Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 22:51:47 Player: CrossedViper Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (506) 2530 Value Destroyed (21850) 21850 Prototype IDs (89) 1780 Alien Tech Used (8) 1600 Bonus (23725) 23725 TOTAL SCORE: 63185 Bonus ------- High Alert Combat Kills 5419 Follower Combat Kills 613 Entered Garrisons 800 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 680 Used Core Reset Matrix 3000 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1387 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 337/350 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (18) Advanced Force Field Transdimensional Reconstructor Integrity Redistributor Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Electron Diverter Electron Diverter Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Spectral Analyzer Weapon Mount Experimental Core Analyzer Experimental Reaction Control System Experimental Cloaking Device Centrium Light Armor Plating Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Quantum Rifle Sigix Sheargun Sigix Sheargun Nanosword Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Experimental Energy Well Experimental Core Analyzer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator [Rating: 219] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Linear Gravjet Flight Unit Electron Diverter Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon ME-RLN's Wand Impact Weapon Core Stripper Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . Utility 7 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 . . . . Weapon 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 451 | 6 5 3 18 1 6 7 5 10 5 26 19 23 1 10 30 4 13 9 2 1 21 13 6 4 12 1 12 7 . 27 23 26 23 28 3 41 Power 51 | 1 . . 3 . . . 1 1 . 2 1 2 . 2 4 . 2 . . . 2 3 . . 1 . 1 . . 6 1 4 . 9 1 4 Engine 18 | 1 . . 3 . . . 1 1 . 2 1 1 . 1 1 . . . . . . 1 . . 1 . 1 . . 2 . 1 . . . . Core 9 | . . . . . . . . . . . . . . . 2 . 1 . . . 2 2 . . . . . . . 2 . . . . . . Reactor 24 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . 2 1 3 . 9 1 4 Propulsion 93 | 2 . 1 4 . . . 2 5 1 4 6 6 . 2 4 2 4 . . . 8 3 . . 3 . 2 . . 8 4 9 3 2 1 7 Treads 36 | 2 . 1 4 . . . 2 5 1 4 5 6 . 2 . . . . . . . . . . . . . . . . . . . . . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 Flight 52 | . . . . . . . . . . . 1 . . . 4 1 4 . . . 5 3 . . 3 . 2 . . 8 4 9 3 2 1 2 Utility 150 | 1 1 1 2 1 . 2 1 1 4 5 5 1 1 2 11 . 4 4 1 . 4 2 . . 6 . 3 1 . 8 14 11 19 7 1 26 Device 85 | . . 1 2 1 . 1 1 . 2 3 2 1 1 1 5 . . 3 1 . 3 2 . . 2 . 3 . . 4 10 7 13 2 . 14 Storage 8 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Processor 9 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . 1 2 . 1 . 1 Hackware 22 | . . . . . . . . 1 1 . 1 . . . 3 . 2 . . . 1 . . . 1 . . 1 . 3 3 . . 2 1 2 Protection 26 | . . . . . . . . . 1 2 1 . . 1 2 . 1 . . . . . . . . . . . . . . 2 5 2 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 2 4 1 9 . 6 5 1 3 . 15 7 14 . 4 11 2 3 5 1 1 7 5 6 4 2 1 6 6 . 5 4 2 1 10 . 4 Energy Gun 26 | 1 . 1 2 . 1 . . 1 . 7 2 2 . . 1 . . . . . . . . . . . . . . . 2 . 1 3 . 2 Energy Cannon 8 | . . . . . . . . . . . 3 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 69 | 1 . . 3 . 2 3 1 2 . 5 . 4 . 2 8 1 3 3 1 . 5 5 3 2 1 . 5 3 . 3 . 1 . 1 . 1 Ballistic Cannon 8 | . 3 . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 27 | . 1 . 2 . 1 2 . . . 2 2 4 . 1 1 . . 1 . . 2 . 3 2 . 1 . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Slashing Weapon 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . Piercing Weapon 9 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 2 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 2 . . . . . . 1 2 . . . 3 2 2 1 . . . . . . 8 . 1 2 . 3 2 7 13 5 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Lost 99 | . . 1 1 . . . . 4 1 4 5 9 . 2 4 . . . . 1 4 . . . . . 3 2 . 12 7 1 . 5 . 33 Power 12 | . . . . . . . . 1 . 2 . 1 . 1 1 . . . . . . . . . . . . 1 . 1 1 . . . . 3 Propulsion 36 | . . 1 1 . . . . 2 . 1 1 3 . . . . . . . 1 2 . . . . . 1 . . 8 2 1 . 1 . 11 Utility 27 | . . . . . . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . 1 . 1 3 . . 3 . 14 Weapon 24 | . . . . . . . . 1 . 1 3 4 . 1 2 . . . . . 1 . . . . . 2 . . 2 1 . . 1 . 5 Highest Loss Streak 16 | . . 1 1 . . . . 2 1 2 2 4 . 1 4 . . . . 1 4 . . . . . 2 2 . 5 3 1 . 2 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 98 99 100 93 100 100 99 95 91 90 82 88 91 84 90 85 92 93 93 89 89 94 94 93 94 93 89 . 77 62 72 82 86 89 77 Engine 5 | . 14 14 10 11 11 11 9 8 7 7 7 3 . . . . . . . . . . . . 4 5 10 6 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 3 7 6 . . . . . . . . . . . . . . . 1 3 4 4 5 7 6 Treads 16 | . 28 27 33 33 33 33 27 26 28 24 22 21 23 23 . . . . . . . . . . . . . . . . . . . . . 2 Flight 8 | . . . . . . . . . . . . . . . 23 23 19 25 25 25 21 24 27 27 26 27 23 25 . 21 16 19 24 24 26 19 Device 11 | . . 12 11 11 11 11 18 9 12 17 16 10 11 14 6 7 6 6 6 12 10 11 11 11 5 5 14 12 . 6 5 13 18 19 11 8 Storage 5 | . 14 14 11 11 11 11 9 9 7 7 6 7 7 7 . . . . . . . . . . 4 5 . . . 1 . . . . . . Processor 3 | . . . . . . . . . . . . . . . 6 7 8 13 17 12 12 11 11 11 11 11 10 10 . 9 5 7 8 8 7 7 Hackware 6 | . . . . . . . . 8 2 2 3 7 7 2 8 7 12 12 12 12 12 11 11 11 11 11 10 11 . 18 22 12 9 8 12 11 Protection 1 | . . . . . . . . . 4 1 1 . . 5 4 7 3 . . . . . . . . . . . . . . 1 3 2 3 4 Energy Gun 5 | . 6 7 13 11 4 11 9 3 7 12 20 3 . . 3 7 1 . . . . . . . . . . . . . 1 3 . 5 11 4 Energy Cannon 1 | . . . . . . . . . . . 2 14 15 3 . . . . . . . . . . . . . 3 . 2 . . . . . . Ballistic Gun 15 | . 6 . 12 22 11 21 27 32 23 15 6 9 15 26 21 21 24 24 25 21 15 24 26 26 26 22 22 20 . 11 1 2 4 1 . . Ballistic Cannon 1 | . 15 20 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 219 | 6 7 11 25 27 28 28 37 39 47 60 61 72 75 79 76 69 82 82 81 79 84 106 104 104 131 131 143 139 132 144 153 200 205 216 219 219 Average Rating 73 | 4 6 10 17 26 26 26 36 36 44 53 58 67 73 75 60 63 76 76 80 78 68 92 103 103 125 128 129 131 132 117 100 169 199 198 215 180 On Entrance 84 | . 6 6 11 25 27 26 28 37 39 47 56 61 72 75 79 64 64 75 81 79 66 84 104 104 104 131 128 130 132 132 100 153 191 203 202 219 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 96 | 11 31 30 41 41 41 62 69 69 77 80 81 89 90 96 36 24 27 27 24 24 25 37 35 35 33 35 41 42 35 51 42 55 48 64 60 79 Greatest Support 150 | 40 40 40 62 62 62 62 62 64 86 119 125 150 130 130 25 25 36 30 30 30 30 36 36 36 42 36 42 42 42 48 45 55 53 53 60 88 Greatest Overweight (x) 5 | . . . . . . . 1 1 1 1 . . . . 2 . 1 . . 1 5 1 . . . . 1 . . 1 . