Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.12 @ 10:39:01 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (10) 50 Value Destroyed (210) 210 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (18234) 18234 TOTAL SCORE: 25614 Bonus ------- Pacifist 1496 Win 3000 Win Speed 13738 Cogmind --------- Core Integrity 1453/1600 Matter 243/300 Energy 266/270 System Corruption 8% Temperature Warm (183) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (11) -- Gravmag Array Antigrav System Antigrav System Improved Linear Gravjet Antigrav Array Q-thruster > --- UTILITY (10) ----- Machine Analyzer Advanced ECM Suite Advanced Reaction Control System Advanced Cloaking Device Improved Power Shielding Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Powered Hammer Force Lance > --- INVENTORY (5) ---- Hacking Suite Enhanced Nova Cannon Enhanced Nova Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Improved Linear Gravjet Antigrav Array Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced ECM Suite Advanced Reaction Control System Advanced Cloaking Device Improved Power Shielding Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Powered Hammer Force Lance > --- INVENTORY -------- Hacking Suite Enhanced Nova Cannon Enhanced Nova Cannon Smartbomb Launcher [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Gravmag Array Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 9 | . . 2 1 . . 2 . . . 1 1 1 1 Utility 8 | . . . 1 . . 2 1 . . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 57 | . . 4 1 4 1 3 7 . 5 5 3 7 17 Power 6 | . . . . . . . 2 . . 1 . 1 2 Engine . | . . . . . . . . . . . . . . Core 4 | . . . . . . . 2 . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 23 | . . 2 1 4 . . 4 . 2 1 2 2 5 Treads 7 | . . 2 1 4 . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . Hover 8 | . . . . . . . 2 . . . 1 . 5 Flight 6 | . . . . . . . . . 2 1 1 2 . Utility 19 | . . 2 . . 1 2 1 . 2 1 1 2 7 Device 5 | . . . . . . 1 . . . . 1 . 3 Storage . | . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . 2 . . . 1 Hackware 8 | . . 2 . . 1 1 1 . . . . 1 2 Protection 3 | . . . . . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 9 | . . . . . . 1 . . 1 2 . 2 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 Slashing Weapon 2 | . . . . . . . . . 1 1 . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . Parts Lost 23 | . . . . 3 . . 4 . 1 1 9 3 2 Power 2 | . . . . . . . . . . . 2 . . Propulsion 10 | . . . . 1 . . 2 . 1 . 4 1 1 Utility 8 | . . . . 1 . . 1 . . 1 2 2 1 Weapon 3 | . . . . 1 . . 1 . . . 1 . . Highest Loss Streak 9 | . . . . 3 . . 4 . 1 1 9 3 2 Average Slot Usage (%) 61 | . 57 85 72 64 70 62 52 52 65 66 72 45 60 Core 3 | . . . . . . . . 11 11 10 9 4 2 Reactor 1 | . . . . . . . . . . . . . 4 Treads 9 | . . 22 18 31 45 33 18 . . . . . . Leg 2 | . 28 22 18 9 . . 1 . . . . . . Hover 7 | . . . . . . . . 11 11 10 12 4 11 Flight 4 | . . . . . . . . . 7 8 12 10 4 Device 4 | . . . . . . 2 5 5 5 5 9 7 6 Processor 3 | . . . . . . . . . 4 10 9 8 4 Hackware 14 | . . 19 18 12 16 20 15 17 17 15 8 7 14 Protection 2 | . . . . . . . . . . . 3 1 6 Energy Gun 3 | . 28 22 18 11 9 6 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . 5 5 4 . . . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 53 | 2 2 2 2 2 1 3 12 12 15 18 19 17 53 Greatest Support 78 | 3 3 3 3 3 3 3 40 40 40 40 75 26 78 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 3 5 4 5 5 5 5 5 Average Carried 4 | 4 5 4 4 4 3 2 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 3 2 4 4 5 5 5 5 5 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Matter Collected 660 | 200 . . . . . . . . 152 10 99 . 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 235 | . . . . . . . . . . 32 . . 203 Parts 12 | . . . . . . . 3 . . 5 . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . . . . . . . . . . 5 . . . AOE 5 | . . . . . . . . . . 5 . . . Classes Destroyed 5 | . . . . . . . 1 . . 1 . . 3 Worker 1 | . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 . . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . 1 Swarmer 5 | . . . . . . . . . . 5 . . . Best Kill Streak 6 | . . . . . . . 1 . . 6 . . 1 Combat Bots Only 5 | . . . . . . . . . . 5 . . . Max Kills in Single Turn 2 | . . . . . . . 1 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Damage Taken 3984 | . . 102 28 686 . 164 636 . 304 138 824 244 858 Core 794 | . . 12 . 159 . 6 147 . 19 . 126 178 147 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 100 97 . . 71 99 . . 83 100 90 87 90 Volleys Fired 7 | . . . . . . . . . . 4 . 1 2 Largest 1 | . . . . . . . . . . 1 . 1 1 Hottest 120 | . . . . . . . . . . 46 . 46 120 Shots Fired 7 | . . . . . . . . . . 4 . 1 2 Gun . | . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . 2 Launcher 5 | . . . . . . . . . . 4 . 1 . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . 2 Explosive 5 | . . . . . . . . . . 4 . 1 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . . 3 . . 4 Robot Miss Streak 1 | . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . . . . . 3 . . 7 Core Hits 7 | . . . . . . . . . . 6 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 59 | . . . . . . 1 4 . 9 2 6 . 37 Impact 33 | . . . . . . . . . . . . . 33 Slashing 10 | . . . . . . . . . 2 2 6 . . Piercing 16 | . . . . . . 1 4 . 7 . . . 4 Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1109 | . . 2 2 6 . . . . . 754 8 . 337 Guns . | . . . . . . . . . . . . . . Cannons 42 | . . . . . . . . . . . . . 42 Explosions 754 | . . . . . . . . . . 754 . . . Melee 295 | . . . . . . . . . . . . . 295 Ramming 18 | . . 2 2 6 . . . . . . 8 . . Kinetic . | . . . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . . . 42 Explosive 754 | . . . . . . . . . . 754 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 295 | . . . . . . . . . . . . . 295 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 . 7 . 8 Average Corruption 6 | . . . . . . . . 8 8 . 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 3 2 . 3 . 1 Message Errors 2 | . . . . . . . . 1 1 . . . . Matter Fused 2 | . . . . . . . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 229 | . . . . . . . . . . 118 . . 111 Projectiles . | . . . . . . . . . . . . . . Explosions 118 | . . . . . . . . . . 118 . . . Melee 111 | . . . . . . . . . . . . . 111 Knockbacks 2 | . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . 4 . . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . 2 2 . . . . . . 1 . . Targets Rammed 11 | . . 2 3 4 . . 1 . . . 1 . . Kicked 5 | . . 2 1 2 . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 174 | . . . . 5 . . 42 . . . . . 174 Average Temperature 25 | . . . . 5 . . 42 . . . . . 25 Received Heat Transfer 726 | . . 18 9 315 . 42 87 . 117 9 48 9 72 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Peak Influence 1007 | . 24 94 54 130 87 1007 560 226 250 387 348 238 443 Initial 936 | . . 9 39 22 50 936 492 196 158 122 197 173 124 Average 268 | . 14 39 40 40 65 963 509 216 174 293 257 190 220 Maximum Alert Level 3 | . . . . . . 3 2 1 1 1 1 1 2 Low Security (%) 49 | 100 100 100 100 100 100 . . 19 82 21 13 81 46 Level 1 33 | . . . . . . . . 80 17 78 86 18 50 Level 2 9 | . . . . . . . 100 . . . . . 2 Level 3 7 | . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 . 5 . . 2 . 1 1 4 2 7 Investigation 7 | . . . . 2 . . 1 . . . 2 1 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 12 | . . 1 . 3 . . 1 . 1 1 2 1 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Distress Signals 8 | . . 1 1 1 . . . . . 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . . 8 4 16 4 3 8 5 9 9 27 6 28 Peak Tracking Total 22 | . . 4 5 11 6 2 4 5 6 6 22 6 12 Tactical Retreats 17 | . . 2 . 2 . 1 2 . 2 1 2 . 5 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Traps Triggered 5 | . . . . 2 . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Machines Accessed 20 | . 1 1 1 2 1 1 1 . . 1 2 2 7 Terminals 17 | . 1 1 1 2 1 1 1 . . 