Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 13:05:37 Player: Xcalibur Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (3638) 3638 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 9004 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 85/100 System Corruption 29% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Heavy Siege Treads Compact Wheel > --- UTILITY (9) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit > --- WEAPON (3) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (15) --- Advanced Signal Interpreter Makeshift Terrain Scan Processor Stasis Canceller Reaction Control System Reaction Control System Reaction Control System Hacking Drone Bay (1/1) Grenade Launcher Makeshift Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Treaded Armored-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Makeshift Microdissipator Network Large Storage Unit Machine Analyzer Improved Salvage Targeting Computer Target Analyzer Layered Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Cycling Kinetic HMG Construct/G KE Shock Construct/G > --- INVENTORY -------- Compact Wheel Structural Scanner Advanced Signal Interpreter IFF Parser Makeshift Terrain Scan Processor Seismic Detector Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Reaction Control System Grenade Launcher Makeshift Sword [Rating: 90] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Fission Core Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . . 6 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . . . 4 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 71 | 8 6 10 9 10 5 1 1 1 1 9 10 Power 6 | 1 1 1 1 1 . . . . . 1 . Engine 4 | 1 1 1 1 . . . . . . . . Core 2 | . . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 1 2 3 . . . . . . 1 1 Treads 6 | 1 1 1 2 . . . . . . . 1 Leg 1 | . . . . . . . . . . 1 . Wheel 3 | 1 . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 3 1 3 7 4 1 1 1 1 5 3 Device 19 | 1 . 1 2 3 1 1 . 1 1 5 3 Storage 4 | 1 1 . . 1 1 . . . . . . Processor 5 | . 1 . . 2 2 . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . 1 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 3 1 6 2 2 1 . . . . 2 6 Energy Gun 4 | 1 . . 1 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 1 3 . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 2 1 . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 4 Slashing Weapon 2 | . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . Parts Lost 48 | . 1 6 5 6 1 . . . 2 11 16 Power 7 | . . 1 1 2 . . . . . 2 1 Propulsion 9 | . . 1 3 1 . . . . . 2 2 Utility 20 | . 1 2 1 1 1 . . . . 5 9 Weapon 12 | . . 2 . 2 . . . . 2 2 4 Highest Loss Streak 6 | . 1 6 3 3 1 . . . 2 5 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 10 | 3 11 12 11 3 5 12 13 13 13 12 11 Power . | . 2 2 . . . . . . . . . Propulsion 1 | 1 4 4 3 . 1 1 1 1 . 1 . Utility 5 | . . . 1 . 2 10 10 11 11 9 7 Weapon 2 | . 3 5 5 2 1 1 1 1 1 1 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 3 . 10 2 1 1 1 . 1 1 6 Power 1 | . . . 1 . . . . . . . . Propulsion 7 | . 2 . 4 . 1 . . . . . . Utility 14 | . 1 . 2 1 . 1 1 . 1 1 6 Weapon 3 | . . . 3 . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 72 | . 98 90 87 56 65 66 65 66 67 69 62 Engine 6 | . 14 13 14 1 6 6 6 6 6 4 . Treads 6 | . 17 17 13 5 . . . . . 5 5 Wheel 4 | . 10 10 14 6 . . . . 1 . 1 Flight 2 | . . . . 1 6 6 6 6 5 . . Device 13 | . 4 1 6 16 19 13 12 13 11 19 17 Storage 6 | . 14 14 9 3 . 6 6 6 6 5 5 Processor 11 | . . . . 2 15 20 20 20 20 17 13 Protection 2 | . 8 4 . 5 3 . . . 1 2 . Energy Gun 6 | . 14 5 13 4 6 6 6 6 6 1 2 Ballistic Gun 4 | . 13 18 13 2 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 5 2 . Slashing Weapon 1 | . . . . 