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 Average Capacity 13 | 6 14 15 15 15 15 15 20 20 20 20 19 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 Most Carried 20 | 3 8 13 15 15 15 16 18 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 Average Carried 12 | 1 6 10 14 14 14 15 15 19 19 19 18 19 19 19 5 4 4 4 4 4 4 4 4 5 4 5 4 4 5 4 4 4 4 5 6 6 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 Final Carried 20 | 3 8 12 15 15 15 16 17 20 20 20 20 19 20 20 5 5 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 5 Class Distribution -------------------- 20% | Hacker-Sprinter 18% | Gunner 16% | Scavenger-Gunner 13% | Scavenger-Tank 9% | Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Wizard-Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 13475 | 214 330 200 500 84 . 429 238 900 211 1090 331 488 90 806 1016 61 692 299 113 . 563 568 41 339 340 186 759 155 . 908 120 452 230 353 20 349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21602 | . 485 173 1170 108 . 442 339 1075 281 2403 925 1337 368 1060 1239 . 1056 334 57 . 674 857 169 381 197 281 843 72 . 1342 131 405 352 1928 84 1034 Parts 1066 | . 41 9 77 10 . 52 26 57 13 100 38 58 22 56 67 . 36 18 5 . 27 38 17 24 4 19 27 4 . 47 9 7 4 99 4 51 Haulers Intercepted 28 | . 2 . 4 . . . . . . . 1 . . . 3 . 2 . . . . 2 . . . . 1 . . 5 . 4 . 4 . . Recyclers Shooed 10 | . . 1 . . . . 1 . . . . . . . 2 . . . . . 1 1 . . . . 1 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . . . . . . . . 11 4 . 38 . 9 21 . 13 . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 378 | . 9 6 23 5 . 21 7 30 6 42 16 33 7 21 12 . 13 8 1 . 11 10 11 14 5 15 10 2 . 11 1 . 1 18 . 9 Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . 16 . 5 Guns 230 | . 3 . 14 5 . 16 7 30 6 33 10 7 4 17 9 . 13 5 1 . 6 9 1 4 5 1 8 2 . 8 . . . 2 . 4 Cannons 38 | . 4 6 2 . . . . . . . 2 18 2 4 . . . . . . . . . . . . . . . . . . . . . . AOE 76 | . 2 . 7 . . 5 . . . 6 4 6 . . 3 . . 3 . . 5 1 10 10 . 14 . . . . . . . . . . Classes Destroyed 26 | . 6 1 4 . . 2 . 1 . 2 3 . . . . . . 1 . . 2 . . . 1 . . 1 . . . . 1 . . 1 Worker 22 | . 2 2 2 . . . 1 . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . 2 . . . 1 . . Builder 16 | . 1 . 2 . . 4 1 . . . . . . . 2 . 2 . . . . 2 . . . . . . . 1 . . . 1 . . Tunneler 6 | . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 28 | . 2 . 4 . . . . . . . 1 . . . 3 . 2 . . . . 2 . . . . 1 . . 5 . 4 . 4 . . Recycler 19 | . . . 1 . . . 1 . . . 2 . . . 6 . 1 . . . 2 1 . . . . 2 . . 3 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 19 | . . . 2 . . . 1 . 1 . 2 . 1 . 2 . . . . . . 1 . . . . . . . . 2 . 1 4 1 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 4 1 1 Swarmer 128 | . . . 6 3 . 15 4 10 2 6 . 7 2 4 5 . 1 6 . . 6 5 11 10 . 13 1 . . 6 . . . 5 . . Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 139 | . 9 2 8 2 . 5 . 16 2 22 14 15 2 4 2 . 7 . . . 3 4 . 2 3 2 3 . . 4 . . . 5 . 3 Brawler 4 | . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 12 | . . . . . . 1 . 2 . . . 1 . 4 . . 1 . . . . . . 1 . . 1 . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 47 | . . . 9 . . . 2 2 2 8 . 4 2 4 2 . 2 1 1 . 1 1 . 1 . . . 1 . 1 . . . 2 . 1 Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 1 1 . . 2 . 2 . 4 . . . 1 . . . . . . . . 2 . . . . . . . . . Programmer 22 | . . . . . . . . . . . 1 1 1 1 2 . 2 . . . . . . . 1 . 3 . . . 1 . . 6 . 3 Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 3 8 4 . 5 5 7 2 7 6 15 6 4 7 . 4 3 1 . 4 10 4 5 5 10 7 1 . 9 1 2 1 10 2 5 Combat Bots Only 15 | . 3 1 4 4 . 4 4 7 2 7 4 15 5 4 6 . 3 3 1 . 4 5 4 5 5 10 5 1 . 6 1 . 1 5 . 4 Max Kills in Single Turn 6 | . 2 1 6 2 . 3 2 2 1 2 3 2 1 2 3 . 1 3 1 . 3 2 4 4 3 5 2 1 . 2 1 1 1 1 1 1 Gunslinging 1 | . . . 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . 2 . 4 . . 3 . . . 2 2 2 . . 3 . . 3 . . 3 1 4 4 . 5 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2106 | . 42 14 50 4 . 66 38 77 23 288 48 156 38 146 84 2 127 17 23 7 21 41 26 14 3 12 95 65 . 139 57 10 6 95 30 242 Missed 835 | . 19 5 15 2 . 19 16 22 8 101 16 39 12 48 35 1 72 8 11 3 7 21 11 8 1 5 40 42 . 66 28 8 3 42 25 76 Damage Taken 22803 | . 308 154 417 20 . 599 267 832 141 2383 660 1880 414 470 589 16 691 78 101 182 396 453 248 112 30 185 1019 571 . 1669 577 130 65 1260 115 5771 Core 3926 | . 17 19 62 10 . 76 33 72 16 200 99 153 34 45 61 16 93 21 16 47 38 122 30 15 . 23 118 71 . 421 158 . . 167 44 1629 Absorbed by Shields 1051 | . . . . . . . . . . . . 30 . 432 . . . . . . . . . . . . . . . 43 . . . . . 546 Reduced by Siege Mode 158 | . . . . . . . . . . 8 . 127 . 23 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Ignored by Resistances 338 | . . . . . . . . . . 142 . . . 70 . . . . . . . . . . . . . . . . . . . . . 126 Regen/Repaired (Parts) 967 | . . . . . . . . . . . 681 . . . . . 79 . . . . 44 . . 40 . . . . 57 46 . . . . 20 Core Remaining (%) 71 | 100 . 85 . . . 63 . 80 . . . . . . . 10 . . . . 74 . . . . 81 . . 83 . 55 . . 88 . . Volleys Fired 953 | . 47 31 64 8 . 33 23 59 13 99 32 78 12 60 55 1 41 12 3 . 30 26 7 10 8 16 40 16 . 40 8 16 . 10 1 54 Largest 5 | . 2 2 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 . 4 5 5 5 5 4 5 5 . 5 2 2 . 2 1 3 Hottest 340 | . 70 75 145 121 . 126 154 164 164 268 278 340 245 245 142 142 142 88 88 . 96 150 150 150 150 128 128 180 . 180 182 129 . 200 100 294 Shots Fired 2823 | . 90 50 188 25 . 89 92 192 42 293 95 224 48 215 161 4 164 45 12 . 84 116 19 30 40 49 173 40 . 128 9 24 . 12 1 69 Gun 2465 | . 47 26 153 25 . 84 92 192 42 288 75 86 24 189 159 4 164 44 12 . 81 116 15 25 40 44 173 31 . 120 9 24 . 12 1 68 Cannon 314 | . 41 24 33 . . . . . . . 17 131 24 25 1 . . . . . . . . . . . . 9 . 8 . . . . . 1 Launcher 44 | . 2 . 2 . . 5 . . . 5 3 7 . 1 1 . . 1 . . 3 . 4 5 . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2045 | . 66 24 105 17 . 56 69 182 35 189 26 42 24 189 140 3 153 44 12 . 81 116 15 25 40 44 173 31 . 120 4 16 . 3 . 1 Thermal 665 | . 22 26 81 8 . 28 23 10 7 99 66 175 24 25 19 1 11 . . . . . . . . . . 9 . 8 5 8 . . . 10 Explosive 44 | . 2 . 2 . . 5 . . . 5 3 7 . 1 1 . . 1 . . 3 . 4 5 . 5 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 58 Robot Hit Streak 22 | . 7 11 20 3 . 15 8 11 10 18 12 18 6 22 9 2 9 8 2 . 6 8 3 5 8 3 6 5 . 11 5 17 . 20 . 18 Robot Miss Streak 9 | . 3 4 4 7 . 5 5 6 6 9 5 3 4 3 4 1 4 4 3 . 6 6 7 3 6 8 4 5 . 7 . 1 . . . 2 Penetration Max 2 | . . . . . . . . 1 1 1 . . . 1 1 . . . . . . 1 . . 1 2 . . . . . . . . . 1 Secondary Targets 61 | . . . 2 2 . 5 3 14 . 12 . . . 6 1 . 2 . . . 2 2 1 1 2 . 3 . . 2 . . . . . 1 Max Gunslinging Chain 2 | . . . 2 1 . 1 1 2 . 2 . . . 1 1 . 1 . . . 1 1 1 1 1 . 1 . . 1 . . . . . 1 Shots Hit Robots 1731 | . 56 32 119 11 . 48 59 118 24 203 62 97 21 109 80 3 105 26 6 1 43 59 5 10 21 11 94 15 . 83 8 26 3 68 4 101 Core Hits 1032 | . 26 18 54 5 . 34 29 86 20 138 59 70 11 45 47 1 44 17 3 . 27 30 22 27 13 33 33 4 . 