Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 20:46:18 Player: Jammed Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (5608) 5608 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 10755 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 147 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 290/290 System Corruption 17% Temperature Cool (0) Movement Treading (325) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Armored Medium Treads > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Machine Analyzer Seismic Detector Armor Integrity Analyzer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon (fused) Plasma Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Improved Cooling System Advanced Cooling System Huge Storage Unit High-capacity Battery (250) High-capacity Battery (250) Improved Terrain Scanner Particle Charger Particle Charger Particle Charger Particle Charger Transmission Jammer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating Improved Powered Armor Improved Shield Generator System Restoration Module Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Armor Integrity Analyzer Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Improved Treads Armored Treads Armored Medium Treads Improved Cooling System Advanced Cooling System Huge Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Transmission Jammer Transmission Jammer Improved Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating Improved Powered Armor Plasma Cannon Mini Grenade Launcher Heavy Mace [Rating: 57] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 155 | 2 14 3 . 3 50 19 7 27 8 22 Power 13 | . 2 . . . 5 2 1 1 1 1 Engine 11 | . 2 . . . 3 2 1 1 1 1 Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | . 4 . . . 8 6 . 2 1 2 Treads 19 | . 1 . . . 7 6 . 2 1 2 Leg 3 | . 2 . . . 1 . . . . . Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 52 | 1 3 . . . 14 6 4 12 2 10 Device 24 | 1 . . . . 6 3 1 6 1 6 Storage 4 | . 3 . . . . . . 1 . . Processor 6 | . . . . . 3 . . 2 . 1 Hackware . | . . . . . . . . . . . Protection 18 | . . . . . 5 3 3 3 1 3 Artifact . | . . . . . . . . . . . Weapon 67 | 1 5 3 . 3 23 5 2 12 4 9 Energy Gun 12 | . 2 . . . 10 . . . . . Energy Cannon 21 | . 1 . . . 2 2 2 7 2 5 Ballistic Gun 12 | 1 . 2 . 2 7 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . 1 . . 2 3 . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 14 | . 2 . . 1 2 . . 4 1 4 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . Parts Lost 38 | . . . . . 12 5 5 5 2 9 Power 6 | . . . . . 3 1 . 1 . 1 Propulsion 9 | . . . . . 3 2 . 1 1 2 Utility 18 | . . . . . 4 2 3 3 1 5 Weapon 5 | . . . . . 2 . 2 . . 1 Highest Loss Streak 5 | . . . . . 3 3 5 2 1 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 97 94 89 92 100 97 Engine 8 | . 14 14 14 14 5 8 9 6 7 7 Treads 12 | . 4 14 14 14 16 13 9 8 15 14 Leg 2 | . 18 . . . . . . . . . Wheel 1 | . 4 14 14 14 . . . . . . Device 18 | . 14 14 14 14 16 15 13 20 23 23 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 Processor 17 | . . . . . 17 18 18 23 23 18 Protection 7 | . . . . . 8 9 12 7 7 8 Energy Gun 2 | . 5 . . . 9 . . . . . Energy Cannon 10 | . 8 . . . 1 17 18 14 14 13 Ballistic Gun 3 | . 9 16 28 26 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 15 91 90 89 91 111 119 117 115 114 121 Greatest Support 70 | 20 26 16 16 16 40 70 70 70 43 47 Greatest Overweight (x) 5 | . 5 5 5 5 5 3 1 2 2 5 Average Overweight (x) 2 | . 1 5 5 5 2 1 1 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 9 8 11 20 25 25 25 25 25 25 Average Carried 21 | 5 7 7 9 13 21 23 23 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 7 8 11 20 23 25 23 24 24 23 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 2929 | 238 275 . . 208 973 249 131 346 261 248 Remotely . | . . . . . . . . . . . Salvage Created 5698 | 85 365 20 . 