2 5 6 5 6 . . 2 Peak Build Rating 90 | 7 8 9 30 51 56 60 60 65 73 90 84 Average Rating 49 | 5 7 8 14 37 52 59 59 60 70 81 71 On Entrance 40 | . 7 8 9 30 50 54 60 60 61 73 70 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 28 29 38 21 38 38 45 38 55 63 45 Greatest Support 80 | 20 40 40 40 44 44 44 44 44 44 56 80 Greatest Overweight (x) 4 | 1 2 2 2 4 . . 1 . 3 2 1 Average Overweight (x) . | . 1 1 . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 13 15 11 7 6 15 15 15 15 15 15 Most Carried 15 | 7 15 14 15 5 8 15 15 15 15 15 14 Average Carried 10 | 3 11 12 11 3 5 13 14 14 14 13 11 Final Capacity 15 | 8 15 15 5 5 15 15 15 15 15 15 15 Final Carried 15 | 7 14 12 5 5 8 15 14 15 14 13 10 Scrap Engine Consumption 79 | . . . 17 18 18 3 6 . 1 15 1 Constructs Created 8 | . . . 3 3 . . . . 2 . . Constructs Modified 19 | . . . 2 5 1 . . . 4 7 . Class Distribution -------------------- 60% | Mutant 19% | Construct 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Matter Collected 2495 | 213 353 100 459 162 262 34 30 2 260 397 223 Remotely . | . . . . . . . . . . . . Salvage Created 4613 | 80 383 69 884 650 990 . . . 229 972 356 Parts 178 | 7 14 5 36 33 27 . . . 10 40 6 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . Recyclers Shooed 7 | 1 1 . 4 1 . . . . . . . Parts Field Recycled 10 | . . . 10 . . . . . . . . Retrieved Matter 14 | . . . 14 . . . . . . . . Parts Self-Destructed 17 | . . 4 . . . 2 . . 5 . 6 Prevented 7 | . . . . . . . . . 7 . . Kills | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 75 | . 7 5 6 10 16 . . . 4 18 9 Melee 3 | . . . . 3 . . . . . . . Guns 25 | . 7 2 4 3 3 . . . 2 3 1 Cannons 11 | . . . . . . . . . 2 9 . AOE 30 | . . 3 2 3 10 . . . . 5 7 Classes Destroyed 17 | 2 4 2 2 4 1 . . . 1 1 . Worker 4 | . . . . 3 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . Recycler 13 | 1 . . 7 2 3 . . . . . . Operator 1 | . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . Watcher 5 | . 2 . . 1 1 . . . . 1 . Swarmer 23 | . 1 4 . 4 8 . . . . 5 1 Grunt 27 | . 6 . . 2 6 . . . 3 8 2 Brawler 2 | . . . . . 1 . . . . . 1 Duelist 5 | . . . . 2 1 . . . . . 2 Sentry 4 | . . . 3 1 . . . . . . . Hunter 5 | . . . . . . . . . 1 3 1 Programmer 5 | . . . . 1 . . . . . 2 2 Subdweller 1 | . . 1 . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | 2 2 4 4 7 6 . . . 2 6 5 Combat Bots Only 8 | . 2 4 2 3 8 . . . 2 5 5 Max Kills in Single Turn 4 | 1 1 2 1 2 2 . . . 1 3 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 1 2 2 . . . . 3 4 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 692 | . 55 59 42 89 49 . . 15 45 217 121 Missed 207 | . 19 19 14 21 24 . . 9 21 54 26 Hits 485 | . 36 40 28 68 25 . . 6 24 163 95 Melee 28 | . . . . 13 . . . . . . 15 Projectile 457 | . 36 40 28 55 25 . . 6 24 163 80 Critical Strikes 21 | . 1 . 3 3 . . . 1 1 6 6 Damage Taken 9415 | . 462 616 566 1485 451 . . 41 417 3021 2356 Core 1640 | . 66 67 66 290 78 . . . 72 449 552 Absorbed by Shields 84 | . . . . . . . . . . 84 . Reduced by Siege Mode 12 | . . . . . . . . . . . 12 Redirected to Shielding 99 | . 12 45 . 29 13 . . . . . . Regen/Repaired (Parts) 1274 | . . . . 159 419 . 142 . 189 365 . Core Remaining (%) 65 | 100 . . 20 58 . . . . 82 . . Volleys Fired 335 | 11 59 19 58 31 36 1 . . 24 75 21 Largest 3 | 2 2 2 2 2 1 1 . . 2 3 2 Hottest 168 | 70 70 100 86 97 36 36 . . 133 168 75 Shots Fired 513 | 22 116 36 86 40 36 1 . . 42 106 28 Gun 397 | 22 116 26 84 38 28 1 . . 33 33 16 Cannon 80 | . . . . . . . . . 9 71 . Launcher 35 | . . 9 2 2 8 . . . . 2 12 Special 1 | . . 1 . . . . . . . . . Kinetic 267 | 11 59 22 43 13 . . . . 37 69 13 Thermal 159 | 11 57 5 41 7 . . . . . 