37 5 6 1 39 2 46 Critical Kills 17 | . . . . . . . . . 1 1 . 1 1 . 1 . . 1 1 . . 1 1 1 1 . 2 . . 3 . . . . . 1 Critical Parts Destroyed 20 | . 2 . . 1 . . . 1 . . . . . . 1 . 2 1 . . . 5 1 1 3 . 2 . . . . . . . . . Critical Strikes 68 | . 2 . 5 1 . 1 . 1 1 4 . 3 1 . 3 . 3 2 1 . . 6 2 2 4 . 5 1 . 4 2 1 . 8 1 4 Burn 10 | . . . 5 . . 1 . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 35 | . 2 . . 1 . . . 1 1 1 . . . . 2 . 2 2 1 . . 6 2 2 4 . 4 1 . 2 . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Impale 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 6 1 1 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . . Melee Attacks 242 | . . . . . . . . . . 26 . . . . . . . 8 . 1 1 . . . . . 12 . . 11 9 4 11 90 4 65 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 13 1 55 Piercing 130 | . . . . . . . . . . 26 . . . . . . . . . 1 1 . . . . . . . . . . 4 8 77 3 10 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 11 9 . . . . . Sneak Attacks 22 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . . 4 . 2 2 8 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 6 Damage Inflicted 54706 | . 1033 476 2267 222 . 1579 1019 2030 543 5970 2352 3849 613 2720 2199 56 2293 763 122 73 1254 2063 671 970 820 1324 2804 371 . 3194 574 956 156 4213 269 4888 Guns 31773 | . 459 191 1575 199 . 828 1008 2030 543 3724 1244 1049 251 2196 2022 56 2293 522 122 . 1012 1890 117 289 820 488 2031 288 . 1861 56 544 . 74 . 1991 Cannons 4306 | . 379 278 287 . . . . . . . 294 1954 362 376 . . . . . . . . . . . . . 83 . 258 . . . . . 35 Explosions 6554 | . 195 . 391 . . 706 . . . 760 789 846 . 148 177 . . 126 . . 172 173 554 681 . 836 . . . . . . . . . . Melee 11948 | . . . . . . . . . . 1486 . . . . . . . 115 . 73 70 . . . . . 773 . . 1075 518 412 156 4139 269 2862 Ramming 125 | . . 7 14 23 . 45 11 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24230 | . 609 278 955 134 . 474 779 1931 423 1847 204 260 251 2196 1763 36 2193 522 122 . 1012 1890 117 289 820 488 2031 288 . 1861 . 348 . 74 . 35 Thermal 10219 | . 229 191 907 65 . 354 229 99 120 1877 1461 2743 362 376 259 20 100 . . . . . . . . . . 83 . 258 56 196 . . . 234 Explosive 6427 | . 195 . 391 . . 706 . . . 760 662 846 . 148 177 . . 126 . . 172 173 554 681 . 836 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5177 | . . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . 687 73 4302 Piercing 6162 | . . . . . . . . . . 1486 . . . . . . . . . 73 70 . . . . . . . . . . 412 156 3452 196 317 Entropic 2366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 773 . . 1075 518 . . . . . Highest Corruption 29 | . 1 1 2 2 2 2 . . . . . . . . 2 2 1 1 1 1 1 . . . . . 3 3 3 8 8 . . 5 . 29 Average Corruption 2 | . 1 1 2 2 2 2 . . . . . . . . 1 2 1 1 1 1 1 . . . . . 2 3 3 5 6 . . 2 . 7 Corruption Purged 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 7 10 6 12 4 11 . . . . . . . . 3 . 1 1 . . 3 . . . . . 5 4 . 3 12 . . 6 . 21 Message Errors 20 | . 1 3 2 1 . 3 . . . . . . . . 1 . . . . . . . . . . . 1 2 . . 2 . . 1 . 3 Matter Fused 29 | . 4 4 . 1 2 4 . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 1 2 . . 1 . 5 Heat Flow Errors 17 | . 1 . . 3 1 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 2 . . 2 . 2 Energy Discharges 11 | . . 1 1 2 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 1 Parts Rejected 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 3 . . . . 1 Data Loss (major) 5 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1328 | . 5 13 10 . . 58 . . . 6 112 85 24 12 . . . . . . 3 . 5 8 . 23 91 . . 149 36 198 . 266 6 218 Projectiles 124 | . 5 13 . . . . . . . . . 70 24 12 . . . . . . . . . . . . . . . . . . . . . . Explosions 234 | . . . 10 . . 58 . . . . 112 15 . . . . . . . . 3 . 5 8 . 23 . . . . . . . . . . Melee 970 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 91 . . 149 36 198 . 266 6 218 Knockbacks 11 | . 2 2 4 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 667 | . . . . . . 33 . . . 152 81 91 . . . . . . . . 94 105 16 20 . 75 . . . . . . . . . . Shots 23 | . . . . . . 1 . . . 4 4 2 . . . . . . . . 4 2 1 1 . 4 . . . . . . . . . . Rammed 10 | . . 1 2 3 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . 2 3 3 . 2 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 150 45 48 211 240 168 39 50 207 474 346 438 372 102 252 51 162 2 . . 238 293 104 142 289 288 361 285 . 276 216 192 144 263 23 245 Average Temperature 79 | . 45 19 17 103 135 29 16 21 79 103 137 116 154 33 72 30 40 1 . . 55 79 44 52 147 136 100 83 . 69 71 92 28 28 23 89 Received Heat Transfer 4129 | . 198 27 201 . . 153 54 360 45 1142 288 357 21 154 33 9 282 . 33 . 36 81 . 9 . . 138 9 . 158 . . . 135 . 206 Effects 20 | . . . . . . . . . . 5 2 1 1 . 4 . . . . . . . . . . . 6 . . . . . . 1 . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 15 | . . . . . . . . . . 4 2 . . . 3 . . . . . . . . . . . 5 . . . . . . 1 . . Siege Activations 13 | . . . . . . . . . . 4 . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . Total Turns 339 | . . . . . . . . . . 36 . 118 . 185 . . . . . . . . . . . . . . . . . . . . . . Longest Duration 70 | . . . . . . . . . . 13 . 53 . 70 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 7 | . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 30 | . . . 3 1 . . . . . 5 5 8 3 1 . . 1 . . . . . . . . . . . . . . . . . . 3 Heat Transferred 19630 | . 500 450 2405 111 . 666 407 199 275 4250 2875 4653 550 550 518 37 259 . . . . . . . . . . 74 . 222 74 259 . . . 296 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 2112 | . 284 128 622 330 . 395 348 1420 828 1959 1280 2112 1345 1790 1204 . 909 . . . . 688 . . . . 746 876 . 306 160 160 116 622 521 695 Initial 1108 | . . 63 1 210 . . 124 107 745 518 1028 896 1108 943 939 . 441 . . . . 185 . . . . 685 267 . . 49 24 8 52 284 326 Average 683 | . 107 52 238 212 . 248 204 799 759 1270 994 1642 1252 1424 930 . 623 . . . . 442 . . . . 594 558 . 118 68 96 57 396 363 521 Maximum Alert Level 5 | . 1 . 2 1 . 2 1 4 3 5 4 5 4 5 4 . 3 . . . . 2 . . . . 3 3 . 1 . . . 2 2 2 Low Security (%) 24 | 100 79 100 37 45 . 21 64 4 . . . . . . . . . . . . . 3 . . . . . . . 75 100 100 100 9 . . Level 1 16 | . 20 . 42 54 . 78 35 18 . . . . . . . . . . . . . 40 . . . . 10 31 . 24 . . . 42 76 11 Level 2 16 | . . . 19 . . . . 12 9 8 . . . . . . 72 . . . . 55 . . . . 75 38 . . . . . 48 23 88 Level 3 20 | . . . . . . . . 48 90 36 84 10 . 11 88 . 27 . . . . . . . . . 13 30 . . . . . . . . Level 4 12 | . . . . . . . . 15 . 24 15 24 100 59 11 . . . . . . . . . . . . . . . . . . . . . Level 5 9 | . . . . . . . . . . 31 . 65 . 28 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 3 . 3 1 . . 1 . 2 . 7 . 2 . 2 . 8 . . . 2 3 . . . . 5 3 . 3 . 2 5 5 . 11 Investigation 22 | . 2 . 1 1 . . . . 1 . 1 . . . 2 . 