1 2 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 Total Hacks 52 | . 1 3 2 6 1 6 4 . . 2 5 6 16 Successful 30 | . 1 3 . 4 1 6 2 . . 2 2 2 7 Failed 22 | . . . 2 2 . . 2 . . . 3 4 9 Catastrophic 6 | . . . 1 . . . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 1 2 2 2 1 4 4 . . 2 5 4 10 Terminals 44 | . 1 3 2 6 1 6 4 . . 2 5 6 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 8 Terminal Hacks 21 | . 1 3 . 4 1 4 2 . . 2 1 1 2 Open Door 1 | . . . . . . . . . . . . . 1 Level Access Points 9 | . 1 1 . . 1 1 1 . . 1 1 1 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 5 | . . 1 . 1 . 1 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . 2 Unauthorized Hacks 7 | . . . . . . 2 . . . . 1 1 3 Terminals 6 | . . . . . . 2 . . . . 1 1 2 Assimilate 1 | . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . 1 . . . . 1 1 1 Disrupt 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 1 3 . 1 1 . . 1 2 2 6 Full Trace Events 5 | . . . 1 . . . 1 . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 64 | . . . . . . . . . . . . . 64 Highest-Rated Ally 64 | . . . . . . . . . . . . . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 6 Total Damage 230 | . . . . . . . . . . . . . 230 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Turns Passed 1600 | 3 29 83 31 110 49 120 143 68 129 82 127 116 510 Spaces Moved 2845 | 1 58 137 51 197 95 223 232 114 230 144 269 268 826 Core 982 | 1 58 137 51 197 95 223 220 . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1028 | . . . . . . . 12 114 31 32 4 9 826 Flight 835 | . . . . . . . . . 199 112 265 259 . Fastest Speed 35 | 50 50 50 50 50 50 50 50 56 39 37 35 35 38 Average Speed 46 | 50 50 50 50 50 50 50 50 56 41 41 35 37 48 Slowest Speed 60 | 50 50 50 50 50 50 50 56 56 56 56 56 60 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . 5 . 13 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 19 18 9 47 44 9 9 79 11 9 18 14 32 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 53 | . . . . . . 1 3 . 7 1 6 16 19 Terrain Destroyed 100 | . . . . . . 1 3 . 7 48 6 16 19 Melee 37 | . . . . . . 1 3 . 7 1 6 . 19 Projectile . | . . . . . . . . . . . . . . AOE 63 | . . . . . . . . . . 47 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Was Fac Fac Res Res Acc Total 3001 | 5 57 151 54 206 95 228 252 117 242 157 273 279 885 Wait 17 | . . 1 . . . 1 . 4 . . 7 2 2 Move 2795 | . 57 136 50 196 94 222 232 113 219 143 245 263 825 Hop 18 | . . . . . . . . . 5 . 11 2 . Pick Up 16 | . . 5 . . . 1 3 . 2 . 1 2 2 Fast Attach 36 | . . 2 . 1 . 1 5 . 5 3 2 3 14 Attach 18 | . . 2 1 1 1 2 2 . . 1 1 4 3 Detach 7 | 2 . . . . . . . . . 1 . 2 2 Swap 3 | . . . . 2 . . . . . 1 . . . Drop 18 | 3 . 3 . 2 . . 5 . 2 2 . . 1 Fire 7 | . . . . . . . . . . 4 . 1 2 Melee 56 | . . . . . . 1 4 . 9 2 6 . 34 Ram . | . . . . . . . . . . . . . . Kick 5 | . . 2 1 2 . . . . . . . . . Crush 5 | . . . 2 2 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Identified exit to Materials 33 | -10/Materials | Entered another Materials area 33 | -9/Materials | Evolved 2 slots: Propulsion x2 95 | -9/Materials | Identified exit to Materials 116 | -9/Materials | Entered another Materials area 116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 143 | -8/Materials | Discovered new exit (range 4) 147 | -8/Materials | Entered Storage 153 | -8/Storage | Identified exit to Recycling 231 | -8/Storage | Lost 3 parts (1n1u1w) 254 | -8/Storage | Used back door to open Recycling access 257 | -8/Storage | Entered Recycling 264 | -8/Recycling | Identified exit to Factory 277 | -8/Recycling | Spotter reported a threat 277 | -8/Recycling | Spotter reported a threat 287 | -8/Recycling | Spotter reported a threat 291 | -8/Recycling | Spotter reported a threat 293 | -8/Recycling | Spotter reported a threat 294 | -8/Recycling | Spotter reported a threat 306 | -8/Recycling | Entered Factory 306 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 373 | -6/Factory | Identified exit to Factory 426 | -6/Factory | Entered