139 1636 642 375 1158 717 561 Parts 315 | 6 22 5 . 4 82 37 20 73 35 31 Haulers Intercepted 6 | . 2 . . . 4 . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 118 | . 7 6 . 3 25 18 6 26 17 10 Guns 28 | . 7 . . 3 18 . . . . . Cannons 62 | . . . . . 2 12 5 22 11 10 AOE 25 | . . 6 . . 4 6 . 3 6 . Classes Destroyed 15 | 2 4 . . 1 3 . 3 1 . 1 Worker 2 | . . . . . 1 . . 1 . . Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . Recycler 5 | 1 . . . . 3 . 1 . . . Watcher 12 | . 3 . . . 3 . . 3 . 3 Swarmer 30 | . 3 6 . . 4 3 . 9 3 2 Cutter 8 | . . . . . 2 3 . . 3 . Grunt 32 | . 4 . . 2 8 6 . 4 5 3 Brawler 1 | . . . . . . . 1 . . . Duelist 3 | . . . . . . . 2 . 1 . Sentry 15 | . . . . 1 1 4 1 3 4 1 Specialist 12 | . . . . . 10 2 . . . . Hunter 4 | . . . . . . . 2 1 . 1 Programmer 13 | . . . . . . . . 9 1 3 Best Kill Streak 6 | 2 4 6 . 1 4 5 2 4 6 2 Combat Bots Only 6 | . 4 6 . 1 4 5 2 4 6 2 Max Kills in Single Turn 3 | 1 1 2 . 1 3 2 1 2 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . . 3 2 . 2 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Hostile Shots Fired 797 | . 38 6 . 26 186 101 50 217 75 98 Missed 221 | . 8 1 . 7 50 31 13 51 26 34 Damage Taken 8275 | . 366 98 . 266 2206 1003 673 1633 868 1162 Core 1368 | . 67 6 . 73 298 163 48 311 187 215 Absorbed by Shields 457 | . . . . . . 85 86 95 14 177 Reduced by Siege Mode 140 | . . . . . . 13 57 70 . . Redirected to Shielding 10 | . . . . . . . 10 . . . Ignored by Resistances 68 | . . . . . . 53 15 . . . Regen/Repaired (Parts) 495 | . . . . . . . . 268 . 227 Core Remaining (%) 49 | 100 . . . 41 . . 7 . . . Volleys Fired 426 | 6 47 4 . 17 122 46 28 63 63 30 Largest 2 | 2 2 1 . 2 2 2 2 2 2 2 Hottest 155 | 70 80 33 . 40 150 150 150 150 150 155 Shots Fired 799 | 12 94 4 . 34 241 82 51 126 92 63 Gun 362 | 12 90 . . 34 226 . . . . . Cannon 421 | . 4 . . . 13 77 51 124 89 63 Launcher 16 | . . 4 . . 2 5 . 2 3 . Special . | . . . . . . . . . . . Kinetic 197 | 6 47 . . 34 110 . . . . . Thermal 586 | 6 47 . . . 129 77 51 124 89 63 Explosive 16 | . . 4 . . 2 5 . 2 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 38 | 8 7 . . 10 30 21 19 38 25 10 Robot Miss Streak 7 | 2 4 1 . 2 4 2 2 5 2 7 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 4 | . . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 518 | 9 47 . . 28 166 56 36 89 47 40 Core Hits 222 | 3 20 6 . 8 63 24 11 39 30 18 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 14 | 1 2 . . . 10 . . . . 1 Burn 11 | 1 2 . . . 8 . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . . . . . 2 . . . . . Melee Attacks 51 | . 11 . . 8 10 . . 10 1 11 Impact 51 | . 11 . . 8 10 . . 10 1 11 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12338 | 112 608 339 . 285 3154 1773 900 2579 1514 1074 Guns 3647 | 112 573 . . 285 2677 . . . . . Cannons 7084 | . 35 . . . 225 1375 900 2326 1149 1074 Explosions 1596 | . . 339 . . 249 393 . 250 365 . Melee . | . . . . . . . . . . . Ramming 11 | . . . . . 3 5 . 3 . . Kinetic 1967 | 48 297 . . 285 1337 . . . . . Thermal 8764 | 64 311 . . . 1565 1375 900 2326 1149 1074 Explosive 1596 | . . 339 . . 249 393 . 250 365 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . 3 3 15 6 8 17 Average Corruption 7 | . . . . . 3 3 8 4 7 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 352 | . . . . . 23 23 37 79 70 120 Message Errors 89 | . . . . . 4 4 9 16 26 30 Matter Fused 79 | . . . . . 7 7 6 19 12 28 Heat Flow Errors 39 | . . . . . 2 3 2 11 9 12 Energy Discharges 44 | . . . . . 3 3 5 14 5 14 Parts Rejected 4 | . . . . . . 1 1 1 . 1 Parts Fused 4 | . . . . . . . 1 1 . 2 Data Loss (minor) 41 | . . . . . 2 1 6 8 7 17 Data Loss (major) 24 | . . . . . 1 3 4 3 5 8 Misfires 12 | . . . . . 2 . 1 3 1 5 Alerts 9 | . . . . . 2 1 . 