3 . . . 2 . . . . . 4 . . 1 . 2 . 1 . 1 Extermination 11 | . . . . . . . . . 1 . 2 . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . 2 . 2 Reinforcement 26 | . 1 . 1 . . . 1 . . . 3 . 1 . . . 2 . . . . 2 . . . . . 3 . 1 . . 4 2 . 5 Assault 8 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 38 | . . 2 4 . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . 2 . . 3 2 7 3 1 3 7 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 4 . 17 . 12 . 3 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 2 . 12 . 3 . . Times Spotted 721 | . 15 5 31 3 . 24 12 34 7 41 22 38 11 20 20 3 40 3 8 4 25 13 8 11 23 22 27 29 . 37 19 12 9 38 21 86 Peak Tracking Total 43 | . 3 1 5 2 . 4 4 6 3 8 5 4 6 4 6 3 10 1 5 4 6 5 4 3 12 8 12 15 . 10 10 4 3 8 16 43 Tactical Retreats 53 | . 3 . 1 . . 2 . 2 . 1 . 3 . 1 1 . 9 . 3 . 1 1 1 1 . 1 . 5 . 6 2 . . 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 30 | . 2 . . . . . . 6 . 4 2 2 1 3 3 . 2 . . . . . . . . . 1 1 . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 13 2 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 68 | . 2 1 . 1 . 2 1 6 . 7 8 8 2 4 3 . 1 . . . 2 4 . . . . 1 1 . 1 3 . 4 5 . 1 Max in Single Turn 4 | . 1 1 . 1 . 1 1 1 . 1 4 1 1 1 1 . 1 . . . 1 2 . . . . 1 1 . 1 1 . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . Garrison Relay 17 | . . . . . . . . 4 . 5 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 135 | . 7 . 7 1 2 . 2 2 2 1 4 2 2 3 7 . 14 2 . 4 3 2 . . 4 . 7 1 . 8 9 3 4 13 7 12 Terminals 86 | . 6 . 6 . . . 1 2 1 1 2 2 . 3 4 . 6 . . . 1 1 . . . . 5 1 . 5 6 . 4 11 7 11 Fabricators 10 | . . . . . . . . . . . . . 1 . 1 . 3 . . . 1 . . . . . 1 . . 1 . 2 . . . . Repair Stations 9 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . 1 1 . . 1 . 1 Recycling Units 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . 1 1 1 . . . . Total Hacks 344 | . 22 . 19 1 2 . 4 5 5 1 19 2 2 3 20 . 31 6 . 31 10 6 . . 9 . 18 2 . 17 23 9 10 25 11 31 Successful 225 | . 12 . 12 1 2 . 3 . 3 1 8 2 2 1 13 . 23 6 . 31 7 4 . . 9 . 10 1 . 8 13 5 8 14 8 18 Failed 118 | . 10 . 6 . . . 1 5 2 . 11 . . 2 7 . 8 . . . 3 2 . . . . 8 1 . 9 10 4 2 11 3 13 Catastrophic 14 | . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . 2 . . 1 1 1 . 2 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 21 . 17 . 1 . 3 . . . . . . . 10 . 13 . . . 2 1 . . 1 . 9 . . 7 3 2 1 14 1 17 Terminals 214 | . 20 . 18 . . . 3 5 3 1 10 2 . 3 12 . 14 . . . 1 4 . . . . 14 2 . 12 18 . 10 22 11 29 Fabricators 27 | . . . . . . . . . . . . . 1 . 2 . 7 . . . 6 . . . . . 3 . . 1 . 7 . . . . Repair Stations 23 | . . . . . . . . . . . 6 . . . 2 . 4 . . . . 2 . . . . . . . 2 3 . . 2 . 2 Recycling Units 8 | . 2 . 1 . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 14 | . . . . . . . 1 . 2 . 3 . 1 . . . 1 . . . . . . . . . 1 . . 2 1 2 . . . . Terminal Hacks 140 | . 7 . 4 1 2 . . . 2 1 3 2 . 1 5 . 9 6 . 31 1 1 . . 9 . 7 1 . 4 9 . 7 11 7 9 Record 27 | . . . . . 1 . . . . . . . . . . . . 5 . 11 . . . . 8 . . . . . . . 1 1 . . Part Schematic 17 | . 3 . 2 . . . . . . . 1 . . . . . 1 . . 9 . . . . . . 1 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . Open Door 13 | . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . 1 . . . . . . . 1 3 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . 1 . Emergency Access Points 4 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . 1 . 2 Unreport Threat 13 | . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . 2 . . 2 2 . 1 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 16 | . . . . . . . . . . . . . 1 . 1 . 4 . . . 4 . . . . . 2 . . . . 4 . . . . Load Schematic 10 | . . . . . . . . . . . . . 1 . 1 . 3 . . . 2 . . . . . 1 . . . . 2 . . . . Build 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . Repair Station Hacks 16 | . . . . . . . . . . . 4 . . . 1 . 2 . . . . 2 . . . . . . . 2 2 . . 1 . 2 Scan Component 9 | . . . . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . 1 1 . . 1 . 1 Repair 7 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 38 | . 5 . 8 . . . 2 . . . . . . . 2 . 5 . . . 1 1 . . . . . . . 1 2 1 1 1 1 7 Terminals 29 | . 4 . 7 . . . 2 . . . . . . . 1 . 3 . . . . 1 . . . . . . . 1 . . 1 1 1 7 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 2 Botnet 16 | . 3 . 4 . . . 1 . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 4 Skim 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 11 | . . . 1 . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . 3 1 . Used 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 95 | . 6 . 6 . . . 2 2 2 . 3 2 . 2 6 . 11 . . . 1 1 . . . . 6 1 . 8 8 3 3 9 3 10 Full Trace Events 18 | . 3 . 1 . . . . 1 1 . 1 . . . . . 2 . . . 1 . . . . . 4 . . 1 . 2 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 3 . 2 . . . . . . . 1 . . . 2 . 2 . . 9 . . . . . . 1 . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . . 3 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Time 294 | . . . . . . . . . . . . . . . . . 58 . . . 116 . . . . . 58 . . . . 62 . . . . Total Part Build Rating 52 | . . . . . . . . . . . . . . . . . 7 . . . 21 . . . . . 7 . . . . 17 . . . . Parts Repaired 7 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . 1 Time 256 | . . . . . . . . . . . 88 . . . . . 31 . . . . 31 . . . . . . . 36 54 . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 77 | . . . . . . . . 16 . 22 . 23 . 13 . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 74 | . . . . . . . . 16 . 22 . 20 . 13 . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . 2 . . 11 . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 38 | . . 1 . . 2 . . 11 . . . 1 . . . 2 1 . . . 11 . . . . . . 4 . . . . . 1 1 3 Largest Group 7 | . . 1 . . 2 2 . 7 6 1 . 1 . . . 2 1 . . . 6 . . . . . . 4 . . . . . 1 1 3 Highest-Rated Group 426 | . . 31 . . 29 29 . 106 101 21 . 39 . . . 181 26 . . . 202 . . . . . . 188 . . . . . 45 26 426 Highest-Rated Ally 206 | . . 31 . . 21 21 . 24 21 21 . 39 . . . 165 26 . . . 41 . . . . . . 47 . . . . . 45 26 206 Total Orders 7 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . 2 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 ROAM 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks 153 | . . 1 . . . 5 . 32 26 3 . 21 . . . 6 . . . . 40 . . . . . . 12 . . . . . . . 7 Total Damage 3853 | . . 21 . . . 123 . 550 315 . . 314 . . . 216 . . . . 994 . . . . . . 339 . . . . . . . 981 Kills 25 | . . 1 . . . . . 5 2 . . 2 . . . 2 . . . . 5 . . . . . . 4 . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . . . . . . . . 1 1 . . . 