Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 16:09:01 Player: Singularius Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1019) 1019 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 3590 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 156/160 System Corruption 0% Temperature Cool (14) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Improved Cooling System Medium Storage Unit > --- WEAPON (3) ------- Beamcaster Heavy Beamcaster Advanced Assault Cannon > --- INVENTORY (10) --- Improved Ion Engine Carbon-fiber Leg Improved Heat Sink Medium Armor Plating Remote Shield Riot Gun Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Improved Heat Sink Medium Armor Plating Riot Gun Heavy Riot Gun Beamcaster Rocket Launcher CR-A16's Pointy Stick [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 46 | 6 7 1 10 1 3 18 Power 7 | 1 . 1 2 . . 3 Engine 6 | 1 . 1 2 . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 . 5 . . 6 Treads 8 | . . . 2 . . 6 Leg 1 | . . . 1 . . . Wheel 5 | 2 1 . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . 1 1 . 1 Device 1 | . . . . . . 1 Storage 2 | 1 . . . 1 . . Processor 2 | . 1 . 1 . . . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 4 . 2 . 3 8 Energy Gun 10 | 1 2 . 1 . 2 4 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 5 | 1 2 . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 8 | . . . 1 . . 7 Power 1 | . . . . . . 1 Propulsion 4 | . . . 1 . . 3 Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Highest Loss Streak 5 | . . . 1 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 94 100 98 100 100 96 Engine 11 | . 14 14 11 11 11 10 Treads 18 | . . . 4 22 22 28 Leg 1 | . . . 7 . . . Wheel 11 | . 26 28 19 11 11 2 Storage 11 | . 14 14 11 11 11 11 Processor 10 | . 6 14 11 11 11 10 Energy Gun 14 | . 1 . 11 11 19 17 Energy Cannon 2 | . . . 5 11 2 . Ballistic Gun 13 | . 26 28 16 11 11 9 Launcher 1 | . . . . . . 4 Peak Build Rating 38 | 6 14 12 17 18 27 38 Average Rating 22 | 4 11 12 16 17 24 30 On Entrance 13 | . 6 12 12 17 18 27 Naked Turns . | . . . . . . . Heaviest Build 37 | 12 14 14 22 27 31 37 Greatest Support 79 | 26 26 26 26 10 10 79 Greatest Overweight (x) 3 | 1 . . 2 2 3 3 Average Overweight (x) 1 | . . . . 2 2 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 10 | 4 8 8 8 10 10 10 Average Carried 9 | 1 7 7 7 9 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 4 8 8 8 10 10 8 Class Distribution -------------------- 44% | Gunner 38% | Scavenger-Gunner 11% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1127 | 255 134 89 203 31 30 385 Remotely . | . . . . . . . Salvage Created 1212 | . 194 134 526 112 . 246 Parts 92 | . 17 10 45 7 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 2 14 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 37 | . 6 5 15 4 . 7 Melee 2 | . . . . . . 2 Guns 29 | . 6 5 10 3 . 5 Cannons 6 | . . . 5 1 . . Classes Destroyed 6 | . 3 . 3 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Swarmer 19 | . 3 3 6 2 . 5 Grunt 14 | . 3 2 5 2 . 2 Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 5 | . 5 3 4 2 . 2 Combat Bots Only 4 | . 4 3 4 2 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 220 | . 17 18 41 9 . 135 Missed 55 | . 3 3 12 3 . 34 Damage Taken 2524 | . 138 142 352 69 . 1823 Core 487 | . 45 15 88 . . 339 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . 16 . . . . . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 86 | . 14 9 22 7 . 34 Largest 3 | . 2 2 3 3 . 3 Hottest 204 | . 46 46 156 156 . 204 Shots Fired 190 | . 28 18 65 21 . 58 Gun 148 | . 28 18 57 14 . 31 Cannon 20 | . . . 8 7 . 5 Launcher 22 | . . . . . . 22 Special . | . . . . . . . Kinetic 101 | . 28 18 36 7 . 12 Thermal 67 | . . . 29 14 . 24 Explosive 22 | . . . . . . 22 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 5 5 12 6 . 6 Robot Miss Streak 6 | . 1 1 1 2 . 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 105 | . 19 9 44 10 . 23 Core Hits 51 | . 8 6 22 5 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 2 . . 3 Burn 4 | . . . 2 . . 2 Impale 1 | . . . . . . 1 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 14 | . . . . . . 14 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1994 | . 306 132 752 158 . 646 Guns 1518 | . 306 132 608 118 . 354 Cannons 184 | . . . 144 40 . . Explosions . | . . . . . . . Melee 292 | . . . . . . 292 Ramming . | . . . . . . . Kinetic 938 | . 306 132 384 29 . 87 Thermal 764 | . . . 368 129 . 267 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 292 | . . . . . . 292 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 494 | . 16 4 256 277 . 494 Average Temperature 127 | . 5 4 89 126 . 190 Received Heat Transfer 1131 | . 60 18 105 27 . 921 Effects 7 | . . . . 1 . 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . 1 . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 2 . . 1 Heat Transferred 1813 | . . . 925 296 . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 484 | . 163 198 484 333 . . Initial 188 | . . 63 76 188 . . Average 205 | . 89 148 272 208 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 59 | 100 100 100 20 74 . . Level 1 37 | . . . 70 25 . . Level 2 3 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 13 5 28 6 . 14 Peak Tracking Total 6 | . 6 3 5 4 . 5 Tactical Retreats 9 | . . . 4 1 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 4 . 7 . . . Terminals 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 9 . 17 . . . Successful 13 | . 5 . 8 . . . Failed 13 | . 4 . 9 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 2 . 7 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 3 . . . Alert Level 1 | . . . 1 . . . Locate Traps 3 | . 3 . . . . . Investigation Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . Scan Component 4 | . 1 . 3 . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 5 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 154 | . . . . . 