Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 15:01:32 Player: Hechtic Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (187) 187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 467 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Improved Sensor Array Targeting Computer Hacking Suite Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Improved Sensor Array Hacking Suite Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Terrain Scan Processor Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 6 3 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 3 | 1 2 Device . | . . Storage 2 | 1 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 90 | . 90 Engine 13 | . 13 Wheel 24 | . 24 Storage 14 | . 14 Processor 13 | . 13 Energy Gun 10 | . 10 Ballistic Gun 13 | . 13 Naked Turns . | . . Heaviest Build 24 | 12 24 Greatest Support 26 | 26 26 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 8 | 5 9 Most Carried 9 | 4 9 Average Carried 6 | 1 7 Final Capacity 10 | 6 10 Final Carried 9 | 4 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 312 | 217 95 Remotely . | . . Salvage Created 218 | . 218 Parts 17 | . 17 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 6 | . 6 Melee 1 | . 1 Guns 4 | . 4 AOE 1 | . 1 Classes Destroyed 3 | . 3 Operator 2 | . 2 Swarmer 3 | . 3 Grunt 3 | . 3 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded 1 | . 1 Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 671 | . 671 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 51 | 1 50 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 79 | 2 77 Gun 79 | 2 77 Cannon . | . . Launcher . | . . Special . | . . Kinetic 51 | 1 50 Thermal . | . . Explosive . | . . Electromagnetic 28 | 1 27 Robot Hit Streak 6 | . 6 Robot Miss Streak 7 | . 7 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 41 | . 41 Core Hits 18 | . 18 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 545 | 8 537 Guns 492 | 8 484 Cannons . | . . Explosions 34 | . 34 Melee . | . . Ramming 19 | . 19 Kinetic 224 | 8 216 Thermal 34 | . 34 Explosive . | . . Electromagnetic 268 | . 268 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 9 | . 9 Shots . | . . Rammed 3 | . 3 Targets Rammed 3 | . 3 Kicked . | . . Crushed . | . . Highest Temperature 64 | 20 64 Average Temperature 23 | 15 23 Received Heat Transfer 156 | . 156 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 100 | . 100 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 215 | . 215 Initial . | . . Average 78 | . 94 Maximum Alert Level 1 | . 1 Low Security (%) 97 | 100 96 Level 1 2 | . 3 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation . | . . Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 23 | . 23 Peak Tracking Total 6 | . 6 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 3 | . 3 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Prototype ID Bank 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 351 | 57 294 Spaces Moved 209 | 46 163 Core 3 | 3 . Treads . | . . Legs . | . . Wheels 206 | 43 163 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 91 | 89 92 Slowest Speed 110 | 100 110 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 15 | 3 28 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 3 | . 3 Melee . | . . Projectile . | . . AOE 3 | . 3 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 295 | 56 239 Wait 12 | . 12 Move 208 | 45 163 Hop . | . . Pick Up 11 | 4 7 Fast Attach 9 | 6 3 Attach . | . . Detach . | . . Swap . | . . Drop 1 | . 1 Fire 51 | 1 50 Melee . | . . Ram 3 | . 3 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 21) 331 | -10/Materials | Build established: Mutant 333 | -10/Materials | Lost 3 parts (1n2w) 333 | -10/Materials | Core integrity fell below 50% 348 | -10/Materials | Core integrity fell below 20% 352 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00291_ Acquired 1 matter. 00296_ W-16 Scout sends out distress signal. 00296_ S-10 Pest destroyed. 00297_ Acquired 1 matter. 00302_ Lgt. Assault Rifle destroyed. 00306_ Slammed into S-10 Pest. 00307_ S-10 Pest destroyed. 00310_ Acquired Lgt. Assault Rifle. 00311_ Acquired 10 matter. 00323_ Integration Channel disabled. 00327_ Acquired Targeting Computer. 00328_ R-06 Scavenger collects Lgt. Assault Rifle. 00329_ U-05 Engineer lays Concrete. 00332_ R-06 Scavenger collects Lgt. Ion Engine. 00335_ Ion Engine destroyed. 00337_ W-16 Scout sends out distress signal. 00342_ G-47 Trooper destroyed. 00345_ U-05 Engineer lays Concrete. 00349_ Lgt. Assault Rifle destroyed. 00350_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ## ! #? ????????????????????????? | | ## """ """ #? ?????????????????????????? | | ##"" """ """ #? "????????????????????????? | | ##"Y """ """ ## ""????????????????????????? | | ##"" ## """???????????????????????? | | ## ## """ ?#????????????????????? | | #####+######### "" #????????????????????? | | #??????# """ #????????????????????? | | T ! #??????# " #????????????????????? | | #??????# "" #????????????????????? | | ########??????# " #????????????????????? | | ##############?# #????????????????????? | | # ### #????????????????????? | | # %+ %% " #????????????????????? | | %/[ ## % """ #????????????????????? | | # ## """ #????????????????????? | | # ## """ #????????????????????? | | ############### "" #????????????????????? | | ######?######## """ #????????? ??????????? | | " #?# """ # "" ####+### ??????????? | | !%" "" #?# """ # "" ?????????? | | " Y" #?# """ # r ?????????? | | # "" #?# # !%= g ?????????? | | # #?# # = ##??????????????? | | # ???????????# #???????????????? | | # ???????????# @ #???????????????? | | #? ????? w #???????????????? | | #? ?????############= ########???????????????? | | ###?#?????????????????#%! #??????????????????????? | | ?????????????????????#|! #??????????????????????? | | ???????????????????# ??????????????????????? | | ?????????????????# ??????????????????????? | | #???????????????# ?????????????????????? | | #???????????????# ##?????????????????????? | | #???????????????+ #??????????????????????? | | #???????????????# #??????????????????????? | | #???????????????#s #??????????????????????? | | #???????????????# ss???????????????????????? | | #####/#???????????????# ???????????????????????? | | ????? #???????????????# ???????????????????????? | | ??????#????????????????a ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystResetNullifier Manual? 0 Play Time 00:09:23 Cumulative 11.2 hours Start 2020.09.15 @ 14:53:21 End 2020.09.15 @ 15:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 097f66a5-96c9-4c31-8f28-90e7fd2a4782