1 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 23077 | 91 906 1017 1229 740 448 991 473 2138 283 1742 1083 1588 258 1305 744 36 739 276 155 43 710 304 123 152 801 154 523 218 2 478 418 461 343 780 200 1125 Spaces Moved 23111 | 52 463 463 620 452 276 560 160 768 139 820 559 772 129 581 1427 12 1461 544 519 138 735 415 284 406 724 359 927 544 9 848 764 1183 824 1561 818 1795 Core 27 | 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 20 Treads 6818 | 49 463 463 620 452 276 560 160 768 139 820 559 772 129 581 . . . . . . . . . . . . . . . . . . . . . 7 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 392 | . . . . . . . . . . . . . . . . . . . . . 392 . . . . . . . . . . . . . . . Flight 15874 | . . . . . . . . . . . . . . . 1427 12 1461 544 519 138 339 415 284 406 724 359 927 544 9 848 764 1183 824 1561 818 1768 Fastest Speed 15 | 50 160 160 155 155 155 155 235 150 148 148 160 155 161 156 30 30 17 27 27 27 23 24 24 24 24 27 23 24 24 21 30 18 19 19 15 15 Average Speed 68 | 153 160 160 156 155 155 155 235 233 162 154 160 160 161 158 31 30 31 27 27 27 43 25 24 24 26 27 28 24 24 28 33 27 19 19 15 31 Slowest Speed 300 | 160 160 160 160 155 155 155 235 235 230 225 160 161 161 161 162 34 106 27 27 94 300 92 24 24 27 27 88 24 24 91 37 98 23 88 15 209 Overloaded Moves 63 | . . . . . . . . . . . . . . . . . 7 . . . 30 . . . . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 183 | . . . . . . . . . . . . . . . 52 . 20 . 1 4 . 5 . . 2 1 8 7 . 13 1 37 3 6 17 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 75 93 58 98 60 95 23 76 5 89 13 88 9 73 36 2 40 46 77 81 68 13 56 62 91 65 20 48 5 32 76 41 79 84 31 50 Regions Visited 36 Branch Regions 19 Pre-discovered Areas 8 | . 1 . 1 . 1 . . . . . . . . . . . . 2 . 1 1 . 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 1 . . . 1 . . . . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . . . . . . . 1 . . 1 1 1 . 1 1 1 1 . 1 . . . . 1 . . . Scrap Searched 16 | . . 1 . 1 . 2 . . . . . . . . . . . 1 3 . 2 . 1 2 . 3 . . . . . . . . . . Spaces Dug 179 | . . . . . . 10 . 2 . . . 1 . . 15 . . 7 . . 18 . 11 57 . 30 3 4 . 1 . . 2 5 . 13 Terrain Destroyed 956 | . 19 . 19 . . 70 . 4 1 127 63 29 2 10 19 . 3 31 . . 51 43 76 132 1 210 14 9 . 2 . 1 2 5 . 13 Melee 23 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 1 . . 2 . . 13 Projectile 187 | . . . . . . 1 . 4 1 3 3 9 2 10 4 . 3 . . . 1 32 17 14 1 52 14 9 . 1 . 1 . 5 . . AOE 746 | . 19 . 19 . . 69 . . . 124 60 20 . . 15 . . 24 . . 50 11 59 118 . 158 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 27849 | 60 537 687 736 476 298 611 199 988 168 1068 667 953 150 834 1570 42 1644 634 526 138 1065 543 319 434 1312 376 1095 602 8 996 898 1251 990 1899 870 2205 Wait 2534 | . 17 184 5 . 1 5 . 56 7 38 16 52 7 165 63 18 133 54 . . 198 86 21 15 548 2 101 18 . 54 68 36 114 167 60 225 Move 22756 | 51 462 462 619 451 275 559 160 767 139 819 559 771 129 580 1334 11 1421 543 516 131 734 404 283 405 720 356 910 532 8 825 761 1123 817 1549 787 1783 Hop 140 | . . . . . . . . . . . . . . . 40 . 19 . 1 2 . 5 . . 1 1 8 4 . 9 1 22 3 5 13 6 Pick Up 220 | 3 5 5 12 6 6 3 5 7 3 26 26 12 1 8 9 3 6 4 1 1 6 1 1 . 7 . 3 3 . 5 4 3 2 23 2 8 Fast Attach 222 | 6 1 1 6 . . . 1 2 1 9 5 5 1 3 17 2 7 3 2 . 8 9 . . 8 . 7 4 . 12 15 21 20 19 1 26 Attach 130 | . . 1 4 . 4 . 2 4 3 11 6 11 . 5 10 1 6 2 . 1 7 1 1 . 3 . 4 1 . 11 3 4 1 12 1 10 Detach 40 | . . . . . . . . . . 1 . 4 . 1 4 . . . . . 5 . . . . . 3 . . 6 2 2 . 5 . 7 Swap 108 | . 4 1 8 1 2 7 2 4 1 6 9 7 . 2 3 1 . 5 . . 6 3 5 4 1 1 1 2 . 4 5 1 2 3 1 6 Drop 307 | . 1 . 15 7 5 2 5 5 1 33 10 11 . 9 35 5 11 3 3 2 7 8 1 . 16 . 6 5 . 9 7 19 22 27 1 16 Fire 953 | . 47 31 64 8 . 33 23 59 13 99 32 78 12 60 55 1 41 12 3 . 30 26 7 10 8 16 40 16 . 40 8 16 . 10 1 54 Melee 218 | . . . . . . . . . . 26 . . . . . . . 8 . 1 1 . . . . . 12 . . 11 9 4 9 79 3 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 2 3 3 . 2 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 10 . . . 1 . 1 . . . . . . . . . . . . . 6 . 10 15 . . . . . Rewire 163 | . . . . . 5 . . 74 . . . 1 . . . . . . . . 63 . . . . . . 11 . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 623 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Entered Mines 1105 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1176 | -10/Mines | Assembled infested the area 1370 | -10/Mines | Learned Materials garrison access intel 1428 | -10/Mines | Received a Mining Laser from a helpful Derelict 1428 | -10/Mines | Discovered new exit (range 9) 1700 | -10/Mines | Discovered new exit (range 5) 2015 | -10/Mines | Entered Materials 2015 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2320 | -9/Materials | Build established: Gunner 2658 | -9/Materials | Discovered new exit (range 16) 3212 | -9/Materials | Central database locked down 3215 | -9/Materials | First assault squad dispatched 3225 | -9/Materials | Discovered new exit (range 8) 3244 | -9/Materials | Entered Mines 3380 | -9/Mines | Discovered new exit (range 8) 3496 | -9/Mines | Met a Derelict shopkeep closing up shop 3666 | -9/Mines | Learned Materials emergency access door positions 3716 | -9/Mines | Discovered new exit (range 5) 3882 | -9/Mines | Found a hidden stash of uninstalled traps 3978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3978 | -9/Mines | Discovered new exit (range 5) 3984 | -9/Mines | Entered Exiles 3984 | -9/Exiles | Found Exiles lab destroyed 4152 | -9/Exiles | Opened EX-Vault 4159 | -9/Exiles | Found Modified TNC 4308 | -9/Exiles | Learned location of Zion (-7) 4354 | -9/Exiles | Discovered new exit (range 15) 4432 | -9/Exiles | Entered Mines 4432 | -8/Mines | Accompanied by 2 allies 4542 | -8/Mines | Discovered new exit (range 4) 4711 | -8/Mines | Discovered new exit (range 13) 5423 | -8/Mines | Entered Materials 5423 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5425 | -8/Materials | Loaded intel: 1 garrison access location 5722 | -8/Materials | Build established: Scavenger-Gunner 5896 | -8/Materials | Identified exit to Garrison 5896 | -8/Materials | Entered Garrison 5956 | -8/Garrison | Triggered checkpoint 6002 | -8/Garrison | Garrison Relay disabled 6114 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Discovered new exit (range 5) 6214 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Triggered checkpoint 6308 | -8/Garrison | Triggered checkpoint 6429 | -8/Garrison | Destroyed 7 combat bots 6491 | -8/Garrison | Triggered checkpoint 6615 | -8/Garrison | Discovered new exit (range 11) 6642 | -8/Garrison | Triggered checkpoint 6695 | -8/Garrison | Garrison Relay disabled 6953 | -8/Garrison | Garrison Relay disabled 6978 | -8/Garrison | Triggered checkpoint 7032 | -8/Garrison | Triggered checkpoint 7063 | -8/Garrison | Discovered new exit (range 15) 7661 | -8/Garrison | Build established: Commander-Gunner 7764 | -8/Garrison | Triggered checkpoint 7787 | -8/Garrison | Discovered new exit (range 12) 7834 | -8/Garrison | Garrison Relay disabled 8034 | -8/Garrison | Entered Factory 8034 | -7/Factory | Accompanied by 6 allies 8034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8035 | -7/Factory | Identified exit to Storage 8180 | -7/Factory | Lost 3 allies 8317 | -7/Factory | Identified exit to Garrison 8317 | -7/Factory | Entered Garrison 8317 | -7/Garrison | Accompanied by 1 ally 8369 | -7/Garrison | Triggered checkpoint 8398 | -7/Garrison | Garrison Relay disabled 8442 | -7/Garrison | Triggered checkpoint 8551 | -7/Garrison | Triggered checkpoint 8607 | -7/Garrison | Build established: Scavenger-Gunner 8841 | -7/Garrison | Discovered new exit (range 11) 8939 | -7/Garrison | Triggered checkpoint 8971 | -7/Garrison | Garrison Relay disabled 9085 | -7/Garrison | Triggered checkpoint 9161 | -7/Garrison | Triggered checkpoint 9184 | -7/Garrison | Build established: Scavenger-Tank 9231 | -7/Garrison | Destroyed 7 combat bots 9337 | -7/Garrison | Triggered checkpoint 9425 | -7/Garrison | Discovered new exit (range 10) 9507 | -7/Garrison | Triggered checkpoint 9576 | -7/Garrison | Spotted B-75 Beast 9615 | -7/Garrison | Destroyed B-75 Beast 9706 | -7/Garrison | Garrison Relay disabled 9751 | -7/Garrison | Discovered new exit (range 15) 9922 | -7/Garrison | Phase Generator disabled 9961 | -7/Garrison | Garrison Relay disabled 9967 | -7/Garrison | Triggered checkpoint 10059 | -7/Garrison | Entered Factory 10333 | -7/Factory | Repaired Imp. Heavy Treads 10363 | -7/Factory | Repaired Hcp. Storage Unit 10845 | -7/Factory | Found Prototype Launcher 10845 | -7/Factory | Identified Rocket Array 10849 | -7/Factory | Found Rocket Array 10859 | -7/Factory | First assault squad dispatched 11134 | -7/Factory | Build established: Scavenger-Gunner 11142 | -7/Factory | Identified exit to Garrison 11142 | -7/Factory | Entered Garrison 11219 | -7/Garrison | Triggered checkpoint 11227 | -7/Garrison | Triggered checkpoint 11376 | -7/Garrison | Destroyed 15 combat bots 11414 | -7/Garrison | Discovered new exit (range 12) 11436 | -7/Garrison | Triggered checkpoint 11482 | -7/Garrison | Garrison Relay disabled 11483 | -7/Garrison | Lost 4 parts (1p2n1w) 11495 | -7/Garrison | Core integrity fell below 50% 11512 | -7/Garrison | Rescued a captive Derelict 11750 | -7/Garrison | Spotted B-75 Beast 11785 | -7/Garrison | Destroyed B-75 Beast 11813 | -7/Garrison | Lost 3 parts (1n1u1w) 12000 | -7/Garrison | Discovered new exit (range 10) 12112 | -7/Garrison | Triggered checkpoint 12187 | -7/Garrison | Garrison Relay disabled 12228 | -7/Garrison | Build established: Gunner 12262 | -7/Garrison | Discovered new exit (range 15) 12404 | -7/Garrison | Triggered checkpoint 12522 | -7/Garrison | Triggered checkpoint 12549 | -7/Garrison | Garrison Relay disabled 12730 | -7/Garrison | Entered Factory 12988 | -7/Factory | Identified exit to Garrison 12988 | -7/Factory | Entered Garrison 13142 | -7/Garrison | Build established: Scavenger-Gunner 13320 | -7/Garrison | Spotted B-75 Beast 13320 | -7/Garrison | Spotted B-75 Beast 13349 | -7/Garrison | Discovered new exit (range 15) 13379 | -7/Garrison | Triggered checkpoint 13382 | -7/Garrison | Triggered checkpoint 13463 | -7/Garrison | Garrison Relay disabled 13567 | -7/Garrison | Garrison Relay disabled 13582 | -7/Garrison | Build established: Scavenger-Tank 13731 | -7/Garrison | Discovered new exit (range 9) 13916 | -7/Garrison | Garrison Relay disabled 14081 | -7/Garrison | Triggered checkpoint 14210 | -7/Garrison | Discovered new exit (range 10) 14293 | -7/Garrison | Entered Factory 14360 | -7/Factory | Identified exit to Lower Caves 14381 | -7/Factory | Core integrity fell below 20% 14435 | -7/Factory | Lost 4 parts (1p1u2w) 15037 | -7/Factory | Entered Lower Caves 15038 | -7/Lower Caves | ME-RLN showed up to help 15038 | -7/Lower Caves | ME-RLN assimilated hostile G-47 Trooper 15040 | -7/Lower Caves | ME-RLN revealed a hidden path 15060 | -7/Lower Caves | Found Prototype Special Weapon 15061 | -7/Lower Caves | Identified ME-RLN's Wand 15073 | -7/Lower Caves | Entered Factory 15073 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15183 | -6/Factory | Fabricated Field Propulsion Array (x1) 15284 | -6/Factory | Garrison activated, responded to threat 15353 | -6/Factory | Build established: Hacker-Sprinter 15547 | -6/Factory | Identified exit to Lower Caves 15599 | -6/Factory | Discovered new exit (range 21) 15717 | -6/Factory | Repaired Field Propulsion Array 15773 | -6/Factory | First assault squad dispatched 15812 | -6/Factory | Entered Lower Caves 15821 | -6/Lower Caves | Encountered a Warlord checkpoint 15868 | -6/Lower Caves | Met a Warlord Commander 15869 | -6/Lower Caves | Learned location of Warlord (-5) 15870 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15874 | -6/Lower Caves | Found Encrypted Comm Array 15913 | -6/Lower Caves | Learned location of Extension (-4) 15913 | -6/Lower Caves | Learned Extension trap positions 15913 | -6/Lower Caves | Learned Factory security intel 15913 | -6/Lower Caves | Learned Extension garrison access intel 15929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15956 | -6/Lower Caves | Destroyed 9Y-Q2N(g) 16032 | -6/Lower Caves | Found Alien Artifact 16032 | -6/Lower Caves | Identified Core Expander 16032 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16061 | -6/Lower Caves | Identified exit to Lower Caves 16088 | -6/Lower Caves | Entered another Lower Caves area 16095 | -6/Lower Caves | Discovered new exit (range 9) 16118 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16156 | -6/Lower Caves | Learned Factory garrison access intel 16224 | -6/Lower Caves | Encountered a Warlord checkpoint 16240 | -6/Lower Caves | Discovered new exit (range 11) 16243 | -6/Lower Caves | Entered Data Miner 16243 | -6/Data Miner | Discovered new exit (range 6) 16247 | -6/Data Miner | Met Data Miner 16255 | -6/Data Miner | Learned location of Section 7 (-2) 16255 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16258 | -6/Data Miner | Received God Mode back door access code from Data Miner 16286 | -6/Data Miner | Entered Proximity Caves 16288 | -5/Proximity Caves | Spotter reported a threat 16465 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16529 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 16562 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 16574 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 16583 | -5/Proximity Caves | Discovered new exit (range 3) 16676 | -5/Proximity Caves | Lost 7 allies 16797 | -5/Proximity Caves | Fabricated Adv. Transmission Jammer (x2) 16855 | -5/Proximity Caves | Fabricated Field Propulsion Array? 