154 154 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 143 | . . . . . . 143 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4423 | 43 259 223 739 449 1534 1176 Spaces Moved 3181 | 35 174 196 563 366 1182 665 Core 2 | 2 . . . . . . Treads 528 | . . . 73 . . 455 Legs . | . . . . . . . Wheels 2651 | 33 174 196 490 366 1182 210 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 110 110 125 Average Speed 118 | 88 90 90 102 110 118 151 Slowest Speed 170 | 100 90 90 160 110 125 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 37 40 46 87 88 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 2 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 4 1 Spaces Dug 123 | . . . . . . 123 Terrain Destroyed 260 | . . . . . . 260 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 257 | . . . . . . 257 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3662 | 44 247 225 675 397 1319 755 Wait 272 | . 40 15 66 21 121 9 Move 3175 | 34 173 195 562 365 1181 665 Hop . | . . . . . . . Pick Up 34 | 4 7 2 6 2 6 7 Fast Attach 17 | 6 5 . 2 . 1 3 Attach 8 | . . . 2 . . 6 Detach . | . . . . . . . Swap 21 | . 2 1 6 1 2 9 Drop 35 | . 6 3 9 1 8 8 Fire 86 | . 14 9 22 7 . 34 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 13) 248 | -10/Materials | Repaired Wheel 303 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 387 | -10/Mines | Learned Materials terminal intel 440 | -10/Mines | Discovered new exit (range 7) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 527 | -9/Materials | Loaded intel: 12 terminal locations 579 | -9/Materials | Discovered new exit (range 15) 582 | -9/Materials | Discovered new exit (range 15) 715 | -9/Materials | Discovered new exit (range 16) 1010 | -9/Materials | Discovered new exit (range 7) 1265 | -9/Materials | Entered Mines 1280 | -9/Mines | Learned location of Zion (-7) 1370 | -9/Mines | Met a Derelict bent on vengeance 1448 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1508 | -9/Mines | Build established: Scavenger-Gunner 1547 | -9/Mines | Learned Materials terminal intel 1597 | -9/Mines | Discovered new exit (range 10) 1613 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1714 | -9/Mines | Entered Zion 1792 | -7/Zion | Found CR-A16's Pointy Stick 1800 | -7/Zion | Discovered new exit (range 11) 1805 | -7/Zion | Given the Hacking Drone Bay 2142 | -7/Zion | Learned location of 1 exit from Factory 2231 | -7/Zion | Learned location of Data Miner (-6) 2315 | -7/Zion | Received a visual enhancement algorithm 2384 | -7/Zion | Build established: Gunner 2964 | -7/Zion | Met Imprinter 2984 | -7/Zion | Imprinted 2986 | -7/Zion | Declared Zion's savior 3248 | -7/Zion | Entered Proximity Caves 3248 | -6/Proximity Caves | Accompanied by 4 allies 3448 | -6/Proximity Caves | Spotted B-75 Beast 3647 | -6/Proximity Caves | Lost 3 allies 3961 | -6/Proximity Caves | Build established: Scavenger-Gunner 4084 | -6/Proximity Caves | Core integrity fell below 50% 4110 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 4142 | -6/Proximity Caves | Learned 8 Factory zone layouts 4360 | -6/Proximity Caves | Core integrity fell below 20% 4424 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Imp. Cooling System. Acquired Remote Shield. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). Hvy. Battle Rifle destroyed. S-27 Virus destroyed. Med. Treads destroyed. S-27 Virus destroyed. Imp. Targeting Computer broken. Overheating: Short circuit. VTOL Module fries itself beyond repair. Discarded Broken Imp. Targeting Computer. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Critical hit (Meltdown: +330). S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?#???????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????## ?????????????????????????????? | | #?????????????? #?????????????????????????????? | | ##????????????? ###???????????????????????????? | | #????????????? ###?????????????????????????? | | #?????????????# "####??????????????????????? | | ##?????????????# #??????????????????????? | | #???????######## #??????????????????????? | | #??????## #"# #???????????????????????? | | ????#??# ##??????????????????????? | | ????# ?# ###### ????????????????? | | #???# "# ## %????????????????? | | #???# % ### !????????????????? | | #???# #?### ####????????????????????? | | ????##### ###?##% #####???????????????????????? | | ?#####?## #??#! ###???????????????????????????? | | ## ### #??# #??####???????????????????????? | | ##??# #??# ##??????????????????????? | | ###???# #### @## #??????????????????? | | ## ####?????# BB ???????????? | | ### #????????# BB #???????????????? | | #?# #????????######### ##???????????????? | | ### ##???????????????# #????????????????? | | ## #???????????????# ##????????????????? | | ## #???###?????????# ###?????????????????? | | ##?# #?????????## #???????????????????? | | ## #????????????# #???????????????????? | | #??????????????# #???????????????????? | | ##???????????????##???????????????????? | | ##?????????????????????????????????????? | | #??????????????????????????????????????? | | ##?????????????????????????????????????? | | ##????????????????????????????????????? | | ##???????????????????????????????????? | | ## #???????????????????????????????????? | | ?## #???????????????????????????????????? | | ??# #### ##???????????????????????????????????? | | ??###??## ##????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# ######????????????????????????????????? | | ???????## #????????????????????????????????? | | ??????## % #####????????????????????????????? | | ?????## % ## ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyExpertReconstructor Manual? 0 Play Time 00:49:27 Cumulative 31.2 hours Start 2025.04.09 @ 15:20:41 End 2025.04.09 @ 16:09:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f2a68e1-d26e-4552-9807-95b8f6f3165b