Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 23:43:14 Player: paplal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1434) 1434 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3415 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 344/550 Matter 247/300 Energy 34/100 System Corruption 0% Temperature Cool (5) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Light Treads Aluminum Leg EM Shotgun Particle Cannon Advanced Beam Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Compact Battery Advanced Weight Redist. System > --- WEAPON ----------- Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Aluminum Leg EM Shotgun Advanced Beam Cannon Minigun Improved Light Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 6 6 26 6 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 1 11 1 Treads . | . . . . Leg 12 | 2 1 8 1 Wheel . | . . . . Hover 3 | . . 3 . Flight . | . . . . Utility 9 | 1 4 2 2 Device 5 | . 2 2 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 2 1 10 3 Energy Gun 6 | 2 . 4 . Energy Cannon 4 | . . 4 . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 15 | . 1 4 10 Power 3 | . . 2 1 Propulsion 6 | . 1 2 3 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 88 88 86 Engine 11 | . 14 9 8 Leg 27 | . 24 30 26 Device 4 | . 3 4 11 Storage 12 | . 14 11 15 Protection 8 | . 5 11 6 Energy Gun 15 | . 21 14 . Energy Cannon 3 | . . 5 9 Launcher 2 | . 3 2 . Naked Turns . | . . . . Heaviest Build 28 | 14 21 27 28 Greatest Support 39 | 20 20 36 39 Greatest Overweight (x) 5 | . 2 5 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 9 10 9 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 143 166 364 48 Remotely . | . . . . Salvage Created 2122 | . 588 1241 293 Parts 143 | . 44 88 11 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 12 23 5 Guns 25 | . 12 12 1 Cannons 5 | . . 4 1 AOE 9 | . . 6 3 Classes Destroyed 11 | . 7 3 1 Worker 3 | . 1 1 1 Builder 7 | . 2 5 . Tunneler 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 4 | . 1 2 1 Watcher 5 | . 2 3 . Swarmer 10 | . 6 4 . Grunt 22 | . 6 14 2 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Specialist 1 | . . . 1 Best Kill Streak 11 | . 11 5 5 Combat Bots Only 6 | . 6 4 4 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . 51 91 89 Missed 68 | . 12 22 34 Damage Taken 2402 | . 464 959 979 Core 447 | . 137 104 206 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . 24 . Core Remaining (%) 73 | 100 45 74 . Volleys Fired 146 | . 42 92 12 Largest 2 | . 2 2 2 Hottest 136 | . 90 136 91 Shots Fired 253 | . 69 161 23 Gun 187 | . 69 106 12 Cannon 53 | . . 47 6 Launcher 13 | . . 8 5 Special . | . . . . Kinetic 12 | . . . 12 Thermal 173 | . 42 125 6 Explosive 13 | . . 8 5 Electromagnetic 55 | . 27 28 . Robot Hit Streak 11 | . 11 11 7 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 171 | . 47 110 14 Core Hits 104 | . 24 57 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 7 5 . Burn 10 | . 5 5 . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3713 | . 714 2181 818 Guns 1851 | . 636 1090 125 Cannons 695 | . . 634 61 Explosions 1160 | . 76 452 632 Melee . | . . . . Ramming 7 | . 2 5 . Kinetic 125 | . . . 125 Thermal 1899 | . 452 1386 61 Explosive 1084 | . . 452 632 Electromagnetic 598 | . 260 338 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 1 | . 1 . . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 2 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles . | . . . . Explosions 28 | . . 28 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . 70 49 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed 4 | . 1 3 . Kicked 4 | . 1 3 . Crushed . | . . . . Highest Temperature 394 | . 218 394 5 Average Temperature 97 | . 87 103 4 Received Heat Transfer 855 | . 198 360 297 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . 2 9 . Heat Transferred 5021 | . 1580 3330 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 433 | . 273 433 351 Initial 154 | . . 55 154 Average 168 | . 134 198 191 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 64 | 100 68 60 58 Level 1 33 | . 31 35 41 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 2 4 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 19 33 16 Peak Tracking Total 9 | . 8 5 9 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 8 5 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 19 11 . Successful 16 | . 10 6 . Failed 14 | . 9 5 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 25 | . 16 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 6 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Registered Components 2 | . 1 1 . Registered Prototypes 1 | . 1 . . Zone Layout 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2305 | 40 953 1102 210 Spaces Moved 1278 | 30 531 585 132 Core 29 | 11 . 16 2 Treads . | . . . . Legs 1247 | 19 531 567 130 Wheels . | . . . . Hover 2 | . . 2 . Flight . | . . . . Fastest Speed 50 | 50 120 116 120 Average Speed 134 | 94 150 125 121 Slowest Speed 300 | 120 260 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 79 51 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . 56 43 Melee . | . . . . Projectile . | . . . . AOE 99 | . . 56 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1611 | 40 617 796 158 Wait 78 | . 23 54 1 Move 1275 | 29 530 584 132 Hop . | . . . . Pick Up 38 | 5 11 19 3 Fast Attach 12 | 2 3 5 2 Attach 21 | 4 2 13 2 Detach 1 | . . 1 . Swap 11 | . 1 8 2 Drop 25 | . 4 17 4 Fire 146 | . 42 92 12 Melee . | . . . . Ram . | . . . . Kick 4 | . 1 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Discovered new exit (range 8) 870 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 7) 2040 | -9/Materials | Discovered new exit (range 15) 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2159 | -8/Materials | Build established: Scavenger-Mutant 2291 | -8/Materials | Garrison activated, responded to threat 2306 | -8/Materials | Self-destructed Last Messages --------------- 02287_ H-61 Shepherd calls for reinforcements. 02287_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02291_ G-47 Trooper destroyed. 02291_ Y-45 Defender destroyed. 02291_ K-01 Serf calls for garrison support. 02291_ ALERT: Activating Garrison Access M001. 02291_ Aluminum Leg destroyed. 02292_ G-47 Trooper emerges from the garrison. 02296_ R-06 Scavenger destroyed. 02297_ Slug penetrates Wall. 02298_ Rocket Launcher destroyed. 02299_ Imp. Assault Rifle destroyed. 02299_ Penetrated by Slug. 02300_ Aluminum Leg destroyed. 02301_ Adv. Weight Redist. System destroyed. 02301_ Knocked back. 02305_ Minigun destroyed. 02305_ Heat Sink destroyed. 02306_ R-06 Scavenger collects Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ??????????????????????????????? ???#???????????? | | ???????????????????????????????""" #???????????? | | ???????????????????????????????""" #???????????? | | ?????????????############????? 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[ ! +????????????????????????? | | ????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovFissionCannon Manual? 0 Play Time 00:31:08 Cumulative 15.7 hours Start 2024.06.03 @ 21:05:17 End 2024.06.05 @ 23:43:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e240fb6-3b64-407a-9a1f-00dbcafa8713