35 3 Explosive 35 | . . 9 2 2 8 . . . . 2 12 Electromagnetic 52 | . . . . 18 28 1 . . 5 . . Robot Hit Streak 18 | 4 8 18 12 5 14 . . . 6 6 8 Robot Miss Streak 6 | 3 2 2 4 6 2 . . . 2 6 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 355 | 10 74 24 58 36 34 . . . 27 57 35 Core Hits 196 | 4 23 19 23 25 31 . . . 8 36 27 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . 2 1 Critical Strikes 19 | . 3 1 3 . 6 . . . 1 3 2 Burn 7 | . 3 1 3 . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 2 | . . . . . . . . . . 2 . Corrupt 5 | . . . . . 4 . . . 1 . . Smash 2 | . . . . . . . . . . . 2 Sever 2 | . . . . . 2 . . . . . . Melee Attacks 75 | . . . . 14 20 2 7 . . . 32 Impact 30 | . . . . . . . . . . . 30 Slashing 45 | . . . . 14 20 2 7 . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . 8 5 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 11222 | 149 964 662 961 1600 2447 . . . 597 2171 1671 Guns 4171 | 149 964 263 822 407 584 . . . 438 363 181 Cannons 1666 | . . . . . . . . . 159 1507 . Explosions 2938 | . . 399 139 178 1123 . . . . 301 798 Melee 2429 | . . . . 1007 740 . . . . . 682 Ramming 18 | . . . . 8 . . . . . . 10 Kinetic 3174 | 61 520 225 448 68 . . . . 522 1204 126 Thermal 1756 | 88 444 38 374 91 . . . . . 666 55 Explosive 2812 | . . 399 139 178 1123 . . . . 175 798 Electromagnetic 1033 | . . . . 248 584 . . . 75 126 . Impact 586 | . . . . . . . . . . . 586 Slashing 1843 | . . . . 1007 740 . . . . . 96 Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . 5 29 Average Corruption 6 | . . . . . . . . . . 2 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . . . . . . . . . 8 29 Message Errors 6 | . . . . . . . . . . 1 5 Matter Fused 5 | . . . . . . . . . . 1 4 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . . 2 5 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 789 | . . 8 . 492 184 . . . . 13 92 Projectiles 13 | . . . . . . . . . . 13 . Explosions 34 | . . 8 . . 15 . . . . . 11 Melee 742 | . . . . 492 169 . . . . . 81 Knockbacks 11 | . . . . 1 . . . . . 10 . Impact 1 | . . . . 1 . . . . . . . Kinetic 8 | . . . . . . . . . . 8 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 266 | . . . 22 30 . . . . . 68 146 Shots 14 | . . . 2 2 . . . . . 3 7 Rammed 4 | . . . . 2 . . . . . . 2 Targets Rammed 4 | . . . . 2 . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 344 | 99 171 . 236 28 . . . . 265 344 232 Average Temperature 79 | 50 41 . 76 19 . . . . 96 129 44 Received Heat Transfer 1487 | . 273 42 263 42 123 . . . 75 480 189 Effects 6 | . . . 1 . . . . . . 5 . Energy Bleed 2 | . . . 1 . . . . . . 1 . Interference 3 | . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . 6 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 3 . . . . . 1 Combat Hostiles 5 | . . . . 1 3 . . . . . 1 Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 13 | . 3 . 2 . . . . . . 8 . Heat Transferred 4127 | 259 1517 185 1136 105 . . . . . 851 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Maximum Alert Level 1 | . . . . 1 1 . . . . 1 . Low Security (%) 80 | 100 100 . 100 40 58 . . . . 85 . Level 1 19 | . . . . 59 41 . . . . 14 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 363 | 5 60 . 152 363 306 . . . . 236 . Initial 363 | . . . 112 363 100 . . . . 34 . Average 110 | . 22 . 41 248 169 . . . . 123 . Influence Increases 3315 | 15 278 285 273 698 545 . . . 225 661 335 Destroy 0b10 Robot/C 1460 | . 140 120 60 200 320 . . . 80 360 180 Destroy 0b10 Robot/NC 155 | 15 20 . 35 40 35 . . . . 10 . Destroy Leader 218 | . 48 . . 42 46 . . . 10 52 20 Successful Hack 127 | . 10 . 18 14 72 . . . . 13 . Select Force Hacks 150 | . . . 150 . . . . . . . . Disable Machine 105 | . . . . . . . . . . 