Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.07 @ 17:33:48 Player: TheWrinkledCat Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (172) 860 Value Destroyed (6212) 6212 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 12960 Bonus ------- High Alert Combat Kills 368 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 55/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Hacking Suite > --- WEAPON (4) ------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Enhanced Armored Leg Enhanced Armored Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Kinecellerator > --- WEAPON ----------- Wave Gun Enhanced Coil Gun Tri-rail Accelerator > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Advanced Weight Redist. System Improved Field Recycling Unit Tesla Rifle Gauss Rifle Coil Gun Proton Missile Launcher [Rating: 96] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Tri-rail Accelerator Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Slots Evolved 11 | . 1 2 2 2 2 . . . . . . 2 Power 2 | . . 1 . 1 . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . . . . 1 Utility 4 | . . 1 1 1 1 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 146 | 7 5 16 5 7 5 13 1 21 3 . 12 51 Power 20 | 1 . 5 . 1 . 2 . 4 . . 3 4 Engine 7 | 1 . 3 . . . 1 . 1 . . . 1 Core 12 | . . 2 . 1 . 1 . 3 . . 2 3 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 35 | 2 2 4 2 1 2 2 . 7 . . 4 9 Treads 22 | 2 1 4 2 . 2 1 . 3 . . 2 5 Leg 8 | . . . . . . . . 4 . . 2 2 Wheel 5 | . 1 . . 1 . 1 . . . . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 2 . 3 2 2 1 2 1 4 1 . 4 12 Device 23 | . . 2 1 1 . 2 . 3 1 . 3 10 Storage 2 | 1 . . . . . . . 1 . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 8 | 1 . 1 1 1 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 3 4 1 3 2 7 . 6 2 . 1 26 Energy Gun 15 | 1 1 1 . . . 1 . 3 1 . . 7 Energy Cannon 3 | . . . . . 1 . . . . . 1 1 Ballistic Gun 20 | 1 2 2 1 1 . 2 . 3 1 . . 7 Ballistic Cannon 9 | . . . . . 1 1 . . . . . 7 Launcher 9 | . . . . 2 . 3 . . . . . 4 Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . . . . . . . . 4 Parts Lost 55 | . 1 1 . . . 8 . 11 . . 1 33 Power 9 | . . . . . . 1 . 3 . . 1 4 Propulsion 7 | . . . . . . 2 . 1 . . . 4 Utility 17 | . . 1 . . . 3 . 3 . . . 10 Weapon 22 | . 1 . . . . 2 . 4 . . . 15 Highest Loss Streak 12 | . 1 1 . . . 5 . 11 . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 97 92 93 80 64 71 96 100 95 70 Engine 6 | . 12 8 16 14 12 11 12 3 6 6 6 1 Core 8 | . . 11 . 7 6 5 6 11 12 12 10 7 Reactor 1 | . . . . . . . . . . . 1 3 Treads 17 | . 36 29 24 14 25 17 . 2 18 18 17 9 Leg 3 | . . . . . . . . 11 6 6 6 3 Wheel 1 | . . . . 7 . 1 6 1 . . . 3 Device 14 | . . 12 14 7 6 8 12 13 21 25 20 15 Storage 7 | . 12 10 8 7 6 6 6 7 12 12 8 3 Protection 5 | . 12 7 8 14 18 9 2 1 . . 3 3 Energy Gun 6 | . . 10 8 3 . 1 6 5 15 12 8 3 Energy Cannon 1 | . . . . . 5 6 6 1 . . 3 . Ballistic Gun 8 | . 24 9 16 12 11 1 6 8 2 6 6 5 Ballistic Cannon 1 | . . . . . . 2 . . . . . 4 Naked Turns 43 | . . . . . . . . . . . . 43 Heaviest Build 108 | 21 24 36 51 65 72 76 49 51 52 52 88 108 Greatest Support 97 | 40 60 60 60 16 80 80 16 63 69 69 97 49 Greatest Overweight (x) 14 | . . . . 4 . 4 3 9 . . 2 14 Average Overweight (x) . | . . . . 3 . . 2 . . . . 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 9 10 10 10 10 10 5 10 10 10 10 10 Average Carried 7 | 2 4 8 8 8 8 6 3 5 9 10 8 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 7 9 10 10 9 3 4 9 10 10 7 . Class Distribution -------------------- 35% | Scavenger-Tank 30% | Scavenger-Gunner 24% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Matter Collected 4053 | 270 216 371 155 206 47 596 . 394 39 . 367 1392 Remotely . | . . . . . . . . . . . . . Salvage Created 8226 | 100 443 1016 250 323 . 1352 . 783 . . 830 3129 Parts 369 | 4 31 74 16 15 . 3 . 40 . . 27 159 Haulers Intercepted 7 | . 