16996 | -5/Proximity Caves | Entered Factory 16996 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16998 | -5/Factory | Loaded intel: 4 garrison access locations 17058 | -5/Factory | Identified exit to Upper Caves 17173 | -5/Factory | Repaired Field Propulsion Array 17296 | -5/Factory | First assault squad dispatched 17300 | -5/Factory | Entered Upper Caves 17308 | -5/Upper Caves | Spotted B-75 Beast 17413 | -5/Upper Caves | Discovered new exit (range 11) 17423 | -5/Upper Caves | Entered another Upper Caves area 17425 | -5/Upper Caves | Discovered new exit (range 4) 17499 | -5/Upper Caves | Learned Factory terminal intel 17559 | -5/Upper Caves | Learned 4 Factory zone layouts 17572 | -5/Upper Caves | Discovered new exit (range 11) 17575 | -5/Upper Caves | Entered Warlord 17605 | -5/Warlord | Met Warlord 17607 | -5/Warlord | Opened Warlord's prototype stash 17615 | -5/Warlord | Found Prototype Hackware 17615 | -5/Warlord | Identified System Mapper 17620 | -5/Warlord | Found Prototype Device 17620 | -5/Warlord | Identified Exp. Cloaking Device 17630 | -5/Warlord | Warlord's base attacked by MAIN.C 17632 | -5/Warlord | Found Prototype Processor 17667 | -5/Warlord | Identified Spectral Analyzer 17670 | -5/Warlord | Found Prototype Piercing Weapon 17672 | -5/Warlord | Found Prototype Piercing Weapon 17726 | -5/Warlord | Learned Testing trap positions 17726 | -5/Warlord | Learned Armory emergency access door positions 17726 | -5/Warlord | Learned 4 Research zone layouts 17726 | -5/Warlord | Learned 4 Research zone layouts 17726 | -5/Warlord | Learned 4 Access zone layouts 17726 | -5/Warlord | Learned Research security intel 17726 | -5/Warlord | Learned Armory fabricator intel 17980 | -5/Warlord | Warlord forces counterattacked 18013 | -5/Warlord | Spotted B-75 Beast 18037 | -5/Warlord | Lost 4 allies 18080 | -5/Warlord | Spotted B-86 Titan 18080 | -5/Warlord | Spotted B-75 Beast 18189 | -5/Warlord | Spotted Striker 18267 | -5/Warlord | Spotted Striker 18267 | -5/Warlord | Spotted Striker 18271 | -5/Warlord | Destroyed Striker 18305 | -5/Warlord | Warlord base infiltrated, sounded retreat 18347 | -5/Warlord | Lost 6 allies 18364 | -5/Warlord | Identified Vortex Lance (x2) 18372 | -5/Warlord | Discovered new exit (range 14) 18376 | -5/Warlord | Entered Proximity Caves 18416 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 18422 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18458 | -4/Proximity Caves | Spotter reported a threat 18463 | -4/Proximity Caves | Spotted B-86 Titan 18464 | -4/Proximity Caves | Spotter reported a threat 18473 | -4/Proximity Caves | Destroyed 10 combat bots 18511 | -4/Proximity Caves | Spotter reported a threat 18519 | -4/Proximity Caves | Discovered new exit (range 11) 18524 | -4/Proximity Caves | Learned Research terminal intel 18530 | -4/Proximity Caves | Entered Factory 18530 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18531 | -4/Factory | Identified exit to Research 18532 | -4/Factory | Loaded intel: 28 terminal locations 18537 | -4/Factory | Identified exit to Upper Caves 18537 | -4/Factory | Identified exit to Extension 18537 | -4/Factory | Identified exit to Armory 18812 | -4/Factory | Search patrols dispatched 19009 | -4/Factory | Fabricated Field Propulsion Array? 19053 | -4/Factory | Entered Armory 19055 | -4/Armory | Loaded intel: 8 fabricator locations 19157 | -4/Armory | Lost 4 allies 19259 | -4/Armory | Discovered new exit (range 3) 19271 | -4/Armory | Entered Lab 19271 | -4/Lab | Discovered exit to Research (range 9) 19273 | -4/Lab | Entered Research 19273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19276 | -3/Research | Loaded intel: 20 terminal locations 19327 | -3/Research | Repaired Electron Diverter 19460 | -3/Research | Lost 3 parts (2n1w) 19517 | -3/Research | Identified exit to Quarantine 19738 | -3/Research | Lost 5 parts (1p3n1w) 19748 | -3/Research | Spotted B-90 Cyclops 19751 | -3/Research | Entered Quarantine 19765 | -3/Quarantine | Cryocooling Duct disabled 19780 | -3/Quarantine | Ambient heat levels rising (+20) 19780 | -3/Quarantine | Non-combat units ordered to evacuate 19785 | -3/Quarantine | Found Alien Artifact 19994 | -3/Quarantine | Repaired Electron Diverter 19998 | -3/Quarantine | Found Prototype Device 19998 | -3/Quarantine | Identified Exp. Thermal Shield 20059 | -3/Quarantine | Spotted Alpha 7 20116 | -3/Quarantine | Lost 3 parts (1p1u1w) 20148 | -3/Quarantine | Found Alien Impact Weapon 20148 | -3/Quarantine | Identified Core Stripper 20158 | -3/Quarantine | Found Alien Artifact 20163 | -3/Quarantine | Discovered new exit (range 9) 20168 | -3/Quarantine | Identified exit to Research 20169 | -3/Quarantine | Entered Research 20169 | -2/Research | Warlord forces began assault on 0b10 20169 | -2/Research | Evolved 2 slots: Utility x2 20170 | -2/Research | Identified exit to Access 20194 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 20194 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 20196 | -2/Research | Spotted B-90 Cyclops 20226 | -2/Research | Fabricated Weapon Mount? 20240 | -2/Research | Discovered exit to Access (range 24) 20265 | -2/Research | Fabricated Field Propulsion Array? 20279 | -2/Research | Research machine network offline 20437 | -2/Research | Discovered new exit (range 11) 20454 | -2/Research | Identified exit to Testing 20458 | -2/Research | Found Prototype Processor 20458 | -2/Research | Identified Exp. Terrain Scan Processor 20590 | -2/Research | Spotted Executioner 20590 | -2/Research | Spotted Executioner 20615 | -2/Research | Found Prototype Processor 20616 | -2/Research | Identified Exp. Core Analyzer 20628 | -2/Research | Spotted Striker 20630 | -2/Research | Entered Testing 20631 | -2/Testing | Loaded intel: 16 trap records 20642 | -2/Testing | Found Prototype Energy Gun 20642 | -2/Testing | Identified Tachyon Dispersion Ray 20652 | -2/Testing | Found Prototype Device 20652 | -2/Testing | Identified 2N-1CE's Frost Array 20740 | -2/Testing | Protovariant out of control (PD-KSNQTCJ6F4) 20740 | -2/Testing | Unleashed a protovariant (PD-KSNQTCJ6F4) 20754 | -2/Testing | Found Prototype Device 20754 | -2/Testing | Identified AEGIS Remote Shield 20770 | -2/Testing | Spotted PH-QJGKZG1JEZ 20823 | -2/Testing | Spotted Striker 20865 | -2/Testing | Found Prototype Device 20865 | -2/Testing | Identified Exp. Actuator Array 20880 | -2/Testing | Spotted Fortress 20881 | -2/Testing | Destroyed Fortress 20888 | -2/Testing | Found Prototype Device 20888 | -2/Testing | Identified Thermal Barrier 20890 | -2/Testing | Found Prototype Device 20890 | -2/Testing | Identified Exp. Force Field 20896 | -2/Testing | Found Prototype Device 20896 | -2/Testing | Identified Exp. EM Disruption Field 20938 | -2/Testing | Spotted PD-KSNQTCJ6F4 20972 | -2/Testing | Discovered new exit (range 6) 20973 | -2/Testing | Entered Section 7 20974 | -2/Section 7 | Identified Core Reset Matrix 