105 . Destroy Structure 120 | . . . 10 7 27 . . . . 76 . Advance Influence 350 | . . . . 350 . . . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 615 | . 60 165 . 45 30 . . . 135 45 135 Influence Decreases 3284 | 15 278 50 475 524 479 273 . . 170 529 491 Entered New Map 443 | . . . 123 20 107 102 . . . 21 70 Time Decay 2310 | 15 268 50 312 294 362 171 . . 170 398 270 Lost Part 381 | . 10 . 40 60 10 . . . . 110 151 Purge Threat 150 | . . . . 150 . . . . . . . Squads Dispatched 11 | . 1 . . 1 3 . . . . 6 . Investigation 1 | . . . . 1 . . . . . . . Extermination 4 | . . . . . 2 . . . . 2 . Reinforcement 6 | . 1 . . . 1 . . . . 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Distress Signals 5 | . 3 . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 147 | . 18 12 6 19 22 . . 2 12 31 25 Peak Tracking Total 9 | . 4 6 4 4 8 . . 2 5 4 9 Tactical Retreats 19 | . 3 2 . 2 2 . . . 3 2 5 Traps | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Traps Triggered 4 | . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . 2 2 1 1 . . Machines | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Machines Disabled 12 | . . 3 1 . . 1 . . . 7 . Max in Single Turn 2 | . . 2 1 . . 1 . . . 2 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Machines Accessed 35 | . 3 . 12 4 8 1 1 . . 5 1 Terminals 16 | . 2 . 5 2 4 1 . . . 2 . Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 8 | . 1 . 5 1 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 115 | . 11 . 59 7 17 7 1 . . 12 1 Successful 82 | . 6 . 48 3 9 7 1 . . 7 1 Failed 33 | . 5 . 11 4 8 . . . . 5 . Catastrophic 5 | . . . 2 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 4 . 14 3 6 . . . . 1 . Terminals 50 | . 7 . 18 4 10 7 . . . 4 . Fabricators 6 | . . . . . 2 . . . . 4 . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 23 | . 4 . 15 2 2 . . . . . . Scanalyzers 3 | . . . . . 1 . . . . 2 . Garrison Access 3 | . . . . 1 . . . . . 2 . Terminal Hacks 53 | . 4 . 32 1 4 7 1 . . 3 1 Record 31 | . . . 24 . . 7 . . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 Open DSF 2 | . . . . . . . . . . 2 . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . Security Status 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . Release Object 2 | . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 11 | . 1 . 9 . 1 . . . . . . Recycle Component 2 | . . . 2 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 5 | . . . 4 . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 1 . 7 1 2 . . . . . . Terminals 6 | . 1 . 2 1 2 . . . . . . Botnet 6 | . 1 . 2 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 3 . 7 3 7 1 . . . 3 . Full Trace Events 2 | . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . Total Part Build Rating 9 | . . . . . . . . . . 9 . Parts Repaired 1 | . . . . . 1 . . . . . . Time 44 | . . . . . 44 . . . . . . Parts Recycled 2 | . . . 2 . . . . . . . . Recycled Matter 10 | . . . 10 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 3 . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . RETURN 3 | . . . . . . . . . . 3 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 5298 | 21 236 28 . 204 835 516 325 98 915 1245 875 IFF 2368 | . . . . . . 513 302 93 718 742 . Structural 116 | . . . . . . . . . . . 116 Seismic 1276 | 21 233 28 . . 824 3 . . . . 167 T.N.C. 3 | . 3 . . . . . . . . . . Machine Analysis 4794 | . . . . 204 835 516 325 98 915 1026 875 Jamming 291 | . . . . . . . . . . 291 . Robot Analysis Total 5 | . 3 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Turns Passed 7752 | 93 666 260 1228 655 835 516 325 98 915 1277 884 Spaces Moved 5121 | 47 287 113 837 456 644 553 432 140 516 566 530 Core 10 | 2 . . . 