2 2 . . . . . . . . . 3 Recyclers Shooed 2 | . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 121 | . 7 23 6 7 . 6 . 19 . . 12 41 Guns 77 | . 7 23 6 4 . 1 . 16 . . 8 12 Cannons 32 | . . . . . . 2 . 3 . . 3 24 AOE 10 | . . . . 3 . 3 . . . . . 4 Classes Destroyed 17 | 1 7 2 . 1 . 1 . . . . 1 4 Worker 12 | . 1 2 . . . . . . . . . 9 Builder 10 | . 1 2 . . . . . . . . . 7 Tunneler 2 | . 1 . . . . . . . . . . 1 Hauler 7 | . 2 2 . . . . . . . . . 3 Recycler 5 | 1 . . . 1 . . . . . . . 3 Mechanic 2 | . . . . . . . . . . . . 2 Operator 3 | . . . . 1 . . . . . . . 2 Watcher 10 | . 3 4 1 . . . . . . . . 2 Swarmer 25 | . 2 7 . . . . . 11 . . 5 . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 48 | . 5 8 3 7 . . . 5 . . 4 16 Brawler 3 | . . 2 . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 21 | . . 6 3 . . . . 3 . . 2 7 Hunter 9 | . . . . . . . . . . . 1 8 Programmer 7 | . . . . . . . . . . . . 7 Compactor 6 | . . . . . . 6 . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . Best Kill Streak 20 | 1 9 9 3 3 . 3 . 8 . . 4 20 Combat Bots Only 8 | . 4 8 3 3 . 3 . 8 . . 4 6 Max Kills in Single Turn 4 | 1 1 2 1 2 . 1 . 2 . . 1 4 Gunslinging 1 | . . 1 . . . . . 1 . . . . Exploded 2 | . . . . 2 . 1 . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 982 | . 43 97 22 31 . 13 . 188 . . 52 536 Missed 275 | . 9 34 2 6 . 2 . 50 . . 9 163 Damage Taken 9646 | . 208 511 132 261 . 610 . 1418 . . 586 5920 Core 1455 | . 23 81 27 8 . 78 . 209 . . 22 1007 Absorbed by Shields 49 | . . . 49 . . . . . . . . . Ignored by Resistances 5722 | . 144 326 113 159 . 348 . 856 . . 347 3429 Core Remaining (%) 87 | 100 90 79 95 98 . . . . . . 63 . Volleys Fired 343 | 4 23 47 15 22 . 35 1 51 . . 29 116 Largest 4 | 1 2 2 3 3 . 3 3 3 . . 3 4 Hottest 216 | 40 46 88 111 121 . 156 154 194 . . 183 216 Shots Fired 835 | 4 46 88 45 48 . 97 3 117 . . 85 302 Gun 591 | 4 46 88 45 46 . 3 2 99 . . 73 185 Cannon 197 | . . . . . . 61 1 18 . . 12 105 Launcher 47 | . . . . 2 . 33 . . . . . 12 Special . | . . . . . . . . . . . . . Kinetic 483 | . 46 47 30 35 . 29 1 56 . . 29 210 Thermal 190 | . . 19 15 11 . 35 2 61 . . 28 19 Explosive 21 | . . . . 2 . 18 . . . . . 1 Electromagnetic 141 | 4 . 22 . . . 15 . . . . 28 72 Robot Hit Streak 80 | 4 26 80 23 15 . 32 11 22 . . 39 50 Robot Miss Streak 4 | . 2 4 2 2 . 1 1 2 . . 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 11 | . 2 6 . 1 . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . 1 . Shots Hit Robots 673 | 4 36 83 36 43 . 87 2 89 . . 62 231 Core Hits 411 | 2 24 77 30 33 . 17 1 50 . . 26 151 Critical Kills 4 | . 2 . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . 1 . . 1 3 Critical Strikes 18 | . 2 . . . . . 1 4 . . 2 9 Burn 5 | . . . . . . . 1 3 . . 1 . Destroy 9 | . 2 . . . . . . 1 . . 1 5 Blast 4 | . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19410 | 52 605 1679 635 1003 . 3254 38 1674 . . 1438 9032 Guns 9493 | 52 605 1528 635 662 . 56 38 1374 . . 1172 3371 Cannons 6366 | . . . . . . 1563 . 300 . . 266 4237 Explosions 3541 | . . 151 . 341 . 1635 . . . . . 1414 Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . 10 Kinetic 10499 | . 605 713 367 488 . 913 18 608 . . 357 6430 Thermal 3983 | . . 525 268 274 . 706 20 1066 . . 523 601 Explosive 2487 | . . . . 241 . 1612 . . . . . 634 Electromagnetic 2412 | 52 . 441 . . . 23 . . . . 558 1338 Impact 19 | . . . . . . . . . . . . 19 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . 1 . 1 . . . . . . . 11 Average Corruption 2 | . . 1 . 1 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . 4 . 1 . . . . . . . 27 Message Errors 5 | . . . . 1 . . . . . . . 4 Matter Fused 7 | . . . . . . . . . . . . 7 Heat Flow Errors 5 | . . . . . . . . . . . . 5 Energy Discharges 3 | . . 1 . . . . . . . . . 2 Parts Rejected 1 | . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . 2 . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 345 | . . . . 