another Factory area 426 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 497 | -5/Factory | Identified exit to Factory 498 | -5/Factory | Lost 4 parts (2n1u1w) 569 | -5/Factory | Sucked down chute 569 | -5/Factory | Entered Waste 581 | -5/Waste | Spotted C-40 Crusher 582 | -5/Waste | Build established: Hacker-Mutant 584 | -5/Waste | EMP discharged 595 | -5/Waste | Spotted C-40 Crusher 595 | -5/Waste | Spotted C-40 Crusher 596 | -5/Waste | Spotted C-40 Crusher 599 | -5/Waste | Spotted C-40 Crusher 632 | -5/Waste | Discovered new exit (range 10) 637 | -5/Waste | Entered Factory 756 | -5/Factory | Discovered exit to Factory (range 7) 766 | -5/Factory | Entered another Factory area 766 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 810 | -4/Factory | Identified exit to Research 848 | -4/Factory | Entered Research 848 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 961 | -3/Research | Identified exit to Research 975 | -3/Research | Entered another Research area 975 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 986 | -2/Research | Identified exit to Access 1004 | -2/Research | Lost 9 parts (2p4n2u1w) 1091 | -2/Research | Entered Access 1091 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -1/Access | Lost 3 parts (1n2u) 1130 | -1/Access | Spotted B-99 Colossus 1398 | -1/Access | Spotted B-99 Colossus 1447 | -1/Access | Spotted B-99 Colossus 1467 | -1/Access | Identified exit to Surface 1549 | -1/Access | Spotted B-99 Colossus 1550 | -1/Access | Spotted B-99 Colossus 1601 | *** | Escaped! Last Messages --------------- 01515_ Repair Station x2 01534_ W-44 Eye destroyed. 01536_ Imp. Linear Gravjet destroyed. 01537_ Acquired 37 matter. 01538_ Acquired Antigrav System. 01541_ K-01 Serf collects debris. 01543_ Door malfunctions. 01551_ Slug penetrates Wall. 01551_ Penetrated by Slug. 01551_ Slug penetrates Wall. 01558_ Longscan Aggregator disabled. 01562_ Imp. Medium Armor Plating destroyed. 01568_ Slug penetrates Wall. 01571_ Scanalyzer disabled. 01598_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01599_ The Access Shell folds into the floor. 01600_ System corrupted: Heat flow error (+171). [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????? ?????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????????????? #????????? | | #????????????????????????????###?????? #????????? | | #????????????####???########## ####### #????????? | | #??????????? "??" #????????? | | #?????????? ???" #????????? | | ######+### "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | % "??" "" #????????? | | "??" #????????? | | #### ##### "??" #????????? | | #?? ???" """ """p #????????? | | #??????????" """T""" #????????? | | #??????????########## ####### #????????? | | "" #???????????????????###?????# #????????? | | "" #???????????????????????????# #?######## | | """" !!#???????????????????????????# # | | """"" !!#???????????????????????????# # | | "" #??###########???######?????# + """"" | | "" #??# ! ##### =####### # """""" | | #??# # ## # """""" | | #### !# # # #? """"" | | # ## "" #### ####### #? ?? | | ######### # = ""S"" #??### ####### #?? ? | | ????????#### """" #????# # # #?? | | ???????????## #????# # # #???###### | | ????????????# #????# / "" # #????????? | | ????????????#####/#####????# # "" # ????????? | | ???????????????? ??????? # "" # ???????? | | ??????????????? ?????? #] S # # ??????? | | ??????????????###?????###### # "" # # ?????? | | ???????????????????????????# # "" # ? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Evasion (%) 71 Recoil Reduction 1 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed HelicalMyomerTearclaws Manual? 0 Play Time 00:40:33 Cumulative 520.9 hours Start 2021.12.12 @ 10:03:38 End 2021.12.12 @ 10:39:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 212 Adventurer 1 Explorer 0 Win Type 0 Total 40 Types 11/5/6/1/1/0/15/1/0 Lore% 94 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1593b935-fdf8-4c85-90c4-e6f06f3233f2