8 . . . . . . . Treads 1448 | 1 17 8 160 313 . . . . 8 566 375 Legs . | . . . . . . . . . . . . Wheels 1377 | 44 270 105 677 2 . . . . 124 . 155 Hover . | . . . . . . . . . . . . Flight 2286 | . . . . 133 644 553 432 140 384 . . Fastest Speed 50 | 50 95 110 100 65 65 65 65 65 65 65 107 Average Speed 100 | 90 107 120 116 95 65 65 65 65 138 122 134 Slowest Speed 250 | 160 160 160 240 250 65 65 145 65 145 225 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . 6 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 53 8 90 10 20 71 64 14 55 12 66 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . . 5 . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 14 | . . . . . . 10 2 . 2 . . Spaces Dug 30 | . . . . 4 11 2 6 . . . 7 Terrain Destroyed 163 | . . 15 13 6 30 2 6 . 8 39 44 Melee 25 | . . . . 1 11 2 6 . . . 5 Projectile 40 | . . . 1 . . . . . 7 31 1 AOE 97 | . . 15 12 5 19 . . . . 8 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Low Low Zio Pro Fac Upp Total 7076 | 72 527 196 1011 604 984 704 460 144 675 1055 644 Wait 1295 | . 147 46 69 80 262 139 15 . 115 389 33 Move 5100 | 46 286 112 836 447 641 552 431 139 515 565 530 Hop 3 | . . . . 2 1 . . . . . . Pick Up 75 | 6 12 1 19 8 7 8 1 1 2 4 6 Fast Attach 35 | 8 3 2 2 5 6 . . . . 6 3 Attach 43 | . 1 5 5 7 3 . 1 . 2 6 13 Detach 14 | 1 . 2 . 2 1 . 1 . 2 1 4 Swap 54 | . 10 9 8 1 . 1 2 4 11 6 2 Drop 44 | . 9 . 14 5 7 1 2 . 3 3 . Fire 335 | 11 59 19 58 31 36 1 . . 24 75 21 Melee 73 | . . . . 14 20 2 7 . . . 30 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . 2 . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Entered Subcaves 761 | -10/Subcaves | Approached by a straggling Scientist 763 | -10/Subcaves | Discovered new exit (range 13) 767 | -10/Subcaves | Learned Materials security intel 903 | -10/Subcaves | Lost 6 parts (1p1n2u2w) 948 | -10/Subcaves | Core integrity fell below 50% 990 | -10/Subcaves | Discovered new exit (range 10) 1020 | -10/Subcaves | Entered Recycling 1140 | -9/Recycling | Lost 3 parts (1p2n) 1515 | -9/Recycling | Scanned before Scraplab entrance 1753 | -9/Recycling | Discovered new exit (range 2) 1824 | -9/Recycling | Angered Scraplab inhabitants 1878 | -9/Recycling | Found Prototype Device 1878 | -9/Recycling | Identified Scrap Engine 2117 | -9/Recycling | Discovered new exit (range 16) 2231 | -9/Recycling | Build established: Construct 2248 | -9/Recycling | Entered Factory 2248 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2427 | -7/Factory | Lost 3 parts (2p1w) 2537 | -7/Factory | Build established: Mutant 2759 | -7/Factory | Discovered new exit (range 12) 2903 | -7/Factory | Entered another Factory area 2903 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3015 | -6/Factory | Repaired Greatsword 3226 | -6/Factory | Build established: Scavenger-Mutant 3255 | -6/Factory | Identified exit to Lower Caves 3435 | -6/Factory | Destroyed 8 combat bots 3680 | -6/Factory | Build established: Mutant 3738 | -6/Factory | Entered Lower Caves 3880 | -6/Lower Caves | Identified exit to Lower Caves 3880 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 3880 | -6/Lower Caves | Learned Armory emergency access door positions 3880 | -6/Lower Caves | Learned Armory terminal intel 4076 | -6/Lower Caves | Spotted B-75 Beast 4186 | -6/Lower Caves | Encountered a Warlord checkpoint 4254 | -6/Lower Caves | Entered another Lower Caves area 4255 | -6/Lower Caves | Identified exit to Factory 4390 | -6/Lower Caves | Learned Factory garrison access intel 4557 | -6/Lower Caves | Discovered new exit (range 9) 4579 | -6/Lower Caves | Entered Zion 4608 | -6/Zion | Given the Hacking Drone Bay 4608 | -6/Zion | Found