24 . . . 19 . . . 302 Projectiles 92 | . . . . . . . . 19 . . . 73 Explosions 253 | . . . . 24 . . . . . . . 229 Melee . | . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . . 31 Impact 1 | . . . . . . . . . . . . 1 Kinetic 28 | . . . . . . . . . . . . 28 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 686 | . . 40 . 16 . 316 . . . . . 314 Shots 28 | . . 2 . 2 . 16 . . . . . 8 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 791 | 24 14 54 169 384 . 511 15 419 . . 791 228 Average Temperature 121 | 13 7 15 74 132 . 162 10 146 . . 341 64 Received Heat Transfer 3582 | . 141 252 105 261 . . . 636 . . 162 2025 Effects 47 | . . . . 6 . 6 . 1 . . 31 3 Shutdowns 15 | . . . . 1 . 4 . . . . 10 . Energy Bleed 4 | . . . . . . 1 . . . . 3 . Interference 14 | . . . . 4 . 1 . . . . 6 3 Matter Decay 4 | . . . . . . . . . . . 4 . Short Circuit 6 | . . . . 1 . . . 1 . . 4 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Fried 15 | . . 3 . . . . . . . . 1 11 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 2 . . 2 . Heat Transferred 6090 | . . 605 335 285 . 1147 111 2012 . . 888 707 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 . . . 1 . . . . . 4 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Peak Influence 907 | 5 252 357 308 339 136 70 15 . . . . 907 Initial 121 | . 2 . 96 101 121 32 . . . . . 12 Average 240 | 2 126 140 204 249 129 41 14 . . . . 438 Maximum Alert Level 3 | . 1 1 1 1 . . . . . . . 3 Low Security (%) 53 | 100 57 64 49 35 100 100 100 . . . . 24 Level 1 25 | . 42 35 50 64 . . . . . . . 16 Level 2 12 | . . . . . . . . . . . . 35 Level 3 7 | . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 2 1 . 1 . . . . 13 Investigation 1 | . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 12 | . . 1 1 1 1 . 1 . . . . 7 Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 2 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 175 | . 11 29 8 7 . 6 . 21 . . 14 79 Peak Tracking Total 13 | . 3 6 3 4 . 2 1 11 . . 5 13 Tactical Retreats 14 | . . 3 . . . . . 2 . . 2 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Traps Triggered 8 | . . 2 . 3 1 . . . . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Disabled 34 | . . . . 4 . . . 1 . . 1 28 Max in Single Turn 6 | . . . . 4 . . . 1 . . 1 6 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Accessed 12 | . 2 2 . . . . . . 2 4 . 2 Terminals 6 | . 2 2 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 52 | . 3 7 . . . . . . 5 30 . 7 Successful 50 | . 3 7 . . . . . . 5 30 . 5 Failed 2 | . . . . . . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 17 | . 3 7 . . . . . . . . . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . 3 7 . . . . . . 5 30 . 5 Record 26 | . 2 6 . . . . . . 4 11 . 3 Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 2 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Turns Passed 7728 | 91 443 1198 273 287 268 436 88 564 682 130 1566 1702 Spaces Moved 3980 | 49 223 635 132 139 163 199 61 292 421 82 720 864 Core 208 | 11 . . . . . . . 10 . . . 187 Treads 2502 | 38 223 635 132 . 163 123 . 5 421 82 634 46 Legs 381 | . . . . . . . . 213 . . 86 82 Wheels 889 | . . . . 139 . 76 61 64 . . . 549 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 160 115 130 120 160 160 160 50 Average Speed 160 | 135 160 160 160 152 160 152 136 132 160 160 200 143 Slowest Speed 750 | 160 160 160 160 160 160 240 145 500 160 160 260 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 49 60 13 5 9 73 1 55 64 71 83 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . 2 1 1 . Known Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 1 2 . 4 . Spaces Dug 31 | . . . . . . . . . . . . 31 Terrain Destroyed 369 | . . 14 . 44 . 90 . . . . . 221 Melee . | . . . . . . . . . . . . . Projectile 84 | . . . . . . 1 . . . . . 83 AOE 285 | . . 14 . 44 . 89 . . . . . 