20974 | -2/Section 7 | Identified Subatomic Replicator 20974 | -2/Section 7 | Used Core Reset Matrix 20978 | -2/Section 7 | Sensed 18 artifacts in vicinity 21144 | -2/Section 7 | Spotted B-90 Cyclops 21268 | -2/Section 7 | Found Prototype Launcher 21268 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 21383 | -2/Section 7 | Spotted Executioner 21383 | -2/Section 7 | Spotted Executioner 21396 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21417 | -2/Section 7 | Spotted Executioner 21425 | -2/Section 7 | Spotted B-99 Colossus 21435 | -2/Section 7 | Found Integrated Dissipator 21435 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21437 | -2/Section 7 | Found Integrated Dissipator 21437 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21438 | -2/Section 7 | Found Integrated Dissipator 21438 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21449 | -2/Section 7 | Found LRC Energy Well 21449 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21451 | -2/Section 7 | Found LRC Storage 21451 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 21502 | -2/Section 7 | Spotted Striker 21502 | -2/Section 7 | Spotted Striker 21539 | -2/Section 7 | Found Sigix Sheargun 21541 | -2/Section 7 | Found Sigix Sheargun 21594 | -2/Section 7 | Found Transdimensional Reconstructor 21595 | -2/Section 7 | Found Transdimensional Reconstructor 21651 | -2/Section 7 | Found Prototype Processor 21651 | -2/Section 7 | Identified Exp. Signal Interpreter 21658 | -2/Section 7 | Found Integrity Redistributor 21708 | -2/Section 7 | Discovered exit to Access (range 10) 21753 | -2/Section 7 | Entered Access 21753 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 21772 | -1/Access | Identified exit to Command 21794 | -1/Access | Build established: Alien-Sprinter 21842 | -1/Access | Found Exp. Core Analyzer 21911 | -1/Access | Spotted B-99 Colossus 21953 | -1/Access | Entered Command 21980 | -1/Command | Spotted B-99 Colossus 22011 | -1/Command | Spotted B-99 Colossus 22088 | -1/Command | Repaired Weapon Mount? 22176 | -1/Command | Identified exit to Surface 22202 | -1/Command | Disengaged cave seal 22202 | -1/Command | Welcomed Warlord to Command 22403 | -1/Command | Spotted B-99 Colossus 22421 | -1/Command | Rewired B-99 Colossus 22429 | -1/Command | Rewired B-99 Colossus 22436 | -1/Command | P-80 Master assimilated allied Administrator 10b 22445 | -1/Command | P-80 Master assimilated allied Colossus 10a 22470 | -1/Command | Disengaged cave seal 22481 | -1/Command | First assault squad dispatched 22485 | -1/Command | P-80 Master assimilated allied 9K-IKF(i) 22514 | -1/Command | Lost 9 allies 22551 | -1/Command | Spotted M Guard 22551 | -1/Command | Spotted M Guard 22553 | -1/Command | Spotted Combat Programmer 22553 | -1/Command | Spotted Combat Programmer 22558 | -1/Command | Warlord commented on Warlord statues 22583 | -1/Command | Combat Programmer assimilated allied IE-J5D(l) 22597 | -1/Command | Destroyed Combat Programmer 22597 | -1/Command | All MAIN.C guards destroyed 22607 | -1/Command | Found Prototype Device 22607 | -1/Command | Identified AEGIS Remote Shield 22625 | -1/Command | Lost 21 allies 22626 | -1/Command | Lost 7 parts (2n3u2w) 22867 | -1/Command | Build established: Alien-Mutant 22882 | -1/Command | Met MAIN.C 22885 | -1/Command | Warlord shut down involuntarily 22916 | -1/Command | 0b10 Conduit disabled 22930 | -1/Command | Found Unknown Protection 22930 | -1/Command | Identified Hvy. Reflective Plating 22931 | -1/Command | System corruption reached 10% 22958 | -1/Command | Lost 3 allies 23017 | -1/Command | MAIN.C activated Command garrisons 23018 | -1/Command | Lost 5 parts (1p2n2u) 23069 | -1/Command | Core integrity fell below 50% 23075 | -1/Command | Emitted hypermatrix ping 23076 | -1/Command | Core integrity fell below 20% 23076 | -1/Command | Used Subatomic Replicator to replicate Med. Treads 23077 | -1/Command | Lost 4 allies 23078 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 23065_ System corrupted: Cld. Q-thruster rejected. 23068_ Knocked back. 23068_ E-15 Imp system corrupted by crushing effect. 23068_ Nanosword severed. 23071_ P-80 Master resets E-15 Imp, system corruption cleaned. 23071_ Knocked back. 23071_ Attempting to rewire ZY-L1N. 23071_ ZY-L1N cannot be rewired. 23072_ Exp. Core Analyzer blown off. 23072_ Spectral Analyzer blown off. 23072_ E-15 Imp destroyed. 23074_ Knocked back. 23075_ Emitted hypermatrix ping. 23075_ Knocked back. 23075_ ZY-L1N knocked back. 23075_ Dropped Med. Treads. 23076_ Replicated Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######################?????????????????? | | ?????????#"""""" "" #?????????????????? | | ?????????#"" "" #?????????????????? | | ?????????#""""" "" ################### | | ?????????#"""""""" @ =c! %=!% s | | ?????????#" " " %M ! %=Ws= s | | ?????????#"" """" %==! %!]sssp = | | ?????????#"" """ % !%%|% ################### | | ?????????# " """"" % %%%! %! #?????????????????# | | ?????????# " " % #?????????????????# | | ?????????# " %% %""#?????????????????# | | ?????????#""""""" % """" ""#?????????????????# | | ?????????#"" """""""""#?????????????????# | | ?????????# """""""""""#?????????????????# | | ?????????# " " " " #?????????????????# | | ?????????# " " " " #?????????????????# | | ?????????" " " " """" " #?????????????????# | | ?????????" """ " " """" #?????????????????# | | ?????????" " " " " #?????????????????# | | ?????????# """""""""" " #?????????????????? | | ?????????# " """ " """"""""#?????????????????? | | ?????????# """ " " " ???????????????????? | | ?????????#####################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 181 Coolant Potential 100 Energy Generation 53 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 975 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 81 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 60 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x1 | -6/Factory | Authchip Adv. Transmission Jammer | x2 | -5/Proximity Caves | Preloaded Field Propulsion Array | x1 | -5/Proximity Caves | Authchip Field Propulsion Array | x1 | -4/Factory Weapon Mount | x2 | -2/Research | Authchip Field Propulsion Array | x1 | -2/Research Alien Tech Used ----------------- Core Expander Core Stripper Core Reset Matrix Integrated Dissipator LRC Energy Well LRC Storage Sigix Sheargun Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldArcSheargun Manual? 0 Play Time 04:27:01 Cumulative 947.7 hours Start 2025.04.11 @ 23:19:40 End 2025.04.12 @ 22:51:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 573 Adventurer 0 Explorer 7 Win Type - Total 64 Types 23/6/23/2/0/1/6/1/2 Lore% 88 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 720d58e7-43d1-4826-9312-24762aa8b111