3 2 1 Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . 1 . 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . 17 . . 20 38 . 26 15 18 Projectiles 70 | . . . . . . 16 . 21 15 18 Explosions 64 | . . 17 . . 20 22 . 5 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 282 | . . 59 . . . 133 . . 90 . Shots 7 | . . 2 . . . 3 . . 2 . Rammed 3 | . . . . . 1 1 . 1 . . Targets Rammed 3 | . . . . . 1 1 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 305 | 74 207 . . 36 260 158 305 193 238 247 Average Temperature 54 | 45 50 . . 12 43 37 130 67 56 69 Received Heat Transfer 2143 | . 174 . . 165 846 250 30 283 221 174 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations 25 | . . . . . . 1 7 17 . . Total Turns 491 | . . . . . . 44 112 335 . . Longest Duration 75 | . . . . . . 44 28 75 . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . 1 1 . 1 Combat Hostiles 3 | . . . . . 1 . 1 1 . . Parts Melted 42 | 2 2 . . . 14 4 1 12 . 7 Heat Transferred 15354 | 259 1036 . . . 4181 2035 1332 3256 1545 1710 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Peak Influence 1005 | 10 250 188 . 88 253 655 319 319 1005 527 Initial 527 | . 6 . . . . 165 319 132 223 527 Average 175 | 7 48 172 . 19 81 413 246 123 536 118 Maximum Alert Level 3 | . 1 . . . 1 2 1 1 3 2 Low Security (%) 66 | 100 97 100 . 100 80 16 23 77 . 87 Level 1 19 | . 2 . . . 19 21 76 22 21 8 Level 2 11 | . . . . . . 62 . . 63 4 Level 3 1 | . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 8 . 3 11 . 9 Investigation 3 | . 1 . . . . . . 1 . 1 Extermination 13 | . . . . . . . . 9 . 4 Reinforcement 10 | . . . . . 8 . . 1 . 1 Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 6 | . . . . . 4 . 2 . . . Communications Jammed 20 | . . . . . . . . . . 20 Distress Signals 19 | . . . . . . . . . . 19 Times Spotted 174 | . 15 6 . 4 42 22 14 34 17 20 Peak Tracking Total 8 | . 2 3 . 2 4 8 5 4 6 3 Tactical Retreats 13 | . 1 . . . 3 . 5 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 18 | . . . . . . 3 . 3 9 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 12 | . . . . . 4 3 1 1 1 2 Max in Single Turn 2 | . . . . . 1 2 1 1 1 1 Garrison Relay 1 | . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 33 | . 3 . 1 . 8 2 1 9 4 5 Terminals 24 | . 2 . . . 5 2 1 6 4 4 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . 2 . 1 Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 78 | . 9 . 1 . 18 2 1 26 7 14 Successful 43 | . 7 . 1 . 8 1 1 14 2 9 Failed 35 | . 2 . . . 10 1 . 12 5 5 Catastrophic 4 | . . . . . 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 5 . . . 9 . . 8 . 7 Terminals 52 | . 7 . . . 11 2 1 14 7 10 Fabricators . | . . . . . . . . . . . Repair Stations 16 | . . . . . 3 . . 9 . 4 Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 3 . . Terminal Hacks 18 | . 3 . 1 . 3 1 1 3 2 4 Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . . . 3 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 1 . . 7 . 4 Scan Component 7 | . . . . . 1 . . 4 . 2 Repair 5 | . . . . . . . . 3 . 2 Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 10 | . 3 . . . 3 . . 3 . 1 Terminals 9 | . 2 . . . 3 . . 3 . 1 Assimilate 2 | . . . . . 1 . . 1 . . Botnet 5 | . 1 . . . 1 . . 2 . 1 Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 6 2 . 7 3 5 Full Trace Events 3 | . . . . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 3 . 2 Time 190 | . . . . . . . . 120 . 70 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 6 | . . . . . 1 2 . . . 3 Largest Group 3 | . . . . . 1 2 . . . 3 Highest-Rated Group 93 | . . . . . 10 56 . . . 93 Highest-Rated Ally 31 | . . . . . 10 31 . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . . . . . 8 . . . 36 Total Damage 633 | . . . . . . 126 . . . 507 Kills 6 | . . . . . . 2 . