Terminals 13 | . 2 . . 3 1 1 2 . . 2 1 1 Track 5 | . . . . 1 1 . . . . 2 1 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 6 | . 2 . . 1 . 1 1 . . . . 1 Search 1 | . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . 1 . . 1 . . Overload 1 | . . . . . . . . . . 1 . . Download 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 1 1 . Mask 3 | . 1 . . . . . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 1 . 3 1 5 4 1 . 8 3 4 Full Trace Events 2 | . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . . . 2 2 . . 2 . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . Time 48 | . 16 . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . Parts Scanalyzed 7 | . . 1 . . . 3 3 . . . . . Part Schematics Acquired 5 | . . 1 . . . 2 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . 1 . . . . . Machine Destruction 5 | . . . . . 4 . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Total Allies 8 | . . . 4 . 2 . 1 . . . . 1 Largest Group 4 | . . . 4 3 2 2 1 . . . . 1 Highest-Rated Group 71 | . . . 71 40 59 59 10 . . . . 29 Highest-Rated Ally 39 | . . . 31 16 39 39 10 . . . . 29 Total Orders 2 | . . . . . . . 2 . . . . . STAY 1 | . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . Ally Attacks 55 | . . . 5 18 2 30 . . . . . . Total Damage 691 | . . . 31 189 17 454 . . . . . . Kills 12 | . . . 1 4 1 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Turns Passed 7766 | 122 446 639 878 457 952 744 1545 7 102 882 299 693 Spaces Moved 4281 | 52 296 277 431 173 431 256 716 14 108 589 397 541 Core 434 | 3 . . . . . . 228 14 106 . . 83 Treads 583 | . . . . . . 96 487 . . . . . Legs 2296 | 49 296 277 431 173 431 160 . . 2 477 . . Wheels 117 | . . . . . . . . . . . . 117 Hover 851 | . . . . . . . 1 . . 112 397 341 Flight . | . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 190 120 120 166 50 50 50 48 44 44 Average Speed 137 | 117 120 150 190 120 175 238 179 50 68 105 44 93 Slowest Speed 450 | 120 120 190 190 120 450 265 410 50 200 260 48 166 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . 1 Exploration Rate (%) 36 | 4 48 31 75 26 55 32 16 1 93 23 10 63 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 39 | . . . . . . . 7 . . 4 4 24 Terrain Destroyed 340 | . . . 16 6 89 68 27 . . 14 32 88 Melee 14 | . . . . . . . . . . 4 4 6 Projectile 47 | . . . . 5 1 6 27 . . . . 8 AOE 279 | . . . 16 1 88 62 . . . 10 28 74 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Fac DSF Fac Fac Ext Total 5472 | 79 361 432 471 330 558 336 848 13 135 752 502 655 Wait 443 | 4 33 93 17 80 45 15 14 . 17 54 60 11 Move 4270 | 51 295 276 430 173 430 255 715 13 107 588 396 541 Hop . | . . . . . . . . . . . . . Pick Up 78 | 2 10 8 5 5 8 3 12 . 1 13 8 3 Fast Attach 58 | 7 1 2 1 3 6 4 4 . 5 14 1 10 Attach 53 | . . 2 . 4 3 5 11 . 2 5 10 11 Detach 17 | . . . . . 1 4 2 . . 3 2 5 Swap 60 | . 6 8 1 11 9 8 5 . . 4 5 3 Drop 65 | . 4 9 6 4 9 5 8 . 3 9 4 4 Fire 316 | 15 12 34 11 50 37 30 75 . . 21 10 21 Melee 82 | . . . . . . 6 . . . 41 6 29 Ram 19 | . . . . . . . 2 . . . . 17 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: [*Res] / *Cet) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 407 | -10/Materials | Repaired Imp. Aluminum Leg 569 | -10/Materials | Entered another Materials area 569 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Destroyed 7 combat bots 967 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Discovered new exit (range 10) 1208 | -9/Materials | Entered Mines 1214 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1317 | -9/Mines | Learned location of 1 exit from Lower Caves 1363 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1443 | -9/Mines | Received a Mining Laser from a helpful Derelict 1532 | -9/Mines | Met a Derelict shopkeep closing up shop 1715 | -9/Mines | Discovered new exit (range 10) 1798 | -9/Mines | Found a hidden stash of uninstalled traps 1988 | -9/Mines | Discovered new exit (range 10) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Accompanied by 3 allies 2086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -8/Materials | Discovered new exit (range 8) 2206 | -8/Materials | Repaired Imp. Aluminum Leg 2242 | -8/Materials | Discovered new exit (range 9) 2294 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Identified exit to Garrison 2543 | -8/Materials | Entered Garrison 2574 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Garrison Relay disabled 2801 | -8/Garrison | Core integrity fell below 50% 2976 | -8/Garrison | Triggered checkpoint 3184 | -8/Garrison | Triggered checkpoint 3223 | -8/Garrison | Rescued a captive Derelict 3224 | -8/Garrison | Rescued a captive Derelict 3309 | -8/Garrison | Discovered new exit (range 8) 3490 | -8/Garrison | Phase Generator disabled 3495 | -8/Garrison | Entered Materials 3495 | -8/Materials | Accompanied by 2 allies 4138 | -8/Materials | Crushed by falling debris 4138 | -8/Materials | Core integrity fell below 20% 4175 | -8/Materials | Lost 3 parts (1u2w) 4214 | -8/Materials | Discovered new exit (range 16) 4239 | -8/Materials | Entered Factory 4239 | -7/Factory | Evolved 2 slots: Utility x2 4435 | -7/Factory | Build established: Scavenger-Mutant 5102 | -7/Factory | Cargo convoy interrupted 5594 | -7/Factory | Lost 4 parts (2n2u) 5697 | -7/Factory | Lost 7 parts (2n5u) 5777 | -7/Factory | Discovered new exit (range 10) 5782 | -7/Factory | Identified exit to Factory 5784 | -7/Factory | Entered another Factory area 5784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5791 | -6/Factory | Identified exit to DSF 5791 | -6/Factory | Entered DSF 5811 | -6/DSF | Additional patrols routed to DSF 5863 | -6/DSF | Discovered new exit (range 15) 5891 | -6/DSF | Identified exit to Factory 5893 | -6/DSF | Entered Factory 5893 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5946 | -5/Factory | Build established: Mutant 6383 | -5/Factory | Lost 4 parts (3n1u) 6568 | -5/Factory | Fabricated VSS Leg? 6763 | -5/Factory | Discovered new exit (range 15) 6770 | -5/Factory | Identified exit to Factory 6775 | -5/Factory | Entered another Factory area 6775 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6857 | -4/Factory | Lost 4 parts (1n1u2w) 6879 | -4/Factory | Discovered new exit (range 10) 6882 | -4/Factory | Identified exit to Extension 6907 | -4/Factory | Discovered exit to Extension (range 15) 6984 | -4/Factory | Build established: Scavenger-Scout 7074 | -4/Factory | Entered Extension 7115 | -4/Extension | Spotted B-86 Titan 7118 | -4/Extension | Spotted B-86 Titan 7167 | -4/Extension | Lost 10 parts (2p4n2u2w) 7196 | -4/Extension | Discovered new exit (range 16) 7196 | -4/Extension | Discovered new exit (range 16) 7240 | -4/Extension | Identified exit to Cetus 7257 | -4/Extension | Crushed by falling debris 7288 | -4/Extension | Lost 5 parts (2n3u) 7349 | -4/Extension | Disrupted transfer network 7530 | -4/Extension | Build established: Scavenger-Mutant 7542 | -4/Extension | Rescued a captive Derelict 7558 | -4/Extension | Energy Cycler disabled 7558 | -4/Extension | Rescued a captive Derelict 7558 | -4/Extension | Rescued a captive Derelict 7559 | -4/Extension | Rescued a captive Derelict 7561 | -4/Extension | Rescued a captive Derelict 7566 | -4/Extension | System corruption reached 10% 7567 | -4/Extension | Rescued a captive Derelict 7598 | -4/Extension | Destroyed 7 combat bots 7680 | -4/Extension | Lost 6 parts (2p2n2w) 7737 | -4/Extension | Core integrity fell below 50% 7754 | -4/Extension | Core integrity fell below 20% 7767 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07753_ Slammed into H-77 Assassin. 07753_ Adv. Hacking Suite destroyed. 07753_ System corrupted by crushing effect (+3). 07754_ Slug penetrates Wall. 07754_ Slammed into H-77 Assassin. 07756_ Exp. Energy Well destroyed. 07756_ Slammed into H-77 Assassin. 07756_ Seismic Detector broken. 07756_ Destabilizing: Short circuit. 07757_ Penetrated by Slug. 07757_ Broken Seismic Detector destroyed. 07757_ Slammed into H-77 Assassin. 07758_ Destabilizing: System corrupted (+1). 07759_ Critical hit (Burn: +50). 07759_ Slammed into H-77 Assassin. 07761_ Acquired 2 matter. 07763_ Penetrated by Slug. 07763_ Slug penetrates Earth. 07763_ Mak. Axe destroyed. 07765_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ######] # ?# | | # # # ##### ##?## | | ] " ###?# | | # "% ## # #??? | | ## % "# # ##### | | # ##### | | ##### # ######## ## ]##?### | | ??#########?########### #]#####? | | #????#???#?#######?######!#?#?## | | #####?#?#??######?#######*###### | | ###?##?#?####?####??#####/##??#? | | ###???###?##?#?####?#### #???## | | # ###????##??#######?##?# ###??# | | ## ####???#?####?#####??# ###?## | | #?###??????#?#?##?####### ####?? | | #??#??##?##??####?#???#?#%###### | | ?#####?#?#########?######%#?#?## | | ?##???#####?########??#?#%#####? | | #??#?#####?######?##?#?## ####?# | | #?#########???#???####?##h; ### | | #??##?#?###?##?#?######?#!####?? | | ?####???##?####?#########!###### | | ?#?#???###?##???#?####?## ###?## | | ##?#???####?#?###########%###### | | #?#??#?##?####?###### "" "" ### | | ##################### "@" ### | | # | | ] > # | | !!! # | | !*%| ! ### | | *%%% A% k # | | #####+############### ! < # | | #### ###### ######## [# | | ##?### ##########" % "#### | | ######?####"######?###"k "#?#? | | ############" ###?####"""""#### | | " ""##??########### | | """""""""""""""""##????##?####?? | | ##################?#######??#?#? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 1630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 825 Evasion (%) 68 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Rnf. Fission Core | -5/Factory | Hacked Imp. Coolant Injector | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftAdvancedSaw Manual? 0 Play Time 02:48:23 Cumulative 299.5 hours Start 2024.01.26 @ 13:13:07 End 2024.01.26 @ 20:59:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 062f8d66-a968-4311-9ab7-307d3e5bbf0e