138 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Fac Total 4739 | 70 266 744 163 178 173 256 64 397 431 81 798 1118 Wait 6 | . . . . . . . . . . . 6 . Move 3969 | 48 222 634 131 138 163 198 60 291 420 81 719 864 Hop . | . . . . . . . . . . . . . Pick Up 147 | 10 9 22 7 4 2 6 2 24 5 . 12 44 Fast Attach . | . . . . . . . . . . . . . Attach 147 | 7 6 16 5 7 5 13 1 21 3 . 12 51 Detach 48 | . 4 9 . 5 2 2 . 6 . . 5 15 Swap . | . . . . . . . . . . . . . Drop 78 | 1 2 16 5 2 1 2 . 4 3 . 15 27 Fire 343 | 4 23 47 15 22 . 35 1 51 . . 29 116 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Propulsion x1 301 | -10/Materials | Build established: Hacker-Mutant 498 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Discovered exit to Materials (range 11) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1148 | -9/Materials | Destroyed 8 combat bots 1546 | -9/Materials | Identified exit to Mines 1546 | -9/Materials | Discovered exit to Mines (range 8) 1700 | -9/Materials | Identified exit to Materials 1700 | -9/Materials | Discovered exit to Materials (range 13) 1733 | -9/Materials | Entered another Materials area 1733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1974 | -8/Materials | Identified exit to Factory 1974 | -8/Materials | Discovered exit to Factory (range 3) 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2030 | -7/Factory | Build established: Scavenger-Tank 2271 | -7/Factory | Identified exit to Factory 2271 | -7/Factory | Discovered exit to Factory (range 12) 2293 | -7/Factory | Entered another Factory area 2293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -6/Factory | Sucked down chute 2561 | -6/Factory | Entered Waste 2593 | -6/Waste | Spotted C-40 Crusher 2598 | -6/Waste | Spotted C-40 Crusher 2627 | -6/Waste | Destroyed C-40 Crusher 2631 | -6/Waste | Spotted C-40 Crusher 2640 | -6/Waste | Destroyed C-40 Crusher 2647 | -6/Waste | Destroyed C-40 Crusher 2660 | -6/Waste | Spotted C-40 Crusher 2684 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2695 | -6/Waste | Destroyed C-40 Crusher 2794 | -6/Waste | Spotted C-40 Crusher 2834 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2840 | -6/Waste | Crushed by Compactor (1 part destroyed) 2843 | -6/Waste | Destroyed C-40 Crusher 2860 | -6/Waste | Spotted C-40 Crusher 2879 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2885 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2891 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2894 | -6/Waste | Destroyed C-40 Crusher 2922 | -6/Waste | Lost 5 parts (1p1n1u2w) 2973 | -6/Waste | Identified exit to Factory 2973 | -6/Waste | Discovered exit to Factory (range 12) 2997 | -6/Waste | Entered Factory 3065 | -6/Factory | Identified exit to Lower Caves 3065 | -6/Factory | Discovered exit to Lower Caves (range 14) 3085 | -6/Factory | Entered Lower Caves 3146 | -6/Lower Caves | Learned Factory stockpile data 3188 | -6/Lower Caves | Attracted the attention of an 0b10 base 3252 | -6/Lower Caves | Destroyed 8 combat bots 3290 | -6/Lower Caves | Lost 11 parts (3p1n3u4w) 3429 | -6/Lower Caves | Learned Factory trap positions 3594 | -6/Lower Caves | Identified exit to Lower Caves 3594 | -6/Lower Caves | Discovered exit to Lower Caves (range 12) 3604 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3612 | -6/Lower Caves | Build established: Scavenger-Gunner 3649 | -6/Lower Caves | Entered another Lower Caves area 4057 | -6/Lower Caves | Learned Factory emergency access door positions 4057 | -6/Lower Caves | Learned Research security intel 4320 | -6/Lower Caves | Identified exit to Data Miner 4320 | -6/Lower Caves | Discovered exit to Data Miner (range 7) 4331 | -6/Lower Caves | Entered Data Miner 4331 | -6/Data Miner | Identified exit to Proximity Caves 4331 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4362 | -6/Data Miner | Met Data Miner 4395 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4395 | -6/Data Miner | Learned location of Section 7 (-2) 4426 | -6/Data Miner | Received God Mode back door access code from Data Miner 4461 | -6/Data Miner | Entered Proximity Caves 4874 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4988 | -5/Proximity Caves | Learned Factory terminal intel 5284 | -5/Proximity Caves | Build established: Scavenger-Tank 5615 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5999 | -5/Proximity Caves | Identified exit to Factory 5999 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6027 | -5/Proximity Caves | Entered Factory 6027 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6028 | -5/Factory | Identified exit to Upper Caves 6029 | -5/Factory | Loaded intel: 108 trap records 6032 | -5/Factory | Loaded intel: 26 terminal locations 6321 | -5/Factory | Garrison activated, responded to threat 6740 | -5/Factory | Identified exit to Factory 6740 | -5/Factory | Discovered exit to Factory (range 12) 6892 | -5/Factory | Cargo convoy interrupted 7088 | -5/Factory | Build established: Scavenger-Gunner 7227 | -5/Factory | First assault squad dispatched 7324 | -5/Factory | Lost 4 parts (2p1n1u) 7420 | -5/Factory | Lost 12 parts (1n4u7w) 7460 | -5/Factory | Core integrity fell below 50% 7502 | -5/Factory | Lost 9 parts (2p2n3u2w) 7547 | -5/Factory | Found Launcher Loader 7640 | -5/Factory | Build established: Hacker-Mutant 7702 | -5/Factory | System corruption reached 10% 7715 | -5/Factory | Core integrity fell below 20% 7729 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Earth. Magnetic Acceleration Cannon destroyed. Acquired 78 matter. P-70 Sage destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates P-70 Sage. Slug penetrates Earth. Magnetic Acceleration Cannon destroyed. P-70 Sage suffers critical hit (Blast). P-70 Sage destroyed. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. Slug penetrates H-66 Slayer. G#0SU EKEDBVWO DHVQ9EQ0W9NG Penetrated by Slug. Acquired Tesla Rifle. Penetrated by Slug. Acquired Hpw. Shock Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????# "" """" + #????? | | ?????????"??????????????????# "" """" # #????? | | ?????????T??????????????????# "T """" # #????? | | ?????????"??????????????????# "" """" # #????? | | ????????????????????????????# "" # ###### | | ????????????????????????????# # # | | ????????????????????????????############# | | ????????????????????????????#???????????# # | | ?????????????#######??????? ??????????# # | | ???????????### # ####???? ????????# # | | ???????????## #### ??###### # | | ??????????## # ??+ # | | ??????????# * "" # ??###### # | | ??????????## !% T" ??????### ### ## | | ??????????# # ???????# #?? #? | | ??????????## ########+#???#? | | ??????????# # ]] # #????? | | ??????????## ] # # #????? | | ???????????# # #????? | | ???????????## # # #????? | | ???????????# =# # """""" ### #? | | ???????????## g g # """""" + #? | | ????????????# !g # """""" ### #? | | ????????????# *%= ;####/##### """""" #????? | | ??????????### #= # ==; # #????? | | ????^??# h |%@ ###+######## ## | | ???????# h % % | | ????^??# % T | | ^??????+ % "" | | ???????# | | ???????# | | ???????? ###+#### #### | | ????????######+######+#### #??????? #??? | | ?????????????????????????#####;#####???????? +??? | | ???????+????+?????????????????##????????????? #??? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????!??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 49 Energy Capacity 755 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Librarian Slippery One System Compromised The Oracle Challenges ------------ None Game ------ Seed ScanHeartCycler Manual? 0 Play Time 01:15:07 Cumulative 6.5 hours Start 2024.04.07 @ 16:15:03 End 2024.04.07 @ 17:33:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 50x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc8e23a2-bf91-432c-bc4f-48a4c178a138