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 18512 | 55 1868 57 292 517 4280 1125 1190 3878 2115 3135 Spaces Moved 5625 | 21 951 26 166 235 976 334 378 1170 522 846 Core . | . . . . . . . . . . . Treads 4160 | . . . . . 910 334 378 1170 522 846 Legs 652 | 21 631 . . . . . . . . . Wheels 813 | . 320 26 166 235 66 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 175 175 175 175 240 240 240 325 320 Average Speed 261 | 120 153 175 175 175 324 279 240 258 325 326 Slowest Speed 560 | 120 330 175 175 175 560 400 240 325 325 560 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 98 6 52 55 42 53 27 38 70 28 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 54 | . 8 13 . 4 . . 8 9 1 11 Terrain Destroyed 152 | . 8 39 . 4 27 15 13 20 15 11 Melee 32 | . 8 . . 4 . . . 8 1 11 Projectile 18 | . . . . . 4 . 13 1 . . AOE 101 | . . 39 . . 22 15 . 11 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 8530 | 39 1254 33 168 295 1832 444 612 1874 847 1132 Wait 2082 | 5 212 . . 23 610 16 187 588 233 208 Move 5616 | 20 950 25 165 234 976 333 377 1170 520 846 Hop . | . . . . . . . . . . . Pick Up 95 | 4 6 . 3 9 30 14 7 10 3 9 Fast Attach 46 | . 1 1 . 1 21 6 3 7 1 5 Attach 51 | 1 2 . . . 18 8 4 8 2 8 Detach 5 | . . 1 . . 2 1 . . . 1 Swap 58 | 1 11 2 . 2 11 5 . 12 5 9 Drop 74 | 2 14 . . 1 31 10 6 5 2 3 Fire 426 | 6 47 4 . 17 122 46 28 63 63 30 Melee 51 | . 11 . . 8 10 . . 10 1 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . 1 1 . 1 . . Escape Stasis 23 | . . . . . . 4 . . 17 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 6) 877 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Discovered new exit (range 8) 1321 | -10/Materials | Discovered new exit (range 16) 1924 | -10/Materials | Entered Mines 1972 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -10/Mines | Discovered new exit (range 5) 1981 | -10/Mines | Entered Exiles 2031 | -10/Exiles | Met 8R-AWN 2063 | -10/Exiles | Met EX-HEX 2152 | -10/Exiles | Met EX-DEC 2182 | -10/Exiles | Learned location of Zion (-6) 2259 | -10/Exiles | Discovered new exit (range 10) 2273 | -10/Exiles | Entered Mines 2280 | -9/Mines | Met a Derelict bent on vengeance 2501 | -9/Mines | Core integrity fell below 50% 2567 | -9/Mines | Learned Materials garrison access intel 2763 | -9/Mines | Discovered new exit (range 15) 2790 | -9/Mines | Entered Materials 2790 | -8/Materials | Evolved 4 slots: Utility x4 2791 | -8/Materials | Loaded intel: 1 garrison access location 3293 | -8/Materials | Build established: Scavenger-Mutant 4175 | -8/Materials | Discovered new exit (range 16) 4585 | -8/Materials | Build established: Mutant 5972 | -8/Materials | Core integrity fell below 50% 6231 | -8/Materials | Build established: Scavenger-Mutant 6831 | -8/Materials | Lost 3 parts (1n2u) 6932 | -8/Materials | Identified exit to Garrison 7070 | -8/Materials | Entered Garrison 7255 | -8/Garrison | Phase Generator disabled 7358 | -8/Garrison | Rescued a captive Derelict 7359 | -8/Garrison | Rescued a captive Derelict 7442 | -8/Garrison | Triggered checkpoint 7493 | -8/Garrison | Garrison Relay disabled 7502 | -8/Garrison | Lost 3 parts (1p1n1u) 7764 | -8/Garrison | Found Imp. Powered Armor 7834 | -8/Garrison | Build established: Mutant 7918 | -8/Garrison | Core integrity fell below 20% 8012 | -8/Garrison | Triggered checkpoint 8095 | -8/Garrison | Discovered new exit (range 10) 8195 | -8/Garrison | Entered Materials 8784 | -8/Materials | Garrison activated, responded to threat 8857 | -8/Materials | System corruption reached 10% 8895 | -8/Materials | Lost 5 parts (3u2w) 9353 | -8/Materials | Discovered new exit (range 8) 9385 | -8/Materials | Entered Factory 9385 | -7/Factory | Evolved 2 slots: Utility x2 9592 | -7/Factory | Identified exit to Lower Caves 11324 | -7/Factory | Discovered new exit (range 17) 11672 | -7/Factory | Repaired Hvy. Particle Cannon 