Prototype Device 4609 | -6/Zion | Identified Hacking Drone Bay 4629 | -6/Zion | Attacked by Zionites 4629 | -6/Zion | Spotted 7Y-Z3L(B) 4629 | -6/Zion | Spotted KM-7UP(B) 4669 | -6/Zion | Discovered new exit (range 12) 4677 | -6/Zion | Entered Proximity Caves 5043 | -5/Proximity Caves | Build established: Construct 5573 | -5/Proximity Caves | Discovered exit to Factory (range 9) 5592 | -5/Proximity Caves | Entered Factory 5592 | -5/Factory | Evolved 2 slots: Utility x2 5593 | -5/Factory | Loaded intel: 2 garrison access locations 5647 | -5/Factory | Identified exit to DSF 6069 | -5/Factory | Lost 4 parts (1p1n1u1w) 6256 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 6390 | -5/Factory | Spotted B-75 Beast 6449 | -5/Factory | Identified exit to Factory 6580 | -5/Factory | Build established: Mutant 6825 | -5/Factory | Lost 5 parts (1p1n2u1w) 6860 | -5/Factory | Discovered new exit (range 9) 6869 | -5/Factory | Entered Upper Caves 6959 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7025 | -5/Upper Caves | Core integrity fell below 50% 7085 | -5/Upper Caves | Lost 5 parts (2n1u2w) 7116 | -5/Upper Caves | Build established: Scavenger-Mutant 7382 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7487 | -5/Upper Caves | Core integrity fell below 20% 7495 | -5/Upper Caves | System corruption reached 10% 7552 | -5/Upper Caves | Lost 6 parts (1p4u1w) 7753 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 07569_ &PKKA7H3XVJHU,WLVK 07654_ Penetrated by Slug. 07667_ Imp. Particle Charger destroyed. 07674_ System corrupted: Energy discharge (-30). 07693_ System corrupted: Energy discharge (-20). 07716_ System corrupted: Matter fused (-9). 07732_ QE|TNGHK7NIPITF68/TJY0I HSTUBRZ>2LPJ 07743_ Mak. Hammer follow-up attack on B-60 Warrior. 07744_ Mak. Sword destroyed. 07744_ Machine Analyzer destroyed. 07744_ System corrupted by crushing effect (+2). 07744_ System corrupted by crushing effect (+1). 07748_ System corrupted: IFF burst signal emitted. 07752_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????## ??? | | ?????????????????????????????????????? ?? | | ????????????????????????????????????? ?? | | ???????????????###???????????????????? ? | | ??????????????## #???????????????????? ?? | | ??????????????# ##???????????????????# ?? | | ???????????????# ##??????????????????# ??? | | ???????????????# ##?????????????????# ??? | | ???????????????# #?????????????????? #??? | | ???????????????# ####???????????????# #??? | | ????????????#### ## #???????????????# ##?? | | ????????????# ##????????????### ##? | | ????????????# """" ##??????###?## ## | | ????????????# """" ######## ### # | | ????????????# """" # | | ????????????# | | ????????????###### ### | | ???????????????## #?### ## | | ???????????????# #???### #### | | ???????????????# #?????## ##??## | | ???????????????## ggb##?????## ##????## | | ????????????????# b@#??????# #??????## | | ????????????????# #?????# ##???????### | | ????????????????#### ##?????######??????????? | | ???????????????????####??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 546 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 57 Target Analysis 7 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Salvage Targeting 2 Authchip Count 3 Item Schematics ----------------- Imp. Terrain Scan Processor | -9/Recycling | Hacked Adv. ECM Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Greatsword | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidExpertRedirector Manual? 0 Play Time 02:36:28 Cumulative 106.6 hours Start 2025.06.18 @ 00:11:55 End 2025.06.21 @ 13:05:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 563a22f5-9d07-49c1-8356-60f54d2dea7f