11718 | -7/Factory | Repaired Imp. Medium Armor Plating 11757 | -7/Factory | Repaired Hvy. Particle Cannon 12630 | -7/Factory | Discovered new exit (range 12) 12804 | -7/Factory | Discovered new exit (range 17) 13261 | -7/Factory | Identified exit to Garrison 13263 | -7/Factory | Entered Garrison 13714 | -7/Garrison | Triggered checkpoint 13716 | -7/Garrison | Core integrity fell below 50% 13750 | -7/Garrison | Triggered checkpoint 13879 | -7/Garrison | Triggered checkpoint 13919 | -7/Garrison | Discovered new exit (range 15) 13971 | -7/Garrison | Learned Factory security intel 14247 | -7/Garrison | Triggered checkpoint 14668 | -7/Garrison | Discovered new exit (range 11) 14722 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15155 | -7/Garrison | Triggered checkpoint 15276 | -7/Garrison | Discovered new exit (range 16) 15378 | -7/Garrison | Entered Factory 16720 | -7/Factory | Crushed by falling debris 16720 | -7/Factory | Core integrity fell below 20% 16720 | -7/Factory | System corruption reached 10% 16751 | -7/Factory | Lost 4 parts (1p3u) 17794 | -7/Factory | Allied Derelicts emerged from ambush trap array 17812 | -7/Factory | Build established: Scavenger-Mutant 17940 | -7/Factory | Repaired Seismic Detector 17985 | -7/Factory | Repaired Imp. Medium Armor Plating 18262 | -7/Factory | Garrison activated, responded to threat 18513 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 18313_ FRSXQSNC55DSH KJV R=ZJZHH9UDHV 18329_ System corrupted: Matter fused (-10). 18346_ N=EEA5C5RHBY4#KZ MG5IYLG97GOSBGZX 18383_ =7OKBA YS54%J8D0&FMG6Y 18398_ System corrupted: Component data lost. 18407_ U-05 Engineer builds a Wall. 18407_ W-25 Informer distress signal jammed. 18413_ System corrupted: Imp. Medium Armor Plating rejected. 18413_ W-25 Informer distress signal jammed. 18416_ Acquired Imp. Medium Armor Plating. 18417_ W-25 Informer distress signal jammed. 18435_ VV6R#DDP JTJG,XRE&WSZE<9QGJMSBN#VE 18462_ ALERT: Rogue bot located, Programmers report to Factory Zone 9I. 18474_ System corrupted: Heat flow error (+124). 18479_ S-27 Virus destroyed. 18480_ Lgt. Treads destroyed. 18483_ System corrupted: Hvy. Particle Cannon failed to cycle. 18483_ S-27 Virus destroyed. 18491_ System corrupted: Matter fused (-5). 18491_ R-06 Scavenger collects Unknown Power Core. 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""" ????? ?????? | | ???????????????????? ?????? ????? | | ????????????????????? * ?????? ????????? | | ?????????????????######/#######+#############+### | | ?????????????????# %p @ # ## # | | ?????????????????# # """ ##""" # | | ?????????????????# # """ ##"R """ # | | ?????????????????# # """ ##""" """ #% | | ?????????????????# # ## """ # | | ?????????????????# + """ ## | # | | ?????????????????# # """ ## # | | ?????????????????# # """ ##* # | | ?????????????????# # ########+### | | ?????????????????# # """ #?# + | | ?????????????????# # """ #?# # | | ?????????????????# k # """ #?# # | | ?????????????????#+############ #?# # | | ???????????????? ???????????# [ #?# ## | | ??????????????? ???????????########### #? | | ?????????????? ???????????# # #? | | ?????????????? ?????????????# # #? | | ?????????????????????????????# """ """ # % #? | | ?????????????????????????????# """ """ ##########? | | ?????????????????????????????# """ """ #?????????? | | ?????????????????????????????# ########?## | | ?????????????????????????????# + # | | ?????????????????????????????# ########?# | | ?????????????????????##+###########+##"#######??#! | | ?????????????????????? # # ! #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterBackupBank Manual? 0 Play Time 01:29:58 Cumulative 159.8 hours Start 2024.06.27 @ 19:01:52 End 2024.06.27 @ 20:46:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b035e0-bc27-469f-b378-a898d13c1fd4